What is the maximum number of centipedes you can fight?

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  • Опубликовано: 29 сен 2024
  • It's more centipedes than I would like it to be.
    Song used: Goron City (Night) - The Legend of Zelda: Breath of the Wild OST

Комментарии • 564

  • @ZullietheWitch
    @ZullietheWitch  3 года назад +1849

    For clarification, the Centipede Demon object that's hanging on the wall near the Demon Ruins bonfire is o4450.
    The mystery one floating in the sky is o4451. Nothing seems to reference it or do anything with it, as far as I can tell.
    As part of trying to figure out what o4451 could have been for, three of the many things I tried were editing the object itself, replacing it with a different object, and deleting it entirely. None of that had any noticeable effect. It's not being used in the cutscene, not anywhere before the fight or during it, and not anywhere else I could think to look. It's just big weird.

    • @chompythebeast
      @chompythebeast 3 года назад +139

      I can't believe this is the first I'm hearing about this thing, even with all the Souls content I've consumed. Maybe a leftover from a previous version of the cutscene we see in game, or perhaps even from an altogether removed cutscene that they were working on at some point?

    • @spookmeyer970
      @spookmeyer970 3 года назад +98

      it's probably just something left over from devlopment, or an alternate cutscene take.
      personally i like to think it's there just for nightmare fuel

    • @PandoraSystem
      @PandoraSystem 3 года назад +119

      Maybe it's a sort of glow-map for how the Centipede Demon is supposed to emit light? If the game handles objects the way it does with respawning entities, maybe it has to exist beforehand and then get spliced onto the boss model when you start the fight.

    • @movezig5
      @movezig5 3 года назад +2

      I was just about to ask this. Thanks!

    • @The_Random_Bastard
      @The_Random_Bastard 3 года назад +10

      @@PandoraSystem I think you are correct I can imagine it being on the inactive centipede on the wall near bonefire buffed by the boenfire after you light it perhaps ?:D just a thought tho

  • @ZullietheWitch
    @ZullietheWitch  3 года назад +2674

    The Centipede Demon was planned to be the boss of the Undead Parish at one point. Imagine trying to deal with this whole situation on top of the church roof.

    • @ultimatedoge5990
      @ultimatedoge5990 3 года назад +192

      Would have been a bruh moment

    • @JeenRsHeart
      @JeenRsHeart 3 года назад +438

      Still more room to move around than this tiny patch of land that's not on fire tbh.

    • @hairypluton
      @hairypluton 3 года назад +37

      What ? How do you know that ? Is it mentionned somehow in the game files ?

    • @4x4cheesecake_19
      @4x4cheesecake_19 3 года назад +94

      I wonder if the mystery, floating Centipede was some how used in this earlier planned encounter in the Undead Parish and got moved along with the actual Centipede to the Demon Ruins but became irrelevant during further development and was just forgotten there...

    • @comradecatbug5289
      @comradecatbug5289 3 года назад +48

      To be fair, you have more room to move on the roof that you do in the lava arena.

  • @iveneverplayeddaggerfall1042
    @iveneverplayeddaggerfall1042 3 года назад +1

    I think that floating model at the end is the lava light texture. It kinda looked like there was loads of back face culling but the zoom out makes me think that is just a bright layer.

  • @lordziz
    @lordziz 3 года назад +2

    I’ve gotten the ring early on multiple occasions, but i had no idea the arm and tail cuts created separate enemies from the boss. I guess I always just killed them too fast to notice.

  • @sabinekine2737
    @sabinekine2737 3 года назад

    Soundtrack is an interesting choice for this. I love it.

  • @cloudyreader1152
    @cloudyreader1152 3 года назад

    Your videos (the soundtrack) have done more in convincing me to play breath of the wild that anything else. I think i'll give it a second shot.

  • @LieseFury
    @LieseFury 3 года назад

    *angry ginger burning his house down in the distance*

  • @soulstarved4116
    @soulstarved4116 3 года назад

    The extra pede is probably for the cutscene.

  • @mateusfolletto6142
    @mateusfolletto6142 3 года назад

    My guess is that the glowing centipede is an overlay that you apply to the stonelike centipede demon object that is attached to the wall when you're first entering Lost Izalith before facing the Demon Firesage. If applied, the centipede would look more lava flowing on a cracked wall boulder, and it would also make the grayed object look more closely to the used entity model. Try testing if if you can can move and chanve the object pose.
    They probably forgot to move the object.

  • @motorheadkert
    @motorheadkert 3 года назад +6

    can you kill centipede when it hangs on a wall when u enter demon ruins ?

    • @salvale9184
      @salvale9184 3 года назад +1

      Not in regular gameplay and very likely not using cheats either, I can't imagine they store the wholeass boss there where it can't impact your gameplay at all

    • @ZullietheWitch
      @ZullietheWitch  3 года назад +6

      The wall centipede is an object, the real boss doesn't get loaded until you watch the cutscene where it "wakes up".

    • @MrYODAPHONE
      @MrYODAPHONE 3 года назад +3

      @@ZullietheWitch If you say, homeward bone out of the boss room after the fight starts and go back to where it was previously hanging, has the object centipede moved or? Seems obvious but I've never thought to check.

