Bad and Unfinished AAA Video Games

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  • Опубликовано: 8 июн 2024
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    AAA Video Games are a mixed bag. Doesn't matter the generation, Nintendo Switch, PlayStation 5, Ps4, Xbox... You're always gonna end up finding something like a Redfall. Bad and Unfinished AAA Games are in some cases, becoming the norm, and that's no good.
    You can also check out my band Great Hag at this link!
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    Video Editing and Gameplay Assistance by
    Joshy - / korbinian44
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Комментарии • 1,3 тыс.

  • @austineruption
    @austineruption  Год назад +84

    Use my code: Eruption at checkout or this link displate.com/promo/austineruption/?art=63e284c03f0d9 to get 20%off 2-3 Displates and 30% off 3+ Displates. Gonna order another soon!
    FRIENDS. IT IS TIME. Bad and Unfinished AAA Video Games are EVERYWHERE. It's been a hot minute since I did a video going into something just inherently "bad" with little wiggle room, but I manage to toss a few personal disappointments in here too cause I'm a nut. Lemme know what other Bad AAAs you think of! There's ALWAYS more.

    • @CollegeDroputPowerpoints
      @CollegeDroputPowerpoints Год назад

      My buyers remorse was iron man 2 for the wii. I kept telling myself it was fun and had this bad feeling that the game didnt work. That being said it was very prophetic for how I would feel about the mcu as a whole.

    • @FA-nd9uk
      @FA-nd9uk Год назад +1

      Just one minor correction.
      NMS is not a triple A game. Is literally an idie game made by less than 20 people, at least at the time of the og release.

    • @Hecatom
      @Hecatom Год назад +1

      I was going to comment about NMS not being a AAA game, but someone else already mentioned it, lol.
      So I will point out that Haze never proclaimed to be a Halo Killer.
      That was the media that wanted to have a console vs story, for when Haze was a PS3 exclusive.
      In fact, the devs hated that moniker because they felt that not only put unrealistic expectation on them, but was unfair, since Halo was at the time on the 3rd game, while they were barely developing the 1st on what they hoped to be a new series, but also were working with a new engine and a new console, so they would barely have time to bring it on par with Halo 1 if everything worked as planned, and in no chance to be on par with Halo 3.

    • @marbles8641
      @marbles8641 Год назад

      I can't remember buyers remorse, but I remember Renters Remorse with The Tick for SNES.

    • @marbles8641
      @marbles8641 Год назад

      It's not good, but I enjoyed its' stupidity.

  • @godspeedyoublacknerd
    @godspeedyoublacknerd Год назад +1625

    This video is just a retrospective on which games flooded GameStop's used game wall

    • @gameboi20
      @gameboi20 Год назад +90

      And Walmart bargain bins

    • @0uttaS1TE
      @0uttaS1TE Год назад +101

      Nothing quite like the classic 3-for-1 deal on 3 shit games

    • @HazyJ28
      @HazyJ28 Год назад +42

      That wall provided my childhood with great memories.
      I found DRIVER 2 on that wall. DRIVER is still my favorite series and I will forever be salty that the new driver game turned into Watch Dogs 😢.
      Even though I love Watch Dogs.
      Aiden Peirce is basically John Tanner.

    • @Wolvie181
      @Wolvie181 Год назад +5

      You're not wrong.

    • @lonewolffang
      @lonewolffang Год назад +8

      Or a Goodwill

  • @MaximumAddition
    @MaximumAddition Год назад +194

    Always love whenever I get to bring this factoid up: the Switch is probably one of if not the only console that actually lets you update games offline through other people, completely legitimately. It's the "match with local versions" option in the + menu. Very niche, I know, but it's genuinely great that there's an official way to share updates for games completely offline, and people very rarely talk about it.

    • @shaynem7918
      @shaynem7918 11 месяцев назад +28

      Neat. Didn't know this was a thing. Kinda ironic coming from a company like Nintendo which is historically awful about preserving their games

    • @EinDose
      @EinDose 11 месяцев назад +20

      Kind of unsurprising, since Nintendo had to figure out how to patch bugs in offline portable games way back in the early 2000s with the third generation of Pokemon. Nintendo might be weirdos sometimes, but they learn from their mistakes.

    • @dragonjuice2052
      @dragonjuice2052 8 месяцев назад

      Yo you mean I’m wasted so much time downloading patch’s on switch lite that weir on my Maine switch dang I feel stupid

    • @missmoanypants
      @missmoanypants 4 месяца назад

      First I’m hearing of it, thanks for sharing.

  • @temporalwolf7054
    @temporalwolf7054 Год назад +454

    I still feel bad for John Romero in regards to the marketing campaign of Daikatana. Romero seems like a genuinely nice guy, and has said in multiple interviews after the fact that he didn't actually want that ad to run but was talked into it and has regretted it ever since.

    • @comfyghost
      @comfyghost Год назад +69

      he's not the only one either, there're a lot of stories of marketing going against the devs intentions with campaigns they didn't like, sometimes completely behind their back.
      it'd be nice to think that the marketing team knows the best way to market the game, but it's the devs that actually know the game, and unfortunately the marketing just (usually) aren't the developers.

    • @sadmarinersfan8935
      @sadmarinersfan8935 Год назад +12

      I feel like if someone was able to actually rain in John’s ego that game could have been something special, because the ideas were there for the time when it started development, but his ego obviously screwed up the development similar to Ken Levine with bioShock infinite and it’s terrible DLC

    • @smollmoth6376
      @smollmoth6376 Год назад +2

      Yeah, I am so glad someone said this and it is getting recognized

    • @TwoLeftThumbs
      @TwoLeftThumbs Год назад +27

      He might be a nice guy now but that’s because Daikatana’s failure has humbled him. He was arrogant at the time.
      Admittedly, this could have been a facade covering up his insecurities, but a lot of gamers disliked him and were glad when Daikatana failed.

