The Early Giants of Dark Souls II

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  • Опубликовано: 4 фев 2025

Комментарии • 86

  • @joshuakim5240
    @joshuakim5240 13 часов назад +273

    Interestingly, this is one of the few moments in DkS2's troubled development cycle where a major change was very justified. The Giants were narratively supposed to be fellow victims of Nashandra's machinations, not monsters, even admitted by Drummond so making their faces into a more unique and mysterious hole made them more interesting while also preventing them from having monster faces that would make it difficult to emphasize or pity them in their ultimate fates. It also made them a lot more memorable for having such a bizarrely alien feature, rather then turning them into generic big bruiser monsters.

    • @telephrag
      @telephrag 12 часов назад +16

      I was thinking of contrary to that. Them looking threatening will make it ever more surprising that they used to be friends with humans and are actually victims.

  • @OneNationUnderPug
    @OneNationUnderPug 13 часов назад +314

    I personally prefer the hole over the more generic troll/monster face. I just think they should look more like wood.

    • @unoriginalperson72
      @unoriginalperson72 13 часов назад +31

      They could be made of petrified wood

    • @hairlessgrizzly559
      @hairlessgrizzly559 10 часов назад +17

      The way I see it, the hole is what happens when a giant goes hollow
      It makes the most sense with the tree thing they got going on, and it explains why they look different from the giants in Dark Souls 1 and 3

    • @OneNationUnderPug
      @OneNationUnderPug 9 часов назад +22

      @@hairlessgrizzly559 DS2 Giants are implied to be something entirely different from DS1 and DS3 giants though Yhorm throws that into question. They seem to be an artificially race.

    • @gggabriell
      @gggabriell 8 часов назад +7

      they aren't supposed to be wood, they "become" wood, through the cycle of life.

    • @nachoooshagy
      @nachoooshagy 35 минут назад

      Totally

  • @31Moth13
    @31Moth13 11 часов назад +80

    They made the correct choice in the end. The hole faces are so much more memorable.

  • @ikigai1799
    @ikigai1799 13 часов назад +67

    I'm happy they chose the model with holes in their faces. Yes, at first I thought "why is there an ass hole on their face?" you think. But then you realize that this was a smart design choice. The DS2 Giants are not the same race as the Giants in the first and last games. DS2 Giants are made up of Archtrees and gray crags, just like Everlasting Dragons. When they die, they turn into trees. They have holes instead of faces. This creates a kind of unknown, mystery, fear and curiosity in the person who sees them. It feels quite foreign yet familiar. Unique. I think the Giants have been this way from the very beginning. The giants with faces were early models designed solely for gaming. Lore-Wise I don't think it has any value. Also, the Giants were supposed to be much bigger in size. Like giant trees, but much larger. Giants at least 2-3 times bigger than Giant Lord were designed, but they were never used in the final game. Yet they are still embedded in the game.
    Giants can also breathe poison and fire from the holes in their faces. I think some giants worshiped the Witch of Izalith or Filianore. The giants seem like a peaceful people who worship the forces of nature. They live on a continent of their own, but they have a Kingdom of their own. This shows that they are civilized. I think Yhorm's ancestor was the Giant Lord, we can think that over time or due to events that occurred Yhorm evolved to have a face.
    Also, another interesting similarity between Giants and Everlasting Dragons: We know Dragons can somehow counter Abbys. Because they don't actually live, they are technically immortal. For example, Midir was consuming Abbys the entire time. Now look at Throne of Want. The throne room is completely covered in Abbys. The First Flame is completely surrounded by Darkness. However, with the Giant's kinship, we can revive the golems and move towards the throne through them. Golems (created from the souls of Giants) can walk in the Abbys. Giant Spirits have a deep darkness inside and are surrounded by a bright light. Giants are really interesting.

  • @GuardianOwl
    @GuardianOwl 13 часов назад +42

    Despair is one of the earliest trailer of actual gameplay if I recall correctly. Though I don't know if I agree that the image in the trailer is definitely that of a giant. It looks more like a first pass at the Old Iron King or Smelter Demon to me, with those giant horns coming out the side of its head and what may be fire hovering above it.

