Firearms Expert Reacts to Robocop: Rogue City’s Guns

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  • Опубликовано: 25 дек 2024

Комментарии • 1 тыс.

  • @IrregularDave
    @IrregularDave Год назад +485

    lil oopsie from us at 3:57. I'm actually referring to the side of the M82 rifle having "Assault Rifle" written on the weapon rather than the RBS Mk2 being highlighted. You can see it written on the weapon during reloads of while the Cobra variant is being inspected.

    • @under-chonker
      @under-chonker Год назад +18

      It would be cool seeing Jonathan react to the guns of Warframe

    • @anthropologuy
      @anthropologuy Год назад +2

      ​@@under-chonkersoma prime ftw!

    • @MasterChief-zd3pc
      @MasterChief-zd3pc Год назад +1

      Receiver 2 next!! Receiver 2 next!!

    • @Mr_T_Badger
      @Mr_T_Badger Год назад +4

      That would explain that confusion then. I couldn’t see Johnathan mistaking a G11. 😋

    • @TheCommanderNZ
      @TheCommanderNZ Год назад +2

      Where was the Styre Aug?

  • @theoneandonlymichaelmccormick
    @theoneandonlymichaelmccormick Год назад +338

    The way I had always interpreted the Auto 9 when I was too young to be watching this movie was that it WAS a fully-automatic gun, but Robocop was so mechanically precise in his movements that he fired it in 3 shot bursts every time.

    • @Gebunator
      @Gebunator Год назад +69

      Wouldn't be too farfetched. Like soldiers who get non-burst automatic rifles are drilled to fire 3-5 shot bursts (depending on the doctrine) in any situation. Robocop just won't need the firearm drills, I figure.

    • @MajorJakas
      @MajorJakas Год назад +47

      That's definitely the case. The first time we see him fire the weapon, he fires a 4 round burst amongst a bunch of 3 rounders. The pistol is fully automatic, RoboCop is easily capable, as even real life humans can be capable, of controlling his fire.

    • @bloodlinefilms
      @bloodlinefilms Год назад +6

      im also not sure off the top of my head whether we ever see him reload the auto 9 in the movie. far to assume the magazine gets replaced/refilled while its in his leg but i always thought ammo fed through his hand into the grip somehow to allow him continuous fire.

    • @kylebrady969
      @kylebrady969 Год назад +4

      @@bloodlinefilms In Robocop 2 I believe you see him reload once or twice

    • @synthnation9857
      @synthnation9857 Год назад +1

      ​@bloodlinefilms he reload it once in the first film, when he was about to get into a shootout at the old factory.

  • @FuzzWoof
    @FuzzWoof Год назад +682

    There are definitely a few inaccuracies in the game, but I forgave it everything when I found out there was a specific achievement for shooting people in the nuts. The spirit of Robocop is alive and well with the devs, haha.

    • @Richterdgf
      @Richterdgf Год назад +75

      Best of all, the achievement is named "Zip This Up." Personally, I would think that "Your Move, Creep" would have been a better name, but I'm still glad that most, if not all Achievements are named using movie quotes.

    • @pho3nix-
      @pho3nix- Год назад +10

      The game is in heavy need of patching for sure

    • @yocapo32
      @yocapo32 Год назад +14

      @@pho3nix-
      It will probably happen, they used the money they got form Terminator Resistance to make DLC and patches for it, I don't see why they wouldn't do the same for this game.

    • @Scuzzlebutt142
      @Scuzzlebutt142 Год назад +23

      I just love that every time he leaves the precinct, just like the movies, his car sparks on the ramp, they made sure to have it in there.

    • @CountryBoystrong
      @CountryBoystrong Год назад

      ​@@Richterdgfhow about "Nut buster" or "Nutty Business"?

  • @kylepage7491
    @kylepage7491 Год назад +1080

    The "Not M60" is normally attached to standing turret mounts that enemies will use. Partially explains the lack of bipod components, at least.

    • @HH60gPaveHawk
      @HH60gPaveHawk Год назад +63

      I did find this weapon the most amusing... the Not M60 holds its ammo in a box that said "50 CRTG 50 CAL", so the wrong caliber for the M60, or really any Squad Automatic Weapon class machine gun, and also the wrong number of rounds per reload.

    • @JTD19881369
      @JTD19881369 Год назад +25

      ​@@HH60gPaveHawkif you look at the barrel shroud though it looks like the pig had a baby with Ma Deuce.

    • @joe125ful
      @joe125ful Год назад +6

      And its .50 cal :):)

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад +23

      Having seen this monstrosity from the side, it is definitely also missing its gas parts :D

    • @KniteTime
      @KniteTime Год назад +12

      The front half is an M2. Same heatshield and has the handle for barrel swaps.

  • @Pigness7
    @Pigness7 Год назад +487

    I LOVE robocop spinning his hand to crank the G11, thats amazing

  • @JonathanFergusonRoyalArmouries
    @JonathanFergusonRoyalArmouries Год назад +210

    My comment about "Assault Rifle" at 03:48 was nothing to do with the faux-G11 shown. As the mention of the Barrett would suggest, I was talking about the in-game Cobra 'Assault Rifle' - which literally has that engraved on the side of the gun in-game. Hence my freakout :)

    • @Yoel_Mizrachi
      @Yoel_Mizrachi Год назад +6

      I did wonder why what I intially thought was the bottom side of Cobra Assault rifle look really like G11's bottle side.
      Thanks for clarify that part

    • @judsongaiden9878
      @judsongaiden9878 Год назад +2

      All the stuff they got right with the aesthetics and they just had to swap the word "Cannon" with "Rifle." It's a fifty, so it's technically a rifle, not a canon, but it's used with explosive rounds, so that makes it a "payload rifle." Most payload rifles in our timeline are 20mm or 25mm which technically means they could be classified as "cannons" since a 20mm bore diameter is the bare minimum that's considered a "cannon." Btw, a payload rifle is basically a direct-fire grenade launcher.

