I love days gone and is a impressive title for the PS4. And it is a really good title with good gameplay, decent story, and good characters. I’ll be honest days gone deserves a sequel.
Days Gone was marked down almost instantly due to the state it released, it was heavily panned for its lack of polish, offered as a subscription title months after its release, was kept on sale on a constant basis, given away for free to PlayStation 5 + owners, slow start put off many, critical flop It may have sold a decent amount of but due in large part of how often it was marked down that helped it reach those numbers in the first place
Well this hasn't aged well. It's already been revealed that the numbers were dubious at best, being calculated based on achievements which fails to take into account resales AND the fact that a huge number of people played the game for free.
Just the fact that it snows and dynamically changes the entire map to slowly and realistically show snow accumulate on the ground and trees is something I've never seen before. Every other game just has snowy areas and warm areas
IMO everything about this game is mediocre. You can't hate any particular thing, but also there is nothing to be praise . True and tested formula nothing new, not bad, just mediocre.
One of my favorite aspects was when Deacon and that guy were talking and he had a family picture. All digital photos were lost but the one physical photo was the only thing he had left. The digital future is terrifying.
I thought the horde mechanic was so interesting and unique. I was so disappointed to hear they wouldn’t be working on a sequel, the true ending gave such an ambiguous conclusion. I really don’t get the absolute hate this game gets. It’s certainly not a masterpiece but hardly the dumpster fire it’s portrayed as. Worse games have had sequels that’s for sure.
@@chrisschuber9149 at first I thought it was super clunky and uncontrollable, that is until I needed to upgrade it. Max upgraded bike got me through most situations easy
My friend and I would play this when we meet up on weekends, its a perfect game for that, not too difficult, nor complex. Don't need to remember much at all. Its just easy riding (so to speak). The ending though, both her and I lol'd at the whole thing, what was with that? Like some unnaturally happy ending for a relatively gritty game. Another dude we hang out with also loved it but thought the ending was comically out-of-character too. Wonder if it was a last minute re-write to make a sequel seem plausible?
It’s a dumpster fire because the awesome mechanics and graphics were absolutely let down by the writing and performances (and initially, bugs) It’s a massive waste of potential, like for cyberpunk with lower expectations
Days gone is one of three games I got 100% completion on, fair to say it's one of my faves. I loved the story, characters, world and taking care of my beloved bike.
@@maineman5757 I just finished Tomb Raiders. I think they are trash games, but somehow Days Gone was a flop. DG had a cool story with amazing characters. I want a sequel.
Honestly I feel like a good amount of those sales were due to price reductions in the game. The game went on sale really quick and could often be got for like 25$. Ghost of T held its high price for longer
Also it's literally been free now for over a year, I don't know if that affects sales at all but it's worth noting. If I had paid for it I'd give it a 7/10 but it gets an 8/10 cause it was free.
@@Xerczar yeah I mean it's all just opinion man. I loved Outer Worlds and Sekiro too and depending on what you like I can totally see someone enjoying those games more. I just enjoyed days gone more
@@XxBoneCrackerx I can't get into Outer Worlds, no matter how many times I try. Its. Too. Happy. I like depressing, gritty, absurdist games (along with film/tv shows). I recon that's why I can't stomach it, it's too cutesy/adorbs. Though I wish I liked it, seems decent.
It's important to note that, by the game's director own admission during a podcast with David Jaffe, the "8 million copies sold" stat originated from a now-defunct site called Gamestat that tracked game trophies data, so the 8 million figure effectively includes PS Plus downloads, used games sales, people playing their friend's games, rentals, the works. Hell, in the same podcast he admits that Bend never even pitched a sequel to Sony so all of this commotion seems frankly ridiculous to me. This is the same guy that just a few months ago was blaming the game's failure on people not buying the game at launch, why's everyone taking his word as gospel all of a sudden? As for myself, i haven't played the game and none of the promotional material ever made me want to, it just looks like any other boring, generic open-world 3rd person shooter.
Cyberpunk does not even have an enemy AI and traffic Ai system. It's all pre scripted in cyberscam. Days gone had responsive and brutal Ai that made it fun to play
It could be that maybe it cost a lot to make so wasn’t “profitable”. It’s the same with the Tomb Raider reboot which sold really well but Square Enix were disappointed with its performance.
Everyone talks about units sold but never about total profits. After development costs and marketing it's possible to assume that the profit margin wasn't there because no company is going to throw away anything that nets them a substantial profit. (Either that or the Sony higher ups have a personal grudge against the Bend studio guys). But the fact that no press release was put out indicating how fast it sold seems to imply that the game cost a lot to make. But until something official is released it's hard to take anything as law, even tweets from a disgruntled director who doesn't show any hard numbers.
Yeah. Not to mention it went on sale pretty quick, which signals to me that they weren't eeing the numbers they wanted at full price and hoped a lower one would see more sales. Not to mention any downloads after the PS5 launch could very very easily be from the free edition that comes in the PS+ collection.
What i wonder is the budget. A game selling 10 million copies doesnt make it a financial success if it only barely made back its budget. The information isn't readily available, but some rough estimates put it up around $40 million on the very low end for the budget
It is really good. I did stop about halfway through the game as I felt it was a bit too long, but after finishing it the 2nd half is definitely where the best parts are at. If they made it 1/3 or 1/4 bit shorter and had less bugs, it would've garnered much higher scores.
That's illogical. To say something sold X amount of units is irrelevant if it didn't turn a profit. Let me explain. Days Gone released for 60 bucks then a week later you could find copies half off then a week or so later it practically stayed at 25 max 20 lowest. If the majority of sales were at 20 dollars. That 8 million + sales may not have been enough to turn a profit in the estimated time expected. Then we have to factor in cost of development. Simply stating the units sold isn't enough to say if it was a success.
Can’t second this enough. Numbers sold doesn’t mean much if a large portion of games were sold at a discount. They were trying to make a $60 dollar game, but the game went on sale fast and often. When a large number of your sales are due to considerable discounts, you only maybe made a game that people consider to be worth $30-$40. That would be considered a failure to many executives.
This game was so misunderstood getting platinum was one of my favourites in any game to date. The gameplay was so addictive. Also if you have ps5 play it now!
You may have mentioned this and I missed it,. Jeff did say in a conversation with David Jaffe on his stream that while the numbers are great, many of the purchases came later in the cycle when the game was heavily discounted. Still, I would be very surprised if Sony didn’t more than recover the money they put into this. And, clearly there’s a good amount of people that really enjoyed this game, and the world they created. It’s sitting with a “very positive” rating on Steam, and a 4.6 rating (10k + reviews) on Amazon for the PS4 version. Obviously there are many details internal to Sony that we aren’t privy to, but this seems like a huge missed opportunity for Sony. I can’t imagine a much better feel good PR situation for Sony to come out and acknowledge this honestly and figure out how to make a sequel happen. listening to Jeff talk about how much they learned from making the first game, it seems like they were really well set up to make a sequel both cheaper and with higher quality. Edit: missing words
Days Gone is a cult classic. Sold exponentially well despite having average reviews. That means it's being carried purely on word of mouth among gamers.
