Doom II (100%) Walkthrough (Map11: Circle of Death)

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  • Опубликовано: 4 дек 2024

Комментарии • 278

  • @randymarsh-Tegridy420
    @randymarsh-Tegridy420 5 лет назад +364

    The Bob Ross of Doom.

  • @paradust
    @paradust 4 года назад +49

    "Let's alert him with some rockets." XD If you ever run for president, this should be your slogan.

  • @RCROX
    @RCROX 10 лет назад +64

    Your ability to effectively explain each map and subtly alter your voice while reading Earth's message is exceptional!.... Way to keep your viewers intrigued, BigMac!....

  • @deathkeys1
    @deathkeys1 11 лет назад +24

    "Sensors have located..." man, that voice was funny. I really liked!

  • @stlouisrocker100
    @stlouisrocker100 11 лет назад +44

    Archvile's are my worst enemies. But all it takes is a message to take care of them. A message... with my shotgun.

  • @clinteastwood6875
    @clinteastwood6875 2 года назад +9

    For anyone who is playing the version where the lift behind the rocket launcher at 6:50 doesn’t appear. The way to get to the ledge with the backpack is this: Go to the center area where the red key was. From this point do a full sprint all the way to the ledge. You will make it onto the backpack area….and will be able to proceed with the level.

    • @FeatherWait
      @FeatherWait Год назад

      Thank you! This was driving me nuts.

  • @samuelsheridan6629
    @samuelsheridan6629 8 лет назад +71

    I got 102% kills at the end.

    • @travosk8668
      @travosk8668 5 лет назад +7

      Samuel Sheridan i think it's because your game counts the extra lost souls.

    • @abhisheksikdar2329
      @abhisheksikdar2329 5 лет назад +34

      @@travosk8668 he killed enemies resurrected by archville

    • @kevinthompson7649
      @kevinthompson7649 5 лет назад +1

      @@abhisheksikdar2329 ^^This

    • @kevinthompson7649
      @kevinthompson7649 5 лет назад +6

      @@travosk8668 Lost Souls never count toward kills. It was the enemies resurrected by the Arch Vile

    • @derzkoeradio
      @derzkoeradio 5 лет назад

      Ah. Ok.

  • @infrared1292
    @infrared1292 4 года назад +13

    I love this map! I tend to be a big fan of maps that have a central area with other areas branching off of it, like Tricks and Traps and The Citadel. This map has a nice flow, interesting secrets and a chance to get ahead on ammo

  • @TrojanPiece
    @TrojanPiece 10 лет назад +53

    I think BigMacDavis has some pretty strong vocals :d If I was a Strategy game developer, I would certainly want to offer/request BigMacDavis to voice one of the units :D

    • @TheKidsAreSOnotOkay
      @TheKidsAreSOnotOkay 3 года назад

      I could imagine him being some sort of knight or some type of tank unit

    • @msiqueira-dev
      @msiqueira-dev 3 года назад +1

      He could be narrotar that some games have like Baldurs Gate II. He has a really good voice.

  • @tyfyh622
    @tyfyh622 9 лет назад +13

    when I think of Doom2 this is the level that comes up. Mainly because if you stay idle on the main screen it shows you this level

  • @armandolopez8089
    @armandolopez8089 10 лет назад +52

    The switch at the end reminds me of Vic Rattlehead from Megadeth

  • @chocolatebabyjesus
    @chocolatebabyjesus 9 лет назад +10

    Dude! That arch vile creeped me out!

  • @Zdenda1990
    @Zdenda1990 11 лет назад +44

    I recently found out, that in the BFG edition they got rid of the name O' of Destruction and changed it to Circle of Death. I like how you did the sensor voice at the end :-D

    • @BigMacDavis
      @BigMacDavis  11 лет назад +8

      So, I guess of the two names, id Software ultimately decided on Circle of Death in the newer BFG Edition. Makes sense.

