Reaction Time and Online Play in Dragonball FighterZ

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  • Опубликовано: 29 июл 2022
  • Thanks to Bespoke Post for sponsoring this video! New subscribers get 20% off their first box - go to bespokepost.com/moldy20 and enter code MOLDY20 at checkout.
    hi guys i hope u like my first reaction video
    Gonna address some boring points here that I didn't bring up in the video as explaining them just wouldn't be interesting:
    -Yes, I'm aware that for reaction time, i refer to reacting in a fighting game as what a reaction PUNISH is, and that reacting to something is technically just perceiving it. Semantically, it's wonky but I thought it the best way to explain it to people who might not play this game.
    -The study referenced does not account for the fact that the subjects had to move there hands onto the button, when on a controller this isn't really as big of a time factor. Still, choice reaction time is definitely way slower.
    Music:
    1. Incoming!!! - Xenoblade Chronicles 2
    2. Gormott - Xenoblade Chronicles 2
    3. Mor Ardain - Xenoblade Chronicles 2
    4. Combat Theme 2 (Exploration) - Xenoblade Chronicles 2 (with me adding a slap bass solo)
    Here's the Study referenced in the video.
    www.hindawi.com/journals/nri/...
    Here's the article responsible for accurate explanation of Rollback
    ki.infil.net/w02-netcode.html
    #metoo
  • ИгрыИгры

Комментарии • 1,4 тыс.

  • @MoldyBagel
    @MoldyBagel  Год назад +375

    New Bespoke Post subscribers get 20% off their first box - go to bespokepost.com/moldy20 and enter code MOLDY20 at checkout. Thanks to Bespoke Post for sponsoring!

    • @Fnalix
      @Fnalix Год назад +3

      Hi

    • @theblueguyiii3991
      @theblueguyiii3991 Год назад +2

      Hai

    • @hehe-nb3pz
      @hehe-nb3pz Год назад +1

      Father buy me dbfz for ps4 and I will swear my eternal support for any and everything except financially I'm broke

    • @rickrolled3666
      @rickrolled3666 Год назад

      Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html

    • @MoBallin
      @MoBallin Год назад

      Thank you for making my Day

  • @CreativeChoroos
    @CreativeChoroos Год назад +531

    The fact you went a step further to ANIMATE examples of rollback and delay-based netcode, only knowing what it looks like in game, and perfectly recreating it for entertainment purposes, is immaculate. keep up the good work

  • @Lythero
    @Lythero Год назад +4885

    another excellent video. Thanks for addressing the unfortunate problems that would come with rollback. You're more brave than I am cause I know which i'd prefer to have and i fear mentioning the cons would dissuade people from the benefit/tradeoff we get

    • @chillinjesus1013
      @chillinjesus1013 Год назад +125

      *You're more brave than I am cause I know which i'd prefer to have and i fear mentioning the cons would dissuade people from the benefit/tradeoff we get*
      Haha, I get that feeling in general when I'm talking to people lol.

    • @TheParadoxCreator
      @TheParadoxCreator Год назад +48

      It's awesome to see you here man! This is definitely a channel that deserves some love!

    • @darkmodeenjoyer3367
      @darkmodeenjoyer3367 Год назад +76

      As a wise man said
      "No one can lab cox"

    • @Johten
      @Johten Год назад +53

      Yea....... Nah Rollbacks benefit far outweighs it's drawback

    • @leithaziz2716
      @leithaziz2716 Год назад +66

      As someone who's played some of the Rollback games mentioned at the end with high momentum (GG Strive and +R), well implemented Rollback still outweighs Delay Based by a mile even with its drawbacks.
      I'm not saying it's easy to do properly, but it's been done enough times by now. The most logical approach is to make a DBFZ2 and work on coding the netcode from there. That makes things much easier than having to recode everything.

  • @vmfighter-ryze
    @vmfighter-ryze Год назад +1888

    Bagel back at it again providing information in a clear way so that even non fighting game people could understand it, great work as always homie

    • @rickrolled3666
      @rickrolled3666 Год назад

      Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html

    • @nas1002
      @nas1002 Год назад

      Fuck all that do you even see the edits

    • @scotteous
      @scotteous Год назад +15

      Agreed! I normally don’t care/don’t understand this stuff, but when Bagel puts out a video I end up interested and feeling like I actually get it. Love this content!

