Really well made comparison. You stated the facts and results clearly, gave nice explanations as well as a solid conclusion, while keeping it compact, but I think you could add more specific chapters (for example: each game and the conclusion). However, all in all a wonderful video!
Thank you so much for the nice comment :) I'll keep the chapters thing in mind for the next ones. It could help follow and understand the content better.
Yeah, it should be there, but 12 is such an uncommon memory configuration so I didn't want to include it. And even still I think for future reference 12 would not be a good idea and 16 should be a lot better as you have dual channel too.
16gb is the bare minimum for general gaming, you can use 8, 12, or 4 gigs depending on the game but there is no need to have more than 32 gigs just for gaming.
@@teflonstestbench Ye mainly gaming the Reason behind it is just because i can like why not Have 64 GB i can make my friends go crazzy to because they Have laptops with 8 And 16 GB :D u know what i mean xd
@@teflonstestbench well probably :D i like having everything over overkill tho xd Its Fun i mainly play Minecraft And world of Warcraft only So ya Its just for fun mainly upgrading to 64 cuz why not :D
The 8gb should have been 2x4gb, especially with AMD, single channel is probably causing most of the impact, Intel handles single channel better, so for this test I would have either used a 2x4gb kit or an intel CPU, to make it fairer on the 8gb test
That would have been the best thing yeah, but I didn't want to buy another memory kit just for this test and the impact is way lower than you will think. Dual channel will affect big modules the most as those will have more physical memory chips on them and then having less lanes available will make the most impact. With 8 gigabytes and on a Ryzen 5000 series it should be nearly identical as the chips that had the most memory problems were the first Ryzen generations. Again, I wasn't doing any render or super heavy memory tasks so I don't think it was near the limit of the speed one channel could offer for such a small module.
@@teflonstestbench every test I have ever seen between 1x8gb vs 2x4gb, with AMD & Intel of all ages including your 5800x, you get a 5-10% increase for the duel channel, this would have the 8gb running 5-10 fps higher, showing less of an impact, and yes bigger dims have more memory chips, but the main thing is that over 8gb they are usually duel rank, its this that makes the difference not necessarily the amount of memory, its that in each stick they are split into 2 ''channels''. Which, with Intel anyways, 16gb dims (duel rank) actually helps out the single channel abomination, by the CPU, sort of using the duel rank dim, as duel channel, all be it down 1 physical channel.
What you are saying is misleading. It's true that there is a performance difference but only if you use all the bandwidth for the module. Games won't use all of it so it won't be that big of a difference. In fact, each module on the 16 gigabytes test had the same bandwidth as that single 8 gigabyte module running alone, so again, there won't be any performance difference as the ratio of amount of memory vs the available speed is literally the same with 1 8gb modules than with 2 8gb modules.
@@teflonstestbench I have watched 10 + videos of in-game benchmarking between 1x8gb and 2x4gb and every video has shown this 5-10% FPS improvement, as well as trying myself to prove a point to a friend, I'm sorry but YOUR WRONG! It doesn't matter if your using 1gb or the whole 8gb, having 2 channels the CPU gets to use both its channels (different parts of the CPU) & will split any load between them, it doesn't saturate one fully and then start using the other! regardless I wouldn't recommend less than 32gb these days, especially if pairing with say an 8gb GPU as with how memory hungry games are getting, a low Vram GPU, basically anything under 10-12gb will need the extra system memory to back it up in game. Single channel for a CPU is like going for a walk but holding 1 foot & hopping instead, it will work but its not as efficient or as fast at any distance, regardless how full your bag is.
Hey man, I’m really confused whether to get one of two different laptops. I will list the specs below and I’d really appreciate it if you can give me your opinion on which I should get: Zephyrus g14: 14” display. OLED 3K 120 Hz Ryzen 9 8945HS 32 GB RAM GeForce RTX 4070 1 TB SSD Zephyrus G16: 16” display. OLED 2.5K 240 Hz Intel Core Ultra 9 16 GB RAM GeForce RTX 4070 1 TB SSD Please keep in mind that the ram in these laptops is soldered in so I don’t have the option to upgrade it later on. What I really want is the G16. I really want the larger display (since it’ll be the only display I’ll have) and the dark grey color it comes in (unlike the g14 which only comes in a white color). It also has a higher refresh rate, and a better CPU. Everything about it is better…except for the ram. I’m worried that I’ll face problems with the RAM in the long run since I’m planning on keeping this laptop for atleast 5 years. I’m getting this for some gaming (mainly games such as COD, GTA, and some others) in addition to school work (which won’t be demanding). I like everything about the G16 more except for obviously the ram. Do you think this difference in ram is worth me choosing the g14 instead?