    • @Pooky1991
      @Pooky1991 Год назад +3

      ​@@sadmarinersfan8935 that marketing campaign was the 90s ewuicalent of Mighty No. 9's "anime fan on prom night" ad.

  • @bloodrunsclear
    @bloodrunsclear Год назад +422

    Interestingly a young developer played Trespasser and really liked the physics part of knocking crates over.
    His name was Gabe Newell.

    • @jameslawrenson1208
      @jameslawrenson1208 Год назад +19

      Team Fortress 2 for Switch would be dope.

    • @derealized797
      @derealized797 Год назад +21

      Tresspasser was meant to originally be a much different game from what we got, and the developers had something good in mind that they were going for... ambitious as it was. If you look into it, there's an explanation as to what went wrong. They were forced to cut it short and leave it off as a very unfinished and confusing mess.

    • @iim4xii129
      @iim4xii129 Год назад

      @@jameslawrenson1208 What a total paedo.

    • @theduck2970
      @theduck2970 Год назад +10

      In fact, it was the exact reason why Half-Life 2 had a focus on physics.

    • @mysticmind4563
      @mysticmind4563 11 месяцев назад +3

      If this fact is true at least this means in a mass of disasters, something fantastic can spawn from it.

  • @rasengdori13
    @rasengdori13 Год назад +707

    It’s hilarious and sad that “AAA” being a label for quality means almost nothing now once they used patches and “live-services” as an excuse and crutch to release unfinished games.

    • @JukaDominator
      @JukaDominator Год назад +43

      they never meant anything. In the old days your buggy triple A game would remain forever broken. There was no real effort to release them less buggy, and both the consoles and programming were worse and more unstable than they are now.

    • @NinjaDude6040
      @NinjaDude6040 Год назад +54

      That's the problem. People see the term 'AAA' and think it means quality when it actually only means how much money is being poured into an individual game. Even then, the amount of money spent to define a game as 'AAA' is vague. People put too much weight on 'AAA' games when hardly anyone knows what the term's usage says about the game. Also, crunch is not a new thing in game development whatsoever, the media simply reports on it more often and people actually pay attention now.

    • @jayDee92133
      @jayDee92133 Год назад +4

      You must be playing some bad games because every AAA I've played has been top tier.

    • @Robospy1
      @Robospy1 Год назад +21

      It's actually kind of funny, a game being AAA is a borderline red flag for me nowadays. This sort of stuff is also why I never preorder games anymore.

    • @jayDee92133
      @jayDee92133 Год назад

      @@Robospy1 Again you are playing and paying attention to BAD games just to say any AAA is a red flag because the minority is really dumb.

  • @grumpyoldbeargaming7090
    @grumpyoldbeargaming7090 Год назад +202

    Funny thing about Angel of Darkness: Many say it's the game that killed the franchise, but I personally can pinpoint a singular moment within the game that killed it for me. There's a dev interview video in the menu and I watched it before playing the game (I know, kinda weird since it could have spoilers, but I was cleaning my room so figured I'd put it on to get hyped) There's a part in it where a guy goes "When we were working on this game, we wrote a book. The story of this game [dramatic pause] is only the first few chapters of that book." Then it shows him slowly closing a book and looking off into the distance in a "I'm so deep" way. I would give ANYTHING to get my hands on that book lol.

    • @SethMcKenzieTV
      @SethMcKenzieTV Год назад +10

      Shadow Histories by Murti Schofield, the writer of AoD would be the closest you can get.

    • @MorinehtarTheBlue
      @MorinehtarTheBlue Год назад +13

      The book is something of a metaphor. Angel of Darkness was meant to be the start of several games and was billed as such.
      People didn't entirely buy into that, were put off that the game didn't deliver a complete story and as a result the rest became vapour ware.
      Or at least that was my understanding of it when it was released.
      Ironically I didn't play it but was surprised by the response and lack of follow up.

    • @SolidSnake240
      @SolidSnake240 Год назад +2

      Pretty sure he was speaking metaphorically 😂

    • @bluebaby30
      @bluebaby30 Год назад +1

      eidos killed that game and I'll never forgive them, Core deserved better

  • @timpize8733
    @timpize8733 Год назад +78

    The worst thing about Tomb Raider Angel of Darkness was the "experience" system. The game forced you to do a pointless parcour then said "you're stronger now, you can open the door". 😆

    • @David-gd3qm
      @David-gd3qm 10 месяцев назад +10

      "I feel stronger now"

    • @keithconnell8460
      @keithconnell8460 7 месяцев назад +4

      Angel of darkness is pretty much the point I left TR for a few years.
      In the early PS days Tomb Raider was one of the games to have.

    • @Hwarming
      @Hwarming 5 месяцев назад +3

      I remember getting soft locked at certain points because I neglected to do a certain thing and then later on when I needed the extra strength or jump height or whatever, couldn't do it, and couldn't go back to the spot where I needed to "level up". Neat concept, awful execution

  • @theotherjared9824
    @theotherjared9824 Год назад +69

    Trespasser has an active modding scene. Most of it is making the game run better and reintroduce cut content. Some of the game's original developers even contributed at points. The game is abandonware and downloads are all over the internet if anyone is interested.

    • @cesaralvarado1829
      @cesaralvarado1829 Год назад +2

      I am and I will. Thank you good sir.
      Edit: Looks like the page has been taken down 😢

    • @asdf852asdf
      @asdf852asdf Год назад +9

      Tresspasser seem like the first ever VR game, if they ever mod it into one people will go crazy

    • @Pooky1991
      @Pooky1991 Год назад +11

      Of all these terrible AAA botched releases, Trepasser is the only one that truely fascinates me due to how many of its ideas, physics, and mechanics became widely used in the future. Its truely ahead of its time and i can see it having a big modding community. Even the boob tattoo healthbar, despite being seen as a joke, could be a precurser for games with unconventional healthbars that very few games use. Very few games have the healthbar on the actual character and not as a U.I. on the screen. Plus a precurser to the ideas seen in current VR. Makes it very interesting compared to most awful games.