    • @wildeyedduck
      @wildeyedduck Год назад +4

      If this is the goal, then he has surely achieved it

    • @SebastianAPadilla
      @SebastianAPadilla Год назад +2

      Exactlyyyyy

  • @YourIdeologyIsDelusional
    @YourIdeologyIsDelusional Год назад +850

    Let me stress something: As someone who's played both Guilty Gear Strive and Skullgirls, both being games that have movement options and gameplay fast enough to stress rollback, I can say from experience that the rollback implementation in these games is still absolutely smooth the vast majority of time.
    Rollback is like night and day for fighting games, it's so dramatically better than delay only based netcode that it becomes hard to play fighting games without it after you experience it. At anything up to about 100-150 ping it's basically like playing offline.

    • @MoldyBagel
      @MoldyBagel  Год назад +276

      yeah hence me saying it's still worth it: the drawback is not even comparable from what you gain from rollback.

    • @gingeysnap2090
      @gingeysnap2090 Год назад +22

      @@MoldyBagel The question is though: will Bamco give the green light? Arcsys may want to give it, but will Bamco let them?

    • @Curseco
      @Curseco Год назад +2

      You're wrong

    • @purpleipecac5875
      @purpleipecac5875 Год назад

      @@gingeysnap2090 I feel like we'll know by Evo

    • @fabiosonhandogrande1697
      @fabiosonhandogrande1697 Год назад

      @@gingeysnap2090 🅱️amco
      (?)

  • @Kashifreak
    @Kashifreak Год назад +2952

    I will NOT overlook the fact that Gohan called 21 mommy when she stepped on him. You’ve gone too far this time Bagel

    • @MoldyBagel
      @MoldyBagel  Год назад +896

      HEHEHEHHEHEHEE

    • @Gabry_deleto_blue
      @Gabry_deleto_blue Год назад +102

      Lol, I didn't even heard that

    • @rickrolled3666
      @rickrolled3666 Год назад +4

      Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html

    • @CyanicCore
      @CyanicCore Год назад +21

      Yeah, that caused some lasting pain

    • @saidgamez945
      @saidgamez945 Год назад +8

      U didn’t have to remind us😭

  • @crackersandpie136
    @crackersandpie136 Год назад +395

    That intro is fucking incredible and sums up the dbfz experience perfectly.

  • @writinggoose6059
    @writinggoose6059 Год назад +35

    The rollback demonstrations for DBFZ are both incredibly well done and made me chuckle in how it portrayed Krillin as an unstoppable force
    KO- "nope. die"

  • @Entei9000
    @Entei9000 Год назад +206

    When it comes to netcode, I think I'm more frustrated by dropping combos that I could normally pull off perfectly, than getting hit by attacks that I normally could've reacted to. Also the fact that there's an in game feature to increase input delay for practice, just to prepare for laggy online kills me a little inside.

    • @MoldyBagel
      @MoldyBagel  Год назад +51

      yeah it's so sad to have to arbitrarily raise your delay in training mode lol

  • @chenchestarze8207
    @chenchestarze8207 Год назад +709

    “Who would watch a video essay at midnight?”
    O H B O Y, MOLDYBAGEL UPLOADED

  • @lizbethian
    @lizbethian Год назад +361

    I’m not gonna say Bagel is the reason we have rollback now.
    but he is.

    • @liveandletdie138
      @liveandletdie138 Год назад +10

      its not in yet tho, right?

    • @Chris_HT
      @Chris_HT Год назад

      @@liveandletdie138
      FUCK, RIGHT?

    • @luigiplayer14
      @luigiplayer14 8 месяцев назад +2

      “now”?

    • @lizbethian
      @lizbethian 8 месяцев назад

      @@luigiplayer14 it was been a wholeass year and smartasses STILL coming in to comment, that’s crazy

    • @tartarsauce65
      @tartarsauce65 7 месяцев назад +3

      @@lizbethian I got you.
      "now"?
      Seriously though, why the fuck did they even bother announcing it at this point

  • @mr.unp3rf3ct58
    @mr.unp3rf3ct58 Год назад +517

    I like how a week later they announced they're adding rollback to DBFZ. Crazy.. It's almost like.. He knew.. It was coming..👀

  • @NonRandomUser
    @NonRandomUser Год назад +16

    5:45 "Your son calls me 'Mommy', too" but it's 100% literal.

