A few more tips: - you can shoot asteroids, they release a loot crate just like destroyed ships, sometimes they contain rare resources. - In the constellation faction HQ go in your room, there is a safe with INFINITE storage space. - don't even attempt smuggling till you have a way to hide goods from the scans on your storage, there is no way to do so in the beginning. If you plan on being a smuggler build an outpost where there is no security scans, deposit your illegal items in there till you can safely sell. - you can change equip and clothes also for your companions: trade with them, give them what you want and do "equip". - persuasion is the most useful skill in the whole game. - go straight for the main questline as much as possible, you will have time later on for everything. - stealing ships it's possible by boarding them, but you need to have the skill to pilot that class and, also, it's not so convenient considering that in order to sell or modify them you need to register the ship for around 11.000, you can fly them. - don't forget to buy ammo for your favorite weapon every time you have the occasion to do so, focus on a few good weapons with different ammunition type.
To add onto this, if you find contraband in the early game and have no shielded cargo then head to the wolf system close to Alpha Centauri, there is a space station called the den that has a trade authority that accepts contraband.
I have about 30 hours played and this is all spectacular advice. When I found that infinite chest in The Lodge I was so happy 😂 I treat my adoring fan like a mule
The registration cost of a ship depends on it's value FYI. I've had registration costs as low as ~7k and as high as ~12k with values ~1-3k above the registration fees. Instead of selling them as is, what you can also do with those ships is check them for any good parts. If they have any parts that you like the look of or a good reactor or something, you can register the ship, go into the ship builder, sell off the good part to the vendor, replace it with a shittier part, quit the ship builder and then head over to the ship you normally use (without leaving the vendor) and enter the ship builder again. You should now be able to buy the sold part and put it on your ship. (Note; I didn't test this exact scenario, but I did notice that I can buy parts back from the vendor once I sell the parts to them). Lastly, when stealing ships: Be careful, the ship might lift off with you inside (as Todd explained before launch). Happened to me as well, boarded the ship and all of a sudden we're in space. Good fun.
Maybe I missed it but a big tip is that you should use your scanner on your ship plus the interact button to land/warp/travel without opening your menus. As long as there is a quest icon you can just warp there with the scan/interact. And doing it near a planet will show the landing points. Made it feel so much smoother to navigate everywhere.
Also holding the menu button immediately takes you to the star map where you can completely chart your course from anywhere. If you're on your ship there's also the navigation/chart thing in the center. It's a Bethesda game so yes fast travel is an issue but the game does a REALLY good job of not making fast travel intrusive compared to previous titles. Plus loading screens are really quick even on my Series S.
Just use the basement of the Lodge. It has every crafting station in one room and a chest with unlimited weight/capacity in the middle of it. Just dump all of your resources there
One thing I can say for sure is that the more you play the game, the better it gets. I just hit about 26/27 hours and Holy shit I'm loving it!! Started a tad slow like people said but damn it's been amazing. All the faction quest have been awesome especially the UC vanguard. P.s. The Mantis mission was incredible
Is it in the UC quest line. I’ve finished Into the Darkness main quest. Thinking bout finally switching to some faction quests. I’ve also been to like 3 temples.
This game gets SO much better the more you play. I was lukewarm on it and overwhelemed. Now by hour 20 im buzzing with ambition and enthusiasm as i get a small grasp on what im actually doing in the world
I know what you mean man the first few hours your totally clueless and overwhelmed trying to figure out what items even are and where to go lol, but once you hit the right hour the game just changes. Seriously one of the best games ever
@@ApeRiderrI don’t mind the ending , the good thing about the game for those who don’t like it though is that you can totally ignore the story at least
You can sleep to recover full health and save med packs! Make sure you’re using the cargo space and on your shop (LB when looking at your inventory on your ship)
I'm almost 40 hours in 😂 I love it. Its definitely a Bethesda game in space. And its everything i was wanting. Its not perfect by any means but it IS a great game
I flippin love the game. I’ve spent 20 hours on the game and haven’t touched the main quest lol. I’ve exclusively done small side quests and haven’t even been to 2 major cities. It’s excellent
Adding to your tips, you can access your Ship's Cargo up to 250 meters away by going to your ship menu and press X. Also, you can quick access the Map by long pressing the Menu button. And last but not least, when lock picking, the lock rings will turn blue when a pick fits it and white when it doesn't. If all rings are white, then that Digipick is useless and can be ignored. Hope this helps.
I would absolutely LOVE a guide on the ship customisation hub interiors. Maybe a video for all engineering bays, and all living quarters etc. Or even going by the in-game company. Half my ship-building time is running back and forth between systems and star yards seeing what the interior parts look like!
Even base building... I simply tried to put an extractor down and link it to a solar panel and the wire is constantly red saying 'output does not match the builders input' i just packed up and never touched it again 😅 some help would be nice
@@c-st4rthe energy resources don't need to be connected. Just have enough to power all outpost activities. The linking system is to connect the supply chain of materials from extractors to fabricators to storage units to transport hubs to connect materials between outposts.
oh god yes. I built a ship that didn't have access to any of the habs. The ship regestered them and counted for crew/passenger slots, but they could not be accessed.
One thing that helped me build better ships without them being a labyrinth of nonsensically placed ladders and doors, is figuring out that the game prioritizes 1x1 companionway habs, stacked on top of each other, for linking ladders together! I literally could not get into the top hab of my 3 floor ship until i stacked 1x1 companionways lol Also, the game tends to only have 2 doors for each space. So don't connect 4 habs to a 1x1 hab and expect 4 doors In some cases like if you want three side by side 1x2 habs to specifically connect on the rear doors right across from each other, you may want to place "hull" blocks next to the front doors of the middle hab and move the side habs staggered back one space from the middle so there's only one possible entry point for them. But yeah companionways are great, and keeping things either in a straight line or spread out and separated by spaces or hull/filler blocks with 1x1 connectors will keep weird maze like pathways from happening
#16: Having trouble perfectly placing looted decorations? If you want to move a decoration or stuffed animal or whatever, instead of tapping the “interact” button to take it, hold it down to lift the item. Then while it’s floating in front of you, use the left and right triggers to turn it and click the left stick to switch between X, Y and Z axis!
