Suggestion: you should try playing tag with dethrone, but in reverse. Using the rng machine, pick someone to be "it" and claim the crown. They try to tag someone else before the timer fills up. You can give "it" some advantage like being the only one with a booster while everyone else has a capped max speed for example.
You should do this but with the logic connected to dynamite on your vehicle. So, everytime you shoot there is a chance you will explode🤣 Start with a low percentage and increase each round😀
День назад+10
I was going to suggest the same thing! It would force everyone to be more conservative with their shots and not just spam bullets. Could make for an interesting battle
I think this might've been cooler as a reliability mechanics where the winner each time gets worse reliability starting from 100% reliable and losing 20% each win or so
If im not mistaken you were running with a slightly different chance than you thought. If its looking greater than 50 but it rolls a 50 it doesnt shoot. Assuming it can generate 0 and 100 the chance was a percent lower than you thought. 49.5, 39.6, etc
@mr_pigman1013 small difference, but easily negated with the cieling function instead of just rounding. Making the range 100 equal chances instead of 101 chances with two numbers being .5% chances.
not exactly because 50 is within the first set of 50 in a hundred if you think of the greater than calculation as resetting the count you go to 50 then greater than so 51 is 1 and it takes 50 more to get to 100 that's why he did greater than not less than because greater than 80 you have 20 left to 100 but less than 80 would leave 79 left so you would have to do less than 81
@joeywillams3081 if it can generate a 0 that gives 1 more option less than 50 than above 50. There would be 51 counting 0 between 0 and 50 and only 50 greater than 50 counting 100
Hey scrapman, I just wanna say as a super longtime viewer, I think at least six years now, that you've remained one of my favourite content creators. I've watched you since I was a little child, and now I am a full grown adult in college. I love your style, how you havent succumbed to the kid fast paced, beastified youtube, and have always remained true to yourself. Now you're nearly at a million subscribers, I wish I could see how many you had way back when I first subscribed. Have a good day!
Suggestion: Make a tank that has like 1% chance of deploying an explosive each time you shoot (or have a second cannon pointed into the ground, so the enemy can't cause an explosion by shooting at you, if you want that). This will put pressure on you to pick your shots more carefully :)
Suggestion: Start the chances low for each player, loser of the round increases odds of successful trigger. Bonus suggestion: 3 player free-for-all or 2v2
2:05 Only thing I would suggest, is that if you used "is less than" in your comparison, then the number that you pick would literally be your percentage chance. Right now to get 40% chance, you need to enter 60, but with the less than, you'd enter 40, saving the need to do math, and making things clearer if this was something you uploaded.
And also scrap man put lit box on your creation because they are super strong and steering hinges because the head of a steering hinge is invincible to all damage, but is really complex so put her on spots that matter
Dogfight with small experimental planes with smart cannons on different planets, but the engine seems to be randomly failing by some type of cosmic emf. Pirate ships with a 300 block limit and 2 cannons per side. But each cannon has its own chance of misfiring. Misfire chance increases each round. May the luckiest Captain survive and win.
The odds are slightly off, using a randomiser between 0 and 100 gives 101 possible outputs. It doesn’t affect the concept of the challenge just thought it was interesting. Also using less than on the logic gate would let you set the exact percentage rather than doing (100- the number) which again doesn’t affect anything but makes it a little more intuitive
Well, thanks to the rounding it's still a bit scewed beyond that - best would be to keep the 0 to 100 and round down, that one additional case of it being 100 exactly becomes negligible. And beyond that applying your logic with less than and putting in the actual percent odds you want to get. Would probably the most ideal way to do this thing when also considering the intuivity in putting in the number as well as the viewers understanding the intended effects. 🤔
Idea: boat rescue mission with like 4 people to see who can rescue the other person (take them to land) without the other people taking them away. One person goes out into the ocean in a life boat thing and one person tries to ‘save’ them by taking the boat back to the island. The other two try to steal the person in the lifeboat and take them farther out. You win based on time it takes to taken them back ig. The pirates can have one cannon (out of both people only one gets a cannon) and the saving person can have shields. The lifeboat has 1 flare.
Idea: You have some sort of vehicle with the new aiming servo controlling your weapon, and each round you lengthen your turret, as a result, each round your turret gets less precise from the limit of the servo.
