@@darkwiz428 I actually enjoyed the PS3 version of Order of the Phoenix. Hogwarts was fittingly depicted, you used the analog sticks to wave the wand in different patterns(which I think were accurate to book descriptions) to cast spells. Lots of hidden sidequests around the castle. And just a generally fun experience. My top marks for the games still goes to Chamber of Secrets on PC. As much as I'd love to replay it, thanks to the fact that windows 10 has a security 'feature' that freaking blocks the game, I can't... that and my laptop no longer has a disk drive and you can't purchase it digitally
To be fair, you can kind of blame the stories themselves for that. A few years of learning about magic and exploring school, then gradually becoming armed combat en masse
Here's a new suggestion: Top Five Game-Breaking Boss Fights. You talk about Game-Breaking Glitches before but have you ever wondered if there's a boss fight that is way too buggy to beat or for some reason you can end up not finishing the game because a boss fight requires a certain item to beat, but it's inaccessible now since you miss the chance to get it? This is definitely a topic nobody ever talked about of and you wouldn't see anywhere els. I got a few in mind, one being an infamous penultimate boss in this JRPG you need a beat in 3 turns otherwise the boss will use a move that wasn't coded properly in the localization causing the game to freeze requiring a hard restart on your console. Something like that. I wonder if anyone knows who I'm talking about?
I imagine the Cities Skylines developers thinking, "man, it'd be cool to make a city planning game, but there's no way we can go against Simcity. Wait, it's shit?"
From what I could gather, that’s very close to the truth. They wanted to make a city-building simulator but SimCity looked to be dominating the market. They only went forward with it once they realised that SimCity 2013 was a pile of crap and they could capitalise on it.
@@rabbidluigi The reason Dead Space become more action focused is because the first game didn't sell well in EA eyes. Visceral games admitted that dead space was heavily inspired by Resident Evil 4.
0:12 "Hello, may I introduce you to Tencent?" Edit: On the note of Dead Space; the horror themes changed as the franchise went on, but the actual focus on those horrors became less and less. Dead Space was easily environmental horror, as you bared witness to what happened after the fact more than what was happening at that very moment. Dead Space 2 was psychological horror, as you were witnessing the mental fight that Isaac was going through. Dead Space 3, which most don't even notice, was cosmic horror. I mean, just look at the fucking Brother Moons and try and tell me their whole concept wasn't cosmic horror related.
@@kirbybutloli5583 Hoooooooh boy. Tencent are...well...putting everything that they have ever done here would be impossible without spending tons of time reading and writing. Let's just leave it at "they are directly involved with the Chinese government's monitoring" as a start?
Deadspace 1 (I don't want to play this alone in the dark) Deadspace 2 (I can handle it alone in the dark but I'm still on the edge of my seat) Deadspace 3 (Hey Jimbo, wanna do Co Op? What do you mean the real ending is a DLC?)
Anthem, Mass Effect Andromeda, both Star Wars Battlefront games, Titanfall 2, every Madden and FIFA game, and probably more I forgot about. Should I stop there, or should I go further than the last five years?
@@entruh4520 Being technical, PopCap Games made and published the series until EA bought them out. Then, they turned Bejeweled into a couple of micro-transaction filled mobile games.
4:35 technically apex legends is part of the titanfall universe and thus they haven’t put the franchise to rest. And thankfully titanfall 2 is on steam now so that’ll bring in more players
Top 10 games that took too long to be localized. As in the games that we have in English now, but they took far to long to be released outside of Japan
Puyo Puyo 1. The localized arcade game was meant to be released in 1992. Its first western release was in 2019 for the Switch, under Sega Ages Puyo Puyo.
To answer your question earlier in the video as to "where were you when you realized EA was a plague" (paraphrased, of course), the answer to me WAS #1. What they did to Dungeon Keeper was cruel, horrid, and frankly just killed any hope I had for them as a company. You shat on my childhood, EA. You turned one of my favorite past times into a microtransaction-ridden, wait-a-thon, tower-defense scourge of fun. I saw a lot of things tortured in Dungeon Keeper, and NONE of it was as horrible as what you did to the series itself.
Um, Activision is more of a publisher than a developer, and most of their developers are given more free reign than EA's. Yeah they've released some doozies, but also some really amazing stuff as well. And unlike EA they dont consistently fail to learn from their mistakes.
Here's a couple bad gaming companies for you Vivendi Universal Games, the old dead gaming division of Universal Studios that was bought out by Activision, cause Vivendi Universal games had no clue to running a game company and made the dumbest decisions that makes Bethesda's blunders look better by comparison or even Atari, if you want to go old school, where that company not only killed the games industry, but themselves in the end and made just as many sketchy business decisions that rivals that of EA. Honestly bring it on for a Top 5 Bad Video Game Companies, cause that should be a very entertaining watch. 😈👌
7:12 "[City Skylines is] the Stardew Valley to Sim City's Harvest Moon." Just as El-Adrel is to Picard and Dathon what Tenagra was to Darmok and Jalad. Being very new to this subject, my simply understanding your sentence makes me almost unreasonably proud.
