I Made Nintendo Games in a Modern Engine

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  • Опубликовано: 19 окт 2024

Комментарии • 779

  • @barj
    @barj  3 месяца назад +74

    Download GameMaker for free: opr.as/GM-Barji-3
    I'd love to see someone port these games to the original consoles. I prioritized aesthetics over faithfulness, so it would be a challenge, but if you manage it please let me know

    • @Mice-qt9hf
      @Mice-qt9hf 3 месяца назад +1

      hi bro you are my motivation to creat games
      THANK YOU!!!!!!!!!

    • @Mice-qt9hf
      @Mice-qt9hf 3 месяца назад +3

      BTW is there in your country its mornig here in Pakistan its 6:21 AM evening

    • @Berry-Blade
      @Berry-Blade 3 месяца назад

      i got a notify 2h ago of you uploading this lol

    • @Mice-qt9hf
      @Mice-qt9hf 3 месяца назад

      What keep you motivated for making games it will help much
      😅

    • @Mice-qt9hf
      @Mice-qt9hf 3 месяца назад

      What keep you motivated for making games it will help much
      😅

  • @BobbeDev
    @BobbeDev 3 месяца назад +509

    you just killed every pixel artist in a 30 mile radius

    • @gav_m5
      @gav_m5 3 месяца назад +3

      Pixel arts are cool :D

    • @anonimek2763
      @anonimek2763 3 месяца назад +8

      I confirm that I had a heard attack

    • @JuhoSprite
      @JuhoSprite 3 месяца назад +2

      Pixelart is for babies. Nintendo fanboys are only little children. Why dont yall go back and play actual games like valorant and fortnite

    • @Blizar760
      @Blizar760 3 месяца назад +7

      Yeah i want to die after watching this video

    • @theweirdpurplephantom1398
      @theweirdpurplephantom1398 3 месяца назад +27

      @@JuhoSprite don't lie,how much money did you spend on fortnite and valorant

  • @Milanesso777
    @Milanesso777 3 месяца назад +225

    As someone who is a huge nerd when it comes to NES games, the sprites being more than 3 colors, the sprites not being drawn in 16×16 grids, the hexagons not being pixelated, and having non-pixel based rotations physically damaged me😭

    • @ssg-eggunner
      @ssg-eggunner 3 месяца назад +5

      idk whatsup with colors, seems that it uses only one palette
      0F (transparency i think) 1D 16 (aproximated red) 30
      so color wise it could be on the famicom, problem is, he didnt bother choosing the right tone
      aside that you could cheat the 3 color limitations by doing tile layering (ala capcom games, and could cause slowdowns) or flickering color layers (like former dawn)
      the real issue here is not taking native resolution and 8x8 tiles in mind, which makes this end up looking very sloppy

    • @user-ly1ko6be9t
      @user-ly1ko6be9t 3 месяца назад +12

      Expected him to do that.. once you understand the console limitations you’ll understand why they look so bland

    • @cactusgamingyt9960
      @cactusgamingyt9960 3 месяца назад

      Shut up

    • @ActionGamerAaron
      @ActionGamerAaron 3 месяца назад +15

      It's the ignorant impatient zoomer's idea of what an NES is like. It's what happens when you don't research one of the many available references on the Nintendo Switch Online service. It's not like they had to find an actual NES or anything.

    • @tiglionabbit
      @tiglionabbit 3 месяца назад +10

      Yeah, geez, I thought from the intro he was going to make a game that could actually run on the NES. Huge rotating sprites like this weren't even possible until Yoshi's Island for SNES and that game shipped an additional processor in the cartridge. Not to mention the transparency fading, but perhaps something like that could be accomplished using palette swap animation.
      Could have at least paid some homage to the technical limitations like Shovel Knight does.