  • @EatTheMarxists
    @EatTheMarxists Год назад +443

    My favorite upgrade for the Auto-9 is the ‘never needs reloading’ perk. Yes it’s silly and not even remotely realistic, but it’s not like firearms were ever reloaded in 98% of 80’s action movies so it works. I always laugh when watching an old Arnold flick from the 80s and he fires like thirty rounds out of a handgun with a nine round magazine 🤣

    • @Deuzen_FIN
      @Deuzen_FIN Год назад +77

      Funnily enough it's also kinda based on the movies' behind-the-scenes similar to the full-auto version, in that they considered explaining that Robo's hand has basically an autoloader/feeding mechanism so he wouldn't have to reload.

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад +56

      I think it's wholly appopriate within this franchise :) If they ever make a Commando game, I don't want to see ANY reloading.

    • @draconusfrigidus
      @draconusfrigidus Год назад +39

      Looking at the HUD, they also respected the Robocop lore that the mag somehow has a capacity of 50 rounds despite being too small to even hold half that number. Frankly I think that's better than the 'never reloading' since Robocop has both a targeting system and is always shown firing only one or two bursts to take down opponents, so 50 rounds probably would last him a while.

    • @gunnargunnarsson5963
      @gunnargunnarsson5963 Год назад +13

      @@JonathanFergusonRoyalArmouries have you heard of John Woo’s Stranglehold? Reloading is non existent( pretty much like how every gunfight in John Woo's gun fu film plays out), except when you need to activate an ability.

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад

      Heard it, played it, completed it :D@@gunnargunnarsson5963

  • @benhall850
    @benhall850 Год назад +98

    Royal armouries has always been one of my favourite museums, and I started working there just today!

  • @theguyinthere
    @theguyinthere Год назад +164

    I love how they have all the 80's guns in this game.

    • @HumanHamCube
      @HumanHamCube Год назад +11

      Spas 12 in there? That's a super 80s gun to me

    • @Star_Lancer
      @Star_Lancer Год назад +18

      @@HumanHamCube yes, its called S12 combat shotgun.

    • @bloodlinefilms
      @bloodlinefilms Год назад +1

      if they have one of those M16s from predator in there either with grenade or shotgun attachment and that big heat sheild shroud arnolds had on it they really touched all the bases.

  • @Rossen42
    @Rossen42 Год назад +621

    I really want to see Jonathan break down the guns from The Order 1886

    • @jonnydodger9780
      @jonnydodger9780 Год назад +69

      Judging from the preview, next week is your week lol

    • @Rossen42
      @Rossen42 Год назад +36

      @@jonnydodger9780 Yeah i saw that. 🤞

    • @gohunt001-5
      @gohunt001-5 Год назад +10

      THERE IS HOPE!!!!!!!!!!!

    • @thomr902
      @thomr902 Год назад +35

      I laughed out loud when they showed that preview under the words "let us know what you want to see in the comments" as it has to come up on every episode at this point

    • @Rossen42
      @Rossen42 Год назад +11

      @@thomr902 My eyes got so big when i saw that in the intro

  • @rcslyman8929
    @rcslyman8929 Год назад +92

    This game really did justice to the Auto-9. My second playthrough, I barely ever had to use anything else. I mean, the Cobra obviously, how can you not use that beast when you get the chance to? But when you have a system built around keeping that iconic weapon as a solid weapon throughout the game... it just showed how much they cared about the IP, rather than getting those details right on weapons that you stop even bothering with.

    • @DoktorJammified
      @DoktorJammified Год назад +11

      They also did a great job with the Terminator game. After so much shovelware it's nice to see developer team respecting the IP.

    • @Mr_T_Badger
      @Mr_T_Badger Год назад +1

      @@DoktorJammified it’s clear that Tayon love the franchises they work on and have learned from their mistakes on the Rambo game.

    • @renaudlemieux1
      @renaudlemieux1 Год назад +2

      The auto 9 is insane but some other guns are also nice and feels brutal and heavy

    • @Billy-bc8pk
      @Billy-bc8pk Год назад +1

      ​ @DoktorJammified Now that they have rights to both IPs I sincerely hope they do another Robocop vs Terminator game. The one on the Genesis is still awesome to this day. Having one made in Teyon's design aesthetic would be awesome! Especially if you get to play as Robocop, a Terminator, and as a squishy human throughout the game at some point.

    • @kugelblitzkrieg
      @kugelblitzkrieg Год назад +1

      @@Billy-bc8pk I mean you could see in this video he fought terminator-like robots, I wouldn’t be surprised if it could possibly be the groundwork for said game.

  • @Fyrehart97
    @Fyrehart97 Год назад +26

    The look of both disgust and disappointment on Jonathan's face as he shakes his head back and forth at the casings ejecting backwards is so relatable!

  • @LarsBlitzer
    @LarsBlitzer Год назад +251

    The "Auto 9" also shows up in Frank Miller's "Sin City" comics in the hands of a bad guy. Since the comics were essentially used as the storyboard for Robert Rodriguez's adaptation it was in the movie as well.

    • @sklaWlivE
      @sklaWlivE Год назад +29

      Loved running that fully upgraded in Far Cry 3: Blood Dragon.