  • @DS_DoggerX
    @DS_DoggerX 3 года назад +2124

    So "Centipede Demon" refers not to a demonic centipede, but to a demon MADE OF centipedes. Yeah, makes sense, thanks Miyazaki.

    • @jimbob7572
      @jimbob7572 3 года назад +37

      Ayyy it’s doggerx, loved your bloodborne video on the logarious wheel

    • @DS_DoggerX
      @DS_DoggerX 3 года назад +59

      @@jimbob7572 holy shit thanks! That's a super old and terribly pit together video, but people seem to be particularly fond of it. (It's honestly carrying my channel even to this day)
      I make better content nowadays, but I'm glad I've been able to open people's eyes to the greatness of the wheel, regardless.

    • @metalmonster9536
      @metalmonster9536 3 года назад +100

      Well the word centipede is 'many legs' in Latin, so it should have a lot of feet... *oh wait Miyazaki what have you done*

    • @ThomasSquared
      @ThomasSquared 3 года назад +85

      Does that mean the Asylum Demon is a demon made of Asylums? Deepest lore

    • @gamongames
      @gamongames 3 года назад +22

      probably because the entity itself is one of the arms of the Ceaseless Discharge come to life.
      the dettached limb resembled a worm so it became one, and any other parts that separate from it also gain consciousness

  • @joekewl7539
    @joekewl7539 3 года назад +367

    Some coder at Fromsoft on release day.
    "Shit. Did I leave that test copy of the Centipede Demon in the sky box of Demon Ruins and forget to take it out? Oh, whatever. It's not like anyone is going to notice."
    Several years later:

    • @weckar
      @weckar 2 года назад +2

      Why would a coder be touching the level layout?

    • @patrip6571
      @patrip6571 2 года назад +18

      @@weckar people think "coders" are the only people that work on games, ignorance of the topic, which isnt a bad thing because people have different interests but thats just how it is

  • @RamAurelius
    @RamAurelius 3 года назад +935

    New Challenge: survive Blighttown, all enemies are Centipede Demons, original console version.

    • @otokonokoyousei
      @otokonokoyousei 3 года назад +8

      What was different in the original version?

    • @giovannibencini1849
      @giovannibencini1849 3 года назад +233

      @@otokonokoyousei original blighttown runned at 4 fps

    • @c4_murloc782
      @c4_murloc782 3 года назад +83

      Cut out the centipede demon bit and youve still got a challenge run there

    • @Mrunibro
      @Mrunibro 3 года назад +26

      Dark Souls: RTS edition

    • @MaybeThatGuy
      @MaybeThatGuy 3 года назад +18

      its a challenge, but not for the player itself

  • @nathancongdon248
    @nathancongdon248 3 года назад +1320

    Given the semi-translucent nature of the “secret centipede”, maybe it’s meant to be a visual effect that gets overlaid on top of the boss centipede?

    • @PandoraSystem
      @PandoraSystem 3 года назад +51

      That's what I was sort of thinking, too

    • @nigeltak37
      @nigeltak37 3 года назад +41

      No because removed it completly didnt alter the boss fight, zullie said that in her comment

    • @MrDebanane
      @MrDebanane 3 года назад +9

      @@nigeltak37 maybe the difference was very minute and purely a detail effect?

    • @sacrismortem70
      @sacrismortem70 3 года назад +57

      @@nigeltak37 or maybe it was planned for the centipede's 2nd phase but got cut

    • @ledrid6956
      @ledrid6956 3 года назад +19

      thats exactly what i was thinking, and just whether it didnt give the effect they wanted or some technical issue they just swept it over the pervertible rug

  • @LautrecOfCarim
    @LautrecOfCarim 3 года назад +662

    Where's the Mortal Blade when you really need it?
    Heh.

    • @DS_DoggerX
      @DS_DoggerX 3 года назад +111

      It's down that cliff, do you see it? No? Why don't you get a little closer?

    • @BaoHadir
      @BaoHadir 3 года назад +36

      @yo yo * kick to posterior *

    • @DS_DoggerX
      @DS_DoggerX 3 года назад +21

      @yo yo *kick, kick* thanks for the ring bozo

    • @Vitenoxi
      @Vitenoxi 3 года назад +24

      @@DS_DoggerX Ring of Patches's Favor

    • @unhappytoyman8767
      @unhappytoyman8767 3 года назад +8

      I understood that reference!

  • @wilbert3842
    @wilbert3842 3 года назад +787

    This boss is designed well and has so many good attacks, if the arena wasn’t a literal lava pit then I think it’d be one of the better boss battles in ds1

    • @dutchvanderlinde465
      @dutchvanderlinde465 3 года назад +40

      I wouldn't go that far

    • @alastor8091
      @alastor8091 3 года назад +120

      This boss is hot garbage. I can't see whats going on between the haze of the lava and all the moving parts. All I know is that it has a jump attack and a lunge and I honestly can't remember ever getting hit by either. I can't see the boss 3/4 of the time and I still consider it free souls on every playthrough.

    • @leahcarson1822
      @leahcarson1822 3 года назад +30

      @@alastor8091 it sucks as is (especially pre dsr when the lava was SO bright) but it really has a lot of potential,I assume they made it so easy to balance it for the arena

    • @alexepic3255
      @alexepic3255 3 года назад +11

      Isnt well designed wtf. Crappy AI only spams one attack and it's more of a tank shitty tank fight due to the arena and camera. A cool boss that became the worst boss.

