#02 - Geometry Nodes Blender 3.0 Tutorial for Beginners

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  • Опубликовано: 15 сен 2024

Комментарии • 258

  • @LeneChibi
    @LeneChibi 9 месяцев назад +2

    This is an incredibly helpful and well-made tutorial, thank you so much! First tutorial I managed to follow completely from start to finish without having to guess what the creator is doing

    • @CGObaid
      @CGObaid  9 месяцев назад

      Thank youu so much ☺️ I'm very happy to hear that you were able to easily follow along the tutorial without any confusions, Comments like yours really make my day :D!

  • @zacharyrenfro3716
    @zacharyrenfro3716 2 года назад +30

    First of all, great tutorial series. Second of all: Thank you SO MUCH for marking up your RUclips timeline. It makes it so much easier to look back at the tutorial and find specific bits of information I need to refresh myself on

    • @CGObaid
      @CGObaid  2 года назад +6

      Glad it was helpful!😊

  • @scatterbrainart
    @scatterbrainart 2 года назад +12

    The fact that you can type "pi*2" into a field and it will give you the proper numerical value of 6.28. This, to me, is one of the millions of little ways in which Blender truly stands out. Try entering pi into a rotation field in 3ds Max.

    • @kifayatUllah712
      @kifayatUllah712 Год назад +1

      There's an even shorter way. Write "tau". It will automatically calculate pi * 2 and the result will be 6.28. Blender is amazing, Ma shaa Allah.

    • @CGObaid
      @CGObaid  10 месяцев назад

      Totally love the feature and Blender of course!
      It is AMAZING, mashallah :D!

  • @blue_3dArtist
    @blue_3dArtist 2 года назад +5

    Thank you very much, my friend you're the only one who shows us how to create a grass scene from the beginning + your way of teaching is great. Keep up this great work 👌🏻

    • @CGObaid
      @CGObaid  2 года назад +1

      You are welcome 😊. Will do !

  • @taufikbimo2779
    @taufikbimo2779 Год назад +1

    Thanks bro finally someone who isn't posting malware or fake stuff, you deserve my subscribe!

    • @CGObaid
      @CGObaid  Год назад

      Thanks a lot br😊

  • @0ruff0
    @0ruff0 2 года назад +5

    Great tutorial. I find it especially helpful that you also talk about your misstakes, how you learned this yourself and aditional ways of solving things.

    • @CGObaid
      @CGObaid  2 года назад

      Glad you enjoyed it! Thanks for letting me know.

  • @sobreaver
    @sobreaver 2 года назад +4

    lmao I gotta say, great info but even greater edits !! Just at the right places with the right amount, not too much, but damn funny :P
    Thanks a lot !
    WHERE ARE THEY? W H E R E A R E T H E Y !!!!!!!! lolol I like your sens of humour ;) Will be on the lookout for more !

    • @CGObaid
      @CGObaid  2 года назад

      😂 Thank you so much 😊

  • @TruthSurge
    @TruthSurge Год назад +1

    6:12 you just created a small town with a few clicks! hahah Man... these tutorials are really great. thx

    • @CGObaid
      @CGObaid  Год назад

      hehe, So glad to hear I can be useful 😊!

  • @Unexplainium
    @Unexplainium 2 года назад +3

    Thanks so much. A Geo nodes tutorial that made sense, with different options for controlling the distribution.

    • @CGObaid
      @CGObaid  2 года назад

      Glad you enjoyed it!😊

  • @abdessamadhasnaoui6887
    @abdessamadhasnaoui6887 Год назад +1

    thanks a lot, very detailed
    others just make you make what they make, without letting you know why they make what they make 😄😄
    really, a billion thanks

    • @CGObaid
      @CGObaid  11 месяцев назад +1

      My pleasure 😀 Thank you very much, I'm very glad to hear☺️!

  • @namkhanh_kelleroan8836
    @namkhanh_kelleroan8836 Год назад +1

    God, I'm glad I found your video that helped me

    • @CGObaid
      @CGObaid  Год назад

      Glad I could help 😊

  • @irocesse
    @irocesse 2 года назад +3

    Know what, just a minute ago i've finished the first part, typed a commend that i waiting for the next part. Happy New Year dude :)

    • @CGObaid
      @CGObaid  2 года назад

      Same to you!