    • @penatio
      @penatio 13 часов назад +9

      I'd say the wide shoulders and skin color, as well as resemblance to other alpha Giants' faces make it highly possible it was a Giant.

    • @AliDD-p2e
      @AliDD-p2e Час назад

      That was captain giant a cut boss with four arms

  • @LeonelFlesh
    @LeonelFlesh 12 часов назад +39

    Not only this, zullie has a video showing a model that could easily be the bigger giant on the entire game. The video is called "Dark Souls II was very ambitious"

    • @lotarlotarovich3344
      @lotarlotarovich3344 9 часов назад +3

      Thanks! Watched this video many months ago, forgot its name and wasn't able to find it until today.

  • @leviathantb4014
    @leviathantb4014 13 часов назад +72

    thers something aquatic about them to me, like they're deep sea fish. It would make sense with them coming from the sea.

    • @LightsJusticeZ
      @LightsJusticeZ 13 часов назад +19

      _when angler fish hit the gym_

    • @ladyabaxa
      @ladyabaxa 7 часов назад +2

      I instantly thought "shark jaw" when I saw the one with the gaping maw. I guess we know where the idea for the shark giants in Bloodborne's Fishing Hamlet came from.

  • @pockystyx4087
    @pockystyx4087 10 часов назад +12

    I definitely think they arrived at a much more striking design for the giants. the simpler single hole in the head fit well with them feeling inhuman, and showing an inner darkness. Plus the tree motifs as well.
    Just a lot better than generic big trolls or big guys.

  • @Ali-Gilgamesh99
    @Ali-Gilgamesh99 13 часов назад +54

    In cut content There was supposed to be another giant boss named Captain Giant and most likely the giant who has horns is Captain Giant and his weapon is still there and you get it from the soul of the last giant boss

  • @SunWarriorSolaire
    @SunWarriorSolaire 9 часов назад +10

    1:59
    “Desert Sorceress”
    “Desert Sorceress Set”
    “Desert Sorceress Kiss”

  • @GuardianOwl
    @GuardianOwl 7 часов назад +6

    So if we agree that these Giants are basically living Trees, then the holes for faces begin to make sense. For one, trees don't have faces, the Scarcrows neither the Demonic Foliage in DS1 appeared to have faces. There is a condition that can befall a tree called "hollowing," that's when a breakage of bark or a tree limb on the exterior goes so deep into the tree that it penetrates the sapwood. The heartwood then gets attacked by fungus or insects which enter through the hole (called a Cavity) and consume the heartwood at the interior of the tree. Though the innermost rings are gone, it can continue to live. If you look up pictures of Tree Cavities you will see they much resemble the hole faces of the DS2 giants.

  • @sturmmagnunstein1008
    @sturmmagnunstein1008 12 часов назад +18

    The face seems generic. Glad they went with the hole. That was an enemy design that stood out.

  • @steampunkburrito
    @steampunkburrito 12 часов назад +8

    I like them. The final design was a smart choice. Although they could of reused the model, tweaked it a bit and have the enemy become a new enemy. Maybe as a Orge or a Half Man Half Giant hybrid made by Aldia.

  • @steampunkburrito
    @steampunkburrito 12 часов назад +8

    59 seconds in he's like "Do you have games on your phone"

  • @thehunter8417
    @thehunter8417 8 часов назад +5

    I do see what they may have been going for with the Giants original fishlike faces, though the execution is terrible. My theory is that they were originally a take on Fomorians, a race of giants from Irish Myth that have ties to the ocean, sometimes even depicted as rising from it. They have rivals known as the Tuatha Dé, an opposing race of holy beings that bested the Fomorians in battle.
    As for how this ties to the game or it's development, I don't know. I never played DS2 (I'm working on it), but I'm glad they changed the designs as they are super Fromsoft-esque.