That shows that the game is actually good. I've played it 2 times and also got my dad to play it. He loved it and couldn't sit down to any other game for some time after finishing Days Gone; mind you, my dad is not a fan of zombie games by all means. My mom watched me play the whole game on my second run, which she never does, she said she just "got invested in Deacon's story" and liked nim very much as a character. They're both over 45 years old, my mom is not a gamer and my dad prefers other games, like Mafia and other games like that. But they loved Days Gone. Players' word should always matter more than the cirtics'. But that's just the way the world works, I guess.
The drama came off as way over the top, and the gameplay itself, wasn't all that ambitious. It didn't help that I decided to remove fast-travel and let me tell you, the world design is not worth the grind, the most impressive feat is the zombie AI.
I did not like days gone. I thought it was a extremely shallow experience synonymous with assasins creed games, but with worse combat and world design.
At 1:16 when you said "none of that's true" that's just straight up wrong. _One_ of those things wasn't true (i.e. the game didn't sell well) but even that's a half truth right now as how much a game sells and how _well_ it does is inevitably tied to its budget. We don't know what the budget was like for Days Gone.
One of the best zombie games, since Resident Evil 2 (the original one) at least for me. The world is simply amazing, the music, the story, the characters and the bonds between them. I simply love this game. For me, it's a masterpiece.
_Sony Interactive Entertainment_ were not the ones that rejected the _Days Gone_ sequel, _Syphon Filter_ revival, open world _Resistance_ pitches that was all the local management within _Bend Studio_ itself The only reason _Bend Studio_are producing a new IP is because that was the only pitch _Bend Studio_ management team sent to _SIE_
Some people have a hard time grasping that games likely have to be pitched several times before something gets a green light for development.....Besides honestly that Days Gone 2 idea sounded like god awful hot garbage. It doesn't need to be some always online constant MP world...Good devs get shot down and they go back and come up with another idea. Even IF the game sold 8 million which was info he got from LMFAO Trophy data, it took over a year to get to that. Meanwhile Ghosts of Tsushima sold 8 million in weeks and Last of Us 2 sold 10 million in days.....Days Gone had its price droped within weeks of release and was given away on PS+ well before he "revealed data" that he still got from Trophy info not actual sales info. I pre-ordered Days Gone. I platinumed Days Gone and that first 3-5 hours was a total slog to get through, the first third of the game is god awful. It doesn't get good until you have to take Boomer to get his arm looked at and that is 3-5 hours into the game...I've had to tell friends who played it through PS+ just stick with it, rush through the beginning promising them it gets better after that.
As someone mentioned before, it had many delays and troubled development so maybe its problem with sony sinking too much money into this project and it never turned into solid enough profit ? Hard to say how much can such a huge game cost them to begin with.
Not to mention it launched buggy af, bad performance, and has been out since 2019 while now being on steam. Honestly it's still disappointing numbers given how many platforms it's on now and how many years have passed. The devs expecting people and reviews to sing it's praises when it launched broken is just beyond tonedeaf. Lol them getting butthurt over the sequel snub because people bought it on sale was legit hilarious. Like why tf would anyone buy your trash buggy game at 60 bucks when you gave a 3 in effort and didn't fix the shit until moths later? The game didn't deserve a sequel like on any metric.
@@outinspace6332 Its clear that it was their baby and they have hard time letting go. But as you said, the state of the game at release was awful. Not to mention that game had originaly choices in story, thats gone too .. i guess they were lucky to even release it.
One of my favorite ps4 era titles I played on pc as well, and probably put in a few hundred hours in the game between both versions, and beat it. Its very rare I complete a game. When I do I consider that game to be one of the better games I've played in my life. Its very hard to hold me past 30 hours or so in any game, and Days Gone held me to the end and near the end multiple times. It deserves a sequel.
I heard only negative things about it before i snatched it half price, and have since then done 3 playthroughs. Especially post patches now that it runs well, and is polished as hell, it's amazing.
That's to some extent part of the problem. Reviews tend to exist only for the launch state of a product. Very rarely are reviews updated to address changes
I gave it a second try once I got the ps5 and while the writing and characters are just awful, cringy and repetitive (DEAcon SAINT Johhhhhhhn I can hear it in my SLEEP) the gameplay and world design were incredibly underrated. Taking on a horde and winning in the last third feels so spectacular because you’ve really earned it at that point. I just wish Deacon didn’t spend the whole game muttering to himself and listening to people on the radio say his full name.
It's reviews like Andy Kelly's from pc games. He didn't finish the game , he didn't even get to the second act and gave a bad review. He talked about repetitive ....like ghost of tsushima or death stranding were not repetitive as hell.
At this point I get the feeling that SONY doesn't like Days Gone because it didn't get the same amount of praise Ghost of Tsushima got from basically everyone.
Just recently played through Days Gone for the first time. Put in probably 50 or so hours in it, got the platinum trophy and loved every single minute of my time playing the game. Sure, the story had some pretty cheesy parts in it that made me chuckle. But I think the game was such a solid zombie game and was genuinely very fun. I don’t understand the hate for the game.
Thanks so much for this update. I am a PS4 boomer-noob. I bought one last year to keep myself busy during all the COVID related shut down stuff. The second game I bought was DAYS GONE. I'm not a horror or zombie fan at all so this was a big leap of faith for me at the time. My first play-through was amazing. I couldn't stop playing it. I was hooked by the story, the world and the game play. It was riveting. I've since played through the game 4 more times. When Sony announced no sequel I was really disappointed. It's the perfect beginning to an amazing world. I'm hopeful things will change. But at least Jeff has moved on so maybe he can recreate the magic of this story.
The first thing that came to mind was “How much did it cost to make” I can’t believe it costing a crazy amount to develop, not “8 million isn’t solid profit” amounts at least.
copied from Reddit: "This game was in development longer than Ghost. So it’s not impossible to believe it cost more to produce. Days Gone also was on sale extremely quickly for a heavily reduced price. Enough to have this very same person say “If you like a game. Buy it at full price.” So it wasn’t making as much money as Ghost. Maybe Sony does care a lot about having prestige titles that get reviewed really well (which Days Gone didn’t). But there’s still a lot of factors to account for potentially. I also find it funny that many of the Days Gone defenders in the replies are blaming the reviewers for tanking the games chances of the sequel and not the game for being of a quality that led it to be reviewed poorly. I doubt reviewers targeted this game when most other Sony first parties are reviewed tremendously well. "
It just came out that he pulled his numbers from trophies though, not actual sales. I think Days Gone is a good game, don’t get me wrong, but it’s important to note that the numbers don’t quite add up
Days Gone was good. But not sure how successful it was though. 8 million copies sold in 1 year is significantly more money than taking 3 years to sell 8 million. Days Gone was on sale for very discouned prices for at least half of that time. I bought it for $15 on PSN about a month before it came to PS PLUS.