  • @aboyd1988
    @aboyd1988 2 года назад +7

    How cool is that?! Very good tutorial. I like how you explain your thought process and show multiple ways of doing things. I'll be revisiting to your channel as I begin learning Blender.

    • @CGObaid
      @CGObaid  2 года назад

      Wow thanks!😊

  • @chopediaz8922
    @chopediaz8922 Год назад +1

    You are the best! Thanks a lot from Argentine! ❤

    • @CGObaid
      @CGObaid  Год назад

      Happy to help!😃

  • @thanhquang6815
    @thanhquang6815 2 года назад

    This is one of the best courses I'v ever learned on the internet. Thank you!

    • @CGObaid
      @CGObaid  Год назад

      So glad 😊 to hear, thanks a lot for the feedback :D

  • @filteg7466
    @filteg7466 Год назад +1

    man I missed this kind of tutorials lol. Great work here, thanks!!!

    • @CGObaid
      @CGObaid  Год назад

      So glad to hear 😀

  • @trendegypt2091
    @trendegypt2091 Год назад +1

    this program works great! exactly as I wanted

  • @eltitojuan928
    @eltitojuan928 Год назад +1

    i really apreciate your help with dowloanding this software

  • @pelpeselsabio979
    @pelpeselsabio979 2 года назад +3

    Great tutorial and great editing/youtube timeline-marking job!!
    I found this very useful! :)

    • @CGObaid
      @CGObaid  2 года назад

      Thanks a lot, glad it was helpful!😊

  • @rizkypurnama9226
    @rizkypurnama9226 2 года назад +2

    definitely subscribed! I'm a complete beginner in blender but this video is very helpful to me. Thankyou

    • @CGObaid
      @CGObaid  2 года назад +1

      Thankyou !Glad it was helpful! 😊

  • @uncleuncleuncle
    @uncleuncleuncle 2 года назад +3

    love your tutorial bro, its easy to understand

    • @CGObaid
      @CGObaid  2 года назад

      Glad to hear that, uncle!

  • @LucaToumadiMatthews
    @LucaToumadiMatthews 2 года назад +1

    very awesome just finished this series, first time using geometry nodes. thanks for helping me get some understanding of how this stuff works. All the best, Luca

    • @CGObaid
      @CGObaid  11 месяцев назад

      I'm very glad to hear 😊! Thank you so much :D!

  • @roisaminuddin9699
    @roisaminuddin9699 Год назад +2

    Thank you so much Sensei! You are a blessing!

    • @CGObaid
      @CGObaid  Год назад +1

      My pleasure 😊

  • @dmlbaker
    @dmlbaker 2 года назад +1

    You are really good at making tutorials. I especially like the Batman clip, haha. A+ work.

    • @CGObaid
      @CGObaid  2 года назад +1

      Glad you enjoyed it! 😊

  • @partibhahybridseedscompany6458
    @partibhahybridseedscompany6458 2 года назад +1

    good work king, love you

    • @CGObaid
      @CGObaid  2 года назад

      Thanks a lot bro 🥰

  • @pieterdebie4162
    @pieterdebie4162 2 года назад +3

    Accidently set density to 30K, see you guys in 4 months!
    But for real: good tutorial, I just had a bit of a hard time understanding you sometimes since English is not my native language. I also used the to radians converter in the math node instead of entering tau, I think it will be easier for future me to understand what I'm doing there :D

    • @CGObaid
      @CGObaid  2 года назад

      Lol 😂. Thanks a lot 😀! English is neither my native language. You did good job there using the math node.

  • @hayaopimposodlc1229
    @hayaopimposodlc1229 Год назад +1

    tru man, tnx it really does work

    • @CGObaid
      @CGObaid  Год назад

      So happy to hear 😊

  • @brandonjacksoon
    @brandonjacksoon 2 года назад +1

    Awesome, thank you! Liked and subscribed! 1st time here, really good tutorials, keep it up!

    • @CGObaid
      @CGObaid  2 года назад

      Awesome, thank you!

  • @rafaelreis456
    @rafaelreis456 2 года назад +1

    Scatter some rocks lol
    nice tut brother! thanks

    • @CGObaid
      @CGObaid  2 года назад +1

      😂 You're welcome

  • @PJ-ng7lk
    @PJ-ng7lk 2 года назад +1

    Great Job explaining things. I really learned a lot from you.