Probably only interesting in my head: I wondered if you could race a vehicle limited to a single hoverpad, a single wheel, no thrusters, ground engines only, 100 block limit? Maybe if it is fun it could be done in dethrone, or evolution.
Suggestion: Have the Randomizer run constantly. You can aim, but you have no control of when it fires. For greater effect, do it with something slow firing like the cannon.
Suggestion for random chance? How about an evolution race with some strong thrusters you can't control and you generate a random number every 0.2 seconds of going forward and have like a 1 percent chance of a 3 second boost activating - amazing on straightaways but will properly screw you over when taking corners. (Numbers may be subject to prior testing, as I just chose them arbitrarily)
I just got a PS five to run trail makers because it kept crashing on a PS4 mainly because a PS4 has 8 GB of RAM but the PlayStation five has 16g GB of RAM
Suggestion: RNG landmines. Low block count vehicles in a small area with no weapons, and the mines are connected to the RNG counter and several dynamite clusters. Eventually... BOOM.
Torpedoes vs ships. Torps have a chance to detonate on contact. But also have less chance to detonate on key press. Ships can repair if damaged by torps that didn't explode. Deadly AA guns vs airplane. But due to lack of servicing the AA guns misfire increasingly per round. Plane with longest airtime wins.
Normal demolition derby with small vehicles/robots on the face of a cliff, but there's a random chance that each hoverpad/ thruster stops working for a few seconds. Last person on the wall wins. BattleBots against BattleBots but there's a chance your melee weapon doesn't work. 😂😂😂
Suggestion: How about a chance battle similar to this but the cannon is like 50% and a separate one is 1% that is set to explode a dynamite within your build. Risking every time you try and shoot and can add more strategy, hoping your opponent could take himself out.
Would be fun if you made it so that the chance to shoot started at 10% but for every click with no fire it ads 10% chance to fire until you actually fire and then resets back to 10%
Random chance plane engines just shuts off for x seconds (no idea what would be a reasonable time). ie. it would constantly roll and if above the threshold the engines just stop working, so you better hope you are far enough in the air to not hit the ground before they turn back on, and you can recover :D
Suggestion: you should try bomber planes with the rng machine, whoever blows up the enemy base first wins but theres a chance that a bomb (tnt) will detonate inside the plane instead of being deployed and at that point u have to go to some designated point to repair before going for another run
would be really funny to do a normal battle but with 1% chance of exploding yourself. So everytime you shoot you are afraid you will just explode so you are really careful with your shooting.
Just curious. Does Scrap ever made tank steering in trailmakers? I know he did that in SM but i really wanna see it in this game as well. I tried it but its REALLY bad...
random chance firing would work with a lot of vehicles but what about random chance temporary engine failer if you're in a land vehicle your just immobile but if you're in a plane at the wrong time it could be the deciding factor in a dog fight.
More weapons would be interesting. You could have the chance to shoot only one or many of your weapons, resulting in a barrage on occasion. Different weapons could also be interesting.
do a race where there is a random chance that the vehicle changes its direction or randomly shuts turns off the power or applies some brakes or something that screws u up
Random fire rate dog fight. Set up miniguns on planes with the shot randomizer (each person gets 2 miniguns with 250 blocks MUST BE EXACT for added challenge)
Video Idea: Mouse Controlled Racing Build and race vehicles, potentially directly against other players like Yuzi, that are controlled entirely with your mouse. Engines and thrusters are controlled by left and right click and steering is done through the aiming servos.
Suggestion: you should try playing tag with dethrone, but in reverse. Using the rng machine, pick someone to be "it" and claim the crown. They try to tag someone else before the timer fills up. You can give "it" some advantage like being the only one with a booster while everyone else has a capped max speed for example.
So hot potato?
How about the one that is "IT" is the only one that can use weapons and boosters?
Similar concept: start at 100% but every shot lowers your chance to hit. Requires carefully aimed shots cuz every shot you are punished.