    • @Zdenda1990
      @Zdenda1990 11 лет назад +2

      Well, if the decision was even made by id...who knows.

    • @BigMacDavis
      @BigMacDavis  11 лет назад +2

      Lol, good point, considering it's hard to know which company owns who now.

    • @Zdenda1990
      @Zdenda1990 11 лет назад +1

      And who actually did that port. 'Cause from what I know the Xbox Live Arcade port was done by Nerve software and the BFG edition version is actually a port of the Xbox Live Arcade version.

    • @BigMacDavis
      @BigMacDavis  11 лет назад +7

      Huh, weird stuff. Crazy to think who made what nowadays.

  • @john____trill
    @john____trill 4 года назад +1

    With Doom Eternal our now these videos are becoming more relevant than ever. Thank you!

  • @stevejones9044
    @stevejones9044 2 года назад +2

    11:56 Love this part! Yet another great walkthrough BMD! I like this map too.

  • @reptongeek
    @reptongeek 11 лет назад +19

    I actually found that secret soulsphere a few months back. I couldn't believe I hadn't found it until recently!

    • @BigMacDavis
      @BigMacDavis  11 лет назад +3

      Awesome. It's really nice to have.

  • @souprcrackerstheonly
    @souprcrackerstheonly Год назад

    You are a GD life saver, man! Truly!! Was losing my mind trying to figure out why I couldn't find the one last item. It was the damned SC near the spiders!! Sigh...THANK YOU!!

  • @TimberMan1973
    @TimberMan1973 Год назад

    I dug this map as well! Very cool. Thanks for your video. I missed the switch to exit. Excellent video as always

  • @easyaussietarget3355
    @easyaussietarget3355 11 лет назад +3

    Hey BigMacDavis, as usual quality work! Nice touch at the end with the scripting voice. I did not realise there was a hidden wall in the room with the Arachnatrons, now I know why I could not get 100% items. The maps coming up really step up the ante in the difficulty level and I really like this in Doom 2, there are some hard yards ahead for Doom guy!

    • @BigMacDavis
      @BigMacDavis  11 лет назад

      The difficulty at this point will only get harder. We now enter the city-industrial maps of Doom II, and this will extend until Map20. A lot of well done maps exist in this series of maps. They will be fun.

  • @jaydenthenewbie
    @jaydenthenewbie 3 месяца назад

    10 years later and you're still helping a newbie like me lol thanks

    • @BigMacDavis
      @BigMacDavis  3 месяца назад

      Thanks! These videos are for everybody in any era, lol. :)

  • @Baracudus
    @Baracudus 6 лет назад +5

    2:21 24 Years of playing Doom and never knew about that sphere.. Nice! I have to try.. now! 😎👍

  • @strongbadman2
    @strongbadman2 7 лет назад +4

    first time I ever played doom 2 I'd never heard of archviles and didn't know they were a thing in doom. just the fact they look and sound like freaky aliens and they flail all around at terrifying speeds made me jump out of my seat when the wall opened up. then it set me on fire. probably the most scared/creeped out I've ever been by a video game was playing this map for the first time.

  • @enderdude992
    @enderdude992 Год назад +1

    Bro sounds like Patrick Bateman’s thoughts on “Hip to be square”
    😂

  • @YMastersWRC
    @YMastersWRC 11 лет назад +33

    Damn... "Radio-transmission" voice is ridiculous XD

    • @BigMacDavis
      @BigMacDavis  11 лет назад +16

      That's what I'm all about. :D

    • @rilluma
      @rilluma 4 года назад +5

      @@BigMacDavis you are so great utuber !

  • @CarlRaven91
    @CarlRaven91 11 лет назад +1

    Heck yeah! I love this map! It's great that Map 21: Slayer of Plutonia was based off this map!
    It's weird for ID to use two names for one map, but I guess it's cool! And I love that part that you used a different kind of voice to say the quote that Earth command sent you!