  • @gogelebrero7335
    @gogelebrero7335 Год назад +254

    this is really interesting. i "trained" my reaction speed to multiple stimulus a lot since i first started playing dbfz and other games, like for honor(400ms lights were cool) thinking i would make a objectively better player. i realised how much its better to actually play the game and really learn the fundamentals and especially just learn to read the oponent than train those "off game" habilites

    • @MoldyBagel
      @MoldyBagel  Год назад +81

      big facts, also shout out to for honor i loved that game (and still do)

    • @bevvvy1374
      @bevvvy1374 Год назад +27

      For Honor is neat at the beginning and middle stages but it's just legitimately exhausting to play once you know everything. Having the game be entirely based on mix-ups while having such fast attacks(almost nothing you could do if lag), just leads to everything feeling samey after a while. Especially because of how simple characters are

    • @Kinma15
      @Kinma15 Год назад +3

      Playing will always be better. People don't always admit it but Ranked and Versus mode are also practice modes. The real fight will always be in organized competition from a bet between pals to the world tournaments

    • @megabumbusta2746
      @megabumbusta2746 Год назад +7

      @@bevvvy1374 imagine getting Android 21 level 3 mix after every single light attack except you have to block mid high and low separately
      that's what playing for honor feels like

    • @chadwyckmarte1061
      @chadwyckmarte1061 Год назад

      Getting GM in For Honor genuinely made me a reaction monster in Marvel/DBFZ lmao that game is something special

  • @noahpokeemon6503
    @noahpokeemon6503 Год назад +15

    Rollback talk aged great lol

  • @yukineelpis8703
    @yukineelpis8703 Год назад +132

    When Bagel posts a video about rollback is the moment they knew they HAD to implement it thanks bagel for giving us the rollback netcode we needed

  • @Kitsune986
    @Kitsune986 Год назад +214

    I wasn't expecting this topic, but I found it interesting and I really, _really_ appreciate you explaining a little bit of why rollback would be harder to implement in DBFZ. Most people seem to think it's as simple as just plopping it in, but no. Not even close.
    You are essentially taking delay based netcode, digging it up, and replacing it with an entirely different, made from scratch netcode.
    Coding is fucking hard. I can't stress that enough. While I'd love if we got rollback in this version of DBFZ, I genuinely believe it would be easier just to make a DBFZ 2 with rollback than trying to retrofit it.
    Edit: This edit is a week after writing this comment. We got rollback, lol. Only for next gen and PC, but we got it. I mean, it's still going to be hard to retrofit, but I'm really happy our only hope isn't a sequel anymore

    • @Axonn1018
      @Axonn1018 Год назад +7

      Before the older Arcsys titles that got rollback added in, MKX was the only example I could recall that actually did get that rework. Even then that's still a rare case since NRS had the backing of WB Games to help with that.

    • @Goku3001000
      @Goku3001000 Год назад +5

      I do agree in everything you said, just wanted to say that normally adding rollback it's not replacing the netcode , just more so changing it, because most if not all the time Rollback magic it's best of both worlds, you implement rollback with delay netcode (normally fixed delay or you can change it in some games ex: Skullgirls or MBTL) so the extra frames of delay make less rollbacks occur.

    • @Prikense
      @Prikense Год назад +1

      Tell that to guilty gear +R

    • @wakkaseta8351
      @wakkaseta8351 Год назад +1

      The answer seems pretty obvious.
      Dragonball FighterZ Extend

    • @djidane748
      @djidane748 Год назад +2

      this comment not aged very well

  • @ArcadeStriker
    @ArcadeStriker Год назад +13

    > "hey guys rollback in DBFZ is hard so don't beg the devs for it so much"
    > EVO 2022: "hey guys so uhh we're putting rollback in DBFZ"
    my dude you literally made the impossible and dared Bamco to actually put rollback in this damn game holy shit

  • @deletoblue6063
    @deletoblue6063 Год назад +21

    “But us gamers are restricted by our humanity.” Moldy, you have no idea how much I laughed at that line alone.