    • @rmoultonrmoulton145
      @rmoultonrmoulton145 Год назад +9

      ​@sklaWlivE Amen dude. I've played that game 5 times and love every nostalgic piece of it. Especially the AJM 9000

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад +8

      Yes, it's the same prop from RoboCop 3 - which was built on a 92FS because the original armourer didn't work on that movie.

    • @jairusjuedes22
      @jairusjuedes22 Год назад +1

      I thought the auto 9 was also I. Ghost recon breakpoint but it wasn't

    • @FlyingHeadbutt100
      @FlyingHeadbutt100 Год назад +3

      It was also used by the big bad in Jackie Chan's "City Hunter" which is demented fun if you see it anywhere

  • @maymayman0
    @maymayman0 Год назад +68

    I would looooove to see an updated / third look at Hunt: Showdown. There have been lots of new weapons added! They LISTENED to Jonathan's recommendation on the Martin-Henry Harston Magazine and added it to the game! along with a Springfield Krag, a drilling combination gun, a derringer firing penny-filled buckshot shells.... a Bergmann No. 1 with a suppressor!! You could also showcase how some of the guns can be operated with fanning and levering traits.

  • @mop4232
    @mop4232 Год назад +28

    Jonathan was peak Jonathan this episode and I love it.

  • @cable2590
    @cable2590 Год назад +89

    The thing that bugs me most about the case ejection in this game is that when you zoom in for accuracy sake, the point of ejection of the cases move forward on the gun and get smaller because it seems that the case ejection is tied to the camera.

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад +27

      Oh good grief.

    • @cable2590
      @cable2590 Год назад +3

      @@JonathanFergusonRoyalArmouries yeah once you see it. it's hard to unsee xD

    • @ivanalfonso2273
      @ivanalfonso2273 Год назад +1

      It's the first thing i've noticed, i spent the rest off the video looking if it was just the animation on that gun or if it was in all of them

  • @TheRedWon
    @TheRedWon Год назад +320

    Another weird thing about the Barrett is how slow those explosive rounds are moving. It feels more like a (video game) rocket launcher.

    • @joe125ful
      @joe125ful Год назад +3

      Yeah API maybe?
      Need more speed maybe programable ammo?

    • @gabrielinostroza4989
      @gabrielinostroza4989 Год назад +25

      I would point out how the magazine clips completely past the magazine well at the back first, that model is rough

    • @joe125ful
      @joe125ful Год назад +1

      @@gabrielinostroza4989 Yeah and model of M60 is not ok too..

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад +14

      Very weird indeed! Honestly if this wasn't RoboCop, I would not be so forgiving :D

    • @Anvilshock
      @Anvilshock Год назад +2

      Probably gyrojet, then.

  • @ceriousgaming6392
    @ceriousgaming6392 Год назад +33

    I want to believe that the backwards ejection is a callout to the promo material. If it is, that would be brilliant.

  • @Deathwatch05
    @Deathwatch05 Год назад +83

    I was hoping you would do the not-AKM in this game and confirm my observations that the mag is both weirdly straight and not pushed up all the way into the mag well, but it looks pretty much fine otherwise so I can understand skipping it. Great video!

    • @olotocolo
      @olotocolo Год назад +1

      It is straight indeed :) But mag should be ok

    • @isaacrhodes4617
      @isaacrhodes4617 Год назад +1

      Ikr! Looks like an AK-.308. Fave early game weapon though :)

    • @Deathwatch05
      @Deathwatch05 Год назад

      It does not, from what I saw. The body and muzzle device are dead giveaways.@@isaacrhodes4617

    • @krosskreut3463
      @krosskreut3463 Год назад

      it seems to be like a full auto of the 7.62x51 ak s, they exist, and are cool, specially that one with g3 magazine

    • @56bturn
      @56bturn 9 месяцев назад

      It's apparently a Galil mag.

  • @JadeFalcon07
    @JadeFalcon07 Год назад +24

    I will never unsee the cartridges ejecting backwards!

    • @Pyke_
      @Pyke_ Год назад +5

      People should report that for devs to fix it

    • @joe125ful
      @joe125ful Год назад

      Yeah same here..

  • @Cats-TM
    @Cats-TM Год назад +5

    Just seeing Jonathan's smile on the thumbnail always makes me so happy.

  • @5Andysalive
    @5Andysalive Год назад +8

    makes you wish for a movie/making of special series with him. He seems to know a lot about that stuff.
    Also love to see the "very historical piece of wood" again.

  • @Thine_Reaper
    @Thine_Reaper Год назад +9

    The Sig SG 510 kind of ejects backwards due to the way the extractor/ejector works. It kicks the case out rear first to fit out of the smaller ejection port and so the cases rotate counterclockwise as they fall.

  • @SarcasticPossum
    @SarcasticPossum Год назад +41

    You can never go wrong with the Auto 9.

    • @EatTheMarxists
      @EatTheMarxists Год назад +10

      I’m seriously considering wasting $270 for the airsoft replica now that I know that one exists. I can’t, I shouldn’t, but dang I’m really tempted.

    • @fabulous55641
      @fabulous55641 Год назад

      ​@@EatTheMarxistsIf you want one just for showcase you should keep an eye out for used ones with malfunctioning internals as long as the looks hold up. Might get one cheaper that way but unfortunately I don't know about availability.

    • @joe125ful
      @joe125ful Год назад

      I rather want own 93R.
      Love that gun soom much:)

    • @waynesmith8555
      @waynesmith8555 Год назад

      @@EatTheMarxists I still have one of those that I bought 30+ years ago for around £30. I never expected it to be worth so much.

