As per my understanding, DLSS swapper is only for RTX 20xx and 30xx cards. For RTX40xx cards, you have to insert the file manually. Overkill Simulations has a recent video on it. And one more comment: Before you switch from Global Profile to the Microsoft MSFS profile, hit apply. Otherwise, in my case all changes in the Global Profile were gone when I switched back from the MSFS Profile.
With PCVR and my i913900k/rtx4090 pc I’ve found I can get the same improvements by simply adding some super sampling beforehand. With my Meta Quest headsets I add 1.40x supersampling in OTT (or pixel density with ODT). With my SteamVR headsets, with global visuals manually set to 100%, I set msfs visuals to 350%. Doing so seems to fool DLSS into believing the native resolution is higher and this results in much better clarity (esp. in the cockpit). I generally use DLSS/Balanced and I get as good clarity that I can get with TAA, together with smoother performance, and less shimmering..
Thanks a lot for your very instructive video !! I was struggling with all these stutters with TAA and my 4070 ti super and now it's so smooth, as you said not as sharp as TAA but with 60% CAS and an upscale to 3400x3600 on my Quest3, it's only noticeable on glass cockpit, but totally usable on analog gauges it's really good.
That worked **very** well. Didn't even drop a single FPS, and yeah, it looks basically as good as TAA (Can still see ghosting with ground vehicles, but I can live with that). Thank you so much for making this video!
I'm sorry, I'm still very confused. Does this tweak work for MSFS Store version? BTW, according to the Nvidia profile inspector my GPU has version 3.1.11 and it appears greyed out. Sorry for inconvenience you. Thanks
Well, stumbled onto this and must say your presentation and instructions were second to none! Im going to try it out today in VR and will report the results...only had time to set it all up! Thanks!
This works really well, thank you! I also noticed that your video recording's resolution from the HP Reverb G2 is really high quality, how do you record the HP Reverb G2? I tried a few methods (including using the preview and then zooming one eye in to fill the screen and recording it), however, they are all low res (despite using 4k for the Reverb's output)? Could you do a video on how to record MSFS VR with the G2? Thanks :)
No, if you do an express install of the new drivers, all will be the same. But keep in mind that after each update of the sim, you have to swap the dlss driver with dlss swapper to the most recent one.
Did this just break with the latest MSFS 2020 update (+ world update XVI)? Or is it the new Nvidia driver that caused this ultra quality to not work anymore? This was working last time I had the chance to tinker a bit but now I cannot get it to work at all after both game and nVidia driver updates. Thank you!
After the new update, I cannot see the DLSS Ultra Quality setting in the menu. I checked in Profile Inspector and no settings have changed. How can I solve it?
After bunch of hours struggling to find the sweet spot between resolution and smooth fps I definitely can say lowering resolution and TAA is the best way to go IMO I tried dlss, fsr, cas, playing with resolution override via openXR Nothing gave me good results in terms of clarity and smoothness Keep it simple guys, lower you resolution and use TAA My setup is i5 14400, 4070, 32gb VDXR on high, that’s it
@@Virtusim getting back to you with some new insights I succeded running stable 36fps with godlike resolution and ultra quality dlss, it's much more sharp and clear than TAA with lower resolution! Thank you for this great tutorial!
Thanks a lot for your hard work - I have followed your instructions to the letter but, unfortunately, dlss swapper doesn't detect msfs - Any advice please ? Cheers, Terry
Tried it out and was very nice, im sure it was sharper so thats good... also had a try with TAA which was very clear but i think i lost some smoothness there in VR, must be quite taxing... i have a question... when i update my drivers, do i need to re-import the settings again from the profile inspector? Also, do these settings override what i have set up in the nvidia control panel? Cheers and many thanks!
Great to hear! Export your base and game profile settings. When you update the nvidia driver, you can re-import the base and game settings and save them just to be sure. Thanks for the feedback!!