  • @NotGavinV
    @NotGavinV 3 месяца назад +116

    there is a program called nesmaker where you can make your own nes games and run it natively on the hardware itself

    • @PoliThePolarCat1947
      @PoliThePolarCat1947 3 месяца назад +1

      It's $32 in the US

    • @NotGavinV
      @NotGavinV 3 месяца назад +2

      @@PoliThePolarCat1947 still

    • @The69thGui
      @The69thGui 3 месяца назад +6

      @@PoliThePolarCat1947 you can pirate it easily

    • @ruining_replies
      @ruining_replies 3 месяца назад +2

      ​@@PoliThePolarCat1947why do you need to have dat money when you can download it for free🤑

    • @toyekol0
      @toyekol0 3 месяца назад +4

      @@The69thGui do what you want cause a pirate is free you are a pirate !!

  • @Kat-327
    @Kat-327 3 месяца назад +33

    Dude saw NES full list of limitations and rules and went "i ain't reading allat"
    Bro made a game for the SNES

    • @Advitas9000
      @Advitas9000 3 месяца назад +11

      not even snes, the spaceship rotates too smoothly

    • @LeBabol
      @LeBabol 3 месяца назад +5

      thats a fucking N64 game at least

  • @DanielKrafft
    @DanielKrafft 3 месяца назад +173

    Adam Sandler's my uncle. He said he likes the remake

  • @ChaoticKatOwO
    @ChaoticKatOwO 3 месяца назад +18

    4:35, you're right, because you didn't follow A SINGLE limitation of the NES, you didn't even follow the palette which is so well known!!! So they physically couldn't create a game like you did.

  • @limec4t
    @limec4t 3 месяца назад +132

    2:25 we miss you dani

    • @the_ac3_music
      @the_ac3_music 3 месяца назад +1

      :'(

    • @tonylovesmusic
      @tonylovesmusic 3 месяца назад +4

      dani you will forever be remembered

    • @thedoose9719
      @thedoose9719 3 месяца назад +1

      Same :(😥

    • @sergiopogi54
      @sergiopogi54 3 месяца назад +6

      I miss him so much I won't drink orange juice 🤢
      But milk 🥛😄👍

    • @limec4t
      @limec4t 3 месяца назад +4

      I miss him so much that I rewatch Karlson devlogs playlist every month

  • @exotium2765
    @exotium2765 3 месяца назад +113

    you just slightly pixelated your graphics and called it an nes game??

    • @XxdoctoerbugatackxX
      @XxdoctoerbugatackxX 3 месяца назад +15

      Yeah parallax isn’t even possible on the nes to my knowledge

    • @Mr.Bonuts
      @Mr.Bonuts 3 месяца назад +5

      @@XxdoctoerbugatackxX Now I'm not an expert BUT from what I have heard the NES has 2 layers with some games having a special 3rd. the first is for sprites, and the second is for backrounds. The sprite layer can have each sprite schmoove round however it wants, the backround layer can scroll but does not actually move. if its on the backround layer it will all be moving as one. The third layer is used in games like mario 3 for the little HUD. Actually, you can have the illusion of paragraph, some games with have one backround turn on for a frame, then another. This goes fast enough to look like 2 backround layers.
      TLDR: 2 layers, sprite layer can have many sprites that move independently. Backround layer moves all as one, therefor parallax is a no.
      Hope that got your answer answered!

    • @jedizombiekiller9065
      @jedizombiekiller9065 3 месяца назад +5

      ​@@Mr.Bonuts The way this game works though could be possible since the stars move all at together.
      I assume if this were NES that the hexagons might be sprites? Actually the sprites in general are the most innacurate part because they rotate freely (impossible on the NES)

    • @SJGamesNES
      @SJGamesNES 3 месяца назад +3

      The easy way to do a nes game is by using NESmaker ,not game maker.If the game work in a real NORMAL cartridge so I accept it a real nes game

    • @Mr.Bonuts
      @Mr.Bonuts 3 месяца назад +1

      @@SJGamesNES Well it does things that the NES can't do. Things like rotate sprites, have parallax and more.

