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Reaction Time and Online Play in Dragonball FighterZ

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  • Опубликовано: 18 авг 2024
  • Thanks to Bespoke Post for sponsoring this video! New subscribers get 20% off their first box - go to bespokepost.co... and enter code MOLDY20 at checkout.
    hi guys i hope u like my first reaction video
    Gonna address some boring points here that I didn't bring up in the video as explaining them just wouldn't be interesting:
    -Yes, I'm aware that for reaction time, i refer to reacting in a fighting game as what a reaction PUNISH is, and that reacting to something is technically just perceiving it. Semantically, it's wonky but I thought it the best way to explain it to people who might not play this game.
    -The study referenced does not account for the fact that the subjects had to move there hands onto the button, when on a controller this isn't really as big of a time factor. Still, choice reaction time is definitely way slower.
    Music:
    1. Incoming!!! - Xenoblade Chronicles 2
    2. Gormott - Xenoblade Chronicles 2
    3. Mor Ardain - Xenoblade Chronicles 2
    4. Combat Theme 2 (Exploration) - Xenoblade Chronicles 2 (with me adding a slap bass solo)
    Here's the Study referenced in the video.
    www.hindawi.co...
    Here's the article responsible for accurate explanation of Rollback
    ki.infil.net/w...
    #metoo

Комментарии • 1,4 тыс.

  • @MoldyBagel
    @MoldyBagel  2 года назад +378

    New Bespoke Post subscribers get 20% off their first box - go to bespokepost.com/moldy20 and enter code MOLDY20 at checkout. Thanks to Bespoke Post for sponsoring!

    • @Fnalix
      @Fnalix 2 года назад +3

      Hi

    • @DBLUEDAGOAT
      @DBLUEDAGOAT 2 года назад +2

      Hai

    • @hehe-nb3pz
      @hehe-nb3pz 2 года назад +1

      Father buy me dbfz for ps4 and I will swear my eternal support for any and everything except financially I'm broke

    • @rickrolled3666
      @rickrolled3666 2 года назад

      Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html

    • @MoBallin
      @MoBallin 2 года назад

      Thank you for making my Day

  • @CreativeChoroos
    @CreativeChoroos 2 года назад +572

    The fact you went a step further to ANIMATE examples of rollback and delay-based netcode, only knowing what it looks like in game, and perfectly recreating it for entertainment purposes, is immaculate. keep up the good work

  • @Lythero
    @Lythero 2 года назад +4991

    another excellent video. Thanks for addressing the unfortunate problems that would come with rollback. You're more brave than I am cause I know which i'd prefer to have and i fear mentioning the cons would dissuade people from the benefit/tradeoff we get

    • @chillinjesus1013
      @chillinjesus1013 2 года назад +133

      *You're more brave than I am cause I know which i'd prefer to have and i fear mentioning the cons would dissuade people from the benefit/tradeoff we get*
      Haha, I get that feeling in general when I'm talking to people lol.

    • @TheParadoxCreator
      @TheParadoxCreator 2 года назад +50

      It's awesome to see you here man! This is definitely a channel that deserves some love!

    • @darkmodeenjoyer3367
      @darkmodeenjoyer3367 2 года назад +78

      As a wise man said
      "No one can lab cox"

    • @Johten
      @Johten 2 года назад +53

      Yea....... Nah Rollbacks benefit far outweighs it's drawback

    • @leithaziz2716
      @leithaziz2716 2 года назад +66

      As someone who's played some of the Rollback games mentioned at the end with high momentum (GG Strive and +R), well implemented Rollback still outweighs Delay Based by a mile even with its drawbacks.
      I'm not saying it's easy to do properly, but it's been done enough times by now. The most logical approach is to make a DBFZ2 and work on coding the netcode from there. That makes things much easier than having to recode everything.

  • @vmfighter-ryze
    @vmfighter-ryze 2 года назад +1906

    Bagel back at it again providing information in a clear way so that even non fighting game people could understand it, great work as always homie

    • @rickrolled3666
      @rickrolled3666 2 года назад

      Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html

    • @nas1002
      @nas1002 2 года назад

      Fuck all that do you even see the edits

    • @scotteous
      @scotteous 2 года назад +15

      Agreed! I normally don’t care/don’t understand this stuff, but when Bagel puts out a video I end up interested and feeling like I actually get it. Love this content!