  • @ronaldmacjokerfeliz2669
    @ronaldmacjokerfeliz2669 13 часов назад +27

    They kinda looked like Orcs before, I wonder how more "standard" races would look like in the fromsoftware style, I'm especially curious to see what the elves would look like

    • @dinonatorful
      @dinonatorful 13 часов назад +5

      We got the onyx dudes in elden ring. P much elves

    • @GuardianOwl
      @GuardianOwl 13 часов назад +5

      Elves kinda already exist, they are similar to those elevated to Gwyn's kin by accepting a shard of his Lordsoul to become his knights, recruited by the Battle of Stoicism. Like the Lord's blades, Silver Knights, and black knights. Long Life, not human, and the silver knights are deadly accurate with a bow,.

    • @aprinnyonbreak1290
      @aprinnyonbreak1290 13 часов назад +5

      I'm seeing now, the fromsoft take on the Tolkien orc.
      Made of twisted elf flesh; the distinct features of a humanoid body exist, but are warped and rearranged in a tortured jigsaw of flesh and bone.
      Skulls made of a pelvis, shoulders made of thighs, spines made of longbones, and longbones articulated like spines. Fingers made of ribs, with long claws that distinctly resemble elongated ears, and ribs made out of moving spires of meta carpels and tarsals, knees that are hands clutching the lower limb.
      The vestiges of elven grace and agility linger, but, the movements are bizarre and unnatural, as if the body is trying to contort to its original form, to make the motions, irrespective of its current configuration.

    • @jmarra07
      @jmarra07 11 часов назад +1

      I wouldn't really say DS2 represents what the fromsoftware style is as a whole. DS2 is very unique looking, to it's detriment. With DS1+DS3 and bloodborne and either version of Demon's souls and Elden Ring, you can tell the same art people worked on them. DS2 had almost an entirely different team. Like Yhorm in DS3 still has no face, but the rest of him looks way better than any giant in DS2, and the golems in Elden Ring are pretty much littler versions of Yhorm

    • @jmarra07
      @jmarra07 11 часов назад

      @@aprinnyonbreak1290 If fromsoft made LOTR, then the humans would be the twisted versions of elves, and the orcs would be the good guys

  • @ulysses5340
    @ulysses5340 12 часов назад +7

    I changed my mind. Nashandra was completely right

  • @metalslug3fan
    @metalslug3fan 8 часов назад +1

    Yeah, i can see why they went with the Hole Faces. The typical Troll/Orc face makes them less mysterious and turns them from "Oh, god, what is that?!" to "Oh, its just a giant orc"

  • @whitewolf3078
    @whitewolf3078 2 часа назад +1

    Damn
    Ds 2 is the best game in series
    And find out new details is so cool

  • @junkyporpoise4254
    @junkyporpoise4254 2 часа назад

    I really like the hole-face, gives these Giants so much more intrigue, I wish they reused that 4 armed Giant with a hole in the face because that’s a cool model.

  • @oliverhendrix8176
    @oliverhendrix8176 12 часов назад +3

    They are the giants that didn’t meet Optimus Prime.

  • @jamiehughes5573
    @jamiehughes5573 8 часов назад +2

    Dark souls 2 giants seem more golem/elemental in nature compared to lets say the fire giants of elden ring or the giants in dark souls 1/3

  • @waltersullivan2727
    @waltersullivan2727 Час назад

    It’s funny one of the early giants can still be found in the floor in one of the memories, an oversight very likely.

  • @eglewether5523
    @eglewether5523 5 часов назад +1

    I would like to see that four armed giant in game

  • @mageshmac4716
    @mageshmac4716 2 часа назад

    Despair trailer giant looks like a buffalo monster

  • @aaryan3004
    @aaryan3004 8 часов назад

    The giant looks like hes taking a selfie in the thumbnail

  • @bolitetown7891
    @bolitetown7891 9 часов назад +2

    The face of the giant looked like a shark face to me, I don't know why.

  • @realkingofantarctica
    @realkingofantarctica Час назад

    100 shrugs, 100 shoulder presses, and 100 oil injections every day for three years.