  • @koolgamzstudio
    @koolgamzstudio 3 месяца назад +68

    As a game dev who has made a game with actual nes graphics, you have killed every pixel artist

    • @RADIOYEWEST
      @RADIOYEWEST 3 месяца назад +2

      As a Retro nerd I loved this video, "Urm ac-" just be quite and enjoy the video. He even tried to get it working but it didnt work and is asking for help. If you worked on a nes game give him tips and not just make a joke about the game. He is not like a little nerdy boy who knows everything. The video was most likely for fun and not to sell 100 millons copied. Btw no hate :D

    • @koolgamzstudio
      @koolgamzstudio 3 месяца назад +4

      @@RADIOYEWEST It is exactly what you said it is, a joke

    • @cathymyers8286
      @cathymyers8286 Месяц назад +2

      im way too much of a nintendo nerd

  • @RareSun
    @RareSun 3 месяца назад +34

    "20 years of games"
    NES and N64 are only 11 years apart from release. . .

    • @JamesTDG
      @JamesTDG 3 месяца назад +3

      Not to mention skipping multiple pieces of hardware, such as the SNES and Game Boy/GBC

  • @supermj767
    @supermj767 3 месяца назад +42

    Bro followed an asteroids tutorial and thought we wouldn't notice.

    • @barj
      @barj  3 месяца назад +5

      check this out! ruclips.net/video/4-sX-TtRR98/видео.html&t=

    • @supermj767
      @supermj767 3 месяца назад +6

      @@barj This completely justifies the tutorial. Nice vid!

  • @PolyMarsLIVE
    @PolyMarsLIVE 3 месяца назад +132

    nintendo has been real quiet since this dropped

    • @barj
      @barj  3 месяца назад +25

      Not even worthy of the main smh

    • @PolyMarsLIVE
      @PolyMarsLIVE 3 месяца назад +12

      @@barj i lost the password

    • @YoutubeYT-xd5hm
      @YoutubeYT-xd5hm 3 месяца назад

      Yhe, thay have realy been vary quiet, I dont think they had said anything actualy🧐

    • @animation-wj7nd
      @animation-wj7nd 3 месяца назад

      Hahahah😂😂😂

    • @Plutoious
      @Plutoious 3 месяца назад

      @@PolyMarsLIVEsomething only polymers could pull off 💀

  • @DualWielded
    @DualWielded 3 месяца назад +52

    Burg 64 is a timeless classic. Just like Bargi's mom, lol gottem

    • @barj
      @barj  3 месяца назад +9

      why did you kill dad?

    • @DualWielded
      @DualWielded 3 месяца назад +9

      @@barj We all make mistakes sometimes

    • @Rachel-gp5gk
      @Rachel-gp5gk 3 месяца назад

      @@DualWielded Hi I love you

    • @ahmede92
      @ahmede92 3 месяца назад

      @@DualWielded ...how much mistakes exactly?

  • @TiggerTheTiger112
    @TiggerTheTiger112 3 месяца назад +19

    i am slightly triggered most of the games don't fit its limitations.
    SLIGHTLY triggered

    • @Mr.Bonuts
      @Mr.Bonuts 3 месяца назад +3

      I was more than slightly. So I made multiple paragraphs in the comment section.

    • @LeBabol
      @LeBabol 3 месяца назад

      create
      slightly = 1
      step
      slightly *= 10

  • @LeBabol
    @LeBabol 3 месяца назад +14

    THIS ISNT NES?????????
    nes has a 4 color per palette limit and im pretty sure they arent enough to make fucking cloud particles

  • @blu_bob_studios
    @blu_bob_studios 3 месяца назад +13

    Fun fact: at 0:54 the asteroids remake is made in game maker studio 2, which comes pre packaged with this exact asteroids remake. So hes actually taking credit for something he didn’t make.
    #barjiisoverparty
    Edit: sorry I made this comment before seeing the ad break

    • @SharpPython
      @SharpPython 3 месяца назад

      Cancelled

    • @barj
      @barj  3 месяца назад +6

      Fun fact: at 5:09 barji acknowledges that the foundation for this game was made with this template. So he's actually epic and smells great. #barjiishandsomeparty

    • @SharpPython
      @SharpPython 3 месяца назад

      @@barj #barjiscorrectiguess

  • @Oliver300Dude
    @Oliver300Dude 3 месяца назад +16

    I’m gonna make an NES game!
    (Makes a game the NES could never ever even get close to running)

    • @Mr.Bonuts
      @Mr.Bonuts 3 месяца назад +4

      Its not too obsurd, you would have to do backround flickering and make sprites for rotation, also remove some visual elements but it would work and work well. (Look similar too.)

