Dark Souls II's Abandoned Stance

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  • Опубликовано: 11 янв 2025

Комментарии • 4,1 тыс.

  • @AlliSinned
    @AlliSinned 2 года назад +46275

    Dark Souls 2 also had dual-wielded giant chicken wings which is obviously the most ideal way to arm yourself

    • @HavelsRing96
      @HavelsRing96 2 года назад +615

      Good times

    • @colbyboucher6391
      @colbyboucher6391 2 года назад +814

      I particularly enjoyed swinging the giant grape popsicle

    • @HavelsRing96
      @HavelsRing96 2 года назад +344

      @@colbyboucher6391 man grape popsicle roll catching was fun. Thanks praise the sun for the cool tutorials RIP

    • @AskTorin
      @AskTorin 2 года назад +19

      Amen

    • @angelsaucedo9227
      @angelsaucedo9227 2 года назад +98

      Ughhhh nostalgia I used to run that shit 99 strength high stamina mid to low vigor and swing that shit for days would catch so many people thinking couldn’t swing it a 6th time and I’d only wear that one brown cloth ugh good times

  • @Unknowlogy
    @Unknowlogy 2 года назад +6677

    My guy came straight out of the office to sword classes

    • @mohnomoosik
      @mohnomoosik Год назад +210

      Average dark souls player

    • @Puffleman24
      @Puffleman24 Год назад +97

      I imagine someone in the office made an off-hand comment about their Dark Souls build and my guy was like CAR PARK RIGHT NOW, YOU'RE GONNA _LEARN_

    • @eksboks148
      @eksboks148 Год назад +6

      IM NOT THE ONLY ONE

    • @ImMargon
      @ImMargon Год назад +3

      GAMER swords classes

    • @coryclark5442
      @coryclark5442 Год назад +3

      ​@@mohnomoosik I see this as a complete win ✅

  • @conn0rized292
    @conn0rized292 Год назад +6622

    I also love that in Dark Souls 2, when you lock on to an enemy, your character will take a deeper combat stance.

    • @HeroSword_P
      @HeroSword_P Год назад +196

      Whaaaat? Never noticed that.

    • @lilygoatgruff
      @lilygoatgruff Год назад +1056

      Pausing/being in your inventory does the opposite as well, you stand up straighter and in less of a combat stance, not being focused on combat.

    • @mattmediaplays
      @mattmediaplays 11 месяцев назад +598

      And when the character has low HP their stance also changes.

    • @lilygoatgruff
      @lilygoatgruff 11 месяцев назад +578

      @@mattmediaplays honestly it's a long list in ds2 lmao
      Out of Stamina
      Low HP
      Locked on
      In Menu
      Neutral (Light/Med load)
      Left/Right handed great weapons
      Encumbered (Heavy load)
      Full Encumbered (Overloaded)
      And all of these combine together if you meet the criteria for both, you can be exhausted, over encumbered, and holding a left hand great weapon and all of that shows, iirc only out of stamina prevents in menu and ofc you can't lock on and menu at the same time

    • @fredfairley7724
      @fredfairley7724 11 месяцев назад +141

      @@lilygoatgruffgreat game.

  • @MrColorblind
    @MrColorblind Год назад +843

    Demon's souls two hand grip is the same as the ds2 grip so thats cool

    • @arsenii_yavorskyi
      @arsenii_yavorskyi 10 месяцев назад +30

      also, the soldiers in the giants' memories have the same voices as Boletarian soldiers.

    • @mikeheiser77
      @mikeheiser77 5 месяцев назад +4

      @@arsenii_yavorskyithat’s a crazy observation I never would have experienced myself because of the order I played the games(and how quickly the soldier get stomped or exploded by artillery fire)

    • @FKyoutubeSERIOUSLY
      @FKyoutubeSERIOUSLY 3 месяца назад

      Isn't it confirmed that the B-team was largely responsible for Demon's Souls' development?

  • @Terabit3
    @Terabit3 2 года назад +9147

    A wild Clark Kent enjoying his swordsmanship hobby on the weekends

  • @JoaoPedro-li4tw
    @JoaoPedro-li4tw 2 года назад +16678

    Waiting for the dude to loose his clothes and show he’s actually Superman

  • @averageplayers5288
    @averageplayers5288 2 года назад +4465

    lets not forget that DS2 is the only souls game that has animations to let others know your are in a menu

    • @loganhebert7475
      @loganhebert7475 2 года назад +211

      Wait it did????

    • @averageplayers5288
      @averageplayers5288 2 года назад +791

      @@loganhebert7475 yup! You would have a different idle pose whenever you were in the menu, even the emote menu!

    • @ricsouza5011
      @ricsouza5011 2 года назад +854

      DS2 the goat. only casuals hate DS2

    • @catfoodtester
      @catfoodtester 2 года назад +276

      Ds2 was a wild time. IMO game isn't great but it had some of the funnest pvp in all the souls games.

    • @Nami-Swwaaan
      @Nami-Swwaaan 2 года назад +51

      Dark souls 3 had that reused aswell

  • @negljbreakergaming
    @negljbreakergaming 9 месяцев назад +53

    Ds2 two handed swings also followed through with momentum and looped back around, instead of just slashing into the ground or stopping midair

  • @malum9478
    @malum9478 2 года назад +2385

    there's a lot of weird little things that they just nonsensically went back on from 2. of animations: in dks2 it used to be that using all of your stamina caused your character to be visibly out of breath. i loved that! why'd they take it away!?

    • @botezsimp5808
      @botezsimp5808 2 года назад +32

      Computing power limitations probably

    • @SolemnVisitor
      @SolemnVisitor 2 года назад +227

      Also how your character would stand differently when you opened the menu

    • @lildemon6816
      @lildemon6816 2 года назад +158

      prob the backlash honestly. 3 was just amped up 1 if you think about it.

    • @chaoshonako9780
      @chaoshonako9780 2 года назад +128

      Yeah Dark souls 2 was like it’s own universe. It was so different from dark souls 1, meanwhile dark souls 3 is just a modern version of dark souls 1.
      I used to love in dark souls 2 that you could have a red or blue Smokey aura when you invade players. Sadly the PvP was garbage.

    • @noahsan92
      @noahsan92 2 года назад +104

      i think since overall DS2 wasn't well received they just tried to stray away as much as possible, not realizing that there's still improvements in DS2 no matter if you like it or don't

  • @maaderllin
    @maaderllin 2 года назад +4246

    As a beginner in Fiore, I have an anecdote that supports this point.
    When I passed from nylon wasters to steel practice sword, I started taking the bad habit, as I wasn't used to the weight of the sword, to keep my Posta di Donna lower. I made that error unconsciously, letting my arms rest a little bit more.
    I realized, while making my cuts, that I started telegraphing my cuts by raising my hands before doing the cut, as my gard was too low to start a cut from.
    The very simple corrective to apply in that case was to go back to a higher stance.

