We Built MAXIMUM COMPLEXITY Battleships for Naval Battle!

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  • Опубликовано: 20 янв 2025

Комментарии • 682

  • @Pale_Kingg
    @Pale_Kingg 2 месяца назад +462

    *Video idea:* _The floor is lava!_
    The idea is to dogfight with normal planes, switch weapons each round, but the catch is you need to fly really low to refuel (or fill your ammo) and if you touch the ground, you explode.
    Tip: have an accumilator block to show you how much fuel/ammo you have.

    • @fahimsyahmi7400
      @fahimsyahmi7400 2 месяца назад +9

      Agreedd
      U should do it scrapp

    • @tmarks4783
      @tmarks4783 2 месяца назад +4

      Let's boost this to top comment people!

    • @Joozys4thLab
      @Joozys4thLab 2 месяца назад +1

      yes

    • @186scott
      @186scott 2 месяца назад +1

      I believe scrapman has looking into do it before but found the reloading hard

    • @Joozys4thLab
      @Joozys4thLab 2 месяца назад +1

      @186scott No it's easy just add to the accumulator as long as you are below a specific altitude

  • @raunakwete4881
    @raunakwete4881 2 месяца назад +285

    Scrapman's experiment with weapons helps him a lot in battles.

    • @UriahSSPLC
      @UriahSSPLC 2 месяца назад +37

      It's like knowledge is power or something

  • @short0811
    @short0811 2 месяца назад +67

    21:44 "AND THE ROCKET'S RED GLARE!"
    That draw with Yuzie's ship was amazing.

  • @EpsilonRosePersonal
    @EpsilonRosePersonal 2 месяца назад +88

    This was a fun one. I think one detail that got missed was that Scrapman seemed to have much better physical shielding, so his cannons weren't taking direct hits as soon as his shields popped. The better weapons was probably the decisive factor, though.

  • @PaHDoMNblu_4ell
    @PaHDoMNblu_4ell 2 месяца назад +114

    Scrapman has really went with "Who needs rockets when we have lasers?"

  • @Imevul
    @Imevul 2 месяца назад +115

    I'm once again going to suggest non-lethal "fights". You have to incapacitate your opponent without killing them, for example by flipping them, attaching a balloon to them, or picking them up. If you destroy them or knock them out of their seat, you lose. If they can no longer get free or do anything useful, you win. Nothing that intentionally causes damage to your opponent is allowed. (Accidentally causing some melee damage when trying to use your device is fine.)

  • @Loop_Kat
    @Loop_Kat 2 месяца назад +79

    Yzuei's build: a gunboat
    Scrapman's build: a gun (boat)

    • @DinoKid575
      @DinoKid575 2 месяца назад +3

      Scrapmans build a gun with a boat on it 😂

  • @WhitzWolf92
    @WhitzWolf92 2 месяца назад +23

    The bonus round mirror match with Yuzei's ship was the most exciting, so I'm thinking even these max complexity battles should have some kind of weapon limitations. Not necessarily ban anything outright but define a max number (or, better yet, a power core budget) of each type so that how you place and utilize each becomes a more important consideration.
    We know by now that, in Trailmakers, gun spam pretty much just always wins so the key is to find interesting ways to constrain it while promoting decision-making and problem-solving.

    • @clarenceorozco5300
      @clarenceorozco5300 2 месяца назад

      Btw,yzuei had no clue that lazers were better than missiles,so you can't really fault the weapons or amount there of.Basically,It ain't scrap's fault he's more knowledgeable.

    • @WhitzWolf92
      @WhitzWolf92 2 месяца назад

      @@clarenceorozco5300 It's not a matter of "fault", I'm not looking to blame anyone for anything. Just making an observation, and offering a suggestion that I think could help keep future battles of this type from getting stale (for us as viewers and them as players).
      I don't think Scrapman expected the blasters to be so overwhelmingly powerful either, he's been very good at keeping himself in check with how much to leverage his greater experience. He seemed just as surprised by how quickly they chewed through all those energy shields.
      Whether intentionally or not, Scrapman "solved" this format. So now I would like to see them alter the format, but in a way that doesn't risk either simply replacing one type of spam with another, or reducing any future max complexity battle to giants having a pillow fight.

