Just found out that if you press "CTRL" + "ALT" + "M" when camera is selected it moves camera to your current view so much faster and easier way of getting it into position is via free looking you can do with shift f or holding down right click and "WASD" to move into the right position and then do the shortcut Also, to export this as a movie you can check out "ruclips.net/video/sN2Eiya_koA/видео.htmlsi=iVPswO853zsB-Hmi"
For something like that its a simple cinematic mixed with an animation on link opening the chest you could make that animation in blender and you could make a key in the animationplayer to play the animation at the time in the cinematic that you want. I could make a video about it but its very spesific and have many other already planned so it wouldnt be in months
To export this as an AVI file, you can check out "ruclips.net/video/sN2Eiya_koA/видео.htmlsi=iVPswO853zsB-Hmi" It's perfect timing since it just came out today!
Just found out that if you press "CTRL" + "ALT" + "M" when camera is selected it moves camera to your current view so much faster and easier way of getting it into position is via free looking you can do with shift f or holding down right click and "WASD" to move into the right position and then do the shortcut
Also, to export this as a movie you can check out "ruclips.net/video/sN2Eiya_koA/видео.htmlsi=iVPswO853zsB-Hmi"
Awesome. I had no idea the cubic interpolation mode made such a difference. This is going to make a huge difference in my projects.
This is brilliant and just inspired me to add a really cool transition from idle screen to main gameplay in my game. Thank you!
This is very useful tutorial, thank you!
Very useful video for the godot community :)
Amazing tutorial thank you so much!! :D
I'm glad to hear that
Very nice!
Love from Afghanistan.
i watch every video
THANK YOU! I wonder if I can use this is a game I'm making where a character gets out of bed in the opening...
That reminds me of Banjo-Kazooie you could definitely achieve that with this good luck!
could you show how to make like a zelda style chest pickup similar to ocarina of time? I'm certain it's all cinematics. but it has a lot of parts :)
For something like that its a simple cinematic mixed with an animation on link opening the chest you could make that animation in blender and you could make a key in the animationplayer to play the animation at the time in the cinematic that you want. I could make a video about it but its very spesific and have many other already planned so it wouldnt be in months
I'm very proud of u :)
Great job!
Thanks a lot!
How export this to *.avi or *.mpg whatever?
To export this as an AVI file, you can check out "ruclips.net/video/sN2Eiya_koA/видео.htmlsi=iVPswO853zsB-Hmi" It's perfect timing since it just came out today!
I have 2 cameras, 1 for normal playing and 1 for cutscenes but the cutscenes dont work
Sorry, problem fixed, I needed to remove 1 camera
Glad you found a solution!
Oh wow nice
if you want the animation play on ready, why not just set it to autoplay in the animationplayer itself? seems like redundant code
You're right, I could have mentioned setting it to autoplay. But I also wanted to show how someone can play their animation trough code.