    • @tainicon4639
      @tainicon4639 2 года назад +49

      This makes me so glad that my old club didn’t use plastic feders after the intro class…
      I don’t really see the point of them. Especially if you are just doing (solo) drills… plastic isn’t some how safer than steel.

    • @maaderllin
      @maaderllin 2 года назад +41

      @@tainicon4639 In my case, the point was my budget when I started hahaha

    • @tainicon4639
      @tainicon4639 2 года назад +22

      @@maaderllin ahhhh fair enough
      My club had a few steel loaners you could use during practice until you wanted to buy your own.

    • @dontchewglass
      @dontchewglass 2 года назад +4

      Fellow beginner Fiorist here! I'm also working on my cuts from Posta di Donna

    • @maaderllin
      @maaderllin 2 года назад +3

      @@tainicon4639 I'm creating a club with a few people (We're 4 right now). It's been a long and lonely way up until now ^^"

  • @hybrid5860
    @hybrid5860 Год назад +4813

    So basically, dark souls 2 had surprisingly accurate weapon motions

    • @freddogrosso9835
      @freddogrosso9835 Год назад +212

      Yep. Crappy hitboxes, tho.

    • @MrLimboRL
      @MrLimboRL Год назад +535

      @@freddogrosso9835 it didn’t. What it had was a shitty stat in ADP. The hit boxes aren’t a problem it’s that not only does *every fucking class** start with low ADP, but most ignore the stat. Once you get it to level 21-28 (depends if you use light or heavy armor) you most likely never need to put another level into it.

    • @memenazi7078
      @memenazi7078 Год назад +136

      @@MrLimboRL nah man i want that shit maxed, give me the ds1 cartwheel roll

    • @ridleyrickmanreduz2196
      @ridleyrickmanreduz2196 Год назад +149

      ​@@MrLimboRL smelter demon, sir alonne, zulva, ivory ling, veldstat, snd pretty much every boss has a shitty hitbox at least in one attack

    • @MrLimboRL
      @MrLimboRL Год назад +30

      @@ridleyrickmanreduz2196 what was your ADP?

  • @rumaroastro3166
    @rumaroastro3166 4 месяца назад +8

    DS2 never got the love it deserves. I appreciate your input.

  • @JBLakers91
    @JBLakers91 2 года назад +76

    Hearing the wind being cut with the swings is just 👌

  • @LaputanMachad
    @LaputanMachad 2 года назад +1950

    They had that grip in the original Demon's Souls as well. I really wish they had kept it

    • @VeebsterTV
      @VeebsterTV 2 года назад +40

      So essentially they alternated each iteration of the souls games 😂

    • @tacokoneko
      @tacokoneko 2 года назад +68

      they know what they are doing, most hema youtubers who analyze dark souls come to the conclusion that the player character is really bad at using the sword, which fits the theme that the player has to compensate by being good at moving the character

    • @derpi3438
      @derpi3438 2 года назад +29

      I preferred it in that game partly because it looked better when running. DS2 character running was awkward and robotic especially if you had differing weights on both hands which was cool, but it was still awkward as hell

    • @shira_yone
      @shira_yone 2 года назад +13

      @@derpi3438 agreed. And I think most attack animations in DeS are also nicer than DS2.

    • @Chadronius
      @Chadronius 2 года назад +40

      @@tacokoneko but you can choose to be a mercenary or a literal knight. They would know how to use swords

  • @Sphendrana
    @Sphendrana Год назад +1624

    The fact that Clark Kent got REALLY into medieval weaponry is so flippin wholesome =)

    • @jasonlee148
      @jasonlee148 Год назад +20

      Haha literally thought the same thing. My man looks like superman

    • @CHAAAAAOTIC
      @CHAAAAAOTIC Год назад +6

      @@jasonlee148what do you mean? He looks nothing like Superman??

    • @simplestickland3367
      @simplestickland3367 Год назад +14

      ​@@CHAAAAAOTICYeahh...
      They are totally a Different person.

    • @levisamom5069
      @levisamom5069 Год назад +9

      ​@@CHAAAAAOTICikr Superman doesn't wear glasses

    • @catpurrito5586
      @catpurrito5586 5 месяцев назад

      wholesome chungus 100

  • @thefuzziestmonkie1515
    @thefuzziestmonkie1515 Год назад +9

    Honestly, I feel it was just to prevent clipping. If you want a character to me able to move anywhere than their sword being far out from the body demands one of two things. A) It has a physical space it takes up and therefore will bump into walls and not allow you to stand next to a wall on that side, or B) It constantly clips inside of walls. Anything that's out to the sides or front are more likely to look weird in these situations. It sticking out from behind is less odd due to the player rarely backing into a wall.

    • @HonsHon
      @HonsHon 4 месяца назад

      Good point as well

  • @snider029
    @snider029 2 года назад +207

    As a person that fights in armour holding the sword in that position becomes second nature when you're trying to recover energy while still fighting. It gets hard to bring up your guard to protect your head when you're exhausted.

    • @Mr.Neko013
      @Mr.Neko013 Год назад +17

      Which brings up a good point. All these people are going off of instruction manuals and not considering the only people who actually still fight like this

    • @nickq8093
      @nickq8093 Год назад +42

      yeah i was thinking that that looks like a pretty natural, comfortable, low fatigue grip that you would carry the weapon in while walking around, which, lets not forget, you're doing 90% of the time in a dark souls game.

    • @aidankelly7075
      @aidankelly7075 Год назад +10

      My guy is a medival knight

  • @drazlet
    @drazlet 2 года назад +1183

    Dark Souls 2 has so many genius details and ideas it’s so good to see people talking about them

    • @arosbastion7052
      @arosbastion7052 2 года назад +59

      too bad none of that genius went in to making the game not dogshit

    • @min_chofi4787
      @min_chofi4787 2 года назад +165

      ​@@arosbastion7052 ds2 is the best of the series tho 👍

    • @willfoltz
      @willfoltz 2 года назад +51

      @@min_chofi4787 That's a very funny way of spelling 'Bloodbourne'

    • @filo3816
      @filo3816 2 года назад +120

      @@arosbastion7052 if you honestly think ds2 was nothing more than a “dogshit” game then I know for certain that you didn’t play it and you’re just taking other people’s opinions as your own. Go but the game. It’s cheap and you will have a good time if you do two things. 1: play the game without comparing it to any souls experiences you had before. 2: level adaptability!