  • @uninformed2167
    @uninformed2167 Год назад +24

    And just like that
    Our prayers for rollback have been answered

  • @mikewazowski5173
    @mikewazowski5173 Год назад +36

    This has aged very well.

  • @KazamaJones
    @KazamaJones Год назад +306

    Yo the editing in your videos are great bro!

  • @ZaPyr0
    @ZaPyr0 Год назад +19

    I love how almost every time MoldyBagel makes a video on something in DBFZ it like changes the next day.

  • @Soni38900
    @Soni38900 Год назад +117

    I think 90% of the people who watch these videos aren't even in a high level of play (Like me) and just enjoy learning things about the game. Hearing about tiny little features in games is amazing.

    • @roach1898
      @roach1898 Год назад +30

      Heck, I don't even play the game but I just love watching these video lol

    • @Chicken-Rice
      @Chicken-Rice Год назад +7

      Yes, im the guy that keeps getting clapped in online and is trying to defend himself

    • @Zusk0
      @Zusk0 Год назад +9

      I don't even own this game, I just find the talk about game design really interesting!

    • @meowforjasper2838
      @meowforjasper2838 Год назад +2

      Careful everyone. We got a 10% watcher who is a high level player.

    • @axmendez1999
      @axmendez1999 Год назад

      High ranks don't mean anything tbh if you play long enough you'll reach zen-oh

  • @thecatastrophe132
    @thecatastrophe132 Год назад +24

    Immediately coming here after seeing the announcement to say thank you for complaining

    • @ShibuNub3305
      @ShibuNub3305 Год назад +4

      NO MORE DELAY BASED FUNK FELLAS LETS GOOOOOOOOOOOOOO

  • @jemo7520
    @jemo7520 Год назад +39

    Don’t really play much fighterZ but these edits and videos are a treat to watch as always, great work as usual

  • @MrMariosonicman
    @MrMariosonicman Год назад +4

    I always heard about how rollback would be better, but I just never understood how exacly it helps or what changes. This video going over the pros and cons of rollback and how it works made me understand so much more then ever. Thank you for being a great teacher.

  • @dorkass.
    @dorkass. Год назад +14

    This is a certified pre-rollback classic.

  • @hassanmahdi5521
    @hassanmahdi5521 Год назад +10

    They just announced Rollback at Evo, even though there won't be any new characters I feel like this will give new life back to DBFZ

  • @nunyabissness1
    @nunyabissness1 Год назад +9

    I'm a krillin main, I have to deal with those damn grab options everyday and that Krillin lab skit extremely relatable 😭

  • @captainnomekop5056
    @captainnomekop5056 Год назад +6

    Well they must be from Freeza Planet 419, because *THEY CAN SEE THE FUTUUURRRE*

  • @personguy2262
    @personguy2262 3 месяца назад +15

    Why are so many of your videos set to Private, what’s going on?

  • @functional200
    @functional200 Год назад +13

    Your timing on releasing this was insane

  • @Sceppyo
    @Sceppyo Год назад +10

    Anyone else find it a strange "coincidence" that right after Bagel releases the video evo happens and they announce rollback for dbfz?

  • @PsytheZero
    @PsytheZero Год назад +6

    "why doesnt fighterz have roll-back" aged like milk :D

  • @zacarnold2970
    @zacarnold2970 Год назад +22

    WE DID IT BOIS, WE GOT THE ROLLBACK

    • @qxpn9220
      @qxpn9220 Год назад

      Bro I was literally about to cry like a lil bitch. Playing since 2018 with 3-5 delay and love the hell out of this game. Still feels so surreal to me. The connection was already some what decent when you and your opponent were playing with cable. Now, just imagine now….

  • @toastedslash6556
    @toastedslash6556 Год назад +9

    thank you for giving us rollback, o, mighty moldybagel

  • @zizzlePop
    @zizzlePop Год назад +6

    WE'RE GETTING ROLLBACK BOI

  • @MUGENanaya
    @MUGENanaya Год назад +7

    THE FUCKING PROPHET

  • @BBlader
    @BBlader Год назад +8

    WHO’S HERE FROM THE ROLLBACK NETCODE ANNOUNCEMENT?!
    Really perfectly timed video!

