Finding the Best Render Engine for Blender

Поделиться
HTML-код
  • Опубликовано: 2 июн 2023
  • Checkout the Temporal Animation Stabilization Node Group: edinspiegel.gumroad.com/l/hbhbn
    In this video, We'll find out what the best free render engine for blender is, by testing them in a couple of different categories, so a bit of a render engine comparison if you will!
    A Free & Opensource Photogrammetry Application I made: github.com/edin45/simple_phot...
    #blender #blender3d
  • КиноКино

Комментарии • 55

  • @diazostreta4473
    @diazostreta4473 Год назад +19

    It is such a shame that Luxcore's development has stalled since the financial support couldn't sustain the project. I am fond of it and its capabilities, and it really hurts to see a good open-source project go to waste like this. I bet my money on cycles more because it will always be 100% compatible with blender along with EVEE (although that's up for debate, I thought blender internal would still be present for its speedy raster capabilities and toon shading goodness but look how that turned out).

    • @flonkplonk1649
      @flonkplonk1649 9 месяцев назад

      I just love the look of Luxcore renders ! In this sample scene you see nothing of it. The most realistic indoor scenes i ever saw were all rendered with Luxcore..

    • @emergencyDuck
      @emergencyDuck 7 месяцев назад

      On github I see they pushed an update 14 hours ago so it looks something's still going on

  • @arthursimonneau1080
    @arthursimonneau1080 Год назад +4

    Thx for the video man ! A lot of comments talk about how you render test with a bad setup, but i've been using blender on a laptop with no graphic card for years and this kinda videos are really helpful ! Keep up

    • @edinspiegel
      @edinspiegel  Год назад

      Thank you! - Glad It helped. I will!

  • @Mranshumansinghr
    @Mranshumansinghr 10 месяцев назад +9

    Luxcore is by far the best for Interior Archviz scenes. It has a Cache System which is amazing. Its Reflection bounces are far superior to any other render engine. It has the best Caustics (Because of the same reasons). Cycles is also great and very very versatile. Octane is just ok.

    • @SamEmilio2
      @SamEmilio2 7 месяцев назад

      That's interesting, I should check it out properly. What is the benefit of the cache system?

  • @minidreschi2
    @minidreschi2 Год назад +8

    how did u not placed the different renders in one screen? i mean, me as a video watcher, dont want to go back and forth to watch the different renders :\

    • @edinspiegel
      @edinspiegel  Год назад +1

      You are right - but I just didn't think to do that ¯\_(ツ)_/¯

    • @minidreschi2
      @minidreschi2 Год назад +1

      @@edinspiegel good video btw thanks for it :D i didn't wanted to be negative it just got me annoying a bit :D

  • @drkc1con1c
    @drkc1con1c Год назад +1

    waiting for this❤

  • @cg.man_aka_kevin
    @cg.man_aka_kevin 9 месяцев назад +3

    Wait, isn't LuxCore much slower than Cycles? Honestly, I just found out about this... 😅😅😅

  • @The3Dsmash
    @The3Dsmash 10 месяцев назад +3

    Good comparison video. Fair and focused on real use factors. As a subjective rating...I agree that the golden look of the Cycles render is most appealing.
    Are you considering including Renderman in your list of free render engines for Blender? It may not qualify for free commercial use but it's a powerhouse with feature film quality potential right inside Blender and I've only seen one video of someone using it in Blender.
    Thanks for a fun video!

    • @edinspiegel
      @edinspiegel  10 месяцев назад +2

      Hey there, Glad you enjoyed the video! I think you are the first person that agrees with me on the cycles look haha - Yeah, I didn't include Renderman because of it not being freely available for commercial use. You are right though, it's really really cool that Renderman is available for Blender.

  •  10 месяцев назад +1

    I have 2x GTX 1070 Ti for rendering with Cycles and the max render time I had for the moment is 19 min in 2K for the screensplash of Blender, the one from "Charge" with smoke and co. I think it's about render optimisation for 44 min 38 sec. I worked on full 3d movies and the max in some case was 4 hours in 2K on CPU with Guerilla Render. I use only Cycles to produce photorealistic renders and VFX.

    • @edinspiegel
      @edinspiegel  10 месяцев назад +1

      Yes you are right, that was really unusually long for cycles - normally a frame only takes like 2 minutes on my end to, but this scene was particularly hard to render for cycles for some reason + I didn't want to use any denoising + I couldn't really optimize cycles because then it would have an unfair advantage since I know the most about it. I did make the glass invisible for everything except the camera to try to reduce the render time - But it still took about i think it was 1000 or more samples to get a cleanish image. Hope that explains it a bit!