    • @redeveer6647
      @redeveer6647 3 года назад +37

      I think the "intended" way to fight him is to get the orange charged ring off his centipede arm to make it easier to fight him with all the lava. Even though doing that will cause way more chaos that just trying to fight him on the patch you start in

  • @rolandoftheeld
    @rolandoftheeld 3 года назад +320

    Is it even possible to get that many cuts without just dealing enough damage to kill the boss? What exactly determines when a tail cut happens? Is it just a set amount of damage to a particular bone in the model?

    • @shinysnivy6604
      @shinysnivy6604 3 года назад +95

      Well the demon is immune to fire damage so a fire weapon should be able to do it because I think the cut happens after a certain number of hits.

    • @roohni2226
      @roohni2226 3 года назад +98

      when i was doing my giant dad build, i can tell you my chaos zwei doing 50dmg per hit was enough to cut the tail and arm.. also i learned they can regenerate cuz the bossfight took me around 10 min to do

    • @Data-AnalystSera
      @Data-AnalystSera 3 года назад +12

      If nothing else, the Warmth pyromancy and a fire dagger or similar weapon should allow one in theory to do it, as the damage dealt will be less than the regen from Warmth

    • @Jezuzss
      @Jezuzss 3 года назад +28

      @@Data-AnalystSera there is no warmth in DS1

    • @Data-AnalystSera
      @Data-AnalystSera 3 года назад +6

      Ah, I swear I saw it but looking back that was DS2

  • @JustDaZack
    @JustDaZack 3 года назад +63

    I wish they bring back this "cutting off" mechanic someday

    • @IrvineTheHunter
      @IrvineTheHunter 2 года назад

      @@Pwnopolis Your not wrong, but in spirit it's not true. It was in ds2 but didn't drop anything, it was technically in ds 3, but not really, DS1 7/26 [27% +2 extras, and the twin rehash with tail cuts] 7/41 "tail" cuts + lots of rehashes and no rewards [17%], DS 3 3/25 no rewards or rehashes and a measly 12%.

    • @cannonfodder4000
      @cannonfodder4000 2 года назад +7

      Play monster hunter

  • @InternetHydra
    @InternetHydra 3 года назад +236

    I've put hundreds of hours into various versions of DS1 and I never noticed it's tail could be cut off. I just assumed the arm was it's "tail part".

    • @bdp8102
      @bdp8102 3 года назад +8

      it's the opposite for me, I'm just learning now about the arm thing, after 20+ playthroughs

    • @alexepic3255
      @alexepic3255 3 года назад +18

      I can't see sh+t in that bossfight, how can You identify a tail or arm? .-.

    • @bokunorainbow58
      @bokunorainbow58 3 года назад

      @@alexepic3255 it's alot easier in the remaster

    • @alexepic3255
      @alexepic3255 3 года назад +5

      @@bokunorainbow58 no, lol

    • @bokunorainbow58
      @bokunorainbow58 3 года назад

      @@alexepic3255 yes, lol

  • @realkingofantarctica
    @realkingofantarctica 3 года назад +240

    Maybe the out-of-bounds Centipede Demon is similar to Gascoigne or Gael where they have their other "phase" waiting to pop in and take their place. Since this doesn't happen with other bosses who's tails can be severed, I'm assuming it's because the Centipede Demon can regrow them so they have a model to switch it back to default.

    • @ZullietheWitch
      @ZullietheWitch  3 года назад +282

      It's not involved in that process, no. When you cut one of the appendages, the game flips a model mask flag on the demon to hide the appendage on its own model, and moves one of the waiting small centipede NPCs to the location where the cut occurred and enables it. When the demon regrows its limb, it just unflags that model mask and plays an animation that shows the limb appear to grow back.

    • @realkingofantarctica
      @realkingofantarctica 3 года назад +57

      @@ZullietheWitch Ahh, interesting. Thank you for elaborating. But now I have another question. If the smaller centipedes are outside of the arena waiting to be loaded in, is the same true for bosses that summon enemies, like Nito's skeletons?

    • @ZerothVeratross
      @ZerothVeratross 3 года назад +23

      @@realkingofantarctica aren't nito's skeletons already inside the arena? We never see Nito summon them

    • @MrYODAPHONE
      @MrYODAPHONE 3 года назад +27

      @@ZerothVeratross Yeah they're already there. Unless he can summon more during the fight if and after his pre-existing minions are dealt with? I've never noticed that though, but that said his area is pretty dark so you likely wouldn't notice until they barrelled into you.

    • @femthingevelyn
      @femthingevelyn 3 года назад +7

      @@MrYODAPHONE I'm like 95% sure once nitos buddy's are dealt with, they're dead for good, at least if killed with a holy weapon

  • @TheKing-qz9wd
    @TheKing-qz9wd 3 года назад +65

    Y'know the fact that if you took too long to fight the boss could result in you getting swarmed by several disembodied appendages is really cool. Little details like this make Dark Souls 1 so fun.