    • @clarenceorozco5300
      @clarenceorozco5300 2 месяца назад

      @@WhitzWolf92 It is true that scrapman was surprised it shredded yzuei that quickly.

  • @fredrickbambino
    @fredrickbambino 2 месяца назад +1220

    I have no purpose now

    • @deadvenom4994
      @deadvenom4994 2 месяца назад +74

      I do.
      Gotta start grinding too!
      Before I'm too late.

    • @Kumogd
      @Kumogd 2 месяца назад +111

      How about flying boat?

    • @naofuminorikiya2527
      @naofuminorikiya2527 2 месяца назад +49

      maybe your purpose is to do nothing

    • @CrazedKen
      @CrazedKen 2 месяца назад +69

      @@Kumogdjust let him be purposeless

    • @Terra-y4k
      @Terra-y4k 2 месяца назад +43

      What about flying catapults but maybe it's stupid

  • @Quiji-rk4iw
    @Quiji-rk4iw 2 месяца назад +27

    Max complexity anything will always be entertaining

  • @euan4111
    @euan4111 2 месяца назад +31

    Video idea!! Realistic pirate ship battles with a group! With sails (maybe sails only and rudder steering?) and times cannons like real cannons would be so sick

    • @Mazapine
      @Mazapine 2 месяца назад

      I was thinking that too, one of them should just build a pirate ship and then both teams use it. One person steering the other person having to move to one side of the other to use the cannons

  • @pikapy_1018
    @pikapy_1018 2 месяца назад +63

    Name: Human Guided Missiles-Ship defence
    -----------------
    Description: You use your missiles to pilot your ship at first.
    -----------------
    Objective 1: protect your ship with the Human Guided Missiles.
    Objective 2: destroy the opponent's ship to eliminate them.
    -----------------
    Suggestion 1: Copy the missile to prevent respawning your ship.
    Suggestion 2: Hide your ship but that's not needed.
    -----------------

    • @thepunisher8281
      @thepunisher8281 2 месяца назад +3

      Wait till day 400 till scrapman thinks about making a video for this idea 😂😂

    • @Karrisi_original
      @Karrisi_original 2 месяца назад +2

      Chat gpt used?

    • @PIGGYboi
      @PIGGYboi 2 месяца назад +1

      So like hide your boat and and see whos human missle can find the others boat first? Like boat missle hide and seek

    • @pikapy_1018
      @pikapy_1018 2 месяца назад

      @@Karrisi_original no chat gpt I just tried to make it where you know what is going on and easier to understand

    • @pikapy_1018
      @pikapy_1018 2 месяца назад

      @@PIGGYboi well kinda but you don't need to hide if you don't want to. Also you would have infinite or limited respawn until your ship is destroyed. It's up to the imagination really

  • @AlrenClan
    @AlrenClan 2 месяца назад +63

    I think that doing build battles where you have to use a very weird type of plane from history, so you both just take an idea from history than never really worked, and you each try to build a plane taking inspiration from that and battle with it
    Example:
    You both try to build a flying pancake and then battle with it

    • @irrelevantsafety
      @irrelevantsafety 2 месяца назад +1

      Oh I love this, kinda like a mix between his weird vehicle episodes and dog fight

    • @toastedttoest
      @toastedttoest Месяц назад

      oblique wing would be crazy

  • @PaladinCasdin
    @PaladinCasdin 2 месяца назад +64

    Two forward turrets. Yzuei built Richelieu. And without the pointless superstructure, Scrapman built the Hatbox, HMS Argus. 🤣

    • @The.Original.Phoenix7
      @The.Original.Phoenix7 2 месяца назад +14

      Scrap: builds a deadly laser battleship
      Yzuei: builds a rocket battleship

  • @Nigntbite648
    @Nigntbite648 2 месяца назад +14

    Video Idea:
    -Max complexity bomber Vs Max complexity AA.
    -Requirements: Small sized targets numbering in the dozen. An overpowered plane with missiles and an AA truck with guided missiles. The air would not need guidance but the ground should spawn the creation in a spawn ring so that they may enter the seats of each individual missiles they fire, this means that they can build one super missile or many smaller ones at the back of a ground platform. the player would respawn leaving the creation with fired missile on the map thus the limitations to get back into on the respawn and fire again if any missiles are left. The plane must build unguided gliding bombs while the ground must build long range missiles...
    -Suggested settings: The defending player must build an AA system to take out the plane and thus protect the targets laying around the area. While the attacking player sends its payload and takes out the ground targets that would be laced with dynamite..
    The player with the most dynamite left at the end wins and if the plane gets all the targets it wins.