  • @Yuoaman
    @Yuoaman Год назад +67

    The digression about day-one patches is really interesting with the announcement that FFXVI won't have any sort of day-one patch, the game you play is the game printed on the disc. Crazy how rare that is these days.

    • @chalk-one
      @chalk-one Год назад +15

      This is wonderful for physical users. A complete and polished 1.00 on the disc. It certainly has been a while.

    • @kamurotetsu4860
      @kamurotetsu4860 Год назад +6

      That sounds like a miracle considering FFXV had so many patches to fix how unfinished it felt on release.

    • @chalk-one
      @chalk-one Год назад +8

      @Kamuro Tetsu from memory yoshi p stated that ff16 was finished either late last year or early this year, and the remainder of the time before printing was dedicated to bug testing and general polish. We shall see.

    • @nobodyinparticular9640
      @nobodyinparticular9640 Год назад

      Ah yes, as if videogame corpos haven't been lying and spouting bullshit to us for years, sure

    • @DP-jt6xx
      @DP-jt6xx Год назад +5

      It's rare because it's pretty much pointless

  • @akun50
    @akun50 Год назад +34

    One of the funniest things I ever learned about Jurrasic Park Tresspasser was how the damage from melee was calculated. IIRC, it was based on the weight of the item, and one of the heaviest items that you could pick up and use was a human skull in the first area that, according to the game engine, weighed 1000 lbs and could theoretically 1 hit any dinosaur in the game... but it was awkward as hell to hold and held items didn't transition to new levels (iirc, no items transferred between levels). BTW, melee weapons were WORTHLESS in Trespasser because every "proper' melee weapon had a weight of 1. Meaning that you'd be swinging for days, since the most dinos had health in the hundreds.
    Another goofy thing was that they couldn't get the attack animations to tie with the damage, so they just put a "damage strip" inside the mouths of enemies that would damage you if it collided with your hitbox and would vanish if the dino had their mouth closed, but was ALWAYS present if the dinos' mouth was open, meaning you could die from accidentally walking a dinos' mouth. You could manually close a dead dinos mouth, which was strongly advised, because you never knew if you'd have to backtrack through an area for more guns.

  • @Sweatopod98
    @Sweatopod98 Год назад +56

    This Jurrasic Park to MK "chest" transition is godlike

  • @artdrich
    @artdrich Год назад +17

    I worked in a "AAA" mobile game developer (w/ a AAA sister publisher-company) back in 2011, and they have been using the term way back then. They describe it as "A-tier" allocation of resources in 3 fronts, A-Time, A-Money, A-Marketing, hence AAA.

  • @samwill7259
    @samwill7259 Год назад +116

    As Yahtzee recently said.
    We wonder why this happens when we always insist on the most brand new, untested, resource guzzling graphics engines
    Seriously, maybe we don't need perfect photorealism if games keep taking 19 years and coming out like this!

    • @kyvian251
      @kyvian251 Год назад +26

      Zelda tears of the kingdom is a great example. Even elden ring. It’s graphics weren’t the greatest but the art direction in both games is outstanding

    • @pridefulmaster1390
      @pridefulmaster1390 Год назад +17

      I remember a bizarre Twitter thread where the OP went on and on about how AAA games “need” to he over the top hyper realistic to justify their existence. Then immediately went “but wait! Games like Elden Ring and Zelda don’t focus on this trait despite similar budgets! It is an overseas design philosophy difference? 🤔🤔” like GEE WHAT COULD THE DIFFERENCE BE
      Even Japanese made games that to for super realism still don’t go ridiculously over the top with it. Stuff like RE4make & FF16 are still Games, and they’re better for it

    • @Gatorade69
      @Gatorade69 Год назад +7

      Yeah, damn Redfall using that cutting edge, untested Unreal Engine 4 !

    • @samwill7259
      @samwill7259 Год назад +7

      @@Gatorade69 If they hadn't insisted on cutting edge graphics for the screenshots, maybe they'd have been able to use some of their crunch time to make sure their game worked.

    • @PhoebeTheFairy56
      @PhoebeTheFairy56 Год назад +5

      I don't want perfect photorealism anyway tbh

  • @heavenly2k
    @heavenly2k Год назад +133

    Hey Austin, it really shows you've been making videos for 10 years, your content is high quality and always fun to watch. I actually wouldn't mind even longer analysis of video games by you. For example, you spend about 3/4 minutes on each game in this video but I love the videos like the Balan Wonderworld and Kakarot videos where you REALLY dive in. In fact, I like your editing and personality to the point where I'd watch you talk about pretty much anything.

    • @austineruption
      @austineruption  Год назад +58

      I'm gonna do some more videos in that style this year for sure! I've just had some weird circumstances that have prevented me from going into that but it'll come sooner rather than later!
      Thanks so much for the kind words!

    • @marvelousball
      @marvelousball Год назад +5

      ​@@austineruption hey Austin can you be my dad

    • @KsilVR
      @KsilVR 9 месяцев назад

      ​@austineruption please bring back your intro and theme song. I miss it 😢

  • @Geeler
    @Geeler Год назад +64

    Jurassic Park Trespasser looks like it was supposed to be a modern VR game...which could be really cool

    • @DanVzare
      @DanVzare Год назад +10

      Honestly, it would be nice if they remade it for VR.
      That and Black and White, as well as any arcade railshooter by Namco.

  • @krett1117
    @krett1117 Год назад +13

    As a game developer I appreciate that Austin criticizes "disaster games" in a way that doesn't directly disparage the people who made it.

    • @jupitersnoot4915
      @jupitersnoot4915 9 месяцев назад

      I mean sometimes a game is bad BECAUSE of the people who made it. Sometimes the devs just...make a shit game.