    • @BigMacDavis
      @BigMacDavis  11 лет назад +2

      Lol, thank you. I decided to do that voice just as I was getting to the exit. I just decided to do it.

  • @KneeteDerVogel
    @KneeteDerVogel 7 месяцев назад

    Since the Refueling Base drained my ammo, I ended up here with...chainsaw ONLY xD
    But I made it through!
    Now seeying you just amble thorugh the Circle OD made me laugh so heart xD I was sweating blood to not get buttkicked and you made it look like child´s play LOL
    ...as usual: love your stuff!
    Marc

  • @mowhawk5924
    @mowhawk5924 9 лет назад

    lol I love your descriptions, your voice is geeky and a little posh sounding. by far best commentator, keep up the good work big mac

  • @MDegree819
    @MDegree819 5 лет назад +12

    So if Circle of Death is Where the Healer Stalks, does that mean Arch-Viles play Samba Briza there?

    • @rockid7970
      @rockid7970 3 года назад +1

      Lol, I always thought about celery when reading "the Healer Stalks"

  • @SuperMrBentley
    @SuperMrBentley 4 года назад +1

    That revenant was like: dude bugger off!!!

  • @AlexOjideagu2
    @AlexOjideagu2 8 лет назад +5

    It's called Circle 'O' Destruction in the Gameboy Advance version

  • @a_blue_guitar5209
    @a_blue_guitar5209 3 года назад +1

    What an amazing guide. You play it on ultra violence and make it look so easy that you can talk while playing. Meanwhile I'm having a hard time beating it on hurt me plenty

  • @SOXGATORS
    @SOXGATORS 2 года назад +1

    I always love this map for some season. I don’t know why I just enjoy this map.

  • @joachimvk5692
    @joachimvk5692 6 лет назад +1

    Great man, will follow your guide a bit for UV walktrough on BFG edition. I seem to run out of ammo quickly. Number of enemies seems like twice of DOOM. Big increase of difficulty with this sequel with Revenants and Mancubus, Spider demons and Pain Elementals.

  • @aci16
    @aci16 9 лет назад +2

    One of the best levels in Doom 2, circle of death was designed by John Romero. Romero levels are among the best maps in the franchise and circle of death is no exception. Vintage John Romero.

    • @RealBadGaming52
      @RealBadGaming52 9 лет назад

      But this level is unforgivingly hard on Fucking EASY

  • @airwolf5826
    @airwolf5826 Год назад

    You're player guides are second to None🙏

  • @PedroClark86
    @PedroClark86 4 месяца назад

    Thanks for this video. Now I'm able to find the exit

  • @DatGuy12345
    @DatGuy12345 2 года назад

    Thanks you so much for the tutorial
    I've been stuck for like 2 hours trying to open the barriers that let you to the end of the level

  • @TheVulgarPeasant
    @TheVulgarPeasant 9 месяцев назад +1

    First map with the archvile

  • @lucaskellermann4740
    @lucaskellermann4740 5 лет назад +3

    I have a little impression that it's more difficult to dodge Archvile attack at the Doom 2 for Android / iOS.

  • @Retog
    @Retog 11 лет назад +8

    Such a great map. I don't know why it has two names, Romero designed it. Must have been his decision :)
    Unfortunately I normally stop playing doom 2 on map10 so I haven't played this map as much as I've had liked to.

    • @BigMacDavis
      @BigMacDavis  11 лет назад +6

      I never play Doom II in one day like I used to back then. I just skip around to my favorite maps and just play those. Map11 is one of those maps I always play.

    • @BigMacDavis
      @BigMacDavis  11 лет назад

      matej914 I don't know what you mean by that.

    • @BigMacDavis
      @BigMacDavis  11 лет назад

      alpha3ish Oh. No, I would have mentioned it anyway, since I like to keep up with the story and explain it during the Walkthrough.

  • @carrotmaster8521
    @carrotmaster8521 7 лет назад +17

    Do you like brutal doom?