  • @KAYLEBFULIZHEMoe
    @KAYLEBFULIZHEMoe 2 месяца назад +11

    Thank you for always making videos that light up my day!

  • @DanielBoyMan1
    @DanielBoyMan1 2 месяца назад +8

    Make a Maximum complexity evolution race! You start with 20 blocks and 25 power cores, eatch evolution you add 100 blocks and 7 more power cores with the goal being to make a vehicle with the highest amount of complexity while still being able to function.

  • @annjacobs7764
    @annjacobs7764 2 месяца назад +23

    This video is so cool! I could watch this all day!

  • @michaelwoodby5261
    @michaelwoodby5261 2 месяца назад +5

    "I'm not sure there's a difference between lasers and rockets..."
    -Scrapman, scientist

  • @IsamoNashimara-Link
    @IsamoNashimara-Link 2 месяца назад +4

    Thank you for yet another great video, Scrap! A most wonderful afternoon to you, my friend!

  • @jurare89
    @jurare89 2 месяца назад +4

    Video Idea: max complexity artillery
    This is a variation of the long-range cluster-missile video. The big differences: 1, max complexity (obviously) and 2, it doesn´t have to be a cluster-missile (any weaponized projectile goes).
    The basic rules are the same: taking turns, whoever can destroy the other without getting revenge-destroyed gets a point.
    The projectile cannot have active trajectory-control (e.g. player-controlled wings/gyros/seat-control), aiming must be done by the vehicle and mustn't be influenced once the projectile is fired. However: if the projectile has active weaponry (like bomb-bays, rockets etc) the pilot of the projectile (if present) is allowed to manually engage the weapons
    Variation-options:
    - cluster-missiles
    - human guided missiles (this can also turn the battle into a 2v2, one person building the artillery base, the other building the artillery weapon), explosives only
    - human guided missiles with weapons (e.g. bomb-bays, cannons, whatever) controlled by either the pilot of the vehicle (1v1) or a second player (2v2)
    - any combination of weaponry attached to the missile

  • @thedud3019
    @thedud3019 2 месяца назад +3

    intense waves letting yzuei fire his rockets under your shields was epic

  • @Robert-hj4th
    @Robert-hj4th 2 месяца назад +6

    max. complexity hovercrafts would be fun.

  • @Ng6HeavyWeaponsMann
    @Ng6HeavyWeaponsMann 2 месяца назад +8

    Fun fact: laser can break bunkers in the airborne campaign

  • @spoofmotionstudios
    @spoofmotionstudios 2 месяца назад +3

    Video idea 2v1 AA cannons vs bomber. The bomber’s goal is to survive as long as possible.
    Rules: bomber is allowed 2 bomb bays and 150 blocks.
    The AA cannons are allowed 60 blocks and 2 miniguns.

  • @186scott
    @186scott 2 месяца назад +6

    Scrapman: finishes build is confident
    Yzuei: shows his build and is confident
    Scrapman sees yzuei build is worried
    Scrapman owns in the battle

    • @humanityland
      @humanityland 2 месяца назад +1

      function over form at its finest

    • @SephirothRyu
      @SephirothRyu 2 месяца назад +1

      @@humanityland Nah, Yzuei had superior form. Scrapman however had lasers. Seriously, using ROCKETS in what is basically a speedboat battle of all things?

    • @humanityland
      @humanityland 2 месяца назад

      @@SephirothRyu thats what I mean. not form over function, function over form

    • @SephirothRyu
      @SephirothRyu 2 месяца назад +1

      @@humanityland Yzuei's ship was faster and had superior handling. If you ignore the weapons, it already wins in both form AND function. The weapon choices have basically nothing on the form factor of the vessel, and could easily be refit for either vessel. If you kept everything else the same but switched their weapons around, then Yzuei's ship would win incredibly easily.
      The laser blasters are extremely OP. You could make a barely floating poorly shielded brick with laser spam and it would win against any enemy that was using a bad weapon.