  • @Jonasansu
    @Jonasansu Год назад +41

    I forgot about all of the weird product placement in Homefront. My friend was obsessed with that games and was very sad that our home state, NH, did not have any White Castles.

    • @0uttaS1TE
      @0uttaS1TE Год назад +6

      The single burning memory that I have of Homefront is the white phosphorus scene, because I swear it was an inspiration for Spec Ops The Line's WP scene

    • @KurianfromIndia
      @KurianfromIndia Год назад +1

      ​@@0uttaS1TE But homefront is older than spec ops .

    • @0uttaS1TE
      @0uttaS1TE Год назад +9

      @@KurianfromIndia That's why I say it was an inspiration for that scene, not inspired by that scene

    • @drinkinouttacups2665
      @drinkinouttacups2665 Год назад +1

      @@0uttaS1TE got his ass

    • @arashi86
      @arashi86 Год назад +1

      BURNING memory about WP, you say?

  • @killingtimeonline
    @killingtimeonline Год назад +117

    I found a full brand new copy of Agents of Mayhem for £10 on the year of release. The worst part is that it wasn't NECESSARILY a bad game, it didn't feel bad to play, it just made some bad decisions. It wasn't broken and unplayable, it was made on a good foundation. It just didn't choose to go as far as it wanted to go and left itself feeling shallow

    • @the_motherfucker
      @the_motherfucker Год назад

      "Necessarily" isn't an acronym

    • @EinDose
      @EinDose 11 месяцев назад

      I feel like a big problem with Agents of Mayhem was that it struggled to define itself as unique. Some of that was the developers' fault--it was very much NOT Saints Row, but the constant Saints Row imagery and characters forced the comparison--but in other parts it absolutely wasn't. People looked at its artstyle and thought they were getting a Fortnite clone, or at the diverse characters and thought we were getting an Overwatch-style hero shooter, and we got something that wasn't anything like those, or... really, anything else on the market. But people want comparisons, so they desperately tried to find them, and AoM falls short in all of them because it's just NOT those things.
      It's hard to blame anyone on any side for it; Volition released a perfectly fine game that, unfortunately, wasn't what anyone thought it was when they first looked at it.

    • @zombiegone2073
      @zombiegone2073 10 месяцев назад

      ​@@the_motherfuckeryou're so cool 🤓

    • @the_motherfucker
      @the_motherfucker 10 месяцев назад

      @@zombiegone2073 I'm just correcting a mistake

    • @the_motherfucker
      @the_motherfucker 10 месяцев назад

      @@EinDose "Not" isn't an acronym either

  • @brennanscarcello1443
    @brennanscarcello1443 Год назад +36

    It's going to be a real good Matt McMuscles video of "What Happened" on Redfall.

    • @seanhearn9616
      @seanhearn9616 Год назад +3

      Lol. He literally has no muscles though

    • @KitterKatter-vv2rz
      @KitterKatter-vv2rz Год назад

      ​@@seanhearn9616yeah, and Austin didn't erupt one time in this video. it's a fuckin name man who gives a shit lmao

    • @brennanscarcello1443
      @brennanscarcello1443 10 месяцев назад +2

      @@seanhearn9616 well duh, he is a skeleton haha

  • @RisenHeroic
    @RisenHeroic Год назад +51

    Angel of darkness really was the first big bomb for alot of us. I remember playing it at my uncles house who got all the brand new games, playing 30 minutes of it and going “wow this doesn’t feel fun at all” and never touched it again.

    • @PikaLink91
      @PikaLink91 Год назад +3

      I would recommend you giving it another try. I did so myself after putting it down years ago for probably the same reasons as you, but this time I got an entirely different view on it.
      I found Lara's movement to be slow, sure, this made it feel like there was weight to her, and she can do a surprisingly lot of stuff to the point where she feels like the epitomy of the classic series.
      I was also initially super against the stamina meter and Lara having to improve her strength, but upon my revisit I found that not just being able to climb, scale, and shimmey indefinitely added more difficulty to the game. I mean if you think about it, ain't it kinda boring and unchallenging how in ANY other game, past or future, she can hold on indefinitely? At that point it doesn't become a matter of "CAN I make it?" but "where does the game want me to climb?" I mean I like climbing around as much as the next guy, but if there is no limit to how much you can climb before having to rest, where is the challenge?
      Yes, the game is incomplete. The story has been cut down and several gameplay elements removed. But what IS here I still think is a flawed but solid experience. So again, try picking it back up with an open mind.
      Also keep in mind, I didn't experience any of the glitches that I hear plagued other people. Maybe because I played a PAL PS2 copy. Also also, if you own a legit PC copy of the game, some guy is making a Definitive Version you may wanna try out.

  • @DarthLego46
    @DarthLego46 Год назад +12

    Fuse is the one that hurts the most for me. It’s important to note that the Overstrike trailer came out way before stuff like Overwatch and Fortnite were publicly revealed, so if Insomniac stayed the course, they would have one of the first games on the market with the now popular bright, slightly-cartoony aesthetic. Instead they ended up with a game that looked dated even when it was new.

  • @freakyfro99
    @freakyfro99 Год назад +7

    The fact that Kemco ported Daikatana is something that is so wild yet makes so much sense.

  • @Skeletorisnotnice
    @Skeletorisnotnice Год назад +13

    “NARC…where you play as…a NARC.” Idk why but that had me laughing

  • @kooljoshboy8210
    @kooljoshboy8210 Год назад +12

    I actually liked Red Steel. The controls where a little wonky but it was a really good time.

  • @LittleMissGhostess
    @LittleMissGhostess Год назад +65

    I’m not 100% sure on who owns the Overstrike / Fuse IP, but if it’s Insomniac I’d love to see them take a second crack at it after Spidey 2 and Wolverine are out and make the game they wanted to make in the first place. That’d be killer
    There’s also that multiplayer project they’re supposedly working on and while it’s definitely not gonna be a Fuse reboot, I can dream

    • @weirdotzero7065
      @weirdotzero7065 Год назад +1

      I think the IP itself is own by Insomniac, given the main menu of the game credits the Copyright and Trademark to them. The publishing rights may've already reverted when EA closed the multiplayer servers a few years back.
      It would be a lot of work, given it would have to be rebuilt from the ground up, but it's possible.