    • @FlyboyHelosim
      @FlyboyHelosim Год назад

      @@EatTheMarxists You'd be better off trying to get the KSC PFC cap version. It fires brass casing blanks and is fully operational like the real thing.

  • @EatTheMarxists
    @EatTheMarxists Год назад +17

    I always enjoy videos with this man; he truly is an expert in firearms and he has one of the coolest jobs I’ve ever heard of. I would love to be his apprentice!
    As a huge Robocop fan I of course pre-ordered the game, and while it’s not some epic masterpiece that we’ll still be talking about ten years from now it is a pretty fun game and I don’t regret spending $70 on it. What is weird to me is that Murphy would experience any recoil from virtually any firearm. Why would he? He’s a walking, talking tank. His cyborg frame gives him an insane level of strength and I can’t imagine how anything less than a .50cal would even shift his hand 1/16th of an inch when he fires it. I can only guess that the game’s development team found a static firearm not moving from recoil to look really weird?

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад +6

      Excellent point - I think you're right re the devs. I would rationalise it as being a deliberate Robo design choice by OCP to reduce wear and tear on his joints - he's an MG42 mount, basically :)

    • @cattysplat
      @cattysplat Год назад +2

      Recoil is one of the major challenges in any shooting game. Taking it away makes them incredible easy to point and click enemies away in a stream of perfect accuracy. It would feel like cheating.

    • @Keithustus
      @Keithustus Год назад +4

      He’s still a two-legged partially mobile weapon platform, not a tank. Even small rounds have enough kickback to throw off his point of aim a little bit.

    • @peppermillers8361
      @peppermillers8361 Год назад +4

      The kickback is definitely to make the weapons feel nice and natural. I saw a Fallout 4 mod that tried to eliminate recoil and sway from Power armor to make it accurate to the feel of it, but instead it made it feel off, like you were floating. Honestly, I'm impressed that they managed to find a middle-ground between the guns kicking like a mule and Robocop absorbing the recoil.

  • @TheHorzabora
    @TheHorzabora Год назад +2

    “There is definitely something to be said for Robocop and an M60, it is inherently cool, so I guess we can allow it.”
    This made me laugh out loud! Absolutely correct. Jonathan has become a nerd hero for my (aging) generation. Never change.

  • @kanrakucheese
    @kanrakucheese Год назад +16

    Backward casing and .44/.50 inconsistency really should get fixed in a patch. Hope they do. With JF's love of the Pulse Rifle, I wonder if he has read the short story Episode 22 in the book Aliens: Bug Hunt. It's an in-world TV documentary style biography on the Pulse Rifle written by an MG dealer/competitive shoot turned best selling author.
    59th week of asking for Bullet Girls Phantasia. 35th week of asking for episode covering games (not) keeping track of round in chamber between reload.

  • @GRAFFDEMON
    @GRAFFDEMON Год назад +2

    Not that the other episodes are bad but its nice to see when Jonathan is really into what he's reviewing.

  • @charrod2554
    @charrod2554 Год назад +24

    I honestly like the portions where dave and jonathan just...talk to eachother lol

  • @jordyz8
    @jordyz8 Год назад +1

    2 things I love, Johnathon Ferguson breakdown of weapons in games and Robocop, what more could I want?!

  • @humanthefinite8304
    @humanthefinite8304 Год назад +15

    Mgs4 please. Lots of weapons in that game. Cool mechanics like older guns without rail systems couldn't take accessories. Also a neat little ballistics chart for each weapon.

    • @Kifernandez
      @Kifernandez Год назад

      When I first saw this series I always thought they should do an MGS4 episode, sadly the only way they would be able to have proper clips of the guns in-game is to play it on PS3 or have a PS3 emulator on PC. Been wanting to play the game again but my PS3 is not working anymore, they should release it on steam because I believe it has the best replayability in the whole franchise.

    • @peppermillers8361
      @peppermillers8361 Год назад

      @@Kifernandez I think they're planning on porting it soon along with the other games.

  • @dameanvil
    @dameanvil Год назад +1

    00:12 🔫 Jonathan Ferguson reviews Robocop: Rogue City's iconic '80s arsenal, focusing on the Auto 9 and other firearms from the game.
    00:58 🎮 The Tech 9's portrayal in the game as Robocop's weapon feels odd given his possession of the Auto 9, raising questions about its in-game advantage.
    02:22 🔍 Detailed firearm analysis highlights inaccuracies like the Uzi's high rate of fire, odd case ejection, and improper functioning.
    04:01 🤔 The game's portrayal of the Cobra assault cannon and Barrett rifle deviates from reality, using shared models with inaccuracies in design.
    06:08 🎥 The Auto 9, inspired by the Desert Eagle, was modified due to aesthetic and practical concerns, though its representation in the game remains recognizable.
    08:49 💡 The game allows upgrading the iconic Auto 9, adapting it for different functionalities, ensuring it remains a useful weapon throughout the gameplay.
    09:44 🛠 Detailed breakdown of the Beretta 93R's modifications to become the Auto 9 in the movie, showing real-life gun models to highlight differences.
    11:17 🎯 Inaccuracies and deviations in representing the Mossberg 500 series in the game, reflecting a futuristic design rather than accurate replication.
    13:25 🕰 The game's depiction of the H&K G11 seems to take creative liberties, presenting a cyberpunk-esque version diverging from the original firearm's features.
    14:59 🔫 Inaccurate representation of ammunition, caliber, andrail systems in various firearms, reflecting discrepancies in technical details.
    16:46 🤨 The inclusion of an M60 in the game seems more like a generic '80s movie choice than a faithful Robocop gun, lacking accuracy in its portrayal.