You should do this but with the logic connected to dynamite on your vehicle. So, everytime you shoot there is a chance you will explode🤣 Start with a low percentage and increase each round😀
I was going to suggest the same thing! It would force everyone to be more conservative with their shots and not just spam bullets. Could make for an interesting battle
I think it would be more funny if it's will be in a dogfight
@danielyulzary4365 For sure, honestly just about any vehicle would be good
Noice, now we can experience the video 4 hours early!
4 hours later
ALWAYS REMEMBER
99% of gamblers quit before they shoot their tank cannon
I think this might've been cooler as a reliability mechanics where the winner each time gets worse reliability starting from 100% reliable and losing 20% each win or so
oh boy 2 am scrap man let’s go
It's 9 pm for me
Same
23:00 for me, much nicer than 3am lol
2 pm for me
3 pm for me
If im not mistaken you were running with a slightly different chance than you thought. If its looking greater than 50 but it rolls a 50 it doesnt shoot. Assuming it can generate 0 and 100 the chance was a percent lower than you thought. 49.5, 39.6, etc
I mean that’s still negligible
@mr_pigman1013 small difference, but easily negated with the cieling function instead of just rounding. Making the range 100 equal chances instead of 101 chances with two numbers being .5% chances.
not exactly because 50 is within the first set of 50 in a hundred if you think of the greater than calculation as resetting the count you go to 50 then greater than so 51 is 1 and it takes 50 more to get to 100 that's why he did greater than not less than because greater than 80 you have 20 left to 100 but less than 80 would leave 79 left so you would have to do less than 81
@joeywillams3081 if it can generate a 0 that gives 1 more option less than 50 than above 50. There would be 51 counting 0 between 0 and 50 and only 50 greater than 50 counting 100
2am upload instead of 6am???? Let’s gooooo
Hey scrapman, I just wanna say as a super longtime viewer, I think at least six years now, that you've remained one of my favourite content creators. I've watched you since I was a little child, and now I am a full grown adult in college. I love your style, how you havent succumbed to the kid fast paced, beastified youtube, and have always remained true to yourself. Now you're nearly at a million subscribers, I wish I could see how many you had way back when I first subscribed. Have a good day!
Scrapman at 9 am instead of 1 pm is weirdly early. Maybe this can wake my brain up with all his tecnical analysis.
Suggestion:
Make a tank that has like 1% chance of deploying an explosive each time you shoot (or have a second cannon pointed into the ground, so the enemy can't cause an explosion by shooting at you, if you want that).
This will put pressure on you to pick your shots more carefully :)
Tank battles but your crew left the shells in the rain.
Last time I was this early I had insomnia
"get's worse"
Questionable.
Suggestion: Start the chances low for each player, loser of the round increases odds of successful trigger.
Bonus suggestion: 3 player free-for-all or 2v2
2:05 Only thing I would suggest, is that if you used "is less than" in your comparison, then the number that you pick would literally be your percentage chance.
Right now to get 40% chance, you need to enter 60, but with the less than, you'd enter 40, saving the need to do math, and making things clearer if this was something you uploaded.
And also scrap man put lit box on your creation because they are super strong and steering hinges because the head of a steering hinge is invincible to all damage, but is really complex so put her on spots that matter
You should make it a 1% chance of setting off an explosion to deter you from spam clicking too often. 😈
That final round was literally just "Let's go gambling!" in Trailmakers.
Dogfight with small experimental planes with smart cannons on different planets, but the engine seems to be randomly failing by some type of cosmic emf.
Pirate ships with a 300 block limit and 2 cannons per side. But each cannon has its own chance of misfiring. Misfire chance increases each round.
May the luckiest Captain survive and win.
What about 1% exploding yourself in a normal dogfight
The odds are slightly off, using a randomiser between 0 and 100 gives 101 possible outputs. It doesn’t affect the concept of the challenge just thought it was interesting. Also using less than on the logic gate would let you set the exact percentage rather than doing (100- the number) which again doesn’t affect anything but makes it a little more intuitive
Well, thanks to the rounding it's still a bit scewed beyond that - best would be to keep the 0 to 100 and round down, that one additional case of it being 100 exactly becomes negligible.