  • @TheJohnnyPatriot
    @TheJohnnyPatriot 8 лет назад +1

    "Cacademons" never get old lmao.

  • @pilgrim99
    @pilgrim99 11 лет назад +2

    Just finished E4M8 of Ultimate Doom :) Doom II here I come!

    • @BigMacDavis
      @BigMacDavis  11 лет назад

      Great work. Good luck in Doom II. It's fun and challenging.

  • @CAESARbonds
    @CAESARbonds 3 года назад +1

    6:53 early builds don't have this platform. I don't know hot to reach the 2np platform with the backpack. only idclip works

  • @HermaphroGynandro
    @HermaphroGynandro 10 лет назад +10

    Do a DOOM 64 walkthrough!

  • @bobbycraig1457
    @bobbycraig1457 6 лет назад +3

    Great exciting level as always although except for archviles 1st appearance that makes my progress of battle more frustrating

  • @chrismullans1445
    @chrismullans1445 10 лет назад +1

    Very good guide. Huge shortcut is possible as well, switching the switch beyond the red door from down in the slime!

    • @BigMacDavis
      @BigMacDavis  10 лет назад

      Oh wow, I never even thought of that. Very good.

    • @ThomasMikkelsenEverStoned77
      @ThomasMikkelsenEverStoned77 10 лет назад

      +Chris Mullans:
      I can't find that switch any where? where is it supposed to be?

    • @chrismullans1445
      @chrismullans1445 10 лет назад +1

      Thomas Mikkelsen Beyond the red door is a raised section where the switch is. When you press it, the wall slides down and gives you access to a walkway around the side to the final area. If you activate the switch from down in the slime, you have to go back onto the circle and strafejump across to the newly accessible pathway. It isn't my discovery, it took me a ton of attempts to get the strafejump correct believe me, but you can find the technique on the Doom 2 Nightmare playthrough video by user rybacksda. It is a massive shortcut through the stage but I guess with the invulnerability sphere it is probably possible (but tougher) to complete the stage in the way it was intended to be played through, on Nightmare.

    • @chrismullans1445
      @chrismullans1445 10 лет назад +1

      Thomas Mikkelsen (go to 8 minutes 40 secs on that rybacksda video btw)

    • @ThomasMikkelsenEverStoned77
      @ThomasMikkelsenEverStoned77 10 лет назад

      Chris Mullans
      Lol,that video is awesome...pure chaos,& no doubt that this map would be impossible without a shortcut when you're playing on Nightmare...
      anyway thanks for specifying :)

  • @knowncold7321
    @knowncold7321 6 лет назад

    Oh, I remember that I hate this map so much. Puzzles are so irritating for me. I also didn’t know how to open the exit door past the red door. So I needed a walkthrough. Thank you so much.

    • @BigMacDavis
      @BigMacDavis  6 лет назад

      No problem. I'm glad this helped you. :)

  • @t.c.sbunch-o-stuff5907
    @t.c.sbunch-o-stuff5907 5 лет назад +4

    Hi BigMac, love watching your Doom walkthru videos, very entertaining. I started constructing a Doom II map over 20 years ago, I just recently found it and decided to finish it. Is there some way I could send it to you to test out?

  • @Sh0tgunJust1ce
    @Sh0tgunJust1ce 2 года назад +1

    I love how Earth Control has the voice of Richard Nixon.

  • @jimmyggs91
    @jimmyggs91 11 лет назад +5

    It's funny the difference between the map names on the ending screen and on the automap. But yeah, this map is very good to play. I liked your narration of the story at the end, with an improvised radio effect when you were reading the message of Earth control. If your career on RUclips fails, with a strong and "sexy" voice that you have, you can certainly work on radio, be a dubber or even an actor, lol. Anyway, nice video, my friend!

    • @BigMacDavis
      @BigMacDavis  11 лет назад +1

      Why, thank you, I appreciate that comment very much, my friend. I've always wanted to do something with my voice, and if I didn't have RUclips, I probably would have gone to college to be a stage actor. Or work for my local radio stations. But I am so happy to be here on RUclips instead.

