Mixer for Beginners: Sculpting and Basic Texturing

Поделиться
HTML-код
  • Опубликовано: 25 дек 2024

Комментарии • 178

  • @pawnmusic
    @pawnmusic 5 лет назад +29

    for those of you wondering why your image looks flat you have to make sure that Preview Displacement is activated (shortcut D)...also be aware on the lower left hand side you have 3 different options for the displacement...Raise, Lower or Set. Press T if you want your View port to display the texture tiled. Yes, these are basic things, but it helps when you are brand new to the software and everyone just assumes you know what the hell you are doing....when obviously, you don't.

  • @Gerrr6934
    @Gerrr6934 3 года назад

    Spent ages to figure out all of these in the hard way. And now these 5 mins vids, makes me cry.. :D :D Good job!

  • @Native_Creation
    @Native_Creation 6 лет назад +17

    This is exactly what I was looking for, figuring out how to import custom brushes and creating sculpts from scratch, so awesome.

  • @theeternalnow6506
    @theeternalnow6506 2 года назад +1

    I've only recently come into touch with unreal engine 5 and what it can do and by extension your company. My mind is absolutely blown by what is out there in this area of creativity. It's amazing. Thank you.

  • @PhilShary
    @PhilShary 6 лет назад +18

    That's more like it! Appreciate the properly scale UI.

  • @KenzieLaMar
    @KenzieLaMar 6 лет назад +25

    It looks like magic. I can't wait to experiment with it.

  • @Lopkkpa
    @Lopkkpa 6 лет назад

    I’m can’t get enough out of this program

  • @lockhrt6961
    @lockhrt6961 6 лет назад +4

    Thank you for Quixel Mixer its really easy to learn.

  • @PawelGrzelak
    @PawelGrzelak 6 лет назад +2

    So good to see you guys drop your software dependence on Photoshop. Hope you'll fully detach one day.

  • @freezer2739
    @freezer2739 6 лет назад +5

    We need more video like that !

  • @PauloSamurai
    @PauloSamurai 3 года назад +1

    WoW!!! The future has come!

  • @josh7624
    @josh7624 4 года назад

    You make it seem so easy

  • @bokimon1989
    @bokimon1989 4 года назад

    That's some real kick ass stuff

  • @ritageraghty4404
    @ritageraghty4404 5 лет назад +1

    I just downloaded Quixel Mixer today. I hope I will learn much.

  • @mordecai1484
    @mordecai1484 4 года назад +71

    Man why I'm always feel like i'm cheating when using those :D

    • @omariparris9953
      @omariparris9953 4 года назад +8

      Same lmao. Its too damn easy man. feels almost too good to be true

  • @allenchen3109
    @allenchen3109 6 лет назад +2

    Amazing speed to create materials

  • @averagejoessu
    @averagejoessu 6 лет назад +4

    Awesome video! I would really like to see strategies for dealing with tiled repetition in mixer. I think the new mixer has some specific features that help with this.

    • @kalasknatte
      @kalasknatte 6 лет назад +1

      Joe Andresen that's definitely something I can cover in an upcoming tutorial! Thanks for the suggestion. :)

  • @Pernlightwave
    @Pernlightwave 3 года назад

    This is incredible! Cool!

  • @toolpluscourier6404
    @toolpluscourier6404 6 лет назад +2

    Awesome wonderfull tool! Very easy to use! You can do a lot of work in seconds!

  • @MESHQuality
    @MESHQuality 6 лет назад +1

    Powerful workflow!

  • @thewolfofbelgium
    @thewolfofbelgium 2 года назад

    this is really cool :)

  • @legendofpersia
    @legendofpersia 6 лет назад +18

    imagine creating this in substance designer...would take years

  • @MAX3D2
    @MAX3D2 5 лет назад +28

    BRUSHES ARE GONE!!! :( Quixel can you please re-up these?

  • @sadekdhaoui9381
    @sadekdhaoui9381 2 года назад

    what magical performance woooooooooow😮😮

  • @constantineskliris
    @constantineskliris 5 лет назад

    Thanks for the info, very useful !

  • @stalowywilk5793
    @stalowywilk5793 4 года назад +4

    How to add displacement layer. My stones dont want to go up

  • @biltongjoed
    @biltongjoed 6 лет назад

    WOW! Amazing Software.

  • @kitros7134
    @kitros7134 6 лет назад +2

    Hey Quixel, how did you do the animation like the stuff at 3:47 , I've got Toolbag 3 but I can't figure out the right export to make it look like yours, the video export loses quality.

  • @crazyAlexander23
    @crazyAlexander23 2 года назад +1

    how do you make the brushes work i just get a Square even with the brushes loaded i can get the albedo to work but not displacement

  • @beinaidoPichaido
    @beinaidoPichaido 6 лет назад +3

    Magic!!