Hi ! The option for Ultra-Quality is not showing up in the sim. Using lastest SU update + latest Nividia drivers + DLSS drivers 3.5.10.0 (using DLSS Swapper) on RTX4070 and using your Nvidia Profile options. Any ideas ?
Self answered : Ultra-Quality is also called Quality+ in others languages (in french for exemple). As for me, gained 3-5 FPS (limited by ASW in VR, so probably more), and GPU is now used at 60% instead of 80%. Thanks you for the tips ;)
Hello Mike! First of all congratulations for your commitment to the flight simulator community, your videos are beautiful and very interesting, I have a new PC configuration: i7-14700k/64 gb ram 5600mhz/rtx 4060ti 16gb/ssd Samsung 990pro 4tb m. 2. and Quest 3. I would like to follow the instructions in your video: "My preferred settings for smooth..." but then the video came out: "DLSS Ultra quality..." where you use Nvidia Inspector.... but then how should I set the Nvidia panel ? Does Inspector prevail? Thanks Mike😍
Hi Federico, the Nvidia profile inspector unlocks a lot of settings you can't set in the control panel. The settings you have in the control panel are also vissible in the priofile inspector and should be the same.
@@Virtusim isn't it best to just not mess with control panel, and for all NVIDIA control panel settings, just reset to factory, then save those settings?
It works, I put my forced scaling ratio up to 0.95x native as I have a 4090 and i9-3900 and it works great, I might have to try it a 1.0x Not quite as good as TAA but well worth it for the the performance boost!
Hi Mike, Thanks again for all of your great videos. I followed step by step and WOW what a difference. However, last night i did the latest Nvidia update and then when back to check all of your setting as per your videos. I noticed, as I believe you mentioned that an update would require a redo of your mod settings. I went into the Nvidia control panels and yes, some setting had changed. I proceeded to reset your setting and noticed that a few were no longer in the lists. Now when I run 2020 the sharpness and the details have degraded ie., the trees look like there is snow on them. Still not bad but not nearly as good as it was when i did your recent settings. Any ideas?? Thanks Kevin
Hi Kevin and thank you. I rolled back to the nvidia 535.98 driver as this one gives me the best performance. You can always roll back to the previous driver and see if it brings back the shaprness and details.
HI Mike, Thanks for getting back to me. That is exactly what I did and all is as was before ... Great. This is not the first time I have had to roll back an Nvidia update. Going forward I will wait to see what the chatter is on line before I do an update. Thanks Again.
Thx for this interesting and informative video. It works fine but, in my case, I no longer have access to the Nvidia Experience filters that greatly enhance the images and textures (contrast, sharpenning details, etc.). Maybe you've got a remedy ? Kind regards,
@@Virtusim Thx for your answer. Never heard about this toolkit (maybe a next video of yours). I will take a look. In the meantime, don't ask me how, but I get the filters back with F3 . So everything is fine now with an added extra-quality feature. Cheers
Been playing with some settings and found that using DLSS Ultra along with Native 1.00 was a good choice of clarity and performance...anyone else found the same?
@@Virtusim- I’m on 13900K/64GB RAM/4090/150% resolution/TAA/clean 6E, & I get 60fps with a mix of High & Ultra settings without reprojection, & 110fps with SSW.
Hi, I did all the same as you in the video, and the ultra quality option in the sim doesn’t appears to me, maybe is it because I am not using VR or also maybe that this isn’t compatible with DX12 or frame generation?
Yes, but then you are upscaling the native resolution in the openxr tools, downscaling using quality preset in sim and upscaling again in the toolkit. Now it starts with a less downscaled resolution. Bypassing the upscaling in the oXR tools (purple goggles)
@@Virtusim I am not using the Open XR toolkit. Never liked it honestly. It makes my image jitter just a tiny amount. So it's just rendering to a higher than headset native resolution. The downscaling is done by the Open XR layer, the stuff that gets installed when installing the purple goggles.