    • @DrQuagmire1
      @DrQuagmire1 11 лет назад

      ***** I've heard something somewhere, that the middle area where you blew up the gunners (where the red keycard is), a Cyberdemon was originally placed there in some early versions. is this true?

    • @BigMacDavis
      @BigMacDavis  11 лет назад

      DrQuagmire1 I'm not entirely sure if that's true or not. Could be. Or he could be there during multiplayer cooperative play.

    • @jimmyggs91
      @jimmyggs91 11 лет назад

      It would be interesting (and painful) if a Cyberdemon was placed where the red key is.

    • @BigMacDavis
      @BigMacDavis  11 лет назад

      It would be a neat challenge. I can see a Plutonia map doing that.

  • @dandyschmidt
    @dandyschmidt 5 лет назад

    Very well played and explained!!

  • @mauriciomorais7818
    @mauriciomorais7818 9 лет назад +1

    This was my favorite map. The Arch-Vile scared the crap outta me

    • @randomnessftwman
      @randomnessftwman 9 лет назад

      playing the level while watching his video for the guide and he said ArchVile and I internally screamed FUUUUUUUUUUUCK

  • @Zurqoxn
    @Zurqoxn 8 лет назад

    Imp, singing to the tune of "Circle of Life" from "The Lion King": "It's the ciiiiiiiircle of deeeeeeeeath, and it frags us all......"

  • @Roo31173
    @Roo31173 2 месяца назад

    Definitely one of my favorite maps. The area with the archvile is my favorite part of it. My least favorite part of it is that there are 2 pain elementals.

  • @manuelbanyuelos3225
    @manuelbanyuelos3225 4 года назад +1

    Great video!

  • @Alphayeeterixtyineourwenty
    @Alphayeeterixtyineourwenty Год назад

    1:50 I don't know if you will see this, or if you already found this out later, but a weird quark about Doom idle states is that if the enemy flinches on it's second idle frame it will not react to the player and continue to idle. That's why the revenant did not react.

    • @BigMacDavis
      @BigMacDavis  Год назад +1

      You're right. It wasn't until years after this video, thanks to decino's analysis videos, I learned of this. I actually demonstrate this in one of my more recent Doom Zero videos. Thanks for the comment.

    • @Alphayeeterixtyineourwenty
      @Alphayeeterixtyineourwenty Год назад

      @@BigMacDavisCool, I watched his videos too. Your Doom walkthough videos are very helpful, I am glad you made them.

  • @bsheuw
    @bsheuw 10 лет назад

    lol!!! you are so funny(-: and good! I remember playing DOOM II on my playstation! u r so detailed on your walkthrough!!! keep up the good work!!!!!

    • @BigMacDavis
      @BigMacDavis  10 лет назад +2

      Thank you, my friend. Being detailed is what I'm all about. That way even the most basic of players can pass each level. :)

    • @randomnessftwman
      @randomnessftwman 9 лет назад

      +BigMacDavis using your videos to help me defeat Doom AND Doom II on the Xbox 360 version for the achievements and I'll be using your guides for Wolfenstein 3D as well and they are amazing, best walkthroughs I could find :D

  • @frimaire_x3
    @frimaire_x3 8 лет назад +1

    for some reason, the version of doom 2 I'm playing, this map is named "o of destruction"

  • @angeldeb82
    @angeldeb82 9 лет назад

    Whoa! Those Pain Elementals caused a ton of damage to you. And "The Healer Stalks" from Map 2 is back again. Oh, and you kinda use your muffled voice to disguise as the radio communicator, just when Doomguy thinks his suicide mission is over. And you still press on through the fray. Anyways, nice vid. :)

  • @Jenkinsmum
    @Jenkinsmum Год назад

    For the story intermission I'm guessing the Cannibal Mutations apply to the zombiemen, shotgunners and chaingunners, the Carnivorous Aliens apply to most of the monsters and the Evil Spirits apply to the Lost Souls and Archviles.