Tippity top tip for newbies, do the mission regarding akila, follow it through until u get the badge. That ship got me to t4 piloting, i can store everything as well w zero issues
The first tip is so true‼️Without giving out spoilers. If it wasn’t for that scanner I wouldn’t of gotten through a certain mission in the UC-SYS Def, Crimson Fleet Questline. IYKYK😂
One more carry capacity thing! If both you *AND* your ships inventory is full, don’t forget your companion has a carry but *ALSO* you have a separate Captains locker right behind where you access your cargo hold! I didn’t notice this until I was 40hrs in 😂
Another Shipbuilding tip, you can highlight a mounting point (the little dot in a circle) and press attach. It will bring up a filtered list of only those items that are compatible and if you buy it, will connect it automatically.
Here are the timestamps for everybody, since the video has no sectioning for some reason and there's none in the description: 1:01 - 1: Use the Scanner to identify objects and objectives 1:49 - 2: Don't be too particular about specific Research requirements 2:55 - 3: Use Ship Storage 4:06 - 4: Running will speed up escorted NPCs, but rushes ongoing conversations 4:38 - 5: Skill magazines 5:08 - 6: Cutter has its own shortcut in the scanner 5:51 - 7: Cover peeking in 1st person like Fallout 4 6:30 - 8: Item descriptions when looting 7:35 - 9: Shorten mining time by aiming first 8:14 - 10 (though he says 9th again by mistake): Blue in scanner means new scans 8:48 - 11: Perks stack with named followers 9:27 - 12: Specific vendors buy contraband 10:26 - 13: Find quests by listening to NPCs 11:12 - 14: Ship building, blue highlight shows that parts can connect 11:57 - 15: Toggle 'hide spacesuit in settlement' and 'hide helmet in breathable area'
Any goods that have a “stolen” marker on them can be sold to Trade Authority and then Bought Back in the same transaction with no monetary loss and it will remove the “stolen” marker.
This game has some really, really good side quests. I've gone on 2 seemingly "quick" quests that started as radio contacts while in space, that i assumed would be the usual, show up and shoot some fools and leave, only to end up in an hour ling quest with multiple locations and solid stories backing the events, good voice acting with multiple NPCs. I mean, I expected them to be good, but they've been even more excellent than I expected.
My tip, for those who don't know. If you want to grab an item to move it about press and hold the TAKE button. "E" on PC. The item will twitch when its grabbed. To rotate the grabbed item on each axis, press the Shift once for each axis. It took me a bit of accidental experimenting to discover the rotating part. I don't know how or if you can do this with weapons, gear and such items where you hold the Take / E button to instantly equip.
THANK YOU. I've been wanting to decorate my ship with the plants and sand gardens etc. i've been randomly picking up but couldn't figure out how to manipulate them instead of them just getting tossed down when dropped
To be honest, this was way too difficult. I spent 30 min trying to figure this out and the ‘y’ button won’t work for me so ugh. Oh well, small hull for me.
So for the tip about inventory space, if you go to your room in the Lodge there is a safe with unlimited storage space. I always keep 5-10 of each resource material in my ship but store the rest and anything else you want to keep in the safe. Only thing is the safe doesn’t connect to crafting stations that’s why I keep a FEW of each resource material in my ship but also have tons of space left because everything else is in the storage safe at the Lodge.
Also, in the lodge where the crafting stuff is, there is an unlimited storage space directly behind the research station, on the table, so you can keep a ton there and have access to all the different stations. Still not connected to the interface so have to withdrawal all of your resources before you do things, but it's pretty easy to dump a million things there.
I'm having a blast playing. Just a few hours ago I had a random ship encounter he was trying to reach me about my ships extended warranty 😂. He is now space junk.
The main thing i wish i knew sooner is when in ship you go to inventory you can hit LB and go to ship’s inventory. If you have anything in your captains safe and do ship mods thats where it goes and you can sell from there
4:17 OMG DUDE THANK YOU😂😂😂 I did the New Homestead Earth Musuem Tour (which if you guys haven’t done that yet I HIGHLY recommend it really made me think about our time period compared to this games) and he was walking SO slow😂
Wow thank you for the hide suit and helmet explanation. I always wondered why other characters did it but my character didn’t do that automatically. I even got mocked by a guard that told me “You know… you don’t need a helmet here don’t you?”.
I still get that voiceline even with the suit hidden - the code must have them pick up on the fact the suit is equipped in inventory rather on whether it's toggled to hide or not
My tip, use your scanner when in your ship to travel. You can look at a location on a planet or a distant moon and travel there, or if your objective is in a different system you can physically look at your objective and select it to travel there. It keeps from feeling like you’re constantly staring at the star map.
something you missed with the cutter... you can also open certain security locked doors with the cutter... there are certain security doors that have like yellow connecting rods on them... if you use the cutter you can break those connecting rods and the door will fall off its hinges and you can get thru.
dude i love the “eff around and find out” vibe of the game. i never even wear a spacesuit cause i wanted to see my outfit. lol. didnt realize i could just hide it!
Look out for walls you can break with the laser cutter or explosives. You can manually warp to planets and land after using the scanner. Use F key or RB. These are tips I read about and didn't try yet.
Starfield gets better and better the more you play Like I’m 35 hrs in and it’s quickly approaching favorite game of all time levels and I haven’t done a single main quest or main faction quest NOT A SINGLE ONE Haven’t even left Aloha centauri since the opening Just been going to every planet and every structure I can find. I have 400k credits and I’m ready to go start the main quest now
I got another one. Playing on higher difficulties means rare loot drops more often. That's the kind of thing that will make me suffer through the bullet sponge enemies of very hard, I've had to spend a lot of credits on ammo just to make sure I never ran out.
It's annoying to hear they once again just made difficulties higher by adding more health to the enemies. They've been doing that for decades and it's a really shit way to increase difficulty
@@zeroDOLLARg-Ro yeah I do wish they'd make actual AI at some point. Plenty of games already have stellar combat AI and I don't understand why BGS just doesn't ever improve it
@@zeroDOLLARg-Ro haven't played it yet but I feel like the survival mode was a great addition to adding to difficulty by manipulating the damage counter. I know it's difficult but I feel like they use it as a crutch a bit and there are plenty of games which do it better, not to mention the hundreds of ai mods available for free
Maybe it was just me but I caught the remove helmet and spacesuit right at the beginning of the game. In the mine where they tell you to put on your helmet, I caught it right there. Sometimes, it’s beneficial to slow down to observe your surroundings.
Being both an elite dangerous and star citizen player as well as constantly running fallout and skyrim with or without insane amounts of mods...this...this game is exactly what I wanted. Genuinely after playing a TON, this game is just a vibe.