True, 0.80 was the highest I could go without losing to much performance. The official nvidia setting is always better. With this ultra quality the mfd and fds’s are better readable. Bringing it closer to TAA. For 20 and 30 series card this is a huge benefit.
im not scared. My setup is full of tweaks ( drive.google.com/file/d/1cYvXIxa3Qqqs2ykSemDgcpUV4N2yaCLI/view?usp=sharing ) atm, but 0.77x worked great for me, until ultra quality suprisingly dissapeared from MSFS settings. @@droge192
Wow. Definitely made a noticeable improvement, I swear I can see clearly much further into the distance now. Thank you for taking the time to make the video and sharing your knowledge. Much appreciated.
i have followe to the letter but the option wont show in sim control panel ... do i have to have the sim running while making the nvidia profile inspector changes ?? restart computer ? restart sim ?
Swapped the DLSS to 3.5 but can't see the 3.1.11+ setings in Nvidia Profile Inspector nor can I select Ultra Quality in MSFS. Any help? I have a RTX4070ti on the newest drivers.
That's not the point of this video. When you need the FPS that TAA can't give you to get a smooth VR experience, then dlss can help out. Not everyone has a state of the art super computer. Happy holidays @robskey
@@Virtusim I have a 13700K, a 3090 and a G2, and I can't play with TAA at any playable FPS, unless I use scaling in OpenXR, which is no better than DLSS and arguably worse... Conclusion after a week and 40+ hours of fucking around: VR is a P.O.S. in MSFS for me. I can't even begin to understand how you guys can get these numbers and still have the graphics I see in this video. I've followed at least 10 guides so far, all ended up with me being more and more frustrated. It's not worth it and I would recommend everyone who reads this not to invest in a VR setup for this POS game. I've been playing it for 3 years now in 4K, I was happy, and I made the mistake to think that the next step would be VR and that I would be even more happy. Well.... nope.
*Is this the fix for blurry screens or do you stick with TAA?*
12:15 - Sorry but that resolution on the G1000 is still unacceptable for realistic use (compared to TAA).
In the headset it's better then in the video. I know TAA is much sharper, but this is better then the default quality setting for dlss
As per my understanding, DLSS swapper is only for RTX 20xx and 30xx cards. For RTX40xx cards, you have to insert the file manually. Overkill Simulations has a recent video on it. And one more comment: Before you switch from Global Profile to the Microsoft MSFS profile, hit apply. Otherwise, in my case all changes in the Global Profile were gone when I switched back from the MSFS Profile.
Just wow. Thank you very much for this Tutorial. Not only did I gain significant more FPS, but also the quality is much better. Highly appreciated.
You are most welcome, enjoy the sim
With PCVR and my i913900k/rtx4090 pc I’ve found I can get the same improvements by simply adding some super sampling beforehand. With my Meta Quest headsets I add 1.40x supersampling in OTT (or pixel density with ODT). With my SteamVR headsets, with global visuals manually set to 100%, I set msfs visuals to 350%. Doing so seems to fool DLSS into believing the native resolution is higher and this results in much better clarity (esp. in the cockpit). I generally use DLSS/Balanced and I get as good clarity that I can get with TAA, together with smoother performance, and less shimmering..
Thanks a lot for your very instructive video !! I was struggling with all these stutters with TAA and my 4070 ti super and now it's so smooth, as you said not as sharp as TAA but with 60% CAS and an upscale to 3400x3600 on my Quest3, it's only noticeable on glass cockpit, but totally usable on analog gauges it's really good.
Glad it helped!
That worked **very** well. Didn't even drop a single FPS, and yeah, it looks basically as good as TAA (Can still see ghosting with ground vehicles, but I can live with that). Thank you so much for making this video!
Surprisingly "Ultra Quality" setting does not show as an option after tweaking the Nividia card. I wonder what I missed. 😞
Check if your dlss in msfs is still 3.5.10.