  • @lemanhtien9279
    @lemanhtien9279 6 лет назад +1

    cool, I love it

  • @fufu9473
    @fufu9473 5 лет назад

    This software is great. I like it!!!!!!

  • @samgranier6735
    @samgranier6735 6 лет назад +3

    Exxxxelent thx lot Victor

  • @vladkostin7557
    @vladkostin7557 Год назад

    This is quite amazing.. In substance designer I'd spend MANY hours...

  • @spyrosboukas288
    @spyrosboukas288 6 лет назад +1

    Really impressive!
    But is it really tilable, as you mention at 0:54, for large landscapes in Unreal Engine, Unity, or other software?
    Thanks!

    • @SmellTheCheese95
      @SmellTheCheese95 6 лет назад +3

      He means it has no seams- The material itself will be pretty obvious if you only use one texture across a landscape. Which you should not. In combination with a few other textures and vert paint you can easily get a decent looking landscape

  • @user-hy3pd8mz1g
    @user-hy3pd8mz1g 5 лет назад +2

    there is no brush in the site could you please uploud the link please

  • @fabfov6064
    @fabfov6064 5 лет назад +27

    the brush are not disponible now :'(

  • @zhengyang001
    @zhengyang001 6 лет назад

    Cool stuff

  • @Ikxi
    @Ikxi 4 года назад +1

    Will there be a new video because the interface with the current one is confusing.

  • @ov3d246
    @ov3d246 4 года назад +1

    Zbrush ->sculpt rock and create alpha -> import it to qiuxel ,and watch the magic

  • @mrearlragnar3187
    @mrearlragnar3187 6 лет назад

    Wow! That's good!

  • @dcpngn3740
    @dcpngn3740 5 лет назад +2

    Please fix the link, I cannot find brushes like this anywhere

  • @JonathanWinbush
    @JonathanWinbush 6 лет назад

    How do you make it infinite tillable at 2:28?

    • @kalasknatte
      @kalasknatte 6 лет назад +1

      WINBUSH press T on your keyboard. :)

  • @AlenaHovorkova
    @AlenaHovorkova 6 лет назад +1

    Nice. Just curious - does it need some special sw/hw specs to run smoothly like that ?

  • @icarusswitkes986
    @icarusswitkes986 6 лет назад +89

    Its like photoshop but for textures

    • @creyclark4066
      @creyclark4066 4 года назад +1

      literally just thought the exact same thing

  • @supasuoasuoasupa1939
    @supasuoasuoasupa1939 4 года назад

    this awesome. but how do you create that custom sculpt brush and what format do you import it into mixer?

  • @PeterLeban
    @PeterLeban 6 лет назад +1

    This is amazing.

  • @a아리아
    @a아리아 2 года назад

    Thank u sm

  • @danielfavini6154
    @danielfavini6154 6 лет назад

    really great job quixel! with atlases, is there the possibility to paint masks for areas we wouldn't want the atlas to apply?

  • @aakasharyavfx
    @aakasharyavfx 5 лет назад +1

    Please upload the boulder brush file again....given link is not working..... :(

  • @bgwc-su2ph
    @bgwc-su2ph 3 года назад +1

    I have been trying to create sand stones the same stones used to build ancient Egyptian temples .
    but I can't get the right color
    can someone please give me the right formula

  • @AlexiosLair
    @AlexiosLair 6 лет назад +1

    Awesome! Could you guys also do a tutorial on kinda opposite use of paint layers? That is, instead of making it for bumps to use it for deep cracks in the road for example?
    Also, what is the section those brushes are located? I was looking for those in "Brushes", but haven't found anything like this. "Free" doesn't have it too.

    • @gdavis3d
      @gdavis3d 6 лет назад +1

      Sure!!

    • @allenchen3109
      @allenchen3109 6 лет назад

      You can find many brushes on the Internet that can be used on mixers. So, this is very simple. You only need an alpha map, just like the ones in ZBRUSH.

    • @AlexiosLair
      @AlexiosLair 6 лет назад

      I know, it's just easier to get them from one place, especially if they are supposed to be released.

  • @michaelmorrow9927
    @michaelmorrow9927 4 года назад

    What settings are you using for performance ? I have a 4790k, 2 - 980 gtx ti, 32 gigs ram and this program is crawling like a snail ? something i am missing here? should be flying through this.

  • @zimnelredoran9985
    @zimnelredoran9985 5 лет назад

    Noob question, how did you turn your paint layer black in 1:01?

  • @Megalomaniakaal
    @Megalomaniakaal 5 лет назад

    Whats the license/terms for the brushes you share in the link? The archive includes no readme or anything.