  • @Meow110
    @Meow110 Год назад +3

    So you're telling me mans had a Beretta 93r, in his car, for personal defense. Respect!

  • @williamhornabrook8081
    @williamhornabrook8081 Год назад +1

    I'm always happy to see a new video from Jonathan and Dave. Thanks for the lovely content.

  • @boogerboy87
    @boogerboy87 Год назад +19

    The Desert Eagle in movie is as follows- Kurtwood Smith uses a .357 version for himself. The ED-209 Omnicorp showoff and ending scene uses a nickel plated .50 AE. Still loving the work these guys put in

    • @Alpha-Leader
      @Alpha-Leader Год назад +4

      The not desert eagle in the game is also ejecting rifle cases. It looks like 556.

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад +6

      I spotted that but forgot to actually mention it!@@Alpha-Leader

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад +6

      Ah, thank you. I almost fired up IMFDB but time was against me.

    • @boogerboy87
      @boogerboy87 Год назад

      @@Alpha-Leader That's funny

    • @boogerboy87
      @boogerboy87 Год назад

      Still weird that the cartridge they chose when you reload is a .44 Mag ammo. Weird Not a Desert Eagle thing going on in the game. As for your observation Alpha, you may be right in that is almost looks like a spend .5.56@@Alpha-Leader

  • @Odin79_LTD
    @Odin79_LTD Год назад +18

    The M60 in game always starts as a mounted gun, I get the feeling the barrel being long is there way of trying to make this a M60/M2 hybrid

    • @olotocolo
      @olotocolo Год назад

      correct!

    • @YouCaughtCzars
      @YouCaughtCzars Год назад

      That's an excellent catch! I was wondering why the front of the MG in this game looked so familiar.

    • @jamesab722
      @jamesab722 Год назад

      Especially since if you look on the side of the ammo box, it says .50 cal.

    • @Odin79_LTD
      @Odin79_LTD Год назад

      Missed that @@jamesab722

    • @_Shootist_
      @_Shootist_ Год назад

      It also has a weird AR-15 style Flash hider/Muzzle device on the barrel. Don't remember what its proper name is...

  • @blackironseamus
    @blackironseamus Год назад +3

    Intentional or not the way the weapons aren't quite realistic really makes this feel like a modern retro shooter plus like a bunch of other stuff, they really nailed it with this one

  • @philbowers7572
    @philbowers7572 Год назад +2

    I love Jonathan's glee at the Auto 9

  • @AldanFerrox
    @AldanFerrox Год назад +69

    But the Barrett M82 and the Cobra Assault Cannon actually look like the very early/prototype version of the M82. I thought Mr. Ferguson would know that. The Cobra just got a weird housing around the scope.

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад +36

      Only the brake (as far as I could see) looks like the prototype M82 (we have one, so I do know that :D). The rest of the in-game version is a weird idealised version they've cooked up.

    • @AldanFerrox
      @AldanFerrox Год назад

      Ah, thanks for the clarification.@@JonathanFergusonRoyalArmouries

    • @Randomly_Browsing
      @Randomly_Browsing Год назад

      Pauza 50 to be exact

    • @SecuR0M
      @SecuR0M Год назад

      Well the movie version was a gussied up Pauza P50, not a M82, but this version looks like a junkyard artist's take on the M82.
      Perhaps it's simply different to avoid the legal issues of licensing either a P50 or a M82 likeness for the game.

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад

      The Cobra in RC1 is the Barrett. The Pauza is in RC2. @@SecuR0M

  • @SparkRattle
    @SparkRattle Год назад

    I remember getting a replica BB shooting M93R when I was younger and modified it using a cheapo Auto 9. Made me realize how easy the mods were for the movie but I got even more excited for the fact that it can be made real. The presence of the Auto 9 IRL was really good too as a kid and it was fun to brandish in airsoft skirmishes. Really brought back memories.

  • @oddball_the_blue
    @oddball_the_blue Год назад +3

    I've seen Jonathan geek out over the pulse rifle (he brought some of the prop guns to a Leeds Film fest showing off Aliens) and yes. I can attest the man is a serious fan.

  • @PhobosDDeimos
    @PhobosDDeimos Год назад

    13:49 I love Jonathans comment on G11s beeing like busses. From experience of living in Berlin that is exactely what happens all the time. You are waiting for nearly an hour, then several busses of the same line show up all at once - as some sort of convoi I suppose.

  • @ongogablogian4315
    @ongogablogian4315 Год назад +48

    Can't believe Jonathan the firearm expert is holding the auto 9 lol

  • @france2j
    @france2j Год назад

    I cross that bridge on the intro every single day and it gets me every time I watch one of these videos.

  • @AE1OU
    @AE1OU Год назад +38

    Please Jonathan, break down the weapons from *METAL GEAR SOLID 3* before the remake comes out.
    So many weapons in MGS3 to react and comment on like the Patriot's infinite ammo magazine, the EZ tranq gun, Snake's customized officer M1911A1, Snake whittling the pistol grip to use a knife for CQC, Ocelot's SAA juggling skills, The End's paratrooper tranquilizer Mosin Nagant, the Davey Crockett recoil-less nuclear launcher and Eva's chinese mauser clone.
    There are so many more other interesting trivias and weapons in MGS3 so please gamespot and Johnathan make a video for the game.