    • @CGObaid
      @CGObaid  2 года назад +1

      Awesome, thank you!

  • @ironmancivilwar15
    @ironmancivilwar15 2 года назад +1

    Seprate rocks😂😂😂😂
    The rock:-u just chosed death🤨🤨

  • @ptrrck6167
    @ptrrck6167 2 года назад +5

    wow dude i did not expect such a well explained tutorial that is applicable on so many different things! Is it possible to use geo-nodes as well for creating a creek of water in a grassy environment like this?

    • @CGObaid
      @CGObaid  2 года назад

      Yes you can! (I think so)

  • @rafvanraevels
    @rafvanraevels 2 года назад +1

    Dear sir, the node group for displacement is brilliant. It is always a bother when you do this in a regular way. This group handles it by changing one value. I going to save this as a separate modifier to use time and time again. Thanks!

    • @CGObaid
      @CGObaid  2 года назад

      You are most welcome 😀!

  • @PowNyTales
    @PowNyTales 2 года назад +2

    Hello 👋 love your videos! Is it possible to use more than one vertex group on the same plane? Like to make for example a stoney path on a grass, with out such an effect, where the grass sticking out of the stones? To have a grass small in the area of the stones. Maybe it could became a tutorial? 😁😍 stay healthy and thank you👍

    • @CGObaid
      @CGObaid  2 года назад

      Glad you like them 😊. Yes, you can use multiple vertex group on the same plane.

  • @paczkowoz327
    @paczkowoz327 2 года назад +1

    Great tutorials, I hope you'll share more in the future

    • @CGObaid
      @CGObaid  2 года назад

      Thank you, I will !

  • @wwefan74075
    @wwefan74075 Год назад +1

    Great tutorial ! i learned a lot !

    • @CGObaid
      @CGObaid  Год назад

      Glad it helped!😃

  • @AllExistence
    @AllExistence 2 года назад +3

    Instead of using different layers, you can use "fields" part of the whole thing by sending different density depending on the instance index.

    • @CGObaid
      @CGObaid  2 года назад

      How ? can you send a screenshot or something ?

    • @AllExistence
      @AllExistence 2 года назад

      @@CGObaid Instance on points has instance input. And it's a field. You can set the index manually, or plug in a random value node. If you then do some math with output of that node you can calculate necessary density procedurally or just use switch node based on value you get. All necessary nodes work with the "fields".

  • @martins9345
    @martins9345 Год назад +1

    great hack, thanks you

  • @mathsencouleurs
    @mathsencouleurs 2 года назад +1

    Thanks for this great tutorial!

    • @CGObaid
      @CGObaid  2 года назад

      You're very welcome!

  • @TruthSurge
    @TruthSurge Год назад +1

    the final result is amazing. I'm confused tho. So you used plants from gscatter but you didn't use the gscatter nodes, you rolled your own? Am I understanding that correctly? thx

    • @CGObaid
      @CGObaid  Год назад

      I'm very glad you loved it!
      The tutorial is about Geometry nodes. But instead of modeling the grass by ourselves, I just used models from Gscatter. Feel free to use any grass models you want :D!

    • @TruthSurge
      @TruthSurge Год назад +1

      @@CGObaid ok, thx. I will need to spend some time seeing how this gscatter works or maybe it's better to create your own geometry node setup. So many diff ways to do it.

    • @TruthSurge
      @TruthSurge Год назад +1

      @@CGObaid Okay, I installed Gscatter 10, 11, 4.... none of them have the grass object you used and I wondered.... is that a free grass that came with it or can you somehow send that grass asset to me in some way? The only free assets with these gscatter versions is plants that have leaves. I like this grass you used! How can I get that? I guess I could look if it is for sale on their site. But I'm only doing Blender for fun, not income. If you know where I can get the grass models you used with the textures etc, let me know. thanks! I made a geometry node setup like yours so now I have a ground displacement going. I will try to finish it like yours then save that as some template for future landscape stuff. thx!!!