And beyond that applying your logic with less than and putting in the actual percent odds you want to get. Would probably the most ideal way to do this thing when also considering the intuivity in putting in the number as well as the viewers understanding the intended effects. 🤔
human guided missiles with a random fuse time
Yoo 3 am upload sick
Idea: boat rescue mission with like 4 people to see who can rescue the other person (take them to land) without the other people taking them away. One person goes out into the ocean in a life boat thing and one person tries to ‘save’ them by taking the boat back to the island. The other two try to steal the person in the lifeboat and take them farther out. You win based on time it takes to taken them back ig. The pirates can have one cannon (out of both people only one gets a cannon) and the saving person can have shields. The lifeboat has 1 flare.
I wonder how these logic systems would work with emp launchers
Scrapman you could do races where there is a random chance whether the brakes will work or not.
torpedo boats but the torps have a random chance to fire + explode
Early video thats something new appreciate the hardwork
Random chance to self destruct
Nice, I suggested this on Yzuei's channel 2 days ago, everytime they shoot there is a chance they'll explode.
I actually like this one
Idea: You have some sort of vehicle with the new aiming servo controlling your weapon, and each round you lengthen your turret, as a result, each round your turret gets less precise from the limit of the servo.
Probably only interesting in my head: I wondered if you could race a vehicle limited to a single hoverpad, a single wheel, no thrusters, ground engines only, 100 block limit? Maybe if it is fun it could be done in dethrone, or evolution.
when a gambler forced to join the army
waking up to a scrapman upload is definitely a first for me, absolutely not complaining tho great way to start my day
Suggestion about same idea!
Helicopter fight with the same concept but you also have a chance of firing more rockets than 1
Dogfights where the engine has a random fail chance and you drop out of the air.
Suggestion: Have the Randomizer run constantly. You can aim, but you have no control of when it fires. For greater effect, do it with something slow firing like the cannon.
1% chance of a bomb on your vehicle goes off whenever you're firing at the other person. XD
Video idea: 1v1 battle with a plane within a plane
2 am is wild love ya ScrapMan
100 clicks for a single fire! lol Damn that Chinese ammunition
Love the concept and the logic, and I think you should try planes vs. boats with torpedoes/bombs with this logic setup. It might be fun
You should make the old all purpose vehicle and try to make it break the speed barrier in land, water, air and space
As you can click around 240 times a second with free spinning mouse wheel, you can still get decent firerate with 1% chance.
Vehicles with weapons that fire without input randomly, go through the normal weapon stages as per usual.
a race game, but each car has TNT in it, and there is a 1% chance (or something similarly low) that your car might just explode whilst racing
Day 20 of asking scrapman to build a car that shoots its seat and attaches it to a plain mid air with anchor blocks if possible
Suggestion for random chance? How about an evolution race with some strong thrusters you can't control and you generate a random number every 0.2 seconds of going forward and have like a 1 percent chance of a 3 second boost activating - amazing on straightaways but will properly screw you over when taking corners.
(Numbers may be subject to prior testing, as I just chose them arbitrarily)
OR, generate a random number everytime you steer if you want it to be really evil
I just got a PS five to run trail makers because it kept crashing on a PS4 mainly because a PS4 has 8 GB of RAM but the PlayStation five has 16g GB of RAM
Suggestion: RNG landmines. Low block count vehicles in a small area with no weapons, and the mines are connected to the RNG counter and several dynamite clusters. Eventually... BOOM.
Battle using vehicles with only 2-3 wheels.
Rocket Dogfight but every time you fire there is a 10% chance of dynamite going off in your plane.
Video idea: A zero power core ship battle (not even guns) if you haven't done that yet
You're the reason I downloaded the game and I am trying my best to get good at it so maybe one day we'll end up playing together
Suggestion: Drunk Racing, car randomly steers your left or right while racing
Tank fight but every 10 seconds your tank has a chance to explode
Torpedoes vs ships. Torps have a chance to detonate on contact. But also have less chance to detonate on key press. Ships can repair if damaged by torps that didn't explode.
Deadly AA guns vs airplane. But due to lack of servicing the AA guns misfire increasingly per round. Plane with longest airtime wins.
Random chances in a dogfight would be awesome
Normal demolition derby with small vehicles/robots on the face of a cliff, but there's a random chance that each hoverpad/ thruster stops working for a few seconds. Last person on the wall wins.