    • @BigBossultrastealth
      @BigBossultrastealth Год назад +1

      personally id like another deadpool game

    • @dapperfan44
      @dapperfan44 Год назад

      I'm fairly certain EA owns it, which would give credence to why they went with MS Studios for Sunset Overdrive. Insomniac does fully own the Sunset Overdrive IP.

    • @docc19
      @docc19 7 месяцев назад

      @@BigBossultrastealthThat was Activision and High Moon I believe who are now under Xbox but I too would like another one

  • @kaug5570
    @kaug5570 Год назад +23

    literally i wonder how your videos are always this high quality at this length consistently. thanks for all your work.

  • @languagemaster5
    @languagemaster5 Год назад +12

    Considering Daikatana's concept was cool, I think it needs a reboot. A good one.

    • @ddjsoyenby
      @ddjsoyenby Год назад +1

      i could see john romero allowing that.

  • @KingFrogWizard
    @KingFrogWizard 10 месяцев назад +2

    i remember regretting asking for shadow the hedgehog for my birthday. i got decently far in, but at some point even my expert sa2 skills weren't enough to deal with the janky gamecube controls, and as i lost my last life and shadow shouted "damn" as he fell to the depths, i thought "he's right" and went back to taking care of my chao garden

  • @janneswilmink487
    @janneswilmink487 Год назад +48

    For Daikatana, it is actually playable on PC nowadays.
    After downloading and installing an unoffical patch that is.

    • @iMernerner
      @iMernerner Год назад +1

      Yeah. It's better than ever

    • @ddjsoyenby
      @ddjsoyenby Год назад +1

      yeah thank you romero for allowing fans to fix it.

  • @GuacJohnson
    @GuacJohnson Год назад +14

    I played thru too human about 6times with a single character back when I was in college: its actually pretty sick and high octane once you get used to the weird controls despite how half baked the boss fights are. Could have actually become a decent cult series imo if it was allowed to continue.

    • @adamking4246
      @adamking4246 10 месяцев назад +1

      It did continue though, I was just playing it not long ago on Gamepass.

    • @adamking4246
      @adamking4246 10 месяцев назад +1

      For some reason my Comment isn't showing? Can anyone hear me? Lol

    • @docc19
      @docc19 7 месяцев назад

      @@adamking4246No thats just the original. Due to their dispute over UE3 with EPIC, the devs didnt last long after releasing Too Human and shortly after they lost their lawsuit against EPIC they had to delist both TOO HUMAN and that X-men Destiny game they made. Neither game is sold anymore unless you get a used copy somewhere through like Ebay or something

  • @Haysey_Draws
    @Haysey_Draws Год назад +16

    That Mortal Kombat transition, the stuff of beauty!

    • @WadeyWWilson
      @WadeyWWilson Год назад +1

      Was seeing if anyone else commented this. That was a great transition

  • @frankiebojangleswest1902
    @frankiebojangleswest1902 Год назад +4

    Bad and unfinished AAA games? Seems like a long title for “Ubisoft games as a whole.”

  • @KremBotop
    @KremBotop Год назад +17

    I'll always remember seeing the What Happened episode on Too Human and thinking that everything that could've gone wrong, did.

    • @chdreturns
      @chdreturns Год назад

      and yet they still managed to make a good game imo. Sucks that there will never be a 2&3 as originally planned :(

    • @Jeff-uu9vo
      @Jeff-uu9vo 11 месяцев назад

      I loved this game

  • @NigelMelanisticSmith
    @NigelMelanisticSmith Год назад +6

    Honestly, I'd love if we could buy physical copies of games with the patches on them. If I bought a brand new copy of Ratchet and Clank today, it would be undoubtedly printed after the patch, but wouldn't include it. A channel called CathodeRayDude showed a cool idea where there would be extra space on the disc where an update could be burned onto.

  • @arkworthy8594
    @arkworthy8594 11 месяцев назад +5

    Too Human was actually pretty good. I really liked how fast-paced it was, and how the storyline was like a 40k retelling of Norse Mythology. It would have been great to have seen a sequel.

    • @adamking4246
      @adamking4246 10 месяцев назад

      It's been on Gamepass for month's.

    • @docc19
      @docc19 7 месяцев назад

      @@adamking4246its been completely free long before that since they cant legally sell it anymore

  • @thuongn85
    @thuongn85 Год назад +68

    My first true buyers remorse...RE Operation Raccoon City. The CG trailer was hype and featured a bunch of HUNK esque characters for you to play as. I was very upset after playing it for the night.

    • @haruhirogrimgar6047
      @haruhirogrimgar6047 Год назад +7

      I decided never to trust Nintendo again after I couldn't get a refund for Arms after an hour and a half.
      Never buying anything digital on a Nintendo console again (though I will probably never buy another one after the dust collector of a Switch).

    • @sadmarinersfan8935
      @sadmarinersfan8935 Год назад +4

      Operation raccoon city on paper had a lot of potential but unfortunately it was not the hotness you know what could’ve been a lot better if they would have made what resident evil outbreak was in the early 2000s before co-op became really popular because it was ahead of its time

  • @Laekith
    @Laekith Год назад +3

    With a title like that I'd have expected this to be at least 6 hours long

  • @xdarkjimmyx
    @xdarkjimmyx Год назад +2

    To be fair, I remember playing Trespasser as a kid and being absolutely mystified by the physics, regardless of how awkward the controls were. Now I look at it and see that it sucked, but in my memories I was mind blown

  • @Pupp3tCl0wn
    @Pupp3tCl0wn Год назад +1

    Homefront was the biggest disappointment of my life. I bought it from a game store after school, put the disc in my PS3, had a great time, and suddenly... it was over. I couldn't believe "and what? that's it?" I wanted to return this game in the store and the salesman asked me what was so bad about this game that everyone was returning it the next day. No wonder it only cost the equivalent of two dollars

  • @francodaily440
    @francodaily440 Год назад +11

    Love the videos man. Can't wait for the next one. Have a lovely day.