This is perfect timing for me, Starfield comes out on gamepass tomorrow. Super excited to finally play this, it has felt like a LONG 5 days waiting while seeing everyone else play it who has the premium edition lol.
At one stage you will undergo a mission to find ‘The Mantis’. The Mantis’ lair is legit a 1:1 copy of the bat cave from some Batman cartoon I watched growing up. Additionally should you choose to investigate working with The Crimson Fleet, you will come across a frozen subterranean prison. Dead certain this prison a 1:1 copy of ‘Crematoria’ from The Chronicles of Riddick.
I don't know about the inspiration for the prison but the planet/prison is one of the best quests I've done in a while from any game. And the planet it's on is amazing too
I’m 40 hours in and it is by far better than Fallout 4. I still feel like I have not discovered so much and the use of the story for new game plus will never be done again. Extraordinarily innovative. The longer this game is out the more special and the more loved it will become. Bethesda is def back.
I have some tips for planet exploration: Tip 1: Buy and use the drug amp and upgrade your boostpack. Makes planet exploration so much faster and it's a lot of fun. Tip 2: Go in with an open mind and give it a fair shot, it's different from other bethesda games for sure, but it's not as bad as some reviews made it out to be, I actually like the more "zen" like experience in this game alot. Tip 3: Enjoy the BENEFITS of the procedural generation, yes there are some benefits... xD For example: you don't need to worry about missing locations, not because there's nothing worth exploring but because you can easily find it on another planet. So if you don't feel like running 2000 m to a "structure"? Then don't, skip it without any stress! Tip 4: Get into outpost building. Wandering around is alot more fun if you're on the lookout for that perfect place for a basecamp. Also it make mining and resource gathering alot more meaningfull.
There is a skill that allows you to highlight selected materials from your pinned recipes in your scanner. So much better for finding resources. Almost finished with my research trees and such because I’ve been only crafting and looking for crafting resources on random planets lol (and some asteroids and space stations).
One of the best questlines in the game that I have played so far is hidden behind getting a bounty in uc space so make sure to swipe something and get arrested at least once
I boarded and stole a crimson fleet ship, only to get caught trying to repair it in New Atlantis with contraband. On the pirate's ship. I had to take the fall for the pirates I had just killed but discovered the questline you're talking about because of it
There is also a quest terminal you can create in your outpost that will give a bunch of good quests the more you do them. Made close 10k from completing a really easy 100% survey of a planet. If you are brand new to the game I would recommend starting an outpost as soon as possible and building a trade kiosk so you don’t have to fly to New Atlantis all the time.
FYI if you are looking for a place to drop contraband without having to duck inspections look at the den in wolf system right above alpha cent. You can get there easy early and no scans.
Engines, Cargo Holds, and your Reactor add the most mass to your ship. Habs add very little, and the shape of your ship is largely irrelevant to these statistics, so don't be afraid to have many Habs if you want all of the crafting moduels on it as they hardly effect your mass. This small detail should make a world of difference.
i gotta say bro, your videos have become part of the experience for me. i dont have the time to play yet and as i have done with past bethesda games hearing what you have to say about them with a positive tone and a opinion i often agree with makes it so much more fun! thanks for al those times you helped the hype get real
Here's a little something I found in the starting area before you create your character. When they break through the wall and talk about gravity anomalies, don't just run to the objective. Explore the area, there's rare and exotic ore. One kind is hidden behind a dark patch of rock that breaks after a second or two of the mining tool. The other is in a crevice that you might have missed. Additionally, all the ore in the objective area is labeled as unique ore and you can mine all of it.
Haven't played the game yet but it looks like a more serious take on the space RPG than Outerworlds glad to see we get to get the best of both worlds with Outerworlds and Star field.
Absolutely adoring this beast of a game. That being said TES 6 is going to be a fantasy game BEAST and I cannot wait to play it after Avowed and Fable.
Omg. 25hrs in and so far I am in live with this game. Some things I didn't know that have now made my life so much easier like mining asteroids in space by shooting and destroying them. And scanning I'm space to fast travel to different planets immersively
It may be one of my favorite quality of life additions from Bethesda. Whoever pushed for that idea in development did a good job. Watching the helmet turn on and off in different environments and then getting my normal outfit in many areas is amazing, wish more games did it
I remember when I first knew that Fallout 4 was coming out, you were my go to guy to get news, theories and just content in general. A decade later and here we are, thank you so much man!
Great job on this video. Bethesda really dropped the ball with the tutorials because a lot of the stuff really is confusing at the beginning of the game. We really shouldn’t have to be going to RUclips to learn the game. Mass Effect nailed it, one galaxy map, one local map. If you wanted to go somewhere you go back to your ship or you walked there.
The most important thing in ship building, you can tap F or R to move up or down so that you can get it to go above or below the ship. This took me forever to figure out even though it is actually on the screen.
This game starts very slow, but once it gets going it gets going. For me it truly started after buying my first ship the Econohauler, which I eventually kitted out into my main ship the "HMS Tax Dodger." A tip for y'all out there, if you're starting out and are bothered by lack of cargo space in your ship, head over to the Spaceport in New Atlantis and get yourself an Econohauler. You'll need to save up a bit as its about 94000 creds, which is on the cheaper side for ships tbh, and comes with 2400+ cargo space which will last you a while. Seriously I hit capacity after 49 hours total playtime, and by then I could afford better cargo space. Oh and don't worry about spending your creds either as this isn't Fallout and creds flow like water out in the Starfield, you'll make it back in no time just scavving weapons off dead spacers and selling them at the Trade Authority.
6:50 you can track items needed for crafting just like in fallout 4, except it isn't broken and doesn't disappear randomly. you see a magnifying glass on every component you've tracked and it really helps you loot more efficiently. this can be done at any crafting station and for every research project
you also dont need to scan mineavoe rocks of inorganic resources-for example, if theres an iron vein on the surface (the ground will change color, reddish for iron i think), you can simply scan that portion of the ground and it'll count as scanning that resource
If you’re overburdened and have to stop because your CO2 meter is maxed out, toggle walking - you can still regain O2 and lose CO2 while slowly moving forward Edit: Also if you Aim down sights when walking you walk faster
I will be playing this game for the rest of my life. Truly In love, needs some tweaks like maps and carry wright but they will fix it or the community will
Easiest tip I've come to in starfield after 72+ hours is, early on, only pick up anything worth more than 4000 credits. Ignore extra random crap as it's not gonna make you any meaningful money and just soak up oxygen when you're over-encumbered that early on. Later on, pretty much only loot stuff worth 10k and up. It'll only make you a little under 2k with the maxed buy/sell skill, but it saves space. You will still get over-encumbered a lot. Also, I don't know the exact piece on but one piece you can place on your ship does have 2 digipicks in it and whenever you change something on your ship, even moving stuff, they respawn and the previous ones get put into your cargo hold along with anything else randomly strewn about the habs in it. That includes things you stuck in a chest or captains locker, and this can be used to circumvent maxed cargo capacity, albeit clunkily.