Shadows of the Damned and Overstrike bare mentioning. They were both internally rebooted because EA wouldn't let the creators try to achieve their vision, but instead lied to them and forced them to make the game EA wanted.
Suggestion: issues that still haven't been fixed after numerous patches or re-releases. For a few examples: - Kingdom Hearts 3 is currently on patch 1.10 and Links (the summon system) are still ungodly overpowered. - The New Play Control version of Pikmin didn't fix the issue with the Libra potentially bouncing out of bounds and becoming unobtainable (and it's required for the Normal ending, too). - Capcom's insistence on just re-releasing all of the old Mega Man games as-is instead of giving them proper remakes means we still have to deal with the Boobeam Trap. Those might not actually be worth putting on such a list, but are just a few examples I know of.
Star Wars Battlefront 2s downfall and minor redemption is more of a tragedy on DICE’s account than anyone. It’s clear the staff wanted to make a fun game and did so to the best of their ability but were fucked over by EA’s insane greed
#4: Wait... so they included an online only restriction that no one wanted, and then didn't think a lot of people would still want to play their game, rendering it unplayable for everyone?
The interesting thing about Dead Space is that the franchise was dead even if Visceral *didn't* get shut down. In Dead Space 3's DLC the game literally ends with the Necromorph Brother Moons destroying Earth, all hope being lost for good.
I mean, if I may get a bit pedantic about it, it *actually* ends with Earth being surrounded by the Brethren Moons, and while looking on at this horrifying sight, a Brother Moon comes up in front of Isaac and Carver's ship, the Terra Nova, and crashes into them, presumably knocking them out. Sure, we could hear over the Terra Nova's comms device that the Brethren Moons begin the assimilation of Earth into Necromorphs, but since that's all we got before Isaac and Carver were knocked out *AND* there's no word of anyone taking over the franchise from Visceral, we will never know for sure.
I was expecting Command and Conquer, even though I actually prefer the EA C&C games to the early Westwood ones...except Tiberian Twilight; nobody likes that.
they still ruined it by trying to make a free to play c&c game and pretend that was the next one in the franchise! Command & Conquer 4 sucked too! There's a reason the remastered versions of the original westwood games are doing so well and EA needs to learn lessons from that to make genuinely good Command & Conquer games again. Also my favourite is Generals Zero Hour so I get where you are coming from
@@TheShortScottishGuy The original Westwood games have their part in making the franchise, but elements of them haven't aged well, such as Harvester stupidity, the reliance on silos, and the huge imbalance between the Allied and Soviet armies that it crosses multiple lines (and has Kane assassinate them for good measure). Red Alert 2 and 3 are my favorites, the former for how much it improved on the first game and had plenty of charm, the latter for possibly having the best balance of the Red Alert series and having co-op functionality in its campaigns. The Generals games had their share of fun too.
No PvZ? The first game was absolutely lovely, with charm, tons of content, and no micro transactions. Then EA picked it up, made a remake (where I’m confident they raised the prices Dave’s Shop) adding micro transactions for coins and if I remember correctly, there were even “watch an ad for X” like an extra seed packet or FREE cherry bomb. That’s not even getting into the other games! The first Garden Warfare was the only one that WASN’T a disgusting cash grab! The second jacked prices up from the first on both packs and the micro transaction maximum spend. Then there’s the card game which is unsurprisingly full of pay to win mechanics. By the time you’re done with the early campaign, you’ll have unlocked 8 characters total (around a quarter of the cast). That wouldn’t be terrible if it weren’t for the fact that, akin to Hearthstone, your heroes determine what classes you can have in your deck. Then there’s the severe imbalance between some cards, which is hard to describe, but simply put, around 1/2 of the cards of the game aren’t viable. Then there’s what in my opinion is the worst offender of all, the new mainline games. PvZ 2 has more Premium plants than the original game had total plants, has a grinding system in place (you can level up plants with seed packets, which you can buy or occasionally find [the packets are often random]), and the balance is thrown out the window for later worlds, making skilled FTP players struggle while unskilled Whales just breeze on by. Last but not least is the 3rd game. It shouldn’t even be called a PvZ game. It’s portrait mode, and has made a few changes. The art style changed, which while I dislike it, I won’t critique much because that’s an artistic choice. But I can be mad at them getting rid of sun producing plants, making the cherry bomb an item, making loot boxes INTEGRAL TO GETTING NEW PLANTS, and adding a stamina system, the penultimate greedy move. It’s honestly shocking the series didn’t make the list, and I feel that it’s more deserving than Titanfall, who at least got a good game.
What would it take to convince you to make a top 10 DS games list? Maybe pit a bit more focus on games that are not only extremely fun to play, but utilize what the DS has to offer with its features, like the touchscreen, microphone, etc. Games like these would be fun on the DS, but would be hard to configure to future consoles. I feel like that would be a good challenge.
Suggestion: Top Ten Cinematic Boss Fights Basically, boss fights that serve to show off a big story moment, and don't focus as heavily on combat. An example of what I mean is the final boss of Super Metroid.