  • @Feburg
    @Feburg Год назад +3

    love your vids, maybe do an evolution of Video Game Board Games and how they keep getting made and how they got better or worse!

  • @CapnCrimson
    @CapnCrimson Год назад +6

    Angel of Darkness being bad makes me so incredibly upset. It was supposed to be so much more, and it seemed like it was the first game in years the original Tomb Raider team was actually passionate about making. They'd been so tired of Lara and having to meet yearly releases, which is why they tried to kill her two games earlier. AoD seemed like the team had actually gotten some sort of passion back for making an adventure for Lara, and it had so much potential...

  • @endymcgufin4570
    @endymcgufin4570 Год назад +21

    "What is bad is subjective"
    I don't think any same human would consider a game that bricks your console as "good".

  • @AlexTenThousand
    @AlexTenThousand Год назад +34

    "Bad and Unfinished AAA Video Games"
    Which is, sadly, most releases nowadays.

    • @DubberRucks
      @DubberRucks Год назад +1

      Yep. So sad to have come so far yet fallen so far too lol

    • @the_motherfucker
      @the_motherfucker Год назад

      They were just as common back then, the ones from back then just get forgotten about, the ones featured in this video are just the tip of the iceberg. Also, ever heard of indie games? there are much more of those being released nowadays than AAA games and you'd be surprised about the quality of some of them

  • @keystep8669
    @keystep8669 Год назад +4

    Is No Man's Sky considered AAA? Or was it just illustrating the point?
    I was always under the impression that it was an indie game that got in over its head.

    • @BodomsScythe
      @BodomsScythe Год назад +3

      You're right. That threw me off, too.

    • @keystep8669
      @keystep8669 Год назад

      @DontYouLaugh okay haha
      Glad I'm not nuts

    • @Matt_History
      @Matt_History Год назад +1

      90% of this guy's video is just... Wrong. You're not crazy

    • @keystep8669
      @keystep8669 Год назад

      @@Matt_History Not much else is incorrect in this. The Haze game wasn't marketed as a Halo killer. It was just proclaimed to be one by media. Other than that, I don't see anything else.
      Both that and the NMS thing are minor

  • @drphdmd7064
    @drphdmd7064 11 месяцев назад +1

    Kakuto Chojin has a special place in my heart as a gamer. When I was a child and had very few options, it was in the store for 3 dollars. I bought it, and played the shit out of it with a friend of mine. Didn't come close to the big names but I loved it because it was what I had.

  • @MaximumVolty
    @MaximumVolty Год назад +2

    Shadow the Hedgehog and Assassin's Creed 1 were actually my 1st and 2nd major buyer's remorse games, so that was kinda wild to hear you say that

  • @kimbercustompro1911
    @kimbercustompro1911 Год назад +2

    Redfall was DOOMED the second it was announced to be a live service game requiring an internet connection being developed by a studio that excels at making offline single player immersive sims.

    • @KarmikCykle
      @KarmikCykle Год назад +1

      Replace "immersive sims" with "RPGs" and you can recycle this sentence for Anthem.

    • @kimbercustompro1911
      @kimbercustompro1911 Год назад

      @@KarmikCykle sad but true

  • @UltimatePerfection
    @UltimatePerfection Год назад +2

    Man, I knew about Battleship movie, but didn't realize it was adapted into a video game.

  • @mario-mario822
    @mario-mario822 Год назад +1

    That SNOOP DOG video game that was cancelled. (The one that we remember was on the cover story of game informer. )Cam only imagine how amazingly entertaining it couldbe been! ❤

  • @TBaggingSince1990
    @TBaggingSince1990 Год назад +12

    I loved Too Human, it had some really great ideas.. Honestly wish some studio would pick up the IP and start the story from scratch but include the neat stuff we got.

    • @silkk2117
      @silkk2117 Год назад +1

      Same here. It was janky, but a good time.

  • @Hecatom
    @Hecatom Год назад +5

    Some minor corrections
    NMS is not a AAA game.
    It is an Indie.
    At the time it was released, the game was developed by a small team of 15 to 20 devs.
    Internet Historian goes into full detail about this on his video.
    Also the people behind Haze never proclaimed to be a Halo Killer.
    That was the media that wanted to have a console war story, for when Haze was a PS3 exclusive.
    Think of it as clickbait, since it was more interesting to paint it that way rather than just talk about another new FPS.
    In fact, the devs hated that moniker because they felt that not only put unrealistic expectation on them, but was unfair, since Halo was at the time on the 3rd game, while they were barely developing the 1st on what they hoped to be a new series, but also were working with a new engine and a new console, so they would barely have time to bring it on par with Halo 1 if everything worked as planned, and in no chance to be on par with Halo 3.

  • @sachitechless
    @sachitechless Год назад +1

    I honest to god didn't realise that Redfall was meant to be a triple AAA game until recently. I saw ads and gameplay of it and was like "damn this looks like another of those Phasmophobia type games where the models look shit but it's silly and goofy co-op" but no it's a AAA looter shooter???

  • @user-yn7wb7vc9k
    @user-yn7wb7vc9k Год назад

    First video of yours I watch, you've got that RWJ energy, amazing content!

  • @juliagoodwin9510
    @juliagoodwin9510 Год назад +8

    Nice to see some Sunset Overdrive appreciation!