I tried, but I just couldn’t get into it…..I guess i wasn’t really giving the game a fair chance though considering I had also first started playing RDR2, Witcher 3 and ghost of Tsushima at about the same time I bought Days Gone. Maybe years from now after I’ve played all the other games in my backlog, I’ll give it another chance.
Jesus man, respect for playing those 3 huge games at once. I tried playing just cause 4, witcher 3 and red dead 2 at once and it was such a bad experience for me. Ended up pausing on red dead and just cause and focused on witcher 3 as i was enjoying it the most. And with days gone I gave up on the game I think at the middle it just wasnt hooking me I'll probably go back to it again though because most of my first impressions now adays are I don't like a game then when I come back to it I love it
People thought it wasn't? At least I fucking love that game Also, I get being sick. Had the bad covid and at the same time for a literal month. Still recovering.
I love the atmosphere in the first chapters, when you’re completely underpowered and has to scrap just to keep your bike moving, then you start moving up and upgrading and the game becomes this power fantasy of mowing down zombies and bandits. It’s pretty good but I think it could be a bit shorter. Also the arcade/challenge mode that was added after is pure gaming bliss. Besides, you can never talk shit about a game that has napalm molotovs made in a beer growler.
I remember roughly a year ago(?) that someone who worked on the game (I can't remember who) was blaming players or a lack of players that Days Gone 2 will never come to be. And that when it was free on PS+ that made it even worse because people needed to buy the game at $60 in order for that sequel and I remember the blow back that got. I have to think maybe, just maybe, that whole thing could have boosted some sales? I still need to play it since I got it off PS+ but I remember finding it to be one of the better games that came out in 2019.
Thank you! I agree! Look I was a die hard TLOU fan before I played Days Gone. Once I completed Days Gone, it came in as a close contender for my favorite zombie game. It was just extremely fun and I find myself nostalgic for the world and keep going back to it. I was crushed when I heard they weren’t doing a second game.
The game selling well doesn't mean it's good. I couldn't play the game for more than a few hours. There was a lack of artistic vision and ambition and everything felt bland and kind of unpolished.
What about Judge Eyes/Judgment At least Deacon wasn't a unsympathetic and psychopathic villain protagonist like Ellie was (Yes, I said it. Ellie was a villain protagonist in LoU 2)
Also days gone has been out a lot longer than ghost of tsushima and has been heavily discounted multiple times. The developer is also shooting himself in the foot. Seems like he's a bit of a rogue with a lot to say. Maybe he's rubbing the Sony guys up the wrong way.
I absolutely loved this game, although I only just finished it last year when I got the PS5. I heard it was given a 60fps patch for Next-Gen and decided to check it out again after I gave up on it about a third of the way in back on PS4. Needless to say, the game was an absolute blast. I feel like the biggest and most prominent mistake made by the devs here, was not giving the player some of the content we see appear about halfway through the game. That's where you start to unlock some of the really impressive hoard battles as well as awesome weapons. If players got to experience at least some of that in the first quarter of the game, I'm sure more of them would have stayed. Regardless, I'd implore for people to give this game another chance, as it truly is worth the time.
Probably sold a lot after it was immediately discounted. "Sanza 'nfamia e sanza lodo" used to say Dante and people in Italy in regards to products like this. PS: Death Stranding is not the only game that was better than Days Gone in 2019... I actually forgot you gave your GOTY to it. EDIT: I just read a news on an Italian videogame portal that, apparently, Jeff Ross declared on a podcast by David Jeffe that he got that "8 millions" number from Gamestat. A portal that uses trophy to calculate the playerbase of a videogame. Of course this cannot be taken as a fact since this game was not only available on PS Plus, but also doescount used copies and rentals. That's why SONY bragged about GOT and not about Days Gone.
It sold 119k first week of drop compared to GoT 3.9 million. It was released in a buggy mess, they sent out buggy reviews. Many reviews gave it average numbers and they constantly butted heads with Jeff. Overall a bad stain on it. So I understand why it’s not getting a sequel and why sony isn’t proud.
For what it’s worth, I am currently on my seventh playthrough of Days Gone and still loving it as much as I did when first playing it. Ghost of Tsushima was a great game as well, but I only played it the one time and did not purchase or play the DLC.
The fact that if I kill a deer and leave it, that area will have creeps that night? Insane. This game was so good, and had such good potential for expanding mechanics in the future. I’m pretty sure you can tell the game wasn’t a flop just by playing it
I have never heard a single person say they were glad there wasn’t going to be a sequel. The game might have had a rocky start but it went on to be one of the best games of the last generation. It might even be my favorite game. I played on base PS4 and loved it. Then I replayed it on PS5 last summer and it was an even better experience with a stable frame rate and beautiful resolution. No other open world game has done what this one did. People talk about Dying Light but I just hate being a character jumping and skipping around the world like an idiot. Days Gone is grounded, immersive (playing on the harder difficulties is the only way to play in my opinion), and very unique. I loved the bike, the shooting, the focus ability, the scavenging, and obviously the hordes were awesome. I hope something changes and we get a sequel because I think it could be everything the first was and even more.
This game on the PS5 is phenomenal. Real game changer after the load times on the PS4. This is my favorite game of all time. I'm on my 7th playthrough. Great video!
Days Gone is my favorite 8/10 game ever. Only PS4 game I ever got a Platinum trophy in. The start of the game is slow and it's got bugs/glitches for sure... but it's so damn fun! Once you get better guns the game amps up and doesn't slow down. A breath of fresh air in a stale genre and a market overrun with sequels and remakes. Days Gone rules.
8 million sales over the game's lifetime, before Steam. This is not taking into account the myriad of discounts the game received after the lukewarm reviews. Sony probably does see this game as a financial failure. Most people bought this for around or under $20, which for the game's budget, Sony could not justify another one. Just buisness.
8 mil was an estimate from an uniofficial source based on trophys. This also included the gamers who got it for free from PS+. This is by no means an accurate number and the video is done poorly.
