Mixer Fundamentals: Smart Materials

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  • Опубликовано: 22 дек 2024

Комментарии •

  • @CrossMindStudio
    @CrossMindStudio 3 года назад +30

    Really great presentation. its amazing to see this level of texturing was done without putting a single manual paint stroke.

  • @DominikMorse
    @DominikMorse 4 года назад +29

    Hey Quixel.
    Just to let you know that we love you.

  • @psy237
    @psy237 6 месяцев назад +3

    I just left Adobe behind and after looking for substance replacements I remembered there was quixel mixer. It runs absolutely great on my Pop!_OS using Lutris/Wine, running very stable! So I'm pretty sure I just found the solution I'm going with in the future!! Nice overview over most I wanted to know! Thanks :)

  • @chagaze7199
    @chagaze7199 11 месяцев назад +2

    God! I am discovering quixel mixer (it s been a long time i wanted to learn to use it) and it is GORGIOUS!! Defintly love it! Please dont let it die!!

  • @DarkAutumn3D
    @DarkAutumn3D 3 года назад +9

    I don't really care too much about texture baking.. This stuff s FREE! You can texture bake in Blender and other free things. Thanks so much for contacting/partnering with EPIC Games as you have created such a brilliant thing for games designers who can't always afford expensive software.

  • @BombsAwayMusic
    @BombsAwayMusic 3 года назад +2

    is there a tut on exporting the UV back onto the model For Blender or UE5 ?

  • @WolfieDesigns
    @WolfieDesigns 4 года назад +29

    Waiting for a baking option inside of Mixer! 💌

  • @DenisGricuk
    @DenisGricuk 4 года назад +177

    definitely you need your own baker, urgent!

    • @MR3DDev
      @MR3DDev 4 года назад +13

      Yup, is not a texturing solution without one

    • @orkokillstrike8251
      @orkokillstrike8251 4 года назад +3

      I was about to comment the exact same

    • @Wademu5
      @Wademu5 4 года назад +4

      How are you supposed to bake the models? I am new to this.

    • @MR3DDev
      @MR3DDev 4 года назад +1

      @@Wademu5 you need to go into another software like marmoset, substance, etc

    • @Kinkoyaburi
      @Kinkoyaburi 4 года назад +1

      @@Wademu5 Use Marmoset Toolbag

  • @frosti8787
    @frosti8787 3 года назад +14

    So glad that we have a worthy competitor to Substance Painter. Much work is still necessary, like implementing a baker, but this has so much potential! :)

  • @glormond
    @glormond Год назад

    Very nice tutorial to get basic understanding how to work with smart materials in Quixel Mixer!

  • @andrewjwhitus
    @andrewjwhitus 4 года назад +101

    I'm rooting SOO HARD for mixer!!! but... until Quixel adds baking, I gotta stick with the bad guys.

    • @danq2656
      @danq2656 4 года назад +10

      Bake in Marmoset :) the best baker out there for real with features you didnt even know you wanted :P

    • @andrewjwhitus
      @andrewjwhitus 4 года назад +6

      @@danq2656 it's on my "I want to buy" list but it's nice to have one program to bake and texture.
      I don't love continually exporting/importing from software A to B to C to D etc...
      Maybe I should get over that because every sings the praises of marmoset

    • @deuswulf6193
      @deuswulf6193 4 года назад

      @@andrewjwhitus Why not bake in your primary 3d software?

    • @andrewjwhitus
      @andrewjwhitus 4 года назад +2

      @@deuswulf6193 I started off doing that. As much as I love Blender... baking in substance is a billion times better. Since I'm already texturing there, it doesn't feel like another step. If mixer never adds baking and I still feel the need to make the switch to them, I'd probably add marmoset into the workflow. Its an added step, but I think its still worth it. I still have faith that the devs behind the scenes at mixer are working hard on a baker and all of this will be solved :)

    • @deuswulf6193
      @deuswulf6193 4 года назад +7

      @@andrewjwhitus If you are using blender, try using the TexTools addon. Its brings the best baking parity between Blender and Quixel Mixer. The interface itself is reminiscent of the original Quixel set of tools. You won't need to swap to something else for your baking, and it becomes so easy to do in Blender.
      Additionally, 3D Coat (offers baking) allows for the painting of quixel mixer materials, which is another option if you prefer direct painting, which it does arguably better than Substance Painter.
      TexTools is where its at for baking in blender though. I highly recommend you give it a test run, as it will most likely change your opinion of Blender baking. renderhjs.net/textools/blender/

  • @tomoprime217
    @tomoprime217 4 года назад +5

    I like Mixer. And geometry based masking really helps. However it really needs to require less maps to get up and running in the future. I wish it was a little more pen display friendly too for brushes.