Hey, seeing the two laptops and doing a little bit of research I would personally go with the G14 if I had to choose from these two. The RAM here is important as 16 gigabytes for a high end system like this is simply not enough for most tasks. Keep in mind in a laptop you have integrated graphics that will take a little bit of the RAM even if you are not using it and depending on the internal screen wiring. Also the two CPUs are really powerful so not having enough ram will limit them if you want to do heavy work like rendering or any kind of load that will use the CPU. For gaming it can be just fine if you stick with only those two games but if you try anything more demanding it will be a problem. Another point in favor of the G14 is the better screen, as it has a higher pixel density and resolution. The refresh rate from 120 to 240 it's true it's an improvement but I would personally go with resolution over refresh rate as that usually offers a better experience and refresh rate differences are usually not noticeable by most people from 120 to 240 unless you are used to using a really high refresh rate one already, so you are probably gonna appreciate the resultion more in the long run. Also the CPU is arguably better on the AMD side too. This first generation of core ultra chips use a new interconnecting system that yes, gives them more cores for different tasks and performance levels but in real life the improvements in performance from the previous generations are slim and I wouldn't be surprised if they have load balancing problems as it is a really complex system and they are using it for the first time. Also the Ryzen has a configurable tdp of half of the Intel chip, so that will probably mean it's a lot more efficient which is really important for a laptop so I would go with the more solid and traditional core approach with Ryzen over these first generations of Intel's experiments. I have a feeling you much prefer the G16 for the screen size. If that is the case you can maybe look for a different configuration G16 that has more ram or other internal parts, but to be honest I just can't recommend getting a high end laptop with only 16gb, especially if you want it to last. Also having a small screen is not that bad, we are using phones with way smaller screens all the time and we get used to it and fit everything we want, and there is nothing preventing you from just plugging a screen to the laptop later on and using the laptop one as a secondary if you really want a bigger screen. Also you should consider the size of the laptop itself too, the G16 will be bigger and heavier than the G14, so if you plan on moving it around a lot it may be a better option. Anyways I hope I helped a bit here and if you need anything else please let me know :)
I was actually testing it on a later video, and in gaming there is actually little difference. You are right that it is not directly comparable but the performance difference due to the lack of ram capacity is way bigger than the performance difference due dual channel. Also most modern systems using 8gb will usually do it on a single channel as 4gb modules are rare even on ddr4 systems.
If you are buying Lenovo make sure you check their main website. They sometimes have good offers and you can edit the laptops and add and remove parts from them as you like.
As I said later I think it all comes down to virtual memory. With an SSD it can be enough if the game doesn't have a lot of activity on it, but of course, the performance is worse than with the correct amount. Also the port is really bad so I'm guessing it is allocating more ram that the game actually needs so that could be it too.
If you're doing art or live streaming using an animated avatar, you need at least 64GBs of RAM so the CPU can manage both. But if you don't livestream or do digital art / VFX, 3D animation, level design etc, you only need 32GBs of RAM. Very few games take advantage of 64GBs to fully load themselves into RAM to remove load times and of those few, they were developed with NVMe PCIe SSDs in mind, rather than RAM with the option to load from SATA into RAM instead, but requires 64GBs of RAM. I can count those games on one hand and they are all PS5 ports to PC, Ratchet and Clank for example. Also, RTX is an expensive inefficient and costly technology that seeks a brute force solution via GPU to construct lighting reflections and illumination. Lumens, the rival technology to RTX, however is more efficient but is instead calcution heavy, instead of putting the pressure on the GPU, relies on a powerful CPU with a lot of fast RAM. Lumens are quickly becoming the favoured lighting system for most games now, so when getting a new computer you need to think carefully about RAM and CPU. Very soon mid range CPUs such as budget non Ryzen AMDs and anything from intel outside of an i7 or i9 will see dramatic framerate losses. Also, do not overspend on RAM, get the latency and speed which is optimal, too slow it bottlenecks the CPU, too fast, the cost to benefit negatively scales to the point th3 CPU doesn't even use it at capacity, even overclocked.
