Warning, biters ! - A Factorio Short
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- Опубликовано: 5 сен 2024
- The factory must grow indeed, but right now you better run !
This short film was created as part of my training in the 3D designer formation at EMC Malakoff.
In the creation process I used : Blender 4.0, Golaem in Maya, Gaea, Plasticity, Embergen, After Effects, Substance Painter, Photoshop and Premiere.
The biters crowd simulation was done in Maya using the wonderful Golaem crow simulation addon.
Explosions and cannon blasts were simulated and rendered using Embergen.
I made heavy use of geometry nodes in this project, as an advanced scattering tool, in procedural animations and in advanced procedural materials generation.
Many of the ground materials came from the following websites
polyhaven.com
ambientcg.com
quixel.com/meg...
Additionel environmental models from Megascans
I'm not affiliated to Wube in any way and this video was created as an exercise in the context of my studies.
The non-environmental models are based on Factorio but were entirely recreated by myself
A majority of the sound effects used in this video directly come from Factorio game files
Song used in the video :
Brothers In Arms - Junkie XL
Or as I like to call it, just another Tuesday
Most relaxing weekend in Factorio
**Rampant AI flashbacks**
Flame turrets, my beloved
M Bison after someone says he destroyed their village and way of life
Tuesday innit ?
*throws one barrel of blue dynamite at the cliff*
INSTANTLY FLAT TERRAIN
stares at fish
five of them instantly appear in pocket
That would be a funny animation. XD
OR: f@ck you "waterfills your house"
I imagined it more as "instant slope"
But yes.
@@julianemery718 i think eating 50 fish would be funnier, tf2-spy-smoking-50-cigarettes-style
Arterially shells should rain!
Artillery shells ARE rain
@@Prootgenthe death Korps agree
meanwhile, usually: turn into a cliff, get stuck, missclick and arty yourself to death :D
Oh no they are all here
artillery* :)
You know you are approaching a decent amount of artillery when a full barrage turns night to day.
Nah, still need more
Imagine something like that you see a hole regiment so a sneak attack and just get absolutely vaporized by artillery who do they tell there families?
@@Sgtnolisten Well obviously. But it's a good start.
Or just one thermobaric warhead. I can't wait to play with full scale nukes.
@@michaelbaker8284 True Nukes is a mod that exists, friend.
...have fun. :)
I would’ve loved if at the last few seconds a little construction drone popped out and started repairing the tank, because we all know that happens the moment you slow down in a 99% HP tank.
BRO HOW DOES THIS HAVE SO LITTLE VIEWS, IT"S SO GOOD
Well I just put it out X) Send it to Trupen if you want it to be seen XD
We are about to fix this. This for recommended rn to me at 5.4k views.
for the record, now up to 18K views when recommended
+9k in the last 12-14hrs. Get you some
Well, it's done ! :)
The artillery firing was perfect
Absolutely stunning
Only thing I'd want to change, is to give it a distance-delay and make it truly thunderous. You know how Fireworks sound and what I'm talking about.
the bit 11 seconds in where the camera swings and you just see the WALL of biters chasing *chefs kiss*
Made all the better by the fact that that's not only possible, but likely to come up in the late game.
Before artillery: Warning, biters!
After artillery: Warning biters!
Commas. So handy. With them, you can help your friend, Jack, off the horse.
The factory skyline in that opening shot is just... *chef's kiss* 😩
That's a whole lotta diplomatic conveyance delivered, truly a man of peace.
The peace talks work every time!
From your friend's on Hoxxes:
The only good bug is a dead bug.
ROCK AN STONE!
ROCK AND STONE! TO THE BONE!
DID I HEAR A ROCK AND STONE?
THIS is super underrated!
Also, ROCK AND STONE!
Artillery is not a weapon, it's a system!
Or, to be more specific, a weapon system. ☝🤓
@@Felix-ve9hs or to be even more specific, a fun system 🗿
"JUST FIRE GOD FUCKING DAMN IT"
"Okay"
Oh my god it’s a whole ass story, I like the “coordinates acquired” moment so much
imagine the jump cut to exact same scene in factorio. that would be physical comedy
*How it feels*
vs
*What it looks like*
I LOVE the spam of coordinate pings on the tank screen!