  • @AmitKolay
    @AmitKolay 4 года назад +10

    Excellent, please add Baker. Are multiple UDIMs supported? Also what hardware is used for this Demo? @Quixel

  • @nk361
    @nk361 4 года назад +6

    I love what you guys are doing!

  • @harrysanders818
    @harrysanders818 4 года назад

    Sorry to annoy you on nearly every video :D , but please, add decent and complete tablet support with pen pressure asap and this will become an absolute phenomenon of a texturing software (It already is of course, but, with this important puzzle piece missing it's just somewhat sad....) . I hope it is not fact that the app is based on Unity that prevents this, but I also would not wonder. Hope it happens and there is way around. Currently, adding a paint layer, completely breaks my tablet behaviour and even changes the projection method. I already love this smart material system aside from that. Really incredible quality. Fantastic work! Looking so forward to use them and also create my own.

  • @damian8051
    @damian8051 3 года назад +1

    at 1:43, he has the occlusion, curvature, AO maps already made. How is this done please? is there a specific software thats really good for this? I suppose you can't just create those from blender or Zbrush etc? Thanks

  • @manollobango
    @manollobango Год назад

    Quixel Mixer (QM) looks very easy to use! But can we also create curvature maps of the 3D asset in QM before painting?

  • @Malenkov6
    @Malenkov6 4 года назад

    You guys are amazing! Most easy to use application that offers pristine quality.

  • @Thunder_Owl
    @Thunder_Owl 3 года назад +1

    Thank you for video. So, what is the easiest way to prepare a model (hard surface)for Mixer in Blender? Something with TexTools? Thanks in advance...

  • @MichaelHurdleStudio
    @MichaelHurdleStudio 3 года назад

    For free? Real nice bro.

  • @fish3010
    @fish3010 2 года назад +6

    Imagine having this directly into Unreal Engine 5 as a plugin. Open it and create materials just like that from the plugin and also keep the dynamics, being able to edit in runtime the same way.

    • @randwilliams5552
      @randwilliams5552 2 года назад

      Personally, I like them seperate. I end up using every drop of processing power on my computer when doing my layer (mostly because I'm sloppy and have as many made as conveible). UE also eats up a lot of juice just being open. But with tech getting better, it might be as trivial as having Windows Paint and a 2006 game open at some point.

  • @JinxSwe
    @JinxSwe 4 года назад +3

    Plz add uv sets. And keep up the good work.

    • @teddybergsman5358
      @teddybergsman5358 4 года назад +2

      Magnus Lindén Coming right up!

    • @JinxSwe
      @JinxSwe 4 года назад +1

      @@teddybergsman5358 nice tack :)

  • @pzah33
    @pzah33 4 года назад +1

    Thank you. Very educational.

  • @ripulse1839
    @ripulse1839 3 года назад

    Definitely looking on switching to this as what to happened to Substance Painter

  • @piloto_loco
    @piloto_loco 6 месяцев назад

    how do you know all those press this press that stuff shortcuts? that's what has kept me off programs like blender. so not intuitive. still, your video seems a bit better than what i've seen from others, but i guess i need a from minute 1 introduction into texturing first. checking your other tuts though. thanks.

  • @GamersOrb
    @GamersOrb 4 года назад +2

    Wow this is amazing

  • @jkartz92
    @jkartz92 4 года назад

    Most needed features, Primary: Multi material Support and UDIM support, Secondary: Baking Options ............. Possibly when can we expect them?

    • @harrysanders818
      @harrysanders818 4 года назад +1

      Most needed features way before that: Proper Tablet support

  • @alberthilt
    @alberthilt 4 года назад +1

    Genius... sheer genius!

  • @babyitsnatural
    @babyitsnatural 4 года назад +1

    Perfect! Brilliant! Genius!