    • @Oliver300Dude
      @Oliver300Dude 3 месяца назад +2

      @@Mr.Bonuts I mean premise-wise sure it could work, but the way it was made is not at all similar to an NES. It’s just vaguely the aesthetic.

    • @Mr.Bonuts
      @Mr.Bonuts 3 месяца назад +1

      @@Oliver300Dude Yeah thats true you would have to make it in a different way but the end product could be similar. You are correct in the mostly just aesthetic though cause how it is now would NOT be done on the NES. Sure you could get close but getting close would be more of a hassle then just making it different. So I agree with you there, thanks for adding!
      Have a good day

    • @Oliver300Dude
      @Oliver300Dude 3 месяца назад +2

      @@Mr.Bonuts And that’s also completely fair that the look does fit the vibe and that it is still cool what was done. You have a great day as well!

  • @iwontbeforgotten
    @iwontbeforgotten 3 месяца назад +8

    "I changed the resolution to match N64's original resolution"
    * sets it to 640x480 *

  • @RealDoox
    @RealDoox 3 месяца назад +9

    I had a heart attack watching this

  • @Mr.Bonuts
    @Mr.Bonuts 3 месяца назад +18

    (EDIT: He changed the title! Yay! I'm glad he did, I don't know when he did that I might be outdated here but either way its better now. Oh and before you get to tha comment, the SNES support group is open to newcomers, it was very hurt for not being included in this video.)
    Ok I'm a retro game nerd and this I'm not actually mad- just venting.. Ok I am mad but thats because I'm obsessed with retro stuff and this is absurdity so if you wanna hear a tiny child nerd rant then continue reading.
    apparently pixlating a game makes it an NES, and lowering polygons and adding black bars makes it N64?? Anyone can do that- I have a pixlated game and that doesn't make in an NES game. Not to mention that the parallax scrolling (The way he did it) is not possible on the NES and rotation of sprites is technically possible but not like how its done here. Proper rotation I believe was added to the SNES (Which he seemed to forget the existance of) and thats why NES games just had more art for each rotation if devs wanted it. I'm not too savvy on the N64 but I do think most of the things there are possible, still its misleading to say he remade 20 generation when he:
    1: Didn't actually even do that and just made them on any old engine
    2: Seemed to miss 2 generations (Atari and SNES / PS1 era.)
    3: only did 2 generations, if this is a multi-part-er sure but then don't say you did 20 when you did 2 and even skipped 2. Not hard to type 'Ep1:' at the start.
    Anyways, sorry for ranting I just get all annoyed at stuff like that, Barji if you by some insane chance see this then I'm not actually mad at all I understand you had to find SOMETHING to upload, don't blame you there. I don't wanna just be a bringer of complaints though so might I suggest a few things?
    Maybe title the videos you made [Console]-styled games to not be misleading, there was no indication here that these are not on real consoles so some people might actually think these are real. Not to worry if you want to programming for these consoles is easy nowadays, so many programs let you do this. My favorite is GBstudio which is super easy to use. Also add 'part one' or 'ep1:' to let people know this is a series.
    I understand if you don't wanna make games for the real hardware / emulators, I don't blame you. But I also have ways to help with that...
    Like I said up above, title videos that they are styled after these consoles. Assuming you are not gonna use real retro game making things then maybe obide by the real limitations those consoles have. For example, learn about what the system's game you are recreatings abilities (You can just google something like 'Can objects rotate on NES' or 'How many movable layers are on the SNES') and then limit yourself to obide by those rules. I think that would be SUPER fun and a cool twist to see the fun work-arounds. Plus your NES and N64 games do feel like an attempt at trying to look like a retro game but fail in ways that make it obvious its not, and usually not even feel like one either, this is a common problem for when devs try to make things like the old systems without actually limiting themselves. These limits would make the games feel much more accurate and could in theory be ported to actual NES's and others.
    I hope you take these into consideration (If the stars align and you see this comment that is) and keep posting cool videos in the future.
    Have an amazing day

