How To Make Cutscenes / Cinematics - Godot 4.2 Tutorial

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  • Опубликовано: 18 ноя 2024

Комментарии • 24

  • @CrowGamesDev
    @CrowGamesDev  7 месяцев назад +21

    Just found out that if you press "CTRL" + "ALT" + "M" when camera is selected it moves camera to your current view so much faster and easier way of getting it into position is via free looking you can do with shift f or holding down right click and "WASD" to move into the right position and then do the shortcut
    Also, to export this as a movie you can check out "ruclips.net/video/sN2Eiya_koA/видео.htmlsi=iVPswO853zsB-Hmi"

  • @Chaff_Games
    @Chaff_Games 8 месяцев назад +16

    Awesome. I had no idea the cubic interpolation mode made such a difference. This is going to make a huge difference in my projects.

  • @CopperheadGameStudios
    @CopperheadGameStudios 2 месяца назад +1

    This is brilliant and just inspired me to add a really cool transition from idle screen to main gameplay in my game. Thank you!

  • @lyumogames
    @lyumogames Месяц назад

    This is very useful tutorial, thank you!

  • @CodingQuests
    @CodingQuests 8 месяцев назад +1

    Very useful video for the godot community :)

  • @CREATUREwithEnergy
    @CREATUREwithEnergy 8 месяцев назад

    Amazing tutorial thank you so much!! :D

  • @DiegoSantosFox
    @DiegoSantosFox 2 месяца назад

    Very nice!

  • @pathan2083
    @pathan2083 6 месяцев назад

    Love from Afghanistan.
    i watch every video

  • @tje.o.a5477
    @tje.o.a5477 7 месяцев назад

    THANK YOU! I wonder if I can use this is a game I'm making where a character gets out of bed in the opening...

    • @CrowGamesDev
      @CrowGamesDev  7 месяцев назад

      That reminds me of Banjo-Kazooie you could definitely achieve that with this good luck!

  • @root4098
    @root4098 8 месяцев назад +1

    could you show how to make like a zelda style chest pickup similar to ocarina of time? I'm certain it's all cinematics. but it has a lot of parts :)

    • @CrowGamesDev
      @CrowGamesDev  8 месяцев назад +1

      For something like that its a simple cinematic mixed with an animation on link opening the chest you could make that animation in blender and you could make a key in the animationplayer to play the animation at the time in the cinematic that you want. I could make a video about it but its very spesific and have many other already planned so it wouldnt be in months

  • @tigergaj
    @tigergaj 6 месяцев назад

    I'm very proud of u :)

  • @alexleonardkrea
    @alexleonardkrea 8 месяцев назад

    Great job!

  • @glomerulust
    @glomerulust 8 месяцев назад

    Thanks a lot!

  • @somedude5951
    @somedude5951 8 месяцев назад +1

    How export this to *.avi or *.mpg whatever?

    • @CrowGamesDev
      @CrowGamesDev  7 месяцев назад +3

      To export this as an AVI file, you can check out "ruclips.net/video/sN2Eiya_koA/видео.htmlsi=iVPswO853zsB-Hmi" It's perfect timing since it just came out today!

  • @SLEPStudios
    @SLEPStudios 7 месяцев назад

    I have 2 cameras, 1 for normal playing and 1 for cutscenes but the cutscenes dont work

    • @SLEPStudios
      @SLEPStudios 7 месяцев назад +1

      Sorry, problem fixed, I needed to remove 1 camera

    • @CrowGamesDev
      @CrowGamesDev  7 месяцев назад +1

      Glad you found a solution!

  • @albiceleste101
    @albiceleste101 8 месяцев назад

    Oh wow nice

  • @lukabrasi001
    @lukabrasi001 6 месяцев назад

    if you want the animation play on ready, why not just set it to autoplay in the animationplayer itself? seems like redundant code

    • @CrowGamesDev
      @CrowGamesDev  6 месяцев назад

      You're right, I could have mentioned setting it to autoplay. But I also wanted to show how someone can play their animation trough code.