    • @CGObaid
      @CGObaid  7 месяцев назад

      Sorry for the late reply, but Gscatter has changed quite a lot since I made this video. But the assets I used are still free, you just need to create a free account at Graswald then you can download it from the Gscatter downloads section on their site

    • @TruthSurge
      @TruthSurge 7 месяцев назад +1

      @@CGObaid I couldn't find those particular grasses for free. I think they quit offering those. I emailed also about it so I just gave up on that and really I haven't messed with Blender in months. I guess I realized it was just too difficult to get any cool results. It was super frustrating trying to remember all the GOTCHAS and try to avoid them like..... apply all transforms cuz yeah, that weird effect that's happening that you can't figure out? You didn't apply scale and now EVERYTHING is hosed. So.... It was cool to play with for a few months. I dabbled with the sculpt stuff too but it's too involved. Thanks for the reply, tho!!!

  • @johanverm90
    @johanverm90 2 года назад +1

    Great, thanks .

    • @CGObaid
      @CGObaid  2 года назад

      No worries! 😀

  • @leoliu732
    @leoliu732 2 года назад +1

    Thank you so much. This video give me much help.

    • @CGObaid
      @CGObaid  2 года назад

      You're very welcome! 😀

  • @Czarzhan
    @Czarzhan Год назад +1

    On the subdivide thing, instead of adding the modifier, you could go into edit mode and just subdivide with a right-click.

    • @CGObaid
      @CGObaid  Год назад +2

      Yeah you could, but then if you wanted to change the amount of subdivisions later, you won't be able to do so.
      Doing it in geometry nodes will enable you to change the amount of subdivisions at any time you want.

    • @Czarzhan
      @Czarzhan Год назад +1

      @@CGObaid Oh, right. Procedural. 😁

  • @kyoka_suigetsu777
    @kyoka_suigetsu777 2 года назад +1

    tnx bro you r a life sever

    • @CGObaid
      @CGObaid  2 года назад

      No problem :)

  • @Shivakisa
    @Shivakisa 2 года назад +1

    Nice tutorial! Directly subbed :)

    • @CGObaid
      @CGObaid  2 года назад

      Awesome, thank you! 😊

  • @Cptraktorn
    @Cptraktorn 2 года назад +2

    is there a way to make Geo node grass affected by wind/turbulence?

    • @CGObaid
      @CGObaid  10 месяцев назад +1

      You can fake grass wind effect using noise texture but there isn't a way to use force fields inside geometry nodes yet.

  • @gundg2204
    @gundg2204 2 года назад +1

    Great tutorial. Thanks! Subscribed the channel!

    • @CGObaid
      @CGObaid  2 года назад

      Awesome, thank you!

  • @felipearcas3317
    @felipearcas3317 Год назад +1

    thanks for sharing

    • @CGObaid
      @CGObaid  Год назад

      You're welcome 😊

  • @Gambsmoore
    @Gambsmoore 2 года назад

    Great videos bro. You aced it. Thank you so much!!

    • @CGObaid
      @CGObaid  2 года назад

      Glad you liked it! 💕😊

  • @MetalGearMk3
    @MetalGearMk3 2 года назад +2

    How do you add color variation to the grass instance?

    • @CGObaid
      @CGObaid  9 месяцев назад

      Create multiple stops in a Colorramp with different green colors. For the factor use the "Random" output from the "Object Info" node. Then add a Mix color node after the Base Color texture of your grass, set the blending mode to "Hue" and use the Colorramp for the bottom socket. The fac in the Mix color node will control the intensity.

  • @cleopete1
    @cleopete1 2 года назад +1

    Way too much for me to follow here, but this was a great tutorial for giving a sense of how to use these nodes. Thanks!

    • @CGObaid
      @CGObaid  2 года назад

      Glad it was helpful!

  • @GeorgeNacpil
    @GeorgeNacpil 2 года назад +1

    im gonna try this!! thanks

  • @fokkenamazing
    @fokkenamazing 2 года назад

    Great video, really helpful. Awesome result.

    • @CGObaid
      @CGObaid  2 года назад

      Great to hear😊!