Honestly if you pick a faction and do all main quests for that faction there will be ton of epic loot, cash and possibly enough cash for B tier ship at the end , something I wish I knew earlier is it's good to get EM gun on ship early then you can board any pirate ship of A tier and make it your own/modify it early in game, ship hunting missions avalable from boards in bars of major cities
To be fair, the Mantis gear weighs like 40lbs on its own. But that’s where the perk comes in handy - the gear carries itself. It essentially means 0 carry weight for the gear while wearing it.
I noticed the thing with the Cutter today when looking for the Artifact on Procyon III. You can grav jump from the mission menu while on planet. Select "view on map" then set landing location or set course. Can't recall which one I used. You'll fast travel there without even getting on your ship.
My tip: Unlock that ship piloting skill, on PC if you hold Spacebar and move WASD you can thrust the ship in different directions. It's pretty useful for combat and I don't remember if it was tutorialized or not Also, stealth is really bad at first, you're going to want to get stealth skill then upgrade it once at least. The first rank of stealth enemies still detect you unnaturally fast like they saw me through ledges and walls a few times, I noticed huge improvements ugprading it once and I honestly might keep it at this rank the whole game it's a good balance
Once i accepted the space and ground exploration isnt great and just focused on everything else. I find myself enjoying it alot more. I really hope they add and fix the exploration with futute updates and DLC.
Last night I just realized that while in my ship, I can press "E", which is the select/interact key on PC to select a location in the distance for fast travel without having to constantly go to the map.
To te Magazines: In fallout it often was, that you could only find ONE Magazine at a Location. But in Starfield you can find 2 or 3 on one location from time to time. For Example, I found 2 in "The Key" and also 2 with the Freestar Rangers and Surroundings. Often I research a Location several Times with active Scanner after clearing it from all enemys, to search for hidden loot and Magazines... and I often find something. ^^
I love this game... Fallout 4 in Space but much much much better, and the 30fps on Series X is not as bad as I was expecting. Thanks Matty, keep up the valuable info my friend. 😎🤘
I have gotten 20 hours in and it's definitely a slow burn game it takes a while to unlock things and definitely leans more into the RPG side of things with it being pretty grindy.which is good imo.
A few more tips:
- you can shoot asteroids, they release a loot crate just like destroyed ships, sometimes they contain rare resources.
- In the constellation faction HQ go in your room, there is a safe with INFINITE storage space.
- don't even attempt smuggling till you have a way to hide goods from the scans on your storage, there is no way to do so in the beginning. If you plan on being a smuggler build an outpost where there is no security scans, deposit your illegal items in there till you can safely sell.
- you can change equip and clothes also for your companions: trade with them, give them what you want and do "equip".
- persuasion is the most useful skill in the whole game.
- go straight for the main questline as much as possible, you will have time later on for everything.
- stealing ships it's possible by boarding them, but you need to have the skill to pilot that class and, also, it's not so convenient considering that in order to sell or modify them you need to register the ship for around 11.000, you can fly them.
- don't forget to buy ammo for your favorite weapon every time you have the occasion to do so, focus on a few good weapons with different ammunition type.
Cheers man some good tips there..
To add onto this, if you find contraband in the early game and have no shielded cargo then head to the wolf system close to Alpha Centauri, there is a space station called the den that has a trade authority that accepts contraband.
I usually just take some drugs and put on a nice dress before speech checks. Gives pretty much the same effect.
I have about 30 hours played and this is all spectacular advice. When I found that infinite chest in The Lodge I was so happy 😂 I treat my adoring fan like a mule
The registration cost of a ship depends on it's value FYI. I've had registration costs as low as ~7k and as high as ~12k with values ~1-3k above the registration fees.
Instead of selling them as is, what you can also do with those ships is check them for any good parts. If they have any parts that you like the look of or a good reactor or something, you can register the ship, go into the ship builder, sell off the good part to the vendor, replace it with a shittier part, quit the ship builder and then head over to the ship you normally use (without leaving the vendor) and enter the ship builder again. You should now be able to buy the sold part and put it on your ship. (Note; I didn't test this exact scenario, but I did notice that I can buy parts back from the vendor once I sell the parts to them).
Lastly, when stealing ships: Be careful, the ship might lift off with you inside (as Todd explained before launch). Happened to me as well, boarded the ship and all of a sudden we're in space. Good fun.
Maybe I missed it but a big tip is that you should use your scanner on your ship plus the interact button to land/warp/travel without opening your menus. As long as there is a quest icon you can just warp there with the scan/interact. And doing it near a planet will show the landing points.
Made it feel so much smoother to navigate everywhere.
nice to know i will ply the game in a week or 2
Great tip! Thanks ☺️
Also holding the menu button immediately takes you to the star map where you can completely chart your course from anywhere. If you're on your ship there's also the navigation/chart thing in the center. It's a Bethesda game so yes fast travel is an issue but the game does a REALLY good job of not making fast travel intrusive compared to previous titles. Plus loading screens are really quick even on my Series S.
@@Toroga_ytI saw a video where someone just flew through a planet because Bethesda 😂
Omg I didn't know that. I've been bummed out opening a menu every single time I land. Good lord that is so much smoother.
Just use the basement of the Lodge. It has every crafting station in one room and a chest with unlimited weight/capacity in the middle of it. Just dump all of your resources there
Wow that is actually a huge help I never ducking thought of that. Brilliant thank you
I don't even know what I'm doing with all of this stuff yet. I just keep loading that container with 100's of lbs worth of it.
If I dump the loot in the chest when I craft will it take from the chest or do I need to figure out what I need and get it out of the chest to craft?
Damn man I heard about that chest but not seeing anything. I found the room with all the workbenches but not seeing the storage.
noice
One thing I can say for sure is that the more you play the game, the better it gets. I just hit about 26/27 hours and Holy shit I'm loving it!! Started a tad slow like people said but damn it's been amazing. All the faction quest have been awesome especially the UC vanguard.