  • @zZ-Wipeout-Zz
    @zZ-Wipeout-Zz 6 лет назад +1

    1 - can i take photoshop brushes and use them in quixel mixer?
    2 - is it possible to make the landscapes to tile randomly ?
    3 - can you also give links to each of the induvidual scans used ( especally the moss ! ) in the video

    • @EliasWick
      @EliasWick 6 лет назад +1

      First of, I don't know the answer to any of your questions since I haven't used Quixel Mixer before, however:
      1. I don't think you can use a Photoshop Brush in Quixel Mixer, it seems to only accept JPEG or PNG (and so on). But what you can do is paint your brush in a blank canvas and save it as a PNG, or your preferred image type, because Quixel should accept that!
      2. It's probably not possible to tile your texture randomly in Quixel Mixer, (or maybe it works). It shouldn't really matter, what you should care about is if that is possible in your engine of choice, which it is in both Unity and Unreal Engine 4.

  • @Nashfanfl13
    @Nashfanfl13 5 лет назад

    Pardon my ignorance, but with Quixel mixer does it make 3d geometry or is it textures/materials to be applied to existing models?

  • @orkunsevengil336
    @orkunsevengil336 3 года назад

    Did quixel reinvent te wheel?

  • @ultimateflyingarrow1210
    @ultimateflyingarrow1210 5 лет назад

    thanks

  • @AlexanderMarks
    @AlexanderMarks 4 года назад

    How are you getting that SNOW hdri?

  • @PizzaSoftwareHouse
    @PizzaSoftwareHouse 6 лет назад

    Fantastic

  • @hsan.1951
    @hsan.1951 4 года назад +1

    How come I can't log into the online library?!! it drives me insane! I get the message to sign in with Epic Games instead though I am signing in with the Epic Game account!!!

  • @talhazulqarnain4427
    @talhazulqarnain4427 4 года назад

    Can you guys do some dedicated tutorial for Arch Viz

  • @tubesurfer007
    @tubesurfer007 4 года назад

    How do you put in the diffuse specular gloss displacement under paint in layers?

  • @Schmambo
    @Schmambo 5 лет назад

    Tried the brushes and found the visual outcomes are not the same. Very flat and they're all circular. Am I missing something, or are these lower quality brushes instead? :( Trying to make progress in my learning

  • @powerofthec5908
    @powerofthec5908 4 года назад

    Would it be possible to make variations in each tiling of the texture?

  • @bluups8477
    @bluups8477 3 года назад

    Question...how to add "something" into Local Libary? is it called PBR material? im using it for free so i cant download it from online

  • @murtazarizvi368
    @murtazarizvi368 5 лет назад

    so can we create our own textures from scratch like substance designer? or it uses scans only?

  • @stevejjd
    @stevejjd 4 года назад

    How do we use thiese textures on a custom mesh and render it with V-Ray ? - Can you export the model as if it was scan data?

  • @NotElonMuskk
    @NotElonMuskk 6 лет назад

    I'm following along with 2018.1.2 Beta with the same brushes and settings but not getting the same results? My displacement is not as high and altho I can see the shallow disp, the diffuse is quite black?

  • @sergiomiquel8890
    @sergiomiquel8890 6 лет назад

    Can i import my own materials from substance designer ? Or built a material(in quixel) with the extracted maps or files (colorBase, roughness, displace, normal...)

  • @V-95K
    @V-95K 6 лет назад

    Is this program only meant for ground materials, or is it possible to make materials for example building walls?

    • @kalasknatte
      @kalasknatte 6 лет назад +1

      Vladislav Karagodin it can be used for floors, walls, ceilings, roofs and a lot more! :D

    • @V-95K
      @V-95K 6 лет назад

      Wiktor Öhman oh that’s amazing!

  • @derekheisler2058
    @derekheisler2058 4 года назад

    The folder button to add a brush is gone, how does one add a custom brush now?

  • @delizade
    @delizade 4 года назад

    Thanx for the tutorial.
    Rubble_02_Brush is not working like on the video. 1) it has inverted effect 2)values are same but I can't get those displacement visual results. (Mixer 2020.1.1)

  • @RodrigoOrtega82
    @RodrigoOrtega82 5 лет назад

    Can't find the Import Brush button on the latest version (2019.1.3.0). I tried to copy the files to the Custom folder, but they also didn't show up on the brush library. Any solution on how can I import those brushes? Thanks

  • @thangasaravanan
    @thangasaravanan 6 лет назад

    0.98GB of brushes attached in Dropbox link. How much brushes are there in that zip file.

  • @zaferustuner559
    @zaferustuner559 6 лет назад +1

    Could you direct me to a tutorial on how to create these sharp displacements in unreal ?

  • @cloudgold1
    @cloudgold1 6 лет назад +3

    speechless....

  • @C-0-C-0
    @C-0-C-0 6 лет назад

    Awesome! Thank you! Is there a way to deplicate layers? I cant find any! XD Thank you!