  • @ybamrvibe8341
    @ybamrvibe8341 2 года назад +1

    Btw to increase the probability of an object in a collection you can just duplicate it in the collection(think of it as .../10or out of any number) I have seen people do this but.. I haven't so yeah

    • @CGObaid
      @CGObaid  8 месяцев назад

      Haha good tip. But you should link duplicate it, would it still work then? There should be a way to do it without duplicating 🤔

  • @arielmoisesmaradiagarodrig9707
    @arielmoisesmaradiagarodrig9707 Год назад +1

    thank you bro thank you

    • @CGObaid
      @CGObaid  Год назад

      My pleasure 😃

  • @stefan_h
    @stefan_h 2 года назад +1

    Thanks for this great tutorial!! :-)

    • @CGObaid
      @CGObaid  2 года назад

      You're very welcome!

  • @theotries
    @theotries 2 года назад +1

    Just wonderful

  • @aaronsmithey5806
    @aaronsmithey5806 2 года назад +1

    With particle systems, you can add children particles to control the amount of instances visible in the view port and control the percentage which are to be rendered. This helps with keeping the viewport form lagging. Can that type of set up be created with geometry nodes?

    • @CGObaid
      @CGObaid  8 месяцев назад

      I haven't found a solution for children particles system in geo nodes yet, but you can easily set a different Density for the Viewport and the Render in geo nodes. I have made a video on this - ruclips.net/video/pM0ekmt-x40/видео.html

  • @Vosmikrulatue9
    @Vosmikrulatue9 Год назад +1

    Хоть я ничерта не поняла, потому что всё на английском, но по уроку всё получилось сделать. Спасибо!

    • @CGObaid
      @CGObaid  10 месяцев назад

      Рад слышать! Я не знаю русского, поэтому мне пришлось воспользоваться переводчиком, чтобы понять ваш комментарий :D

  • @igarnas_chanpi8452
    @igarnas_chanpi8452 2 года назад +1

    In the Shading mode Sky Texture, mine said "Nishita not available in Eevee" how can you fix this?

    • @darylswings9436
      @darylswings9436 2 года назад +2

      In render settings tab switch engine from Eevee to Cycles

  • @keineahnung5455
    @keineahnung5455 2 года назад +2

    Really good tutorial. One thing, that would be really cool to add, is a node setup so that grass can't spawn inside rocks (intersecting) or near them. Is there a good way to do this procedurally?

    • @CGObaid
      @CGObaid  2 года назад +1

      Yes, it is possible to do with geo nodes but I've to figure out how to do that. But you can achieve this effect with just a few clicks using Scatter 5. I showed how to this in this video - ruclips.net/video/p06R8pC_sno/видео.html

    • @Kinect360
      @Kinect360 2 года назад

      yes please show how to add grass hair particle system applied to a geo node landscape/path. I would like to know how to prevent the particle system from going into the path

  • @lgoritme
    @lgoritme 2 года назад

    i have question, with partikel sistem we had childern where partikel render can be multiplier without show the partikel in viewport render, is this method still usable for large scale distribution of grass/tree? or just use for low scale?

  • @LudicBrainwaves
    @LudicBrainwaves 2 года назад +1

    Gscatter doesn't have a zip to install. I've unzipped the folder it gave me and tried it. Couldn't find the .zip in it so I used the unextracted version and there's no .zip in there to install either. I've tried for an hour now and can't figure out how to get Gscatter into Blender.
    Both materials I also tried to install and the download button didn't work even after clicking multiple times. I clicked through a few options and nothing works. Clicking a file type just opens up another window to view it. I set it to 4k and Blender and have tried setting it to .ZIP instead of blender and the Download button does nothing. I tried going to a completely different texture on PolyHaven and they don't download either so I can't move on past the first few minutes of this tutorial :(

    • @blue_3dArtist
      @blue_3dArtist 2 года назад +1

      If you download the free version like me you must go to the blender file inside the folder copy the grass you want and paste it into the tutorial file and go on. but if you want the addon it’s not free (;

  • @rkkrish6746
    @rkkrish6746 2 года назад +1

    Nice

    • @CGObaid
      @CGObaid  2 года назад

      Thank you 😊

  • @bricecelotto5022
    @bricecelotto5022 2 года назад +2

    Is there a way to use a weight painting to control the grass or rock location? Similar to the old particle system?

    • @CGObaid
      @CGObaid  2 года назад

      Yes there is, I've explained it in the video. There are also timestamps available, so you can find it easily.

  • @MuhammadBilal-qy4zs
    @MuhammadBilal-qy4zs Год назад +1

    Do we have to apply the geometry node modifiers before rendering?

