How Doki Doki Literature Club! Was Made and Why The Creator Couldn't Make Games Anymore

Поделиться
HTML-код
  • Опубликовано: 25 май 2024
  • Click this link sponsr.is/bootdev_thatguyglen and use my code THATGUYGLEN to get 25% off your first payment for boot.dev. That’s 25% your first month or your first year, depending on the subscription you choose.
    Get 90% off your own .fun domain for your first year by using my code: TheGuyGlen at get.fun/
    This Doki Doki Literature Club! documentary details the development of the visual novel indie game Doki Doki Literature Club! and goes behind the scenes of its creation. Discover more about its creator Dan Salvato and how he went from being a professional Super Smash Bros. Melee Link player to being a public face of an enormously popular brand overnight. Growing up, Dan watched a lot of anime, with a particular fondness for slice-of-life anime. His journey into visual novels began in college, starting with "Tsukihime", which left a lasting emotional impact on him. While Dan was busy working on his first visual novel, he got the idea for a very different visual novel concept. He eventually shared the idea with his friend Masha, who convinced Dan to develop it.
    The documentary also explores all the design decisions that Dan made and shows how he initially envisioned the characters with generic cookie-cutter personalities. However, as he delved into the writing process, he felt an unexpected urge to connect with them on a deeper level. It also takes a close look at all the hurdles Dan had to go through. From programmatically stitching together characters “halves” that resulted in a wide variety of characters sprites, to Dan creating the soundtrack himself in order to infuse the game with simple, catchy melodies and recurring motifs. Additionally, Dan had to manipulate the game’s engine with his own Python code since the engine was designed to prioritize player control, which is the opposite of what Dan was trying to achieve with Doki Doki Literature Club! Lastly, the documentary also takes a look at what’s next for Dan and if we’ll see more Doki Doki Literature Club! related content in the future.
    References:
    thatguyglen.fun/article/TPc0J...
    0:00 Forming The Idea
    1:54 Who is Dan Salvato
    3:30 Ad
    4:46 Influences
    6:53 Developing the Story
    10:50 Character & Game Design
    17:05 Soundtrack
    18:09 Release & Recognition
    19:41 Reflecting on its Success
    23:00 Doki Doki Literature Club Plus!
    26:11 The Future
    Outro song: Thank You R.G.E. - Joe Bagale
    Support me on Patreon and get exclusive content like ad-free videos, access to my Discord server and more: / thatguyglen
    Follow me on Twitter to stay up to date on what’s happening with the channel and my occasional video game opinions: / glencallaert
    #DokiDokiLiteratureClub! #DanSalvato #GameDevelopment
  • ИгрыИгры

Комментарии • 511

  • @ThatGuyGlen
    @ThatGuyGlen  Месяц назад +199

    Click this link sponsr.is/bootdev_thatguyglen and use my code THATGUYGLEN to get 25% off your first payment for boot.dev. That’s 25% your first month or your first year, depending on the subscription you choose.

    • @me-ry9ee
      @me-ry9ee Месяц назад

      far better coding learning platforms have that gamified programming in a lot better way, from looking at the low effort use of ai art and shitty UI, it seems like they have cut alot of corners, bet your ass they did the same with the actual course side and just chat gpt for most of the exercises, such a shame you are advertising such low effort scam

    • @arturliviu
      @arturliviu Месяц назад +4

      Can you do a deep dive on the epic battle fantasy series?

    • @ChimeraLotietheBunny
      @ChimeraLotietheBunny Месяц назад +3

      Woah

    • @TigerFlameAnimations42069
      @TigerFlameAnimations42069 24 дня назад +4

      silence brand

    • @thegothaunt
      @thegothaunt 21 день назад +3

      Just wanted to let you know that a deep dive into the development of Indika might make for a great video. Likely would be fascinating research/interviews and the visual and game elements in the game would probably be so fun to bounce off of for the "look" of your video. The subject matter of the game is a bit dark though but I found the game super impressive and immediately impressionable upon finishing.

  • @NepstationYoutubeChannel
    @NepstationYoutubeChannel Месяц назад +3463

    I played through 'Doki Doki' several times and I've never once felt like the creator hated VN's. In fact I felt like he loved them.

    • @crazayhazay
      @crazayhazay 29 дней назад +27

      same

    • @Rzepik
      @Rzepik 29 дней назад +82

      I would say there was some love/hate relationship going on.

    • @aokyoutsuki7744
      @aokyoutsuki7744 28 дней назад +109

      You know, some people cant bother digging deeper than surface level, and especially those who arent even in the niche, you see this alot

    • @dextersynesterformerlysorb5334
      @dextersynesterformerlysorb5334 18 дней назад

      @@aokyoutsuki7744 some of the greatest pieces of meta fiction are written by people that, if you see how they're playing with themes and archetypes, clearly hate either the genre or the fans that they're writing for, maybe even both. DDLCis a prime example of this, as are Danganronpa, Attack on Titan and Pathologic. those are the ones that i know of. i'm sure there are plenty more.