  • @rubberdog
    @rubberdog 4 года назад

    Thanks a lot for this tut, it's been a great help.

  • @paulatreides6711
    @paulatreides6711 4 года назад

    why did you remove the specular workflow ,how are we supposed to create glass materials now ?

  • @phuongnguyen1481
    @phuongnguyen1481 4 года назад +1

    Thank you!

  • @MetalGearMk3
    @MetalGearMk3 Год назад

    We need an update to this amazing app, especially with UDIM workflow, it so slow.

  • @HorstHeberle
    @HorstHeberle 3 года назад

    is there a tutorial out there how to create material ID-maps to use later on in Quixel Mixer?

  • @manuelbonettiturkishrock1634
    @manuelbonettiturkishrock1634 2 года назад

    Hello! How can I add interactivity to objects from the quixel bridge? They are opaque and when i shoot them it just goes through. Thank you!

  • @5252emre
    @5252emre 3 года назад

    It is allowed to use the smart materials commercial even when i use Unity instead UE ? I know the 3d Models are only allowed to use with a subscription but i only need the textures for my own models

  • @jackmorton7406
    @jackmorton7406 4 года назад +1

    I feel like I can hear the raised eyebrow in that "Hey, Josh Powers here with Quixel". He knows how it is.

  • @Surfjay
    @Surfjay 3 года назад +1

    i'd love to do this! if the damn software didn't crash every time when you bring in a new material

  • @halfpanda1728
    @halfpanda1728 4 года назад +4

    You should do the unreal engine tutorial too...so that we could understand them

  • @cd_core
    @cd_core 2 года назад

    I can't seem to create a Material ID from C4D. It seems crucial in order to follow along. Any ideas? ty

  • @jasolively1986
    @jasolively1986 2 года назад

    Anyone have issues with the smart materials list being empty. I can't seem to find a answer anywhere as to where mine have ended up or how to find / get them back.

  • @hlupekkk
    @hlupekkk 2 года назад

    Does the smart materials contains Megascans textures? If not-is it possible to use them in opuen source project?

  • @kurdquixel3134
    @kurdquixel3134 4 года назад +1

    Amazing thank you

  • @williamlacrosse9389
    @williamlacrosse9389 3 года назад

    Hi. I dont see the bake button. I use quixel mixer 2021.1.0 - beta.

  • @adamweisman804
    @adamweisman804 4 года назад +1

    Would it work directly with blender or there's a need to export the model from blender to mixer?

    • @erikpolygon5471
      @erikpolygon5471 4 года назад +3

      thats a weired question. Did you ever used a 3d software before?

    • @Murdocr360
      @Murdocr360 4 года назад +2

      Hi Adam. Mixer is its own program, so to texture your model like in this video, you'd need to export your model and import it in mixer. The texture you create can then be used in blender.

    • @adamweisman804
      @adamweisman804 4 года назад +1

      @@Murdocr360 thanks

    • @adamweisman804
      @adamweisman804 4 года назад +1

      @@erikpolygon5471 yes I'm a 3d artist, I was just wondering if it would work directly in blender because of the Quixel mixer add-on.

  • @Bollalillo
    @Bollalillo 3 года назад

    material ID mask doesnt work for me, do i need to make layers before i import or something?

  • @jahormaksimau1597
    @jahormaksimau1597 4 года назад +1

    Awesome!!!

  • @phantom-jx4tv
    @phantom-jx4tv 11 месяцев назад

    can anyone know why instead of cube for viewing in 3D i have just "3D" and look like 2d,fixed and dont orbit around object???how can i change 3D to show that cube how is reprezented here???

  • @philipsloth6600
    @philipsloth6600 2 года назад

    can you import the smart materials from Substance painter to yours?

  • @_________________298
    @_________________298 4 года назад

    When I try to apply the smart material to my model, the colour changes but no details show up.
    No dirt is visible either and the layer options don't make any visible changes.
    It works on the plane and cubes etc just not on my model??

  • @lonewolfenock3527
    @lonewolfenock3527 4 года назад

    Substance Painter has been on my wish-list for a while. I don't have to buy it???

  • @sabrango
    @sabrango 4 года назад

    another level!

  • @JiriMatys
    @JiriMatys 4 года назад

    Nice. Please how you do the decals?