    • @apexzora4423
      @apexzora4423 2 года назад +32

      ​@@filo3816 you're asking to not compare ds2 to it's predecessor or the sequel? Bro if it's part of the trilogy you going to compare it in any case lol

  • @marcodiesta
    @marcodiesta 2 года назад +13182

    Your Car insurance salesman when you turn them away:
    *Edit: I know some folks didn't get it, but it's a reference to the Mississippi Queen Meme

    • @murray821
      @murray821 2 года назад

      What really disappoints me is that I didn’t make a sale, but it doesn’t make a difference because I will stab him with the two handed sword and he won’t need a car anyway. Hope he didn’t reject my brother the life insurance salesman yesterday.

    • @dongloid
      @dongloid 2 года назад +314

      "You're gonna need life insurance now, fucko"

    • @Shhways
      @Shhways 2 года назад +23

      Underated

    • @Lethargy514
      @Lethargy514 2 года назад +74

      This man has no business looking so clean while teaching me how to efficiently hold a sharp metal stick.

    • @kryse4806
      @kryse4806 2 года назад +9

      *mississippi queen guitar riff *

  • @TheFiddleFaddle
    @TheFiddleFaddle 9 месяцев назад +118

    Guarantee you this was a manager going "yeah, but it doesn't _look_ cool."

    • @BarsusDraco
      @BarsusDraco 6 месяцев назад +14

      Doesent look cool? Take that back!

    • @hotwasabi69
      @hotwasabi69 6 месяцев назад +40

      Yeah, it looks cooler than standing there holding it awkwardly like its the first sword your character has ever seen

    • @TheFiddleFaddle
      @TheFiddleFaddle 6 месяцев назад

      Y'all are arguing with me for my comment mocking a theoretical manager for being a theoretical dumbass.

    • @emceemikey
      @emceemikey 5 месяцев назад +1

      I think it's more that ds2 was a very bad game and you don't want to touch anything from the failure even if it is a good concept

    • @hotwasabi69
      @hotwasabi69 5 месяцев назад +12

      @@emceemikey ds2 was the best in the series. SOTFS and the shitty new enemy placements was the only problem with it. Anybody who blindly jumps on the bandwagon of saying ds2 sucks just because the internet says so isn't informed enough to have an opinion on it.

  • @veselinjokanovic3032
    @veselinjokanovic3032 Год назад +309

    Supes decided to settle and enjoy his swords hobby.

    • @louthinator
      @louthinator Год назад +11

      the one superhero where giving them a weapon adds absolutely nothing to their effectiveness in battle gets a weapon studying hobby.

  • @OrsonBon
    @OrsonBon 2 года назад +89

    kick-the-knee backstab animation on larger enemies was the best

    • @bigirononmyhip3812
      @bigirononmyhip3812 2 года назад +1

      kick the knee?

    • @Steak818
      @Steak818 2 года назад

      @@bigirononmyhip3812 Well, you kick the knee. It's pretty simple really.

    • @zachmercer1065
      @zachmercer1065 Год назад +13

      @@bigirononmyhip3812 In DS2 some of the backstab animations had your character kick the back of an enemy’s leg so the player character could actually reach the back of an enemy. Looked pretty great tbh

    • @sanguillotine
      @sanguillotine Год назад +8

      @@zachmercer1065I think on some weapons it’s actually a cut to the back of the knee instead of a kick, which is pretty brutal.

    • @dragonheart967
      @dragonheart967 Год назад

      Which was such a cool detail, but they also changed the parry into an animation of the target falling back and looking perplexed for long enough for you to come back in NG+ to get your riposte in. It makes you wonder how they could let great details through but also terrible ones in as well.

  • @xXxJasdevixXx
    @xXxJasdevixXx 2 года назад +35

    When Clark Kent takes his disguise to the next level

  • @jason8077
    @jason8077 8 месяцев назад +13

    DS2 seriously has really good weapon animations

  • @cksupreme
    @cksupreme 2 года назад +416

    There was a lot of really great design choices for Dark Souls 2 which I wish the rest of the series retained. Unique crit animations for different weapon classes, better swing patterns and stances (which were partially preserved through the unique greatsword moveset), overall these are three things which are just flat out upgrades, and it's a shame they didn't go with this.

    • @Hebdrik
      @Hebdrik 2 года назад +53

      Not to mention complete 360* rolling directions and powerstancing.
      The game never deserved the hate it got,
      its just the hur dur worldbuilding fans that want to fight big stupid monsters.

    • @caxe7
      @caxe7 2 года назад +39

      @@Hebdrik 2 had the best world building and story too, the hate it gets really is crazy

    • @vincenzobulla113
      @vincenzobulla113 2 года назад +30

      @@caxe7 DS2 lore doesn't make any sense as a sequel to DS, it contains a lot of errors and nonsense stuff that contradict the story and lore of the first game. You really have no idea what the real story of DS2 is.

    • @max7971
      @max7971 2 года назад +19

      Bad hit boxes, ADP, life gems, no 360 degree movement (bro, how do you fuck up movement?) awful levels, boring bosses. Need I go on?

    • @moosen135
      @moosen135 2 года назад +10

      @@vincenzobulla113 I think you mean a direct sequel

  • @NeoLagna
    @NeoLagna 2 года назад +753

    I believe that the reason they went back to and have kept the stance is because it is center Mass and neutral positioning as a starting point for animation purposes. It can rise drop and rotate into the starting point of any of the rather varied animations of the different unique weapon sets or specific unique weapon animation set. Makes their job animating a lot easier with a middle ground starting point for most weapons.

    • @robinswords
      @robinswords  2 года назад +368

      Yeah, I'd agree. I think the position is largely chosen by technical consideration. Plus, the DS2 position makes the player take up a lot of space and that leads to the sword clipping scenery regularly.

    • @DrunkedOwly
      @DrunkedOwly 2 года назад +45

      Probably, videogames and reality have some hard times between them

    • @johnrilumley
      @johnrilumley 2 года назад +2

      ​@@robinswords o

    • @ComicusFreemanius
      @ComicusFreemanius 2 года назад +3

      yep animations armatures don't care where it started it'll just jump to whatever state.

    • @zeppie_
      @zeppie_ 2 года назад +16

      @@DrunkedOwly To put it more eloquently: video game development is already difficult enough. Realism only gets in the way

  • @grand_R
    @grand_R Год назад +72

    And this is how nobody recognizes Superman when he's Clark Kent

  • @generationfallout5189
    @generationfallout5189 Год назад +78

    Yes, I loved that dark souls 2 stance as well, thanks for bringing attention to it! Dark souls 2 deserves the love!

  • @Mr_Tux794
    @Mr_Tux794 2 года назад +181

    I really don't know why, but these sword channels always make me happy

    • @Anon1gh3
      @Anon1gh3 2 года назад +8

      It's intertwined in our ancestral DNA and memory.

    • @Hkouggbmha
      @Hkouggbmha 2 года назад +1

      @@Anon1gh3dawg, u might be right

    • @mee091000
      @mee091000 2 года назад +1

      ​@@Anon1gh3 I was just about to say. There's probably Warrior blood in some of our DNAs. I know there is some in mine. I've seen the trees.

