Hornet Stealth is a BEAST | Dogfighting | Star Citizen PVP
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- Опубликовано: 29 авг 2024
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Control Scheme:
Virpil Constellation Alpha LEFT
VPC WarBRD Base
Monstertech Mount
Delanclip Wireless Headtracker
Logitech Superlight Mouse
VKB T-Rudder Pedals
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#starcitizen #starcitizengameplay #dogfight #mmo #mmorpg #pvp #squadron42 #starcitizenpvp Игры
I really liked the composition if this vid, the way you showed the load-out, the soundtrack and commentary during action with small bits of useful info regarding the matchup. If you did this same thing with more ships, I would watch them all. Subbed.
Hey brother, thank you for this! The plan was for more of this but the PU bugs (invisible players) etc have really been disheartening. But they're coming for sure, just want things to smooth out a little more
This was amazing to watch. This has been my favorite ship since I started backing the game back in 2013. Taking out light fighters is no easy task in that bird lol.. Love to see it in action. Great job.
You're so right, it's very tough to make it work haha. But I think the future is bright and it'll be kicking ass in the future. Glad you enjoyed it brother means alot!
In 3.19 PTU the hornet series got an accelerations buff. I will definitely be taking the Ghost out now.
@@andrewkok3467 It's going to be crazy
@@andrewkok3467 Hell Yeahs!! Can't wait to see what you do in it. I'm expecting my new Predetor Mounts today, so as soon as I hook them up I will defeniatly be back in the saddle lol..Thanx for the update!!!
You are an excellent pilot getting results like that in a “non-meta” ship - would love to see you make some beginner/intermediate PVP guides. Trying to learn now and still struggling particularly with merging, range control, and defensive strafing. Avenger One has a couple vids but he gets wayyyy too technical!
Not sure how it was in 3.18 but the Hornets are definitely PvP meta ships right now - They have the highest forward acceleration of ANY ship in SC.
Nice flying, used to be my fab ship. Can’t wait for the full implementation of its capabilities
Once stealth gets implemented, it will be a game changer. The ships that counter stealth will become valuable platforms and change how people think on engagements. Should I or shouldn't I? Lol.
The constant commentary without the cringe A1 sauce on top is a good mix... keep it up, dude!
Thanks brother! Love you!
The hornet just reminds me of anaryl and it breaks my heart :’(
Peace to our fallen brother Anaryl 070707070707
o7 bruther anaryl
His missiles will be missed forever o7
RIP EBST
Who is anaryl?
Old man here, learning to pvp. I try the Arrow, Gladius I just aint good enough to get the best out of them. I tried the ghost and love the way it handles, you are correct though a good Arrow Gladius pilot will hand u ur ass. Thanks for the video and the popping shields off for better stealth. Love the build and love cruising around in this ship its a keeper. Ps I tried the two seater hornet it was horrible
This was awesome to watch! You're basically a beast in every ship you fly
Thanks brother I appreciate it !
Awesome skills cmdr! Really nice level of confidence with a cool head, and the way you assess the situation, plan your attack and execute with decisiveness. GGs! o7
Thank you man!
Nice video, loved the long arrow fight!
Thanks Ghoule, you're way too kind brother
@@Ver9jl aww thanks man. I love seeing your perspective. I know you're an ace pilot. So it's always very interesting to watch 🤘
Great video mate! Informative, entertaining, good tunes and interesting ship choice. Love it! 👏🏻
Thanks man! Really appreciate it! Comments like these keep more coming!
Very impressive Vergil! Great video! Love it! I'm flying the sabre atm, medium fighters are not in a good position unfortunately, maybe one day!
Thank you!
I ccu d my ghost to a scorp, and I am honestly thinking of going back to the ghost, even though I love my scorp! The ghost is just a brawler, it gets really close and hammers people in. The scorp, because of its convergence, has to keep away so it is just not as efficient in pvp. Great vid bud!
Hell yeah brother, be careful it definitely isn't meta but you can extract alot of fun from it. Good choice! Majority of the Scorpius strength comes from the 2nd player anyway! Appreciate it!
Great Vid, love the Hornet Ghost, always have one in my hangar and run NDB,s on mine.
Thanks brother I appreciate it!
NIce fights, really like the calm commentary mate, nice job
Thanks brother means alot!
That was a fun video, thanks.
Wow, awesome ship in the hands of a proficient pilot.. Great job.. That was a blast to watch...
Thanks brother I appreciate it! Very kind
Finally someone put some respect of the ghost name lol
Soon we will have our day in the sun
Great video man! 10/10 Would love to see other ships too in a similar format!