    • @clarenceorozco5300
      @clarenceorozco5300 2 месяца назад

      ​@@SephirothRyuSo scrapman did triumph his form over function, because his weapons were clearly the piece that owned yzuei.

  • @SierraSix112
    @SierraSix112 2 месяца назад +3

    Maximum complexity battle vehicles/ tanks, but it’s also the speed concept where you can’t go too slow otherwise *kaboom*

  • @dragonee2810
    @dragonee2810 2 месяца назад

    I really loved this video! Inspired me to build in trailmakers even tho im a noob lol, Loved this video! Do more with max complexity tanks or even planes!

  • @JoshuaGanoTyraxLightning
    @JoshuaGanoTyraxLightning 23 дня назад +1

    Yup, Wave Piercing vs not-Wave Piercing can make a big diff on the High Seas.
    If I remember right, I think i've tested EMPs in the Waves and found them to pierce.

  • @Dr.Yeetson
    @Dr.Yeetson 2 месяца назад

    that air time in the intense wave battle was straight out of anime. that was so cool!!!

  • @sillyTheJester
    @sillyTheJester 2 месяца назад +1

    18:15 ah yes, the classic yzuei blowing himself up with rockets

  • @jocosesonata
    @jocosesonata 2 месяца назад +3

    Should do a 4-way Max Complexity battle.
    Max Tank vs Max Plane vs Max Boat vs Max Sub

  • @mikehorrocks2909
    @mikehorrocks2909 2 месяца назад +1

    •Inside-out tanks?
    •Max complexity space battleships?
    •Max complexity semi trucks?
    •Max complexity movie inspired/themed planes, trains and automobiles?
    I could go on but you get the gist.🤪

  • @debbieedgell2618
    @debbieedgell2618 2 месяца назад +1

    Max complexity tank battle, car battle, helicopter battle. Some ideas for future battles.

  • @DaniëlDeVriesss
    @DaniëlDeVriesss 2 месяца назад +1

    2:41
    Me when the teacher looks at me like he almost caught me cheatibg on that sience test💀💀
    Im cooked frfr

  • @TysonWalker-u1w
    @TysonWalker-u1w 2 месяца назад +1

    I think maximum complexity hovercrafts would be really fun to see because you would have to balance outwith more weight you add

  • @paizdoto
    @paizdoto 2 месяца назад

    18:59 "what just exploded me" maybe the 400 power cores on the ship lol

  • @vexolu_pl
    @vexolu_pl 2 месяца назад +21

    Day 2 of asking Scrap to battle with wrecking balls on a helicopter.

    • @starless4693
      @starless4693 2 месяца назад +1

      I really like this idea 😂

    • @user-mk7bu4pk5q
      @user-mk7bu4pk5q 2 месяца назад

      It might be a bit janky; wrecking balls on helicopters imply that someone would have to be lower than the other to result in use. Chances are it'd just turn into a melee battle.

  • @Skyblade12
    @Skyblade12 2 месяца назад

    Something I'd like to see, though would be tricky to pull off: Max complexity hot air balloons.
    Essential you'd be limited in maneuverability, only being able to ascend/descend, and have very limited thrust constantly pushing you in one direction at a fixed, slow rate to simulate wind.
    But you can outfit your craft with tons of guns and shield and rockets and whatever else you can think of (drones, maybe?).

  • @keymasterchronicles
    @keymasterchronicles 2 месяца назад

    Man, seeing this makes me want to see Scrap and friends playing From the Depths. That would be so cool

  • @mn_wild9394
    @mn_wild9394 2 месяца назад +3

    Max complexity race car...... sounds crazy I know.

  • @Core-1948
    @Core-1948 2 месяца назад +3

    I guess I haven’t made a new ship in a while… guess I’ll get to that after a new heli, my old designs have some issues with being slow to go forward.
    Also, all the weapons explode because powercores now explode. Makes the chain reaction happen very easily.