    • @bbbbbbb51
      @bbbbbbb51 2 года назад

      It's a lost art form. They usually have a unique draw

    • @Liezuli
      @Liezuli Год назад

      swords are cool

  • @queazyjam6924
    @queazyjam6924 Год назад +27

    “I bet he’s cheating on me”
    Him & the boys:

  • @cordyceps182
    @cordyceps182 2 года назад +414

    The DaS2 greatsword moveset is also my favorite of the series. A lot more fluid than just swinging the weapon wildly.

    • @meyes1098
      @meyes1098 2 года назад +14

      What? I completely disagree, I think ds2's gs animation is moronic, at least the 2handed one.
      What he does is basically do a swing and instead of fluidly doing another swing, he stops all the momentum with the blade, then starts all over again from 0 momentum.
      I know ds1 and ds3 have the other kind of moronic animation where they slam the weapon on the ground, but that's obvoiusly stupid and can be forgiven, but in ds2 they wanted it to be realistic, but fked up with the momentum lol.

    • @Rudniken
      @Rudniken 2 года назад

      @@meyes1098 fr?

    • @Kevin-zz9du
      @Kevin-zz9du 2 года назад +2

      *DS2

    • @meyes1098
      @meyes1098 2 года назад +17

      @@Kevin-zz9du
      Some people write "DaS" and "DeS" to make a distinction between dark souls and demon's souls, but I agree it's not needed for ds2 cuz only dark souls has a zwei.

    • @Innes1
      @Innes1 2 года назад +3

      Its also the worst moveset out of the games for greatswords lol

  • @saithvenomdrone
    @saithvenomdrone 10 месяцев назад +9

    I always preferred this grip. Demon’s Souls had it too. It just looked more natural than the other.

  • @EmissaryOfSmeagol
    @EmissaryOfSmeagol Год назад +321

    Yet a other example of how DS2 is very underrated

    • @aaronmueller1560
      @aaronmueller1560 Год назад +25

      It’s still probably overrated. Yes, many of the small improvements were overlooked or discarded because the devs and many players wanted future games to stay as far away from DS2 as possible. But when you look at every problem with DS2, it quickly becomes clear that the small improvements are 1 to 1000 with large negative changes

    • @EmissaryOfSmeagol
      @EmissaryOfSmeagol Год назад +1

      @@aaronmueller1560 "small improvements" cope and seethe

    • @Vaga-Bard
      @Vaga-Bard 11 месяцев назад +5

      @@aaronmueller1560yeah I can’t stomach it.
      Honestly I struggle with 3 too. 2 seems like a straight pc game to me. 3 seems to be more smoothed out, more clean.
      But ds1 remastered is just somehow so much better. I don’t get it. Sekiro is stunning but odd. Bloodborne is fantastic but the gameplay is way off. Thought I was playing silent hill for a minute.

    • @Sazed0
      @Sazed0 10 месяцев назад +19

      ​@@aaronmueller1560 none of this is factually correct, it's just hyperbole and conjecture lmao DS2 haters get off on confirmation bias

    • @adoniss8404
      @adoniss8404 10 месяцев назад +7

      ds2 is the variety king, so much content

  • @AmericanAndrewX
    @AmericanAndrewX 2 года назад +49

    When you cant take your sword to The Daily Planet.

  • @virtueofabsolution7641
    @virtueofabsolution7641 2 года назад +97

    Ah yes I believe that’s the “I’m just fkin holdin the sword bro like chill” stance

    • @martincastillo6743
      @martincastillo6743 2 года назад +1

      Thats a weird ass position to hold a sword with two hands to be a coincidence, I think it was intentional.

    • @virtueofabsolution7641
      @virtueofabsolution7641 2 года назад

      @@martincastillo6743 how would you hold a sword while running/jumping/solving puzzles?

    • @martincastillo6743
      @martincastillo6743 2 года назад +1

      @@virtueofabsolution7641 he is still, he has the pose while fighting. Definitely intentional.

    • @Morphoduction
      @Morphoduction 2 года назад

      ​@@martincastillo6743 that pose just showing that you holding it with two hand.

  • @Liliphant_
    @Liliphant_ 4 месяца назад +4

    Loyce Greatsword interestingly gets this stance instead of the typical over the shoulder stance

    • @YouLoseGoodDay
      @YouLoseGoodDay 4 месяца назад +5

      Yea it's a unique weapon.
      Ds2 has the best equipment out of the entire series

  • @Boomkizls
    @Boomkizls 5 месяцев назад +3

    Dark Souls 2 was a gem, cant convince me otherwise

  • @knightmareza9478
    @knightmareza9478 2 года назад +2748

    I always end up going back to dark souls 2. The animations just felt the best all of them had such a nice flow to them. The flamberge was my favorite weapon because of its animations

    • @dirk1998
      @dirk1998 2 года назад +161

      The backstab and parry animations were my favorite in ds2, and the halberd was my favorite weapon. DS3 just felt meh, Still enjoy ds3 but 2 keeps me coming back.

    • @KrullKama
      @KrullKama 2 года назад +52

      Spear backstab all ya knoe

    • @desdae69
      @desdae69 2 года назад +19

      ​@@dirk1998 respectable but is ds2 that good? I've only played 1 and 3 along with all the other souls games (besides demon souls) I don't Really know much about ds2, just wanted someones opinion.

    • @dirk1998
      @dirk1998 2 года назад +107

      @@desdae69 yea it's good, some of the levels can seem bland in comparison to the other games but it is by no means a bad game. Some will bash it for it's storyline which I really don't understand it felt fine to me, felt mysterious and intriguing. Some will bash it for soul memory, which does suck to an extent but you get over it fairly quick when you don't focus on it 24/7. Then people love whining about ADP, it really isn't that bad, get it to 25 and you'll be fine.
      I enjoyed it, and I prefer it's pvp compared to the rest. Really it's up to you if you want to bite the bullet, it is a game afterall.

    • @sambrown9475
      @sambrown9475 2 года назад +66

      one of the main reasons people didn't like ds2 was that they didn't understand adaptability. the ign guide literally tells you not to level it up. with 40 adp you had hilarious Invincibility frame's against most enemies. and I loved landing parries and watching them fall on their ass just to have them stand up and do it again. the buckler was super cheesy

  • @gengarpuss1810
    @gengarpuss1810 2 года назад +40

    i love how it cuts off prematurely, implying he hit you on that last swing and killed you

  • @andrewdarby8843
    @andrewdarby8843 5 месяцев назад +4

    In defence of dark souls, it often feels like your undead isn't a master swordsman. They're an undead with a little bit of training, but their swings are cumbersome and unwieldy and I think the point is that they don't know how to use that greatsword.

