Procedural Crystal Material in Blender 3 - EASY!

Поделиться
HTML-код
  • Опубликовано: 26 июн 2024
  • #blender #3d #shaders
    Learn how to create a nice crystal shader in Blender 3.5 (EEVEE + Cycles) with some glow and some displacement!
    00:00 - Introduction
    00:19 - Discovering the scene
    01:19 - Increasing the shininess
    01:35 - Adding some transparency
    02:28 - The power of emission
    03:26 - Computing the vertex vertical ratio
    05:53 - Adding a noise texture
    07:19 - Improving the transmission effect
    08:05 - Increasing the emission strength
    08:51 - Creating extra cracks
    09:26 - Preparing the turbulence effect
    09:39 - Mixing all the effects together
    11:41 - Adding a bit of displacement
    13:24 - Final shader
    14:43 - A quick note
    15:03 - Conclusion
  • НаукаНаука

Комментарии • 7

  • @minapecheux
    @minapecheux  2 месяца назад

    Quick erratum: In this video, I wrongly said that displacement only fakes surface relief where, in actuality, it does auto-modify your mesh and increase its geometry a bit. So although it makes for a very realistic result, it can also be more costly than playing with normal or bump maps.
    Sorry for the confusion! :)

  • @jostasizzi818
    @jostasizzi818 2 месяца назад

    Instant sub
    Good content
    Keep it up

  • @neerajbhatt3368
    @neerajbhatt3368 2 месяца назад

    Great Tutorial !! Results were a bit different for me working in 4.1.1!!! Did not get the same shade...trying to tweak to achieve same results.

  • @DaremKurosaki
    @DaremKurosaki 3 месяца назад +1

    You might want to edit this to mention what version of blender you are using. Transparency works fundamentally different in 4.0 onward (since the old method was kind of a hack).

    • @minapecheux
      @minapecheux  3 месяца назад +1

      Good point! I've updated the title+description with this info, and I'll be sure to include it in the follow-up videos - thanks a lot for pointing this out :)

    • @Mimi_4
      @Mimi_4 2 месяца назад

      yes is true -_-

    • @neerajbhatt3368
      @neerajbhatt3368 2 месяца назад

      Same point with me too!!