I caught Covid about a week ago. Started Days Gone on PC 4 days ago, after isolation started pinning me in. 17 hours in, I'm pretty hooked. The story is not deep. It doesn't need to be. The Open World of rural Oregon, the post apocalyptic scenes, the emergent gameplay from an unexpected ambush or stumbling into a zombie nesting ground, it really clicks that walking dead/Daryl dixon vibe big time. It may not be a super amazing all time greatest game, but it's a fine, fine game and the closest thing to Last of Us on PC at the moment. 👍👍👍 Well done, Bend Studio. This one will be a cult classic.
They should renew it for a sequel. Lots of games don’t get it right on their first run, but what you’ll find is that the sequel is a change to take everything wrong about the first one and make it better. GTA 1 wasn’t revived well, RDR 1 wasn’t received as well as RDR 2 and RDR 2 was a masterpiece because they learnt from RDR 1. Days Gone 2 could truly be a masterpiece if they let it.
Thank you so much luke, it was because of your 2019 goty video that had me playing days gone within a few days and I loved every second of it. Such a great game and deserves a sequel so bad. Sending all the love
I played it last year when it was on PlayStation Plus and found it to be an excellent game - I remember not picking it up at launch cos of negative reviews and choosing to wait for it to drop on price but definitely did not deserve the negative reviews. A real shame
Unfortunately the game released in a bad state and was not optimised for the base consoles. That is what left a bad taste in everyone's mouths. It's a good game but I wouldn't personally say it was a great game.
I remember when you were just a student. A brilliant pipsqueak. Now you have replicated, well, half replicated. As a fan and father, I appreciate your videos and respect all the effort you put into them.
The difference between GOT and Days Gone is that GOT launched in a pretty polished state and didn't receive the negative coverage that Days Gone did. Sony definitely cares about how their AAA games are viewed.
Gotta remember everyone who’s got a PS5 with PS Plus gets it for free. All you have to do is download it and you get a receipt as if you “bought” it. That goes toward the total number in sales
I wish they would have been able to make a sequel. I was an xbox console only player for years, and days gone was the reason i went out and bought a ps4 pro. Which i loved, and thanks to days gone i also got to enjoy god of war and horizon zero dawn. So it will forever be one of my favorites
I actually played Days Gone because of your review back in the day and loved it, was thinking about picking it on PC to replay it. The "failure" of this title stinks of studio politics.
I mean i was poorly reviewed for a reason… it just turned into a cult classic… also the fact the director clearly has disciplinary problems doesn’t bode well for this title
It's such a shame that there is no space for Days Gone and Sony just kills off a well produced and well received game. Sony creating conflicts within their own studios trying setup Last of us up against Days Gone etc just threatens the industry.
I think it didn't do well financially INITIALLY, maybe in 2019 it sold poorly that they do not want to advertise it until it went on sale which sold out more copies but on a slow rate, too slow for sony to even bother with it. Maybe??
It was successful but apart from the horde mechanic and animals being able to be infected, it did nothing stellar. Typical zombie post apocalyptic setting, with regular zombie, big tank, fast runner, and a witch that disorients you. The game was bugged and lacks the polish that PlayStations first party exclusive have come to expect. Not a bad story or characters, but nothing really riveting either, Just an ok/good game, but Sony clearly expect more than just ok, they want it to be excellent. Hordes were actually pretty fun and intense, but it didn’t expand upon the “animals can be infected” idea enough, and just felt like The Walking Dead - the game
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I love days gone and is a impressive title for the PS4. And it is a really good title with good gameplay, decent story, and good characters. I’ll be honest days gone deserves a sequel.
Days Gone was marked down almost instantly due to the state it released, it was heavily panned for its lack of polish, offered as a subscription title months after its release, was kept on sale on a constant basis, given away for free to PlayStation 5 + owners, slow start put off many, critical flop
It may have sold a decent amount of but due in large part of how often it was marked down that helped it reach those numbers in the first place
Well this hasn't aged well. It's already been revealed that the numbers were dubious at best, being calculated based on achievements which fails to take into account resales AND the fact that a huge number of people played the game for free.
The world design is extremely underrated. I never hear people talking about the world built in days gone and it’s a shame.
Just the fact that it snows and dynamically changes the entire map to slowly and realistically show snow accumulate on the ground and trees is something I've never seen before. Every other game just has snowy areas and warm areas
Ikr! Its not over packed and gives off a satisfying way to traverse Oregon
IMO everything about this game is mediocre. You can't hate any particular thing, but also there is nothing to be praise . True and tested formula nothing new, not bad, just mediocre.
World design is genuinely addictive!
One of my favorite aspects was when Deacon and that guy were talking and he had a family picture. All digital photos were lost but the one physical photo was the only thing he had left.
The digital future is terrifying.
I thought the horde mechanic was so interesting and unique. I was so disappointed to hear they wouldn’t be working on a sequel, the true ending gave such an ambiguous conclusion. I really don’t get the absolute hate this game gets. It’s certainly not a masterpiece but hardly the dumpster fire it’s portrayed as. Worse games have had sequels that’s for sure.
The real standout feature to me is how good the bike feels to drive.
@@chrisschuber9149 at first I thought it was super clunky and uncontrollable, that is until I needed to upgrade it. Max upgraded bike got me through most situations easy
My friend was in the top 5 leaderboards for a while in one of the survival mode challenges. Arguably the best post-launch update ever.
My friend and I would play this when we meet up on weekends, its a perfect game for that, not too difficult, nor complex. Don't need to remember much at all. Its just easy riding (so to speak). The ending though, both her and I lol'd at the whole thing, what was with that? Like some unnaturally happy ending for a relatively gritty game. Another dude we hang out with also loved it but thought the ending was comically out-of-character too. Wonder if it was a last minute re-write to make a sequel seem plausible?
It’s a dumpster fire because the awesome mechanics and graphics were absolutely let down by the writing and performances (and initially, bugs)
It’s a massive waste of potential, like for cyberpunk with lower expectations
The potential of having sentient, intelligent zombies in the sequel was just so good.
Loved what they did with the zombie troupe it was fresh
But if they're simply doing mathematics and feeding their babies formula, how will that be fun?
Days gone is one of three games I got 100% completion on, fair to say it's one of my faves. I loved the story, characters, world and taking care of my beloved bike.
Same, is my first and only Platinum so far.
The story and characters really hooked me, and I loved driving around with the bike.
100% completion for me too and i never say that for an open world game ever.
Me too. Horizon Zero Dawn, Ghosts of Tsushima, and Days Gone. Those are my only 3 platinums
Honestly i like days gone quite a bit. It wasn’t perfect but I would love to see a days gone 2
Me 2 brotha
Honestly most AAA games have more bugs than what Days Gone had. Especially open world games.