  • @240chrisxx
    @240chrisxx Год назад +20

    Why is my local librarian teaching me swordsmanship

    • @DZ-1987
      @DZ-1987 Год назад +3

      Why shouldn't he? If his job dictates them to sit and manage the library, a bit of exercise would be good. Might as well make it interestint, no?
      Bugger me, now i want to make it a reality.

  • @jiggycalzone8585
    @jiggycalzone8585 11 месяцев назад +12

    There was a notion of historical accuracy in how these weapons were used in demons souls- it's been mostly absent from dark souls save for 2.
    I forgot about it until this video but I remember the devs highlighting it as part of the challenge factor (weapons bouncing off walls etc)

    • @stinkfinga4918
      @stinkfinga4918 6 месяцев назад +6

      Yup, you had to consider your environment and enemy. Now everything goes through walls like nothing and it makes no difference using whatever. Took a lot of charm away.

  • @ajrowe5845
    @ajrowe5845 Год назад +60

    DS2 was my first DS game so will always be my fav. It was also the first game I ever saw a speed run video for. So many new things for me evolved from DS2.

    • @-opus
      @-opus Год назад +5

      I started with DS1 last year, then moved onto DS2, and then DS3. I started playing Demons Souls only about a week ago. So much of Demons Souls is reused, or slightly reimagined in all of the Dark Souls games. DS2 remains my favourite for its creativity and variety. Would have been great if they remastered it so that it handled like DS3.

    • @buttsagonton101
      @buttsagonton101 Год назад

      ​@@-opusif they ever remade ds2 I'd buy it in a heartbeat.

    • @-opus
      @-opus Год назад +1

      @@buttsagonton101 Would be nice if they re-made it, can't see it ever happening though. Would rather see Bloodborne ported to pc, but I doubt that will ever happen either.

  • @surthrivingalaska2511
    @surthrivingalaska2511 Год назад +1

    Definition of you can’t please all the people all the time

  • @_The_Traveler_
    @_The_Traveler_ Год назад +92

    I remember people complained incessantly about DS2 when it came out because it wasn't a carbon copy of DS1, but there were a ton of great mechanics and systems in the game that people are now realizing they actually preferred.

    • @andonmartin4142
      @andonmartin4142 Год назад +11

      The problem with ds2 was it had a lot of great ideas but they were executed poorly for example powerstancing was cool in ds 2 but the insane stat requirement to power stance made it a pain to be able to power stance and the stamina usage made it less affective then just using one weapon

    • @WitchLuna7
      @WitchLuna7 Год назад +32

      ​@@andonmartin4142After how OP Elden Ring powerstance was I understood why DS2 had such a requirement, also if you dual wielding light weapons the stat investment isn't that big.
      I personally love the heavy stamina use, because I like the harder stamina management in general in DS2. But I understand why people wouldn't like it.

    • @FKyoutubeSERIOUSLY
      @FKyoutubeSERIOUSLY Год назад +21

      DS2 was way ahead of its time. The cut content is a whole other game in itself.

    • @dekufiremage7808
      @dekufiremage7808 Год назад +1

      It had a lot of interesting mechanics and animations that were tied to a dogshit game.

    • @Wolfpunker
      @Wolfpunker 11 месяцев назад +6

      ​@@dekufiremage7808that's DS3 mate, DS2 is pretty good

  • @a2themg
    @a2themg 2 года назад +176

    If filthy frank did HEMA and got his life together

    • @echoptic775
      @echoptic775 Год назад +2

      Did what?

    • @xCorvus7x
      @xCorvus7x Год назад +15

      ​@@echoptic775 Historical European Martial Arts, various fighting schools from medieval Europe covering all the weapons of the times such as spears, all kinds of swords and their combinations with other things, polearms, and whatnot; different kinds of armour (chainmail, platemail) may also be a factor

    • @heyfell4301
      @heyfell4301 Год назад +5

      *TOGETHAAAAAAAAA..-*

    • @grb-ek3lt
      @grb-ek3lt Год назад +8

      He did get his life together, hes a popular musician now(joji)

    • @ZA-lv8ba
      @ZA-lv8ba Год назад +7

      @@grb-ek3ltHis life was together. Now he split our hearts

  • @super8ben
    @super8ben 2 года назад +73

    If my memory serves me correctly, I believe Link uses that stance with his larger weapons in Breath of the Wild.

    • @TotallyNotMaiko
      @TotallyNotMaiko 2 года назад +6

      I was thinking the same thing!

    • @dannybrine8718
      @dannybrine8718 2 года назад +19

      Yup, which does an astounding job at telling you "Link knows his shit"

  • @lthebeanmasterl
    @lthebeanmasterl 9 месяцев назад +2

    A lot of the best things from Dark Souls 2 were really small details, it was more immersive than previous and later From games.

  • @derekdravants7111
    @derekdravants7111 10 месяцев назад +5

    Another reason to love DS2 even more

    • @gadellomagnollo1810
      @gadellomagnollo1810 5 месяцев назад

      I think that’s the only reason. Majula was pretty I guess.

  • @Gtaninja
    @Gtaninja 5 месяцев назад +3

    Ds2 did A LOT of things better than the other games. It should have had more impact on the later games.

  • @manjeet29gaming6
    @manjeet29gaming6 8 месяцев назад +32

    Dark souls 2's combat is the best tbh, You always feel like you are truly in control of everything.

    • @AnimosityIncarnate
      @AnimosityIncarnate 6 месяцев назад +8

      Dlc also has some of the best environments in the whole series.

    • @muratbayraktar5035
      @muratbayraktar5035 5 месяцев назад +2

      I really wish I lived in a parallel universe in which the true vision the developers had for that game was achieved. Time travel, cooler and more consistent areas, the torch actually being extremely important and graphics not being too terrible in many areas. We actually got extremely nerfed versions of all those things but if we had the full game with the multiplayer it had. It may have been one of the best games of the franchise.

    • @jimmyvonapecta9796
      @jimmyvonapecta9796 5 месяцев назад

      Big cap😂😂😂Yall lost...😢

    • @gadellomagnollo1810
      @gadellomagnollo1810 5 месяцев назад +1

      Not true. Too many instances of enemy attacks gliding over my head but still dealing damage to me for some reason.

    • @calincampbell5637
      @calincampbell5637 5 месяцев назад

      ​@@gadellomagnollo1810git gud

  • @ShiningDarknes
    @ShiningDarknes 4 месяца назад +1

    Dark Souls 2 is too pure for this world

  • @ThatGuyOrby
    @ThatGuyOrby 2 года назад +60

    Dark Souls 2 did a lot of things I liked best. Especially animations, variety and style of weapons and armor, and how armor actually functioned as armor in a useful capacity without being busted OP like Dark Souls 1. Also for the love of God bring back upgradable armor. One of the biggest reasons why armor is so useless in DS3 and Elden Ring beyond poise is that they're going for static unupgradable armor that functions the same throughout the entire game which means armor will either be overpowered early game to be useful mid-late game or useful early game but useless by mid-late game and it's always been the former.