To be honest I haven't seen many games reach 32 gigabytes of ram so for general gaming unless you are doing anything specific it should be fine. Even then only modes games will realistically reach that values. About lumen, It is true it uses a lot of RAM but I don't think the technology will reach games like that as it would render most systems useless to play them as most people font have i7/R7 or more for playing, so when we see it in games it will likely be really optimized and not use that much ram and resources.
@@teflonstestbench To be fair, the additional 16GB is mostly there for inefficient background programs like Chromium (Discord, Chrome) and Windows plug ins (Microsoft Bloatware), if you have all of that stuff disabled. You'll never need more than 16GBs unless your machine is like a workstation, or a graphics design machine etc where you have several instances of Adobe whatever open.
When I had 16gb RAM Windows + chrome + discord would already eat like 9GB of ram at all times xd, open something else and you will alrdy be at 10. Gonna upgrade today to 2x 16gb and higher cl's. Most games don't seem to need it, but I want it for Star Citizen xD. Also beamng throws warnings at me for not having more ram lol edit: ok just now got to your later part of the vids explaining all of this haha
Yep, ram is a little complicated in Windows but yeah, for star citizen it would be better to go with 32 gb of it to be safe as optimization is not good and in simulation games RAM struggles more.
Well it just ran. It's true that I tested it on the intro cinematic that despite being rendered its not the most demanding part of the game. Tho I ran around the camera a bit and it still ran perfectly fine with no meaningful dips. For that game in particular I thing it should use a lot less ram and the game is just allocating a lot but not actually using it much, that's why the performance difference was small and it ran fine. It would also make sense as it is a game ported from the PS5 that has only 16 gigabytes of shared memory, so it wouldn't make sense for it to use that much and that is why I think it's because of the port port of pc and the poor staste it was launched.
Actually no, Windows will always create a page file even if you have terabytes of RAM and use it even if it has free memory available. This is because of how Windows manages memory and can be manually disabled if you want, tho I wouldn't recommend to do it.
I am facing to much shuttering with rx 6650 xt ryzen 5 5600x 8gb ram single slot gpu power drop ftom 140w to 50 60 watts i can't play games smooth to much fps drop 😢😢
Then I would probably check the drivers and do a clean reinstall and also the RAM, maybe the games you are playing require more and you have a lot of things open in the background. Also it could be because of faulty hard drives or SSDs that are being slow and that with not having a lot of RAM is making the CPU not run well.
Good content. But could you please reduce music volume. Especially when you speak.
Thanks, I'll make sure to look into that for the next one :)
Really well made comparison. You stated the facts and results clearly, gave nice explanations as well as a solid conclusion, while keeping it compact, but I think you could add more specific chapters (for example: each game and the conclusion). However, all in all a wonderful video!
Thank you so much for the nice comment :) I'll keep the chapters thing in mind for the next ones. It could help follow and understand the content better.
I find twelve to be the bare minimum. Some games stutter really bad without that. I know I lived it. 😥
Yeah, it should be there, but 12 is such an uncommon memory configuration so I didn't want to include it. And even still I think for future reference 12 would not be a good idea and 16 should be a lot better as you have dual channel too.
I Only have 1gb 😢 getting 16gb tmrw
16gb is the bare minimum for general gaming, you can use 8, 12, or 4 gigs depending on the game but there is no need to have more than 32 gigs just for gaming.
I play everything at high fps high settings and 16gb has always been more than enough
@@user-uc4zb2jk4j Yeah, 32GB isn't needed, but it helps to have more resources if you needed more than 16GB.
More content like this my friend, very informative! 😁🙌🏿 Subscribed
I use 32 GB And im thinking of upgrading to 64 GB
Depending on what you use the PC for it might be worth it. But if it is just for gaming I think it's a little bit overkill, at least for now.