  • @shadoeboi212
    @shadoeboi212 Год назад +3

    funny thing about Colonial marines is that the alien sections would have been pretty good(for the most part) if someone hadn't fuck up a single character in a plain text config file that broke the aliens pathfinding causing them to just bum rush the player and that never got fixed(and can only be fixed by consumer on PC litteraly a single character in a text file). The sections with the human enemies would still be awful though

  • @AlfredFJones1776
    @AlfredFJones1776 Год назад +1

    NARC 2005 was a blast back in the day.

  • @calebrains7795
    @calebrains7795 Год назад

    I saw that Brink gameplay. That game always comes to mind when talking about failed games.

  • @82seno
    @82seno Год назад +3

    The first time I felt buyer's remorse was after playing Rise of the Robots on Snes for 10 minutes...it was also one of the first times I bought a game from my own money 😅

    • @From_A_Diverging_Timeline
      @From_A_Diverging_Timeline 11 месяцев назад

      I had a paper route and I'd buy 1 game every month. Can't remember getting any stinkers. Maybe prince of Persia for Xbox 360. But I actually had an alright time playing that game when it came out.

  • @superskrull62
    @superskrull62 Год назад +3

    I have to say you went from a youtuber that I subscribed to off of one video I had seen of yours a long time ago. Didn't watch anything else of yours for a long time after that. To now jumping for joy damn near when you upload lol and has gone through 90% of your back catalogue within roughly the past 2 years. Keep up the good work Austin. You're easily becoming one of my favorite content creators.
    P.S. - It wasn't anything Austin was doing or not doing. I'm just weird like that lol!

    • @austineruption
      @austineruption  Год назад +2

      Well, I'm glad you're enjoying what I'm putting out! Thanks for coming back. :)

    • @superskrull62
      @superskrull62 Год назад

      @@austineruption No Problem! :)

  • @JayGhoulz
    @JayGhoulz Год назад +1

    Pulling out the Tazz FFX-2 in the opening is a power move and I'm here for it

  • @ddownpound6
    @ddownpound6 Год назад

    Love your videos. After so much youtube and gaming videos over the years I've come to the conclusion that you and Action Button are the best of the best. Keep up the good work and thanks for all the great videos.

  • @Taifun_TV
    @Taifun_TV Год назад +3

    I think MGSV is the only good unfinished AAA-game.

    • @arvinjay336
      @arvinjay336 Год назад

      There were barely any bugs on that game, sure the story was unfinished(Chapter 3) but the gameplay was cool unlike some of the "AAA" games that end up releasing with game breaking bugs nowadays.

  • @hazardrider8317
    @hazardrider8317 Месяц назад +3

    And now Arkane and Tango are dead....

  • @thedragonborn101
    @thedragonborn101 Год назад

    Not related, but Im so glad I discovered this channel. I'm just bingeing all of his content now lol thanks Austin!!!

  • @lowtiersupport5530
    @lowtiersupport5530 11 месяцев назад

    The moment I saw your name, I remembered I was supposed to check your videos out after listening to you on the Best friend's cast. Got too high, forgot and here I am kicking my self in the ass for forgetting.
    +1 sub and Bell.

  • @TitaRussellTrails
    @TitaRussellTrails Год назад +4

    I think my first time having buyers remorse would probably be mario party island tour. I had other games I played that fell somewhat short but island tour was just not fun.

    • @wolfiethefurrygamer1908
      @wolfiethefurrygamer1908 Год назад +1

      For me, it was Sonic Forces
      I even pre-ordered the deluxe edition of Forces and oooooh-boy, I regretted it, the only thing I liked from Forces was Fist Bump, Infinite's theme and the character creator but even then, it's not worth re-downloading for me

  • @safebox36
    @safebox36 Год назад +3

    Gotta give credit to the Jurassic Park game the credit it's due.
    It was the first 3D game to have ragdoll physics. That was a huge achievement even if janky.

  • @matthew-epurnell1610
    @matthew-epurnell1610 Год назад

    Hello, Austin, for your tenth anniversary, you should either do a quick review of your 10 personal favorite games, or, take a quick look at your ten most popular videos along w/some other ppl from RUclips appearing in the video.

  • @odie4464
    @odie4464 Год назад +1

    I played Agents of mayhem for about 20 minutes and then ended up deleting it from my PS4... I just could not get into it no matter how hard I tried.

  • @FirionLeFleur
    @FirionLeFleur Год назад +4

    I will never unhear Jimquisition saying "TrIpLE A"

  • @Unquestionable
    @Unquestionable Год назад +5

    The last few months I've been on the hunt for all those PS3 titles that got insane hype/budget but the studios barely knew what they were doing. Also so so many titles that were pushed hard only to end up kinda of average, would be interesting to see a video on that angle. Personally my first big AAA disappointment is one a lot of people only remember the good from; that being Fable. Following every single drip of news and eating it up made the actual release feel severely underwhelming, not helped at all by the same publications that initially acted as if it was the second coming just throwing out a generic 9/10 score and never really mentioning it again. General consensus among my friend group, who were all in the same boat as me, was extremely harsh at first eventually settling into "if I picked this up without knowing anything prior I would have had a solid time but all the misreporting and lies made it difficult to enjoy".

    • @From_A_Diverging_Timeline
      @From_A_Diverging_Timeline 11 месяцев назад

      Fable was a really fun game back in the day. I'm sure it doesn't hold up to modern games. But I remember having fun playing it.

  • @Tonysopranoyafinook
    @Tonysopranoyafinook Год назад +1

    triggered me with that shadow the hedgehog dig... i remember loving that game 😭

  • @metalxslimes
    @metalxslimes Год назад

    Yes! New Austin video. Dude, I love Austin’s videos.