@@maineman5757 I just finished Tomb Raiders. I think they are trash games, but somehow Days Gone was a flop.
DG had a cool story with amazing characters. I want a sequel.
Honestly I feel like a good amount of those sales were due to price reductions in the game. The game went on sale really quick and could often be got for like 25$. Ghost of T held its high price for longer
Also it's literally been free now for over a year, I don't know if that affects sales at all but it's worth noting. If I had paid for it I'd give it a 7/10 but it gets an 8/10 cause it was free.
Super underrated game, in my top 3 survival zombie games, the collectors statue of deacon sits proudly on my shelf.
But it’s not survival
@@Xerczar you know what I mean bro crafting, outposts, etc 😅
Don't take that statue down ever homie
@@Xerczar someone’s angry 🤓
The bike physics and riding animations were incredible, that’s the main reason I keep going back to play it.
Days gone was also my game of the year. I loved it so much and never got the hate. Considering it runs 60fps 4k on PS5 it's a great time to try it out
Sekiro and Outer Worlds were both far better and i find it hard to give a extremely avg game GOTY just for a amazing world design and horde mechanics
@@Xerczar Outer Worlds is so overrated, i enjoyed Days gone a lot more.
@@Xerczar yeah I mean it's all just opinion man. I loved Outer Worlds and Sekiro too and depending on what you like I can totally see someone enjoying those games more. I just enjoyed days gone more
@@XxBoneCrackerx I can't get into Outer Worlds, no matter how many times I try.
Its. Too. Happy.
I like depressing, gritty, absurdist games (along with film/tv shows). I recon that's why I can't stomach it, it's too cutesy/adorbs. Though I wish I liked it, seems decent.
@@skullsaintdead i fucking hate Outer Worlds but one thing it isn't is "happy". It's extremely bleak and depressing.
It turns out these stats were based on an achievements list which actually isnt a valid way of verifying the amount of purchases
It's important to note that, by the game's director own admission during a podcast with David Jaffe, the "8 million copies sold" stat originated from a now-defunct site called Gamestat that tracked game trophies data, so the 8 million figure effectively includes PS Plus downloads, used games sales, people playing their friend's games, rentals, the works.
Hell, in the same podcast he admits that Bend never even pitched a sequel to Sony so all of this commotion seems frankly ridiculous to me. This is the same guy that just a few months ago was blaming the game's failure on people not buying the game at launch, why's everyone taking his word as gospel all of a sudden?
As for myself, i haven't played the game and none of the promotional material ever made me want to, it just looks like any other boring, generic open-world 3rd person shooter.
I enjoyed Days Gone more than I did Cyberpunk 2077.
Cyberpunk is the biggest disappointment in gaming in the last 10 years no doubt
Cyberpunk does not even have an enemy AI and traffic Ai system. It's all pre scripted in cyberscam. Days gone had responsive and brutal Ai that made it fun to play
It could be that maybe it cost a lot to make so wasn’t “profitable”. It’s the same with the Tomb Raider reboot which sold really well but Square Enix were disappointed with its performance.
a lot of people wanted to play "Days Gone", so they bought it.
but in the end, not a lot of people really enjoyed the game.
Everyone talks about units sold but never about total profits. After development costs and marketing it's possible to assume that the profit margin wasn't there because no company is going to throw away anything that nets them a substantial profit.
(Either that or the Sony higher ups have a personal grudge against the Bend studio guys). But the fact that no press release was put out indicating how fast it sold seems to imply that the game cost a lot to make. But until something official is released it's hard to take anything as law, even tweets from a disgruntled director who doesn't show any hard numbers.
Yeah. Not to mention it went on sale pretty quick, which signals to me that they weren't eeing the numbers they wanted at full price and hoped a lower one would see more sales. Not to mention any downloads after the PS5 launch could very very easily be from the free edition that comes in the PS+ collection.
What i wonder is the budget. A game selling 10 million copies doesnt make it a financial success if it only barely made back its budget. The information isn't readily available, but some rough estimates put it up around $40 million on the very low end for the budget
It is really good. I did stop about halfway through the game as I felt it was a bit too long, but after finishing it the 2nd half is definitely where the best parts are at. If they made it 1/3 or 1/4 bit shorter and had less bugs, it would've garnered much higher scores.
That's illogical. To say something sold X amount of units is irrelevant if it didn't turn a profit. Let me explain. Days Gone released for 60 bucks then a week later you could find copies half off then a week or so later it practically stayed at 25 max 20 lowest. If the majority of sales were at 20 dollars. That 8 million + sales may not have been enough to turn a profit in the estimated time expected. Then we have to factor in cost of development. Simply stating the units sold isn't enough to say if it was a success.
Can’t second this enough. Numbers sold doesn’t mean much if a large portion of games were sold at a discount. They were trying to make a $60 dollar game, but the game went on sale fast and often. When a large number of your sales are due to considerable discounts, you only maybe made a game that people consider to be worth $30-$40. That would be considered a failure to many executives.
It was for free at PS+, which adds even more.
This game was so misunderstood getting platinum was one of my favourites in any game to date. The gameplay was so addictive. Also if you have ps5 play it now!
You may have mentioned this and I missed it,. Jeff did say in a conversation with David Jaffe on his stream that while the numbers are great, many of the purchases came later in the cycle when the game was heavily discounted. Still, I would be very surprised if Sony didn’t more than recover the money they put into this. And, clearly there’s a good amount of people that really enjoyed this game, and the world they created. It’s sitting with a “very positive” rating on Steam, and a 4.6 rating (10k + reviews) on Amazon for the PS4 version. Obviously there are many details internal to Sony that we aren’t privy to, but this seems like a huge missed opportunity for Sony. I can’t imagine a much better feel good PR situation for Sony to come out and acknowledge this honestly and figure out how to make a sequel happen.
listening to Jeff talk about how much they learned from making the first game, it seems like they were really well set up to make a sequel both cheaper and with higher quality.
Edit: missing words
Days Gone is a cult classic. Sold exponentially well despite having average reviews. That means it's being carried purely on word of mouth among gamers.
Not really, it was because for 2 years basically it was given away for free so most people by PS statistics bought it…
That shows that the game is actually good. I've played it 2 times and also got my dad to play it. He loved it and couldn't sit down to any other game for some time after finishing Days Gone; mind you, my dad is not a fan of zombie games by all means. My mom watched me play the whole game on my second run, which she never does, she said she just "got invested in Deacon's story" and liked nim very much as a character. They're both over 45 years old, my mom is not a gamer and my dad prefers other games, like Mafia and other games like that. But they loved Days Gone. Players' word should always matter more than the cirtics'. But that's just the way the world works, I guess.
@@Xerczar Do you have some secret sales data that the devs don't have or do you think that they're lying?