  • @Veledan
    @Veledan Год назад +6

    Damn, Bagel your videos are bangers every time. Incredibly informative, entertaining as hell, and the way you have characters from the game placed in comical scenes to demonstrate a point each time is just phenomenal, and looks so natural. You're my go-to DBFZ channel on RUclips!

  • @aqgpandemic5406
    @aqgpandemic5406 Год назад +65

    Melee having high quality online rollback netcode, and match making is still one of the coolest things I’ve ever seen a community do. Like it boggles my mind how one guy was able to pull that off

    • @wolfhead-hx2mn
      @wolfhead-hx2mn Год назад +11

      Yea have that guy in the background working on fighterz internet while bandai rolls out updates and by the end of it we can have good internet.

    • @zoruafox7512
      @zoruafox7512 Год назад +7

      One guy> every person who has ever worked for Nintendo on their online

    • @ShibuNub3305
      @ShibuNub3305 Год назад +8

      Meanwhile, in Smash Ultimate land, we have to pay for servers powered by gerbils and maintained by arkham inmates

  • @Dasaltwarrior
    @Dasaltwarrior Год назад +5

    Timing of this vid was something, could not have been better lmao

  • @shyguykingandco1304
    @shyguykingandco1304 Год назад +4

    Fucking predicted it 1 week before.

  • @aramdominsect895
    @aramdominsect895 Год назад +6

    Dam bro there are people playing in the amazon rainforest 💀

  • @Pompadour_Pug
    @Pompadour_Pug Год назад +4

    The idea of existing in the world of DBZ and just before Goku unleashes the wrath of the cosmos itself upon you there's lag forcing you to stare at how much he's about to kick your arse?
    That's an existential hell on a whole new level

  • @obryanmeli2887
    @obryanmeli2887 Год назад +10

    Well, guess your wish has been granted.

  • @d4rkz3r011
    @d4rkz3r011 Год назад +9

    Watching this after the rollback announcement makes this even more exciting! I'm sure Arc System Works will implement great rollback but I'm curious to see how much more alive the game will be when rollback comes out!

  • @NiiRubra
    @NiiRubra Год назад +110

    An additional obstacle for the implementation of rollback in DBFZ is Bandai Namco, I don't doubt that ArcSys would be interested in doing that, but the decision making regarding budget allocation in this case falls on Bamco, and it would be kinda hard to convince the suits to invest into rollback for the good of the game's community, they would dismiss it as unnecessary, since the game was successful as is. The games listed are ArcSys' own babies, so that's rollback implementation that they are doing on their own, at their own cost, because they care, DBFZ is a different beast.
    If you ask me, we are only going to get rollback when we get to DBFZ 2, because then they have the opportunity to develop the game from the ground up, of course, and they can work that into it from the start, instead of retrofitting it into a game that would have all of these challenges. But who knows, maybe someday DBFZ will get rollback like all of those other games did, if someone manages to make a pitch that is compelling enough to some exec.

    • @Neoxon619
      @Neoxon619 Год назад +20

      Persona 4 Arena Ultimax is also getting rollback, so that’s something.

    • @HappyMasroor
      @HappyMasroor Год назад +4

      Like thats ever gonna happen!
      -Shrek

    • @zero123alpha6
      @zero123alpha6 Год назад +1

      @@Neoxon619 When?

    • @Neoxon619
      @Neoxon619 Год назад +1

      @@zero123alpha6 Sometime this summer

    • @vivalagamb7034
      @vivalagamb7034 Год назад +9

      Honestly it feels like Bandai Namco is really the only real obstacle at this point for that.

  • @FistofSpirit
    @FistofSpirit Год назад +5

    I swear MoldyBagel works at Bandai and Arcsys. First A21 getting patched the same week as your video, and now this!

  • @ironboy89
    @ironboy89 Год назад +16

    Friendly reminder that MVCI had the best rollback implementation that Capcom has ever made in a fighter.

  • @danielpierre4684
    @danielpierre4684 Год назад +12

    Well this aged well, hasn't it?

  • @sptflcrw8583
    @sptflcrw8583 Год назад +51

    "If somebody could react to anything instantly, they would never get hit in a fighting game." Laughs in shine.