  • @sebastianbarra4505
    @sebastianbarra4505 2 года назад

    Hello, in version 2021.1.1 Doesn't the "base layer" generate any solution?

  • @Dhieen
    @Dhieen 4 года назад +1

    I dont find the smart materials, do i have to download them somewhere?

    • @vfxvfx5030
      @vfxvfx5030 3 года назад

      me too! @Quixel can you respond?

  • @OnsideHaddock72
    @OnsideHaddock72 4 года назад +5

    This is mental

  • @abhijit3d627
    @abhijit3d627 4 года назад +1

    Anyone can tell me short cut of line painting like stripes {shown on tiles creation video) ??

  • @cleoali9271
    @cleoali9271 4 года назад

    so your moving Ddo to mixer ?

  • @x3merx3mer
    @x3merx3mer 4 года назад +2

    Still no graphic tablet support

    • @harrysanders818
      @harrysanders818 4 года назад

      I am not complaining, but I also can not understand this. Proper tablet support is so essential for a professional texturing workflow. I guess it is not that easy to implement. I get the feeling that depending on the underlying structure the software is built upon (Which is Unity, which does not play nice with tablets) it might never come, which would be incredibly sad. Like a bet on the wrong horse.

  • @ggtony2235
    @ggtony2235 4 года назад +2

    Love it~~~~~

  • @phantom-jx4tv
    @phantom-jx4tv 11 месяцев назад

    those from mixer quixel dont have help for clients ????

  • @mikeluna2026
    @mikeluna2026 2 года назад +1

    Wonder if anyone will see this... Anyway, I have the unreal unlimited license, but I'd like to use Quixel Mixel generated mixes with Unity and other engines too. Since smart materials use megascans content... does it mean I can't use them when creating mixes for use in Unity or Godot, etc? Or is it only the content in the online Library that I can't use? (I mean, the ones you can download and count as purchases in the megascanes site?) Does anyone know?...

    • @jack84699
      @jack84699 2 года назад

      no you cant, mixer belongs to epic games

  • @JavierD
    @JavierD 4 года назад

    Are those smart material free with Mixer?

  • @石间杂谈
    @石间杂谈 3 года назад

    i installed 2020.1.6 beta,not found the smart material

  • @darkenergy7291
    @darkenergy7291 4 года назад

    Hey Quixel, where do I get those cool brush grey scale images for painting in paint layers? I cant seem to find anything online.

  • @sltecpamiya4515
    @sltecpamiya4515 4 года назад

    Woow its epic ❤️❤️❤️🔥🔥🔥

  • @humansrants1694
    @humansrants1694 3 года назад

    What's the price after beta ends?

  • @jaspreetmaan121
    @jaspreetmaan121 3 года назад

    How to download in existing install

  • @wolfl4430
    @wolfl4430 4 года назад

    Can i use quixel assets in my game with unreal engine as i have an epic account commerical like on steam

  • @techno_shaman
    @techno_shaman 4 года назад

    Baker for normals like Marmoset PLEASE!

  • @3EMW_Entertainment
    @3EMW_Entertainment 4 года назад

    I want that 3D model to practice texturing using Mixture... Please

    • @spaceman-pe5je
      @spaceman-pe5je 4 года назад

      Mixture?

    • @3EMW_Entertainment
      @3EMW_Entertainment 4 года назад

      I want that 3D model to practice mixture using this tutorial please

    • @atmyz7860
      @atmyz7860 4 года назад

      @@spaceman-pe5je Yes mixture is a word my friend. "mix" is short for "mixture"

    • @spaceman-pe5je
      @spaceman-pe5je 4 года назад

      @@atmyz7860 yes but what does he mean

  • @kertoipcrass
    @kertoipcrass 4 года назад

    Wow! Super !

  • @darkori1
    @darkori1 4 года назад

    awesome!

  • @youdaye7096
    @youdaye7096 4 года назад

    incredible

  • @chinhcle
    @chinhcle 4 года назад +10

    Would love to see organic character smart material, human and animal skins.

    • @fgc930
      @fgc930 4 года назад

      Oh yes. Me too.

  • @jkartz92
    @jkartz92 4 года назад

    can't find these smart materials, they're not showing up. how to get them?

    • @jkartz92
      @jkartz92 4 года назад

      Re-installing mixer solved this problem!!

