For harder content, staying alive is the most important goal I have in tanking and most are Pickup Groups where you don't have coordination and everyone else is just trying to do stuff as fast as possible. If your're dead, you can't tank anymore and unless someone rezzes you, the group wipes. Your suggestions are almost all about buffing damage and if you have a group that you know all the roles and heals and buffs are there, and it works, that's ok. But after tanking for years as my primary role, I find it is best to be armored up and buff armor and health. Presently, in harder content, I use Hatchling's Shell, Imperium and Lord Warden or Mighty Chudan if necessary, on head and shoulders. Also, if I am at 50% health in a group, I'm gonna be dead soon so those sets that kick in at 50% are pretty much worthless. I still love all the insights you give for tanking and obviously, you are on a level that everyday, hard-working tanks haven't achieved.
You and your website have become a significant haven for me. What I run on my Sorcerer tank is 5 pieces Catalyst, because I love how engaging and impactful it is, and light armor, and Crimson Oath on my backbar to proc it with my armor buff. As a monster set I use the Arch Druid and then either Death Dealers Fete, Esoteric Greaves (broken against bosses with few adds) or just a Trainee piece. I like to play my tank more as a battlemage, and I combine this with Altmer for the 5% damage reduction whilst heavy attacking. (Thanks to my big shield, I can just shake off all damage, and only need to block the most dangerous attacks that have a cc attached to them) This makes me very self sufficient, as I need no healer or self healing in any vet dungeons or trials, and often I even use the Twilight Matriarch to heal allies.
I think these are very good sets for coordinated raids. However when pugging in random vet dungeons, wearing selfish sets were always easier for me as a tank. People not knowing mechanics and dying/wiping it's better to stay alive and res people than starting over even if it takes longer to kill the bosses. Tanking is the hardest job in ESO
Yea most of the time for support players you’ll see content creators put up builds that are BIS/META for organized groups specifically. Always tailor everything to how you play the game and who you play with daily :)
Well said! Not enough players understand this, not everyone is running coordinated raids. Staying alive is often better than providing buffs for players who are going to die in their random vet daily anyways lol.
Just back in game after a year or so away. Today I played 3 random vet dungeon groups in a row and all of them had fake healers, so as a pug tank self heals and and good damage shields seem a must, to hell with non-selfishness in sets and builds with pugs.
I've gotten almost all of my Vet Dungeon achievements on my tank thanks to your videos and advice. A lot of Tri-runs the first time trying some dungeons on vet, too.
When I first started playing ESO, I played with 2 other people and we used to 3-man base game and some DLC dungeons. 2 dps (Sorc and DK) with no healing between them (the Sorc had the dmage shield). I played Templar so I could Tank and Heal (plus I love the RP of a Paladin). I had to run selfish sets to buff my health and armour as I dumped all stat points into Magicka to buff my healing. It was the most fun I've had in group gaming - having to keep control of the boss and its adds as well as heal the idiots who didnt get out of the giant red circle on the ground. Still main the Templar, but switched to a solo build cos questing as a Tank sucks, then switch back to a tank set up for dungeons. About to take my first stab at the Infinite Archive now that I've finally acquired the full Deadly Strike set.
An honorable mention for beginners is Akiviri Dragonguard: Farmable overland in Eastmarch or generally pretty cheap to buy from traders. Lower cost ulti generally means more ulti meaning more group damage
Yeah tank is hard I'm a new player but at least they bring me in when I'm trying to do random dungeons I got a DPS build and all I do is wait and when you do mess up they let you know don't they usually by kicking you I'm glad I'm bald headed nice video thank you give me something to go for
wow so nothing has changed in the last year that’s crazy and cool if i decide to come back cause i still have all those set. you’re videos are great! thank you
Claw orfYoln was a staple tank set a few years back. Is it time to delete it now that I have all the other sets in your video? No mention of Magma Incarnate monster set. Delete it too?
Yoln nowadays is less present because of the arcanist class having the skill “Zena’s Empowering disc”, which provides Minor Courage just like yol does. Having a arcanist dps run this one skill for the whole group is easy and makes it possible for the tanks to run another 5-piece set. Same argument for Magma Incarnate that also gives minor courage. With the class meta currently, you’re always going to have at least one arcanist dps. Even an arcanist tank can do this.
I know it can be frustrating. I do wish that the easier to use sets like Sax and Pearl were a bit more accessible so more newer Tanks could use them also!
So it's safe to deconstruct my Gold Aegis of Galenwe set? I farmed it after watching one of your original videos years ago. I still have Ebon for niche scenarios, but Tormentor got deleted after the last patch. I literally cannot keep all tank sets I might need to use on my tank (along with the necessary potions and foods) in the inventory of one character.
