The last time i did a video on the Ion i really got bad comments on it. Because i feared its too strong. In the aftermath i have to admit, i was wrong.
3.23 nerfed both Ares Starfighters into the ground. The ION took the bigger hit, but both ships are far worse now than in 3.22. I used to run the Inferno as my daily, and I can't anymore. Too much downtime.
I have a similar issue, idk if its more about the fps that I get now or something else but I am constantly kamikaze/ insta killed in the Ares within seconds of getting near the target. Especially by the cutlasses. I have not been able to progress past space combat HRTs due to this
You have that with every ship. Pre 3.23 i was doing about 600-700k aUEC/h. A group VHRT took about 6 minutes. Now with every ship you will need more time to do AI bountys. And the Inerno is one of the best ships in 3.23 ( even its slower than pre 3.23 doing bountys). Half a year ago i did a video about the power of the inferno and the kill time i had there, i cannot repeat with 3.23 - but thats true for every other ship also. So in summery the Inferno is still on top
that DPS from Erkul is not representative of the fact that most ships have +50% Physical resistance .....the inferno is doing less than half the dps shown on Erkul
Thats the main reason why i only mention the DPS numbers, but my tests are less about the theoretical numbers more about the outcome. Thats why i show kills from the first hit to end - so you see the results of these numbers (like you need about 1 min to kill a Hercules A1 ). I also mentioned alot the Corsair example - while its is the ship with the highest theoretical DPS its not the *best PVE* ship. Alot of other PVE content creators speak about it as the PVE king ship. Its not only the physical resistance on the ship - its also the spread of the weapons - the posibility for the ship to stay on target and and and. So while numbers are numbers and an indicator how good a ship is - it will not *define* how good it really is. I can give my honest opinion and show why i feel that way. And currently i think the Inferno is in my opionion one of the best ships to do VHRT.
Press F to pay respect to that Hercules. She took a whole lot of brrrtt before the end.
Awesome video :)
Ares Inferno FTW! BTW, I kept the Ion too, I have faith 😁
i hope they update the cannon sounds someday, so its less dakadakadaka and more BRRRRRRRRRT
You want a space A10 - i support this :-)
Mas temos que levar em conta o tamanho do canhão e dos projeteis.
Also has 2 size 5 racks on board can put on 2 size 5 missiles / torps on board :D
My biggest problem with this is that a "mere" constellation took half a ares' ammo capacity. Seems a bit excessive.
it took me 500 rounds to kill that constellation - so restock after 6 connys ( or 7 if you use missiles ) - so its not that bad
Agreed, even in case if it’s not the best, it’s a good VHRT / ERT grinder
I'm in love ❤
now you have to suffer the Ion
The last time i did a video on the Ion i really got bad comments on it. Because i feared its too strong. In the aftermath i have to admit, i was wrong.
As you wished, released a Ion video ;-)
3.23 nerfed both Ares Starfighters into the ground. The ION took the bigger hit, but both ships are far worse now than in 3.22. I used to run the Inferno as my daily, and I can't anymore. Too much downtime.
I have a similar issue, idk if its more about the fps that I get now or something else but I am constantly kamikaze/ insta killed in the Ares within seconds of getting near the target. Especially by the cutlasses. I have not been able to progress past space combat HRTs due to this
You have that with every ship. Pre 3.23 i was doing about 600-700k aUEC/h. A group VHRT took about 6 minutes. Now with every ship you will need more time to do AI bountys.
And the Inerno is one of the best ships in 3.23 ( even its slower than pre 3.23 doing bountys).
Half a year ago i did a video about the power of the inferno and the kill time i had there, i cannot repeat with 3.23 - but thats true for every other ship also. So in summery the Inferno is still on top
that DPS from Erkul is not representative of the fact that most ships have +50% Physical resistance .....the inferno is doing less than half the dps shown on Erkul
Thats the main reason why i only mention the DPS numbers, but my tests are less about the theoretical numbers more about the outcome. Thats why i show kills from the first hit to end - so you see the results of these numbers (like you need about 1 min to kill a Hercules A1 ).
I also mentioned alot the Corsair example - while its is the ship with the highest theoretical DPS its not the *best PVE* ship. Alot of other PVE content creators speak about it as the PVE king ship.
Its not only the physical resistance on the ship - its also the spread of the weapons - the posibility for the ship to stay on target and and and.
So while numbers are numbers and an indicator how good a ship is - it will not *define* how good it really is.
I can give my honest opinion and show why i feel that way. And currently i think the Inferno is in my opionion one of the best ships to do VHRT.