Planning on it brother! Thanks for the reinforcement! I'm glad it's working :)
@@Ver9jl That's great to hear! These are exactly the kind of videos that I would want to show my friends to get them to come try SC.
@@Pulciu Hell yeah man, thank you - very kind
What would be your 'ghost' build so to speak if stealth did work? Would you keep the same loadout as you used in this video or make a few changes because I am quite curious!
Possibly my favourite fighter ... I wish I could fly it like you.
You can brother, it’s just willpower. It takes a lot of deaths to figure it out
Hornet is one of the best line. Hope they will implement its full options asap.
Agreed!
Excellent video and commentary ❤
Hey thanks man I appreciate it! I'm trying!
As a bounty hunter. I find people who run with crime stats quite yummy.
Great video mate. I’ve had some variant of a Hornet since 2013-14 Although I’ve gone through pretty much all the light and Heavy fighters I always keep a Hornet. The only reason I would use a Ghost is for the colour scheme as the stealth game is non existent and the modules are too weak for my skill set. Be nice to see some tutorials champ.
Great Video man, could you break down your loadout a bit tho? Why veil shields and Not mirage e.g., thanks in advance!
Honestly the components aren’t that important. The difference is negligible. But if there was a stealth loadout that was it. It was more to test out my template for the future with video editing. The idea was stealth though
Also thank you!
I could be wrong but all the Hornets are the same . The only difference is the special attachment to the ball turret spot like the stealth vents or radar one. Only difference is starting load out and paint scheme. And super has a second seat.
All Hornets can get the exact same loadout currently. The only difference is that the super hornet-m is a two seater and has worse flight characteristics. The Ghost variant gets an automatic 15% smaller signature i believe, but yeah all of the other “smaller” hornets are a bit more agile than the super-m
Hornet Tracker can only equip a gimbal, or the super hornet 2 size 1' mount on the nose, and not a fixed size 3, I believe.
@@etogreen Maybe. Erkul says you can equip the same loadout as the others. Shrug
@@MrBigAudi Oh yeah your right, i was misreading erku. Maybe i'll upgrade my base hornet to a tracker after all. I feel like the radar dish will be immensely useful once that gameplay gets implemented.
Just a thought, maybe calling out pilot name as well as ship would be interesting. Always nice to know who's fighting.
Yeah I could do that, I tend to do it in AC videos because they're well known
nice flying!
Hey thanks!
I love my Ghost, but for now I don't bother with stealth. 3 Attrition 3 and 2 XJ's in the ball turret. It just rips things apart.
Yeah the stealth aspect is almost not worth it
awesome video!
Thanks brother!
This is awesome dogfight! I am also considering saving up and buying a Hornet in game, it just seems more appealing than lightbfighters! Maybe after master mode it will be better?
great video!
really cool to see... I bought the stealth ship package back in 2012. Ha vent touched this game since really. Trying to figure it out w my hotas setup. Its a shame to learn stealth mechanics are still rough tho
Look up some vids on setups/presets or keybindings. If you have never used sticks you can use arena commander to play with bindings/sensitivity settings. Even a $20 PowerA gamepad can be handy or any xbox/pc pad you have and it will give you a good intro into flight mechanics & then feel super powered when you get your stick involved.
I still use a gamepad alone or left handed & stick right often if running bunkers to control my throttle "throttle up with the trigger throttle down with the modifier engaged, up/down strafes tied to backside clickers & strafes for forward/rear + left/right strafes via the gamepad stick & pitch/yaw to the right stick. I do this to transition to fps mode fast...Really like it and the pitch/yaw on the stick as well as roll.
Can even use the stick for strafes/roll & a mouse to control pitch/yaw for precision aiming. Any questions add me in the verse at Chucknorris33 or shoot a message ShipClubDj on twitch. Id be glad to help you get going or point you to info.
how do you reduce your signature with non stealth ships? does its even work
No sadly, at least not a recognizable amount but in the future it will
Man Great i love Hornet! do You Flying on mouse or mouse + stick?
Yeah my control scheme is in the description down to the very detail! Check it out
@@Ver9jl thank You
@@remix1239 You're welcome!
I have watched this section like 12 times trying to figure out what alerted you to that fighter behind you at 2:19. What am i missing in the UI? A
Do you use an eye/head tracker at all?
Look at the top middle of the screen, the blue icon
Whats your weapon setup on the hornet? Im sure someone has already asked but I didnt see the comment. Much appreciated.