    • @Leonhart_93
      @Leonhart_93 2 года назад +4

      It will never be overpowered if they don't want it to be because it provides a percentage damage reduction. The starting ones are like 20% at most and the heaviest ones are like 40%.
      All in all a joke mechanic to make sure you always die fast if you take hits.

    • @ThatGuyOrby
      @ThatGuyOrby 2 года назад +9

      @@Leonhart_93 that's the exact point of what I said mate. The point is when you decide to use a flat reduction system in a game without upgradable armor you either have to decide to make armor OP early to make it useful in the end game or make it useful early and useless in the end game. From Soft has made it very apparent the direction they chose because armor is by and large useless by the time you meet Morgott let alone anyone after him. Not helped by the colossal damage spike of late game bosses to hammer home the uselessness of defense unless you stack an ungodly amount of buffs which isn't fun.

    • @DrunkedOwly
      @DrunkedOwly 2 года назад +8

      Sad that ds2 has so many bland bosses, their head were in the right place

    • @Meoidn
      @Meoidn 2 года назад

      @@ThatGuyOrby Just summon mimic tear or tiche if you're struggling. 0 reason to make you invincible just because you upgraded your armor..

    • @ThatGuyOrby
      @ThatGuyOrby 2 года назад +7

      @@Meoidn I'm not struggling mate (I've beaten the game three times and have no intention on picking it up again till the DLC drops), I like tank builds and that requires a good and functional armor system. Which the series hasn't had since Dark Souls 2. I want to be able to invest in my character's durability, which is only possible through an absurd amount of annoying to farm items and short lived buffs. Stacking buffs is boring and they don't last worth a damn and I hate farming. Ironjar aromatics are by far one of the worst offenders.

  • @unoriginalname4426
    @unoriginalname4426 2 года назад +47

    I really like these videos. Also, if I had to guess, I’d probably say that the DS2 stance was abandoned so the sword didn’t clip walls when the player walked through corridors and such, despite being a more accurate stance.

    • @just-mees
      @just-mees 2 года назад +12

      Pretty weird reason, spears and halberds do that all the time just by existing and they didn't give those weapon an over the shoulder stance to fix that...

    • @coryyoung7544
      @coryyoung7544 2 года назад +1

      The reason it was abandoned was because the attack speed was almost as slow as the ultra great swords and actually slower on the 2nd hit. (The animation would also lock you in so you couldn't attack after that swing for awhile)
      To be fair though a lot of the UGs that slam down and up are faster than most medium size weapons.

    • @nycxtile
      @nycxtile 2 года назад

      Seems like over the shoulder would work better for games. Realism for the sake of realism isn't also ideal.

    • @duckyduckington9736
      @duckyduckington9736 Год назад

      @@coryyoung7544 I mean to be fair ds2's 2 handed moveset for straight swords isn't that good but the 1 handed is faster than ds1's

  • @markusssakalis1458
    @markusssakalis1458 2 года назад +129

    Dark Souls 2 had some underrated mechanics I won’t lie.

    • @hdmicord8200
      @hdmicord8200 2 года назад +5

      It’s just an animation tho

    • @ZepTheGamer
      @ZepTheGamer 2 года назад +4

      More like 1; power stancing. And that was done better in both Dark Souls 3 and Elden Ring.

    • @johnny8363
      @johnny8363 2 года назад +31

      @@ZepTheGamer There isn't even Power Stance in Dark Souls 3, just some specific weapons have an extra weapon as part of the mechanic, and in Elden Ring it's exactly the same thing it just doesn't ask for extra stats to carry the second weapon 💀

    • @epicn00b
      @epicn00b 2 года назад +25

      @@ZepTheGamer powerstancing was not a thing is DS3

    • @Eo-ms3kw
      @Eo-ms3kw 2 года назад +29

      ​@@johnny8363 It's not the same at all. It's a lot more limited in Elden Ring. In ds2 you can powerstance different weapon classes and there are lots of weapons that have unique interactions when powerstanced. And you can also toggle powerstance in ds2.

  • @blester98
    @blester98 5 месяцев назад +1

    Yeah the DS2 stances animations were so much better then even what we have now in elden ring.

  • @UrsineBloke
    @UrsineBloke 2 года назад +10

    Dark Souls 2 did so many little things like that better and more realistically, much like the rolling, whereas in the rest of the games, even Demon's Souls (the first fromsoft game to use that stance) your fast roll is essentially a frontflip

  • @UndeadAlv
    @UndeadAlv 2 года назад +142

    It’s always lovable to see someone spreading love for DS2, the game is under appreciated so much it actually gets hate.
    Also, this is pretty cool information, as someone that studies poses from time to time to draw, I never actually thought of how awkward most poses are when holding a sword (I mean in drawings). Obviously taking the handle into account, you can’t disjoint and do a huge movement to wherever you want :0

    • @robinswords
      @robinswords  2 года назад +15

      If I could give you one piece of advice from fencer to artist: Varying grip pressure. My hands are often very loose on the sword most of the time. You can't do a lot of the things you need to with a vice grip.

    • @thikdikriky1559
      @thikdikriky1559 2 года назад +5

      ds2 did quite a few things right
      .
      .
      .
      .
      .
      with that being said ds2 did ALOT more wrong. revisited it a last year, I didn't hate it like I did on launch I still thought it was painfully mid

    • @Ledbottom86
      @Ledbottom86 2 года назад +10

      @@thikdikriky1559 ds2 is so underrated, it had the best pvp and weapons. Every weapon is viable and all magics are useful. They had a lot of cool mechanics such as powerstancing, Ultra parrying, bonfire aescetic, door of pharros. Some of which only came back in Eldenring.

    • @dragonheart967
      @dragonheart967 2 года назад +6

      ​@@Ledbottom86 which is cool and all, but they also had rolling and animation speed tied to a stat you had to lvl, hit boxes were all over the place from being tight to enemies becoming intangible, and even the sheer amount of healing items they throw at you.
      Balance was out the door, and as the other side said, they did mess up a lot of stuff that either broke people from playing it, or people had to overcome the jank and enjoy what it did right.