  • @krauserduke1234
    @krauserduke1234 3 года назад +39

    If this area wasn't subjected to budget/time restraints, this could have been a neat mechanic where one singular boss becomes a surprise mob boss.

    • @Slival_
      @Slival_ 3 года назад +8

      Hollow knight did this! Like the first miniboss so not exactly a grand-scale event but nonetheless

    • @Zansekai
      @Zansekai Год назад +2

      Skeleton kings

    • @krauserduke1234
      @krauserduke1234 Год назад

      @@Zansekai I do have a soft spot for the bone lords! At first I tried being very methodical in fighting them but now I just try to make the hoard as big as possible 😆

  • @The_Game_Guru
    @The_Game_Guru 3 года назад +24

    The glowy version above the map may have been a scrapped effect for either an abandoned move or perhaps when the Centipede Demon took fire damage? It seems like a bright glow of red light. So perhaps it was a visual indicator that it was immune to fire damage? But maybe during playtest it made people think fire damage was actually doing something, so they cut the feature, but left the obj in just in case?

    • @Eclipsed_Embers
      @Eclipsed_Embers Год назад +1

      you might be onto something with that immune to fire damage idea
      the centipede demon drops the ring that makes you extremely resistant to lava, but of course you can get it early by killing one of the mini-centipedes
      perhaps at some point it was a glowing aura to indicate that the centipede demon was immune to fire/lava damage and once you obtained the ring the centipede demon would swap to it's current version and basically do a phase change where it would avoid the lava and also lose its fire immunity.

  • @c.m.9369
    @c.m.9369 3 года назад +49

    I didn't know you could cut off the tail!
    Heck, for the longest time, I didn't even know you could cut off the head. This battle is unfortunatelly so dirt-simple that it was always over after less than a minute of me just hitting the legs over and over again.

  • @nag666umo
    @nag666umo 3 года назад +6

    Day 69 of simping for Zullie. Haha I said the funny number guys

  • @amadav4889
    @amadav4889 3 года назад +17

    Perhaps this fight was originally going to be similar to the four kings/decons but it got scraped and the object that was a place holder for the original boss didn't get removed?

  • @realkingofantarctica
    @realkingofantarctica 3 года назад +17

    How many centipedes can you fight before your phobia of arthropods kicks in?

    • @johnshannow8524
      @johnshannow8524 3 года назад +1

      I can't fucking look at that boss because of that, for that reason this is the hardest boss for me.

  • @Amir0
    @Amir0 3 года назад +68

    Let me guess, the 5 centipedes when u load in are off somewhere frozen in the void and then fetched each time the appendage is chopped off?
    I’m guessing ds1 is like 3 in that respawning/generated enemies are actually just recycled ones with hard map ids.

    • @ZullietheWitch
      @ZullietheWitch  3 года назад +95

      The weird thing is, the spawns for like half the centipedes are in the boss room and half are outside it. Otherwise, pretty much yeah. That's actually how all tailcuts work, tails are just hidden NPCs waiting to be called.

    • @en-men-lu-ana6870
      @en-men-lu-ana6870 3 года назад +4

      @@ZullietheWitch Are they split up into groups of arm centipedes in one place, and tail centipedes in another? If so which ones are outside and which ones are inside the boss room?

    • @Rai273
      @Rai273 3 года назад +8

      @@ZullietheWitch Would it be possible for you to do a video showing where all those tail cut objects are kept? I think it would be kinda neat knowing that the drake tail is inside the bridge itself (just a guess)

  • @punsehr2909
    @punsehr2909 3 года назад +6

    i think that hidden centipede is the same one latched onto the cliff. it might be transported out of bounds once the centipede cutscene is triggered and it's replaced by an animated model.
    once you're down in izalith it must already be transported, so try interacting with the one in demon ruins and see if it's the same one.

    • @HappinessTM
      @HappinessTM 3 года назад

      That's definitely the case, because the one on the cliff you can see in Demon Ruins directly above the boss room is visually identical to the one out of bounds. It would probably be easy to confirm this by checking the object id of the hanging one before triggering the boss fight, as well as looking to see if the one out of bounds is still there.

    • @theapexsurvivor9538
      @theapexsurvivor9538 3 года назад

      Nope, they're 1 object ID apart. It's probably an effect model from earlier in development when it was supposed to be in the parish, and after it got moved to Izalith and left untouched for months, the model was probably forgotten about and a new effect animation was used in the new cutscene instead.

  • @kefiksprite5912
    @kefiksprite5912 3 года назад +5

    Me: God I hate centipedes.
    Zullie: But what if you had MORE?

  • @hairypluton
    @hairypluton 3 года назад +8

    I cannot remember how many cycles I played in DS and I never knew the severed appendage were alive. I simply never noticed that.
    Thanks Zullie, you're the best.

  • @ParanoeX
    @ParanoeX 3 года назад +5

    sometimes when im a phantom in that area, i can see the Centipede demon lying still by the stairway. and the host doesnt see it.

  • @MoonSystem-They-It
    @MoonSystem-They-It 3 года назад +12

    That weird texture centi could be the t pose model for the one that hugs against the wall near the bonfire you kill a bug to rest at

    • @ZullietheWitch
      @ZullietheWitch  3 года назад +28

      The one that's near the bonfire is o4450, the weird one is o4451.