    • @ongogablogian4315
      @ongogablogian4315 Год назад +2

      Delta coming out soon so keep at it lol

    • @sike3000
      @sike3000 Год назад +5

      First of all, the feeding ramp is polished to a mirror sheen. It's not going to have any feeding problems. The slide's been replaced with a reinforced version, and it meshes perfectly with the frame. The frame itself has been iron-welded and scraped down multiple times for maximum precision. The front strap part of the frame has been checkered to make it dig into the hand. That prevents any slipping. The sight system's original too. It's a 3-dot type. It's got an enlarged front sight, giving it superior target sighting capability. The regular hammer's been replaced with a ring hammer. That enhances the cocking control and increases the hammer-down speed. They also reworked the grip safety to accommodate the ring hammer. It looks like they eliminated it altogether. This is a tool for pros. The thumb safety and slide stop are extended for precise handling. The base of the trigger guard is whittled down so you can use a high grip, and the trigger itself is a long type for easy finger access. The trigger pull is about 3.5 pounds. that's about a pound and a half lighter than normal. The magazine well has been widened to make it easier to put in a new magazine. The magazine catch button has been filed down low to make it harder to hit it by mistake. The mainspring housing has been changed to a flat type to increase grip, and it's even been fitted with stepping so that it won't slip from the recoil when firing. On top of that, they added cocking serrations to the top part of the slide. That lets you load and eject cartridges faster in an emergency. Whoever did this is a professional, no question. This thing could shoot a one-hole at 25 yards in a machine rest.

  • @kirkmcgill
    @kirkmcgill Год назад +1

    Really glad to see the community feedback of more Jonathan and Dave banter being implemented here :-) both of you guys have good vibes with each other and it’s entertaining to watch you nerd out together. Keep it coming!

  • @Mr_T_Badger
    @Mr_T_Badger Год назад +11

    Johnathan, the "Assault Rifle" Dave was showing you was if you wanted to pick up the H&K G11, which is in the game.

    • @TheSundayShooter
      @TheSundayShooter Год назад +2

      Not sure how that G11 world model was misconstrued for an M82. Maybe they were reacting to a HUD glitch that was lost in the edit

    • @Mr_T_Badger
      @Mr_T_Badger Год назад +1

      @@TheSundayShooter possibly, I mean I’d expect Johnathan, of all people, to know what a G11 looked like. 😋

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад

      That's weird - I was reacting to the actual text on the side of the Not-Barrett, which literally calls it "Assault Rifle". Nothing to do with the G11.@@TheSundayShooter

  • @chetmanley1885
    @chetmanley1885 Год назад +1

    I went to the Royal Armouries museum and definately didn't hope I'd randomly bump into Jonathan.

  • @widgren87
    @widgren87 Год назад +15

    I wonder if you could adapt that Mossberg bullpup shell to a Benelli M4... Might explain the whole semi auto bit if one really wanted to.

    • @gameragodzilla
      @gameragodzilla Год назад +1

      Could be possible. The HS-10 shotgun (was in Black Ops 1 and I got to handle, albeit not shoot, one IRL) is basically a bullpup shell for a High Standard semi auto shotgun.

  • @inky5168
    @inky5168 Год назад +1

    Love this Brit gun chap. Hess a fan of iconic films and doesn't nerd over accuracy vs artistic licence

  • @sinandpunishment
    @sinandpunishment Год назад +7

    The Desert Eagle has had the capability of interchangeable barrels which allowed it to used .357/.44/.50.

  • @dj1NM3
    @dj1NM3 Год назад

    At 01:53 perhaps the stylist on the photo-shoot for H&K had come straight from the Boberg Arms XR45 advertising campaign?
    The XR45 has the rounds loaded to look almost exactly like seen in the H&K photo, but its magazine has the rounds pointing forwards and they are pulled backwards out of the magazine when its action is cycled.

  • @wotwott2319
    @wotwott2319 Год назад +32

    Jonathan gotta make a second part breakdown of the guns in Hunt: Showdown. They've added quite a huge selection of weapons since the last video.

  • @Kamenriderneo
    @Kamenriderneo Год назад +4

    I had not seen the game yet, so this video has the first footage of it I've seen and I couldn't help but notice that the ennemies Robocop is fighting are based on one of the Robocop MK2 failed prototypes from the Robocop 2 movie. This is the first one who rips his head off to reveal his actual human skull under neath

    • @KilliK69
      @KilliK69 Год назад

      this is correct. the game takes place between R2 and R3.

    • @Kamenriderneo
      @Kamenriderneo Год назад

      @@KilliK69 any chance we might get Robocop's arm canon from R3, you think?

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад

      Wow, how did I not spot that?!

    • @Kamenriderneo
      @Kamenriderneo Год назад

      @@JonathanFergusonRoyalArmouries too many years since you last saw it?

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад +2

      I have been holding off rewatching it as I'm hoping it will get a big-screen re-release and I can see it "fresh" :) @@Kamenriderneo

  • @donoteatmikezila
    @donoteatmikezila Год назад +1

    Jonathan has really gotten good at doing these episodes. I hope I get the chance to attend the museum at some point.

  • @skepsisology
    @skepsisology Год назад +4

    I can forgive all the jank because it's a good game that feels like it's had a lot of love put into it
    Only thing I can't get over is the incorrect flash pattern on the auto 9 - the integral muzzle break should make the pattern wider like in the films 😂
    Fun fact: When I was a kid I was sure the auto 9 was semi auto and it fired so fast because robocop had insane trigger finger speed - reason being because in the firing range scene he finishes off the target with a set of single shots without manipulating any sort of fire mode selector beforehand

    • @peppermillers8361
      @peppermillers8361 Год назад +1

      That's a funny idea, but I personally figured it was just how the gun worked because the policemen were just so enamored with his cool gun.