    • @wildeyedduck
      @wildeyedduck 2 года назад +4

      If this is the goal, then he has surely achieved it

    • @SebastianAPadilla
      @SebastianAPadilla 2 года назад +2

      Exactlyyyyy

  • @YourIdeologyIsDelusional
    @YourIdeologyIsDelusional 2 года назад +866

    Let me stress something: As someone who's played both Guilty Gear Strive and Skullgirls, both being games that have movement options and gameplay fast enough to stress rollback, I can say from experience that the rollback implementation in these games is still absolutely smooth the vast majority of time.
    Rollback is like night and day for fighting games, it's so dramatically better than delay only based netcode that it becomes hard to play fighting games without it after you experience it. At anything up to about 100-150 ping it's basically like playing offline.

    • @MoldyBagel
      @MoldyBagel  2 года назад +282

      yeah hence me saying it's still worth it: the drawback is not even comparable from what you gain from rollback.

    • @gingeysnap2090
      @gingeysnap2090 2 года назад +22

      @@MoldyBagel The question is though: will Bamco give the green light? Arcsys may want to give it, but will Bamco let them?

    • @Curseco
      @Curseco 2 года назад +2

      You're wrong

    • @purpleipecac5875
      @purpleipecac5875 2 года назад

      @@gingeysnap2090 I feel like we'll know by Evo

    • @fabiosonhandogrande1697
      @fabiosonhandogrande1697 2 года назад

      @@gingeysnap2090 🅱️amco
      (?)

  • @crackersandpie136
    @crackersandpie136 2 года назад +405

    That intro is fucking incredible and sums up the dbfz experience perfectly.

  • @Kashifreak
    @Kashifreak 2 года назад +2976

    I will NOT overlook the fact that Gohan called 21 mommy when she stepped on him. You’ve gone too far this time Bagel

    • @MoldyBagel
      @MoldyBagel  2 года назад +906

      HEHEHEHHEHEHEE

    • @Gabry_deleto_blue
      @Gabry_deleto_blue 2 года назад +102

      Lol, I didn't even heard that

    • @rickrolled3666
      @rickrolled3666 2 года назад +4

      Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html

    • @CyanicCore
      @CyanicCore 2 года назад +21

      Yeah, that caused some lasting pain

    • @saidgamez945
      @saidgamez945 2 года назад +8

      U didn’t have to remind us😭

  • @NonRandomUser
    @NonRandomUser 2 года назад +23

    5:45 "Your son calls me 'Mommy', too" but it's 100% literal.

  • @writinggoose6059
    @writinggoose6059 Год назад +36

    The rollback demonstrations for DBFZ are both incredibly well done and made me chuckle in how it portrayed Krillin as an unstoppable force
    KO- "nope. die"

  • @chenchestarze
    @chenchestarze 2 года назад +723

    “Who would watch a video essay at midnight?”
    O H B O Y, MOLDYBAGEL UPLOADED

    • @MoldyBagel
      @MoldyBagel  2 года назад +138

      mfw when i forget to upload the video eariler

    • @judarowell9227
      @judarowell9227 2 года назад +5

      Same

    • @felixc.4294
      @felixc.4294 2 года назад +4

      Wake up babe

    • @tabhou7988
      @tabhou7988 2 года назад +1

      wouldn't have it any other way

    • @rickrolled3666
      @rickrolled3666 2 года назад

      Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html

  • @mr.unp3rf3ct58
    @mr.unp3rf3ct58 2 года назад +523

    I like how a week later they announced they're adding rollback to DBFZ. Crazy.. It's almost like.. He knew.. It was coming..👀

  • @Entei9000
    @Entei9000 2 года назад +210

    When it comes to netcode, I think I'm more frustrated by dropping combos that I could normally pull off perfectly, than getting hit by attacks that I normally could've reacted to. Also the fact that there's an in game feature to increase input delay for practice, just to prepare for laggy online kills me a little inside.

    • @MoldyBagel
      @MoldyBagel  2 года назад +52

      yeah it's so sad to have to arbitrarily raise your delay in training mode lol

  • @lizbethian
    @lizbethian 2 года назад +368

    I’m not gonna say Bagel is the reason we have rollback now.
    but he is.

    • @liveandletdie138
      @liveandletdie138 Год назад +10

      its not in yet tho, right?