    • @diegonei
      @diegonei 3 года назад

      Could that be just the model we see hugging the wall, removed so we don't see the actual boss and the model at the same time?

    • @MoonSystem-They-It
      @MoonSystem-They-It 3 года назад +5

      @@ZullietheWitch huh, I do wonder if the numbers being close means that the wierd could have been an alternative or template model and texture for centi., possibly during a time where centi may have been in an area of lost izalith that eventually was cut due to having to rush the area.

    • @theapexsurvivor9538
      @theapexsurvivor9538 3 года назад

      @@MoonSystem-They-It I'd say that it's probably supposed to be an effect for the stone centi that got removed after a modification to the cutscene animation, so just got left there.

  • @jamesd4223
    @jamesd4223 3 года назад +5

    Let’s just say the “mystery” Centipede Demon is just there to screw with people like Zullie. Miyazaki hates when his secrets keep getting revealed.

  • @gurpreetbajwa4490
    @gurpreetbajwa4490 3 года назад +12

    Weird thing happened when I fought this boss, it glitched into the roof when I got it down to half health and was considering restarting the match before it just died on it's own.

    • @corywilson2974
      @corywilson2974 3 года назад +5

      It had glitched on me as well. It grabbed me when I was against the fog wall and it just went into the roof. Had to use range to kill it. It was a good 10 minutes just trying to find where I could hit it at

    • @Wormerizzator
      @Wormerizzator 3 года назад

      Wait, remastered or original?

    • @pineappleudh6561
      @pineappleudh6561 3 года назад +11

      Yeah there's a semi well known glitch where it can grab you (I don't know if it can happen with the other attacks) and then glitch up the wall onto the roof, at this point it could either fall into the void and die (the more likely outcome) or just stay there.

    • @venyogo2
      @venyogo2 3 года назад

      @@pineappleudh6561 yeah grab attacks against the wall are always kinda broken, like super ornstein or the iron golem

    • @pineappleudh6561
      @pineappleudh6561 3 года назад

      @@venyogo2
      Never heard of the iron golem one but yeah they are broken.

  • @a.n.9326
    @a.n.9326 3 года назад +4

    1:10 "Don't talk to me or my sons ever again"

  • @pudas9381
    @pudas9381 3 года назад +32

    Hi Zullie! I'd love to see you explore the room where the darklurker hides in dark chasm (you know what I mean right? there is a crack in the wall in one of the chasms and you can see the darklurker staring at you behind that wall, in some sort of cave). Is it the same cave used for the boss fight?

    • @Wormerizzator
      @Wormerizzator 3 года назад +1

      It's the exact same thing I asked for two times, months ago XD
      I think it is, to be honest. The funny thing is, if you re-enter the Chasm and fall through the fog again, you actually end up again in Darklurker'arena. Just without him, 'cause he's dead.

    • @femthingevelyn
      @femthingevelyn 3 года назад

      @@Wormerizzator that's not surprising honestly, the same thing happens with the four kings arena, you can just kinda drop down there whenever

    • @nightscout9979
      @nightscout9979 3 года назад +2

      I've never found a place in the Dark Chasms that gave a preview of the Darklurker's arena. Is there a video showing this?

    • @Wormerizzator
      @Wormerizzator 3 года назад +1

      @@nightscout9979 You can see it just before the fall in the Drangleic Castle's Chasm ^^

  • @gionshirasawa9130
    @gionshirasawa9130 2 года назад +2

    The fact that there is a weirdly rendered Centipede Demon hiding beyond the ceiling, constantly T-Posing is very frightening

  • @richarddakazo2878
    @richarddakazo2878 3 года назад +3

    I would believe that the "secret Centipede" was just left in by accident; someone forgot to delete it during testing.

  • @maggs131
    @maggs131 3 года назад +4

    I'll bet that mystery centipede is just a forgotten leftover during programming. Theres other games I've played that you can break during regular play to get outside the normal play area and find weird objects

  • @mitchdouglas9844
    @mitchdouglas9844 3 года назад +5

    'Conservation of mass? What's that, lol' - Miyazaki 2011

  • @lordmoldybutt6361
    @lordmoldybutt6361 3 года назад +2

    I simply enjoy your editing flair.

  • @9ZenMedia
    @9ZenMedia 11 месяцев назад +1

    I just now realized that you can see the centipede demon from the bonfire right before demon fire sage. I was looking down thinking hey that looks like the boss room and then realized oh he’s hanging on a rock right there….

  • @generalp-rex128
    @generalp-rex128 3 года назад +2

    the early drop of the Orange Charred Ring make the Boss slightly easier.

  • @presmadagascar
    @presmadagascar 3 года назад +1

    I always assumed this guy was Ceaseless Discharge's original right hand and that the centipedes were originally fingers. I wonder where people got the idea that it's the ring itself that turned into a demon?

  • @pit6794
    @pit6794 3 года назад +3

    Every Zullie video reminds me of how much effort the devs put into these games and how much I love them for that

  • @DearAnem0ia
    @DearAnem0ia 3 года назад +1

    In real life, I can fight a grand total of one with a broom so I don't get too close to that demon spawn.