    • @yourassistant981
      @yourassistant981 18 дней назад

      @@aokyoutsuki7744 I saw a remix of the tsukihime theme on his main channel in fact its still there. Its called Tohno Lyfe

  • @KeithTheDinosaurBoyVA
    @KeithTheDinosaurBoyVA Месяц назад +5029

    I'm SO glad that people are starting to recognize that DDLC ISN'T a completely spiteful satire of visual novels and Dan Salvato made the game out of a love for what the genre can accomplish. I'm especially happy that you mentioned Tsukihime by name, since fighting games (namely Melty Blood) led him to Tsukihime and VNs in general. He's even read through Fate/Stay Night (which is more than I can say for some Fate fans tbh) and Witch on the Holy Night. Too often, I see people say that Dan was just an FGC player who hated VNs and made Doki Doki Literature Club out of hate for the medium rather than him wanting to use the genre for genuine storytelling like he experienced with Tsukihime. He also thinks Akiha is best girl, which...I can respect.

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +267

      I tried to do my due diligence! Dan seems like a really cool and kindhearted person.

    • @bornanime3255
      @bornanime3255 Месяц назад +304

      The sentiment that satire always comes from a place of hate and lack of understanding is wrong in and of itself.
      To properly deconstruct, pull apart, criticise, analyse and push a work in new ways requires someone with a firm understanding on its tropes, strengths and weaknesses. That can't come from a place without some passion and love. It takes a big fan to be able to understand something so well as to make a good satire of it.

    • @iamLI3
      @iamLI3 Месяц назад +91

      that's how i've always seen it from the start , i didn't even know there were ppl who though ddlc is spiteful....

    • @spiritwildfiregaming1975
      @spiritwildfiregaming1975 Месяц назад +73

      @@iamLI3 Given that the message of the game from what I remember was "people are allowed to like things no matter the genre" I am more so confused as to how these people even got to that conclusion to begin with.

    • @CheesecakeMilitia
      @CheesecakeMilitia Месяц назад +30

      IDK, the writing of DDLC felt kinda condescending - like "making fun" of these underage waifus and their effusive infatuation with the main character while playing all the anime tropes completely straight. It came across to me as lazy parody and overall mean spirited (especially considering the psychological horror plotline undermines a lot of character motivations and mental health issues explored in the first act, which makes the shock factor of those moments feel exploitative).
      This was the first time I'd heard of Salvato's deeper love for the genre, and it honestly surprises me to hear him be so genuine. The game read to me at the time like a confession from a self-hating weeb.

  • @IHATEFLORIDAALOT
    @IHATEFLORIDAALOT Месяц назад +1321

    I didnt know that people thought it was a cynical parody of visual novels or something. I when I heard about it it came across to me like a neat visual novel with a cool horror twist

    • @orangejuice782
      @orangejuice782 Месяц назад +95

      i wonder if part of why people falsely claimed it as one was because they themselves hated visual novels and wanted to stand out, be the cool kids who like the Cool Mean Satire and not that "mushy bullcrap with no substance".
      most people who arent familiar with the visual novel genre often see it as a "lesser" kind of video game compared to FPSes or RPGs, especially considering most VNs (that westerners hear about, at least) are seemingly cutesy love stories, and liking something "lesser" is seen as Loser Activity(tm). the veil of satire, even if not applicable at all here, protects them from having earnestly engaged with something they think will make them look lame.
      some also call DDLC a subversion of the genre, and while i agree it does do some very unique things (like the gamefiles being a thing you HAVE to mess with to complete the story), there are tons of visual novels that tackle dark and depressing subjects, even moreso than DDLC, but they just aren't translated to other languages too often or are very small indie projects that don't hit it as big. the youtube channel Amelie Doree discusses many games like this, so if anyone reading this comment had their interest piqued by the concept of MORE VNs about messed up things, please give her videos a try!

    • @Weremole
      @Weremole 23 дня назад +21

      There's been so many kinds of adventure / visual novels through history and DDLC is far from the first meta horror one.

    • @animebro14
      @animebro14 22 дня назад +13

      ​@Weremole i agree. It's just that DDLC ended up going mainstream. Fun fact: Dan Salvato became aware of totono halfway through ddlc's development

    • @animebro14
      @animebro14 22 дня назад +5

      Those same people when on to hate the side stories for not being scary

    • @BoneBeastKimimaro
      @BoneBeastKimimaro 14 дней назад +4

      I think most people can easily perceive that the game was meant to be satire of common romance slice of life VN tropes in order lower your guard to hit you hard with the deep psychological horror, but some people mistakenly attribute the satire aspect to a disdain for VNs. That's likely where the issue lies.

  • @noisykestrel
    @noisykestrel Месяц назад +2376

    Monika is just the normal way of spelling the Name here in Germany, so I am surprised to learn it has an element of parody/satire in it for native English speakers :D

    • @MichaMielcarek
      @MichaMielcarek Месяц назад +97

      Same in Poland

    • @Ratryoshka
      @Ratryoshka Месяц назад +37

      Same in Indonesia

    • @pemanilnoob587
      @pemanilnoob587 Месяц назад +93

      I always thought it was the normal spelling because of ddlc

    • @stitchgor3
      @stitchgor3 Месяц назад +67

      Wait I’m native English and from England I thought Monika was correct😭

    • @Nova-nr3gi
      @Nova-nr3gi Месяц назад +44

      I am your regular American but I only know Monikas, not Monicas. Maybe it’s just me.