    • @CGObaid
      @CGObaid  Год назад +1

      No you don't have to

  • @BlenderThunder
    @BlenderThunder Год назад +1

    I wonder why my grass is still floating after I reset the children. I tried applying the transformations. I don't know how to get the grass to be on the ground.

    • @CGObaid
      @CGObaid  11 месяцев назад

      The origin point of the grass needs to be at the very bottom. You can go to edit mode, select the bottom vertices, then press "Shift + S" choose "cursor to selected". Then go back to object mode, right click and change the origin point to 3D cursor.

  • @xdciro
    @xdciro Год назад +1

    thank you!!! video liked and u got a well deserved sub from me!!!!

    • @CGObaid
      @CGObaid  Год назад

      Awesome, thank you!

  • @crapesctop1518
    @crapesctop1518 2 года назад +2

    thank you dude!

    • @CGObaid
      @CGObaid  2 года назад +1

      No problem!

  • @CG_TEJ
    @CG_TEJ 2 года назад +1

    Can i use grassblade, scatter 5 add ons
    instead g - scatter??

    • @CGObaid
      @CGObaid  2 года назад

      You can use whatever you want :)

  • @n3x0ntm98
    @n3x0ntm98 Год назад +1

    How to make grass react to the wind modifier? I mean the wind can sway the grass.

    • @CGObaid
      @CGObaid  Год назад

      I don't really know. I've seen some people doing it using math and textures stuff. When I figure a way out I'll make a video on that as well 😃

  • @malcolmmedia4014
    @malcolmmedia4014 Год назад +1

    How do you get your grass to not clip through your rocks?

    • @CGObaid
      @CGObaid  9 месяцев назад

      It's actually not a big deal if the grass clips into the rocks unless you're close to it. You can do it by Realising the rock instances then using a Geometry Proximity that acts as a mask for the grass layer, but that will become very heavy. Instead you could add a Instances to points node then use that for the Geometry Proximity, be sure to set the mode from faces to points. This will work a lot faster but the masking won't be as accurate.

  • @Gabykk
    @Gabykk 2 года назад +1

    Thanks sensei ! You make really nice content... Have my follow :)

    • @CGObaid
      @CGObaid  2 года назад

      Awesome, thank you!

  • @blackswan6386
    @blackswan6386 2 года назад +1

    what is your z Displacement Node ? how i can get this ? waht tutorial you show this please ?

    • @CGObaid
      @CGObaid  2 года назад

      I made it in the first part of the series - ruclips.net/video/yZgLhffsVd8/видео.html

  • @psurya16
    @psurya16 2 года назад +1

    What a great tutorial man !!! But i got a problem on Distributing Instance, why you got so many object with 10 density in there ? Cuz in mine, i got less than yours. Thankyuuu !!!

    • @CGObaid
      @CGObaid  2 года назад

      Thanks 😊💕 It depends.. Maybe because of the scale on which you are scattering or maybe you are using a different value for the density max (if you're using Poisson disk distribution)

  • @dezervetra6344
    @dezervetra6344 Год назад +1

    Try zooming in (ctrl+scroll)

    • @CGObaid
      @CGObaid  Год назад

      Thanks for the tip !

  • @vunguen9047
    @vunguen9047 Год назад +1

    wow

  • @ashermillar2615
    @ashermillar2615 Год назад +1

    i didn't get the free assets like the free assets.JSON is there but it didn't give anything

    • @CGObaid
      @CGObaid  11 месяцев назад

      A lot has been changed to the Gscatter addon, you can find their updated tutorials here - ruclips.net/p/PLOA3PJ1m8P7sIyw7bY2bYRqaS-sUTd7AZ&si=L7KueJ4vpdmOWMvC
      If you're having any problems with their addon, then kindly contact the Graswald team

  • @liskov7983
    @liskov7983 2 года назад

    is it possible to make a game texture from this grass?

  • @user-df6yh7lt1h
    @user-df6yh7lt1h Год назад +1

    merci bg

  • @axelknug
    @axelknug 2 года назад +1

    For some reason its impossible to install the add on, I have tried to other addons aswell, both zip files and they work well. So I don't understand what the problem is?? Super grateful for all the help you can provide ty.

