Making of the vineyard scene using Blender + Octane

Поделиться
HTML-код
  • Опубликовано: 5 окт 2024
  • Hey there! Do you want to learn how to create a stunning vineyard scene using Blender and Octane? I've got you covered! Let me break it down for you step by step. Get ready to improve your renders with tips and tricks you will find in this video.
    If you would like to support us, please visit our shop with 3D models for Blender:
    blendermarket....
    If you are interested in our other commercial projects, see the portfolio: www.zorestudio...
    or the Behance profile: www.behance.ne...

Комментарии • 32

  • @cg_arch
    @cg_arch 7 месяцев назад

    I'm excited about the prospect of future tutorials on Blender animation. Your animations, whether close-ups or wide shots, are truly exceptional. Learning how to create them would be invaluable.

  • @Maarten-Nauta
    @Maarten-Nauta 7 месяцев назад +1

    Good stuff, love your asset packs and thoroughly enjoy your renders. Truly some of the nicest and cleanest Blender renders out there!

  • @syedsafisalam6799
    @syedsafisalam6799 3 месяца назад

    Thank you so much for this breakdown. Even though you have gone through the entire process very nicely! Can you please make a video only focusing on the "Natural transition from road to the ground"? The transition you have made looks so so so so beautiful and amazing. Please 🙏 make a video only on that topic and I'll be forever grateful to you❤

  • @andreas_resch
    @andreas_resch 7 месяцев назад +1

    Awesome tutorial. An your lighting is top-notch as always.

  • @ArchBlend.
    @ArchBlend. 5 месяцев назад +2

    Can you please answer question: can I achieve this photorealistic quality in cycles?

  • @RomboutVersluijs
    @RomboutVersluijs 6 месяцев назад

    PS you can use that same trick you used for the transistion from the grass to the road, but than for dust clouds. If you use planes with random rotation and shadow casting off. You can use psys emitter and use the plane models of the smoke. Its perhaps not as good as the VDB, but renders way faster and cleans up much faster vs Volume renders

  • @peterlaverty9397
    @peterlaverty9397 3 месяца назад

    Very nice work

  • @alfredtoader3995
    @alfredtoader3995 7 месяцев назад

    Welcome back! Love ur vids :D

  • @cg_arch
    @cg_arch 7 месяцев назад +2

    Awesome content! It'd be even better if the tutorial was in Blender Cycles. ♥

    • @linograndi
      @linograndi 7 месяцев назад +2

      You can find plenty. Octane is an amazing render worth to be learned.

    • @joseruano539
      @joseruano539 7 месяцев назад

      Bro there’s a lot of tutorials for cycles, octane is amazing and there’s not as much info as cycles/eevee

  •  7 месяцев назад

    Great tutorial! You are a true master :)

  • @TheGreatResist
    @TheGreatResist 2 месяца назад +1

    8:04 Can you please clarify how to add procedural textures in the extremely confusing Blender Texture Tab? I managed to add a non-dynamic cloud Texture to my Plane but can't seem to procedurally customize it like you did.

  • @1polygonewithme
    @1polygonewithme 7 месяцев назад

    wow really nice video and render!

  • @fjpdu625
    @fjpdu625 3 месяца назад

    Hello, sorry to bother you but I have a project where I need vines, and I am going to make them into a billboard texture, do you think I can make a seamless vine after purchasing a good one model? Thanks you in advance & the projet look really good 🔥🔥

  • @smitmakwana1690
    @smitmakwana1690 Месяц назад

    Can you please provide the links to OCIO you used

  • @RomboutVersluijs
    @RomboutVersluijs 6 месяцев назад

    Its actual;y nice you show a workflow without addons. But i guess for you as a commercial user, isnt GeoScatter way easier and faster for you to use

    • @3dshaker496
      @3dshaker496  4 месяца назад

      actually, this is my workflow, I have many pre-made particle setups and Biomes to use

  • @pnksmigge5324
    @pnksmigge5324 5 месяцев назад

    do you have any idea how long octane will be free for blender? I'm having so much fun using it again after switching from cinema, but I'm afraid every day of my life :D

    • @3dshaker496
      @3dshaker496  4 месяца назад

      I have no idea, try to ask on some forums

  • @antoineoscar
    @antoineoscar 5 месяцев назад

    Hey, could you explain how you did the new materials for the vines please? I don't find the nods you're using unfortunately...

    • @3dshaker496
      @3dshaker496  4 месяца назад

      do you use Octane or Cycles ?

  • @luizhenryke3240
    @luizhenryke3240 7 месяцев назад

    amazing vídeo dude, thanks a lot. do you have a Course? or Do you have any courses you could recommend on blender so I can achieve similar results to yours?

    • @3dshaker496
      @3dshaker496  4 месяца назад

      Thank you, unfortunately, I don´t have any complete courses and neither do I know another course to recommend.

  • @RomboutVersluijs
    @RomboutVersluijs 6 месяцев назад

    S it is Ed O'connell, i was goign crazy looking for "edward" or "eduard", than found it was simply "Ed O'connell" ;)

  • @jkartz92
    @jkartz92 7 месяцев назад

    do you use ocatne addon or standalone blender version

    • @3dshaker496
      @3dshaker496  4 месяца назад +1

      I use Octane addon for Blender

  • @grigorescustelian6012
    @grigorescustelian6012 4 месяца назад

    Where did you get from all those assets at 5:40?

    • @3dshaker496
      @3dshaker496  4 месяца назад

      It went from several sources like Graswald, Quixel megascans, Terra scapes or our library on Blender Market

  • @arnosti1615
    @arnosti1615 7 месяцев назад

    you deserve for me to subscribe , but i d like to ask you one quostion if i won t disturb