    • @Chris_HT
      @Chris_HT Год назад

      @@liveandletdie138
      FUCK, RIGHT?

    • @luigiplayer14
      @luigiplayer14 10 месяцев назад +2

      “now”?

    • @lizbethian
      @lizbethian 10 месяцев назад

      @@luigiplayer14 it was been a wholeass year and smartasses STILL coming in to comment, that’s crazy

    • @tartarsauce65
      @tartarsauce65 9 месяцев назад +3

      @@lizbethian I got you.
      "now"?
      Seriously though, why the fuck did they even bother announcing it at this point

  • @gogelebrero7335
    @gogelebrero7335 2 года назад +256

    this is really interesting. i "trained" my reaction speed to multiple stimulus a lot since i first started playing dbfz and other games, like for honor(400ms lights were cool) thinking i would make a objectively better player. i realised how much its better to actually play the game and really learn the fundamentals and especially just learn to read the oponent than train those "off game" habilites

    • @MoldyBagel
      @MoldyBagel  2 года назад +82

      big facts, also shout out to for honor i loved that game (and still do)

    • @bevvvy1374
      @bevvvy1374 2 года назад +27

      For Honor is neat at the beginning and middle stages but it's just legitimately exhausting to play once you know everything. Having the game be entirely based on mix-ups while having such fast attacks(almost nothing you could do if lag), just leads to everything feeling samey after a while. Especially because of how simple characters are

    • @Kinma15
      @Kinma15 2 года назад +3

      Playing will always be better. People don't always admit it but Ranked and Versus mode are also practice modes. The real fight will always be in organized competition from a bet between pals to the world tournaments

    • @megabumbusta2746
      @megabumbusta2746 2 года назад +7

      @@bevvvy1374 imagine getting Android 21 level 3 mix after every single light attack except you have to block mid high and low separately
      that's what playing for honor feels like

    • @chadwyckmarte1061
      @chadwyckmarte1061 2 года назад

      Getting GM in For Honor genuinely made me a reaction monster in Marvel/DBFZ lmao that game is something special

  • @deletoblue6063
    @deletoblue6063 Год назад +23

    “But us gamers are restricted by our humanity.” Moldy, you have no idea how much I laughed at that line alone.

  • @noahpokeemon6503
    @noahpokeemon6503 2 года назад +16

    Rollback talk aged great lol

  • @Kitsune986
    @Kitsune986 2 года назад +215

    I wasn't expecting this topic, but I found it interesting and I really, _really_ appreciate you explaining a little bit of why rollback would be harder to implement in DBFZ. Most people seem to think it's as simple as just plopping it in, but no. Not even close.
    You are essentially taking delay based netcode, digging it up, and replacing it with an entirely different, made from scratch netcode.
    Coding is fucking hard. I can't stress that enough. While I'd love if we got rollback in this version of DBFZ, I genuinely believe it would be easier just to make a DBFZ 2 with rollback than trying to retrofit it.
    Edit: This edit is a week after writing this comment. We got rollback, lol. Only for next gen and PC, but we got it. I mean, it's still going to be hard to retrofit, but I'm really happy our only hope isn't a sequel anymore

    • @Axonn1018
      @Axonn1018 2 года назад +7

      Before the older Arcsys titles that got rollback added in, MKX was the only example I could recall that actually did get that rework. Even then that's still a rare case since NRS had the backing of WB Games to help with that.

    • @Goku3001000
      @Goku3001000 2 года назад +5

      I do agree in everything you said, just wanted to say that normally adding rollback it's not replacing the netcode , just more so changing it, because most if not all the time Rollback magic it's best of both worlds, you implement rollback with delay netcode (normally fixed delay or you can change it in some games ex: Skullgirls or MBTL) so the extra frames of delay make less rollbacks occur.

    • @Prikense
      @Prikense 2 года назад +1

      Tell that to guilty gear +R

    • @wakkaseta8351
      @wakkaseta8351 2 года назад +1

      The answer seems pretty obvious.
      Dragonball FighterZ Extend

    • @djidane748
      @djidane748 2 года назад +2

      this comment not aged very well

  • @yukineelpis8703
    @yukineelpis8703 2 года назад +133

    When Bagel posts a video about rollback is the moment they knew they HAD to implement it thanks bagel for giving us the rollback netcode we needed

  • @KazamaJones
    @KazamaJones 2 года назад +306

    Yo the editing in your videos are great bro!