Nice work! Can you turn the super hornet stealth by changing to these components a well? Wait, you have the super hornet turret :P
No not at all, you’d be swimming upstream since most of the stealth aspect comes with the ship hull. Maybe in the future?
Nice video !
I'm looking to upgrade my Bucaneer to a Hornet. The regular Hornet with stealth components have the same results as a Ghost ? Or the Ghost has structural low profile for radara detection ?
How close can you reach your target without beeing detected with your build ?
At the moment stealth components only help to make missile tracking less effective. A developer issue as every hornet can be found at 10k. It’s impossible to get your signature smaller than that at the moment until stealth is reworked by CIG. Glad you enjoyed my video!
Great combat + commentary. Interesting to see the Ghost out there smashing heads in. Still waiting for Master Modes here.
I think it's going to be seriously formidable with Master Modes, but yeah we're all waiting
verghoul❤
Nice video! Do you play Hosam or MnK. Do you have a link for your settings?
My control scheme is in the description
#freeanaryl
You should do video about your setup 😎👍
power plant don't have any difference about stealth stats only about power request time tho the slipstream has the shortest power request delay I would get to the JS-300 instead just to get more power,
same for the coolers... there's no stealth stats distinction among component so take the zerorush since it got the power request time the shortest almost a third of the vaporblock.
as for quantum drive... man always get the foxfire... to get the max distance otherwise it's the VK-00 for the shortest spool up time... but you won't go far with it...
again the stealth stats are the same for all QD so no reason to take stealth components for now.
as for shield they are all the same so whatever you take it's only the grade that make a difference
cool vid, could you explain to me why you're not always lining up wtih the pip when you shoot? I'm newish to the game and see some people not shooting or waiting for alignment with the pip and I don't really get it.
The pip isn't always completely accurate, it's only to be treated as a best case scenario. Because ammunition isn't a concern with laser repeaters you just want the most damage down range as possible. As people change their direction with micro movements you have a chance to hit them which can have great effect at for example: stopping their shield from regenning.
Essentially you want to maximize your chance to hit as many shots as you can. If they're moving from left to right of my screen I try to shoot along the line the path (or visual line) they are flying in, as long as you're somewhere along their trajectory you have the chance to land the shot.
It also just becomes second nature
@@Ver9jl okay got it, thanks heaps :)
Im about 4 months late to this video. You have likely already figured this out but dropping shields or powering down systems to lower your EM is really pointless beyond making them lower than your ship's cross section. Nice skills in my favorite fighter. (Have you tried it out with the F7A weapons yet?)
The cannon upside the ship, it disable the stealth for future patches?
Yes external weapons will hurt stealth stats in the future, but that will be far away
Lol backed this back in 2013 for this ship. Just started actually playing recently since my old pc parts couldnt handle it. Just based off what i just saw, i dont think ill be able to do moves like this with mouse + keyboard.
The joystick in the left hand definitely smooths things out
@@Ver9jl do you use a dual stick set up?
@@Archaick setup in the description all the details
With stealth component , at what distance they spot you ?
10k in the hornet is the lowest you can go right now until CIG rebalance the ships, they've only half built stealth
thank you ! then why you did not setup all military grade A component ?@@Ver9jl
It's been 84 years since we've seen the ghost. :-(
it's so much better in 3.22.0A because it's broke AF. acceleration and blackout mechanic is broke. also, on top of that, SCM is so broke that it can go 500m/s in atmo while still maintaining the ability to maneuver normally without jerk profiles. not to mention targeting computers working normally at those speeds. basically broke in 5 different ways. probably better than the F8 right now.
8:22 I feel bad about this guy...
This isn’t even the best load out for this ship. Using the ballistic cannons absolutely decimates light/medium fighters. The only ships you really have issue with is the inferno because it has so much hull health. And the F8 but you can just spam missiles at the F8 and they’ll all hit.
Also for repeaters is it better to have 1 panther or 2 badgers on the nose?
Why the Panther on the nose instead of 2x Bulldogs, they're do more dmg don't they?
I thought there was a bug applying the mount to the nose? Maybe I'm wrong
@@Ver9jl just purchased one from PO and was able to quip it and put to s1 lasers on it. I thought you didn't use them because maybe they pop out from the shield mesh or something like that. I remember in the past they used to be very fragile and randomly fall off.
@@Ver9jl another question... if you are to use both the nose turret and the top ball turret... both of these come with gimbal included... is there any reason you wouldn't want to turn it on? even if it's for just 4/6 weapons, it would still be a big advantage vs smaller single seat fighters no?
I put the guns and power supply in, why do I have major torque problems? Is it because I haven’t put anything els in it?
