Prey (2017) Review | Less A Shooter, And More An RPG For The Modern Age (PC 1440p)

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  • Опубликовано: 6 май 2017
  • Prey (2017) - Prey is one of those games that you might have heard about, but probably don't know much about more than the name and the fact that it's just been released. Bethesda have been very low key in marketing the game, and also didn't provide review copy to media in advance of the release date.
    As such, I wanted to give this the proper review treatment. There's so much that goes into understanding what Prey is and what its trying to achieve, so I spend some time providing that background in the first third of this review. Feel free to skip past it to 10:28 if you're only interested in the review itself.
    I've seen some truly terrible reviews of Prey already. Reviews that write it off as generic and borrowed- nothing could be further from the truth. I hope I've managed to convey the depth and intelligence that springs from almost every part of Prey.
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    Check out some original Prey (2006) gameplay:
    • PC Longplay [348] Prey...
    Check out HyperbitHero's video on what Prey 2 would have been:
    • Prey 2 and a Hostile A...
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Комментарии • 679

  • @Jessie_Helms
    @Jessie_Helms 4 года назад +614

    The first time I broke a window, stacked some boxes, and mimicked into a coffee mug to break into locked room was one of the best moments I’ve ever had in gaming.

  • @korgeth
    @korgeth 7 лет назад +571

    Didn't think of building a staircase on the wall with the GLOO?

  • @remander3873
    @remander3873 7 лет назад +540

    Skill Up, I really think you've found your voice and niche. These review vids are expertly crafted and delivered. Keep it up, man.

  • @tastet5565
    @tastet5565 4 года назад +78

    Can’t believe I missed this game in 2017. Today as I finish my 5th play through , I will achieve platinum for it. I was completely caught off guard by how good this game was. I put gloo to climb up that one spot you were stuck.

  • @daemonredfield3211
    @daemonredfield3211 2 года назад +4

    Biggest problem with the game: calling it Prey

  • @sirjoey3137
    @sirjoey3137 5 лет назад +38

    My favourite part of the game was probably when you read the emails and heard the transcripts of people and then later finding their bodies and realizing how they died ie. hiding, fighting etc. And also of course the obscene amount of choice the game offered. In the first area, the neuromod area there was a second floor with a railing all the way around, so I tried using the gloo cannon and made a staircase up there and then unlocked the stun gun very very early on. It felt extremely satisfying to figure it out myself and surprising when I later on found out a lot of people didn't realize you could do that.

  • @MrSailing101
    @MrSailing101 6 лет назад +11

    From your view on the ending I can tell four things you didn't invest in. You didn't use the stun gun, which melts operators like butter, you didn't use electrostatic burst to fry them, you didn't invest far enough into stealth, and you didn't unlock the skill that lets you bend them to your will.

  • @lewishague123
    @lewishague123 Год назад +14

    Anyone else re-watching this? I'm 14 hours into this game and it's leaps and bounds ahead of most triple AAA games today, absolutely loving it! Wish there was a 60fps update for PS5, but it runs well at 30.

  • @FrellyStarcraft
    @FrellyStarcraft 7 лет назад +309

    I just want to say, your reviews are some of the best on the internet. I feel you take such care and pride in each and every one. Well done, you knocked it out of the park yet again. I'm about half way through the game and I'm loving it. Cheers.

  • @Arthutstut641
    @Arthutstut641 4 года назад +15

    Watching him waste shotgun bullets into the mimics just hurts my feelings.

  • @SkillUp
    @SkillUp  7 лет назад +209

    **Skip to

  • @omamba5105
    @omamba5105 7 лет назад +217

    22:43

  • @Zinian
    @Zinian 7 лет назад +252

    "Roleplaying isn't just having a stat screen and a few lazy dialogue options."

  • @michaelramon2411
    @michaelramon2411 5 лет назад +145

    On the subject of "playing a role", when I first played this Prey, I roleplayed as Mike, the greatest security guard in the universe, whose brain scans Morgan had downloaded into his mind as an emergency, last-ditch effort to contain a Typhon outbreak. With Morgan having sacrificed his personality to this effort, the very confused "Mike" quickly figured out the basics of what was going on and proceeded to re-establish containment through the precision application of violence. Mike was a weapons guy, sworn to save every human life and destroy every Typhon he came across. He wouldn't use Typhon neuromods, but upgraded his weapons to the peak of damage output. He sounds like a frontal assault guy, but spent much of his time stealthing to line up devastating attacks with the silenced pistol. He saved every human he could, nonlethally disabling every Telepath victim and even the chef. He saved the day and disabled the Typhon, all without a single alien neuromod, because he had that much faith in the power of human skill, technology and will.

  • @vhsodre
    @vhsodre 4 года назад +37

    Arkane is responsible for two of my favorite games from the current generation: Dishonored 2 and Prey.

  • @Th3Jez
    @Th3Jez 7 лет назад +116

    Huge shout out to Rouge Lath for going online at

  • @Kaktanternak
    @Kaktanternak 7 лет назад +249

    I love the fact that you're talking not only about the game but also about the genre, development background and all that jazz.

  • @qwormuli77
    @qwormuli77 6 лет назад +64

    Black box operators(those military versions) are a complete joke. Check what they are weak against and use it. Human run? Two upgraded stun gun shots, or one sneak attack, meaning that it reliably dies in literally 0.5 seconds. You even get your ammo back! Alien run? Blast them with electricity or explosives to melt them. Want to be cute about it? Hack them to have a personal defense squad to kill everything else. Too many? obstruct the dispensers with clutter or GLOO. See that they go along ground? Use the plentiful rafters and supports to go above them. The most abundant grenade makes them almost obsolete.

  • @koraygokay6776
    @koraygokay6776 7 лет назад +103

    I really hope you read through all of your comments, so here goes...You in the last two videos I have watched including this one and Nier Automata review. What you have done, is shown us that gaming is much more than just a "game" you have such a genuine sense of appreciation and passion for the gaming community in general. Its infectious. When I play Prey and Nier I will have your voice in my head reminding me of what gaming really is. You have a gift at reviewing games. In your own little way, you are an artist.

  • @augustaseptemberova5664
    @augustaseptemberova5664 Год назад +6

    Prey is so incredibly immersive. My curiosity managed to get me killed, before even the init credits & tutorial started (ending "never showed up for work"). That's when I knew, ok, this is not a game that will patronizingly "hold your hand", but one that doesn't hold back.