  • @ArcadeStriker
    @ArcadeStriker 2 года назад +13

    > "hey guys rollback in DBFZ is hard so don't beg the devs for it so much"
    > EVO 2022: "hey guys so uhh we're putting rollback in DBFZ"
    my dude you literally made the impossible and dared Bamco to actually put rollback in this damn game holy shit

  • @mikewazowski5173
    @mikewazowski5173 2 года назад +36

    This has aged very well.

  • @uninformed2167
    @uninformed2167 2 года назад +24

    And just like that
    Our prayers for rollback have been answered

  • @ZaPyr0
    @ZaPyr0 2 года назад +19

    I love how almost every time MoldyBagel makes a video on something in DBFZ it like changes the next day.

  • @Cluke6
    @Cluke6 2 года назад +117

    I think 90% of the people who watch these videos aren't even in a high level of play (Like me) and just enjoy learning things about the game. Hearing about tiny little features in games is amazing.

    • @roach1898
      @roach1898 2 года назад +31

      Heck, I don't even play the game but I just love watching these video lol

    • @Chicken-Rice
      @Chicken-Rice 2 года назад +8

      Yes, im the guy that keeps getting clapped in online and is trying to defend himself

    • @Zusk0
      @Zusk0 2 года назад +9

      I don't even own this game, I just find the talk about game design really interesting!

    • @meowforjasper2838
      @meowforjasper2838 2 года назад +2

      Careful everyone. We got a 10% watcher who is a high level player.

    • @axmendez1999
      @axmendez1999 2 года назад

      High ranks don't mean anything tbh if you play long enough you'll reach zen-oh

  • @thecatastrophe132
    @thecatastrophe132 2 года назад +25

    Immediately coming here after seeing the announcement to say thank you for complaining

    • @ShibuNub3305
      @ShibuNub3305 2 года назад +4

      NO MORE DELAY BASED FUNK FELLAS LETS GOOOOOOOOOOOOOO

  • @jemo7520
    @jemo7520 2 года назад +39

    Don’t really play much fighterZ but these edits and videos are a treat to watch as always, great work as usual

  • @MrMariosonicman
    @MrMariosonicman 2 года назад +4

    I always heard about how rollback would be better, but I just never understood how exacly it helps or what changes. This video going over the pros and cons of rollback and how it works made me understand so much more then ever. Thank you for being a great teacher.

  • @hassanmahdi5521
    @hassanmahdi5521 2 года назад +10

    They just announced Rollback at Evo, even though there won't be any new characters I feel like this will give new life back to DBFZ

  • @personguy2262
    @personguy2262 5 месяцев назад +21

    Why are so many of your videos set to Private, what’s going on?

  • @MUGENanaya
    @MUGENanaya 2 года назад +7

    THE FUCKING PROPHET

  • @functional200
    @functional200 2 года назад +13

    Your timing on releasing this was insane

  • @jay2stoopid
    @jay2stoopid 2 года назад +14

    This is a certified pre-rollback classic.

  • @nunyabissness1
    @nunyabissness1 2 года назад +9

    I'm a krillin main, I have to deal with those damn grab options everyday and that Krillin lab skit extremely relatable 😭

  • @captainnomekop5056
    @captainnomekop5056 2 года назад +6

    Well they must be from Freeza Planet 419, because *THEY CAN SEE THE FUTUUURRRE*

  • @NiiRubra
    @NiiRubra 2 года назад +110

    An additional obstacle for the implementation of rollback in DBFZ is Bandai Namco, I don't doubt that ArcSys would be interested in doing that, but the decision making regarding budget allocation in this case falls on Bamco, and it would be kinda hard to convince the suits to invest into rollback for the good of the game's community, they would dismiss it as unnecessary, since the game was successful as is. The games listed are ArcSys' own babies, so that's rollback implementation that they are doing on their own, at their own cost, because they care, DBFZ is a different beast.
    If you ask me, we are only going to get rollback when we get to DBFZ 2, because then they have the opportunity to develop the game from the ground up, of course, and they can work that into it from the start, instead of retrofitting it into a game that would have all of these challenges. But who knows, maybe someday DBFZ will get rollback like all of those other games did, if someone manages to make a pitch that is compelling enough to some exec.