P.s. The Mantis mission was incredible
Man that Mantis Mission......🤯🤯🤯
Mantis mission is GOATED
Is it in the UC quest line. I’ve finished Into the Darkness main quest. Thinking bout finally switching to some faction quests. I’ve also been to like 3 temples.
So true!
You ain't t wrong.
This game gets SO much better the more you play. I was lukewarm on it and overwhelemed. Now by hour 20 im buzzing with ambition and enthusiasm as i get a small grasp on what im actually doing in the world
Yep same thing here started out slow now I'm addicted
@@samwallace7341 I was where you were at and then towards the end of the story I was very disappointed again with the turn it took and the ending.
I know what you mean man the first few hours your totally clueless and overwhelmed trying to figure out what items even are and where to go lol, but once you hit the right hour the game just changes. Seriously one of the best games ever
@@ApeRiderrI don’t mind the ending , the good thing about the game for those who don’t like it though is that you can totally ignore the story at least
@@YaegerWon The side and faction quests were fun. But I just didn't like the holes the main story left and at the end it seemed kinda pointless imo.
You can sleep to recover full health and save med packs!
Make sure you’re using the cargo space and on your shop (LB when looking at your inventory on your ship)
Plus sleeping give you a well rested buff which will give you a % increase of xp
I'm almost 40 hours in 😂 I love it. Its definitely a Bethesda game in space. And its everything i was wanting. Its not perfect by any means but it IS a great game
For 100+ bucks I expect no less than a perfect game, tho.
space fallout !!! I mean that in a good way.
You must not have wanted much then.
@@Oozaru85$100+? Bro you’re being robbed. It’s £50 in the UK…
@@Oozaru85you paid the extra money for early access. The game is 35 quid if you already have gamepass
I flippin love the game. I’ve spent 20 hours on the game and haven’t touched the main quest lol. I’ve exclusively done small side quests and haven’t even been to 2 major cities. It’s excellent
It took me 40hrs to get to neon never felt pressured and overwhelmed with content.
I'm already 30 hours in but i'm watching this just bc it's you matty lmao
I'm also 30 hours in and I've just been doing side quest only done 3 main missions I'm loving this game.
I am probably at about 40 or so now
Fanboy
I've restarted 3 times now but this game to much lol. I get to distracted in game.
@@canadianbeef1958anyone who’s smart it’s a matty fanboy, man is the boss
Adding to your tips, you can access your Ship's Cargo up to 250 meters away by going to your ship menu and press X.
Also, you can quick access the Map by long pressing the Menu button.
And last but not least, when lock picking, the lock rings will turn blue when a pick fits it and white when it doesn't. If all rings are white, then that Digipick is useless and can be ignored.
Hope this helps.
For the lockpicks, you have to have them level two. Otherwise, this won't happen.
Thank you so much for the hiding the space suit/helmet tip! That was driving me nuts too!
I would absolutely LOVE a guide on the ship customisation hub interiors. Maybe a video for all engineering bays, and all living quarters etc. Or even going by the in-game company. Half my ship-building time is running back and forth between systems and star yards seeing what the interior parts look like!
Even base building... I simply tried to put an extractor down and link it to a solar panel and the wire is constantly red saying 'output does not match the builders input' i just packed up and never touched it again 😅 some help would be nice
@@c-st4rthe energy resources don't need to be connected. Just have enough to power all outpost activities. The linking system is to connect the supply chain of materials from extractors to fabricators to storage units to transport hubs to connect materials between outposts.
oh god yes. I built a ship that didn't have access to any of the habs. The ship regestered them and counted for crew/passenger slots, but they could not be accessed.
One thing that helped me build better ships without them being a labyrinth of nonsensically placed ladders and doors, is figuring out that the game prioritizes 1x1 companionway habs, stacked on top of each other, for linking ladders together!
I literally could not get into the top hab of my 3 floor ship until i stacked 1x1 companionways lol
Also, the game tends to only have 2 doors for each space. So don't connect 4 habs to a 1x1 hab and expect 4 doors
In some cases like if you want three side by side 1x2 habs to specifically connect on the rear doors right across from each other, you may want to place "hull" blocks next to the front doors of the middle hab and move the side habs staggered back one space from the middle so there's only one possible entry point for them.
But yeah companionways are great, and keeping things either in a straight line or spread out and separated by spaces or hull/filler blocks with 1x1 connectors will keep weird maze like pathways from happening
#16: Having trouble perfectly placing looted decorations? If you want to move a decoration or stuffed animal or whatever, instead of tapping the “interact” button to take it, hold it down to lift the item. Then while it’s floating in front of you, use the left and right triggers to turn it and click the left stick to switch between X, Y and Z axis!
Tippity top tip for newbies, do the mission regarding akila, follow it through until u get the badge. That ship got me to t4 piloting, i can store everything as well w zero issues
The first tip is so true‼️Without giving out spoilers. If it wasn’t for that scanner I wouldn’t of gotten through a certain mission in the UC-SYS Def, Crimson Fleet Questline. IYKYK😂
One more carry capacity thing!
If both you *AND* your ships inventory is full, don’t forget your companion has a carry but *ALSO* you have a separate Captains locker right behind where you access your cargo hold! I didn’t notice this until I was 40hrs in 😂
Another Shipbuilding tip, you can highlight a mounting point (the little dot in a circle) and press attach. It will bring up a filtered list of only those items that are compatible and if you buy it, will connect it automatically.
You were my main source of fallout 4 information when I was a kid, even years before it came out. Good to see you thriving Matty.
Here are the timestamps for everybody, since the video has no sectioning for some reason and there's none in the description:
1:01 - 1: Use the Scanner to identify objects and objectives
1:49 - 2: Don't be too particular about specific Research requirements
2:55 - 3: Use Ship Storage
4:06 - 4: Running will speed up escorted NPCs, but rushes ongoing conversations
4:38 - 5: Skill magazines
5:08 - 6: Cutter has its own shortcut in the scanner
5:51 - 7: Cover peeking in 1st person like Fallout 4
6:30 - 8: Item descriptions when looting
7:35 - 9: Shorten mining time by aiming first
8:14 - 10 (though he says 9th again by mistake): Blue in scanner means new scans
8:48 - 11: Perks stack with named followers
9:27 - 12: Specific vendors buy contraband
10:26 - 13: Find quests by listening to NPCs
11:12 - 14: Ship building, blue highlight shows that parts can connect
11:57 - 15: Toggle 'hide spacesuit in settlement' and 'hide helmet in breathable area'
Any goods that have a “stolen” marker on them can be sold to Trade Authority and then Bought Back in the same transaction with no monetary loss and it will remove the “stolen” marker.