  • @SignumEternis
    @SignumEternis 3 года назад +3

    Wow. Learn something new about Dark Souls almost everyday. I didn't know about the centipede spawning mechanic and I certainly didn't know about the weird secret centipede demon. Very interesting.

  • @pris4665
    @pris4665 Год назад +1

    imagine every time you cut a limb it grows into another full centipede demon

  • @ferro_nimo
    @ferro_nimo 3 года назад +2

    This boss is like that Mega Zord robot but with centipede instead

  • @LargeMetallicFellow
    @LargeMetallicFellow 3 года назад +1

    Prod in every mod: I need to cut off his arm or I don't get the ring!
    Also Prod: Oh wait I still get it?
    He's such a dork, I swear.

  • @thefunkyfish5640
    @thefunkyfish5640 3 года назад +1

    I personally would argue that is too many centipedes

  • @undying3132
    @undying3132 3 года назад +1

    The max number of centipede I can fight?
    Zero

  • @mr.d_88
    @mr.d_88 3 года назад +1

    That ghost centipede is all ill be able to think about now.

  • @captainsunshine64
    @captainsunshine64 3 года назад +1

    The Zelda themes always fit so perfectly

  • @alselein7155
    @alselein7155 3 года назад +1

    What an amazing creature Solemiargoylelan is

  • @YourBestFriendreally
    @YourBestFriendreally 3 года назад

    I love that even with a T-posing model 360 pan, I still can't tell what I'm looking at. Definitely one of From's more unique designs.

  • @NachozMan
    @NachozMan 3 года назад +1

    This fight would have been so much more iconic if they made him not get squashed by any weapon you hit him with in half a minute, the thought of a long drawn out fight where you eventually cut off the arm and get the ring to only keep fighting him now in the completely open lava pit, attacking you primarily with his ranged appendages so you're more likely to cut them off and spawn ads sounds WAY more fun than the fight we got where you just run to the platform on the right away from the lava and smack on him as he repeatedly jumps into the air to try and step on you.

    • @lordhelmchen3154
      @lordhelmchen3154 3 года назад +1

      I think Centipede's just another poor victim of the Izalith budget/time cut. I sometimes day-dream about how inredibly awesome Lost Izalith would have likely been if they had enough resources for that area. Two actually cool boss-fights (Centi and Bed of Chaos), some new enemies and an overall better designed area with that cool Angkor Wat style I reckon.

    • @NachozMan
      @NachozMan 3 года назад +1

      @@lordhelmchen3154 Oh for sure, honestly with mods like the Daughters of Ash mod and whatnot that remix and rebalance aspects of the game, I'm surprised nobody has gone out of there way to rebalance, tweak, and touch up some aspects of Izalith. It's a damn shame it's the area that is the most obviously rushed because it's honestly one of the cooler locations in Dark Souls. It certainly left me wanting more. Having all the silly Dragon legs chasing me through the field of blinding lava will always be a pleasant memory though lol.

  • @cryog3nic_759
    @cryog3nic_759 2 года назад

    Zullie: "Hey, did you know you can cut the tail instead of the arm?"
    Me: THE ARM CAN BE CUT TOO???!!!!

  • @Zeithri
    @Zeithri 3 года назад +8

    The one above is probably used during the cutscene.
    It appears to glow, doesn't the Centipede glow before it drops down?
    Seems like it's a placeholder glow stick so to say.

    • @theapexsurvivor9538
      @theapexsurvivor9538 3 года назад

      Probably got used in the og cutscene, but something changed and it got left above (seeing as it was originally supposed to be a boss in the parish, I'd guess that it was developed back then for an early cutscene, but when they moved it to Izalith, it got a proper texture effect and the model effect got left where it was and forgotten).

  • @DnVFMVs
    @DnVFMVs 3 года назад

    make video about carpet before the demon prince/kings in lake of fire (wicth azalith home)

  • @charlesatanasio1622
    @charlesatanasio1622 3 года назад +2

    Fun fact:
    There are five centipede "heads" on the centipede demon. And a fan theory states that the CD is ceaseless discharges other missing arm.
    This would Aldo explain why the CD drops the ring...

    • @slurponaut
      @slurponaut 3 года назад

      Wasn't centipede demon born from the orange charred ring?

    • @charlesatanasio1622
      @charlesatanasio1622 3 года назад

      @@slurponaut yeah, and the way CD lost his ring is his arm fell off.

    • @slurponaut
      @slurponaut 3 года назад

      ​@@charlesatanasio1622 The ring says, "But fool that
      he is, he readily dropped it, and from that spot, a terrible centipede demon was born." Unless it states his arm fell off somewhere else, it doesn't seem like CD's arm is the demon.

    • @charlesatanasio1622
      @charlesatanasio1622 3 года назад

      @@slurponaut ...did you NOT read my comment?
      "Fan theory" means a theory, bud.
      Also, he's missing an arm. The hole is ringed by insect appendages, and the Centipede Demon has five heads like a hand. Also you cut off a "finger" to get the ring the alternate way.
      You don't have to be right all the time dude...

    • @slurponaut
      @slurponaut 3 года назад

      @@charlesatanasio1622 Just trying to have a conversation. You don't need to get so heated.
      It seems more plausible now that you mention the demon's five heads, but still, how would CD's arm fall off? Did it just drop off randomly?

