Easy Explosion Effect - Godot 3D VFX Tutorial

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  • Опубликовано: 11 июл 2024
  • In this Godot 4.2 tutorial video I will walk you through how to make a simple stylized 3D explosion effect using only GPUParticle Nodes and without adding any shaders or textures. We do this by combining three particle systems for debris, fire, and smoke. This tutorial was made in Godot 4.2.1 but should work for earlier or later versions with some modifications.
    Project files: / project-files-101428943
    Discord: / discord
    Itch: legiongames.itch.io/
    Twitter: / legiongames1
    Instagram: / legiongames1

Комментарии • 23

  • @redalchemy7322
    @redalchemy7322 3 месяца назад +1

    This was a great introduction to special effects in Godot, finally got to crack open a part of the program I've never used before

  • @thomrade
    @thomrade 2 месяца назад

    I just wanted to drop a comment to say that I really appreciate the effort and time you put into making these videos, Ive picked up so many useful little tidbits and tricks from these, and your style is strsightforward and easy to follow along with, without any fuss. Thanks for sharing what you know and helping make the Godot community better every day 🎉

  • @theeox
    @theeox 2 месяца назад +1

    Honestly this was one of the clearest tutorials I've seen. Thank you! I have been hating particles because I couldn't figure it out. This helped out a ton!

  • @rerere1569
    @rerere1569 3 месяца назад

    This is awesome, thanks!

  • @moneyisenergy
    @moneyisenergy 3 месяца назад

    thank you for this tutorial!!

  • @johnpopilek
    @johnpopilek 2 месяца назад

    This was a great tutorial thanks so much for making it!

  • @billrazor6591
    @billrazor6591 3 месяца назад

    Thats a pretty cool and simple effect. Thanks! Perfect for a stylized 3d game.

  • @Alomare
    @Alomare 3 месяца назад +1

    I love how EVERYTHING in Godot is a node. Nice tutorial :)

    • @legiongames2400
      @legiongames2400  3 месяца назад

      Yeah it's pretty amazing, except for when you need like 20 audio stream players to do one thing, we don't talk about that :D

  • @funguy398
    @funguy398 3 месяца назад

    Hi. With your tutorials i managed to finished my first gamejam. Love you. Also if you would had posted this the week before, my game would had a real explosion, and not just a boom sound and "make screen white like in anime" thingy.
    That's how helpful you are.

  • @t2pol904
    @t2pol904 3 месяца назад

    You the man!

  • @danielwertz8724
    @danielwertz8724 2 месяца назад

    just started godot and when you control click-dragged the nodes into the script my brain melted. I've never been so excited to get off work and go code lol (even though i code at work so...)

  • @Blake.Bilderback
    @Blake.Bilderback 3 месяца назад

    Thank you! I didn't know that the scale curve slider was broken, I thought I've just been doing something wrong.

  • @Coder_Devler
    @Coder_Devler 3 месяца назад

    Nice

  • @ZEANJOSAYSHI
    @ZEANJOSAYSHI 3 месяца назад

    W🗿

  • @SoloKingGD
    @SoloKingGD 3 месяца назад

    Please create a tutorial on 3d spaceship controller

  • @jasonwilliams8730
    @jasonwilliams8730 3 месяца назад

    👍

  • @user-tj3vj6ut6h
    @user-tj3vj6ut6h 3 месяца назад

    Hii bro plz help if player hit enemy knock back in 3D how to

    • @legiongames2400
      @legiongames2400  2 месяца назад

      get the direction from the player to the enemy, normalize that, multiply it by how much knock back you want, and add that vector to the enemy velocity