This game has some really, really good side quests. I've gone on 2 seemingly "quick" quests that started as radio contacts while in space, that i assumed would be the usual, show up and shoot some fools and leave, only to end up in an hour ling quest with multiple locations and solid stories backing the events, good voice acting with multiple NPCs. I mean, I expected them to be good, but they've been even more excellent than I expected.
My tip, for those who don't know. If you want to grab an item to move it about press and hold the TAKE button. "E" on PC. The item will twitch when its grabbed. To rotate the grabbed item on each axis, press the Shift once for each axis. It took me a bit of accidental experimenting to discover the rotating part. I don't know how or if you can do this with weapons, gear and such items where you hold the Take / E button to instantly equip.
THANK YOU. I've been wanting to decorate my ship with the plants and sand gardens etc. i've been randomly picking up but couldn't figure out how to manipulate them instead of them just getting tossed down when dropped
Knew this since FO4 and was happy they kept the rotating feature when pressing shift :)
To be honest, this was way too difficult. I spent 30 min trying to figure this out and the ‘y’ button won’t work for me so ugh. Oh well, small hull for me.
So for the tip about inventory space, if you go to your room in the Lodge there is a safe with unlimited storage space. I always keep 5-10 of each resource material in my ship but store the rest and anything else you want to keep in the safe. Only thing is the safe doesn’t connect to crafting stations that’s why I keep a FEW of each resource material in my ship but also have tons of space left because everything else is in the storage safe at the Lodge.
Also, in the lodge where the crafting stuff is, there is an unlimited storage space directly behind the research station, on the table, so you can keep a ton there and have access to all the different stations. Still not connected to the interface so have to withdrawal all of your resources before you do things, but it's pretty easy to dump a million things there.
I'm having a blast playing. Just a few hours ago I had a random ship encounter he was trying to reach me about my ships extended warranty 😂. He is now space junk.
Great video Matty! The mining tip is definitely a game changer man!
The main thing i wish i knew sooner is when in ship you go to inventory you can hit LB and go to ship’s inventory. If you have anything in your captains safe and do ship mods thats where it goes and you can sell from there
I love that this community is talking about the quests they love and sharing 0 spoilers, you're all amazing
4:17 OMG DUDE THANK YOU😂😂😂 I did the New Homestead Earth Musuem Tour (which if you guys haven’t done that yet I HIGHLY recommend it really made me think about our time period compared to this games) and he was walking SO slow😂
35 hours in..I’m going to have to sleep eventually lol
Wow thank you for the hide suit and helmet explanation. I always wondered why other characters did it but my character didn’t do that automatically. I even got mocked by a guard that told me “You know… you don’t need a helmet here don’t you?”.
I still get that voiceline even with the suit hidden - the code must have them pick up on the fact the suit is equipped in inventory rather on whether it's toggled to hide or not
My tip, use your scanner when in your ship to travel. You can look at a location on a planet or a distant moon and travel there, or if your objective is in a different system you can physically look at your objective and select it to travel there. It keeps from feeling like you’re constantly staring at the star map.
something you missed with the cutter... you can also open certain security locked doors with the cutter... there are certain security doors that have like yellow connecting rods on them... if you use the cutter you can break those connecting rods and the door will fall off its hinges and you can get thru.
20+ hours in. Only thing I wish I knew, was how f*cking amazing this game was gonna be. Haven’t been able to put it down
I am hip deep in BG3, and won’t be diving into Starfield anytime soon.
But I love your videos Matty, and updates.
just wish you could hide the spacesuit on breathable areas too, the companions do it
dude i love the “eff around and find out” vibe of the game. i never even wear a spacesuit cause i wanted to see my outfit. lol. didnt realize i could just hide it!
Look out for walls you can break with the laser cutter or explosives.
You can manually warp to planets and land after using the scanner. Use F key or RB. These are tips I read about and didn't try yet.
Did not know about walls that break! Does it use the old Zelda method of being a cracked wall?
Wish there was a way to land without having to reopen the map around a planet to land.. after literally just doing that to travel there lol
Starfield gets better and better the more you play
Like I’m 35 hrs in and it’s quickly approaching favorite game of all time levels and I haven’t done a single main quest or main faction quest
NOT A SINGLE ONE
Haven’t even left Aloha centauri since the opening
Just been going to every planet and every structure I can find. I have 400k credits and I’m ready to go start the main quest now
I got another one. Playing on higher difficulties means rare loot drops more often. That's the kind of thing that will make me suffer through the bullet sponge enemies of very hard, I've had to spend a lot of credits on ammo just to make sure I never ran out.
It's annoying to hear they once again just made difficulties higher by adding more health to the enemies. They've been doing that for decades and it's a really shit way to increase difficulty
@@patrickwilliamson29what else could you do to increase difficulty? We know Bethesda can't write a good AI
@@zeroDOLLARg-Ro yeah I do wish they'd make actual AI at some point. Plenty of games already have stellar combat AI and I don't understand why BGS just doesn't ever improve it
@@zeroDOLLARg-Ro haven't played it yet but I feel like the survival mode was a great addition to adding to difficulty by manipulating the damage counter. I know it's difficult but I feel like they use it as a crutch a bit and there are plenty of games which do it better, not to mention the hundreds of ai mods available for free
The AI is definitely better than before it has many dumb moments but moments of hiding and moving around well also
Maybe it was just me but I caught the remove helmet and spacesuit right at the beginning of the game. In the mine where they tell you to put on your helmet, I caught it right there. Sometimes, it’s beneficial to slow down to observe your surroundings.
I'm about 12 hours in and my opinion is slowly going from liking it to loving it. This game is really fun!
Awesome to see most people starting to enjoy it, I've fallen in love with it.
Being both an elite dangerous and star citizen player as well as constantly running fallout and skyrim with or without insane amounts of mods...this...this game is exactly what I wanted. Genuinely after playing a TON, this game is just a vibe.
This is perfect timing for me, Starfield comes out on gamepass tomorrow. Super excited to finally play this, it has felt like a LONG 5 days waiting while seeing everyone else play it who has the premium edition lol.
same man, i almost caved in to the $100, but braved it through saving quite a bit of money
Where you live? Cause for me it release sept 6.