  • @Forcommentingpurposes
    @Forcommentingpurposes Месяц назад +1319

    The sprite system is INSANE like that’s truly next level and I’m gonna need to use it for my own game

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +202

      It was a lifesaver for Dan so implementing it for your own project seems like the right move!

    • @thornordgren2239
      @thornordgren2239 17 дней назад +28

      isn't that how most games do sprites?

    • @TrueHDR
      @TrueHDR 17 дней назад +9

      whats ur game about?

    • @AuroraAce.
      @AuroraAce. 14 дней назад +12

      most vns have modular sprites, its just the most efficient way to go about making 100+ similar sprites

  • @level3xfactor
    @level3xfactor 21 день назад +380

    Hi! I wrote the interview with Dan from PC Invasion that was used as a reference! I loved DDLC after I played it so much when I emailed Dan for the interview I didn’t think he’d respond. But he was super easy to talk to and a genuinely nice guy. I’m glad to see people are still talking about and loving this amazing game!

    • @ThatGuyGlen
      @ThatGuyGlen  21 день назад +44

      Awesome, that was a great interview! Lots of valuable details from that one that ended up in the video. Dan really seems like a good guy so I'm glad to hear you had a great experience with him!

  • @Cr_nch
    @Cr_nch Месяц назад +452

    12:31 I love the little dialogue boxes here they just add so much flair to the video!

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +59

      It was really fun to work with DDLC’s style and look!

  • @TyperMarlinGames
    @TyperMarlinGames Месяц назад +554

    I love how the title has slowly gotten more and more true over time.
    “How DDLC was made and why it made the creator miserable”
    “How DDLC was made and why its release made the creator miserable”
    “How DDLC was made and why its release caused misery”

    • @pontus_011
      @pontus_011 Месяц назад +127

      "How Doki Doki Literature Club! Was Made and Why it Will Never be Adapted" atm lol

    • @FlantisFroggu
      @FlantisFroggu Месяц назад +6

      ​@@pontus_011that's the best one imo

    • @sayorispacebunz
      @sayorispacebunz Месяц назад +16

      DDLC never caused misery it might be adapted just gottta wait till how ddlc was made and why it made the world insane

    • @SofieArts
      @SofieArts 28 дней назад +56

      Why does it change so much lol
      Now it's "Inside the Mind of Dan Salvato: How Doki Doki Literature Club! Was Made"

    • @pontus_011
      @pontus_011 28 дней назад +9

      @SofieArts now its something new entirely lmao i have no idea why

  • @Fantasygod930
    @Fantasygod930 Месяц назад +169

    I never thought this game was made by a Competitive pro smash player That's kind of funny to me

  • @_valplaysgames
    @_valplaysgames Месяц назад +250

    i played this game for the first time earlier this year! thought it was fascinating as hell lol. love all the little details that were worked in, like how monika is the only character who doesn’t break eye contact with the player throughout the game

  • @Miltypooh2001
    @Miltypooh2001 18 дней назад +27

    What I love about doki doki literature club is the ending you get after finishing the game and you get a small note from dan salvato, its so heartwarming and you can tell that he loved the game and wanted people to enjoy it and be comfortable with playing games.

  • @arnavkamble7144
    @arnavkamble7144 Месяц назад +738

    There are two types of comments
    >Detailed analysis of the video/facts
    >Smash

    • @Nameless-ny8nk
      @Nameless-ny8nk Месяц назад +53

      >Just Monika

    • @AlexAlex-bt8nd
      @AlexAlex-bt8nd Месяц назад +8

      Smash

    • @HyperNova808
      @HyperNova808 28 дней назад +4

      @@Nameless-ny8nk*Celeste
      D-Sides ptsd*

    • @simplybrandish
      @simplybrandish 26 дней назад +4

      I'm not seeing any "Smash" comments. Maybe ThatGuyGlen is deleting them or something. unless you're refering to Project M.

    • @CloverSalad
      @CloverSalad 25 дней назад

      smash

  • @adriangd5040
    @adriangd5040 26 дней назад +52

    10:43 one moment i like that shows this and monika breaking the 4th wall is when natsuki makes a pun with fish (at least i think (forgive me it’s been so long since i’ve played this game)) and monika’s name which would only make sense in japanese, and monika points that out

    • @imthebossmermaid3648
      @imthebossmermaid3648 13 дней назад +16

      It was with a squid. "ika" means "squid" in Japanese, so she was calling Monika "Mon-squid". That's why Monika points out that the pun makes no sense in translation, because the characters are in-universe speaking Japanese, but meta-wise are speaking English.