    • @quixeltools
      @quixeltools  6 лет назад +1

      Thank you! :D No, not yet - but it's coming!

    • @C-0-C-0
      @C-0-C-0 6 лет назад +1

      Ah! Ok im not crazy! Hahaha Thank you! PS: Is there any way to give you feedback?

    • @kalasknatte
      @kalasknatte 6 лет назад +2

      Not at all! : DAbsolutely - you could join the Quixel Community group on facebook. We'd love to see your works there as well. :)

    • @C-0-C-0
      @C-0-C-0 6 лет назад +1

      Wiktor Öhman ok perfect! Thank you! :D

  • @matiastemesio893
    @matiastemesio893 3 года назад

    so,thats is crazy but when i use in unreal engine the texure is plane, obviously, how i can to have this texture in my ground,or is so demanding for the hardware?

  • @cyrielkilller
    @cyrielkilller 6 лет назад

    Any tutorial to set the map in maya with arnold please ?

  • @gnightrow4020
    @gnightrow4020 6 лет назад

    Is there a way to get the texture to look almost as good without the displacement map in order for it to run better in games ?

    • @kalasknatte
      @kalasknatte 6 лет назад

      gNightrow you don't have to export and use the displacement map in your engine or renderer. You can specify exactly which maps you want in the exporter tab. :) What you can do is to pre-displace your mesh in a 3d software.

  • @vedantpanchal3373
    @vedantpanchal3373 4 года назад

    Can these all be used in blender?

  • @nananymann1556
    @nananymann1556 5 лет назад

    how do you make the symmetry brush that when u drag by one click you draw 4 other places in the scene?

  • @lime5556
    @lime5556 6 лет назад

    Can i use the material i made in other programs? Such as unreal engine editor?

    • @teddybergsman5358
      @teddybergsman5358 6 лет назад +1

      Yes absolutely! You can even export straight to Unreal using the Megascans Bridge live link. Simply go to File > Export to Library, and when you start Bridge the next time you will find your surface under the “Custom” category. From there you can export it straight to Unreal. Check out the Megascans + UE4 live link tutorial on our channel by Galen Davis to see it step by step :)

  • @hemkannan
    @hemkannan 4 года назад

    How do we change the reflectance values?

  • @gursimransingh3513
    @gursimransingh3513 4 года назад

    Please help my brush is inverted it displaces downward

  • @JaredEBrunner
    @JaredEBrunner 6 лет назад

    The boulder brush is not included...?

    • @kalasknatte
      @kalasknatte 6 лет назад +1

      Sorry about that! It should be included now. Thanks for letting me know!

  • @ksasmus08
    @ksasmus08 3 года назад

    Uh, All I AM Getting Is The .RAR File For The Brush, And Quixel Doesn't Support RAR Files For Brushes

  • @smarty4116
    @smarty4116 4 года назад

    How to we import our materials to unity

  • @topherstoybox4276
    @topherstoybox4276 6 лет назад

    B key and middle mouse button dragging only pans the material view not change the brush size

  • @anassaid1922
    @anassaid1922 5 лет назад +1

    Plz reupload the brushes

  • @protossscud8435
    @protossscud8435 4 года назад

    How much this software cost ?

    • @ManojKumar-bn5qe
      @ManojKumar-bn5qe 4 года назад

      free

    • @protossscud8435
      @protossscud8435 4 года назад

      @@ManojKumar-bn5qe No, it's not, it's only download for free... Need to pay after installed..😂😂

  • @OG96932
    @OG96932 4 года назад

    how do i export it into a ball for unity

  • @jayant_4791
    @jayant_4791 6 лет назад

    is Quixel Mixer free to download ??

    • @kalasknatte
      @kalasknatte 6 лет назад

      jayant _ there's a 30 day free trial right now! After that it's included in the Megascans subscription. :) check out megascans.se for more info!

    • @mrearlragnar3187
      @mrearlragnar3187 6 лет назад

      With a subscription, yep

  • @muralivijay1101
    @muralivijay1101 4 года назад

    I don't know how to install this software I try two times with different PC I got one error I don't solve can u guy please help me solve that error

  • @afrosymphony8207
    @afrosymphony8207 4 года назад

    i keep getting this frizzy patterns at the edge of my brus h plus they appear blurry as hell.

  • @goku21youtub
    @goku21youtub 4 года назад

    sadly its not working correctly , paint layer doesnt paint and tesselation is disabled .. gtx 960 4GB win 8.1 ...

  • @ganeshvarma6432
    @ganeshvarma6432 6 лет назад +4

    landscape texture tutorials.

  • @johnnycaper_
    @johnnycaper_ 4 года назад

    this feels like instagram filters, like they are simple, but they can still give a decent result lol