@@teflonstestbench Ye mainly gaming the Reason behind it is just because i can like why not Have 64 GB i can make my friends go crazzy to because they Have laptops with 8 And 16 GB :D u know what i mean xd
@@teflonstestbench basicly just for fun i want to upgrade to 64 GB ram :D
Lol I see, tho if it's just for that then you might not be using all of the 32 gigabytes you have on now xD
@@teflonstestbench well probably :D i like having everything over overkill tho xd Its Fun i mainly play Minecraft And world of Warcraft only So ya Its just for fun mainly upgrading to 64 cuz why not :D
Really nice video.
Thank you.
The 8gb should have been 2x4gb, especially with AMD, single channel is probably causing most of the impact, Intel handles single channel better, so for this test I would have either used a 2x4gb kit or an intel CPU, to make it fairer on the 8gb test
That would have been the best thing yeah, but I didn't want to buy another memory kit just for this test and the impact is way lower than you will think. Dual channel will affect big modules the most as those will have more physical memory chips on them and then having less lanes available will make the most impact. With 8 gigabytes and on a Ryzen 5000 series it should be nearly identical as the chips that had the most memory problems were the first Ryzen generations.
Again, I wasn't doing any render or super heavy memory tasks so I don't think it was near the limit of the speed one channel could offer for such a small module.
@@teflonstestbench every test I have ever seen between 1x8gb vs 2x4gb, with AMD & Intel of all ages including your 5800x, you get a 5-10% increase for the duel channel, this would have the 8gb running 5-10 fps higher, showing less of an impact, and yes bigger dims have more memory chips, but the main thing is that over 8gb they are usually duel rank, its this that makes the difference not necessarily the amount of memory, its that in each stick they are split into 2 ''channels''. Which, with Intel anyways, 16gb dims (duel rank) actually helps out the single channel abomination, by the CPU, sort of using the duel rank dim, as duel channel, all be it down 1 physical channel.
What you are saying is misleading. It's true that there is a performance difference but only if you use all the bandwidth for the module. Games won't use all of it so it won't be that big of a difference.
In fact, each module on the 16 gigabytes test had the same bandwidth as that single 8 gigabyte module running alone, so again, there won't be any performance difference as the ratio of amount of memory vs the available speed is literally the same with 1 8gb modules than with 2 8gb modules.
@@teflonstestbench I have watched 10 + videos of in-game benchmarking between 1x8gb and 2x4gb and every video has shown this 5-10% FPS improvement, as well as trying myself to prove a point to a friend, I'm sorry but YOUR WRONG! It doesn't matter if your using 1gb or the whole 8gb, having 2 channels the CPU gets to use both its channels (different parts of the CPU) & will split any load between them, it doesn't saturate one fully and then start using the other! regardless I wouldn't recommend less than 32gb these days, especially if pairing with say an 8gb GPU as with how memory hungry games are getting, a low Vram GPU, basically anything under 10-12gb will need the extra system memory to back it up in game.
Single channel for a CPU is like going for a walk but holding 1 foot & hopping instead, it will work but its not as efficient or as fast at any distance, regardless how full your bag is.
i think ram is the best thing to have, until it isnt. like having not enough ram fucks the performance so much but having too many ram is just waste
32GB seems to be the sweet spot. FOR NOW. 16GB was the sweet spot in the past, just as 8/4/2GB. And it will keep increasing.
64GB of ram make a huge difference with Windows 11 🧠 while gaming 🎮. You will feel the smoothness while using with your mouse 🐁 and keyboard ⌨️.
how about gaming with Windows 10?
@@niceguy76 No Windows 10 to try
Davis might have betrayed Tariq by feeding information about Zion to Noma because why else would tend suddenly pop up in that ring
Hey man, I’m really confused whether to get one of two different laptops. I will list the specs below and I’d really appreciate it if you can give me your opinion on which I should get:
Zephyrus g14:
14” display.
OLED 3K 120 Hz
Ryzen 9 8945HS
32 GB RAM
GeForce RTX 4070
1 TB SSD
Zephyrus G16:
16” display.
OLED 2.5K 240 Hz
Intel Core Ultra 9
16 GB RAM
GeForce RTX 4070
1 TB SSD
Please keep in mind that the ram in these laptops is soldered in so I don’t have the option to upgrade it later on.
What I really want is the G16. I really want the larger display (since it’ll be the only display I’ll have) and the dark grey color it comes in (unlike the g14 which only comes in a white color). It also has a higher refresh rate, and a better CPU. Everything about it is better…except for the ram.