  • @ClippyClippington
    @ClippyClippington 4 года назад

    Man I played this so much and had no idea about that soul sphere

  • @mopbrothers
    @mopbrothers 2 года назад

    Best level in Doom 2. Very iconic.

  • @goobermagoob9160
    @goobermagoob9160 2 года назад +1

    The beginning of this map is emblematic of why I so dislike Doom 2 compared to Doom 1. “Here, were going to suddenly throw you into a situation where there are dozens of enemies in front of, behind, to the left and to the right of you.lol u got trolled isn’t my map great?”
    The rest of the map is actually really fun in my opinion , it’s just that by the time I make it to this map I’m exhausted by the the sudden hordes of enemies. In my opinion it is more interesting to use smaller number of enemies that complement each other well while lowering the amount of resources kind of like the first four maps of episode three of Doom.

  • @antonsheludyakov7323
    @antonsheludyakov7323 Год назад

    Thank you for the video!

  • @underkanal3656
    @underkanal3656 3 года назад +1

    I like this man

  • @EddieMaverickHunter
    @EddieMaverickHunter 4 года назад +4

    I have to admit: I HATE ARCHVILES! Especially when grouped or paried

  • @exbronco1980
    @exbronco1980 4 года назад

    that Revenant at 2:00 was trying to take the high road, but no, you just had to keep fucking with him.

  • @aceacer2231
    @aceacer2231 11 лет назад +1

    Solid gameplay my friend :D
    As for the name of the map, maybe ID decided to call it Circle of Death because of the way the player is surrounded with no cover at the start of the level so they choose that name would be more appropriate, not to mention the obvious reference to the center of the map that is, indeed, a circle lol.
    I can only see one reason why they didn't change the name on the automap ... the name change was probably done at the last minute before the release of the game and they forgot to change the name on the automap. Many times when programmers are limited in time they have to rush their work and of course they can forget about small details. Of course we could speculate about it for hours but honestly i'd like to know exactly why.

    • @BigMacDavis
      @BigMacDavis  11 лет назад +1

      You have a wonderful explanation. That indeed makes a lot of sense to me. Perhaps id Software had two names in mind for the map. They may have decided on O of Destruction early in development, but as time went on, they decided to change it, only they forgot to change it on the AutoMap.

    • @aceacer2231
      @aceacer2231 11 лет назад

      Yeah that kind of things tend to happen when a game dev is rushed because of a tight deadline.

    • @BigMacDavis
      @BigMacDavis  11 лет назад

      Yeah. It kinda sucks.

  • @GingerMacLeod
    @GingerMacLeod 5 лет назад

    Thanks again BigMac!

  • @agentmorgan487
    @agentmorgan487 4 года назад

    At 6:55 would it not have been more efficient to use the BFG to take them out as they spawned? Not questioning your strategy from years ago :P

  • @ΜανώληςΑυγερινός-ω7ρ

    this is the best map in the doom history

  • @АртёмИнкогнито-к3э
    @АртёмИнкогнито-к3э 5 лет назад +1

    2:21 Thank you!

  • @clinteastwood6875
    @clinteastwood6875 2 года назад

    6:50 Weird how on the Gameboy advance version I’m playing…the wall behind the rocket launcher doesn’t lower to get to the backpack. You have to run across to the backpack from the circle.

  • @joeilya
    @joeilya 11 лет назад

    I like the use of green and gray in this map.

    • @BigMacDavis
      @BigMacDavis  11 лет назад

      Yeah, this map reminds me of an old abandoned facility out in the middle of nowhere. It's a nicely designed map and it's nice to look at.

  • @MohamedAshraf-eh5ml
    @MohamedAshraf-eh5ml 6 лет назад +5

    Actually I liked your commentary more than your game play, don't get me wrong your game play is more than amazing, but your commentary is just .... fantastic !!!

