Top Ten Worst Motion-Controlled Video Games
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- Опубликовано: 10 сен 2024
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Haven't made a video this long in a while but I guess words come naturally to me when I have to talk about bad motion-controlled video games. Do we genuinely think that motion controls will come back? Maybe when/if VR becomes more widespread. Then we can have the Wii 2.
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Rabbid I am gonna hand you a hot take and this is a spoiler if you did not watch the video so do not read on until you watched it.
.
But Mario Party 8 is still better then 9 id even argue MP8 is the last good Mario Party. With 10 being better then 9 in its concept but its not going to be as good as the original style Mario Parties and its stuck on the WiiU which hurts it even though I like the game.
.
And that's a good video idea make a chart showing your favorite Mario Party Titles and if its to short make it like a compilation of smaller series in a chart.
NO WE DON'T
Wii: I'm a lovable gimmick that didn't forget to have great games!
PlayStation Move: Anything you can do, I can do better. Assuming anyone remembers me.
Kinect: *Trips, breaks nose.*
Oculus Rift: Um, guys? This isn't difficult. It's just *expensive.*
Ps VR: am I doing it yet? Am I cool yet????
Virtual boy: *tumbleweed*
One of the Wii's biggest flaws was a lack of AAA titles and an abundance of shovelware
Kinect: Who are you?
Eyetoy: I’m you but better
@@Christopher-md7tf It had a decent run for the first 2-3 years and then nothing up until Skyward Sword and then it was dead. You could find some weird game that was decent if you dig deep enough but it was obvious Nintendo was happy just selling hardware bundled with Wii Sports after a while.
I'm not goona lie, I'm one of those people that loves wii music just for the complete chaos it always descends into.
What chaos is that?
I can't bring myself to dislike Wii Music because my brother has autism and he absolutely adores Wii Music. He used to play the F-Zero theme constantly. :)
I love wii music. It’s dumb stupid fun. Especially when you have siblings and everyone just decides to use dog costume or cowbell and go crazy go stupid on Daydream Believer. It’s a grand time.
@@MrSentinel07 The F-Zero theme is the best song in the entire game.
I also got a fair bit of enjoyment out of the other minigames, the conducting one most of all.
It came out when I was 8, and I definitely enjoyed it.
Playing the devil's advocate for Wii Music for a second, one thing that WAS really great was the minigame in it where you had to find the mistakes in a couple bars of a melody and fix them before the timer ran out, since I blame that game for tricking me into doing ear training far before I ever picked up an actual instrument and it made learning music by ear much easier.
There are actually a fairly decent amount of people who cite Wii Music as the thing that got them into creating music, and this is the reason most say was the most important factor for that
@@rotciv557 oh absolutely, I 100% would not be the person I am today if it wasn't for Wii Music.
RabbidLuigi: At least we got a Madonna song on a Nintendo Console
*Elite Beat Agents cries in the corner*
If you want a good music game made by Nintendo that has a Madonna track, Jam With The Band was released on the DS in 2010 in Europe.
I don't know if the Japanese release (Daigasso! Band Brothers DX) had Material Girl too, but if it did then that would predate Wii Music by a few months, in mid 2008.
Daigasso/Jam With The Band proves that Nintendo know how to make a good music game. They just chose not to with Wii Music.
Can I suggest Top 10 Best Video Game Trilogies as a future video? There's so many acclaimed trilogies, especially during the 5th & 6th generations. We need more trilogies that build on each other in satisfying ways.
DKC games, Final Fight 1-3, Metroid Prime Trilogy, the Luigi's Mansion games. Great idea.
Gotta be honest, I love Wii Play. Although it is only for Tanks, I played the hell out of that with my brother
Tanks hard carries Wii Play.
I enjoy it too. The other modes are fine enough, but Tanks was genuinely fun.
It helps that I got it for free with my second Wii Remote, though.
This man really putting Mario Party 8, which is genuinely fun in spite of the motion controls, below Wii Music, which is just pure chaos no matter how you look at it.
Mario Party 8 probably wouldn't nearly be as bad if it wasn't for the input lag along with the motion controls, though. The two combined make for some frustrating gameplay at times.
Or wii play which has one genuinely amazing minigame and a couple of passable ones. Seriously tanks is better than the entirety of wii music
"or a special tool for vegetarians who need a meat substitute", I'm stealing that.
I don't get it...
@@aardbei54 Then you're too young for the joke
@@aardbei54 Vegetarian in this instance is code for lesbian.
Wii Music’s advertising was completely accurate.
I agree, I don’t know a single person who can play Wii Music, & will not have a mental breakdown
"Vegetarians who need a meat subsitiute" is frankly the best joke I've ever heard from Rabbid 😂😂 that was genius sir!
Let's be real. Sonic Free Riders and game party were both gonna be on this list no matter what.
They were the obvious ones
I never forgave Mircosoft for ruining one of my favorite racing game series with motion controls and moving it from Nintendo that the other games were on.
At least Free riders looks good graphic ly and has a good ost, other than that, nothing much to argue, however I think it should have 6 or 5th rather than 3rd worst since it at least has good presentation, most games on this list look buttfucking ugly, hell free riders probably has the best graphics of any game on this list
@@trueeagleman That's exactly what's so annoying about this. Everything about the game is great, except the one thing that's needed to play the game... THE "CONTROLS."
It's like Kid Icarus: Uprising, but at least you had decent controls for a good chunk of the game.