  • @dsagent
    @dsagent 3 года назад +1

    You can see the centipede demon hanging on the wall before the boss fight. Also I never knew it spawned actual centipedes, I think my R1 spam killed them too fast.

  • @carcerharlson9767
    @carcerharlson9767 Месяц назад

    "I've got a fever, and the only prescription is cutting off centipede appendages and fighting them! I need more centipede appendages!"
    Centipede Demon: "Just kill me already you f'ing monster!"

  • @apricotluma
    @apricotluma 3 года назад

    This video has the same energy of that scene in DBZA where Frieza just continually rips of Nails arm and guesses what arm they're up to after making a pile of them.

  • @ArcRay20
    @ArcRay20 3 года назад

    wow, that many huh? the real question after that becomes "can it survive long enough for you to cut that many limbs off?"
    and if so, getting them all together at once would be difficult as you would have to avoid killing one of them and they are very weak.
    and even then there is much room to keep away from them without crossing lava, which would need one of them dead to drop the ring. then again you could get the ring, then Bone out, and then have the whole room to maneuver, and then start slicing limbs...
    is it obvious ive thought about this mechanic way too much?

  • @ENCHANTMEN_
    @ENCHANTMEN_ 3 года назад

    Does removing a limb do any extra damage to them? I'm doing a pyro-only run and wondering if I can cut off a limb but leave the limb alive to save black flame casts.

  • @kloudytt
    @kloudytt Год назад

    I believe that the orange rendering glow found above the skybox in Izalith is the one used in the cutscene for triggering him. He does glow afterall in the cutscene

  • @christiankettlewell
    @christiankettlewell 3 года назад

    how much damage do you need to deal to sever them from the Centipede Demon? could you actually cut off 10 before killing the boss?

  • @MCCanaryVideos
    @MCCanaryVideos 3 года назад

    so how many centipedes is centipededemon?
    11, apparenlty, which is 89 fewer than I would expect

  • @silent_stalker3687
    @silent_stalker3687 3 года назад

    Imagine this, but with dark souls 3 centipedes :3

  • @johnmartin8733
    @johnmartin8733 2 месяца назад

    I can only imagine the centipeded was going to be used as a second boss fight that got cut. As to the weird render setting... I feel like it was meant to look and or function a little differently. (different attacks, maybe more cuttable appendages)

  • @tonycheunghunter
    @tonycheunghunter 3 года назад

    What's the deal with fire and centipede? We got one in dark souls and one in pokemon, some sort of significance in Japanese mythology?

  • @notsimon1334
    @notsimon1334 3 года назад

    Video: shows horrible demon creature consisting of nightmarish looking centipedes which writhe and regrow uncontrollably.
    In the Background: Happy Zelda music

  • @Cyberdragunz
    @Cyberdragunz 3 года назад

    The object version almost looks like it has a sunbro phantom shader applied to an invisible model. Maybe they planned a centipede rematch at some point?

  • @Kebab136
    @Kebab136 3 года назад

    Wait! Wait wait! Centipede Demon is like the only full-insect demon. Nah, only full-insect boss! (Quelaag has human torso). This render is like semi-transparent right? Maybe, just hear me out, maybe it was supposed to molt out of it while hanging on that wall and drop onto the arena this way, but they had no time to finish it or they just scrapped the idea for whatever reason? It would be perfectly understandable if that was the case, i mean the hanging centipede is completely motionless, just like moulting insect, the model of that is semi-transparent, just like the molt of an insect, and it was hanging from the wall to begin with, just, well, like a moulting insect. So maybe this model was supposed to be set up over the boss' model and stay on the wall while the boss centipede would molt out of it like a cricket or a spider and just drop onto the arena? That would be cool i can see it, wit hall the centipedes he has the animation would be quite spectacular yet simple enough - just pulling itself out the chonky torso part first and then legs and all the centipedes simultaneously!
    That would also explain the numbering as the hanging one is 4450 (smaller-earlier number) and this mystery one is 4451 (bigger-later number). If it was a scrapped early thing it would have a smaller number being numbered before the newer models. Also this semi-transparent glowing look does add up to my theory.

  • @alastor8091
    @alastor8091 3 года назад

    Literally never knew this was a thing. The boss is such a poorly designed cluster fuck I can't tell whats going on and I always double tap on the tail and arm to make sure I've hit them. I've played through DS1 20+ time no joke trying different builds and such and ive never noticed the extra enemies.

  • @JumbaJumby
    @JumbaJumby 3 года назад

    I mean the correct answer is honestly probably that when designing the boss, someone wanted to test how some rendering settings would work with the boss's model and forgot to remove it.

  • @ddarkforce7992
    @ddarkforce7992 2 года назад

    Well i have a Theory for Whats the modell is above the map. So its like a copy where in the Programming the Demon spawn the centipede from. Cause it could be the original cant Spawn the Other centipede from ist own modell of the Arms Arms Are cut. And to avoid that the spawnfunticion of the centipede is made from the other on like Taking a copy modell of the centipede and copy paste spawn it....okay...Do You know These thinkings that keep You awake ar night or near Morning...that Here is ohne of These.