@@maineman5757 The developer himself said he was just speculating. Do some research before calling other people out. You are hilarious.
Cult classic? What cultural impact did the game have?
The PR and press around this game was so weird. I got the impression that game critics and Sony wanted it to fail.
White male protagonist.
I REALLY hope Sony finally green light a sequel to Days Gone! I think a LOT of people want and would buy Days Gone 2!
Sony didn't shut down Days gone... local management at Bend Studios did.
The drama came off as way over the top, and the gameplay itself, wasn't all that ambitious. It didn't help that I decided to remove fast-travel and let me tell you, the world design is not worth the grind, the most impressive feat is the zombie AI.
I did not like days gone. I thought it was a extremely shallow experience synonymous with assasins creed games, but with worse combat and world design.
At 1:16 when you said "none of that's true" that's just straight up wrong. _One_ of those things wasn't true (i.e. the game didn't sell well) but even that's a half truth right now as how much a game sells and how _well_ it does is inevitably tied to its budget. We don't know what the budget was like for Days Gone.
One of the best zombie games, since Resident Evil 2 (the original one) at least for me. The world is simply amazing, the music, the story, the characters and the bonds between them. I simply love this game. For me, it's a masterpiece.
_Sony Interactive Entertainment_ were not the ones that rejected the _Days Gone_ sequel, _Syphon Filter_ revival, open world _Resistance_ pitches that was all the local management within _Bend Studio_ itself
The only reason _Bend Studio_are producing a new IP is because that was the only pitch _Bend Studio_ management team sent to _SIE_
Some people have a hard time grasping that games likely have to be pitched several times before something gets a green light for development.....Besides honestly that Days Gone 2 idea sounded like god awful hot garbage. It doesn't need to be some always online constant MP world...Good devs get shot down and they go back and come up with another idea.
Even IF the game sold 8 million which was info he got from LMFAO Trophy data, it took over a year to get to that. Meanwhile Ghosts of Tsushima sold 8 million in weeks and Last of Us 2 sold 10 million in days.....Days Gone had its price droped within weeks of release and was given away on PS+ well before he "revealed data" that he still got from Trophy info not actual sales info.
I pre-ordered Days Gone. I platinumed Days Gone and that first 3-5 hours was a total slog to get through, the first third of the game is god awful. It doesn't get good until you have to take Boomer to get his arm looked at and that is 3-5 hours into the game...I've had to tell friends who played it through PS+ just stick with it, rush through the beginning promising them it gets better after that.
Some people are idiots, even more so people that misinform in order to create controversy for clicks / views for their videos
As someone mentioned before, it had many delays and troubled development so maybe its problem with sony sinking too much money into this project and it never turned into solid enough profit ? Hard to say how much can such a huge game cost them to begin with.
Not to mention it launched buggy af, bad performance, and has been out since 2019 while now being on steam. Honestly it's still disappointing numbers given how many platforms it's on now and how many years have passed. The devs expecting people and reviews to sing it's praises when it launched broken is just beyond tonedeaf. Lol them getting butthurt over the sequel snub because people bought it on sale was legit hilarious. Like why tf would anyone buy your trash buggy game at 60 bucks when you gave a 3 in effort and didn't fix the shit until moths later? The game didn't deserve a sequel like on any metric.
@@outinspace6332 Its clear that it was their baby and they have hard time letting go. But as you said, the state of the game at release was awful. Not to mention that game had originaly choices in story, thats gone too .. i guess they were lucky to even release it.
One of my favorite ps4 era titles I played on pc as well, and probably put in a few hundred hours in the game between both versions, and beat it. Its very rare I complete a game. When I do I consider that game to be one of the better games I've played in my life. Its very hard to hold me past 30 hours or so in any game, and Days Gone held me to the end and near the end multiple times. It deserves a sequel.
I heard only negative things about it before i snatched it half price, and have since then done 3 playthroughs. Especially post patches now that it runs well, and is polished as hell, it's amazing.
That's to some extent part of the problem. Reviews tend to exist only for the launch state of a product. Very rarely are reviews updated to address changes
@@mechanicalmonk2020 Agreed. It's a flaw, especially of the numerical scale type reviews.
It's runs nicely on ps5.
No game that sells less than a quarter million on 1st month can have almost 10 mi in 2 years unless it was given for free, oh wait...
I gave it a second try once I got the ps5 and while the writing and characters are just awful, cringy and repetitive (DEAcon SAINT Johhhhhhhn I can hear it in my SLEEP) the gameplay and world design were incredibly underrated. Taking on a horde and winning in the last third feels so spectacular because you’ve really earned it at that point. I just wish Deacon didn’t spend the whole game muttering to himself and listening to people on the radio say his full name.
Naughty Dog probably petitioned Sony to have Days Gone franchise cancelled.
I wouldn't buy another Last of Us entry after the terrible writing of LoU 2
not at all Sony bend just did not what to make one with out Jeff and John
It's reviews like Andy Kelly's from pc games. He didn't finish the game , he didn't even get to the second act and gave a bad review. He talked about repetitive ....like ghost of tsushima or death stranding were not repetitive as hell.
I enjoyed that game so much because it was just a straight shot story with a scary open world
At this point I get the feeling that SONY doesn't like Days Gone because it didn't get the same amount of praise Ghost of Tsushima got from basically everyone.
Do you ever plan on doing a full review of Ghost of Tsushima? I would love to see that. Such a beautiful and emotional game.
I loved Days Gone so much. The bike felt fantastic and loved Deacon and Booze man
I think Sony just doesn't like the game. This is what happens when the wrong kind of people run things.
Really funny that this gets posted within hours of the sales number claim being likely false.
Also that apparently it was upper management at Bend that had issue with greenlighting a sequel not Sony directly.
Just recently played through Days Gone for the first time. Put in probably 50 or so hours in it, got the platinum trophy and loved every single minute of my time playing the game. Sure, the story had some pretty cheesy parts in it that made me chuckle. But I think the game was such a solid zombie game and was genuinely very fun. I don’t understand the hate for the game.
Thanks so much for this update. I am a PS4 boomer-noob. I bought one last year to keep myself busy during all the COVID related shut down stuff. The second game I bought was DAYS GONE. I'm not a horror or zombie fan at all so this was a big leap of faith for me at the time. My first play-through was amazing. I couldn't stop playing it. I was hooked by the story, the world and the game play. It was riveting. I've since played through the game 4 more times. When Sony announced no sequel I was really disappointed. It's the perfect beginning to an amazing world. I'm hopeful things will change. But at least Jeff has moved on so maybe he can recreate the magic of this story.
I agree with this. The story is soo good that you lose track of time. Its a very addictive game.