    • @barj
      @barj  3 месяца назад +5

      This is how you criticize btw people
      enjoy the rest if your day

    • @Mr.Bonuts
      @Mr.Bonuts 3 месяца назад +3

      @@barj Thank you! My parents raised me to try and be nice and I tried hard to word things kindly (Except for the ranting segment that was full-out anger) oh and HOLY CRAP YOU SAW IT AND COMMENTED

    • @TvAccount96
      @TvAccount96 3 месяца назад +1

      Womp womp, too much yapping

    • @Mr.Bonuts
      @Mr.Bonuts 3 месяца назад

      @@TvAccount96 Sorry, I do tend to talk too much. I'm just passionate about retro games and wanted to spread some knowledge (and rant)
      I sincerely hope I didn't effect you negatively or make you feel worse, have an amazing day

    • @UDS-3DS
      @UDS-3DS 3 месяца назад +1

      Stop yapping ☠️

  • @BobzBlue
    @BobzBlue 3 месяца назад +19

    Unfortunately the nes, and even snes, can't arbitrarily rotate a sprite.

    • @RobertTheFoxxo
      @RobertTheFoxxo 3 месяца назад +4

      Acutally, the SNES CAN rotate sprites! Not like the video, obviously, but it can!

    • @BobzBlue
      @BobzBlue 3 месяца назад +1

      The nes doesn't have the necessary hardware to do real-time rotations besides multiples of 90°, but it definitely can display angled sprites. I googled and read there is also a way to slide pixels to sort of fake rotation. I'm not saying it's this needs to be portrayed at all, just a factoid.

    • @RobertTheFoxxo
      @RobertTheFoxxo 3 месяца назад

      I wonder if the NES can draw fake polygons, like vectors?

    • @worldwidepants
      @worldwidepants 2 месяца назад

      @@RobertTheFoxxo the default SNES hardware can not rotate or scale sprites, only a single background layer in Mode 7, and sometimes this is used like a fake giant sprite, but that is it

  • @ChaoticKatOwO
    @ChaoticKatOwO 3 месяца назад +4

    4:35, you're right, because you didn't follow A SINGLE limitation of the NES, so they physically couldn't create a game like you did.

  • @turboemerald9228
    @turboemerald9228 Месяц назад +3

    0:12 tv-color game consoles: i guess we don't exist

  • @ayaanantics
    @ayaanantics 3 месяца назад +16

    1:34 love the rhyme

  • @asimplethievingbat5978
    @asimplethievingbat5978 3 месяца назад +5

    Damn, bro just dodging the snes

  • @B00GMAN_08
    @B00GMAN_08 3 месяца назад +2

    A very neat concept if it weren't for the fact that neither of these games can run on their respective hardware for so many reasons.

  • @joshuaweber5577
    @joshuaweber5577 Месяц назад +3

    Actually the processor the NES has is a 6502, which is a Turing machine; meaning that with enough time and memory it could calculate anything, even 3-dimensional graphics. This is shown by the NES port of 1984 Elite.

  • @Maco116
    @Maco116 3 месяца назад +2

    You can tell Barji loves playing Castle Crashers with all of the music scattered around his video.

  • @VladlustTV
    @VladlustTV 3 месяца назад +1

    This was fantastic, your sense of humor is freaking hilarious! Excited to see the continuation!

  • @chunkydawafflecat
    @chunkydawafflecat 3 месяца назад +20

    He skipped the SNES

    • @koolgamzstudio
      @koolgamzstudio 3 месяца назад +5

      Because that has almost no limitations graphicwise, it’s not like he cared about limitations but still

    • @GR33NPUG
      @GR33NPUG 3 месяца назад +6

      ​@@koolgamzstudiohe didn't even consider limitations

    • @starleaf-luna
      @starleaf-luna 2 месяца назад +2

      @@koolgamzstudio "almost no limitations graphicwise"? so we're going to ignore 16 color (one of which is transparent for sprites, by the way) limitation, the resolution, 32 sprites per scanline, 256 sprite _pixels_ per scanline, 128 sprites simultaneously on screen? you can say that amount of limitations is small, but the NES has: 3 color (+ one universal background color) graphics, the same resolution as the SNES, 8 sprites per scanline (so 64 sprite pixels per scanline), 64 sprites simultaneously on screen, only 8x8 and 8x16 sprite modes (whereas SNES instead had various sprite sizes that could be selected for each sprite), limited attribute tables (so each 2x2 tile grid had two bits in a byte in the attrib table, meaning each 2x2 tile grid on the tilemap had the same attributes) and mirroring, the last two could be addressed through mappers. so, only 1-3 more limitations (that I can think of, anyway) than the SNES, I wouldn't really consider it "almost no limitations" then.