I’m worried that I’ll face problems with the RAM in the long run since I’m planning on keeping this laptop for atleast 5 years.
I’m getting this for some gaming (mainly games such as COD, GTA, and some others) in addition to school work (which won’t be demanding). I like everything about the G16 more except for obviously the ram. Do you think this difference in ram is worth me choosing the g14 instead?
Hey, seeing the two laptops and doing a little bit of research I would personally go with the G14 if I had to choose from these two. The RAM here is important as 16 gigabytes for a high end system like this is simply not enough for most tasks. Keep in mind in a laptop you have integrated graphics that will take a little bit of the RAM even if you are not using it and depending on the internal screen wiring. Also the two CPUs are really powerful so not having enough ram will limit them if you want to do heavy work like rendering or any kind of load that will use the CPU. For gaming it can be just fine if you stick with only those two games but if you try anything more demanding it will be a problem.
Another point in favor of the G14 is the better screen, as it has a higher pixel density and resolution. The refresh rate from 120 to 240 it's true it's an improvement but I would personally go with resolution over refresh rate as that usually offers a better experience and refresh rate differences are usually not noticeable by most people from 120 to 240 unless you are used to using a really high refresh rate one already, so you are probably gonna appreciate the resultion more in the long run.
Also the CPU is arguably better on the AMD side too. This first generation of core ultra chips use a new interconnecting system that yes, gives them more cores for different tasks and performance levels but in real life the improvements in performance from the previous generations are slim and I wouldn't be surprised if they have load balancing problems as it is a really complex system and they are using it for the first time. Also the Ryzen has a configurable tdp of half of the Intel chip, so that will probably mean it's a lot more efficient which is really important for a laptop so I would go with the more solid and traditional core approach with Ryzen over these first generations of Intel's experiments.
I have a feeling you much prefer the G16 for the screen size. If that is the case you can maybe look for a different configuration G16 that has more ram or other internal parts, but to be honest I just can't recommend getting a high end laptop with only 16gb, especially if you want it to last. Also having a small screen is not that bad, we are using phones with way smaller screens all the time and we get used to it and fit everything we want, and there is nothing preventing you from just plugging a screen to the laptop later on and using the laptop one as a secondary if you really want a bigger screen. Also you should consider the size of the laptop itself too, the G16 will be bigger and heavier than the G14, so if you plan on moving it around a lot it may be a better option.
Anyways I hope I helped a bit here and if you need anything else please let me know :)
@@teflonstestbench Thank you so much! I’ll try to get over the smaller screen and see what happens.
Sure, let me know once you get it and what you think about it.
Now imagine me WHO ONLY HAS 1GB RAM
Good comparison 16 gigas vs 32 gb, but you can't compare 1 x 8 vs 2 x 8 because the performance single channel vs dual channel is not the same
I was actually testing it on a later video, and in gaming there is actually little difference. You are right that it is not directly comparable but the performance difference due to the lack of ram capacity is way bigger than the performance difference due dual channel. Also most modern systems using 8gb will usually do it on a single channel as 4gb modules are rare even on ddr4 systems.
@@teflonstestbench would be great compare one dim 8 GB vs one dim 16 gb.... will reduce the difference about the total amount of RAM
im planning to keep a laptop for over 5 years so i was thinking maybe i need to buy the 32 gb one
Yep, specially if you are gonna use the integrated CPU graphics as that will use more RAM
@@teflonstestbench thank you for the advice!!! Planning to get the Lenovo legion slim 5 with 32gb ram. Hopefully it will last for a long time!
If you are buying Lenovo make sure you check their main website. They sometimes have good offers and you can edit the laptops and add and remove parts from them as you like.
@@teflonstestbench thank you!!! Will do that!
How did 8gigs even start tlou that’s crazy?
As I said later I think it all comes down to virtual memory. With an SSD it can be enough if the game doesn't have a lot of activity on it, but of course, the performance is worse than with the correct amount. Also the port is really bad so I'm guessing it is allocating more ram that the game actually needs so that could be it too.
Compare dual channel 2x8gb X single channel 1x16gb X dual channel flex 8gb+16gb. Com GPU integrada e GPU dedicada. Seria um total de 6 benchmarks.