I don't think Prince of Persia is a good comparison. That series is focused on platforming and is notable for its time mechanics. Jedi Fallen Order is...well, just a good 3rd person action game. I think most people compare it to Uncharted but I've never played those games. Obviously yeah compared to the Battlefront games at launch it's a masterpiece, but I'd still say it's objectively a good game. Could be better, but it was good for what it was. Dark Souls was an odd inspiration, and yeah, the Force powers were kinda underwhelming for a Star Wars title but still, I had fun with it.
I was expecting at least Command and Conquer to on here. While yes you could argue that the recent C&C remastered has restored some faith to the franchise. The remaster was done by a third party studio not affliated with EA at all, which to the irony are composed of ex Westwood staff from the old days
if I ever were a game company and were to have EA as the sponsor, I would have a clause that if they started medling. they would have to pay for the game, then void the contract.
My favorite part about the Dungeon Keeper thing is that devil guy's dialogue. He's essentially self-aware, saying, "Yeah, these microtransactions sure are awful, aren't they? Fucking buy them, though."
The sad thing is: As long as they earn literally BILLIONS of dollars from their sports games alone there is no reason for EA to change, unless governments in countries of major importance for gaming actually ban lootboxes.
That last point is borderline impossible to universally govern, cause that can cross-over into so many other areas. Every country is going to have its law written differently, unusually depending on that countries view on gambling and how much money it pulls in for the government. And we can't just say "no loot-boxes" or "no MTX" because, to someone who's not in the gaming bubble, what does that mean? Would car manufacturers have to stop offering optional extras on their models to their customers because of this new clause? Yeah, legalities and how they affect business is a fucking nightmare.
Um, Sim City was updated with an offline mode within a few months of release. They also gave everyone who bought the game early on and kept it the first expansion (cities of tomorrow) for free.
You know it hurts when you’re a fan of a game by EA that was hurt by release dates that spanned many countdowns from 2 different countdown artists. It hurts being a Titanfall2 fan.
That thing at the end about waiting for revival only for it be a mobile microtransaction-plagued game is why as much as I want to be cautiously optimistic for the new Commander Keen game, I have no real faith in it.
Rabbid, there is an alternative to dungeon keeper mobile for those of us who loved the original dungeon keeper games. War for the overworld is pretty much dungeon keeper 3, without EA. They even brought back the original narrator for it.
can’t forget to mention the DEF jam fighting games. They really hit their peak with fight for New York, which is honestly one of the best fighting games of the 2000s in my opinion. Then they had to go and make icon, which stripped away all of the complex fighting mechanics and completely change the gameplay to the point where it was almost unrecognizable. The series has been lying dormant sense.
your point about Titanfall 1 is backwards I seem to remember. It was a multiplayer only game with no campaign. The first time they included a campaign was with titanfall 2
Iirc TF1 had a "single player campaign"... That was just a bunch of matches vs bots and a "story" blurted out during the load screens. So yeah, guess we can say your point is correct, there was no single player campaign.
At least with Dead Space, I know indie devs are doing their best to fill its void with more fun horror games placed in space. As for Dungeon Keeper... man, I repressed that game.
If you liked Dungeon Keeper, try Dungeons 3. Similar gameplay, a bit different but gets the main theme right, and adds a few things that are a nice addition overall (overworld map with towns to conquer/corrupt, for example).
I'd love to see some sort of top 10 jrpgs again! Maybe limit it to only one per series? (Once upon a time I played "Blue Dragon" on my Xbox 360 and through the deaths of my characters and the console, it forged a love for these crafted worlds and narratives)
To be fair about that Crash 4 thing, the rumour started because the game had an in-game purchases label, but that's universal for any kind of DLC now. Smash Bros Ultimate has it too.
Nobody In particular There is zero evidence of that, and the developers have already deconfirmed microtransactions. And before you bring up CTR, Beenox never said there wouldn’t be microtransactions. They said there will be no paid DLC, which is true. Still scummy of Activision putting them in 2 months later though.
If you are looking for a game to scratch that Dungeon Keeper iche. Give "War For The Overworld" a look. 0.0/ It's essentially the City Skylines of DK. :)
I wonder if there are enough examples of "Two Games Released Beside Each Other With Shockingly Similar Features" for a list. The one example I can think of is Titanfall 2 and Dishonored 2 both getting released a few weeks apart and each having one very excellent time travel based level with mechanics that don't appear anywhere else in the game.
Good Video, I would definitely say this could have easily been a top ten with how many Mobile games they have made worse by implementing what started in Dungeon Keeper. Though I think one entry would just be the entirety of Football games in general and the Madden series by continuing to hog the NFL license and putting the barest effort into Madden every single year since they bought the license.
When they said Battlefront 2 wasn't going to have a season pass I knew something was wrong. There was no way EA would put out that type of game for sixty dollars and NOT try to get more money from you.
Top 5 or 10 DS/3DS game series that died with the consoles. Since ya know, a lot of them required two screens, one of which was a touch screen, and there aren't any consoles left with those requirements
It is a very tragic fact that after EA bought Popcap, they shut down the Plants vs. Zombies franchise which sadly never got any games after the first one.
Me: I'm not affected by nostalgia, Spyro 2, jet moto 2, bloody roar 2, super mario games, link to the past are great. Friend: What about the 40 other games you played? Me: Uhhh....anyways.