    • @koolgamzstudio
      @koolgamzstudio 2 месяца назад +1

      @@starleaf-luna It seems you have corrected me

    • @starleaf-luna
      @starleaf-luna 2 месяца назад

      @@koolgamzstudio indeed =)

  • @arsenalmonkeygaming4623
    @arsenalmonkeygaming4623 2 месяца назад +1

    The Alien Homind PDA Games music in the background is great!

  • @icepug6311
    @icepug6311 3 месяца назад +7

    Good. Now port them to the consoles

  • @Monkchelle_Kongbama
    @Monkchelle_Kongbama 3 месяца назад +2

    crazy how mips is probably the most notable thing about mario 64 in the modern era

    • @Mr.Bonuts
      @Mr.Bonuts 3 месяца назад +1

      No sorry *What*
      The rabbit?? The weird rabbit in the basement is the most notible thing?

    • @Monkchelle_Kongbama
      @Monkchelle_Kongbama 3 месяца назад +1

      @@Mr.Bonuts most people bothering to play this game today are doing 16 star runs

  • @gopeevergan9872
    @gopeevergan9872 3 месяца назад +2

    Great job man this is astounding! It would be pretty cool if someone made something like gb studio but for GameCube or n64.

  • @hitbyatank
    @hitbyatank 3 месяца назад +2

    You did NOT have to make it that loud 😭😭 6:30

  • @bonehelm
    @bonehelm 3 месяца назад +4

    SNES: "Am I a joke to you?"

  • @UnknownUney311
    @UnknownUney311 3 месяца назад +3

    I want to make my own video remaking your "8-Bit" game but following the limitations. I studied the NES quite a lot lol

    • @coolioman9073
      @coolioman9073 3 месяца назад

      THANK YOU

    • @UnknownUney311
      @UnknownUney311 3 месяца назад +1

      @@coolioman9073 I am almost done in fact, if i werent making a video on it since i need to upload, it would be out today

  • @Nzcade
    @Nzcade 3 месяца назад +3

    This is actually really cool, like an alternate universe version

  • @NoahMoren0
    @NoahMoren0 3 месяца назад +1

    Just waiting for the “This video is no longer available”

  • @steamboatstudios6494
    @steamboatstudios6494 17 часов назад

    LOVE IT!!!!!! I would love to see more games for more consoles😁

  • @choroccruonetv
    @choroccruonetv 2 месяца назад +1

    we miss you dani

  • @Miguelito9898
    @Miguelito9898 3 месяца назад +10

    you can't rotate sprites on the Nes 😐

    • @rubykaylaandogie3334
      @rubykaylaandogie3334 3 месяца назад

      Whatever if it was real he'd just make the different sprites

  • @quantdev
    @quantdev 3 месяца назад +1

    bro looked at the consoles limitations and said "nah too much for my brain best i can do is change the resolution abit"

  • @techsecballer
    @techsecballer 3 месяца назад +2

    You clearly haven’t seen a Mario 64 speedrun if you haven’t heard of mips

  • @And-So-On
    @And-So-On 3 месяца назад +4

    This makes me sad
    Not only the fact that the pixel art is absolute garbage, but also the fact that
    IT'S NOT EVEN THE CORRECT HARDWARE

    • @PenguinBoi27
      @PenguinBoi27 3 месяца назад

      Its just a yt video calm down

    • @ActionGamerAaron
      @ActionGamerAaron 3 месяца назад +1

      ​@@PenguinBoi27 Maybe you like having your time wasted on a video trying too hard to be funny, but not everyone has to feel that way.