    • @MoldyBagel
      @MoldyBagel  Год назад +23

      i hate shine so much

    • @zachstarattack7320
      @zachstarattack7320 Год назад +5

      @@MoldyBagel I love shine so much

    • @leoleo4469
      @leoleo4469 Год назад +1

      man, melee is what happens when the devs don't consider what happens when people actually start finding stuff out

    • @sptflcrw8583
      @sptflcrw8583 Год назад +2

      @@leoleo4469 and it's glorious

  • @harrybalsac8279
    @harrybalsac8279 Год назад +4

    This is a trailer made by bandai. There is no way rollback was announced a week after this, I refuse to believe otherwise.

  • @topocart4753
    @topocart4753 Год назад +7

    You did it, Moldy! You fixed DBFZ!

  • @javonenzor7267
    @javonenzor7267 Год назад +4

    YOU CALLED IT 7 DAYS BEFORE IT HAPPENED

  • @cowburgerb.burger
    @cowburgerb.burger 3 месяца назад +10

    is my youtube broken what happened to your most recent videos it only shows this as the most recent one

  • @radicalpokemaniacs
    @radicalpokemaniacs Год назад +7

    Loving the XC2 OST usage! I love that game so much, also great job on the video

  • @DJDizzy8
    @DJDizzy8 Год назад +2

    This video may explain capcom's reasoning behind Street Fighter 6 drive system using a splash of colors. Because it's easier and faster to recognize color over animation.

  • @AgelessObsession
    @AgelessObsession Год назад +27

    I really appreciate that you didn't just go for the 'rollback is perfect with no drawbacks and Japan doesn't use it because Not Developed Here' argument a lot of people use. Acknowledging that rollback takes work to implement and can be affected by a lot of game design choices is really important if we want devs to get it right.

  • @kaptainkibiroproductions45
    @kaptainkibiroproductions45 Год назад +4

    well this certainly aged like wine didn't it?

  • @xTrashPandax
    @xTrashPandax Год назад +3

    This video and it's rollback netcode section was a premonition.

  • @vakapont
    @vakapont Год назад +4

    this vid was a trailer in disguise, wasn't it

  • @TheFakeSlimShady0
    @TheFakeSlimShady0 Год назад +5

    My man MoldyBagel saw into the future for the Dbfz community and made a video for us 😊

  • @ryanmackay216
    @ryanmackay216 Год назад +4

    7 days later we get the announcement of rollback netcode 😁

  • @vogonpoet9206
    @vogonpoet9206 Год назад +6

    Well…we won. And it’s all thanks to you, MoldyBagel

  • @lilsoonerfaninmo
    @lilsoonerfaninmo Год назад +2

    I think the camera thing is playing its part in making the Rollback update take longer than it would be otherwise
    ......also, personal thing, BBTAG FINALLY GETS RECOGNITION ON THIS GOATED CHANNEL, LES GOOOOOOOOOOO!!!!!!!!!!!!!!!

  • @ragerasse7616
    @ragerasse7616 Год назад +1

    Thank you for making this video! I always thought it was weird how people would claim that they could react to really fast things even though it doesn't seem possible at all. This explained it perfectly!

    • @MoldyBagel
      @MoldyBagel  Год назад +2

      yeah you can tell that shit would get on my nerves LOL

  • @Gabry_deleto_blue
    @Gabry_deleto_blue Год назад +13

    I never suffered for something that explain so well the pain that I went through after 1,7k of hours on Switch and why I want rollback, I even buyed the Lan hoping that it would have fixed the issue(actually I helps with lag, but only when I play with people near me, so it's not doing much

    • @deoxysandmew2162
      @deoxysandmew2162 Год назад

      Yeah you're right on the money.
      I have bought LAN Adapter so that MAYBE, just maybe I would be able to play like offline at the very least, but nope.
      My Wifi was so good, that Lan Adapter did LITERALLY nothing! No amount of input lag changed, and sometimes its even worse, like how the hell?! It really pains me... Where you play the game and the input lag makes you look like a toddler playing with no finesse.

  • @ShinyGBZ
    @ShinyGBZ Год назад +5

    MY MAN A GODDAMN PROPHET!!!