@@Virtusim Thank you, how do I do that? :)))
I'm sorry, I'm still very confused. Does this tweak work for MSFS Store version? BTW, according to the Nvidia profile inspector my GPU has version 3.1.11 and it appears greyed out. Sorry for inconvenience you. Thanks
Well, stumbled onto this and must say your presentation and instructions were second to none! Im going to try it out today in VR and will report the results...only had time to set it all up! Thanks!
Hope you enjoy
Hi . Good video thanks.
I apply all your parameters but when I restart fs2020 I don't have ultra quality.
Do you have idea?
Did you update to the latest dlss driver 3.6? Check with dlss swapper if you have the lastest version in msfs.
@Virtusim no i don't update dlss. I will try tomorrow and I give you feedback. Thanks
@Virtusim yes , now I installed and configured dlss dll, tweaks and swapper.
But no ultra quality appears in fs2020.
It's a mistake 😕
I have 4080super
Hi now I have "quality +" but not quality ultra " perhaps it's the same thinks. Do you confirm ? Thanks
Thanks a lot man! With Q2, 3080 getting great sharpness on the screens and terrain! Superb job man! 👏🏻👏🏻👏🏻
Glad you like it!
@@Virtusim Glad you took your time to help us man!
This works really well, thank you! I also noticed that your video recording's resolution from the HP Reverb G2 is really high quality, how do you record the HP Reverb G2? I tried a few methods (including using the preview and then zooming one eye in to fill the screen and recording it), however, they are all low res (despite using 4k for the Reverb's output)? Could you do a video on how to record MSFS VR with the G2? Thanks :)
Glad I could help! For recording I use the OpenXR-Layer-OBS Mirror plugin: github.com/Jabbah/OpenXR-Layer-OBSMirror/releases
Thank you so much. Do these settings also work for the quest 3?
Yes they do
After new NVIDIA driver update: do I have to do this procedure again?
No, if you do an express install of the new drivers, all will be the same. But keep in mind that after each update of the sim, you have to swap the dlss driver with dlss swapper to the most recent one.
Thank you 😊
Thank you. With the DLSS Ultra quality settings at 80% do you still use OpenXR tool?
Yes, I use it for a small upscale and color correction. Also to reduce shakes when recording in VR
Did this just break with the latest MSFS 2020 update (+ world update XVI)? Or is it the new Nvidia driver that caused this ultra quality to not work anymore? This was working last time I had the chance to tinker a bit but now I cannot get it to work at all after both game and nVidia driver updates. Thank you!
When you update the nvidia driver, you need to apply the settings again.
Check the dlss version with dlss swapper.MSFS2020 uses an older version.
great video pls can use help me with my valcityone yoke the sensitive I am not getting 1:1 ratio
I don't have a Velocity one Yoke. Try Huddisons settings: ruclips.net/video/W771WlfCxK8/видео.htmlsi=njPeWD2fUTx3oxMx
After the new update, I cannot see the DLSS Ultra Quality setting in the menu. I checked in Profile Inspector and no settings have changed. How can I solve it?
Please update your dlss driver after each update. You can use dlss swapper for that.
Followed your instructions. However, the option for Ultra-Quality does not show up in the sim.
Did you set preset F and 0.80xnative?
Use the latest dlss driver. 3.5 and higher.
I had the same issue. Updated the dlss driver to 3.5 using the DLSS swapper and it worked
I installed DLSS 3.5 but I dont see DLSS 3.1.x in option in menu of _GLOBAL_DRIVER_PROFILE (Base Profile) . Do you have an idea about this?
Thanks
Did you install the extra file for that? See my video at time: 04:26
@@Virtusim Yes its the first thing I did and still not there. Thanks for your help :)
After bunch of hours struggling to find the sweet spot between resolution and smooth fps I definitely can say lowering resolution and TAA is the best way to go IMO
I tried dlss, fsr, cas, playing with resolution override via openXR
Nothing gave me good results in terms of clarity and smoothness
Keep it simple guys, lower you resolution and use TAA
My setup is i5 14400, 4070, 32gb
VDXR on high, that’s it
Great info mate! Thanks for sharing. What resolution do you use?