  • @buffynatorofficial
    @buffynatorofficial Месяц назад +398

    Just Monika...Just Monika...Just Monika...Just Monika...Just Monika...Just Monika

    • @Wertyber
      @Wertyber 21 день назад +8

      I'm so glad you're joining the literature club

    • @guesty6128
      @guesty6128 17 дней назад +1

      Dont let sayori cosplay herself

    • @lukethekuya
      @lukethekuya 17 дней назад +1

      Mindbroken

    • @mmyr8ado.360
      @mmyr8ado.360 16 дней назад +1

      Hej hej Monika, hej på dig Monika

  • @FaLumpaGus907
    @FaLumpaGus907 Месяц назад +224

    Went to go subscribe after watching. Was already subbed.. thought to myself "I got good taste"

  • @zaden9009
    @zaden9009 Месяц назад +131

    Kind of surprised about this.
    I adore the game, and I still carry around the Literature Club card (that you get for preordering) on my wallet.
    Hope to see more of his work in the future.

  • @pimikameaw
    @pimikameaw Месяц назад +84

    This is so interesting! I always love to explore the different concept arts, scrapped ideas, development challenges of various medias.
    And while i knew most about DDLC, i had no idea Dan turned down the idea of adapting the story into, what could've been a very successful manga, just to stay truthful to his beliefs
    Wishing him all the best to his new projects moving forward!
    And subbing to you in the meantime ^-^

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +6

      Always awesome to see a fellow creator in the comments :D Glad I was able to showcase something new about its development!

  • @bella_daze3092
    @bella_daze3092 Месяц назад +87

    Doki Doki Literature Club became one of my favorite games because of how it was different. It’s something made with love and had an impact on me.

  • @IamDaveDev
    @IamDaveDev Месяц назад +82

    DDLC is one of my favorite games, and likely my favorite horror game (though I love FNAF too). I’m so glad you made a video on it!

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +4

      It's been on my list for a while so I'm glad I finally got around to it!

  • @-LightSmit
    @-LightSmit Месяц назад +34

    I’m making a Japanese learning game on my channel, and as a guy married in Japan with 3 kids (for more than 10 years), I’ve never played a visual novel game.
    I’m just not into anime girls, and the sounds they make. Death Note, Code Guess and Baki are my favorites, but with games, probably survival RPGs.
    Thanks for the amazing videos Glen. Light

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +6

      My pleasure, glad to hear you enjoy them!

  • @chastomber
    @chastomber Месяц назад +83

    Babe wake up, glen just posted another banger

  • @minah8292
    @minah8292 Месяц назад +67

    I love your videos! As a creator, learning about the development of these projects is very inspiring. I always watch your videos, even if I haven't heard of the game before. You've actually introduced me to some of my favorites! Keep it up!

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +10

      Awesome to hear that! I’m glad to hear you’re discovering more games, there’s so many more I want to cover!

  • @simplybrandish
    @simplybrandish 26 дней назад +38

    I am so happy you made a video about the development process of Doki Doki Literature Club! since it doesn't seem like a lot of people acknowledge Team Salvato's amazing efforts and dedication (or should I say passion?) into making an innocent looking horror game that makes you feel like you're really a part of the experience/the in-game universe. Especially in a visual novel style which (successful) horror games never use/used. Every action feels like you're contributing to another character's demise with every option seeming like the wrong one. This video made me want to re-play DDLC again and I'm glad I did! I finished it in one session and I am currently writing this after I did. Thanks for uploading this great video and thanks for reminding me of this game's existence.

    • @ThatGuyGlen
      @ThatGuyGlen  25 дней назад +2

      My pleasure, glad to hear you enjoyed the video!

  • @mikuenjoyerXD
    @mikuenjoyerXD Месяц назад +13

    I'm still obsessed with this game

  • @witchecheveria9417
    @witchecheveria9417 Месяц назад +40

    loved this breakdown! ddlc is one of my favorite games, i replay it at least once a year. i remember the absolute chills i got at the major turning point. thank you for the reminder, i should replay it again :D

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад

      Glad to hear you enjoyed it!

  • @CanonicalKaoru
    @CanonicalKaoru Месяц назад +29

    I love the extra editing in this one!!

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +9

      Glad to hear you enjoyed it! I love the game’s rich branding, so many bright colors and other elements to play with. I had a lot of fun making it :D

  • @alternetic3833
    @alternetic3833 Месяц назад +13

    Glen out here making one of the best internet culture documentation out here, amazing work

  • @SLAVKINGRED
    @SLAVKINGRED 29 дней назад +18

    i believe that ddlc could be adapted into a animated tv show like seiren with the same story over and over but with a different heroin

  • @urphakeandgey6308
    @urphakeandgey6308 22 дня назад +11

    It's rare anyone goes through the effort to make something good just to say "look at how crappy it is." Even if Dan didn't love VNs as much as he seems to, it would clearly be coming from a place of appreciation and criticism. Again, no one is going to put that much effort into something they genuinely don't like. There's clearly some kind of passion.

  • @P-P-Panda
    @P-P-Panda Месяц назад +12

    Can never get enough of your vids. They really inspire me and I listen often when trying to make ideas for my own indie projects. Especially listening to Ddlc as a visual novel maker myself and trying to learn Renpy.

