3.23 nerfed both Ares Starfighters into the ground. The ION took the bigger hit, but both ships are far worse now than in 3.22. I used to run the Inferno as my daily, and I can't anymore. Too much downtime.
I have a similar issue, idk if its more about the fps that I get now or something else but I am constantly kamikaze/ insta killed in the Ares within seconds of getting near the target. Especially by the cutlasses. I have not been able to progress past space combat HRTs due to this
You have that with every ship. Pre 3.23 i was doing about 600-700k aUEC/h. A group VHRT took about 6 minutes. Now with every ship you will need more time to do AI bountys. And the Inerno is one of the best ships in 3.23 ( even its slower than pre 3.23 doing bountys). Half a year ago i did a video about the power of the inferno and the kill time i had there, i cannot repeat with 3.23 - but thats true for every other ship also. So in summery the Inferno is still on top
The last time i did a video on the Ion i really got bad comments on it. Because i feared its too strong. In the aftermath i have to admit, i was wrong.
that DPS from Erkul is not representative of the fact that most ships have +50% Physical resistance .....the inferno is doing less than half the dps shown on Erkul
Thats the main reason why i only mention the DPS numbers, but my tests are less about the theoretical numbers more about the outcome. Thats why i show kills from the first hit to end - so you see the results of these numbers (like you need about 1 min to kill a Hercules A1 ). I also mentioned alot the Corsair example - while its is the ship with the highest theoretical DPS its not the *best PVE* ship. Alot of other PVE content creators speak about it as the PVE king ship. Its not only the physical resistance on the ship - its also the spread of the weapons - the posibility for the ship to stay on target and and and. So while numbers are numbers and an indicator how good a ship is - it will not *define* how good it really is. I can give my honest opinion and show why i feel that way. And currently i think the Inferno is in my opionion one of the best ships to do VHRT.
i hope they update the cannon sounds someday, so its less dakadakadaka and more BRRRRRRRRRT
You want a space A10 - i support this :-)
Mas temos que levar em conta o tamanho do canhão e dos projeteis.
Press F to pay respect to that Hercules. She took a whole lot of brrrtt before the end.
Awesome video :)
Ares Inferno FTW! BTW, I kept the Ion too, I have faith 😁
Also has 2 size 5 racks on board can put on 2 size 5 missiles / torps on board :D
Agreed, even in case if it’s not the best, it’s a good VHRT / ERT grinder
My biggest problem with this is that a "mere" constellation took half a ares' ammo capacity. Seems a bit excessive.
it took me 500 rounds to kill that constellation - so restock after 6 connys ( or 7 if you use missiles ) - so its not that bad
3.23 nerfed both Ares Starfighters into the ground. The ION took the bigger hit, but both ships are far worse now than in 3.22. I used to run the Inferno as my daily, and I can't anymore. Too much downtime.
I have a similar issue, idk if its more about the fps that I get now or something else but I am constantly kamikaze/ insta killed in the Ares within seconds of getting near the target. Especially by the cutlasses. I have not been able to progress past space combat HRTs due to this
You have that with every ship. Pre 3.23 i was doing about 600-700k aUEC/h. A group VHRT took about 6 minutes. Now with every ship you will need more time to do AI bountys.
And the Inerno is one of the best ships in 3.23 ( even its slower than pre 3.23 doing bountys).
Half a year ago i did a video about the power of the inferno and the kill time i had there, i cannot repeat with 3.23 - but thats true for every other ship also. So in summery the Inferno is still on top
I'm in love ❤
now you have to suffer the Ion
The last time i did a video on the Ion i really got bad comments on it. Because i feared its too strong. In the aftermath i have to admit, i was wrong.
As you wished, released a Ion video ;-)
that DPS from Erkul is not representative of the fact that most ships have +50% Physical resistance .....the inferno is doing less than half the dps shown on Erkul
Thats the main reason why i only mention the DPS numbers, but my tests are less about the theoretical numbers more about the outcome. Thats why i show kills from the first hit to end - so you see the results of these numbers (like you need about 1 min to kill a Hercules A1 ).
I also mentioned alot the Corsair example - while its is the ship with the highest theoretical DPS its not the *best PVE* ship. Alot of other PVE content creators speak about it as the PVE king ship.
Its not only the physical resistance on the ship - its also the spread of the weapons - the posibility for the ship to stay on target and and and.
So while numbers are numbers and an indicator how good a ship is - it will not *define* how good it really is.
I can give my honest opinion and show why i feel that way. And currently i think the Inferno is in my opionion one of the best ships to do VHRT.