This video-resource is so good that it's actually depressing. Tanks in ESO exist to taunt (a task so devoid of challenge that a monkey could do it) and to inflate the DPS's undeserved egos. *_None of that for me:_* Pariah, Leeching & Mighty Chudan's. And if you want to do more damage, try sucking less ass... Maybe if I'm feeling generous I'll throw on Nunatak's, and maintain Major & Minor Brittle; as it would be unreasonable to expect the DPS to provide either debuff, while still earning their own numbers. *_But don't be like me._* Follow guides like this and do as the Devs command; cucking yourself and coddling the DPS. And always res them when they die to easily avoidable damage. Cause god-forbid they learn from their mistakes.
@@DivineStandard622 One could just as easily argue that all class abilities which provide Major Resolve for some inane duration are pointless, because Mighty Chudan exists.
How do you know whether sets affect group members or not if not specificslly stated? Such as Torug's Pact 5th bonus doesn’t include "group" in it. And how do you know if sets will crit or not?
Sets only affect group members if it's specifically stated. Torug's Pact benefits the group indirectly. It affects only you, buffing your enchants. But if these enchantments then help the group, like Crusher lowering the enemies' resistances, then Torug indirectly buffs your group's damage as well.
It is mentioned in the video - Ebon & Worm would be my basegame sets after crafted gear but they are not that useful in todays game, you are very limited on options. Make sure to look out for the ESO+ Free Weekends and utilise those for some of the other gear which you'll gain access too for a short time
Pearlescent ward or lucent echos (after it comes out) on body with either olorime (no healer) or powerful assault (healer present) on the back bar. Monster set could be archdruid or 1 piece magma incarnate with spaulder on shoulder. For the front bar a solid option would be vateshran s&b to make grouping the adds easier or you could do masters s&b instead for extra survivability. If you’re an arcanist masters s&b isn’t as useful since you’ll probably be using the arcanist taunt so instead you could just do 1 pc trainee with 1 pc druids braid to have that extra health on your front bar so that your burst heal is a little stronger since it scales with health
Depends on your group setup - I just did it with Archdruid, Powerful Assault body, Olorime Weapons/Jewellery and Master Weapons but going with Pearlescent body would work then PA/Olo Link to see the run: x.com/thetankclub/status/1790451773917872422?s=46&t=pFX9wuPw_-4uNzSNeJk3kw
You could pick it up but its not "essential" now compared to the other sets like dho said, that whole 5 piece set can be replaced by 1 Arcanist skill now
@@DeerayYoDaddy do you think before you type or do you just think you sound smart? 😅 Yes you CAN run whatever you want, but if you’re output for the group is no where near what it can be with another setup then you ARE going to be a detriment
@@coreybroussard5264 how is that LIMITING if you can run what you want. Only time you are a detriment is if your BAD. Ntm the only time that even matters is if your doing REALLY specific content. 90% of this game can be done base game sets. Limiting means you have no options and they are restricted. There are no restrictions in this game. Real cute of you to try and insult when your literally wrong.
@@coreybroussard5264 Ntm not all setups work in every environment. The amount of diversity and niche gameplay you can work with in pve is insane. You are just uninformed.
@@DeerayYoDaddy you’re just daydreaming if you really think there is a play any way you want to and be able to get through a vet trial. Sure if you’re running a random daily dungeon then run whatever but if you’re doing end game content then you need to run the most viable gear for it.
For harder content, staying alive is the most important goal I have in tanking and most are Pickup Groups where you don't have coordination and everyone else is just trying to do stuff as fast as possible. If your're dead, you can't tank anymore and unless someone rezzes you, the group wipes. Your suggestions are almost all about buffing damage and if you have a group that you know all the roles and heals and buffs are there, and it works, that's ok. But after tanking for years as my primary role, I find it is best to be armored up and buff armor and health. Presently, in harder content, I use Hatchling's Shell, Imperium and Lord Warden or Mighty Chudan if necessary, on head and shoulders. Also, if I am at 50% health in a group, I'm gonna be dead soon so those sets that kick in at 50% are pretty much worthless. I still love all the insights you give for tanking and obviously, you are on a level that everyday, hard-working tanks haven't achieved.
You and your website have become a significant haven for me.
What I run on my Sorcerer tank is 5 pieces Catalyst, because I love how engaging and impactful it is, and light armor, and Crimson Oath on my backbar to proc it with my armor buff.