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +1

      Glad to hear they serve as inspiration for you! And good luck with your indie projects!

  • @RickySama240
    @RickySama240 21 день назад +5

    Time really flies by... I remember how popular this game was back in 2018 with the amount of people telling their own stories about how this game impacted their psyche. It is one of the most unique psychological horror games out there! 😇

    • @SuperFlashDriver
      @SuperFlashDriver 14 дней назад

      Especially when people would include the music into their fan animations...Gees, I didn't realize how successful it was until I watched a longplay of it. But seeing the characters near the point where it knew the PC User's files reminded me a lot of how TatsHorrorVids mentioned how "Eternal Darkness" did a similar thing by reading the player's memory cards and such. Which, seeing video game characters being sentient in their own digital world compared to our world made it feel fascinating to say the least.

  • @bupp291
    @bupp291 Месяц назад +6

    Such incredible production quality! As always! Great job!

    • @ThatGuyGlen
      @ThatGuyGlen  29 дней назад +2

      Much appreciated, glad to hear you enjoyed the video!

  • @Nextliar
    @Nextliar 21 день назад +43

    You miss the fact that the plotwist of doki doki of Monika is the same of the visual novel "YOU and ME and HER: A Love Story" (Kimi to Kanojo to Kanojo no Koi) what comes in japan in 2013.

    • @slowyourroll1146
      @slowyourroll1146 19 дней назад +7

      "I'm talking to YOU."

    • @Sickcrazyneet
      @Sickcrazyneet 17 дней назад +4

      Okay? it's not that unique of an idea.

    •  12 дней назад +3

      At some point, a genre exists for long enough that all subversions, deconstructions and satires already exist. That doesn't mean any new one can't be great.

  • @_thejuicebox
    @_thejuicebox 5 дней назад

    What fantastic editing!! Thank you so much for the video and putting all this information here, wrapped in a neat bow! Shoutouts to you.

  • @elone3997
    @elone3997 Месяц назад +6

    Great video, thanks again. Love the mix of content you create and keeps it reaaly fresh ☺️ The creator really came across as such a grounded, thoughtful guy and the fact he chose to not sell out big makes me respect him more. Cheers Glen..

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +1

      My pleasure, thank you for the kind words! And yup, Dan seems like a very level headed and kind person, can’t wait to see what he does next!

  • @thatgamerisntmii
    @thatgamerisntmii 14 дней назад +2

    damn this editing style is really good nice job dude

  • @Explanda1
    @Explanda1 Месяц назад +4

    Love your content, hope you keep it up

  • @DanielleFreeman-im1yj
    @DanielleFreeman-im1yj 2 дня назад +2

    There were so many Easter Eggs hidden in the games code that hinted at that there was another story going on. As much as I loved DDLC I can't help but feel a bit frustrated that I won't get to learn what this second story was going to be about.

  • @elichi5259
    @elichi5259 21 день назад

    hi! i just wanted to say i really enjoy your videos; i absolutely love hearing about the history, influences, and development process behind specific video games. i really appreciate how well researched and concise these videos are; i haven't been interested in longer form content recently but your videos always manage to keep me interested. keep it going!!!

    • @ThatGuyGlen
      @ThatGuyGlen  20 дней назад +1

      Thank you very much for the kind words, comments like yours keep me motivated!

  • @cameronsmusic4322
    @cameronsmusic4322 Месяц назад +15

    Always love your content so much, thank you for continuing to work so hard on these

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +1

      My pleasure, I love making them!

  • @TheDarkestPhoenix
    @TheDarkestPhoenix 14 дней назад +9

    "I don't understand why people would think that 'parody' means a spiteful rendition of the medium" Why am I seeing this sentiment in the comments so much? It should be obvious why, especially at the time, a "parody" of a genre, was going to be seen as a spiteful, hate driven, project. 2018, we had several "parody" VNs that ranged from things that either completely misunderstood the genre, to mocking the people who enjoyed the genre. This is far more apparent when you see western cartoons jazzing on anime using tropes for cheap laughs. Or just completely misunderstanding why people like anime in the first place (hint: it's not just an art style difference). DDLC, without knowing the background or the creator and seeing it strictly blind outside of marketing materials, just reeks of "westerner doesn't understand genre, makes parody horror". I don't blame him for this, and I don't blame the people who look at it with that lens. I do blame the devs of said "parody" VNs that decided to defecate in the pool though.

    • @radonbox6569
      @radonbox6569 5 дней назад

      When I first read your comment my reaction was to disagree but after re reading I think I agree actually. DDLC doesn't do much to show the creator is passionate about the genre, it feels like satire meant to poke fun.

