Levels of realism in Blender (OpenGL, EEVEE, Cycles) + Grading
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- Опубликовано: 5 апр 2020
- Hello! This video will show you diffrent render levels inside Blender. Also in the end of the video we get almost photorealistic result with color grading.
I've got Inception movie vibe.
Cool comparisons! I think that now that Eevee supports motion blur, the difference for this scene to Cycles is negligible.
You can actually save time by doing your letterboxing before the post processing stage. Simply change your render resolution from 1920x1080 to 1920x803, this reduces the amount of pixels you have to render that are just going to be replaced with black anyway.
you can achieve more realism with better ligting and comppositing. even eevee renders
Thnks for sharing this topic
Looks great, those things make a huge difference for sure!
what is the song? Got nice ambient feeling
Photo realism is for noobs, I think all movies should be untextured viewport renders.
honestly none of them seems realistic
Wow awesome grading. What are your tips on color grading and how did you do it?
Насколько же гениальный ход, показать поэтапность уровней реализма волчком, который использовал Кристофер Нолан в фильме Начало.
super cool
absulutlly amazing
Amazing!
Super realism!!! Nice work.
Tutorial on how you did the spinning animation
What is letterboxing and grading where are these options? Awesome animation btw
Something that would have really helped out the eevee render would be motion blur. Dont know if it was added in evvee at this point though
music name?
Thanks requires no apostrophe.