Oddworld Strangers Wrath was horribly marketed by EA, the game fell well short of its sales, permanently damaged Oddworlds relationship with Microsoft and the studio took a 6 year hiatus. Pretty appalling for such a great game.
I was utterly surprised when Battlefront was not Rank one. I was devastated when I heard that Dungeon Keeper had a MOBILE version. I did not know, and soon, Moe's Forgetit-Surprise will erase all memories of that horrible, horrible cancer on a beloved franchise.
The fact that I still have Dead Space 1 and Pandemics Battlefront 2 on my 360 and my One S shows how much I loved these two games. From Sim City 1995 to now, EA has been evil.
I cant wait for in about a decade or two, people will talk about battlefront 2 like a horror story of what happens when a company gets too greedy. And then we go back to using our blood and organs to pay for powerups in the latest EA game.
i associate EA with their sports games so much that seeing non-sports games from them feels like looking into an alternate universe. hell, for the longest time, my brain would read EA as ESPN, just assuming that EA was an exclusive sports game developer _for_ a sports channel. idk if i'm insane or if EA Sports just has that much of a presence.
Can't spell steal without EA
Or disease.
Watermelon Meme Here oh their early alright, Early out the game last to finish up.
*Two thirds out of a hundredth commenter*
LOL, that is our first and permanent impression on Electronic Farts! XD
@Sir Galahad *E*lectronic *A*ssrape
Or cheater
Let’s not forget Harry Potter. Starting off as a magical journey through a pretty good recreation of Hogwarts to a freakin cover shooter.
Yeah the last good Harry Potter game (imho) was Prisoner of Azkaban.
@@darkwiz428 I actually enjoyed the PS3 version of Order of the Phoenix. Hogwarts was fittingly depicted, you used the analog sticks to wave the wand in different patterns(which I think were accurate to book descriptions) to cast spells. Lots of hidden sidequests around the castle. And just a generally fun experience. My top marks for the games still goes to Chamber of Secrets on PC. As much as I'd love to replay it, thanks to the fact that windows 10 has a security 'feature' that freaking blocks the game, I can't... that and my laptop no longer has a disk drive and you can't purchase it digitally
Ah the Harry Potter and the Lord of the rings tie in games for ps2. Spent many hours on those.
I feel this disappointment. Lol going from.Chamber of Secrets to Goblet of Fire was terrible. Like it wasnt even close to the same.
To be fair, you can kind of blame the stories themselves for that. A few years of learning about magic and exploring school, then gradually becoming armed combat en masse
Here's a new suggestion: Top Five Game-Breaking Boss Fights. You talk about Game-Breaking Glitches before but have you ever wondered if there's a boss fight that is way too buggy to beat or for some reason you can end up not finishing the game because a boss fight requires a certain item to beat, but it's inaccessible now since you miss the chance to get it? This is definitely a topic nobody ever talked about of and you wouldn't see anywhere els.
I got a few in mind, one being an infamous penultimate boss in this JRPG you need a beat in 3 turns otherwise the boss will use a move that wasn't coded properly in the localization causing the game to freeze requiring a hard restart on your console. Something like that. I wonder if anyone knows who I'm talking about?
Yesssss
I don't lnow about the one you're talking about, but fighting silver in Sonic 06 would 100% be on it
“It’s no use! Take this!” He yells as you get launched into space before falling back down to Earth as a fireball.
@@MySecretKingdom or better yet, the infinite loop you can get stuck in-
Doesn't Daikatana have a boss that frequently glitches out and corrupts your save data if you kill him in the wrong place?
I'm a simple man.
I see a video s**tting on EA.
I click.
Didn't expect to see you here
I imagine the Cities Skylines developers thinking, "man, it'd be cool to make a city planning game, but there's no way we can go against Simcity. Wait, it's shit?"
From what I could gather, that’s very close to the truth. They wanted to make a city-building simulator but SimCity looked to be dominating the market. They only went forward with it once they realised that SimCity 2013 was a pile of crap and they could capitalise on it.
@@rabbidluigi So basically the opposite of EA, jumping onto a bandwagon and promptly steering it off a cliff.
@@rabbidluigi The reason Dead Space become more action focused is because the first game didn't sell well in EA eyes. Visceral games admitted that dead space was heavily inspired by Resident Evil 4.
0:12 "Hello, may I introduce you to Tencent?"
Edit: On the note of Dead Space; the horror themes changed as the franchise went on, but the actual focus on those horrors became less and less.
Dead Space was easily environmental horror, as you bared witness to what happened after the fact more than what was happening at that very moment.
Dead Space 2 was psychological horror, as you were witnessing the mental fight that Isaac was going through.
Dead Space 3, which most don't even notice, was cosmic horror. I mean, just look at the fucking Brother Moons and try and tell me their whole concept wasn't cosmic horror related.
Wait is tencent bad?
@@kirbybutloli5583 Hoooooooh boy. Tencent are...well...putting everything that they have ever done here would be impossible without spending tons of time reading and writing. Let's just leave it at "they are directly involved with the Chinese government's monitoring" as a start?
