GODOT VFX - Easy Explosions Effect Tutorial

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  • Опубликовано: 18 дек 2024

Комментарии • 59

  • @GabrielAguiarProd
    @GabrielAguiarProd  Год назад +2

    Here's quick and easy explosions for you Godot users! 💥
    There's a VFX GODOT Playlist: ruclips.net/p/PLpPd_BKEUoYh3umaVIKVFsqxRWvGzQzc2
    There's also a *UNITY* version of this video: ruclips.net/video/tjSxICUXMmM/видео.html

  • @deeri638
    @deeri638 Год назад +17

    Love the Godot Content. Keep it coming please. A walkthrough of equivalent settings between Unity VFX Graph and Godot would be amazing. Then us Godot users could use all your awesome Unity tutorials as well

  • @WCIIINoob
    @WCIIINoob Год назад +10

    I love your content about godot-effects. As solo-dev it is not easy to cover all the themes, so I am glad for this! Thank you, liked subscribed and commented for the algorithm :D

  • @wolcamophone4783
    @wolcamophone4783 Месяц назад

    Using the RAW numbers for the colors is a cool thing I hadn't thought to use. HDR can still look decent without bloom.

  • @glass1098
    @glass1098 Месяц назад +1

    This is a real great video, been using it all year because i always forget, thank you very much

  • @gorrrroto
    @gorrrroto 11 месяцев назад +1

    I was really intimidated of VFX and particles overall but this was very reassuring and intuitive to follow, i think i can pull of whatever I've got in mind by learning little by little :)
    Thanks for the great tutorial, love to see the immense support for an opensource alternative :))

    • @GabrielAguiarProd
      @GabrielAguiarProd  11 месяцев назад

      Great to hear! There will be more Godot tutorials this year, we are planning a few.

  • @BastiaanOlij
    @BastiaanOlij Год назад +3

    These are so good! Thanks for this!

  • @Flashz
    @Flashz Год назад +5

    Really cool thank you so much! Will there ever be a lightning effect from GODOT FVX?

  • @jimmybean420
    @jimmybean420 5 месяцев назад +1

    BROTHA IM GONNA KISS YOU THIS VIDEO IS INCREDIBLE

  • @Glibbers
    @Glibbers 4 месяца назад

    Very nice tutorial, good work!

  • @christiancastrohernandez8398
    @christiancastrohernandez8398 Год назад +2

    Very good. I love your godot content. 🎉

  • @guiltyspark-e6o
    @guiltyspark-e6o 7 месяцев назад +2

    Thanks,helped a lot

  • @jamesodonnell4771
    @jamesodonnell4771 Год назад +3

    super cool I'll totally use these!
    are shaders better for effect trails on fast moving objects rather than particles? Mine are hardly noticeable when testing but look great in the editor

  • @artiop7687
    @artiop7687 7 месяцев назад +1

    Nice, fast and very well explained gg

  • @vettie
    @vettie 7 месяцев назад +1

    You're crazy, buddy. Subbed.

  • @rodrigoc3871
    @rodrigoc3871 11 месяцев назад +1

    Vai continuar com esses tutoriais de VFX na Godot? Foram os melhores que encontrei.

    • @GabrielAguiarProd
      @GabrielAguiarProd  11 месяцев назад

      Sim, estamos a planear mais alguns para este ano.

    • @rodrigoc3871
      @rodrigoc3871 11 месяцев назад +1

      @@GabrielAguiarProdMuito bom, vai ajudar muito a melhorar com nossos projetos.

  • @ogames_studio
    @ogames_studio Год назад +3

    oh God .. Thank you .. loving the Godot content ... can you make the ground slash in Godot too😢 ❤

    • @GabrielAguiarProd
      @GabrielAguiarProd  Год назад +2

      Yeah, I'm planning on doing some more advanced stuff for Godot too :)

    • @ogames_studio
      @ogames_studio Год назад

      @@GabrielAguiarProd Thank you... I have being able to replicate some of your unity tutorial in godot thanks to the godot tutorials. But some are waaay to confusing to replicate 🥲.. This would really help

  • @RealPigeonz
    @RealPigeonz 11 месяцев назад

    Great tutorial! BTW I have a tip until there is no particle graph if you need the same curve to be applied to many inputs you can save one of them as a resource file and select it in others that way it will be shared :)

  • @jasonwilliams8730
    @jasonwilliams8730 Год назад +1

    Thank you

  • @Games2Dev
    @Games2Dev 8 месяцев назад +1

    Amazing 👍👍

  • @Diveer
    @Diveer Год назад +1

    Keep the hard work

    • @Diveer
      @Diveer Год назад

      Can you make a muzzle flash/bullet trail?