@@Virtusim 2544x2544, a bit low but looks better than godlike (3120x3120) with DLSS ultra quality
@@Virtusim getting back to you with some new insights
I succeded running stable 36fps with godlike resolution and ultra quality dlss, it's much more sharp and clear than TAA with lower resolution!
Thank you for this great tutorial!
Thanks a lot for your hard work - I have followed your instructions to the letter but, unfortunately, dlss swapper doesn't detect msfs - Any advice please ? Cheers, Terry
Follow these insttuctions: ruclips.net/video/0HsxgYz6XX0/видео.htmlsi=BoZqMT0fWVEnmUnp
Tried it out and was very nice, im sure it was sharper so thats good... also had a try with TAA which was very clear but i think i lost some smoothness there in VR, must be quite taxing... i have a question... when i update my drivers, do i need to re-import the settings again from the profile inspector? Also, do these settings override what i have set up in the nvidia control panel? Cheers and many thanks!
Great to hear! Export your base and game profile settings. When you update the nvidia driver, you can re-import the base and game settings and save them just to be sure. Thanks for the feedback!!
Thank you so much for the settings.
Observation: It need to update DLSS .Dll for the config.
Thank you, I have edited the title.
It is useless The sim default DLSS is 2.4.0, I don't understand why a asobo doesn't update the dlss dll file in their software
You can update the dlss driver with DLSS swapper. Version 3.6 is out now. Just try it.
Hi !
The option for Ultra-Quality is not showing up in the sim. Using lastest SU update + latest Nividia drivers + DLSS drivers 3.5.10.0 (using DLSS Swapper) on RTX4070 and using your Nvidia Profile options.
Any ideas ?
Self answered : Ultra-Quality is also called Quality+ in others languages (in french for exemple).
As for me, gained 3-5 FPS (limited by ASW in VR, so probably more), and GPU is now used at 60% instead of 80%. Thanks you for the tips ;)
Great to hear. I didn;'t knoiw it was called different in other language. HNY John
Hello Mike!
First of all congratulations for your commitment to the flight simulator community, your videos are beautiful and very interesting, I have a new PC configuration: i7-14700k/64 gb ram 5600mhz/rtx 4060ti 16gb/ssd Samsung 990pro 4tb m. 2. and Quest 3.
I would like to follow the instructions in your video: "My preferred settings for smooth..." but then the video came out: "DLSS Ultra quality..." where you use Nvidia Inspector.... but then how should I set the Nvidia panel ? Does Inspector prevail?
Thanks Mike😍
Hi Federico, the Nvidia profile inspector unlocks a lot of settings you can't set in the control panel. The settings you have in the control panel are also vissible in the priofile inspector and should be the same.
Aaaaaah ok Mike... i will try.. so, many many thanks 🤗🤗😉
@@Virtusim isn't it best to just not mess with control panel, and for all NVIDIA control panel settings, just reset to factory, then save those settings?
It works, I put my forced scaling ratio up to 0.95x native as I have a 4090 and i9-3900 and it works great, I might have to try it a 1.0x Not quite as good as TAA but well worth it for the the performance boost!
Good to hear that Kevin. 👍🏽👊🏽
what do you mean by TAA, i thought this was DLSS Ultra?
Hi Mike, Thanks again for all of your great videos. I followed step by step and WOW what a difference. However, last night i did the latest Nvidia update and then when back to check all of your setting as per your videos. I noticed, as I believe you mentioned that an update would require a redo of your mod settings. I went into the Nvidia control panels and yes, some setting had changed. I proceeded to reset your setting and noticed that a few were no longer in the lists. Now when I run 2020 the sharpness and the details have degraded ie., the trees look like there is snow on them. Still not bad but not nearly as good as it was when i did your recent settings. Any ideas?? Thanks Kevin
Hi Kevin and thank you. I rolled back to the nvidia 535.98 driver as this one gives me the best performance. You can always roll back to the previous driver and see if it brings back the shaprness and details.