The first thing that came to mind was “How much did it cost to make” I can’t believe it costing a crazy amount to develop, not “8 million isn’t solid profit” amounts at least.
copied from Reddit:
"This game was in development longer than Ghost. So it’s not impossible to believe it cost more to produce. Days Gone also was on sale extremely quickly for a heavily reduced price. Enough to have this very same person say “If you like a game. Buy it at full price.” So it wasn’t making as much money as Ghost.
Maybe Sony does care a lot about having prestige titles that get reviewed really well (which Days Gone didn’t). But there’s still a lot of factors to account for potentially.
I also find it funny that many of the Days Gone defenders in the replies are blaming the reviewers for tanking the games chances of the sequel and not the game for being of a quality that led it to be reviewed poorly. I doubt reviewers targeted this game when most other Sony first parties are reviewed tremendously well. "
Uncharted 1 was perceived poorly, I know plenty of people who didn’t like Horizon these things take time and are often better the second time around.
Lol go see what the reviewrs said in Twitter they said it is racist to have white only zombie 😖😖😖 so they gave it 5/10
It just came out that he pulled his numbers from trophies though, not actual sales.
I think Days Gone is a good game, don’t get me wrong, but it’s important to note that the numbers don’t quite add up
Days Gone was good.
But not sure how successful it was though.
8 million copies sold in 1 year is significantly more money than taking 3 years to sell 8 million.
Days Gone was on sale for very discouned prices for at least half of that time. I bought it for $15 on PSN about a month before it came to PS PLUS.
It didn't sell 8 million
@@manuelp7472 No? How many did it sell?
I tried, but I just couldn’t get into it…..I guess i wasn’t really giving the game a fair chance though considering I had also first started playing RDR2, Witcher 3 and ghost of Tsushima at about the same time I bought Days Gone. Maybe years from now after I’ve played all the other games in my backlog, I’ll give it another chance.
Jesus man, respect for playing those 3 huge games at once. I tried playing just cause 4, witcher 3 and red dead 2 at once and it was such a bad experience for me. Ended up pausing on red dead and just cause and focused on witcher 3 as i was enjoying it the most.
And with days gone I gave up on the game I think at the middle it just wasnt hooking me I'll probably go back to it again though because most of my first impressions now adays are I don't like a game then when I come back to it I love it
The initial hours of days gone is quite disappointing. Then you'll be addicted!
If this game came out got 8s all around no one would be talking about it anymore
People thought it wasn't? At least I fucking love that game
Also, I get being sick. Had the bad covid and at the same time for a literal month. Still recovering.
Yeah it wasn't perfect but I thought it was pretty damn good and I bet the sequel would've been fantastic
A lot of people were still playing RDR2 at the time this game was released. It was up against some stiff competition
Majority do… it’s a dictionary example of cult classic
@@Dj.MODÆO it had 2 good games against it and 1 wasn’t much hyped and the other was a souls like
Damm broski hope everythings good!
I love the atmosphere in the first chapters, when you’re completely underpowered and has to scrap just to keep your bike moving, then you start moving up and upgrading and the game becomes this power fantasy of mowing down zombies and bandits. It’s pretty good but I think it could be a bit shorter. Also the arcade/challenge mode that was added after is pure gaming bliss.
Besides, you can never talk shit about a game that has napalm molotovs made in a beer growler.
I remember roughly a year ago(?) that someone who worked on the game (I can't remember who) was blaming players or a lack of players that Days Gone 2 will never come to be. And that when it was free on PS+ that made it even worse because people needed to buy the game at $60 in order for that sequel and I remember the blow back that got. I have to think maybe, just maybe, that whole thing could have boosted some sales? I still need to play it since I got it off PS+ but I remember finding it to be one of the better games that came out in 2019.
Thank you! I agree! Look I was a die hard TLOU fan before I played Days Gone. Once I completed Days Gone, it came in as a close contender for my favorite zombie game. It was just extremely fun and I find myself nostalgic for the world and keep going back to it. I was crushed when I heard they weren’t doing a second game.
The game selling well doesn't mean it's good. I couldn't play the game for more than a few hours. There was a lack of artistic vision and ambition and everything felt bland and kind of unpolished.
Super unpolished
Wait, Schreier being hyperbolic and not reporting the whole truth, just the one that sells books?! That shouldn’t surprise anyone.
Glad to see yall are ok
2019 had so many sleeper hits, from Plague Tale: Innocence to Days Gone. It's sad that we never get to see the continuation of Deacon's story
What about Judge Eyes/Judgment
At least Deacon wasn't a unsympathetic and psychopathic villain protagonist like Ellie was (Yes, I said it. Ellie was a villain protagonist in LoU 2)
The npc's & story were amazing, especially where you go to the island with the mad cap army guy, that's where the story really picks up.
Also days gone has been out a lot longer than ghost of tsushima and has been heavily discounted multiple times.
The developer is also shooting himself in the foot. Seems like he's a bit of a rogue with a lot to say. Maybe he's rubbing the Sony guys up the wrong way.
I absolutely loved this game, although I only just finished it last year when I got the PS5. I heard it was given a 60fps patch for Next-Gen and decided to check it out again after I gave up on it about a third of the way in back on PS4. Needless to say, the game was an absolute blast. I feel like the biggest and most prominent mistake made by the devs here, was not giving the player some of the content we see appear about halfway through the game. That's where you start to unlock some of the really impressive hoard battles as well as awesome weapons. If players got to experience at least some of that in the first quarter of the game, I'm sure more of them would have stayed. Regardless, I'd implore for people to give this game another chance, as it truly is worth the time.
Apparently he’s got it wrong though.
He was using a defunct site to track sales
The director should just take the L, and so should the fans
Congrats on the baby bro love your content 💯
Probably sold a lot after it was immediately discounted. "Sanza 'nfamia e sanza lodo" used to say Dante and people in Italy in regards to products like this.
PS: Death Stranding is not the only game that was better than Days Gone in 2019... I actually forgot you gave your GOTY to it.
EDIT: I just read a news on an Italian videogame portal that, apparently, Jeff Ross declared on a podcast by David Jeffe that he got that "8 millions" number from Gamestat. A portal that uses trophy to calculate the playerbase of a videogame.
Of course this cannot be taken as a fact since this game was not only available on PS Plus, but also doescount used copies and rentals. That's why SONY bragged about GOT and not about Days Gone.
it's ok to have okay games. Not every game has to be Red Dead 2 or God of War or muti player hits like Among Us or Fortnight
It sold 119k first week of drop compared to GoT 3.9 million.
It was released in a buggy mess, they sent out buggy reviews.
Many reviews gave it average numbers and they constantly butted heads with Jeff.