  • @yPhil
    @yPhil 8 месяцев назад

    Great video, thanks! Can you please give us the shockwave params?

  • @peterpants7
    @peterpants7 10 месяцев назад +1

    Godot content! So cool!

  • @martiandesertboy
    @martiandesertboy Год назад +1

    I think Godot Tutorials might be free Adsense Real estate. also lets start a partition to bring visual scripting back as an extension. i want to perminantly transition from unity but the visual scripting is gatekeeping. but please consider making all your tutorials but in Godot

  • @MisterNewYear
    @MisterNewYear 5 месяцев назад

    did godot change the way align Y interacts with particle billboards? As soon as I enable particle billboard it doesn't seem to function, and just keeps the Y straight up

  • @waffleawt6570
    @waffleawt6570 10 месяцев назад +1

    This is a really smart idea to make a series of some kind about hacky!? Gamejam vfx polish! Idk just me wondering 😆 good video as always.
    Btw Godot updated their Gpu particle nodes “specifically the particle process resource” and I’m interested to hear wdyt about it because you criticized it before, if it’s an improvement especially on the organization department.

    • @GabrielAguiarProd
      @GabrielAguiarProd  10 месяцев назад +1

      Thanks! Yeah got check it out for sure. Wanna make more Godot tutorials and perhaps even a course.

    • @waffleawt6570
      @waffleawt6570 10 месяцев назад +1

      Thank you for you efforts, you're a great resource for me, I would really like a course but instead of on Godot, a course on concepts and fundamentals, like when I see an effect how can I analyze that thing, basic things like texture packing, erosion, tiling, sorting uv's, modeling for vfx, coz those are unexplored to most of new vfx artists@@GabrielAguiarProd

  • @bunnyeater
    @bunnyeater 9 месяцев назад

    how can we use it ? like instanciate to another scene ?

    • @hadikodyazalm5742
      @hadikodyazalm5742 9 месяцев назад +1

      C# - Godot 4.2.1
      [Export] Private PackedScene ExplosionsEffect;
      public override void _Process(double delta)
      {
      if (Input.IsActionJustPressed("left_click"))
      {
      Node3D explosionInstance = ExplosionsEffect.Instantiate();
      AddChild(explosionInstance);
      }
      }

    • @bunnyeater
      @bunnyeater 9 месяцев назад

      @@hadikodyazalm5742 amazing thanks

  • @Manas-co8wl
    @Manas-co8wl 10 месяцев назад

    Woah when did you transition to Godot?

    • @GabrielAguiarProd
      @GabrielAguiarProd  10 месяцев назад +1

      Not transition, more like added Godot to my list of possible videos :D

  • @fpsmaster65
    @fpsmaster65 Год назад

    if i learn unreal vfx, can i bring it to unity?? or should i learn both?

    • @GabrielAguiarProd
      @GabrielAguiarProd  Год назад +1

      Learning both is always good. I would suggest starting with Unity.

    • @fpsmaster65
      @fpsmaster65 Год назад

      @@GabrielAguiarProd i want to know if its possible to do this in blender or similar software or game vfx is specifically created within game engines?

  • @코파왕
    @코파왕 Год назад +2

    godot?

    • @GabrielAguiarProd
      @GabrielAguiarProd  Год назад +1

      Yeah, wanna bring VFX for everyone here on the channel. But it's always going to be mainly Unity at it's core.

  • @komamon5566
    @komamon5566 Год назад +1

    Am fine with you branching out to other engines but please don’t stop making Unity content!!

  • @BLGamesChannel
    @BLGamesChannel Год назад

    Unity tutor pls!(

  • @Rondolife
    @Rondolife Год назад +1

    Your sound like braky

  • @Rondolife
    @Rondolife Год назад

    Godot is very low quality than unity

    • @pancakedev6
      @pancakedev6 5 месяцев назад +1

      opinion invalid

    • @rremnar
      @rremnar 27 дней назад

      Opinion quite valid, and I agree. Godot is inferior, but it has a few pros. One is that it is fast and responsive, while Unity it seems you have to wait a century for it to even load up your scene. With Godot you can code in the game engine and see results quickly; unlike Unity where you have to use Microsoft's bloated garbage and wait for compiling. If it wasn't for that I'd drop the sack of janky shit Godot is and goto Unity, even if I have to learn C#. Currently I am using Redot which is a fork of Godot. I am giving it a chance, but I don't have much hope. I tried to learn Unreal Engine, but it is so unstable, I uninstalled it.