Was thinking about comparing the dual channel and single channel like that. Will probably do it in a future video
If you're doing art or live streaming using an animated avatar, you need at least 64GBs of RAM so the CPU can manage both. But if you don't livestream or do digital art / VFX, 3D animation, level design etc, you only need 32GBs of RAM. Very few games take advantage of 64GBs to fully load themselves into RAM to remove load times and of those few, they were developed with NVMe PCIe SSDs in mind, rather than RAM with the option to load from SATA into RAM instead, but requires 64GBs of RAM. I can count those games on one hand and they are all PS5 ports to PC, Ratchet and Clank for example. Also, RTX is an expensive inefficient and costly technology that seeks a brute force solution via GPU to construct lighting reflections and illumination. Lumens, the rival technology to RTX, however is more efficient but is instead calcution heavy, instead of putting the pressure on the GPU, relies on a powerful CPU with a lot of fast RAM. Lumens are quickly becoming the favoured lighting system for most games now, so when getting a new computer you need to think carefully about RAM and CPU. Very soon mid range CPUs such as budget non Ryzen AMDs and anything from intel outside of an i7 or i9 will see dramatic framerate losses. Also, do not overspend on RAM, get the latency and speed which is optimal, too slow it bottlenecks the CPU, too fast, the cost to benefit negatively scales to the point th3 CPU doesn't even use it at capacity, even overclocked.
To be honest I haven't seen many games reach 32 gigabytes of ram so for general gaming unless you are doing anything specific it should be fine. Even then only modes games will realistically reach that values. About lumen, It is true it uses a lot of RAM but I don't think the technology will reach games like that as it would render most systems useless to play them as most people font have i7/R7 or more for playing, so when we see it in games it will likely be really optimized and not use that much ram and resources.
@@teflonstestbench To be fair, the additional 16GB is mostly there for inefficient background programs like Chromium (Discord, Chrome) and Windows plug ins (Microsoft Bloatware), if you have all of that stuff disabled. You'll never need more than 16GBs unless your machine is like a workstation, or a graphics design machine etc where you have several instances of Adobe whatever open.
When I had 16gb RAM Windows + chrome + discord would already eat like 9GB of ram at all times xd, open something else and you will alrdy be at 10. Gonna upgrade today to 2x 16gb and higher cl's. Most games don't seem to need it, but I want it for Star Citizen xD. Also beamng throws warnings at me for not having more ram lol
edit: ok just now got to your later part of the vids explaining all of this haha
Yep, ram is a little complicated in Windows but yeah, for star citizen it would be better to go with 32 gb of it to be safe as optimization is not good and in simulation games RAM struggles more.
how you run last of us on 8 gb ram?
Well it just ran. It's true that I tested it on the intro cinematic that despite being rendered its not the most demanding part of the game. Tho I ran around the camera a bit and it still ran perfectly fine with no meaningful dips.
For that game in particular I thing it should use a lot less ram and the game is just allocating a lot but not actually using it much, that's why the performance difference was small and it ran fine. It would also make sense as it is a game ported from the PS5 that has only 16 gigabytes of shared memory, so it wouldn't make sense for it to use that much and that is why I think it's because of the port port of pc and the poor staste it was launched.
You need more memory If allocated memory is more than physical memory
Actually no, Windows will always create a page file even if you have terabytes of RAM and use it even if it has free memory available. This is because of how Windows manages memory and can be manually disabled if you want, tho I wouldn't recommend to do it.
I am facing to much shuttering with rx 6650 xt ryzen 5 5600x 8gb ram single slot gpu power drop ftom 140w to 50 60 watts i can't play games smooth to much fps drop 😢😢
What PSU do you have and on what game does that happen?
@@teflonstestbench red dragon 500 watts in every games that happen
@@teflonstestbench is that ok?
Then I would probably check the drivers and do a clean reinstall and also the RAM, maybe the games you are playing require more and you have a lot of things open in the background.
Also it could be because of faulty hard drives or SSDs that are being slow and that with not having a lot of RAM is making the CPU not run well.
@@teflonstestbench in son of the forest only 80 90 watts gpu use i am getting only 36 40 50 fps not stable
u test game use low ram, show game that use more ram,
Clearly not worth the extra money, better to put it towards a better G- or CPU.