Biters: "We habe backed you into a corner"
Engineer: "Wrong, you are in range of *A̸͕̾R̸͉̍T̶͓̃Ȋ̸̝L̴̻̓L̷̙͂E̷̝̒R̶͕̈́Y̴̙̍* "
Biters: *Bruh* 💀💀💀
A short film of the "story" of Factorio done in this style would be so cool. I don't mean like a movie length but even just a 10-15 min short of the crash, basic starting setup and then end on the engineer discovering they aren't alone on the planet
Now that was freaking awesome.
Wish you lingered on the actual artillery impacts more, but insane none the less.
The Factory provides, all hail the Factory, grow the Factory
The factory must grow.
@@molybdaen11 THE FACTORY MUST GROW
"Swarm, I repeat *SWARM!* " -Mission Control, DRG
The lines of artillery with lines of oil refinery smoke stacks right behind, perfection
There’s a reason I call my tank the “genocide wagon”
the genocide doesnt matter if its not human and in the name of industrialization, always remember that
If you think that's genocide wait until you get the spidertron, and a remote
Extinction Vehicle
@@Felix-ve9hs - Few years back i made a Tank mod for factorio, its called Heavy Tank and the community maintained my mod alive for years...
Every tank tech have a few lines about the character line of thinking developing the thank.... The last Upgrade is completely broken and the description only says "EXTINCTION TIME".
3 years since I uploaded the lastest version and i still wouldnt change a bit.
@@brianfhunter I didn't know that ^^
How it feels vs how it looks
While I may be cornered on this cliff…
You are cornered with artillery.
that barrage was FUCKIN AWESOME!
The Mad Max music made it even better
Отличная работа! Хорошая анимация, хоть кусаки и выглядят как стая леммингов, но все же есть часть эпичности.
En- Good work!
The factory must grow. The factory must Survive!
This thing is criminally underrated.
Least chaotic day in endgame factorio
This is absolutely *fantastic!* I love the little details that I actually got to catch after watching it a second time, like just barely being able to see the Artillery swivel to firing position and the barrels glowing red hot after firing, and all those coordinates slinging by the corner of the screen that I completely didn't realize were *all the artillery cannons getting their firing coordinates* and even just in the couple seconds it's on screen over 150 cannons are getting targeting lined up. And even though there's no voice or even any sound from the tank, that slow turn at the end as the main cannon of the tank goes back to a neutral position, I can tell the Engineer in there is counting their blessings that they managed to get within Artillery range before the swarm got to them first.
It might only be a minute long, but this is a story all Factorio Engineers know well if they've beaten the game even once.
Seeing all that artillery fire rain down damn near brought a tear to my eye.
Brother that ain't Factorio, that's an Ork Dakka powered tank
the power of the waagh is strong with this one
*OI, DATZ NOT NEARLY ENUFF DAKKA YA PATHETIC UMIES, LET AN ORK SHOW YEH OW' TO PROPERLY BLOW SOME GIT AP!*
It's even more amazing when you realize that all this firepower was made by one engineer. In the game it feels ordinary. but when you see it in 3D it's a completely different feeling. Music, lighting, composition. Everything is perfectly chosen and only enhances this effect. This is art
this is so bad ass why the hell hasnt it cracked a mill views yet!?
Literally everything besides the biters is just about as good as it can be, only other nitpick is the extremely fast deceleration and turning of the tank but an excellent animation other than that with some gorgeous models for everything.
My suggestion for possibly improving upon this glorious piece would be to de-synchronize the crawling animation of the biters and make them slightly darker or less reflective.
Like everyone else here hopes, keep it up. You have the spark that few people do.
This engineer might not be a dwarf, but he definitely deserves ROCK AND STONE!
Rock and Stone Surface Dwarf!
amazing
Thx !
the biters looked a little goofy but damn that artillery salvo
The final shot of the tank surrounded in fire goes infinitely hard
The artillery ripple firing just like they actually do was superb. Among all the other great things the sound design in Factorio is fantastic, and 2.0 only looks better.
Ok how does this not have more views at this point! It's really well made and also *_Epic_*
The best conversion of factorio into the 3D change my mind
that bit with all the artillery batteries going off in synch was really nice.
Love the little details like the vibrating exhaust, really brings it to life.