    •  10 месяцев назад +1

      ​@@edinspiegel Oki, I understand better. You know in production, we use denoiser all the time and adaptive sampling too ;) We try to render fast and clean but sometime we denoise and stabilize the flickering also in compositing (when projects are low budget, for big budget, more render time). the only one I know that do stable temporal denoising it's Renderman, the only one but it's an hard to use render engine. Now seems like more user friendly and it is but it put is own data everywhere on hard drive, convert a lot of things to it specific format when all is converted correctly and it's long.

  • @tycholeifels9607
    @tycholeifels9607 8 месяцев назад

    Cycles just crashes on my old system AMD Threadripper 2950X, 1090Ti, 64GB RAM. On the newer systems it works fine Ryzen 7 5950X, RTX3090, 64GB and Ryzen 9 7950X, RTX4090, 128GB. Tried so many things but nothing works. Where do you get OctaneRenderer for free???

  • @Mr.LeoNov
    @Mr.LeoNov Год назад +2

    Nice video!
    Would've loved to see how light interacts with glass in different engines

    • @edinspiegel
      @edinspiegel  Год назад +1

      Thank you! Yeah you're right, that would have been cool. I didn't think of doing that.

    • @DiverseGreen-Anon
      @DiverseGreen-Anon Год назад

      @@edinspiegel and going into that, the extremes like caustics and dispersion ^^ (although idk if all of them support the more specific features that one or the other has)

    • @Mr.LeoNov
      @Mr.LeoNov Год назад

      @@DiverseGreen-Anon well lux render has the most realistic causitcs if I'm not mistaken

    • @DiverseGreen-Anon
      @DiverseGreen-Anon Год назад

      @@Mr.LeoNov ..which would make it slower in rendering scenes featuring caustics? Because it is doing it in a more sophisticated manner? (this would be why the comparison might be really interesting ^^ see quality and speed differences)

    • @Mr.LeoNov
      @Mr.LeoNov Год назад

      @@DiverseGreen-Anon well yeah, but I personally think quality is better then speed

  • @MsMrFool
    @MsMrFool 5 месяцев назад

    Hello, maybe you can help me. I’ve recently started my journey on Blender and want to use Cycles also but going to the Blender webpage and to experimental i can not see it there. How can i download Cycles to my Mac?

    • @edinspiegel
      @edinspiegel  5 месяцев назад

      Hey there! Yeah so Cycles is actually included with blender by default - so there is no need to download anything in addition to blender - here I think this tutorial could help you: ruclips.net/video/D2rZljDYGdM/видео.htmlsi=4WeLQgxHldgnaGNo&t=749 (you can just start watching at the timestamp I sent - he stars by explaining eevee but then moves on to cycles) - I hope that helps!

    • @MsMrFool
      @MsMrFool 5 месяцев назад +1

      @@edinspiegel Thank you very much mate. Got my problem fixed. :)

  • @innerc8951
    @innerc8951 Год назад +2

    You probably should upgrade to at least an 8GB GPU for testing rendering, 4GB is just too small for even video games, and cycles benefit from better optimization in more complex scenes that needs more vram.

    • @edinspiegel
      @edinspiegel  Год назад

      While you are right, I don't exactly have the money to upgrade, plus I just upgraded from CPU only to a GPU about a year ago. So I'll want to use my current setup for at least the next couple of years. Plus every render engine except octane was completely fine with my vram amount. And then the high vram usage is just a weakness that octane has.

  • @Gromic2k
    @Gromic2k 5 месяцев назад

    3:21 i use Octane for 5 years now, and i can assure you that the "Out of core memory" function is not working. It crashes 90% of the time. And if it doesn´t your renders take about 6 time as long as normal. That caused very big issues for me in the past when renders took 6 hours instead of one and i didn´t realise it until i came back on the PC the next day and nothing was done. It´s probably a good idea to deactivate that function.

  • @flonkplonk1649
    @flonkplonk1649 9 месяцев назад +1

    Luxcore is the absolute best especially for indoor and caustics and photorealism in general... It's unfortunately quite slow...

  • @tbuk8350
    @tbuk8350 8 месяцев назад

    I think the conclusions of this video are only more correct after the new Blender 4.0 update. The new BSDF shader is even simpler and better than ever, and the switch from Filmic to AgX has made lighting significantly more realistic.