  • @Lost_In_Neverwhere
    @Lost_In_Neverwhere Год назад +3

    How is this video not at least 12 hours long? 😂

  • @Maioly
    @Maioly Год назад +3

    No mans sky is not triple a
    It got unfortunately marketed as one
    But it most definitely wasnt

  • @sablen1319
    @sablen1319 Год назад

    I love watching video game history videos like this one, but I’m running out of games worth learning about.
    Cool video though

  • @AnimeForeLife
    @AnimeForeLife Год назад +2

    That transition to mortal kombat is pure magic lmao

  • @Pianissimeat
    @Pianissimeat Год назад +3

    my first buyer's remorse was Kingdom Hearts, definitely. trailers made it look like you'd like, do stuff with the FF characters other than talk to them super occassionally

  • @TheGameDomeGuy
    @TheGameDomeGuy Год назад +6

    Ah yeah the times where it was outrageous that the big games were bug riddled messes
    Instead of the industry norm

    • @DubberRucks
      @DubberRucks Год назад

      Are they bugs? Or are they features though? 😂

    • @the_motherfucker
      @the_motherfucker Год назад

      Imagine judging assuming the quality of a game based off of how much funding it has in the first place. Also, it's still outrageous for them to be buggy, there's a reason why many others complained about this too

  • @bounceycake1
    @bounceycake1 Год назад

    It's interesting how at the end of the video you said that you were going to play Jedi Survivor, but even that game has been having major performance issues on modern and high end hardware since launch

  • @miffedakko9312
    @miffedakko9312 9 месяцев назад

    6:40 bro just casually pulled out the most seamless transitions of the decade and thought we wouldn't notice

  • @teneesh3376
    @teneesh3376 Год назад +4

    It's always interesting seeing old unfinished games. It's too common now, but back then it was a rarity. Patches really did make gaming a lot worse on both sides

    • @KitterKatter-vv2rz
      @KitterKatter-vv2rz Год назад +1

      if you think unfinished games were rare back in ye olden dayes you must not have played many lol there have been plenty of broken video games since... well, the dawn of gaming. low quality games are what caused the original video game crash before Nintendo swooped in to save the day

    • @teneesh3376
      @teneesh3376 Год назад +1

      @@KitterKatter-vv2rz at the Atari and maybe nes games, you're right. But later on, they weren't as common. Let's say the snes through ps2 era. Or at least the AAA scene didn't have as many broken, unfinished games. Dont count movie tie ins. They were their own strange thing

    • @KitterKatter-vv2rz
      @KitterKatter-vv2rz Год назад +1

      @@teneesh3376 why not count broken movie tie ins? if movie tie ins were unfinished messes and now there aren't as many movie tie ins, doesn't it stand to reason that there would be more broken non-movie tie in games? the companies didn't go anywhere, they just changed focus. there's an entire genre on RUclips of people critiquing stinkers from the SNES era and PSX, N64, and PS2 definitely have a lot of shovelware lol

    • @teneesh3376
      @teneesh3376 Год назад

      @@KitterKatter-vv2rz mainly cause I want to focus on the AAA scene specifically. I should have made it clearer earlier. But I'm mainly talking about how the AAA scene has gotten so much more unfinished now compared to back then. We can talk about the many AA games. But come on, they had a much lower budget. I want to talk about how the high budget games have some how released more and more unfinished broken messes

    • @the_motherfucker
      @the_motherfucker Год назад

      @@teneesh3376 They aren't any more common now than back then, it's just that most of the bad ones from the past were forgotten about. If you assume the quality of a game based off the funding then there's your problem

  • @felixmcinally8037
    @felixmcinally8037 Год назад +6

    *insert obligatory all AAA games are unfinished joke here*

  • @gracekim25
    @gracekim25 Год назад

    I appreciate you explaining the term 😅 still love learning

  • @loroleibusser5993
    @loroleibusser5993 Год назад +2

    No, Austing, I did not fucking forget about the board game movie adaptation of Battleship, and I'd kindly like for you to not assume as such. I am going to snap

  • @DonnyCane
    @DonnyCane Год назад +4

    first comment

  • @m0istur
    @m0istur Год назад +1

    Adapting battleship into a typical aliens invade earth and and want to destroy movie it is like adapting operation into a typical doctor drama series where the characters are trying to save lives while also going through their own drama in life. How do you adapt a board game into a movie or series? Tbh, the one board game that I would be down to see get an animated series would be candy land

  • @kiddwizzle
    @kiddwizzle 11 месяцев назад +1

    the madden final fantasy photoshop has me in tears lmao

  • @steel5897
    @steel5897 Год назад +1

    On your point about day 1 updates going away after companies pull the plug on digital stores, the counter to that is literally piracy and eventually also emulation. Backup all your media and have ways to load and play them and you solved the preservation issue completely. It's the only way to own your media and also preserve games as works of art.

  • @Phos9
    @Phos9 Год назад +1

    I still maintain that Saints Row should have pivoted into becoming a Mass Effect parody. The potential within Gangsters in Space still hasn't been realized.

  • @Gregsusername
    @Gregsusername 7 месяцев назад

    I’m glad you can see the thumbnail for civvies video at the daikatana part

  • @Nahan_Boker94
    @Nahan_Boker94 8 месяцев назад

    And today to find and actually finished bugless game with no day 1 patch is pretty rare.

  • @nickkcin3508
    @nickkcin3508 Год назад

    Man, love your videos, and I begin to follow you a long time ago because of Boku no Eruption, do you intend to post drum covers ever again?

  • @donutlmao8332
    @donutlmao8332 11 месяцев назад

    8:27 the giggle crashed my youtube 💀

  • @hayesavra250
    @hayesavra250 10 месяцев назад

    Brooooo I LOVED the Bouncer and XSquad 🤣

  • @SalA44410
    @SalA44410 4 месяца назад

    My first buyers remorse game was Power Move Pro Wrestling…Within ten minutes, on Xmas morning, I knew I made a huge mistake talking about endlessly for months.

  • @four-en-tee
    @four-en-tee Год назад +2

    AAA is just a shorthand at this point for "widely marketed and overhyped"
    Indie studios really are the future, Signalis and Pathologic 2 are some of the best games i've played in a while (although the latter is pretty cruel).

  • @NickName183
    @NickName183 Год назад

    Look forward to a Part 2 of this