    • @Neoxon619
      @Neoxon619 2 года назад +20

      Persona 4 Arena Ultimax is also getting rollback, so that’s something.

    • @HappyMasroor
      @HappyMasroor 2 года назад +4

      Like thats ever gonna happen!
      -Shrek

    • @zero123alpha6
      @zero123alpha6 2 года назад +1

      @@Neoxon619 When?

    • @Neoxon619
      @Neoxon619 2 года назад +1

      @@zero123alpha6 Sometime this summer

    • @vivalagamb7034
      @vivalagamb7034 2 года назад +9

      Honestly it feels like Bandai Namco is really the only real obstacle at this point for that.

  • @PsytheZero
    @PsytheZero 2 года назад +6

    "why doesnt fighterz have roll-back" aged like milk :D

  • @obryanmeli2887
    @obryanmeli2887 2 года назад +10

    Well, guess your wish has been granted.

  • @Veledan
    @Veledan 2 года назад +6

    Damn, Bagel your videos are bangers every time. Incredibly informative, entertaining as hell, and the way you have characters from the game placed in comical scenes to demonstrate a point each time is just phenomenal, and looks so natural. You're my go-to DBFZ channel on RUclips!

  • @harrybalsac8279
    @harrybalsac8279 2 года назад +4

    This is a trailer made by bandai. There is no way rollback was announced a week after this, I refuse to believe otherwise.

  • @aramdominsect895
    @aramdominsect895 Год назад +6

    Dam bro there are people playing in the amazon rainforest 💀

  • @FistofSpirit
    @FistofSpirit 2 года назад +5

    I swear MoldyBagel works at Bandai and Arcsys. First A21 getting patched the same week as your video, and now this!

  • @mohamedtoujani7405
    @mohamedtoujani7405 2 года назад +9

    gotta respect the time took you to make this 2:16

  • @zizzlePop
    @zizzlePop 2 года назад +6

    WE'RE GETTING ROLLBACK BOI

  • @DJDizzy8
    @DJDizzy8 Год назад +2

    This video may explain capcom's reasoning behind Street Fighter 6 drive system using a splash of colors. Because it's easier and faster to recognize color over animation.

  • @BBlader
    @BBlader 2 года назад +8

    WHO’S HERE FROM THE ROLLBACK NETCODE ANNOUNCEMENT?!
    Really perfectly timed video!

  • @toastedslash6556
    @toastedslash6556 2 года назад +9

    thank you for giving us rollback, o, mighty moldybagel

  • @d4rkz3r011
    @d4rkz3r011 2 года назад +9

    Watching this after the rollback announcement makes this even more exciting! I'm sure Arc System Works will implement great rollback but I'm curious to see how much more alive the game will be when rollback comes out!

  • @shyguykingandco1304
    @shyguykingandco1304 2 года назад +4

    Fucking predicted it 1 week before.

  • @ironboy89
    @ironboy89 2 года назад +16

    Friendly reminder that MVCI had the best rollback implementation that Capcom has ever made in a fighter.

  • @Sceppyo
    @Sceppyo 2 года назад +10

    Anyone else find it a strange "coincidence" that right after Bagel releases the video evo happens and they announce rollback for dbfz?

  • @vakapont
    @vakapont 2 года назад +4

    this vid was a trailer in disguise, wasn't it

  • @Thegaminggenius-y8
    @Thegaminggenius-y8 2 года назад +4

    YOU CALLED IT 7 DAYS BEFORE IT HAPPENED

  • @lilsoonerfaninmo
    @lilsoonerfaninmo Год назад +2

    I think the camera thing is playing its part in making the Rollback update take longer than it would be otherwise
    ......also, personal thing, BBTAG FINALLY GETS RECOGNITION ON THIS GOATED CHANNEL, LES GOOOOOOOOOOO!!!!!!!!!!!!!!!

  • @Octodragon07
    @Octodragon07 2 года назад +6

    Yo so uh rollback was announced
    Bottom text

  • @zacarnold2970
    @zacarnold2970 2 года назад +22

    WE DID IT BOIS, WE GOT THE ROLLBACK

    • @qxpn9220
      @qxpn9220 2 года назад

      Bro I was literally about to cry like a lil bitch. Playing since 2018 with 3-5 delay and love the hell out of this game. Still feels so surreal to me. The connection was already some what decent when you and your opponent were playing with cable. Now, just imagine now….