    • @axelknug
      @axelknug 2 года назад +1

      nvm fixed it

    • @CGObaid
      @CGObaid  2 года назад +1

      Awesome ! how did you fix it ?

    • @axelknug
      @axelknug 2 года назад

      @@CGObaid I e mailed the developer of the add on and they told me that I probably installed the wrong file and sent me another link which worked ¯\_(ツ)_/¯

  • @BenuthBasnet
    @BenuthBasnet Год назад

    thank you so much bro

    • @CGObaid
      @CGObaid  Год назад

      You're so welcome 😁!

  • @boobo
    @boobo Год назад +1

    Grass you used in tutorial is no longer available ??

    • @CGObaid
      @CGObaid  11 месяцев назад

      I think you just need to download the assets separately from the website then install them in the gscatter addon. A lot has been changed to the Gscatter addon, you can find their updated tutorials here - ruclips.net/p/PLOA3PJ1m8P7sIyw7bY2bYRqaS-sUTd7AZ&si=L7KueJ4vpdmOWMvC

  • @nicholaspostlethwaite9554
    @nicholaspostlethwaite9554 2 года назад

    This may not be possible, but I just wondered if it is possible to alter the hue, colours, of the grasses after the last join geometry node? Or somewhere. My aim would be to be able to vary the whole 'colour cast' of the node result, to vary the grass between a lush green and a summer parched dry yellow. Though perhaps each group having that ability may be better, as each species of grass may suffer from drought conditions differently.

    • @CGObaid
      @CGObaid  2 года назад

      Do you mean color variation to the grass ? You can easily do that changing the grass hue using the object info random value. Here you can watch a video by CG Geek -ruclips.net/video/-GAm-7_3N6g/видео.html
      The main point starts at 6:53

    • @nicholaspostlethwaite9554
      @nicholaspostlethwaite9554 2 года назад

      @@CGObaid That works in the material nodes. I was hoping there was a way to 'tint' the entire geometry nodes set up towards a lush fresh green spring look, to a parched yellowing dry summer look. Rather than have to go to each material and alter them one at a time. It may just not be an optiong.

  • @AllExistence
    @AllExistence 2 года назад +2

    I think rocks look much better if they a bit in the earth, and not lying on it as if it was rock solid.

  • @charlesheng6589
    @charlesheng6589 2 года назад +1

    Make a tutorial on wind swaying the grass please.

    • @CGObaid
      @CGObaid  2 года назад

      Well, that's on my list :D

  • @blue_3dArtist
    @blue_3dArtist 2 года назад +1

    Can you please create a tree tutorial, I know it's hard😅 but if you can I wish you do a tutorial on that because there’s no any tutorial on how to create a tree with blender 😀 and I had a hard time learning how to create a tree, but if you had any advice on creating trees or a nature scene I will be really grateful 😅

    • @CGObaid
      @CGObaid  10 месяцев назад +1

      That's on my top list :D

  • @hectorbacchus
    @hectorbacchus 2 года назад +1

    Thanks!

  • @keshavmishra5393
    @keshavmishra5393 2 года назад +1

    Is it good to buy a laptop which have both
    mx 450 graphics (2GB)
    And intel Iris XE graphics (4gb)
    With i5 11 generation processor and 8 GB Ram
    For blender beginner

    • @CGObaid
      @CGObaid  2 года назад +1

      I don't know about the Intel Iris XE . I am hearing about this graphics card for the first time But Nvidia Graphics card are the best. Either GTX or RTX are better. My pc has GTX 1660. Intel i5 and 8 gb of ram are pretty good.
      "There are better laptops with great CPU, GPU and RAM combination in the same price range as in Iris Xe." - (from Quora).

  • @jackaguirre8576
    @jackaguirre8576 Год назад +1

    Why don't you just click on bentgrass or whatever and click on "scatter selected?" Graswald is designed to automatically do all the geometry nodes for you.
    You can then adjust distribution, scale, rotation, randomness, and all sorts of things through the Graswald menu. It's all right there.