The idea of Tencent being a bad company is predicated on the false assumption that they are a company and not yet another proxy for the CCP..
Deadspace 1 (I don't want to play this alone in the dark)
Deadspace 2 (I can handle it alone in the dark but I'm still on the edge of my seat)
Deadspace 3 (Hey Jimbo, wanna do Co Op? What do you mean the real ending is a DLC?)
I think you’re forgetting EVERY SINGLE EA SPORTS GAME which has the same techniques that Battlefront 2 had year after year.
Anthem, Mass Effect Andromeda, both Star Wars Battlefront games, Titanfall 2, every Madden and FIFA game, and probably more I forgot about. Should I stop there, or should I go further than the last five years?
Don't forget the ultima and command and conquer series with their later releases.
EA ruined my favorite puzzle series, Bejeweled!
Weren't that made by ea and not ruined by ea though?
@@entruh4520 Being technical, PopCap Games made and published the series until EA bought them out. Then, they turned Bejeweled into a couple of micro-transaction filled mobile games.
they also ruined Plants Vs Zombies
Me going in: if I don’t hear Dead Space I will be disappointed
Me, 8 minutes in: this pleases me.
4:35 technically apex legends is part of the titanfall universe and thus they haven’t put the franchise to rest. And thankfully titanfall 2 is on steam now so that’ll bring in more players
A friend of mine calls the game Tittyfall, lol
Suggestion: Top Five Worst Habits of the Video Game Industry
Then, the following week,...
Top Five Worst Habits of Video Game Players.
That last one can be boiled down to one thing:
Whinge whinge whinge.
THAT'S ALL WE DO! (I really wish I was kidding.)
@@greatsageclok-roo9013 tf is a whinge?
7:18 "It's honestly like the Stardew Valley to SimCity's Harvest Moon."
couldn't have put it better myself.
What about Story of Seasons? AKA the real Harvest Moon?
Top 10 games that took too long to be localized. As in the games that we have in English now, but they took far to long to be released outside of Japan
@Scott Stamp I was thinking more Mother 1 or Earthbound beginnings. Which took till the wii u era to actually be released outside Japan
Final Fantasy 3, and Trials of Mana come to mind.
Puyo Puyo 1. The localized arcade game was meant to be released in 1992.
Its first western release was in 2019 for the Switch, under Sega Ages Puyo Puyo.
kimzee59 Super Mario RPG took ages to get to Europe
Metal Wolf Chaos, the most “America” game ever that was a Japanese exclusive for over a decade.
To answer your question earlier in the video as to "where were you when you realized EA was a plague" (paraphrased, of course), the answer to me WAS #1. What they did to Dungeon Keeper was cruel, horrid, and frankly just killed any hope I had for them as a company. You shat on my childhood, EA. You turned one of my favorite past times into a microtransaction-ridden, wait-a-thon, tower-defense scourge of fun.
I saw a lot of things tortured in Dungeon Keeper, and NONE of it was as horrible as what you did to the series itself.
"There's only room for one terrible video game developer"
I would like to introduce you to Activision
Oh, let's add 2K and Tencent to that list, too.
So Top 5 terrible video game developers? I vote for Konami bcs of course RabbidLuigi will put it on there, and rightfully so.
Um, Activision is more of a publisher than a developer, and most of their developers are given more free reign than EA's. Yeah they've released some doozies, but also some really amazing stuff as well. And unlike EA they dont consistently fail to learn from their mistakes.
Konami: "Did someone say terrible video game developer???"
Here's a couple bad gaming companies for you Vivendi Universal Games, the old dead gaming division of Universal Studios that was bought out by Activision, cause Vivendi Universal games had no clue to running a game company and made the dumbest decisions that makes Bethesda's blunders look better by comparison or even Atari, if you want to go old school, where that company not only killed the games industry, but themselves in the end and made just as many sketchy business decisions that rivals that of EA. Honestly bring it on for a Top 5 Bad Video Game Companies, cause that should be a very entertaining watch. 😈👌
7:12 "[City Skylines is] the Stardew Valley to Sim City's Harvest Moon."
Just as El-Adrel is to Picard and Dathon what Tenagra was to Darmok and Jalad.
Being very new to this subject, my simply understanding your sentence makes me almost unreasonably proud.
Shadows of the Damned and Overstrike bare mentioning. They were both internally rebooted because EA wouldn't let the creators try to achieve their vision, but instead lied to them and forced them to make the game EA wanted.
Suggestion: issues that still haven't been fixed after numerous patches or re-releases. For a few examples:
- Kingdom Hearts 3 is currently on patch 1.10 and Links (the summon system) are still ungodly overpowered.
- The New Play Control version of Pikmin didn't fix the issue with the Libra potentially bouncing out of bounds and becoming unobtainable (and it's required for the Normal ending, too).
- Capcom's insistence on just re-releasing all of the old Mega Man games as-is instead of giving them proper remakes means we still have to deal with the Boobeam Trap.
Those might not actually be worth putting on such a list, but are just a few examples I know of.