  • @danielpierre4684
    @danielpierre4684 2 года назад +12

    Well this aged well, hasn't it?

  • @Dasaltwarrior
    @Dasaltwarrior 2 года назад +5

    Timing of this vid was something, could not have been better lmao

  • @kaptainkibiroproductions45
    @kaptainkibiroproductions45 2 года назад +4

    well this certainly aged like wine didn't it?

  • @aqgpandemic5406
    @aqgpandemic5406 2 года назад +66

    Melee having high quality online rollback netcode, and match making is still one of the coolest things I’ve ever seen a community do. Like it boggles my mind how one guy was able to pull that off

    • @wolfhead-hx2mn
      @wolfhead-hx2mn 2 года назад +11

      Yea have that guy in the background working on fighterz internet while bandai rolls out updates and by the end of it we can have good internet.

    • @zoruafox7512
      @zoruafox7512 2 года назад +7

      One guy> every person who has ever worked for Nintendo on their online

    • @ShibuNub3305
      @ShibuNub3305 2 года назад +8

      Meanwhile, in Smash Ultimate land, we have to pay for servers powered by gerbils and maintained by arkham inmates

  • @PtiYoshismash
    @PtiYoshismash Год назад +4

    I can't believe subscribing really gave us rollback tbh

    • @MoldyBagel
      @MoldyBagel  Год назад +4

      and now there's a new patch on the way lmao

  • @sptflcrw8583
    @sptflcrw8583 2 года назад +51

    "If somebody could react to anything instantly, they would never get hit in a fighting game." Laughs in shine.

    • @MoldyBagel
      @MoldyBagel  2 года назад +23

      i hate shine so much

    • @zachstarattack7320
      @zachstarattack7320 2 года назад +5

      @@MoldyBagel I love shine so much

    • @leoleo4469
      @leoleo4469 2 года назад +1

      man, melee is what happens when the devs don't consider what happens when people actually start finding stuff out

    • @sptflcrw8583
      @sptflcrw8583 2 года назад +2

      @@leoleo4469 and it's glorious

    • @tobywizardb
      @tobywizardb Месяц назад

      yomi hustle awkwardly sitting in the corner

  • @ryanmackay216
    @ryanmackay216 2 года назад +4

    7 days later we get the announcement of rollback netcode 😁

  • @mfrebel7831
    @mfrebel7831 2 года назад +4

    THE DREAM BECAME TRUE!!!

  • @randomindividual769
    @randomindividual769 2 года назад +2

    i can only imagine in a parallel universe where you waited one week to release this and then had to absolutely throw it in the trash because of it

  • @TheFakeSlimShady0
    @TheFakeSlimShady0 2 года назад +5

    My man MoldyBagel saw into the future for the Dbfz community and made a video for us 😊

  • @ShinyGBZ
    @ShinyGBZ 2 года назад +5

    MY MAN A GODDAMN PROPHET!!!

  • @topocart4753
    @topocart4753 2 года назад +7

    You did it, Moldy! You fixed DBFZ!

  • @jaredjohnson2998
    @jaredjohnson2998 2 года назад +4

    Funny- They Just Decided to add Rollback

  • @Neoxon619
    @Neoxon619 2 года назад +5

    I come from the future with good news, rollback is coming to the current-gen versions of the game.

  • @Pompadour_Pug
    @Pompadour_Pug 2 года назад +4

    The idea of existing in the world of DBZ and just before Goku unleashes the wrath of the cosmos itself upon you there's lag forcing you to stare at how much he's about to kick your arse?
    That's an existential hell on a whole new level

  • @AgelessObsession
    @AgelessObsession 2 года назад +27

    I really appreciate that you didn't just go for the 'rollback is perfect with no drawbacks and Japan doesn't use it because Not Developed Here' argument a lot of people use. Acknowledging that rollback takes work to implement and can be affected by a lot of game design choices is really important if we want devs to get it right.