Awesome! I weep that I am just now seeing this. Absolutely loved it!!
Last thing those biters heard before they died “our enemy is being reinforced by an armored train.”
This vehicle is the result of combining a Gattling Tank, a Lasher Tank and a Dragon Tank carelessly.
This feels so accurate
If only Factorio was actually this cool instead of just Calculus: The Game
The artillery shots gave me goosebumps
the artillery firing was peak cinema
Factorio. My favorite rts game
that shot of the artillery was really cool. gives me the matrix/machine city vibes
Ah, just a perfectly normal day here in the glorious land of Factorio...
Mad Max music surprisingly fits factorio quite well
The tank that escapes by desperately shooting at bugs looks cool after the artillery.
"Who's the boss now?"
The view from the tank perspective is scary as hell ! 😱
This is incredible... fantastic work
That was awesome! A cool idea would be a similar scene of a vehicle fleeing a massive horde of biters but this time when it crests the hill a base is waiting for them. The vehicle would go into the base and the walls would come alive with turrets, flame throwers and laser turrets, maybe even a nuke if things get hairy. Good work on this!
Graphics bit reminds me of old games intros, and gives sense of nostalgia
Fantastic looks amazing, especially love the tank design/look you could do a whole series of historical tanks in that sort of style.
A funny frog once said
( OIL )
Clearing out a new copper patch on a map you've been playing on for a month of total playtime.
This is what the German Hochseeflotte saw when they ran into the Grand Fleet at Jutland.
Soldier: I am not trapped on a cliff full of biters, you are all trapped on here with ME! Engie, fire the artillery!
Engineer: Let's shake 'n bake 'em.
You knew it was over for the biters once oil was discovered on Nauvis.
The tank turret in 3d makes me think of a dalek, I love it!
This person has a talented eye for cinematography, no wonder you're in school for it.
"Brothers in arms" is one of my favorite tracks from Fury road
A wonderful and fantastic little piece. Now we all just wish that artillery would fire even remotely at a pace like this to be useful as a defense in such a manner.
using the mad max ost is just so good here
That was pretty cool! The animation kina gave me some oldschool Command and Conquer Vibes
That is a lot more epic than I thought it would be.
I don't know much about that game but that shot of all the artillery firing was super cool!
Good use of the music from Mortal Engines, one of my favourite films, definitely worth watching if you're into Factorio
I say this as a genuine form of flatter: This looks like a cutscene from a Ps1 or Ps2 game.
0:30 I like how the tank controls has a no babies sticker on it.
Don't let the dead bugs bite! Cute little short.
"I need not walls of stone and iron, only of fire and death."
Wow, supremely superb, I very much enjoyed the small detail of the coordinates for the artillery running on the screen (inside the tank?). It's small details like that, that really show the love put into art
I think that's inside the tank given you could barely see a joystick and the entire screen shaking.
Tank looks and drives amazing. Camera movement is good and communicates the essential info in a clear and interesting manner. The artillery sequences (both the tablet and firing) look amazing.
The biters look absolutely horrendous though. The shells flying and the explosions of the shells landing probably needs a second pass as well. The factory in the gloom of the background pollution and the lighting do sell that aspect really well.
Pretty capture of how odd looking the Factorio tank is. Closest real world counterpart is the French Char B, if the Char B had dual cannons like some sort of upgunned Panzer I. It's very much an early 1930's design.
this coords moment and destruction of biters with explosions from artillery (u should have made it longer!!!) were awesome
I don't play Factorio.
But this is amazing work, so I'm going to assume this is canon in the Factorio lore.
It's not a sign to warn the player about biters.
It's a sign to warn the biters about the player.
This animation is fucking badass, feel proud my guy.
the warning isn't warning of biters... it's warning the biters about you.
he wasn't warning of biters, he was warning the biters
we need more of the military side of Factorio in animation
Dude, So cool. Hope we get Movie
Such an awesome animation! the firing sequence rocks.
This is the best factorio animation i ever seen
The death corp of krieg approves of the level of artillery.
They do want to follow up the artillery barrage with a bayonet charge, though.
This is has no reason to as good as it is
That shot of the warning sign with the factories in the distance is spot on.
More suspense than the entire marvel collection of 2023