Little Mac still can't recover
Star Wars Battlefront 2s downfall and minor redemption is more of a tragedy on DICE’s account than anyone. It’s clear the staff wanted to make a fun game and did so to the best of their ability but were fucked over by EA’s insane greed
Crash 4 doesn't have any microtransactions. The article was regarding the preorder skins.
Also thank you for not putting Popcap on this list
The devs say that now but it’s very difficult to trust _Activision_ not to add them later like they did with CTR
@@rarm5899 I'm sure the people at Activision have enough brain cells not to include microtransactions in a single player game.
#4: Wait... so they included an online only restriction that no one wanted, and then didn't think a lot of people would still want to play their game, rendering it unplayable for everyone?
7:01
I like how he sounded angry saying it this time, haha
"What were you doing when you realized that EA have absolutely no idea what they're doing?"
I dunno man that was like a decade ago by now-
The interesting thing about Dead Space is that the franchise was dead even if Visceral *didn't* get shut down. In Dead Space 3's DLC the game literally ends with the Necromorph Brother Moons destroying Earth, all hope being lost for good.
I mean, if I may get a bit pedantic about it, it *actually* ends with Earth being surrounded by the Brethren Moons, and while looking on at this horrifying sight, a Brother Moon comes up in front of Isaac and Carver's ship, the Terra Nova, and crashes into them, presumably knocking them out. Sure, we could hear over the Terra Nova's comms device that the Brethren Moons begin the assimilation of Earth into Necromorphs, but since that's all we got before Isaac and Carver were knocked out *AND* there's no word of anyone taking over the franchise from Visceral, we will never know for sure.
Great video as always!
I was expecting Command and Conquer, even though I actually prefer the EA C&C games to the early Westwood ones...except Tiberian Twilight; nobody likes that.
I preferred to play Westwood's Dune games.
they still ruined it by trying to make a free to play c&c game and pretend that was the next one in the franchise! Command & Conquer 4 sucked too! There's a reason the remastered versions of the original westwood games are doing so well and EA needs to learn lessons from that to make genuinely good Command & Conquer games again. Also my favourite is Generals Zero Hour so I get where you are coming from
@@TheShortScottishGuy The original Westwood games have their part in making the franchise, but elements of them haven't aged well, such as Harvester stupidity, the reliance on silos, and the huge imbalance between the Allied and Soviet armies that it crosses multiple lines (and has Kane assassinate them for good measure). Red Alert 2 and 3 are my favorites, the former for how much it improved on the first game and had plenty of charm, the latter for possibly having the best balance of the Red Alert series and having co-op functionality in its campaigns. The Generals games had their share of fun too.
Only 5? This is going to be a hard one to narrow down.
Up next: the horrors made by Konami.
We all know the pachinko machines would be one of the top numbers on that list.
Modern Konami makes me SO sad. I miss Castlevania the most honestly.
Dragun of Red-Eyes.
@@nicholasfarrell5981 I'm gonna rebuttal with Verte Anaconda
@@RobertSeeJen We do have Bloodstained at least from the creator of Castlevania.
No PvZ? The first game was absolutely lovely, with charm, tons of content, and no micro transactions. Then EA picked it up, made a remake (where I’m confident they raised the prices Dave’s Shop) adding micro transactions for coins and if I remember correctly, there were even “watch an ad for X” like an extra seed packet or FREE cherry bomb. That’s not even getting into the other games! The first Garden Warfare was the only one that WASN’T a disgusting cash grab! The second jacked prices up from the first on both packs and the micro transaction maximum spend. Then there’s the card game which is unsurprisingly full of pay to win mechanics. By the time you’re done with the early campaign, you’ll have unlocked 8 characters total (around a quarter of the cast). That wouldn’t be terrible if it weren’t for the fact that, akin to Hearthstone, your heroes determine what classes you can have in your deck. Then there’s the severe imbalance between some cards, which is hard to describe, but simply put, around 1/2 of the cards of the game aren’t viable. Then there’s what in my opinion is the worst offender of all, the new mainline games. PvZ 2 has more Premium plants than the original game had total plants, has a grinding system in place (you can level up plants with seed packets, which you can buy or occasionally find [the packets are often random]), and the balance is thrown out the window for later worlds, making skilled FTP players struggle while unskilled Whales just breeze on by. Last but not least is the 3rd game. It shouldn’t even be called a PvZ game. It’s portrait mode, and has made a few changes. The art style changed, which while I dislike it, I won’t critique much because that’s an artistic choice. But I can be mad at them getting rid of sun producing plants, making the cherry bomb an item, making loot boxes INTEGRAL TO GETTING NEW PLANTS, and adding a stamina system, the penultimate greedy move. It’s honestly shocking the series didn’t make the list, and I feel that it’s more deserving than Titanfall, who at least got a good game.
What would it take to convince you to make a top 10 DS games list? Maybe pit a bit more focus on games that are not only extremely fun to play, but utilize what the DS has to offer with its features, like the touchscreen, microphone, etc. Games like these would be fun on the DS, but would be hard to configure to future consoles.
I feel like that would be a good challenge.
Remember, you can't spell steal without EA.