Overall a bad stain on it. So I understand why it’s not getting a sequel and why sony isn’t proud.
For what it’s worth, I am currently on my seventh playthrough of Days Gone and still loving it as much as I did when first playing it. Ghost of Tsushima was a great game as well, but I only played it the one time and did not purchase or play the DLC.
The fact that if I kill a deer and leave it, that area will have creeps that night? Insane. This game was so good, and had such good potential for expanding mechanics in the future. I’m pretty sure you can tell the game wasn’t a flop just by playing it
I really enjoyed playing this game and I get bored really easy.
I have never heard a single person say they were glad there wasn’t going to be a sequel. The game might have had a rocky start but it went on to be one of the best games of the last generation. It might even be my favorite game. I played on base PS4 and loved it. Then I replayed it on PS5 last summer and it was an even better experience with a stable frame rate and beautiful resolution. No other open world game has done what this one did. People talk about Dying Light but I just hate being a character jumping and skipping around the world like an idiot. Days Gone is grounded, immersive (playing on the harder difficulties is the only way to play in my opinion), and very unique. I loved the bike, the shooting, the focus ability, the scavenging, and obviously the hordes were awesome. I hope something changes and we get a sequel because I think it could be everything the first was and even more.
I love Days Gone. Played it on release, took a break because of the bugs, came back after a few patches and loooooved the hell out of it.
days gone dont have angry lesbians enough
One of the best gaming experiences I've had in the last 5 years
This game on the PS5 is phenomenal. Real game changer after the load times on the PS4. This is my favorite game of all time. I'm on my 7th playthrough. Great video!
Days Gone is my favorite 8/10 game ever. Only PS4 game I ever got a Platinum trophy in.
The start of the game is slow and it's got bugs/glitches for sure... but it's so damn fun! Once you get better guns the game amps up and doesn't slow down.
A breath of fresh air in a stale genre and a market overrun with sequels and remakes.
Days Gone rules.
Imagine one day where Luke and Locklynn(?) aka “Locke Stephens” are playing, writing, and reviewing games together…what a day.
I bought it, not expecting much other than the hordes, and quite enjoyed it.
8 million sales over the game's lifetime, before Steam. This is not taking into account the myriad of discounts the game received after the lukewarm reviews. Sony probably does see this game as a financial failure. Most people bought this for around or under $20, which for the game's budget, Sony could not justify another one. Just buisness.
8 mil was an estimate from an uniofficial source based on trophys. This also included the gamers who got it for free from PS+. This is by no means an accurate number and the video is done poorly.
I caught Covid about a week ago. Started Days Gone on PC 4 days ago, after isolation started pinning me in. 17 hours in, I'm pretty hooked. The story is not deep. It doesn't need to be. The Open World of rural Oregon, the post apocalyptic scenes, the emergent gameplay from an unexpected ambush or stumbling into a zombie nesting ground, it really clicks that walking dead/Daryl dixon vibe big time. It may not be a super amazing all time greatest game, but it's a fine, fine game and the closest thing to Last of Us on PC at the moment. 👍👍👍 Well done, Bend Studio. This one will be a cult classic.
They should renew it for a sequel. Lots of games don’t get it right on their first run, but what you’ll find is that the sequel is a change to take everything wrong about the first one and make it better. GTA 1 wasn’t revived well, RDR 1 wasn’t received as well as RDR 2 and RDR 2 was a masterpiece because they learnt from RDR 1. Days Gone 2 could truly be a masterpiece if they let it.
Agreed 👍
Thank you so much luke, it was because of your 2019 goty video that had me playing days gone within a few days and I loved every second of it. Such a great game and deserves a sequel so bad. Sending all the love
By far one of the best and scariest ps games I've ever played. Heart broken that there's no sequel or even an expansion in the works
Great video on an underrated zombie game! Also the father son video was sweet, nice touch!
I played it last year when it was on PlayStation Plus and found it to be an excellent game - I remember not picking it up at launch cos of negative reviews and choosing to wait for it to drop on price but definitely did not deserve the negative reviews. A real shame
The game was and will always be a above average game, its 7/10 fun for about 5 hours then you seen the whole game
Definitely not true. That's basic analysis can be applied to any game lol
Unfortunately the game released in a bad state and was not optimised for the base consoles. That is what left a bad taste in everyone's mouths.
It's a good game but I wouldn't personally say it was a great game.
The atmosphere and gameplay build-up was great👌
Luke Stephens post COVID voice is better than most people's pre COVID voice
I remember when you were just a student. A brilliant pipsqueak. Now you have replicated, well, half replicated. As a fan and father, I appreciate your videos and respect all the effort you put into them.
Is no one going to mention how ridiculously good that baby is? What a star! You got a like for Lockland…
The difference between GOT and Days Gone is that GOT launched in a pretty polished state and didn't receive the negative coverage that Days Gone did. Sony definitely cares about how their AAA games are viewed.
Yeah but bend never pitched days gone 2 to sony.
Gotta remember everyone who’s got a PS5 with PS Plus gets it for free. All you have to do is download it and you get a receipt as if you “bought” it. That goes toward the total number in sales
I wish they would have been able to make a sequel. I was an xbox console only player for years, and days gone was the reason i went out and bought a ps4 pro. Which i loved, and thanks to days gone i also got to enjoy god of war and horizon zero dawn. So it will forever be one of my favorites
It's deff one of my games of the ps4. Honestly couldn't understand the hate at the time. Really got into it.
I actually played Days Gone because of your review back in the day and loved it, was thinking about picking it on PC to replay it. The "failure" of this title stinks of studio politics.
I mean i was poorly reviewed for a reason… it just turned into a cult classic… also the fact the director clearly has disciplinary problems doesn’t bode well for this title
It's such a shame that there is no space for Days Gone and Sony just kills off a well produced and well received game. Sony creating conflicts within their own studios trying setup Last of us up against Days Gone etc just threatens the industry.
I would love a part two of this one.
Ah, the new era of reviews with a gorgeous baby on your lap following all your hand movements.
I think it didn't do well financially INITIALLY, maybe in 2019 it sold poorly that they do not want to advertise it until it went on sale which sold out more copies but on a slow rate, too slow for sony to even bother with it. Maybe??
It was successful but apart from the horde mechanic and animals being able to be infected, it did nothing stellar. Typical zombie post apocalyptic setting, with regular zombie, big tank, fast runner, and a witch that disorients you. The game was bugged and lacks the polish that PlayStations first party exclusive have come to expect. Not a bad story or characters, but nothing really riveting either, Just an ok/good game, but Sony clearly expect more than just ok, they want it to be excellent. Hordes were actually pretty fun and intense, but it didn’t expand upon the “animals can be infected” idea enough, and just felt like The Walking Dead - the game