  • @randomindividual769
    @randomindividual769 Год назад +2

    i can only imagine in a parallel universe where you waited one week to release this and then had to absolutely throw it in the trash because of it

  • @TheCooldog
    @TheCooldog Год назад +4

    *BOY DID THIS AGE WELL*

  • @okayatbest6289
    @okayatbest6289 Год назад +12

    Living in 19 frames like Doto

  • @Hiest-420
    @Hiest-420 2 месяца назад +12

    What happened to your older uploads? I'm trying to find your videos but your channel is desolate now lmao.

  • @Maxxo_Dwolf
    @Maxxo_Dwolf 10 месяцев назад +1

    At this point i consider you my FightersZ teacher with how entertaining and informative these videos are 😭😭😭✨

  • @mohamedtoujani7405
    @mohamedtoujani7405 Год назад +7

    gotta respect the time took you to make this 2:16

  • @ChronoTau
    @ChronoTau Год назад +3

    the song transition at 7:04 was actually so clean god damn

    • @MoldyBagel
      @MoldyBagel  Год назад +2

      glad you liked it, that transition actually took a large amount of tinkering to not sound weird

  • @Aarondacollector
    @Aarondacollector Год назад +3

    WE JUST GOT ROLLBACK CONFIRMED BABY

  • @Zarkator
    @Zarkator Год назад

    this is the greatest single video to explain every aspect of fighting game reaction and online mechanics, there were even some things I hadnt considered myself, like instant screen changes making rollback less effective

  • @thenewmeta5139
    @thenewmeta5139 Год назад +3

    1 week later we get rollback announced XD

  • @jaredjohnson2998
    @jaredjohnson2998 Год назад +4

    Funny- They Just Decided to add Rollback

  • @skildfrix
    @skildfrix Год назад +3

    the intro is a certified PLDT classic

  • @irisstarsterio8960
    @irisstarsterio8960 Год назад

    Your videos singlehandedly convinced me to try and play this game seriously, they're super informative while also being well edited and entertaining. Thank you for the content.

  • @drainkerjoestar6885
    @drainkerjoestar6885 Год назад

    Dude literally you give me the answer i was searching for years in this game, i really thought i was only bad reactioning in the battles, thanks ❤️

  • @lmChills
    @lmChills Год назад +4

    We did it, we won. MoldyBagel summoned rollback to FighterZ

  • @maurovazquez7043
    @maurovazquez7043 Год назад +4

    I wasn't expecting another video from you so soon but I'm pleasantly surprised. Your editing is incredible, keep up the good work.

  • @liamdaughton
    @liamdaughton Год назад +1

    The intro alone makes this video top tier

  • @mr.incognito1781
    @mr.incognito1781 Год назад +1

    "SOMEBODY KICKED THE ROUTER" - Lythero

  • @mfrebel7831
    @mfrebel7831 Год назад +4

    THE DREAM BECAME TRUE!!!

  • @Octodragon07
    @Octodragon07 Год назад +6

    Yo so uh rollback was announced
    Bottom text

  • @MrMagic-mi7uu
    @MrMagic-mi7uu 11 месяцев назад +2

    Damn Xenoblade 2 music cool

  • @TanatatKnight246
    @TanatatKnight246 Год назад

    I was just rewatching some of the older videos only to be notified of a new upload.
    Thank you for your work!

  •  Год назад +3

    I've never played an online fighting game in my life and I'm still hooked to your video. You have insane skills man

  • @TrectBL
    @TrectBL Год назад +3

    Man, this video aged well with recent news

  • @goozilla132
    @goozilla132 Год назад +2

    Gohan continues to be my spirit animal.
    Which is fair because I also peaked at 10 years old.

  • @F3LiXxX
    @F3LiXxX Год назад +2

    Hiroki is a confirmed MoldyBagel subscriber.

  • @fireballgx5
    @fireballgx5 Год назад +3

    Dragon ball fighterz team :so i heard you we're talking sh*t

  • @esnevip
    @esnevip Год назад +4

    Fantastic breakdown.
    Genuinely informative and hilarious.

  • @elYIiLy
    @elYIiLy Год назад +2

    the quality of these are getting better and i'm here for it

  • @cristobalalvarez1427
    @cristobalalvarez1427 Год назад +1

    Moldybagel taught me more about FGC jargon and important parts of videogames then anything I learned in highschool