  • @bagelboop3517
    @bagelboop3517 4 года назад +2

    How do you get so acquainted with these levels? I always stumble through them haphazardly. Most levels I beat with a time of 20 minutes or more lol.

    • @BigMacDavis
      @BigMacDavis  4 года назад +3

      Lots and lots of practice, haha.

  • @JohnG_YT
    @JohnG_YT 5 лет назад

    For some reason,the platform ( 6:47 ) ,that connects this room with the "backpack bridge" didn't lower for me at all. Only the rocket launcher. Had to idclip my way there :-/ .Lovin' the videos though :) Great commentary!

    • @BigMacDavis
      @BigMacDavis  5 лет назад

      Thank you, my friend. :)

    • @welcometoukraine3839
      @welcometoukraine3839 2 года назад

      @@BigMacDavis same problem, didn't resolve it yet 😒

    • @clinteastwood6875
      @clinteastwood6875 2 года назад

      In some versions the platform isn’t there. You have to go to center platform where the red key was. Then from the edge do a full sprint. You’ll make it.

  • @alpha3ish
    @alpha3ish 11 лет назад

    is the secret level "wolfenstein" the same file for E1M1 of wolfenstein? but programed for different enemies? grosse is a reference to E1M9 but not a replica there are some changes like Commander Keen in the exit room.

    • @BigMacDavis
      @BigMacDavis  11 лет назад

      There are some minor changes in Map31 of Doom II. It is very similar to E1M1 of Wolf3D, but yes, there are some changes.

  • @andy6576
    @andy6576 3 года назад

    my game is MISSING the platform at 6:52 any idea why?

  • @titasdusevicius4311
    @titasdusevicius4311 3 года назад

    Hey big mac davis! I oved your vid but i have a problem. When you open the red door clear everyone and pres the button to the ledge with the backpack in my game nothing hapened. I tried on the riginal do, i tried with zandrnu nothing helped. What should i do?

  • @marctessarolo1832
    @marctessarolo1832 3 года назад

    🤣🤣 The revenant just hid on me also

  • @jamescalvert6011
    @jamescalvert6011 6 лет назад

    Nice walkthrough. Have you played the newest doom game. The 2016 reboot. It's pretty fun. Also theres the new one called doom eternal. I can't wait for it

    • @BigMacDavis
      @BigMacDavis  6 лет назад +2

      I've not played Doom 2016 yet but it looks awesome! As well as Doom Eternal! :D

  • @ModelDX1
    @ModelDX1 11 лет назад

    The stairway from the slime pit there is a fuel cell behind it.

  • @MrMarioXP3648
    @MrMarioXP3648 2 года назад

    3:45 When you walk through the *Archway* an Archvile will be revealed
    Heh heh heh

  • @Fedmahn5Kassad
    @Fedmahn5Kassad 2 года назад

    LOL I just had 101% kills here. But thanks for secrets

  • @Franz_Morhart
    @Franz_Morhart 2 года назад

    BigMacDavis Dumb Question: when you fall off the backpack ledge, where do you go? I just land in poision.

  • @Mirrodin82
    @Mirrodin82 6 лет назад

    Such a cool map

  • @fatalxdecaay2817
    @fatalxdecaay2817 5 лет назад

    hey man,quick question.When I got the part at 6:52,the rocket launcher thing dropped down but for some reason the platform leading to where the backpack is isn't there...is there something I may have missed or have to do before that will make sure that platform appears?
    NOTE: I'm not sure if you're playing the same but I'm playing the GBA version on PC using the VisualBoy Advance so I don't know if it might be different for this version or something or it's just a gamebug due to the version

    • @BigMacDavis
      @BigMacDavis  5 лет назад

      I don't know if there are any changes in the GBA version (or GBA version on PC) but it wouldn't surprise me.