  • @somniloquous0
    @somniloquous0 3 года назад

    Not really related but the thing about rendering settings reminded me - is it possible to turn off or in any way modify the weird post-processing/color grading/contrast/etc filters Dark Souls uses across the whole screen in some areas? Like how as soon as you take a single step over the boundary between The Depths (or Valley of Drakes) into Blighttown everything suddenly turns green and gets super dark? I always found it really jarring.

  • @eglewether5523
    @eglewether5523 3 года назад

    I always thought it was kinda cool but very obscure mechanic, people are used to focus weakpoints or tails on dragons, having the weak point fight back is pretty cool ... Also it shows mindset of people working on this part of game, since both centipede and bed of choas are made in a way that you pretty much benefit from dying (open floor, die, come back and kill arm, drop ring, die, come back and fight on lava in giant arena, instead of tiny ledge)
    PS: Imagine actually fighting centipede instead of waiting for it to fall through floor ... even in the reeeemaster ...

  • @JG-zj7gv
    @JG-zj7gv 3 года назад

    Is it possible the hidden centipede was supposed to tease the boss fight and spook the player? Like Hellkite, or Kalameet or midir, or Freya...and probably others I forgot. I know hellkite is no boss, but still...

  • @firstswordcorvus7368
    @firstswordcorvus7368 3 года назад

    I've had a little interest in game design, but never serious. And I'm not really tech savvy, so I don't really understand why all this technical stuff is necessary. But it's really interesting, I'm understanding the "what" things are for, just not the "why" so much

  • @YangBalanceYin
    @YangBalanceYin 3 года назад +1

    I've lost count of how many challenge runs I've done through this game. The speedruns... Pvp fight clubs... Hundreds of hours... I did not know you could cut off his arms/tail to spawn another centipede that can be killed. It's so awesome learning something seemingly so basic about a game that you thought you knew everything about.

  • @user-pl9co8cq4z
    @user-pl9co8cq4z 3 года назад

    Even though the Centipede Demon in the textures isn't used anywhere, i think this is the sprite of the Demon jumping down on the arena. Basically what i mean is that the cutscene Demon and the boss Demon are different npcs, like flying Midir and boss Midir in DS3

  • @elcoqui9513
    @elcoqui9513 3 года назад

    I hate having to wear the charred ring because I wear better rings for combat effectiveness. On my way down I enjoyed some "jolly co-op". 😆

  • @noahandrulis9077
    @noahandrulis9077 2 года назад

    Um, not a game dev, but I heard one say specifically on the Boundary Break episode of Borderlands 2 where they brought one of the devs in that a lot of times, if you find a random character or mob somewhere close to but outside a map, it’s basically a reference piece leftover from when the map was being created to use to scale everything appropriately. That may be what the mystery twelfth Centipede Demon is.

  • @SundarkSoldier
    @SundarkSoldier 2 года назад

    Huh, I don't think I realized it had two separate cuts, or that both spawned a unique centipede.
    Would have loved to see footage of a fight against Pappa Centi and his ten children, whatever the hell that would look like (a mess).

  • @KaoruMzk
    @KaoruMzk 3 года назад

    I knew you could cut both its tail and arm, but I didn’t know it could regenerate them. Neat.

  • @AeroQC
    @AeroQC 2 года назад

    The thing with how I played is that I always dealt more than enough damage to kill this boss before either appendage was cut off. As such, I never encountered this mechanic in any of my playthroughs.

  • @Chimera-man-man
    @Chimera-man-man 3 года назад

    I can probably fight like 50 - 60 centipedes on a good day. It's tough since even if you break one of their legs, you know they got 99 more in the back ready to kick your ass

  • @8ball279
    @8ball279 3 года назад

    Fuck elden ring just give me a completed dark souls 1. It’s crazy people bought the remaster to a unfinished game.

  • @TheGodEmperorOfMankind_
    @TheGodEmperorOfMankind_ 3 года назад

    I must have finished this game like two dozen times and I've never noticed you can do this, even though it must have happened at one point

  • @Nickesponja
    @Nickesponja 3 года назад

    Just one below the maximum number of kings in the 4 kings battle (12). Coincidence? I don't think so

  • @grannps
    @grannps 3 года назад

    if you spawn all 11 centipedes they should just give you all the souls and walk away, happy centipede family
    maybe they could shepherd around the bounding demons

  • @Voidaken
    @Voidaken 2 года назад

    Well, I know Centipede Demon has that glitch where it jumps up through the ceiling and just dies. What is that "object" played a role in that?

  • @SquashDemon
    @SquashDemon 2 года назад

    With how unfinished Izalith is in general, I suppose we shouldn't be that surprised that there's a whole-ass second centipede asset just kinda chilling out there completely unused.

  • @flergindergin
    @flergindergin 3 года назад

    I think the copy out of bounds is juat leftovers from development. They probably planed a cutscene or something but weren't able to finish it in time.

  • @ahorseofcourse7283
    @ahorseofcourse7283 3 года назад

    False. There is no such thing as too many centipedes. If anything, we don't have enough centipedes for our sexy, sexy purposes.

  • @PaperFlare
    @PaperFlare 3 года назад +1

    Since a lot of enemies, even ones created/spawned by other enemies, require them being placed somewhere in the world and then drawn into the fight; I would guess the secret centipede has something to do with the small ones?