  • @masterofdoots5965
    @masterofdoots5965 2 месяца назад

    I think the waves were making things a lot harder for Yuzei because the rockets were launching at Scrapman while he had a certain velocity, and the targeting in the game works by expecting the target to keep a somewhat constant velocity, but because Scrap's velocity and direction were being changed inconsistently by the waves, he wouldn't follow the path the targeting system expected him to, and the rockets couldn't course correct mid-flight, so that led to a lot of the rockets being way above or below him

  • @IgnavumFortuna
    @IgnavumFortuna 2 месяца назад

    Max complexity wheeled vehicles. Some real driving fortresses.

  • @shadowgamer3498
    @shadowgamer3498 2 месяца назад +3

    You should do a double complexity battle using the complexity mod

  • @brunomeggiotto8877
    @brunomeggiotto8877 2 месяца назад

    nice video! max complexity ornithopter dogfight should be interesting

  • @xymaryai8283
    @xymaryai8283 2 месяца назад

    max complexity all-in-one transformer battle!
    it'll be really interesting to see which environments you choose to fight from, submarine, air, hover, ground, wallclimbing, you'll need weapons that can deal with all of them, or take the risk and specialize against the strategy you predict they'll use ^°^

  • @ziiziiilyxc3158
    @ziiziiilyxc3158 2 месяца назад +2

    Scrapman’s ship looks like it’s missing it’s back end

  • @NeonBlitzOfiicial
    @NeonBlitzOfiicial 2 месяца назад +2

    Video idea:-
    Its a 2v2 with flying ships but the plot is that the ship is different and the airbaloon/plane is different meaning 1 person has to use the ship to shoot and the other to use the airbaloon/plane to move to dodge attacks.When the airbaloon/plane breaks and can not longer fly the boats can float on water so it turns into a ship vs flying ship.Hope you like this idea
    Thanks
    Another idea following this is that you guys can build your airbaloon/airship/airplane and the ship until max complexity just to make things fun

  • @Jaquavious-lr2iq
    @Jaquavious-lr2iq 2 месяца назад +3

    Max complexity tanks attached to max complexity helicopters.

  • @superninja3464
    @superninja3464 2 месяца назад

    Having an overpowered tank battle with a limit to only three or so weapons would be cool since the fights (possibly) would last longer as the tanks get slowly destroyed.
    Could also have no auto aim cannons for an extra round or challenge.

  • @Scythe17
    @Scythe17 Месяц назад

    2 Video ideas:
    Do a build competition where the goal is to have the seat stationary but the creation must move around the seat as a key part of the function of the build an "Anti-anti-roll Episode" (like those old RC cars that could flip upside down) or like a boat where the top and bottom are the same, so when you fire all weapons on one side, the entire ship rotates so you can then shoot from the "other side". Logic could keep things like steering working depending on which side is up or down.
    Other idea, "Recoil racing". Rules are weapon based restrictions (it'd be cool to do an episode on recoil and lock distances to find which to restrict), then the only propulsion method for your car is shooting weapons backwards. (Could make a rule that weapons must shoot up at a specified angle to avoid shooting one another. Then remove the angle to make a death race at the end.)

  • @TheBartholomewJinPing
    @TheBartholomewJinPing 2 месяца назад

    23:07 "Chess, when perfectly played, ends with a draw"
    Same with ships i guess

  • @razuer2920
    @razuer2920 2 месяца назад

    Maximum Complexity ideas:
    Hot Air balloon - balloons with cannons seem fun
    Airship - ww1 style
    Tank - The mighty maus returns
    Train - train
    Nuclear Submarine
    Maximum Comp Missile vs. Cars.
    Vehicle with exclusively miniguns to max comp - A-10 warthog style

  • @mr.o.bsurplus1973
    @mr.o.bsurplus1973 2 месяца назад +2

    Day 2 of asking scrapman to do base battle. Each base has a trophy in the middle and to win you must take the trophy and bring it to your base.And each base has rockets so 2vs2. 1 player from each base goes in a car while the other use the rockets to safely guide their teammates.

  • @questionblechoices
    @questionblechoices 2 месяца назад +2

    Max complex flying tanks!

  • @Nemial-l7i
    @Nemial-l7i 2 месяца назад

    Max complexity tanks and max complexity submarines could be interesting potentially. Maybe even max helicopters?