  • @AhmedHanyArtist
    @AhmedHanyArtist 3 года назад

    i dont have this mtl pls help

  • @TonicEnergy
    @TonicEnergy 4 года назад +4

    Quixel, marry me! 😍😍😍😍

  • @kresoart
    @kresoart 4 года назад

    Are they free?

  • @techno_hater
    @techno_hater 4 года назад +1

    🔥🔥🔥

  • @tampajoeyz230
    @tampajoeyz230 Год назад

    Still waiting for a clone stamp/brush.

  • @deuswulf6193
    @deuswulf6193 4 года назад +1

    Can't wait till this gets back full NDO/DDO functionality.

  • @lemans5929
    @lemans5929 4 года назад

    Bro can you create "Adem Jashari" in 3D? He is a hero! and there is still not a single one who has created it in 3D!

  • @blind_journey6158
    @blind_journey6158 3 года назад

    awesomeeeeeeeeeeeeeeeeeeeeeeeeeeeee
    😍

  • @heroicpopsicle4284
    @heroicpopsicle4284 4 года назад +3

    God i wish i was as good as Victor with modeling :(

  • @nashiruddin3543
    @nashiruddin3543 4 года назад +10

    Quixel becoming Substance
    And substance start developing software like Quixel

  • @mr.jsingh2384
    @mr.jsingh2384 4 года назад +1

    Want to use this powerful software but I am using low end Pc for development and mixer is not working, disappointment😞 🤔

    • @_________________298
      @_________________298 4 года назад +1

      There are settlings you can change so it runs better on a low end pc.

    • @mr.jsingh2384
      @mr.jsingh2384 4 года назад

      @@_________________298 ok thanks for telling

  • @UnchartedWorlds
    @UnchartedWorlds Год назад

    How is it going with this software boys? Any updates since last beta? :) Yours Truly! :)

  • @leecaste
    @leecaste 4 года назад

    Does Quixel have a Substance Painter/Mari equivalent?

  • @commentsalwaysbefailedtopo2223
    @commentsalwaysbefailedtopo2223 4 года назад

    I can't sign in ..!

  • @natissimo9609
    @natissimo9609 3 года назад

    need that for cryengine ;) :P

  • @skyrixdreamer4802
    @skyrixdreamer4802 4 года назад +1

    :'''') its beautiful :'')

  • @annakquinn7084
    @annakquinn7084 3 года назад

    We need a linux version!

  • @ИгровойКаналРуслана-э6ю

    👌👌👌👌

  • @kadebass6187
    @kadebass6187 4 года назад

    Hey I figured I’d ask (for fun, no real practical reason) will you guys ever step into Dreams, it’s a PS4 exclusive (in a nutshell a) game engine (not on PC). It features the ability to make things (that being models and assets) to be “remixable” which allow for importation and modification in other projects. All of this should become more dynamic with the release of the PS5 which it will probably be modified for all of it to perform better and allow for more complex environments and models. This is a very random comment so take it as you will

  • @zolptjs
    @zolptjs 4 года назад

    Wish I could download smart materials without having to create a symbolic link between my drives since my C drive is full.

    • @GRY2048
      @GRY2048 4 года назад

      substance painter has a feature to set different directories on different drives to look for materials and smart materials. Quixel could use this feature.

    • @kalasknatte
      @kalasknatte 4 года назад

      You can specify a directory in any folder via the settings! :)

    • @zolptjs
      @zolptjs 4 года назад

      @@kalasknatte Not on initial instillation of mixer, for whatever reason I could only set the Library directory to another drive. The program and the smart materials had to be installed on the C drive.

  • @matthewmorris9532
    @matthewmorris9532 3 года назад

    Pity you can't use them if you didn't download them during installation

  • @Bormeth
    @Bormeth 4 года назад +1

    Niiice :D

  • @viktorshtam2104
    @viktorshtam2104 Год назад

    это все хорошо. Только никто почему то не говорит как загрузить туда свою 3d модель и потом извлечь ее оттуда

  • @danielsmithson6627
    @danielsmithson6627 4 года назад

    PLEASE FIX UNREAL ENGINE PLUGIN!!!! HAS NOT WORKED SINCE LAUNCH< HAS NEVER WORKED!!!!