HI Mike, Thanks for getting back to me. That is exactly what I did and all is as was before ... Great. This is not the first time I have had to roll back an Nvidia update. Going forward I will wait to see what the chatter is on line before I do an update. Thanks Again.
Thx for this interesting and informative video. It works fine but, in my case, I no longer have access to the Nvidia Experience filters that greatly enhance the images and textures (contrast, sharpenning details, etc.). Maybe you've got a remedy ?
Kind regards,
Glad it helped, you van use the coloring and sharpening in the OpenXR Toolkit
@@Virtusim Thx for your answer. Never heard about this toolkit (maybe a next video of yours).
I will take a look. In the meantime, don't ask me how, but I get the filters back with F3 . So everything is fine now with an added extra-quality feature.
Cheers
dlss driver 3.5.1 you mean ?
Hi Mike, and regarding Windows 10 settings, what can you tell us to optimize it for Msfs2020?
I think it’s about the same for win11. I’m on win11 for a long time now so I don’t know the specifics for win10.
@@Virtusim so thank Mike🤗😉😉😉
I had it on DLSS Ultra Quality and loved it but it disappeared after the last world update and defaulted to TAA, any thoughts?
Update your dlss driver. The world update reverted it back to the old one.
@@Virtusim thank you.
Been playing with some settings and found that using DLSS Ultra along with Native 1.00 was a good choice of clarity and performance...anyone else found the same?
oh, and sharpening to 170 for added clarity ....
Great to hear!
your a star mate awwwwsome fixed my sim i dont swear at it anymore lol thankyou
Glad I could help
i wish they could fix the wierd stuff happening in full screen mode
What weird stuff?
TAA is significantly sharper, if one has a PC which can handle it.
I agree, if you have the PC that produces a high enough FPS, then TAA is the way to go.
@@Virtusim- I’m on 13900K/64GB RAM/4090/150% resolution/TAA/clean 6E, & I get 60fps with a mix of High & Ultra settings without reprojection, & 110fps with SSW.
@RolandDobbins That's awesome man. I need to win the lottery for a PC like that. :)
Hi, I did all the same as you in the video, and the ultra quality option in the sim doesn’t appears to me, maybe is it because I am not using VR or also maybe that this isn’t compatible with DX12 or frame generation?
Only set preset F and 0.80x in the base profile. Not in the msfs profile. Hit apply and it should work.
@@Virtusim I have done that ant nothing but I will try again thanks
Make sure you have the latest dlss driver. You can use dlss swapper for that.
Wouldn’t the same effect be attained by increasing the resolution in the Open XR Tools ( purple goggles, not the toolkit )?
Yes, but then you are upscaling the native resolution in the openxr tools, downscaling using quality preset in sim and upscaling again in the toolkit. Now it starts with a less downscaled resolution. Bypassing the upscaling in the oXR tools (purple goggles)
@@Virtusim I am not using the Open XR toolkit. Never liked it honestly. It makes my image jitter just a tiny amount. So it's just rendering to a higher than headset native resolution. The downscaling is done by the Open XR layer, the stuff that gets installed when installing the purple goggles.
Would be nice to see how this looks in non VR, any difference in performance and if the screens are less blurry too or is this only applicable to VR?
It works in non VR too. Screens should be less blurry as you are upscaling from a slightly larger resolution.
Thanks, i followed the steps but i still dont have the ultra quality setting in the sim@@Virtusim
I prefer 0.77x because it os official setting by nvidia. Others is tweaks.
True, 0.80 was the highest I could go without losing to much performance. The official nvidia setting is always better. With this ultra quality the mfd and fds’s are better readable. Bringing it closer to TAA. For 20 and 30 series card this is a huge benefit.