  • @lohan1361
    @lohan1361 2 месяца назад

    For a video idea, you could do an all type build, just no boats you prepare a few mini builds like a tank/plane/walker/... and you make them fight randomly

  • @snowe..
    @snowe.. 2 месяца назад

    awesome video. i think this might be my favorite fight yet, because the waves really change how the battle is fought.
    Also, I hate that the entire comment section is just people posting their ideas trying to make you do their thing. It's very annoying.

  • @Alchemis
    @Alchemis Месяц назад

    what would a max complexity melee battle look like? I like how creative the melee fights get with all the long range weapons restricted. makes for some quite creative builds!

  • @Acandu67
    @Acandu67 2 месяца назад

    Suggestion: Do a target challenge. Place targets (maybe tnt) with balloons attached to them at designated locations and see which vehicle can shoot them all down the fastest.

  • @Havoc-fyw
    @Havoc-fyw 2 месяца назад +2

    Hi scrapman. Day 13 of asking you to make a gyro free stol plane (short takeoff and landing) or a bush plane and try to get the shortest takeoff and landing you can (in trailmakers)

  • @dirsel
    @dirsel 2 месяца назад

    I love their max complexity fights

  • @semajniomet981
    @semajniomet981 2 месяца назад

    Next in line: Max complexity demolition derby. Best of luck!

  • @FatehdeepSingh-h5e
    @FatehdeepSingh-h5e 2 месяца назад +1

    i already knew this was coming because yzuei uploads earlier, tho i still watched only half of his video because i rlly wanted to watch ur pov

  • @archer_of_azure
    @archer_of_azure 2 месяца назад +31

    Scrapman: function over form
    Yzuei: form over function

    • @SephirothRyu
      @SephirothRyu 2 месяца назад +3

      Scrapman: OP lasers of doom.
      Yzuei: chooses one of the most inaccurate weapons to use in a battle between bobbing speedboats.

  • @atacstringer8573
    @atacstringer8573 Месяц назад

    That was awesome can we see Max complexity pogo sticks with weapons

  • @todarkness1599
    @todarkness1599 2 месяца назад

    Y'all should do Pirate ships where you can only shoot from the sides. It would be so satisfying to see the ships getting hit broadside.

  • @kimmyworld2118
    @kimmyworld2118 2 месяца назад +1

    6 words max complexity King of the Hill

  • @AnasatisTiMiniatis
    @AnasatisTiMiniatis 2 месяца назад

    Max complexity tanks seem to be the next obvious step:
    In the spirit of them being tanks, you could restrict the weapons to a single turret and pointing in the same direction.

  • @deamichaelis1
    @deamichaelis1 2 месяца назад

    21:00 - 23:08 is the most balanced battle I have ever seen.

  • @DarthHideous44
    @DarthHideous44 2 месяца назад

    For a video it would be cool to see a max complexity drag race of some sort.

  • @gwynbleidd69
    @gwynbleidd69 2 месяца назад

    Challenge idea: break sound barrier with the biggest possible front surface

  • @covertIC
    @covertIC 2 месяца назад

    do one of these max complexity battles but with 3 or 4 people. we all want to see chaos unfold

  • @danser_theplayer01
    @danser_theplayer01 2 месяца назад

    Did you know that those big heavy container faring ships have flat bottoms yet they don't loose any stability?
    The ship is so heavy, that they can afford to move the center of mass closer to the center of float. The ship is too heavy for wind and waves to tip it as much as smaller ships.
    Smaller ships have deep, weighted keels to gain more leverage against the wind and waves, it moves the center of mass farther from the center of float.
    Also a wide flat bottom has as much of a "sail effect" as a deep keel. I'm talking about the resistance of water, that gets shoved aside when a ship leans.
    P.s. there's also some funny business with ships of different sizes leaning inwards or outwards when turn.

  • @hollowhowl2364
    @hollowhowl2364 2 месяца назад

    max complexity hover vehicles would be fun going over both land and water

  • @j-train13
    @j-train13 2 месяца назад

    Max Complexity zepplins/airships specficially would be really cool

  • @wolvenedge6214
    @wolvenedge6214 2 месяца назад

    I wonder if the challenge of building max complexity hovercraft would work out?
    They seem to be more weight and balance dependent in order to not just crumble when turning. Making design more of a factor, you could even limit the amount of gyro stability you use in the build.