    • @CGObaid
      @CGObaid  Год назад

      It's because the tutorial was not about G scatter addon, It was about geo nodes. I have created a video on G scatter in the past. In this video video the purpose of using g scatter was only for the grass models, but you can use any grass models that you want. Hope it clarifies your question :)

  • @wrzod.o3768
    @wrzod.o3768 2 года назад +1

    Hi guys, I have a beginner question. Is there a big difference between using particles and geometry nodes? I am talking about performance and rendering

    • @CGObaid
      @CGObaid  2 года назад

      Great question which I don't know the answer to 🤣 Thanks for asking, I'll let you know when I find the answer :)

  • @additiveartificer9365
    @additiveartificer9365 2 года назад +1

    OKay i have 1 issue When i scatter Grass it Viewport is lagging as all hell i cant even open it in solid i need to open it in wireframe to move properly
    My spec is
    Ryzen 7
    GTX 1060
    Ram 8GB

    • @CGObaid
      @CGObaid  2 года назад

      Does it lag even when the amount of grass is low ?
      Mine lags as well when I set it to a high amount. So I keep it at a low amount for the viewport & for the render , I increase it.

    • @additiveartificer9365
      @additiveartificer9365 2 года назад +1

      @@CGObaid imma try it

    • @additiveartificer9365
      @additiveartificer9365 2 года назад +1

      @@CGObaid Found it Cavity is Screw with me

  • @Alexandrezification
    @Alexandrezification 2 года назад +1

    I'm not able to download gscatter from the provided link. It says: "Product not available!"

    • @CGObaid
      @CGObaid  2 года назад +1

      There's an issue and will be fixed soon as Graswald says - twitter.com/erindale_xyz/status/1485282294495686659

    • @Alexandrezification
      @Alexandrezification 2 года назад +1

      @@CGObaid thanks 👍 I'm excited to be able to follow this tutorial. Great job

    • @CGObaid
      @CGObaid  2 года назад

      @@Alexandrezification No problem😊

  • @TutsKK
    @TutsKK 2 года назад +1

    Amazing thank you! question what is the "Edge" key?

    • @CGObaid
      @CGObaid  2 года назад

      No problem ! what are you asking ? can you give tell the timing ?

    • @TutsKK
      @TutsKK 2 года назад +1

      @@CGObaid Thanks for answer, i find out is The "H" key hehe not "Edge" hehe thank you for all your tutorials

    • @CGObaid
      @CGObaid  2 года назад +1

      :)

  • @dlebar9962
    @dlebar9962 2 года назад +1

    Awesome tutorial.
    But i got a problem
    How to make a grass on large scale like on 1000 meters?

    • @CGObaid
      @CGObaid  2 года назад +1

      It's very simple, just scale the plane to 1000 meters and scatter the grass. But you're pc will lag a lot and blender will crash

    • @dlebar9962
      @dlebar9962 2 года назад +1

      @@CGObaid thanks

    • @CGObaid
      @CGObaid  2 года назад

      @@dlebar9962 But on a very large scale you don't need the same amount of grass everywhere, because you won't be able to see the grass which is far away.

    • @dlebar9962
      @dlebar9962 2 года назад

      @@CGObaid i know

  • @AllExistence
    @AllExistence 2 года назад +1

    Don't worry about the seed so much, crank it into hundreds carelessly. It doesn't matter and easier to avoid overlap.

    • @CGObaid
      @CGObaid  2 года назад

      Thanks for the suggestion

  • @hansflanse2674
    @hansflanse2674 2 года назад

    Hey I have a question. When I change the scale of something or change the rotation or whatever, I can only change it in 0.100 steps, but I would like to go with 0.010 steps. How do I do that?

    • @ihatechalk2982
      @ihatechalk2982 2 года назад +1

      Hold shift while you drag it or type it in manually (there's a little box in the corner after you let go of a transformation that you can expand and type in specific values) :D

    • @hansflanse2674
      @hansflanse2674 2 года назад

      @@ihatechalk2982 Thanks, thats what I wanted to know. :)

  • @omarHR88
    @omarHR88 2 года назад

    here any of the notes i click on. Any idea why? (I'm a beginner)

  • @monevdisperakim8014
    @monevdisperakim8014 Год назад +1

    BEEST!!!

    • @CGObaid
      @CGObaid  Год назад

      You are the best 😃

  • @scarpusgaming
    @scarpusgaming 2 года назад +2

    16:05 - 16:30 lolol

    • @CGObaid
      @CGObaid  2 года назад

      whoops.. I forgot to edit that part 😅🤣