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LMAO - Sabre - Mate during an Alpha Build with no balancing !!
I don’t know what you mean
That was really good fighting. Is there any reason to take a Hornet over a Gladius or Arrow? Is it less expensive or does it do something the Gladius and Arrow can't?
For PVE it isn't a bad choice just thanks to its sheer firepower or if you're hunting game (PVP) above your weight class where you aren't going to get outmaneuvered. But if you're talking strictly PVP and dogfighting you'll get beaten by the meta arrow/gladius/blade. It just can't keep up sadly
Meta's change every week. The ghost may become meta once stealth is back in game.
I wouldn't discount it even for current pvp, sure it doesn't have the speed of the arrow/blade/Gladdy, but I've won pvp fights in a eclipse when out of torps. (Granted that isn't the norm, most fights are lost like that.) Pilot skill can easily make up the maneuvering deficit.
I've also done stealth attacks in the arrow. Against the video poster too. I watched him fly straight over me at JT without even a lock while he chased an org member away.
My opinion, just fly what you like. If you like the hornet, get it. If you like the scorpy keep it. Fly the ship that suits your playstyle the best. The meta isn't for everyone anyway.
I'm sure the PVP crowd will argue against this. But keep in mind that we don't have armor yet, and master modes will cancel out almost all of the advantages of the current meta ships. Which will mix up the meta entirely. So, my advice ignore the meta, go with what you like, your the one playing the game not them.
@@FrozenKnight21 Sure if you're strictly talking about the PU. But if I was to fly a hornet against any of the top 100 players while any of them were flying a meta ship. I'd be food because of the hornet limitations.
The ship has serious limits that are completely overwhelmed by anyone with real dogfighting experience in a meta dogfighter.
I wish it wasn't the case and I don't think it will be this weak for much longer, but to aid your point. You can almost fly anything in the PU and net many kills because majority of the PVPers in the PU aren't very skilled
Hope this doesn't come across poorly, don't want to be perceived as being elitist or anything
@@Ver9jl 2 things to note. You just compared the average player to the top 100 PVPers. And I've heard you in game chat before. I hate to say this but you do come off as elitist.
I wouldn't be encouraging players starting out to go with the meta, the meta's change fairly rapidly. They may be very different next patch.
Starting out I would recommend renting ships until you get a good idea of what is comfortable. Most ships can be rented, and it's usually not too expensive to do so. As you build up skill you can melt your ship to go with what you like. Be it huricane, sentinel, gladdy, blade, etc... I've made PVPers give up on 1v1 against me at JT by hitting them with distortions in the hawke.
(Works best in atmosphere, with a bit of flying low to really scare them. Had one guy demand for some 1v1at jt he came at me I jousted, striped his shields off as I went in and hit him with emp on the pass. Saw "**** this" in the chat and never saw him again.)
Just because the meta works for the skilled doesn't mean it will work for you. The arrow may be untouchable in skilled hands, but it's a flying sheet of paper in a noobs hands. Sure the hornet may not win 1v1 against a PVP god, but against a mortal you would stand a fair chance. And once we have armor, and master modes it may move up to the meta.
@@FrozenKnight21 Agree to disagree, all good
hello ,why veil and no mirage?
The component differences are so minuscule that it wasn't worth the trip to buy anything specifically. In the future I will min max if it made a single difference but it just doesn't at the moment
Lowering your shields doesn't effect the Hull Detection Radius. You can see the 3 indicators in middle since you have them activated in your HUD. 10000 is your Hull so ive learned that nothing matters except the largest number..
Keep in mind you can reduce your hull detection radius by hiding near larger ships or other stuff, sometimes....
Second
you can kill players and not get a crime stat?
I was 4 crime stat most of the video but either way the comm array was taken down, you can see there was no satellite symbol on the top right which means no further penalties until it's restored
This shit is why master modes is coming, they're gonna kneecap the entire game to stop you from doing this anymore, didn't even take the loot, you just griefed the whole set and left SMH.
How is your cockpit so dark?
I use low gamma setting in Graphics to combat the brightness issues and help better see the key UI elements
@@Ver9jl Thanks for the tip!
@@kirksneckchop7873 you’re welcome!
I hate the looks of the Hornet and won't buy it... CIG needs to do some exterior redesign work on the Hornet...and while they're at it, redesign the exterior of the 890 Jump and Bengal design abominations... 💥
ALGORITHM!!!!!!!!!!!!!!!!!!!!!! PLS!!!!!!!!!!!!!!!!!!!!!!!!!