  • @wyldelf2685
    @wyldelf2685 Год назад

    Greetings from central Florida , im so glad you enjoy the firepower of RoboCop as much as i do , , , i was 9 years old in 1987 , , ,😸👍👍

  • @killer4278
    @killer4278 Год назад +3

    I love that dave is more and more in these vids, his input helps a lot and i would love if it was more of a normal thing

  • @TheArklyte
    @TheArklyte Год назад +1

    Mind you, all Terminator guns(axcept AR-18/180) were modelled for this game. Devs previously made one Terminator game, but that was one about resistance and war in the future. Now they have all the models, animations and sounds to make a T-800 game.

  • @rogo1230
    @rogo1230 Год назад +3

    If I remember correctly, I believe the Tec-9 started out as an open bolt semi-auto, but once the ATF made open bolt semi autos illegal due to being too easy to convert to full auto, I think that's when they began producing closed bolt models and all existing open bolt models were grandfathered in. However, I could be remembering that wrong.

  • @Stand_By_For_Mind_Control
    @Stand_By_For_Mind_Control Год назад

    Well wow I learned a helluva lot about the film from this. The story of the 'Auto 9' is a lot more improvised than I would've ever thought.

  • @foxdancemedia
    @foxdancemedia Год назад +3

    surprised he didn't mention how the barret's animations are bugged so that both the magazine and bolt are just floating and not lined up right

  • @SyKoBaMbI
    @SyKoBaMbI Год назад +1

    @16:43 I'm surprised there's no talk about the labeling on the box.

  • @WanderlustZero
    @WanderlustZero Год назад +4

    @jonathan This may be a bit of a reach, but Robocop and an M60 briefly was a bit of a meme. Google the cover art for a film called 'Robo Vampire' (1988)

    • @WanderlustZero
      @WanderlustZero Год назад

      Also:
      Pls modders put an SA80 into this game ;_; it has the perfect 80s-but-futute aesthetics. Robocop could fire it one-handed easily

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад +1

      Interesting, thanks - could be a bit of memery.

  • @Trains-With-Shane
    @Trains-With-Shane Год назад

    Can we all appreciate that classic M60 sound? For the inaccuracies in the model i'm glad they made the sound right.

  • @PsychoC4rnivore
    @PsychoC4rnivore Год назад +5

    Its weird that the M60 box says “50 CRTG 50 Cal” when the M60 isnt a .50 and the gun holds over 50 rounds in game

    • @YouCaughtCzars
      @YouCaughtCzars Год назад

      Another commenter (@Odin79_LTD) pointed out that the gun appears to be an M2 Browning and M-60 hybrid, which could account for that design choice.

  • @patrikhjorth3291
    @patrikhjorth3291 Год назад +1

    "A Mossberg 500 in a party dress" is the funniest thing I've heard all day.

  • @theguyinthere
    @theguyinthere Год назад +3

    I hope these developers can make all the 80's movie games alien even though it's 79. predator maybe die hard. just give these guys a chance to make the 80's in videogame form.

  • @Drbeattles
    @Drbeattles Год назад

    FUN FACT!the weapons master on set for robocop made what could be considered upgrades to the m93R. He made ratchets that allowed for a 7 round burst and for full auto.

  • @Mario_bland
    @Mario_bland Год назад +14

    The idea of the set armorer just riding around with a 93r in his car as his car gun is hilarious. Maybe I'm wrong, but isn't that thing so rare that it's more expensive than his car unless he's in a ferarri or such? lol

  • @jayn8864
    @jayn8864 Год назад

    The smile on his face says it all, we ALL wanted an auto9!!

  • @Alastor-x
    @Alastor-x Год назад +4

    That "let us know in the comments" while showing The Order 1886 is evil. Good job.

  • @Max_Flashheart
    @Max_Flashheart Год назад

    I really look forward to and enjoy these videos. Great work and keep it up.

  • @BainesMkII
    @BainesMkII Год назад +3

    I'm not even a big gun nerd, but the case ejection still stood out like a sore thumb the first time I saw footage of the game. It's just wrong in so many ways that it seems outright intentional, though I have no clue *why* it would be intentional.

  • @CentreMetre
    @CentreMetre 11 месяцев назад

    13:52 so very true . you can tell jonathan is english just from his frustration with busses alone.

  • @michaelanderson6394
    @michaelanderson6394 Год назад +7

    “I don’t care because it’s Robocop” is typically a good mantra to have, Jonathan. 😆

  • @ryanfester2824
    @ryanfester2824 Год назад +1

    Might've fudged up on the accuracy of guns, however the game was still excellent. Great story and gameplay true to the og Robocop, which I'd like to believe was the main focus of the game. FYI I clicked on this video right away, love these! Good video! Thanks!

  • @acethesupervillain348
    @acethesupervillain348 Год назад +2

    I"d love to see them do Saint's Row 3 (or the whole SR series) If Dave likes that you can keep upgrading the starting gun, I definitely found myself still using SR3's 44 Shepherd (deagle) all the way to the end of the game. And I'm sure Dr. Fergusson would find plenty of things to both like and hate about the guns in that game.

  • @rogerborg
    @rogerborg Год назад +2

    Ponder for a second that studios will hire hundreds of people and spend hundreds of millions developing a title, but won't ask a single person who's actually fired a gun, ever, which way round the shellazines eject.

  • @dontomaso11
    @dontomaso11 Год назад +5

    As neither sound or muzzle of the ingame auto9 is anything like in the movie, I expected them to really complain about it when they talked about the muzzle flash, instead they just moved on? Waiting for mods...