    • @VladDascaliuc
      @VladDascaliuc 2 года назад +2

      @@Ledbottom86 The best weapons? Whatever do you mean with that? You can beat any Souls with any weapon you want. Same with magics. How is this different in DS2 specifically?
      Powerstancing is nice and bonfire aescetics are good ideas, and I suppose the parries are cool, but that being cool doesn't excuse the rest of design choices that fuck the game up at its core.
      And PVP? PVP has always been shit in Dark Souls. All Dark Souls 2 did was making it easier for people to engage with it, as opposed to DS1's shit online. Having a better netcode doesn't really fix how broken the game itself is.
      Like it as much as you want, I had my fun with it too, but don't lie yourself into this delusion that "DS2 was actually quite good" that seemns to have popped up these last few years. It is Dark Souls 1, with a few neat things and a shit ton of gamebreaking choices added to it.

  • @HiveFleetKronos40K
    @HiveFleetKronos40K 2 года назад +48

    there's a combat animation mod for skyrim called elder souls that uses this stance for two handed swords. it's a massive improvement considering skyrims vanilla combat animations look like they took inspiration from a kid swinging a stick at the air

    • @muslimcrusader5987
      @muslimcrusader5987 2 года назад

      Lol true

    • @Lethargy514
      @Lethargy514 2 года назад +4

      To be fair, we're in Skyrim. Nords don't strike me as folk that care about proper form.

  • @micholitzia5726
    @micholitzia5726 5 месяцев назад +1

    Gets in the way when you’re running

  • @mr.moonthegoon4178
    @mr.moonthegoon4178 2 года назад +19

    I think this might have been an issue where general audiences saw the stances in DS2 and thought "why is my character not holding his weapon up, he's so vulnerable". The DS1 stance LOOKS like he's more ready, when DS2 actually is.

  • @stroganov662
    @stroganov662 9 месяцев назад +9

    Ah. Best Souls two, my beloved

  • @daisyshields8342
    @daisyshields8342 2 года назад +92

    The DS2 2 handed grip is my favorite. From my favorite one in the series.

    • @samplexample
      @samplexample 2 года назад +2

      Headache inducing mess

    • @spoon8035
      @spoon8035 2 года назад +11

      @Aidan Callaghan Ds2 is my favorite but not because its the best because its the most fun

    • @spoon8035
      @spoon8035 2 года назад +10

      @Aidan Callaghan thats ok dont like dont play

    • @spoon8035
      @spoon8035 2 года назад +17

      @Aidan Callaghan why? because they like a game you don't? that's incredibly distasteful...

    • @spoon8035
      @spoon8035 2 года назад +14

      @Aidan Callaghan childish

  • @BigDaddyWes
    @BigDaddyWes 10 месяцев назад +2

    Reason 4657 why Dark Souls 2 is actually fantastic, but people ignore it.

  • @themightymcb7310
    @themightymcb7310 Год назад +3

    Demon's Souls also has this idle position for two handing the average sized swords.

  • @FatherJosephofMomma
    @FatherJosephofMomma 2 года назад +6

    I appreciate ds2 love. Sure is the black sheep of souls series.

  • @Kyrious
    @Kyrious 2 года назад +9

    I had the same thought. It still drives me made the every game after still rejects the good DS2 did. Feature wise it was a fantastic sequel.

    • @andryuu_2000
      @andryuu_2000 2 года назад

      Elden Ring is DS2 2

    • @Kyrious
      @Kyrious 2 года назад +1

      @@andryuu_2000
      Not to me. Even when they brought back the beloved powerstance, in ER they did it lazily and now PS is the meta since it has no stat requirement. Also DS2 had good pvp, which ER doesn’t. I still love ER though.

  • @roninkraut6873
    @roninkraut6873 5 месяцев назад +2

    The best is when you don’t have anything in your hands but you’re still dual wielding

    • @calincampbell5637
      @calincampbell5637 5 месяцев назад

      Two-handed fist clasped-hands startreck fist fight moveset was not necessary but they went the extra mile and threw it in there anyway

  • @Anto_85571
    @Anto_85571 2 года назад +4

    It's also a better resting position

    • @robinswords
      @robinswords  2 года назад +3

      Agreed. Nice, relaxed arms.

  • @Wolfpunker
    @Wolfpunker 3 месяца назад +4

    DS2 is just the best souls game

  • @TonyBaloney213
    @TonyBaloney213 Год назад +6

    To me it looks like the most comfortable way to hold the sword without having it holstered

  • @QuinnyBean
    @QuinnyBean 5 месяцев назад +2

    I would 2-hand so many weapons like katanas in elden ring if they were like this. It just looks goofy to hold it out like it is

  • @draw2death421
    @draw2death421 2 года назад +18

    I Agree! It looked so much more profesional than the one we have atm.

  • @Kikoou
    @Kikoou 2 года назад +10

    Always hated how they held the swords like that. It felt so uncomfortable looking at it, and I'm not even trained.

    • @oracleoftroy
      @oracleoftroy 2 года назад +1

      Exactly. Maybe it is a proper _combat_ pose, but there is no way a trained swordsman is going to carry a heavy weapon for hours on end while running across the countryside with his wrists twisted like that and not have major injuries.

  • @TheCompleteMental
    @TheCompleteMental 2 года назад +11

    Dark Souls 2, and this is one of the few things I adore about it, has great animation work

    • @piotr78
      @piotr78 2 года назад +1

      The walk and run cycle looks like it came from a PS1 era game. ?? You don't see that

    • @TheCompleteMental
      @TheCompleteMental 2 года назад +1

      @@piotr78 oh yeah the movement animations are terrible but some of the sword movesets ported to dark souls 3 are beautiful

    • @piotr78
      @piotr78 2 года назад +1

      @@TheCompleteMental it's almost time for me to replay it, I'll pay attention to em 👌🏻

  • @tylerbrown6679
    @tylerbrown6679 Год назад

    this is why dad is the best souls game

  • @davidwooden3878
    @davidwooden3878 2 года назад +9

    I love your eye for detail, thanks Robin

  • @AzzRushman
    @AzzRushman Год назад +5

    There's like an awesome sensation of weight and power when a character kinda drags their weapon below their waist, it was also featured with two handed weapons on Lineage 2

  • @NateTheScot
    @NateTheScot 2 года назад +4

    DS2 Was my favourite and my entry point to the series since as a PC gamer i didn't have access to DS1 til later on. DS3 is probably my favourite in terms of gameplay as i really like the weapon arts, but DS2 will always hold a special place in my heart, and i really liked the animations in it. The falchion was an amazing weapon in that game with a great set of moves.

  • @slaper12x
    @slaper12x 5 месяцев назад +1

    Dark souls 2 gets a lot of unjust hate for being the red headed stepchild of the Soulsborne series but it's plethora of details and nuances in it's combat easily make it one of my favorites~

  • @MrSalt-sb8he
    @MrSalt-sb8he 2 года назад +9

    Glad Ds2 is still getting love after all this time

  • @Krystalmyth
    @Krystalmyth 2 года назад +5

    Dark Souls 2 had some of the best stances and emotes.
    But Miyazaki is all about himself and his own work.