As a monster set I use the Arch Druid and then either Death Dealers Fete, Esoteric Greaves (broken against bosses with few adds) or just a Trainee piece. I like to play my tank more as a battlemage, and I combine this with Altmer for the 5% damage reduction whilst heavy attacking.
(Thanks to my big shield, I can just shake off all damage, and only need to block the most dangerous attacks that have a cc attached to them) This makes me very self sufficient, as I need no healer or self healing in any vet dungeons or trials, and often I even use the Twilight Matriarch to heal allies.
I think these are very good sets for coordinated raids. However when pugging in random vet dungeons, wearing selfish sets were always easier for me as a tank. People not knowing mechanics and dying/wiping it's better to stay alive and res people than starting over even if it takes longer to kill the bosses. Tanking is the hardest job in ESO
Yea most of the time for support players you’ll see content creators put up builds that are BIS/META for organized groups specifically.
Always tailor everything to how you play the game and who you play with daily :)
Well said! Not enough players understand this, not everyone is running coordinated raids. Staying alive is often better than providing buffs for players who are going to die in their random vet daily anyways lol.
Just back in game after a year or so away. Today I played 3 random vet dungeon groups in a row and all of them had fake healers, so as a pug tank self heals and and good damage shields seem a must, to hell with non-selfishness in sets and builds with pugs.
Well there are sets that provide buffs to the group AND help you stay alive (such as Pearlescent Ward and Lucent Echoes).
Drake's rush is a another good set
One of my favourites just not “essential”
I've gotten almost all of my Vet Dungeon achievements on my tank thanks to your videos and advice.
A lot of Tri-runs the first time trying some dungeons on vet, too.
When I first started playing ESO, I played with 2 other people and we used to 3-man base game and some DLC dungeons. 2 dps (Sorc and DK) with no healing between them (the Sorc had the dmage shield). I played Templar so I could Tank and Heal (plus I love the RP of a Paladin). I had to run selfish sets to buff my health and armour as I dumped all stat points into Magicka to buff my healing. It was the most fun I've had in group gaming - having to keep control of the boss and its adds as well as heal the idiots who didnt get out of the giant red circle on the ground. Still main the Templar, but switched to a solo build cos questing as a Tank sucks, then switch back to a tank set up for dungeons. About to take my first stab at the Infinite Archive now that I've finally acquired the full Deadly Strike set.
Making builds like that, specific to your situation is some of the best fun you'll have in ESO 😀
An honorable mention for beginners is Akiviri Dragonguard: Farmable overland in Eastmarch or generally pretty cheap to buy from traders. Lower cost ulti generally means more ulti meaning more group damage
Great video man!! Thanks for providing this! GG
Yeah tank is hard I'm a new player but at least they bring me in when I'm trying to do random dungeons I got a DPS build and all I do is wait and when you do mess up they let you know don't they usually by kicking you I'm glad I'm bald headed nice video thank you give me something to go for
I would always have engine guardian (monster set) by my side.
wow so nothing has changed in the last year that’s crazy and cool if i decide to come back cause i still have all those set. you’re videos are great! thank you
I use turning, leeching and lord warden, pretty happy with that
I've been lucky as a new player as have Had good friends that have played for a long time. helping with getting gear for my warden tank
Claw orfYoln was a staple tank set a few years back. Is it time to delete it now that I have all the other sets in your video? No mention of Magma Incarnate monster set. Delete it too?
Yoln nowadays is less present because of the arcanist class having the skill “Zena’s Empowering disc”, which provides Minor Courage just like yol does. Having a arcanist dps run this one skill for the whole group is easy and makes it possible for the tanks to run another 5-piece set.
Same argument for Magma Incarnate that also gives minor courage.
With the class meta currently, you’re always going to have at least one arcanist dps. Even an arcanist tank can do this.
I've been dreading to do dsr, its so long..
But now I see that I need to for both dps and tank...
Don’t worry just practice & don’t give up on failure
@@Jahwrldz ohh I haven't failed it once, i just hate playing over an hour for 1 weapon/jewlry drop.
I know it can be frustrating. I do wish that the easier to use sets like Sax and Pearl were a bit more accessible so more newer Tanks could use them also!
Thank you :)
Love The Tank Club
Thank you 🙏
Re: Pearlescent Ward
For the damage reduction when group members die - is that on all group members that are still alive, or just on self (Tank)?
Its on everyone in group that is still alive.
The damage reduction buff is based on the amount of people who are dead
So it's safe to deconstruct my Gold Aegis of Galenwe set? I farmed it after watching one of your original videos years ago. I still have Ebon for niche scenarios, but Tormentor got deleted after the last patch. I literally cannot keep all tank sets I might need to use on my tank (along with the necessary potions and foods) in the inventory of one character.