    • @DyingSunset
      @DyingSunset День назад

      It also doesnt help that a lot of DDLC fans gassed it up as this godly masterful never-before-seen deconstruction of VNs and Dating Sims, which only makes sense to think if you dont actually have much familiarity with them. "The characters seem like common tropes at first, but actually have DEPTH" is praise i have seen WAY too much coming from the kind of DDLC fans that have never read another VN before.
      Hell, when Totono finally got localized, there were people who accused it of being a DDLC clone.. Even though it came first. And did a lot of the things they laud DDLC for much better by actually being willing to engage with the aspects of the genre that western audiences find unpalatable and look down on.
      I dont hate DDLC, but the way western players treat it like a golden cow hasnt done it any favors. In my best faith reading of the game, its a meta narrative that uses the AESTHETICS of Dating Sim and VN deconstruction as a framing device, without actually saying much about VNs and Dating Sims specifically that isnt kind of surface level. Its a good meta narrative, but its not the deconstructive masterpiece its treated as. Its immense success is mostly due to giving the illusion of grand deconstruction to an audience that only has limited experience with the medium due to both preconceived notions and language barrier, and being clean and palatable enough to not drive away the kinda people who look down on VNs for being "degenerate".
      This is very much an issue with western audiences that wouldve occured either way and cant be blamed solely on Salvato (though i do think DDLC very much feels like a game based on a very western view of VNs, even if its one that appreciates them.), but it very much gives me complicated feelings about it.

  • @mySDK3333
    @mySDK3333 Месяц назад +43

    Thanks for sharing
    A bit of nitpicking:
    - Yume Nikki, "me" is pronounced similar to "may".
    - 6:13 Inscryption was launched after Dokidoki.

  • @held2053
    @held2053 20 дней назад +1

    I think this video did quite boost my confidence regarding game development

  • @usernameig975
    @usernameig975 15 дней назад

    Great video. Very informative and thoroughly enjoyable. Made me recall the olden days when I consumed fanmade DDLC content on a daily basis.

    • @ThatGuyGlen
      @ThatGuyGlen  12 дней назад

      Thank you, glad to hear you liked it!

  • @ChimeraLotietheBunny
    @ChimeraLotietheBunny Месяц назад

    I always love content around DDLC and any sort of indie game creations that inspire them

  • @thisrandomdude_
    @thisrandomdude_ 23 дня назад

    Thank you so much for making a video on this game!! Banger as always hahahahah, freaking love learning more about the behind the scenes of these really cool pieces of media, some of which are my favourites of all time, and yet something that I haven't given much thought to them for each one :P so it's always surprising somehow
    Edit: some feedback about the title, I kinda think the one where it said "and why it will never be adapted" was the most interesting and captivating, but you probably have the back-end insights about whether that's true for wider audiences or not hahahahah

    • @ThatGuyGlen
      @ThatGuyGlen  21 день назад +1

      My pleasure, I'm just happy to hear you enjoy the content! :D

  • @JAPANESE_MAPLE
    @JAPANESE_MAPLE Месяц назад +1

    thanks for the video glen now iam happy

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +1

      My pleasure!

    • @LambdaHL113
      @LambdaHL113 27 дней назад +1

      "Mikaeli, you succesfully hit metal 17 times"

  • @thegothaunt
    @thegothaunt Месяц назад +10

    Amazing! You take such care to match all your video elements to the game you're covering and it adds so much to each video and also makes your content very iconic!

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +3

      My pleasure, thank you for all the kind words! I’m glad people appreciate that aspect of my videos, it takes a lot of work each time but it keeps things interesting for myself and I love making each and every one of them!

  • @greenhydra10
    @greenhydra10 22 дня назад +2

    22:27 Of course Omocat was in on this. I shouldn't even be surprised.

  • @gamerofgamers1417
    @gamerofgamers1417 15 дней назад +1

    Great video. I do feel like the title was a bit clickbait though since there's nothing in the video stating that Dan doesn't want to make games anymore.

  • @fildorian6867
    @fildorian6867 20 дней назад

    Thank you for the information... I was really looking to get some insight into the things surrounding it, as well as the thoughts of Dan, after playing this game

  • @srgmatrix6970
    @srgmatrix6970 12 дней назад +1

    I'm so glad they are still working on more games, all this time I hoped they did not abandon Project Libitina, and seeing how it was also in DDLC and DDLC+, it could look like it might be in their vision still.
    Great documentary.

  • @hundredLeech
    @hundredLeech 14 дней назад +1

    Definitely did not expect to see "Executive Producers: LSplash" in the credits

  • @KaiserV-2
    @KaiserV-2 29 дней назад +3

    I really wonder if he's making a second game like he tease before. Its been along time so it must be huge. I hope it's good, if it is being made.

  • @firenetlordfire3838
    @firenetlordfire3838 Месяц назад +7

    Fingers cross, let's hope this video will hit the algorithm!

  • @jwswart
    @jwswart 15 дней назад

    Thank you for this informative and entertaining video. i did not know 75% of the things you talked about, and i thought i knew all there was to know about DDLC / Dan. Thank you!

    • @ThatGuyGlen
      @ThatGuyGlen  12 дней назад

      My pleasure, glad to hear you liked it!

  • @sakareeh
    @sakareeh 23 дня назад

    15:26 holy shit that’s so simple yet innovative. Also this video was so informative and well edited. Subbed

    • @ThatGuyGlen
      @ThatGuyGlen  21 день назад +1

      Glad to hear you liked it and thank you for subscribing!