So? You are scared to make any tweaks, that *improve* your experience? How dull and conformist, to only accept "the official".
im not scared. My setup is full of tweaks ( drive.google.com/file/d/1cYvXIxa3Qqqs2ykSemDgcpUV4N2yaCLI/view?usp=sharing ) atm, but 0.77x worked great for me, until ultra quality suprisingly dissapeared from MSFS settings. @@droge192
Thank you mate . Works perfect not even with VR . much much better
Glad I could help
Wow. Definitely made a noticeable improvement, I swear I can see clearly much further into the distance now. Thank you for taking the time to make the video and sharing your knowledge. Much appreciated.
My pleasure, enjoy the holidays
i have followe to the letter but the option wont show in sim control panel ... do i have to have the sim running while making the nvidia profile inspector changes ?? restart computer ? restart sim ?
Make the changes in profile insp and save. Reboot pc and startup the sim.
Also make sure you use the latest dlss driver. 3.5 and higher
I had the same issue. Updated the dlss driver to 3.5 using the DLSS swapper and it worked
From what airport close to grand canyon are you taking-off ?
That’s this one. nl.flightsim.to/file/66197/grand-canyon-visitor-center
thank you.@@Virtusim
I am not seeing ultra quality in msf2020
Use the latest dlss driver 3.5 You can use dlss swapper for this.
thanks a mil its great it also fix cockpit text i can see clear now
I'm glad my HP G2 will be so much better now
Swapped the DLSS to 3.5 but can't see the 3.1.11+ setings in Nvidia Profile Inspector nor can I select Ultra Quality in MSFS. Any help? I have a RTX4070ti on the newest drivers.
Makre sure you make the settings only in the base profile.
I still do not have the option for Ultra quality in the MSFS Menu. Is this DX12 only? Does not work me me. DLSS file is up to date
Make sure you apply the dlss settings to the base profile only. It works with dx11 and 12
Thanks for the upload, what is your native resolution?
Native resolution is the native resolution of your vr headset. For the hp reverb g2 it’s 2160x2160 per eye
@@Virtusim wow, that's incredible resoluation
does this work for 4000 series cards - I have a 4070.....running a varjo aero with openxr
Yes is does.
I have my DLSS set to DLAA. Is the Ultra Quality better than DLAA?
Yes it is
rtx3060Ti- drivers are the latest- I did exactly what you said, but the ultra quality option is not added, what could be the reason?
Set the parameters in the base profile only (preset F and 0.80x)
Yes, it already is, but unfortunately, as I said@@Virtusim
I got only Ultra Performance instead of Ultra Quality at 11:34. What driver do you use?
Use the latest dlss driver 3.5 and higher. You can use dlss swapper for that.
1@@Virtusim I can now choose Ultra Quality, but it is very blurry. With FOV 80% in XRToolskit it is much clearer, but not smooth.
Direct X 11 or 12?
Boith will work
What brand of vr are you using
HP Reverb G2
it's not possible anymore to buy them, i see on different websites
Yes, quest3 or pico 4 are the next best headsets.
Dlss is trash option only taa
That's not the point of this video. When you need the FPS that TAA can't give you to get a smooth VR experience, then dlss can help out. Not everyone has a state of the art super computer. Happy holidays @robskey
@@Virtusim I have a 13700K, a 3090 and a G2, and I can't play with TAA at any playable FPS, unless I use scaling in OpenXR, which is no better than DLSS and arguably worse... Conclusion after a week and 40+ hours of fucking around: VR is a P.O.S. in MSFS for me. I can't even begin to understand how you guys can get these numbers and still have the graphics I see in this video. I've followed at least 10 guides so far, all ended up with me being more and more frustrated. It's not worth it and I would recommend everyone who reads this not to invest in a VR setup for this POS game. I've been playing it for 3 years now in 4K, I was happy, and I made the mistake to think that the next step would be VR and that I would be even more happy. Well.... nope.
@@OffRoadQC same here. exactly what I feel (13900kf, 4070 ti)
To be honest vr is horrible graphics wise
Not for me 😀