  • @PauloVitor-rv5dc
    @PauloVitor-rv5dc 10 часов назад +1

    peak souls 2

  • @CarlosAlola
    @CarlosAlola 11 часов назад +1

    My favorite ds2 giant is the really big one

  • @nono9543
    @nono9543 5 часов назад +2

    Honestly this could have been very cool. It almost has a very Biblical tone to it.

  • @HardCoreTea
    @HardCoreTea 9 часов назад +1

    The giants we encounter are also hollowed, just google Hollow Tree.

  • @Khawkenbhallz
    @Khawkenbhallz 3 часа назад

    That last one looks like Radahn.

  • @Cactar8
    @Cactar8 10 часов назад

    my theory is
    nobody said the dark sign had to be on the chest and that theirs is on the head and they got big hollow head face

  • @xgnik5334
    @xgnik5334 8 часов назад +1

    Don't stick your Things Betwixt in that

  • @NewplayerXL
    @NewplayerXL 2 часа назад

    They look like they belong to Arlong Park

  • @altiilluminati5643
    @altiilluminati5643 12 часов назад

    they really look like knaarens from rayman 3

  • @chosebine2169
    @chosebine2169 28 минут назад

    They looked more like kna'reens from Rayman 3

  • @hotcoldman9793
    @hotcoldman9793 6 часов назад

    Im scared....... HOLD ME!!!!!!!!

  • @christopherlyndsay8611
    @christopherlyndsay8611 13 часов назад +5

    Need some AC6 model showcases ngl….

  • @danprentice7073
    @danprentice7073 12 часов назад +5

    I personally believe the DS2 giants are the progenitors to the giants from 1 and 3 kinda like how the pigmes are primordial humans.

  • @casplays2318
    @casplays2318 4 часа назад

    The goldish model looks like a goron lol

  • @gabrieljulien412
    @gabrieljulien412 13 часов назад

    DARUMA LOL

  • @windflier1684
    @windflier1684 4 часа назад

    They look like trolls

  • @justreadberserkd1021
    @justreadberserkd1021 12 часов назад

    0:59 >:O

  • @cardboardgod
    @cardboardgod 8 часов назад +2

    1) FROM being lazy leaving around assets that they though "nobody will look at with unlocked camera..."
    2) DS2 was originally a separate game, so when it was decided it's going to be the DS franchise after all, then the giants got their hollow faces.
    3) Miyazaki clearly wanted it to be this way - all the giants in DS1 have their faces covered, and it's still the same with DS3's Yhorm. It was 100% a conscious design.

    • @khashygeld9776
      @khashygeld9776 8 минут назад

      Stop spreading misinformation,ds2 was always meant to be a dark souls game.

  • @KarenRojass1513
    @KarenRojass1513 13 часов назад

    :o

  • @jeffcarroll1990shock
    @jeffcarroll1990shock 10 часов назад

    Weird.

  • @AndrewBenningfield-ji3iw
    @AndrewBenningfield-ji3iw 12 часов назад

    Hideous. What else can I say?

  • @vindurza
    @vindurza 8 часов назад

    I still don't understand why they changed the faces to the hole

  • @LawfulBased
    @LawfulBased 13 часов назад +4

    1st... ah~ feels nice. I wasn't the 1st in a long time. 😏😆

  • @JojenReed
    @JojenReed 12 часов назад +1

    Goddamn do I hate this game

  • @shirdool6202
    @shirdool6202 Час назад

    1:31 seems chill to me

  • @jmarra07
    @jmarra07 11 часов назад

    They look fucking ridiculous! Even the final versions. Super roided out with a hole for a face. DS2's art team was pretty good at doing environments, but I can't think of a single character model in the game that looks good and looks like it fits in the Souls universe. Not even the cat.

    • @HardCoreTea
      @HardCoreTea 9 часов назад +6

      "Not even the cat"
      Opinion Discarded.

    • @Khawkenbhallz
      @Khawkenbhallz 3 часа назад

      DS2 is different in art style, I agree. The character and environment designs are awesome. It was trying to be its own thing, but the reigns were pulled in on it. I'm not a fan of the hole face either, but it makes sense in the story. Vendrick took something from them, maybe they should've looked like Hollows from Bleach. A hole in their chest might have looked cooler.