    • @fatalxdecaay2817
      @fatalxdecaay2817 5 лет назад

      @@BigMacDavis Yea I don't know either.At least one other person had reported that they had the same problem as well but used idclip which of course doesn't work with GBA emulators (or at least the one I'm using). So I don't know,my friend suggested trying to download another ROM so I guess I can try that and see if that works.

  • @DOSSENE
    @DOSSENE 3 года назад

    The "Bridge" to the Backpack don't exist in my early version of this Game. I have to go back up to the circle and jump from there.

  • @RJVanSchaick
    @RJVanSchaick 10 лет назад

    When I tried to snipe that Revenant, it did the exact same thing to me, retreating back into the alcove. Hate those damn things.
    I recently got back into the Doom-verse in the last few months, and I have to say this playlist was a good find. I've liked watching so far.

  • @DoomMastermind1985
    @DoomMastermind1985 11 лет назад

    In one of the versions there is an Arachnotron stuck in one of the trees before you get to the Arch-Vile area

  • @AlexOjideagu2
    @AlexOjideagu2 8 лет назад

    Funny, on the Gameboy Advance version is says you have won after the factory, not this level. I think it's an error, because the Factory is on Earth, contradicting the "You Won" text

  • @doomguy9883
    @doomguy9883 8 лет назад +2

    umm..how did I get %102 kills on this map? is it from the dude who raising the dead and me killing them again?

    • @WedgeBob
      @WedgeBob 8 лет назад +7

      That extra 2% comes from when the Arch-Vile resurrected the imp, it's counted as a rekill of sorts, and counted as extra percentage.

    • @doomguy9883
      @doomguy9883 8 лет назад

      +Robert Morin oh ok thanks.

  • @carmelosgro6413
    @carmelosgro6413 Год назад

    hidden Soul Sphere,very handy

  • @baconyt17
    @baconyt17 3 года назад

    In Map 24, There is a Cacodemon Shop.

  • @pilgrim99
    @pilgrim99 11 лет назад

    BigMacDavies, greetings from the UK. Your videos on all the Doom games have been thoroughly entertaining. Please keep it up :) I have one question for you. How did you get ZDoom and whats the best way to obtain it? I haven't played TNT: Evilution or The Plutonia Experiment and I want to experience both.

    • @BigMacDavis
      @BigMacDavis  11 лет назад

      ZDoom can be downloaded for free from zdoom(dot)org(slash)Download. However, to get ZDoom to run, you need to own at least one of the Doom games. If you do, go into their folder, and extract the Wad files (doom.wad, doom2.wad, tnt.wad, and plutonia.wad), and then stick them in your ZDoom folder.

    • @pilgrim99
      @pilgrim99 11 лет назад

      Thank you very much :) please continue the great walkthroughs. I am nearly done with Ultimate Doom E4M8 :)

    • @BigMacDavis
      @BigMacDavis  11 лет назад

      Awesome. Playing through Doom is an amazing experience.

    • @pilgrim99
      @pilgrim99 11 лет назад

      Yes it is and your walkthroughs have made the experience so much better. Thank you so much!

    • @BigMacDavis
      @BigMacDavis  11 лет назад +1

      No problem. I'm glad you like them.

  • @vext01
    @vext01 5 лет назад

    I managed to skip the blue door. You can strafe run off the high platform to the red key.

    • @vext01
      @vext01 5 лет назад

      Ah, BigMac shows you don't even need to strafe run it!

  • @SVD978
    @SVD978 8 лет назад

    In the area with the revenant, the switch is there, but there's no way for me to get to the nearby platform.

  • @superbobor
    @superbobor 11 лет назад

    Very strange that the Revenant at 1:50 didn't react to your rocket. I know a barrel explosion can be harmless under certain conditions but here they didn't seem to be met. (doom.wikia.com/wiki/Barrel_explosions_which_do_no_damage)

    • @BigMacDavis
      @BigMacDavis  11 лет назад

      I've only seen it happen to other enemies a few times in my life. Funny I caught that during a recording.