  • @Blizar760
    @Blizar760 3 месяца назад +4

    I was hoping you would use the console restrictions but i guess not

    • @starleaf-luna
      @starleaf-luna 25 дней назад +1

      yeah... I guess hardware limitations are for chumps ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

  • @Antonwalnuts
    @Antonwalnuts 3 месяца назад +3

    man people be calling anything retro😭

  • @KingDJ7
    @KingDJ7 День назад

    “HOW AM DOING THIS
    I DONT HAVE A FATHER”
    Best lyrics ever. KSJ better take notes

  • @TotoFoxDLX
    @TotoFoxDLX 3 месяца назад +1

    Ty for finally making a video about Nintendo. It feels like it is always ignored. Love your vids❤😊

  • @jonatasboyt1642
    @jonatasboyt1642 3 месяца назад +1

    add boats that take you to different islands where there are different challenges, and when you complete the challenges you unlock a banana that gives you the ability to get to places you couldn't before 😉

  • @Henry_2312
    @Henry_2312 Месяц назад +4

    im very mad at you for this, you have NO idea how much this pissed me off

  • @benniblot
    @benniblot 3 месяца назад +5

    I bet you wouldn't be able to recreate these games so they could actually run on those consoles 🙄 (emulator is fine as well)

  • @Jilvenhong
    @Jilvenhong 3 месяца назад +3

    Now make a Magnavox Odyssey game, or you’re a fake fan

  • @Fairlii
    @Fairlii 3 месяца назад +1

    Hello this is John Nintendo of Nintendo of America. I am claiming this video.

    • @starleaf-luna
      @starleaf-luna 25 дней назад

      why? first off, the NES part doesn't even look like an NES game. second, Nintendo doesn't care about homebrew unless it uses/copies one of their own IPs. if that wasn't the case, we wouldn't have NESmaker or the GB Homebrew Hub.

  • @Wormy_tech
    @Wormy_tech 3 месяца назад +1

    A Barji video and a polymars video? I’m eating good today 😮‍💨

  • @Mokeywashere
    @Mokeywashere 3 месяца назад

    I would love it if you worked more on the N64 Burg game and made an full blown game, it would just make my day!

  • @SammRod2008
    @SammRod2008 2 месяца назад +2

    Bro, did not check if it could fit the limitations, it’s not just 8-bit, whatever u want

  • @SuperSign64
    @SuperSign64 3 месяца назад +1

    6:45 have you never gone to the basement with like 15 stars???

  • @FizzleIsOfficial
    @FizzleIsOfficial 2 месяца назад +1

    I saw *we miss u Dani

  • @bryanortanieves3463
    @bryanortanieves3463 3 месяца назад +2

    The bananas look nothing like from a 64 game could you change it?

  • @MysticalAurora9u4u3ksb
    @MysticalAurora9u4u3ksb 3 месяца назад +1

    I would love to see you make a 3DS game using C++ some day, possibly with PolyMars!

  • @Bongosss
    @Bongosss 3 месяца назад +1

    it would’ve been cool if you actually used the real limits of these systems but this is still cool

  • @Gerlumb
    @Gerlumb 3 месяца назад +2

    Wake up! A new barji video just dropped! 🔥🔥💯

  • @Lemonlover227
    @Lemonlover227 3 месяца назад +1

    you should do this again but you're making the same game on each console

  • @justawhisp4160
    @justawhisp4160 2 месяца назад +1

    Why did you explain paralax only to not use it 😭
    Oh also, what you did use is moving in the wrong direction which is why it looks a little weird.

  • @Duggo_vr
    @Duggo_vr 3 месяца назад +3

    Love your vids bro 😊

  • @madcorndog
    @madcorndog 3 месяца назад +3

    Not good enough. Make actual homebrew.

  • @theluchenator
    @theluchenator 3 месяца назад

    That burg model might just be one of the cutest things ive ever seen

  • @gav_m5
    @gav_m5 3 месяца назад +1

    You could try remaking mario party and conquer several console at once xd. Great video btw love the monkey swimming animation :D

  • @Valeenn2314
    @Valeenn2314 3 месяца назад +1

    man castle crashers soundtrack in the video lets goooooo

  • @PhantomBoi-ru9ci
    @PhantomBoi-ru9ci 3 месяца назад

    Now that you tackled Nintendo, I DARE you to try and make a Sega Genesis/Mega Drive game

  • @Realflorgb
    @Realflorgb 3 месяца назад +1

    we miss you Dani….