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Год назад +1

      I believe I did mention the sound, perhaps that got cut. I did miss the muzzle flash, to my shame, despite actually talking about why it's 'bow-tie' shaped in the movies.

  • @jussy1287
    @jussy1287 Год назад +1

    Great game! it's really something different since years... i'm overall happy with the guns, like also the sound of the Auto-9, pretty strong.

  • @tylercale69
    @tylercale69 Год назад +7

    I would love to see Jonathan review the Saints Row reboot weapons. I can't wait for the MW3 review

    • @DJ-iu5bb
      @DJ-iu5bb Год назад

      Agreed I been waiting on Saints Row 2022

    • @anonfaceless6088
      @anonfaceless6088 Год назад +2

      I'd just like to see him do all saints row weapons. From the first to the reboot

  • @Muppio
    @Muppio Год назад +1

    "second only to the pulse rifle"
    Good man

  • @distractiblejeff1285
    @distractiblejeff1285 Год назад +5

    I really want to see Jonathan break down the guns of The Order 1886. I didn't like the game very much, but @Rossen42 has a dream, and I want to support it.

  • @arielsolomon5645
    @arielsolomon5645 Год назад

    This man is a treasure to the gun and game world.

  • @michaelanderson6394
    @michaelanderson6394 Год назад +3

    Still hoping for a video on the Valkyria Chronicles series eventually. I just have a feeling he’d have a field day with the lances. Please!

    • @gunnargunnarsson5963
      @gunnargunnarsson5963 Год назад

      now that's a face I haven't seen around here for a while, welcome back man, we missed you.

  • @sporadicamnesic
    @sporadicamnesic Год назад

    Saying about the Desert Eagle, Clarence Boddicker also uses a DE but with an extended barrel and in teh scene where he kills Bob Morton it's shown the extended barrel is for attaching a suppressor.....which for some reason looks exactly the same as the muzzle of the DE

  • @isaiahcampbell488
    @isaiahcampbell488 Год назад +3

    Why does this gameplay look like fallout 4?

  • @JonathanHarvell
    @JonathanHarvell Год назад +1

    The first two weapons, the cases were also following the camera position, NOT the weapon itself, very noticeable when zooming in/ADS.

  • @Anto_Skum
    @Anto_Skum Год назад +3

    The Barret isn't actually the assault rifle that you guys see on the table. That's a different scoped gun you guys didn't actually cover in this video (as you can see if you look at the gun on the table). Just clearing up that mistake! Great video, otherwise.

    • @mussolman
      @mussolman Год назад

      Looked a bit like a G11 or something like that

    • @mussolman
      @mussolman Год назад

      And the G11 shows up a bit later😁

  • @pho3nix-
    @pho3nix- Год назад +2

    Jonathan single-handedly saved Gamespot from bankruptcy

  • @under-chonker
    @under-chonker Год назад +3

    I would like to see Jonathan reacting to the guns of Warframe. I have been asking this for at least a year

  • @Do_Not_Comply_V
    @Do_Not_Comply_V Год назад

    The Auto 9 is an incredible gun. In-game the Auto 9's fully auto firing mode is an incredible upgrade.

  • @Autobotmatt428
    @Autobotmatt428 Год назад

    I have been waiting for this!

  • @fugitiveunknown7806
    @fugitiveunknown7806 Год назад

    Most important upgrade you can get on the Auto 9 - Extra gore when an enemy dies. Yes, this is a real option on a lot of the boards you get.
    I will say this, this game has a very solid upgrade system for the guns.

  • @foxdavion6865
    @foxdavion6865 Год назад +1

    The inaccuracies are intention so the developers don't have to pay the owners of those weapons licencing fees to use those weapons likeness in the video game. This is the same case with the Call of Duty games, they make it close enough for gamers can't tell the difference, but experts and lawyers can, which is the point. This practice begun in the late 00s, so roughly 2009 onwards game developers started doing this, primarily because again they don't want to pay licencing fees. There was never really a case of a lawsuit done over guns in video games, but there were over cars, so big publishers like Activision and EA got squeamish over weapons being accurate as 3D games got more realistic, so they forced developers to do this, then shortly after the practice became industry standard within a few years.

  • @jamesburk8145
    @jamesburk8145 Год назад +1

    It's so hilarious to me that H&K, a literal gun manufacturer, made a brochure where they loaded the magazine backwards. That's just beautiful. Still good guns though.

  • @anttilahtinen4583
    @anttilahtinen4583 Год назад

    TLDR: G11K2: You grab the charging handle, and rotate is quarter-turn forwards (90 degrees counter-clockwise) and let it go.
    Initially the firing chamber is horizontally aligned with the barrel. When the charging handle is rotated, the chamber is rotated to vertical position so that the rear of the chamber is aligned with magazine feed, and front of the chamber is aligned with ejection port (small hole in stock bottom, behind the pistol grip).
    When the chamber is at vertical position, the rammer will push a fresh cartridge from the magazine to the firing chamber. If there is unfired or dud cartridge in the chamber, the fresh cartridge will push it out and through the ejection port. The return spring will rotate the chamber back to horizontal position and the rifle can be fired.

  • @iratewolfe8491
    @iratewolfe8491 Год назад +2

    The part where they call the Barrett an Assault rifle is wrong, they got the footage mixed up. That's a screenshot of the G11, which in gane is called the RBS MK2

  • @Goatcha_M
    @Goatcha_M Год назад

    3:59 The Assault Rifle is not the AMR he is holding, but the weapon floating in the air with the Pick-up option 'E'