    • @andryuu_2000
      @andryuu_2000 2 года назад +2

      Elden Ring has Tanimura working on it, that's why it feels as a ds2 2

    • @Matt_History
      @Matt_History 2 года назад +2

      ​@@andryuu_2000 you have to be on some disgusting levels of meth to call elden ring anything like dark souls 2.

    • @Pelayum
      @Pelayum 2 года назад +1

      ​@Matt More of a culmination of all the games, the DS2 ideas to stand out a bit, such as powerstancing and Farum Azula.

  • @traviscue2099
    @traviscue2099 2 года назад +4

    I love how Bloodbourne has the character rest the hammer and massive 2h on his shoulder

    • @justinthompson6364
      @justinthompson6364 2 года назад +1

      I believe that's something you see with real two-handed swords, possibly Dane axes as well?

    • @johnny8363
      @johnny8363 2 года назад

      Well, bf swords need to be carried somehow and definitely not on the waist.

  • @minhv5513
    @minhv5513 9 месяцев назад +1

    I play sticks with my kid a bunch and have found the Dark Souls 2 stance to be the most natural feeling way to hold a sword-like object for prolonged periods of time

  • @Yung_Lowdown59
    @Yung_Lowdown59 Год назад +7

    Dark souls 2 was so good in so many ways

  • @Ash_Hoonter
    @Ash_Hoonter 2 года назад +21

    adaptability is key son, adaptability is key

  • @basty1man
    @basty1man Год назад +4

    Dark souls 2 is underrated as hell

  • @soulsparx
    @soulsparx 8 месяцев назад +1

    Dark Souls II remains peak

  • @koppunch
    @koppunch 2 года назад +7

    Dark souls 2 introduced the vertical, thrust, and up moveset for Big Greatswords... The perfect moveset for swords like the Dragonslayer reference... Which they kept in Ds3... But ditched it for Elden ring.
    Still mad at that.

    • @andryuu_2000
      @andryuu_2000 2 года назад

      But Elden Ring has better animations than ds3

    • @koppunch
      @koppunch 2 года назад

      @@andryuu_2000 shitty ds1 animations drawn from ds1 about the greatswords.

  • @spacecowboy5486
    @spacecowboy5486 2 года назад +6

    Common DS2 w

  • @moonverine
    @moonverine 2 года назад +4

    I'd like to hear more from Clark Kent about swords.
    Subscribed!

  • @witheredapricot
    @witheredapricot 5 месяцев назад +1

    One of the best things about DS2

  • @studiogimli7645
    @studiogimli7645 2 года назад +4

    a lot of the ds2 animations were sweeter in general maybe because kf the mocap, the character doesn't snap their wrist when thrusting with a rapier lol, they werent perfect and felt really weightless but i liked how you'd shift your weight around while standing still and all the little touches

    • @robinswords
      @robinswords  2 года назад +4

      I was noticing some of that when I reinstalled to get the screenshots. The Loyce Greatsword's thrust in particular had me giddy.

    • @colbyboucher6391
      @colbyboucher6391 2 года назад

      Something I love is that how you stand is directly influenced by how heavy what you're holding with either hand is. You lean a bit one way or the other to balance yourself.

    • @anchorbubba
      @anchorbubba 2 года назад +1

      ithink plenty of dark souls 2 has weight sometimes more than one but it does have a few things that feel light but i wouldnt say weightless

  • @DesecratedTTV
    @DesecratedTTV 2 года назад +20

    The more HEMA content I see in my feed, the better this shit algorithm feels

  • @vanilacupcake_MAX
    @vanilacupcake_MAX Год назад +4

    Why is my high school math teacher telling me how to properly use weapons

  • @leachy_
    @leachy_ Год назад

    Something about this guys videos are surprisingly calming considering they are about weapon stances

  • @LeeWaite
    @LeeWaite 4 месяца назад +3

    Ds2 is King

    • @YouLoseGoodDay
      @YouLoseGoodDay 4 месяца назад +2

      Fr. Best soulsborne

    • @LeeWaite
      @LeeWaite 4 месяца назад +1

      @@YouLoseGoodDaySomeone of refined taste! It really is the best Fantasy Medieval souls, the rest are Dark Fantasy dont feel the same

  • @menialbee
    @menialbee 2 года назад +4

    dark souls 2 has the best weapon animations and stances. you hold shortswords, hand axes and maces facing downwards in one hand like they have actual weight, instead of just straight forward. this was atleast brought back a little in elden ring

    • @robinswords
      @robinswords  2 года назад +5

      The only game where I actually made extensive use of an axe. The Dragonslayer's Crescent Axe was delightfully graceful in use.

    • @menialbee
      @menialbee 2 года назад +2

      ​@@robinswords I love the 2 handed moveset of the hand axe in elden ring, might not be super realistic but it's really fun. would be interesting to hear your take on it, it looks pretty barbaric

  • @jakeking3859
    @jakeking3859 2 года назад +4

    I enjoy videos like this, because they are very educational. But I think, for the average gamer, accuracy in games like dark souls are more window dressing than anything else. The thing they most care about is the hit boxes being accurate and the gameplay being "difficult", in the punishing sense until you can memorize attack patterns and such or "git good" as they say. So while it is very cool to see people like you taking the time to educate on such things, I'm not sure it was the focus of the game, which is probably why it was scrapped. Since the animations are more varied, but not necessary to the overall aesthetic, why waste the budget on being accurate when a good 80-95 percent of your players won't notice anything amiss?

    • @davidwooden3878
      @davidwooden3878 2 года назад +1

      I understand your point and it's probably very in line with their priorities. Which is fine!
      It's just a bit of a shame to see where they could improve. Can you imagine if in game we could handle the zweihander or other greatswords with the historically accurate dexterity? It would be sick, even if you had to level up to do so

    • @megabumbusta2746
      @megabumbusta2746 2 года назад +2

      No, I don't you're quite hitting the mark on this specifically. People play games to feel cool, even more so hard games because you feel like you genuinely improved on your own skills and are cooler because of it.
      It's not about being accurate here, it's just the fact that being accurate happens to coincide with your character looking cooler. Most people playing Elden Ring didn't stick with a singular straight swords, they just went with something generally better looking, more fun to use.
      dual wielding straight swords looks, and is way cooler than the way you weirdly 2 hand a single straight sword.
      Cool factor is everything in these games, source: Farron GS from DS3, everyone used that fuckin thing. And 2 handing a straight sword, is just lame looking.
      Animations and looking cool are very fundamental to the souls series. Not every swing and attack needs to be accurate, but every swing and attack being cool, is quite beneficial. If those swings happen to be realistic, then that's just a cool little plus.

  • @linkfiedproductions2246
    @linkfiedproductions2246 Год назад

    I love how Dark Souls take these historical positions and then has giant chicken legs that you can smack things around with