  • @lmChills
    @lmChills 2 года назад +4

    We did it, we won. MoldyBagel summoned rollback to FighterZ

  • @thenewmeta5139
    @thenewmeta5139 2 года назад +3

    1 week later we get rollback announced XD

  • @TheCooldog
    @TheCooldog 2 года назад +4

    *BOY DID THIS AGE WELL*

  • @Aarondacollector
    @Aarondacollector 2 года назад +3

    WE JUST GOT ROLLBACK CONFIRMED BABY

  • @radicalpokemaniacs
    @radicalpokemaniacs 2 года назад +7

    Loving the XC2 OST usage! I love that game so much, also great job on the video

  • @shermansimmons2748
    @shermansimmons2748 2 года назад +2

    Broly: *proceeds to absolutely stomp krillin*
    Krillin: *Duh duh dee deh intensifies*

  • @TrectBL
    @TrectBL 2 года назад +3

    Man, this video aged well with recent news

  • @xTrashPandax
    @xTrashPandax 2 года назад +3

    This video and it's rollback netcode section was a premonition.

  • @Bl00dKiller100
    @Bl00dKiller100 2 года назад +3

    Your prayers have been eared my Son!! DBFZ is geeting RB Netcode in a couple of weeks!

  • @vogonpoet9206
    @vogonpoet9206 2 года назад +6

    Well…we won. And it’s all thanks to you, MoldyBagel

  • @cowburgerb.burger
    @cowburgerb.burger 5 месяцев назад +10

    is my youtube broken what happened to your most recent videos it only shows this as the most recent one

  • @horrordragon2255
    @horrordragon2255 2 года назад +3

    Well damn you must be very happy right now huh? DBFZ will finally be unstoppable

  • @jamarthegamer5011
    @jamarthegamer5011 2 года назад +1

    shoutout to this man for completely writing the future for ROLLBACK IN DBFZ BABY WOOOOOOOOOOOOOO-

  • @harrymcgrory2531
    @harrymcgrory2531 2 года назад +2

    And now, history will prove you right.

  • @namor1513
    @namor1513 2 года назад +3

    9:17 , i love how he used that as a show to how lag looks but tbh thats how broly command grabs look normally to me

    • @leoleo4469
      @leoleo4469 2 года назад +1

      good, that means rollback just won't affect you

  • @fireballgx5
    @fireballgx5 2 года назад +3

    Dragon ball fighterz team :so I heard you we're talking sh*t

  • @Maxxo_Tan
    @Maxxo_Tan Год назад +1

    At this point i consider you my FightersZ teacher with how entertaining and informative these videos are 😭😭😭✨

  • @MrMagic-mi7uu
    @MrMagic-mi7uu Год назад +2

    Damn Xenoblade 2 music cool

  • @ItzTally
    @ItzTally 2 года назад +3

    this video aged like milk and cheese

  • @Neoxon619
    @Neoxon619 2 года назад +4

    So basically we need Bandai Namco to give Arc System Works the money to retrofit rollback netcode into DBFZ. And hey, Xenoblade music. How relevant.

    • @MoldyBagel
      @MoldyBagel  2 года назад +1

      if theres no new video next month im playing xenoblade 3 and im sorry lol

    • @Neoxon619
      @Neoxon619 2 года назад

      @@MoldyBagel Don’t worry, I’m on the same boat. Hell, I’m playing Xenoblade 3 right now.

  • @ragerasse7616
    @ragerasse7616 2 года назад +1

    Thank you for making this video! I always thought it was weird how people would claim that they could react to really fast things even though it doesn't seem possible at all. This explained it perfectly!

    • @MoldyBagel
      @MoldyBagel  2 года назад +2

      yeah you can tell that shit would get on my nerves LOL

  • @goozilla132
    @goozilla132 2 года назад +2

    Gohan continues to be my spirit animal.
    Which is fair because I also peaked at 10 years old.

  • @okayatbest6289
    @okayatbest6289 2 года назад +12

    Living in 19 frames like Doto

  • @eatsumrice
    @eatsumrice 2 года назад +3

    Bro got his wish

  • @F3LiXxX
    @F3LiXxX 2 года назад +2

    Hiroki is a confirmed MoldyBagel subscriber.

  • @canelitafacha7232
    @canelitafacha7232 2 года назад +2

    This man predicted future

  • @Hiest-420
    @Hiest-420 5 месяцев назад +12

    What happened to your older uploads? I'm trying to find your videos but your channel is desolate now lmao.

  • @kingofallcasuals698
    @kingofallcasuals698 2 года назад +3

    A week later after this vid, Rollback gets announced

  • @cristobalalvarez1427
    @cristobalalvarez1427 Год назад +1

    Moldybagel taught me more about FGC jargon and important parts of videogames then anything I learned in highschool