  • @MoveBlocker
    @MoveBlocker Год назад +2

    I think your video would be better without background music since it's distracting

    • @edinspiegel
      @edinspiegel  Год назад

      Thanks for the feedback! I'll try and improve my music choices next time. (I think without music it's more boring, so I'll just try and pick something less distracting)

  • @edenassos
    @edenassos Год назад +3

    How are you doing Render comparisons when you have a 4GB VRAM GPU that isn't even RTX?

    • @edinspiegel
      @edinspiegel  Год назад +3

      what do you mean? there are lots of people who still have gtx cards & 4gb vram.

    • @edenassos
      @edenassos Год назад

      @@edinspiegel When people click on video comparisons like this, it's kind of expected that one uses at least a decent card. 1650Ti is low-tier garbage. "Finding the best render engine for blender" is pointless if your hardware can't even handle it.

    • @edinspiegel
      @edinspiegel  Год назад +3

      @Eden K Every Render Engine had to deal with the low Vram, and every render engine except octane was able to handle it, if octane has high vram usage, that to is weakness that octane has.

    • @adanpiumpium2613
      @adanpiumpium2613 10 месяцев назад

      I don't see a problem with that tbh, if it works even on a low spec system then it's a good sign and maybe even a plus for those render engines

  • @ultraplexplextor
    @ultraplexplextor 3 месяца назад

    Blender v4.1, Flamenco v3.4, four Nvidia Grid K2 GPUs, and two Dell R720 servers.
    ruclips.net/video/qJT73Ag6zOw/видео.html

  • @SUVO_RAW
    @SUVO_RAW 11 месяцев назад +4

    Just go get a better PC, I never render anything more then 2 minutes per frame in 4K with cycles, I have RTX 3090, 32GB RAM and Ryzen 7 3700X with 4.2GHz OC each core

  • @saparjumash
    @saparjumash 11 месяцев назад +2

    cycles is shit. not realistic at all and not artist friendly but math friendly. it is super fast cos it is a native but it literally washes the renders

    •  10 месяцев назад +1

      "it is a native but it literally washes the renders" if you use Filmic, yes, If you use ACES 1.2 using an OCIO configuration using a system variable, no. Filmic colormanager is bad but if you not use it, you can get realistic images.

    • @azarelthecreator7098
      @azarelthecreator7098 4 месяца назад

      You must not know how to use cycles. Cycles produces some of the best images out there.

    • @saparjumash
      @saparjumash 4 месяца назад

      @@azarelthecreator7098 no need to offend. Been working in the field for 3 years now. Recently switched to redshift and I dont regret. People literally feel the difference. You should check out other renders in order to compare and from your sentence you havent tried others.

    • @pimania9061
      @pimania9061 3 месяца назад

      ​@saparjumash for the record I'm a newbie but I really think furnished renderers in Blender looks so lo-fi and make their work more amateurish.. I don't know why cuz I haven't used it yet since I'm like started blender a week ago 😂 However you're talking redshift in Blender right? then I want to ask, is that possible and work 100%? if it is, that gonna be super cool..

  • @whatnickshouldiuse
    @whatnickshouldiuse 3 месяца назад

    Cant you do a video with you talking in whole sentences and without this stupid speed cuttings? I know its trending but the major part of humanity isnt in the ADHD realm, it would add a lot of quality to your videos!!!

  • @aXelRedfield
    @aXelRedfield Год назад +3

    nah fuck cycles, textures looks like shit and cycles renders are easy to recognize, i can tell if an image is rendered in cycles i hate that shit.

    • @edinspiegel
      @edinspiegel  Год назад +3

      Well... Tastes differ I guess. While I don't agree with your assessment, nobody can argue about Taste... (I like beans, my brother does not, and I can't argue with him because, well every taste is different)

    • @ibamarcel4577
      @ibamarcel4577 Год назад +1

      you have right. cycles is easy to recognize. it has its typical feeling. it never achieves photorealism in more complex scenes. octane is the best choice for blender. see the works of jan morek. it has incredible exterior scenes done in octane render.

    • @SHAVIM
      @SHAVIM 11 месяцев назад +5

      nah you're just bad at blender

    • @ismayilkismu906
      @ismayilkismu906 10 месяцев назад

      in my opinion Octane looks much better than cycles both from a realistic view and the amount of flexibility it has when it comes to render passes and other features,but cycles is so much faster ,and if u spend time in compositing u can emulate the realistic look.

    •  10 месяцев назад

      @@SHAVIM agree with you. Maybe bad at shading too and bad at lighting too ;) No problems at all with Cycles from my side.