This video-resource is so good that it's actually depressing. Tanks in ESO exist to taunt (a task so devoid of challenge that a monkey could do it) and to inflate the DPS's undeserved egos. *_None of that for me:_* Pariah, Leeching & Mighty Chudan's. And if you want to do more damage, try sucking less ass... Maybe if I'm feeling generous I'll throw on Nunatak's, and maintain Major & Minor Brittle; as it would be unreasonable to expect the DPS to provide either debuff, while still earning their own numbers. *_But don't be like me._* Follow guides like this and do as the Devs command; cucking yourself and coddling the DPS. And always res them when they die to easily avoidable damage. Cause god-forbid they learn from their mistakes.
Agreed. Currently running chundan and leeching myself with an ice staff back bar 😂. Permanent block
@@MoonGoddess123 mighty chudan is pointless , most classes have access to major resolve
@@DivineStandard622 One could just as easily argue that all class abilities which provide Major Resolve for some inane duration are pointless, because Mighty Chudan exists.
@@EgaoKage not at all , there are far better monster set , seem like a xynode fan here
How do you know whether sets affect group members or not if not specificslly stated? Such as Torug's Pact 5th bonus doesn’t include "group" in it. And how do you know if sets will crit or not?
Sets only affect group members if it's specifically stated.
Torug's Pact benefits the group indirectly. It affects only you, buffing your enchants. But if these enchantments then help the group, like Crusher lowering the enemies' resistances, then Torug indirectly buffs your group's damage as well.
What about basegame sets? As a f2p player, making a tank is difficult, but can I pull it off?
It is mentioned in the video - Ebon & Worm would be my basegame sets after crafted gear but they are not that useful in todays game, you are very limited on options.
Make sure to look out for the ESO+ Free Weekends and utilise those for some of the other gear which you'll gain access too for a short time
I just play greedy tank. Alessian and eternal vigor is good enough for tanking anything but vet trials on DK and Necro.
Waiting on skinny cheeks and hyperioxes to respond to Lee with this video lolol
I’m trying to get my tank ready for vbrp any advise on sets and if I should have a healer and if so what sets or just use 3 dps?
Pearlescent ward or lucent echos (after it comes out) on body with either olorime (no healer) or powerful assault (healer present) on the back bar. Monster set could be archdruid or 1 piece magma incarnate with spaulder on shoulder. For the front bar a solid option would be vateshran s&b to make grouping the adds easier or you could do masters s&b instead for extra survivability. If you’re an arcanist masters s&b isn’t as useful since you’ll probably be using the arcanist taunt so instead you could just do 1 pc trainee with 1 pc druids braid to have that extra health on your front bar so that your burst heal is a little stronger since it scales with health
Depends on your group setup - I just did it with Archdruid, Powerful Assault body, Olorime Weapons/Jewellery and Master Weapons but going with Pearlescent body would work then PA/Olo
Link to see the run: x.com/thetankclub/status/1790451773917872422?s=46&t=pFX9wuPw_-4uNzSNeJk3kw
Golden Lucent Echoes gives 15% crit damage, doesn't it?
No on the PTS it's just 11%
@@TheTankClubit was 15% on week 1 pts, they must of changed it eso sets still says 15%
I'm supprised yoln wasn't added to this list. Is it not used as much?
Arcanist is so popular and has a skill that gives minor courage, so yoln has been phased out.
You could pick it up but its not "essential" now compared to the other sets like dho said, that whole 5 piece set can be replaced by 1 Arcanist skill now
Yee yee yee !
I kinda hate how limiting PvE is tbh
It really isn’t. You can run whatever but there is always gonna be better sets.
@@DeerayYoDaddy do you think before you type or do you just think you sound smart? 😅 Yes you CAN run whatever you want, but if you’re output for the group is no where near what it can be with another setup then you ARE going to be a detriment
@@coreybroussard5264 how is that LIMITING if you can run what you want. Only time you are a detriment is if your BAD. Ntm the only time that even matters is if your doing REALLY specific content. 90% of this game can be done base game sets. Limiting means you have no options and they are restricted. There are no restrictions in this game. Real cute of you to try and insult when your literally wrong.
@@coreybroussard5264 Ntm not all setups work in every environment. The amount of diversity and niche gameplay you can work with in pve is insane. You are just uninformed.
@@DeerayYoDaddy you’re just daydreaming if you really think there is a play any way you want to and be able to get through a vet trial. Sure if you’re running a random daily dungeon then run whatever but if you’re doing end game content then you need to run the most viable gear for it.