  • @imjinaah
    @imjinaah Месяц назад +4

    new upload yey! 😄

  • @joshuatokosi0491
    @joshuatokosi0491 17 дней назад +1

    1:54 I’m getting flashbacks from this music

  • @Acorn905
    @Acorn905 8 дней назад

    20:58 Seeing him surprised by the cosplayers is so wholesome ^^

  • @hjghjgjhhjkhklk2683
    @hjghjgjhhjkhklk2683 Месяц назад +1

    The title keeps changingg

  • @blar2112
    @blar2112 16 дней назад +1

    This is the only visual novel i ever played and probably will (if VA-11 Hall-A does not count) and i loved it. If Salvato makes another visual novel i will seriously consider playing it.

  • @kimizuki9628
    @kimizuki9628 11 дней назад

    Nice video!

  • @JermTheWerm123
    @JermTheWerm123 16 дней назад +1

    Very good video about the history of my favorite horror game!

    • @ThatGuyGlen
      @ThatGuyGlen  15 дней назад

      Thanks, glad to hear you enjoyed it!

  • @TimeTravelingFetus
    @TimeTravelingFetus 9 дней назад +1

    Oh boy, I remember using that same "anime character generator" years ago. Cool to know it was used like this.

  • @ilhama3214
    @ilhama3214 Месяц назад +2

    @ThatGuyGlen please do cover Fishing Paradiso next,i'm interested to see how this hidden gem of a game got it's inspiration from!

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад

      Thanks for the suggestion, I’ll look into that one!

  • @LynxTheUnrelated
    @LynxTheUnrelated 29 дней назад +4

    Has this video changed it's thumbnail like 4 times or is my memory actually bad enough that I forget what the thumbnail to this video looks like every time i see it?

  • @kirabey8946
    @kirabey8946 Месяц назад +26

    Banger vid as always Glen! (I haven't watched it yet)

  • @liljagey
    @liljagey Месяц назад +7

    Did you do pizza tower. Love your videos I’m working on a game right now.

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +2

      Glad to hear you enjoy them! I haven’t covered Pizza Tower yet.

  • @yoqqen
    @yoqqen Месяц назад +7

    I share these videos with all my boys, they’re so good and high quality. Seriously think this channel could snowball its way to 1 million subs with enough time. Definitely deserves it

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад

      Much appreciated for sharing the video around, you have no idea how much that helps the channel! And thank you for the kind words!

  • @abby2577
    @abby2577 22 дня назад +1

    nice to see the stanley parable and inscryption mentioned as some other good 4th wall breaking games :)

    • @ThatGuyGlen
      @ThatGuyGlen  21 день назад +1

      One of my personal favorites!

  • @Illumous
    @Illumous Месяц назад +3

    I got this game day one by happenstance not realizing what kind of game it actually was. Ill say I was completely caught off guard half-way through... but I loved it!!!!

  • @CraftingMenace
    @CraftingMenace 13 дней назад +1

    I had no idea people thought he didnt like visual novels. Thats akin to saying everyone who worked on Madoka Magica hates magical girls.

  • @crazayhazay
    @crazayhazay 29 дней назад +6

    i’ve been inlove with ddlc ever since the year after its release, this video is so informative and i love it, its so well made too

    • @ThatGuyGlen
      @ThatGuyGlen  28 дней назад

      Glad to hear you enjoyed it!

  • @colorfulsheepp
    @colorfulsheepp Месяц назад +2

    Your videos are the best bro im telling you

  • @afonsoalexandr
    @afonsoalexandr 12 дней назад

    Amazingly Interesting!

  • @ThatGuyGlen
    @ThatGuyGlen  Месяц назад +39

    What indie game would you like to see me cover next? Leave a suggestion in the comments below! Also, if you enjoyed the video, please consider subscribing to stay up to date on future “How Games Were Made” episodes. Leaving a like and sharing the video also helps out! Support me on Patreon and get exclusive content like Q&As, ad-free content, access to my Discord server and more: www.patreon.com/ThatGuyGlen

  • @ScoundrelChestnut
    @ScoundrelChestnut Месяц назад +4

    i have only discovered some people disdain for DDLC few months ago and their arguments were vague and wasn't backed up with anything.

  • @bluenightrblx
    @bluenightrblx 7 дней назад

    huge W. 202k sub!

  • @wasabi5134
    @wasabi5134 Месяц назад +1

    OHMYGODDOKIDOKI
    HE FINALLY DID IT :D
    I love this channel sm

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад

      I’m glad it’s finally out :D

  • @Scout-Stuff
    @Scout-Stuff Месяц назад

    Yoo you’re at 199k subs!

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад

      Yup, never thought the channel would grow like this, it’s pretty crazy!