Fun Fact: When I was setting up my Origins account earlier today, I tried to make my username "stEAl" but they said that one was taken. :)
Suggestion: Top Ten Cinematic Boss Fights
Basically, boss fights that serve to show off a big story moment, and don't focus as heavily on combat. An example of what I mean is the final boss of Super Metroid.
EA: "Let's make people's expectations so low they will love a half-length Prince of Persia clone dressed as a star wars game!"
I don't think Prince of Persia is a good comparison. That series is focused on platforming and is notable for its time mechanics. Jedi Fallen Order is...well, just a good 3rd person action game. I think most people compare it to Uncharted but I've never played those games. Obviously yeah compared to the Battlefront games at launch it's a masterpiece, but I'd still say it's objectively a good game. Could be better, but it was good for what it was. Dark Souls was an odd inspiration, and yeah, the Force powers were kinda underwhelming for a Star Wars title but still, I had fun with it.
15:10 - That 'best value' has now gone up to £99.99
"we might have innovated too much"
That is a very scary quote.
Top 10 Flash Games that We're Going to Miss
('Cause, you know, those games aren't going to be playable anymore.)
hint: check out flashpoint
Well right now a lot of flash games that are iconic are already being ported to html5
I was expecting at least Command and Conquer to on here. While yes you could argue that the recent C&C remastered has restored some faith to the franchise. The remaster was done by a third party studio not affliated with EA at all, which to the irony are composed of ex Westwood staff from the old days
Top 5 Easiest Zelda Bosses
I clicked on this video instantly knowing that ds3, swbf2 and dk mobile would be here
For Number one...
The game War for the Overworld by Blackrock games is basically Dungeon Keeper 3 in all but name, so, at least it's something.
This needed to be at least a Top 10. Leaving out Ultima IX is crazy.
I cry for Dead Space, it's too good. 💔
if I ever were a game company and were to have EA as the sponsor, I would have a clause that if they started medling. they would have to pay for the game, then void the contract.
My favorite part about the Dungeon Keeper thing is that devil guy's dialogue. He's essentially self-aware, saying, "Yeah, these microtransactions sure are awful, aren't they? Fucking buy them, though."
I think this list should have also included Mass Effect Andromeda, King's Quest 9, and Command and Conquor: Tiberium Twilight.
I have a suggestion: some more personal top 5 lists :)!! like 'favorite platformers' or 'most nostalgic games'
The sad thing is: As long as they earn literally BILLIONS of dollars from their sports games alone there is no reason for EA to change, unless governments in countries of major importance for gaming actually ban lootboxes.
That last point is borderline impossible to universally govern, cause that can cross-over into so many other areas.
Every country is going to have its law written differently, unusually depending on that countries view on gambling and how much money it pulls in for the government. And we can't just say "no loot-boxes" or "no MTX" because, to someone who's not in the gaming bubble, what does that mean? Would car manufacturers have to stop offering optional extras on their models to their customers because of this new clause?
Yeah, legalities and how they affect business is a fucking nightmare.
Rest in peace the reputation of DK. DK2 was perfection. That voice acting!
I’m surprised this wasn’t just him saying “all of them.” Then moving on
Command and Conquer hurt me the most.....like tiberium twilight thought to conclude the RTS series with a game without the strategy.
Um, Sim City was updated with an offline mode within a few months of release. They also gave everyone who bought the game early on and kept it the first expansion (cities of tomorrow) for free.
13:32 "free drinks and tasty pasta bar "= we forgive everything EA has done.
You know it hurts when you’re a fan of a game by EA that was hurt by release dates that spanned many countdowns from 2 different countdown artists.
It hurts being a Titanfall2 fan.
That thing at the end about waiting for revival only for it be a mobile microtransaction-plagued game is why as much as I want to be cautiously optimistic for the new Commander Keen game, I have no real faith in it.
Rabbid, there is an alternative to dungeon keeper mobile for those of us who loved the original dungeon keeper games.
War for the overworld is pretty much dungeon keeper 3, without EA. They even brought back the original narrator for it.
can’t forget to mention the DEF jam fighting games. They really hit their peak with fight for New York, which is honestly one of the best fighting games of the 2000s in my opinion. Then they had to go and make icon, which stripped away all of the complex fighting mechanics and completely change the gameplay to the point where it was almost unrecognizable. The series has been lying dormant sense.
your point about Titanfall 1 is backwards I seem to remember. It was a multiplayer only game with no campaign. The first time they included a campaign was with titanfall 2
Iirc TF1 had a "single player campaign"... That was just a bunch of matches vs bots and a "story" blurted out during the load screens.
So yeah, guess we can say your point is correct, there was no single player campaign.
At least with Dead Space, I know indie devs are doing their best to fill its void with more fun horror games placed in space. As for Dungeon Keeper... man, I repressed that game.
If you liked Dungeon Keeper, try Dungeons 3. Similar gameplay, a bit different but gets the main theme right, and adds a few things that are a nice addition overall (overworld map with towns to conquer/corrupt, for example).
I'd love to see some sort of top 10 jrpgs again! Maybe limit it to only one per series? (Once upon a time I played "Blue Dragon" on my Xbox 360 and through the deaths of my characters and the console, it forged a love for these crafted worlds and narratives)
Electronic Arts...ARTS! What an abused word.