  • @Jackhenrey
    @Jackhenrey 2 месяца назад

    Barji you're the only game dev left here dani left us for milk sam hogan somehow hated making games you're the only legend left so take care

  • @DeSquid
    @DeSquid 3 месяца назад +2

    I disappointed my parents for 20 years

    • @barj
      @barj  3 месяца назад

      i am parantless😔

    • @DeSquid
      @DeSquid 3 месяца назад

      @@barj cope

  • @OmarK2006
    @OmarK2006 15 дней назад

    5:33 Another man of culture. 🐕🚀

  • @SwagMush
    @SwagMush 3 месяца назад +1

    Guess thats on me for expecting a pump and dump vid to be well thought out. Got me again thumbnail

  • @-Norko-
    @-Norko- 3 месяца назад +2

    NOOOO THE NES WASN'T A VECTOR CONSOLE IT COULDN'T RENDER LINES ONLY PXLES YOU SHOULD BE ASHAMED

  • @deeg2473
    @deeg2473 3 месяца назад +1

    The NES was Nintendos first home console, OUTSIDE of Japan

  • @foxtrot000
    @foxtrot000 3 месяца назад +1

    This video cured my dead hamsters depression 🙏😞

    • @barj
      @barj  3 месяца назад +2

      glad to hear it👍

  • @hardinrami8500
    @hardinrami8500 3 месяца назад

    I’m glad to see you posting again!

  • @MrMcgrizz
    @MrMcgrizz 3 месяца назад +1

    LETS GO I GOT A CODE!!!
    TYSM BARJI! (And Adam Sandler at 0:41 respectfully)

  • @Edwinplays1
    @Edwinplays1 3 месяца назад +1

    What’s the software you used for berg 64?

  • @penji58
    @penji58 3 месяца назад

    Best remakes of nintendo ever!! I wish i could do this

  • @Mark_Rober
    @Mark_Rober 3 месяца назад

    Waterflame's techock 3 be hittin' hard bro. i love it!

  • @youraveragedeku
    @youraveragedeku 3 месяца назад

    i love the castle crashers music, it really works!

  • @ajtv_ag
    @ajtv_ag 3 месяца назад

    Rom hack creators: who are you who are so wise in the way of roms

  • @Chadderbox
    @Chadderbox 3 месяца назад

    This is going on my list of "Good videos to eat pie to"

  • @c00lname
    @c00lname 3 месяца назад +1

    What program did you use for Barji 64?

  • @BrickWall-Studios
    @BrickWall-Studios 3 месяца назад +1

    this video is good compared to the other ones

  • @LoudSodaCaleb
    @LoudSodaCaleb 3 месяца назад

    Bro should have let this cook longer.

  • @Lennonade02
    @Lennonade02 25 дней назад

    "Plagerize these games, but with a monkey I guess"
    Shows Donkey Kong 64

  • @ZortaZert
    @ZortaZert 3 месяца назад

    They released the NES and the N64 13 years apart.

  • @The_SonicFan2010
    @The_SonicFan2010 3 месяца назад +2

    Make them on the actual consoles themselves and then I'll give you a chance

  • @axwellcorp
    @axwellcorp 3 месяца назад

    The second game actually looks really fun, just add some things that we can shoot or something. First game is just The Art.

  • @Benzy519
    @Benzy519 3 месяца назад

    The "

  • @GarciaGamingFR
    @GarciaGamingFR 3 месяца назад

    "We miss you dani" is too real. Where has he gone?? It's been 2 years :(

    • @alexela_
      @alexela_ 3 месяца назад

      ikr, he hasn't been active on any of his socials for ages

  • @kurplong188
    @kurplong188 3 месяца назад +1

    Make game where you fuse different abilities and stuff together to beat minigames (or you cant?)

  • @maxentityita
    @maxentityita 3 месяца назад +1

    cant wait for nsw ps5 and pc

  • @samyam
    @samyam 3 месяца назад

    LETS GO ANOTHER BARJ VIDEO 🔥🔥