  • @donkey2340
    @donkey2340 2 месяца назад

    I don’t know if you guys are super into Halo, but doing a covenant vs unsc or just plain covenant ship vs covenant ship space battles would be sick. I’ve made a couple Seraphs, Banshee, and Cruisers on my own trailmakers page.

  • @synthetic_ivy
    @synthetic_ivy 2 месяца назад

    i feel like for future challenges that involve weapon choice outlawing or limiting blasters might be a good idea

  • @redandpigradioshows
    @redandpigradioshows 2 месяца назад

    Max complexity melee would either be fun or an unmitigated disaster

  • @chamanhalder
    @chamanhalder 2 месяца назад

    The max complexity should be a series

  • @baconranger4363
    @baconranger4363 2 месяца назад

    Idea: Can be a max complexity video. Mobile bases. You have to build a base that can move around on the ground, however to be able to use your weapons you have to deploy your base. No shields allowed when mobile but can be used once deployed. Also when mobile you have no weapons or a very limited number of weak weapons.

  • @alex705pro
    @alex705pro 2 месяца назад

    Next max complexity video idea: armored trucks with trailers (semi-truck to be more specific)

  • @alifalafel4831
    @alifalafel4831 2 месяца назад

    Max Complexity skyscrapers on wheels. Race them, the tallest structure gets a head start.

  • @FatehdeepSingh-h5e
    @FatehdeepSingh-h5e 2 месяца назад +1

    i think u prolly know this too but, helicopter engine steering works rlly well with big ships too as u can stack them but i guess gyro steering works too

  • @potatoeswow
    @potatoeswow 2 месяца назад

    a max complexity demolition derby could be cool

  • @Triscraft
    @Triscraft 2 месяца назад

    Max Complexity Trains! :D Choo choo!

  • @MeMaYuMe-01
    @MeMaYuMe-01 2 месяца назад +1

    One's a long boi and the other's a thicc boi 😂

  • @ChevyTech68
    @ChevyTech68 2 месяца назад

    Max complexity motorcycles or cars would be hilarious to watch.

  • @KaydenCantrelle
    @KaydenCantrelle 2 месяца назад

    Scrapman took spray and pray seriously

  • @saffrinodesigner8614
    @saffrinodesigner8614 2 месяца назад +2

    Day 2 of asking scrap man to battle with all purpose vehicle (submarine,car,plane,wall climbing),
    You can have different rounds on different terrain but only one vehicle
    Or just an round with being able to go in any terrain

  • @roo-kitty-000
    @roo-kitty-000 2 месяца назад +1

    yzuei is such a good sport.

  • @Sharkey2200
    @Sharkey2200 2 месяца назад +1

    You should do a max complexity hover craft dogfight or a car dogfight

  • @OrsenMike
    @OrsenMike 2 месяца назад

    scrap, if you had the propulsion in the rear only, the boat would lean into the turn like it's banked (under throttle)

  • @MrLarsgren
    @MrLarsgren 2 месяца назад

    video idea: make something like the boardgame sink battleships. you can be on each side of a island so the view is blocking the opponents placed ships. then use missiles where you set desired range and angle.

  • @falsehope4421
    @falsehope4421 2 месяца назад

    The one and only reason scrap man's was better is because he decided rockers weren't a good idea, the shields are a hard counter to them. Lasers have a high fire rate and DPS if you add enough of them

  • @LavaThunder-w8o
    @LavaThunder-w8o 2 месяца назад

    It y’all did max complexity monowheeles where you could only use 1 wheel that be super fun to watch.

  • @Triscraft
    @Triscraft 2 месяца назад

    Oh actually I have a better idea!.. You remember that 2v2 madmax thing you did? where you had trucks that exploded and 1 drove while the other shot? Have max complexity of that. Soo you both work in pairs to have max complexity truck+trailer and see which pair can build the better combo :D

  • @coolguy2084
    @coolguy2084 2 месяца назад

    Maximum complexity Leviathans would look cool