  • @Gidiotic
    @Gidiotic Месяц назад +16

    Can you do a video on all the indie game devs that goes by the name Dan/Daniel etc.? I swear I heard quite a few Dans from similar type of videos, someone tell me I'm not tripping. 😂

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад +4

      Haha it seems that way, doesn’t it :D

  • @OukenTokenBroken
    @OukenTokenBroken Месяц назад +4

    Got into ddlc late last year and it's carried with me since - man this game is one of my favorites. Yeah, I liked it back in 2017 but I was much younger and def wouldn't have grasped many themes

  • @Frostaltered
    @Frostaltered 20 дней назад +6

    This game fucked me up for a few weeks after playing. I was in high school at the time and I was depressed. I played this since it seemed cute and while I did see the tags of horror on the steam page, I do know people can often meme the tags into unrelated categories. There was also the content warning at the start but I didnt expect what it was going to be. I was thinking maybe a murderer or something, zombies maybe if it goes more campy. I did not expect the whole Sayori plotline and it hit me in the gut so hard since I felt like I chose the wrong options (when no. It was always going to end like that) and it messed me up emotionally for a bit

  • @akyszek_410
    @akyszek_410 5 дней назад

    I remember some time ago watching videos that explored the files of doki doki really deeply, uncovering hidden links and codes, one of which was a QR code that gave you the access to a site Project Libitina. Im curious whether this is totally scrapped, is one of the unrevealed projects, transformed into something else, or was simply a piece of coincidence or misinformation. At this point for the last few years ive been completely out of the loop, so pardon me if it's already been addressed somewhere and im not making any sense 😅

  • @kagaya-samastories2005
    @kagaya-samastories2005 29 дней назад +2

    I really like DDLC but I think that it couldve been scarier if the CGs for the hororr scenes didnt exist and instead you only had text explain the scene. When you see the CG it always felt like the scene was always supposed ti exist while having an explainaiton of the scene while sething else is being shown makesnit feel like somebody is manipulating the game for their own goal.
    It would look like the game is supposed to be normal but somebody else is editing it for an unknown reason. To me its like Monika was editing the story to have the girls kill themselves but she somewhat loses her pacience and causes a few problems during the suicide of Sayori andnjust stops putting effort in her work. Which leads to the next scenes lacking polish (like the room where we talk with Monika in the end is a pre-existing background with the second layer changed with another image.

  • @317GUY
    @317GUY 28 дней назад +1

    I suggest a game for you to do a video on?
    I think you should do a video about one of the video games that changed my life!
    Lisa the painful.

  • @Ilham-mw7lc
    @Ilham-mw7lc 12 дней назад +1

    The question in the title is unanswered though, except for an indication that Dan and his team is still overwhelmed by DDLC success and they are afraid to make a newer game due to high expectations. It is understandable, though, that his concept of the game itself is not really about the story, but about how tinkering with the technology and the trend of otaku at the time. A visual novel that seems like a malware with its own "AI" is ahead of its time. However, the tech behind visual novel making, which drives so many indie VN maker to make VNs, is no longer a hype. Nowadays, 3D games (e.g. Genshin) and many others (including 2D strategy mobage e.g. Arknights and Path To Nowhere) had incorporated VN elements but successful due to the gameplay other than the VN style. However, the horror element of a living AI inside the game is not so much replicated by many games, as far as I know.

  • @Hugo-mv8se
    @Hugo-mv8se Месяц назад +1

    Good work as usual keep up the good work !
    I don't know why the youtube algorithm has been mean to that video tho

  • @emiledragalia
    @emiledragalia 13 дней назад

    The character creator usage is such a mood that takes me back, so based for that tbh

  • @Rullisi
    @Rullisi 21 день назад +1

    What a satisfying success of a game development.

  • @gobsmacked2412
    @gobsmacked2412 10 дней назад

    good video! my minor nitpick is that hatoful boyfriend mostly is a serious visual novel lol

  • @BunnyUmi
    @BunnyUmi 19 дней назад +2

    Does anybody know which character maker they used for the placeholder sprites?

  • @chris960426
    @chris960426 Месяц назад +2

    This was mi first visua novel and was and amazing experience love t know ho was create

  • @lukethekuya
    @lukethekuya 17 дней назад

    Can't wait for Project Libitina 🙏

  • @YouTubeShortsWarsFan
    @YouTubeShortsWarsFan Месяц назад

    When I was in my DDLC fan time I would love this video but I’m still gonna watch it

    • @ThatGuyGlen
      @ThatGuyGlen  Месяц назад

      Hope you’ll enjoy it nonetheless!

  • @N_4747
    @N_4747 Месяц назад +1

    glen will you make a video about Hexages games like Flying Tank or REDCON

  • @joseluispcr
    @joseluispcr Месяц назад +2

    lot of time has passed since the launch of this huh?

  • @AEli5002
    @AEli5002 28 дней назад

    Even though I would love to read a official DDLC monga I'm fine with DDLC+ being all we get
    It already has everything we could ask for and what Dan was passionate about and besides I don't see how you could make a sequel lead alone an adaptation not saying it's impossible but I think DDLC+ is good enough and I think Dan wants it to be the close of that series and it's likely he wants to work on other projects that aren't DDLC related
    All I can say is, Dan's wishes are what matters and it's good enough for me