6:54 I'd actually like that warning if it were in the game.
One of the reasons why im glad im subbed to you. You hate microtransactions and internet only games as a service garbage almost as much as i do.
Ten reasons earthbound was ahead of its time!
I didn't know you went to Gamescom! I'm from Germany and I'm like totally shook that I didn't know that. I hope I'll get to meet you at the next one!
To be fair about that Crash 4 thing, the rumour started because the game had an in-game purchases label, but that's universal for any kind of DLC now. Smash Bros Ultimate has it too.
It's Activision. Those scum fucks will do something similar to what they did to CTR. Or worse. I'm sure of it.
Nobody In particular There is zero evidence of that, and the developers have already deconfirmed microtransactions. And before you bring up CTR, Beenox never said there wouldn’t be microtransactions. They said there will be no paid DLC, which is true. Still scummy of Activision putting them in 2 months later though.
If you are looking for a game to scratch that Dungeon Keeper iche. Give "War For The Overworld" a look. 0.0/ It's essentially the City Skylines of DK. :)
I wonder if there are enough examples of "Two Games Released Beside Each Other With Shockingly Similar Features" for a list. The one example I can think of is Titanfall 2 and Dishonored 2 both getting released a few weeks apart and each having one very excellent time travel based level with mechanics that don't appear anywhere else in the game.
What's the song at the end of the video?
im surprised you didn't comment on Dragon Age or Mass Effect which have just had.....SO many problems since EA got progressively more involved
Dungeon Keeper Mobile was a moral crime in the same frame of reference as Nuts & Bolts.
Top Five Overlooked Fighting Games.
I hope Melty Blood shows up in that list.
@@xtiandg0914 Throw in the Arcana Heart series for good measure!
Good Video, I would definitely say this could have easily been a top ten with how many Mobile games they have made worse by implementing what started in Dungeon Keeper. Though I think one entry would just be the entirety of Football games in general and the Madden series by continuing to hog the NFL license and putting the barest effort into Madden every single year since they bought the license.
When they said Battlefront 2 wasn't going to have a season pass I knew something was wrong. There was no way EA would put out that type of game for sixty dollars and NOT try to get more money from you.
*Sees title of episode and grabs some popcorn*
Top 5 or 10 DS/3DS game series that died with the consoles. Since ya know, a lot of them required two screens, one of which was a touch screen, and there aren't any consoles left with those requirements
It is a very tragic fact that after EA bought Popcap, they shut down the Plants vs. Zombies franchise which sadly never got any games after the first one.
What's the outro song?
So, The Godfather series and 007 series isn't on the list. Oh dear lord, what they did to both of those series was criminal.
Like your Mimickyu shirt, dude.
Me: I'm not affected by nostalgia, Spyro 2, jet moto 2, bloody roar 2, super mario games, link to the past are great.
Friend: What about the 40 other games you played?
Me: Uhhh....anyways.
Regarding the bit about Dungeon Keeper Mobile: I think EA has their own thesaurus, and "innovate" in it is synonymous with F-up...
Nobody:
Everyone at EA: Lootboxes and in game purchases are innovation
Oddworld Strangers Wrath was horribly marketed by EA, the game fell well short of its sales, permanently damaged Oddworlds relationship with Microsoft and the studio took a 6 year hiatus. Pretty appalling for such a great game.
I was utterly surprised when Battlefront was not Rank one. I was devastated when I heard that Dungeon Keeper had a MOBILE version. I did not know, and soon, Moe's Forgetit-Surprise will erase all memories of that horrible, horrible cancer on a beloved franchise.
I'm still devastated by the loss of the Dungeon Keeper series
2:15 You used my friend's stock photo!
Adam Adkins Is he a politician who lies?
For that Dungeon Keeper itch try War for the Overworld.
The fact that I still have Dead Space 1 and Pandemics Battlefront 2 on my 360 and my One S shows how much I loved these two games. From Sim City 1995 to now, EA has been evil.
I cant wait for in about a decade or two, people will talk about battlefront 2 like a horror story of what happens when a company gets too greedy.
And then we go back to using our blood and organs to pay for powerups in the latest EA game.
Disappointed that the Ultima series wasn’t mentioned.
Patrolling the Mojave almost makes you wish for a nuclear winter.
Okay the Sims City one is indeed maddening.
Titanfall 2 is on steam now, and is on sale, rocking Overwhelmingly Positive reviews
i associate EA with their sports games so much that seeing non-sports games from them feels like looking into an alternate universe. hell, for the longest time, my brain would read EA as ESPN, just assuming that EA was an exclusive sports game developer _for_ a sports channel. idk if i'm insane or if EA Sports just has that much of a presence.
3:46 I hate you so much for this lmao
To be fair, Dead Space 3 had a pretty unique co-op experience, it was just overshadowed by... everything else
I'll never forgive EA for Westwood, Bullfrog and Visceral
And for keeping Bioware alive for this long
Similar to Cities Skylines, War for The Overworld is a good spiritual successor to Dugeon Keeper and worth looking up.
Rest in Peace, Dungeon Keeper, knowing you have a worthy successor in War for the Overworld.