Enjoy!!
@@whereta3097 get the season pass with that money, good to be patient :)
@@Conspirator9481think he meant tomorrow night
Thanks for the advice. Seems like the extra wait was worth the patience
At one stage you will undergo a mission to find ‘The Mantis’. The Mantis’ lair is legit a 1:1 copy of the bat cave from some Batman cartoon I watched growing up. Additionally should you choose to investigate working with The Crimson Fleet, you will come across a frozen subterranean prison. Dead certain this prison a 1:1 copy of ‘Crematoria’ from The Chronicles of Riddick.
I don't know about the inspiration for the prison but the planet/prison is one of the best quests I've done in a while from any game. And the planet it's on is amazing too
I’m 40 hours in and it is by far better than Fallout 4. I still feel like I have not discovered so much and the use of the story for new game plus will never be done again. Extraordinarily innovative. The longer this game is out the more special and the more loved it will become. Bethesda is def back.
How does NG+ work exactly? Been hearing about how its different but with no detail of how
Lol back with the same dull bs they always put out
@@XxgoodbudsxXbut you still here talking about them
@@XxgoodbudsxX I feel sorry for people like you who will never be happy
@@ClapperDanI think it's spoiler heavy and you get new dialogue from it
The first time I opened the ground map in Starfield I gasped out loud. That is no map lmfao. It's a blue backdrop for a menu scattered locations.
I have some tips for planet exploration:
Tip 1: Buy and use the drug amp and upgrade your boostpack.
Makes planet exploration so much faster and it's a lot of fun.
Tip 2: Go in with an open mind and give it a fair shot, it's different from other bethesda games for sure, but it's not as bad as some reviews made it out to be, I actually like the more "zen" like experience in this game alot.
Tip 3: Enjoy the BENEFITS of the procedural generation, yes there are some benefits... xD
For example: you don't need to worry about missing locations, not because there's nothing worth exploring but because you can easily find it on another planet. So if you don't feel like running 2000 m to a "structure"? Then don't, skip it without any stress!
Tip 4: Get into outpost building.
Wandering around is alot more fun if you're on the lookout for that perfect place for a basecamp. Also it make mining and resource gathering alot more meaningfull.
As soon as you see a Power boostpack, GRAB THAT SHIT
You can cut open the red doors with your Mininglaser
Love your content. Objective and respectful. Not a curse filled rant of how you didn’t get your way. Keep making premium mature content. Thank you!
Thanks for tips! The mining reticle tip is going to help me out a lot. Same for the resource scanning tip.
There is a skill that allows you to highlight selected materials from your pinned recipes in your scanner. So much better for finding resources. Almost finished with my research trees and such because I’ve been only crafting and looking for crafting resources on random planets lol (and some asteroids and space stations).
One of the best questlines in the game that I have played so far is hidden behind getting a bounty in uc space so make sure to swipe something and get arrested at least once
I boarded and stole a crimson fleet ship, only to get caught trying to repair it in New Atlantis with contraband. On the pirate's ship. I had to take the fall for the pirates I had just killed but discovered the questline you're talking about because of it
There is also a quest terminal you can create in your outpost that will give a bunch of good quests the more you do them. Made close 10k from completing a really easy 100% survey of a planet.
If you are brand new to the game I would recommend starting an outpost as soon as possible and building a trade kiosk so you don’t have to fly to New Atlantis all the time.
FYI if you are looking for a place to drop contraband without having to duck inspections look at the den in wolf system right above alpha cent. You can get there easy early and no scans.
45 hours into the game and I didn’t know some magazines give permanent boosts like fallout 💀
Engines, Cargo Holds, and your Reactor add the most mass to your ship. Habs add very little, and the shape of your ship is largely irrelevant to these statistics, so don't be afraid to have many Habs if you want all of the crafting moduels on it as they hardly effect your mass. This small detail should make a world of difference.
i gotta say bro, your videos have become part of the experience for me. i dont have the time to play yet and as i have done with past bethesda games hearing what you have to say about them with a positive tone and a opinion i often agree with makes it so much more fun! thanks for al those times you helped the hype get real
wish you’d do a let’s play series or something like that, just would love to see you playing the game lol
Here's a little something I found in the starting area before you create your character. When they break through the wall and talk about gravity anomalies, don't just run to the objective. Explore the area, there's rare and exotic ore. One kind is hidden behind a dark patch of rock that breaks after a second or two of the mining tool. The other is in a crevice that you might have missed. Additionally, all the ore in the objective area is labeled as unique ore and you can mine all of it.
Haven't played the game yet but it looks like a more serious take on the space RPG than Outerworlds glad to see we get to get the best of both worlds with Outerworlds and Star field.
Absolutely adoring this beast of a game. That being said TES 6 is going to be a fantasy game BEAST and I cannot wait to play it after Avowed and Fable.
If you get overemcumbered you can dock and sell items at the den and just wait 48 hours to update the vendors currency
12:18 "Hide Spacesuit In Settlements"
The final piece of the puzzle to making Starfield compatible with Lover's Lab.
The cutter tip is a good one
Omg. 25hrs in and so far I am in live with this game. Some things I didn't know that have now made my life so much easier like mining asteroids in space by shooting and destroying them. And scanning I'm space to fast travel to different planets immersively
i'd been manually removing my spacesuit in settlements lol
It may be one of my favorite quality of life additions from Bethesda. Whoever pushed for that idea in development did a good job. Watching the helmet turn on and off in different environments and then getting my normal outfit in many areas is amazing, wish more games did it
Main thing people need to know is the game grips you hard so be prepared to play a lot of hours 😂
I remember when I first knew that Fallout 4 was coming out, you were my go to guy to get news, theories and just content in general. A decade later and here we are, thank you so much man!
Great job on this video. Bethesda really dropped the ball with the tutorials because a lot of the stuff really is confusing at the beginning of the game. We really shouldn’t have to be going to RUclips to learn the game. Mass Effect nailed it, one galaxy map, one local map. If you wanted to go somewhere you go back to your ship or you walked there.
Just started playing 2 nights ago do your timing is perfect between shortened session for work. Thanks for all you do Matty!
The most important thing in ship building, you can tap F or R to move up or down so that you can get it to go above or below the ship.
This took me forever to figure out even though it is actually on the screen.
I paid over $500 for this game and still love it!