BattleBots against BattleBots but there's a chance your melee weapon doesn't work. 😂😂😂
I thought I stayed up later than I should, instead I was blessed with a 12am scrapman video🙏
What time zone are you in man because its 3:27am for me
Suggestion: How about a chance battle similar to this but the cannon is like 50% and a separate one is 1% that is set to explode a dynamite within your build. Risking every time you try and shoot and can add more strategy, hoping your opponent could take himself out.
Multiplayer race with identical builds but there's a chance that boosting doesn't work and a separate chance that engine fails temporarily
Would be fun if you made it so that the chance to shoot started at 10% but for every click with no fire it ads 10% chance to fire until you actually fire and then resets back to 10%
you should add this to all battles, like a malfunction. randomize it to start a downtime of the weapon.
Random chance plane engines just shuts off for x seconds (no idea what would be a reasonable time). ie. it would constantly roll and if above the threshold the engines just stop working, so you better hope you are far enough in the air to not hit the ground before they turn back on, and you can recover :D
Im sad nobody has pulled a wall crawler tank on this map yet, a little suprise from above.
2v2 plane battle where each person builds half a plane, so controls are awkward
you should do one where you have a few weapons, but every click fires a random weapon from them
Yayy..! Now we can gamble in Trailmakers....
Where was this vid last night when I got home from crashing my car 😭 needed this
Suggestion: you should try bomber planes with the rng machine, whoever blows up the enemy base first wins but theres a chance that a bomb (tnt) will detonate inside the plane instead of being deployed and at that point u have to go to some designated point to repair before going for another run
suggestion: everytime you fire, the cool down increases, so use it wisely
This scrapmans new upload time?
would be really funny to do a normal battle but with 1% chance of exploding yourself. So everytime you shoot you are afraid you will just explode so you are really careful with your shooting.
Random chance plane, where you have to gun down the other plane, but the things on your wings are moving randomly.
New scrapman video speedrun
you could do races or dog fights with random boost or just random parts could fall off during the event
Just curious.
Does Scrap ever made tank steering in trailmakers? I know he did that in SM but i really wanna see it in this game as well.
I tried it but its REALLY bad...
Russian roulette now possible
idea: either car or plane (battle or race) throttle chances, meaning you would have a % chance to shoot or thottle
Idea: do something like a demolition derby or dethrone with a lot of people and put your engines and or controls with the randomized thing you created
random chance firing would work with a lot of vehicles but what about random chance temporary engine failer if you're in a land vehicle your just immobile but if you're in a plane at the wrong time it could be the deciding factor in a dog fight.
Awesome it's been awhile since I've been early on a scrapman vid
Day 44 of asking Scrapman to battle with mechs
Suggestion: Slow flying planes with rockets
More weapons would be interesting. You could have the chance to shoot only one or many of your weapons, resulting in a barrage on occasion. Different weapons could also be interesting.
For me it's 9 am😂 but I see a lot of people watching this at midnight
do a race where there is a random chance that the vehicle changes its direction or randomly shuts turns off the power or applies some brakes or something that screws u up
Looks to me like scrapman made the DND combat system in trailmakers lol
Random fire rate dog fight. Set up miniguns on planes with the shot randomizer (each person gets 2 miniguns with 250 blocks MUST BE EXACT for added challenge)
I have an idea do a normal dogfight, but have but when you try to fire, there’s a chance that your wings will detach
50/50 chance of weapons firing or dynamite exploding, really motivate to pick shots carefully
9 pm upload that’s new
(btw I’m in nz)
@@I-Gelato-I 8 am here
guys i found scrapmans doppelganger that is him in 20 years: ruclips.net/user/shorts-m8ZUGDeZ6o?si=20allmhOxoOkUlUY
What if you had ships that only allowed you to turn sometimes? No idea if it would be a good concept but probably worth a try nonetheless.
Helicopter battle with fire rate rockets
Its 10 50 am for me
Video Idea: Mouse Controlled Racing
Build and race vehicles, potentially directly against other players like Yuzi, that are controlled entirely with your mouse. Engines and thrusters are controlled by left and right click and steering is done through the aiming servos.
You should do a race but you only use raw thrusters and you use this tech so its like a 50 50 that you will move