Dude THANK you for that last tip. It was driving my crazy taking off my spacesuit each time
This game starts very slow, but once it gets going it gets going. For me it truly started after buying my first ship the Econohauler, which I eventually kitted out into my main ship the "HMS Tax Dodger."
A tip for y'all out there, if you're starting out and are bothered by lack of cargo space in your ship, head over to the Spaceport in New Atlantis and get yourself an Econohauler. You'll need to save up a bit as its about 94000 creds, which is on the cheaper side for ships tbh, and comes with 2400+ cargo space which will last you a while. Seriously I hit capacity after 49 hours total playtime, and by then I could afford better cargo space. Oh and don't worry about spending your creds either as this isn't Fallout and creds flow like water out in the Starfield, you'll make it back in no time just scavving weapons off dead spacers and selling them at the Trade Authority.
I can’t believe our dude Matty didn’t LOVE this game right off the rip. It’s breathtaking
6:50 you can track items needed for crafting just like in fallout 4, except it isn't broken and doesn't disappear randomly. you see a magnifying glass on every component you've tracked and it really helps you loot more efficiently. this can be done at any crafting station and for every research project
This game is freaking massive!! I hope Elder Scrolls 6 gets treated with the same love and time.
Omg, I’m roughly 40 hours in and only now learning you can take your spacesuit off automatically 🤦♂️🤦♂️😂😂
I got lost on mars trying to shut off the electrical panels for like an hour. That’s gonna drive away a lot of normies lol
you also dont need to scan mineavoe rocks of inorganic resources-for example, if theres an iron vein on the surface (the ground will change color, reddish for iron i think), you can simply scan that portion of the ground and it'll count as scanning that resource
If you’re overburdened and have to stop because your CO2 meter is maxed out, toggle walking - you can still regain O2 and lose CO2 while slowly moving forward
Edit: Also if you Aim down sights when walking you walk faster
You’re the only RUclipsr I’m trusting with Starfield content until I get my hands on it, Matty. Thanks for the good advice and no spoilers.
I will be playing this game for the rest of my life. Truly In love, needs some tweaks like maps and carry wright but they will fix it or the community will
20 hours in and I forgot I had a quest active to Mars and Im over in Aranae lll 😂😂😂
Easiest tip I've come to in starfield after 72+ hours is, early on, only pick up anything worth more than 4000 credits. Ignore extra random crap as it's not gonna make you any meaningful money and just soak up oxygen when you're over-encumbered that early on. Later on, pretty much only loot stuff worth 10k and up. It'll only make you a little under 2k with the maxed buy/sell skill, but it saves space. You will still get over-encumbered a lot. Also, I don't know the exact piece on but one piece you can place on your ship does have 2 digipicks in it and whenever you change something on your ship, even moving stuff, they respawn and the previous ones get put into your cargo hold along with anything else randomly strewn about the habs in it. That includes things you stuck in a chest or captains locker, and this can be used to circumvent maxed cargo capacity, albeit clunkily.
Honestly if you pick a faction and do all main quests for that faction there will be ton of epic loot, cash and possibly enough cash for B tier ship at the end , something I wish I knew earlier is it's good to get EM gun on ship early then you can board any pirate ship of A tier and make it your own/modify it early in game, ship hunting missions avalable from boards in bars of major cities
If you get I think it's the mantis suit, it increase your carrying capacity by 40 which is super helpful
For exploring the empty tiles and talking to the lifeless NPCs
Not bad for half a billion dollars
@@Uncanny_Mountaini wish ppl would give you as much attention as they are giving starfield...maybe then would your life not be so sad 🤡
@@Uncanny_Mountainget a life. Think your Spiderman underwear is to tight 🤔
@@Uncanny_MountainPlayStation player huh?
To be fair, the Mantis gear weighs like 40lbs on its own. But that’s where the perk comes in handy - the gear carries itself. It essentially means 0 carry weight for the gear while wearing it.
I noticed the thing with the Cutter today when looking for the Artifact on Procyon III.
You can grav jump from the mission menu while on planet. Select "view on map" then set landing location or set course. Can't recall which one I used. You'll fast travel there without even getting on your ship.
everybody already 40 hours in and man this has been the LONGEST 5 days, waiting for actual release lol
So far the best part of the game for me has been the moon titan. It was great looking back at earths history from their perspective.
Cool I'll check it out.
My tip: Unlock that ship piloting skill, on PC if you hold Spacebar and move WASD you can thrust the ship in different directions. It's pretty useful for combat and I don't remember if it was tutorialized or not
Also, stealth is really bad at first, you're going to want to get stealth skill then upgrade it once at least. The first rank of stealth enemies still detect you unnaturally fast like they saw me through ledges and walls a few times, I noticed huge improvements ugprading it once and I honestly might keep it at this rank the whole game it's a good balance
Once i accepted the space and ground exploration isnt great and just focused on everything else. I find myself enjoying it alot more. I really hope they add and fix the exploration with futute updates and DLC.
It was never supposed to be an explorer sim, but I agree
So you accepted that the game is not a space sim? They literally said it wasn't a space sim.
@@werejustgaming It Not being an explorer sim Is not an excuse to have bad exploration tho.
@werejustgaming I expected it but I like being surprised.
Doesnt sound like its worth spending 80 bucks, tho. Or in ur case 100+.
Last night I just realized that while in my ship, I can press "E", which is the select/interact key on PC to select a location in the distance for fast travel without having to constantly go to the map.
To te Magazines: In fallout it often was, that you could only find ONE Magazine at a Location.
But in Starfield you can find 2 or 3 on one location from time to time.
For Example, I found 2 in "The Key" and also 2 with the Freestar Rangers and Surroundings.
Often I research a Location several Times with active Scanner after clearing it from all enemys, to search for hidden loot and Magazines... and I often find something. ^^
Thanks for that final tip. I was unequipping my space suit and helmet in settlements and thinking, this can't be correct... lol
20 hours and hide no idea I could hide the suit 🤦🏻♂️ thank u
I recommend this video and the other tips and tricks video to some friends that are playing Starfield. Thank you Matty!
I love this game... Fallout 4 in Space but much much much better, and the 30fps on Series X is not as bad as I was expecting. Thanks Matty, keep up the valuable info my friend. 😎🤘
I have gotten 20 hours in and it's definitely a slow burn game it takes a while to unlock things and definitely leans more into the RPG side of things with it being pretty grindy.which is good imo.