@@TronicSpeed I never played kid icarus uprising and I was going to but then I heard about the horror stories with the controls so I passed on it, it's funny how games with control gimmicks would be wildly better without them, another example would be star fox zero, since that game would be awesome if I didn't need to focus in two screens
I swear I must be one of the few people who never had any issue with the controls of Mario Party 8
I know I thought I was the best part of the minigames
Honostly, I feel like people over exaggerate it.
Mario party 8 was alright, i dont remember any particularly annoying motion controls
The only one I had problems with was the monkey one. Aside from that I didn't have any problems
I never had any big problems with them
Wii and XBox Kinect: Our time to shine
PS Move: Wait for me!!!
PS Move's orb strangely shined more.
That's not a good thing in this context btw
I really liked Wii Music when I was a kid, especially driving my parents up the wall with the dog thing.
Sonic Free Riders is easily my most hated Sonic game, entirely due to the almost completely broken controls. This is especially infuriating because if it weren’t for the Kinect, Free Riders could’ve been a good game, unlike games like 06 and Secret Rings, which had waaaaaay too many flaws to iron out.
Facts.
@dayzgone they were ok but definitely flawed
Oh hey its you from the paper mario colour splash ost videos
@dayzgone 06 is in zero way a "good game."
Sonic Riders and it’s sequel were both pretty solid. Kinect just never worked for me
I mean, Elite Beat Agents on the DS also has Material Girl, so we got Madonna in other Nintendo consoles...
Sadly not enough people remember EBA for a sequel to come out :(
So sad.
EBA is also the reason those of us who've experienced it burst into tears whenever we hear You're The Inspiration by Chicago now....
and I wish they'd localized the Ouendan games even if just as DSiWare, eShop or virtual console games....just for that franchise overall to have had more of a chance. Ouendan/EBA is such an underrated gem of a series
Ouedan for the switch would be great. Just change the songs with English ones (or better yet just make EBA for switch pleaseeeee)
@@yukaiyami that 2nd option would be best in that case....frankly I love the J-pop & J-rock tunes in the Ouendan games ( hell the 1st game's final stage is done to Ready Steady Go from Full Metal Alchemist ), but I guess I kind of understand why western gamers might prefer music they'd know
I’ll ask again for best female antagonists
Good luck
Would Dark Samus or the SA-X count?
Aardbeiman I think they should. SA-X is haunting
The Boss from MGS3 and Gruntilda NEED to be on that list
amaze gaming 64
*Risky Boots's pirate ship crashes into a tree outside*
I like that version of Earth, Wind, and Fire's "September" in the outro.
I think that was straight out of Wii Music, too....
Wait, I've never heard of anything about Mario Party 8 feeling like it's programmed for a control stick. I don't feel like the minigames were that clunky
I think some people feel like the motion controls were just tacked on or something. That soda can shaking minigame has something to say.
Licensed games that are BETTER than the I.P. they are based on?
Love your vids! x
Uhhhhh...there's really very little, and I don't think that list would be very interesting, as it'd be talking about mediocre games based off terrible movies or shows. Like X-Men Origins: Wolverine, it's fine, not good not bad, but because the movie was garbage, it is better in comparison.
[Insert LEGO Licensed Game Here]
Does Sonic Mania count?
A Person With A Name
LEGO Harry Potter. Easy.
That PSP Dragon Ball Evolutions game.
That's basically it
4:03
AYYYY IT'S SCOTT
A member of the team behind Lair specifically stated in an interview something along the lines of "we watched the six axis reveal presentation and the horror set in when we realized "dear God, they're going to make us use that aren't they?""
Shadow of War had better dragon riding.
*Skyrim* had better dragon riding for effs sake.
wait wait wait
a game AND a party???????
holy SHIT
Didn't expect to see you here.
It took me far too long to recognize the number 10 music as Material Girl.
Sonic Riders Zero Gravity actually also played with motion controls, not analog sticks. it was part of the gimmick because you could turn off gravity temporarily and aim in any direction using motion controls, and access different parts of a same track that way. it wasn't as intuitive as mario kart in terms of controls, but it was immensely fun (imo) once you were used to it
I always wondered about Kinect. I mean they had to have tried the games themselves before shipping them right? They have to at one point set up a kinect on a TV, put their game in and saw that the device didn't register anything. I say that because if you take let's say Steel Battalion, you could reduce the things you can interact by half and it would probably work fine(?). Buy they added so much stuff on the screen that even if the Kinect was way more accurate, you would still have trouble choosing between each button or lever. So did they tried it in the best possible conditions and it worked great (ideal distance, angle, lighting, body size of player, big TV) and people only had issues because no one could replicate those conditions or did they just shipped the game without even testing it?
Or the Free Riders one. If they saw the game barely worked, why not make it so the game just register you just leaning side to side and maybe forward/backward to change your speed? They added so much unnecessary shit that made it unplayable. Again I must ask, did they test the game in ideal conditions and it worked OK so they could just add a few things to spice things up, or did they just ship the game completely untested?
I know it probably wont be on here, but I remember owning some kinect fighting game on the 360 that was the drizzling shits and hardly functioned (shocker, I know). Think it was like, Fighters Uncaged or something? No clue, haven't touched it in at least half a decade.
edit: OH SHIT THERE IT IS I THINK 13:55
edit 2 - the revenge: got to number one and YAY MY SHITTY GAME GOT A NAMEDROP, WOO
You’re being too hard on Wii Play for the wrong reasons. It was a tech demo, and quite honestly, it didn’t have bad controls.
You want a worse game???
1-2 Switch.
You have a full price game not even bundled with anything that last maybe 2 hours worth of entire playtime.
It also sounds like you had your sensor bar in a weird place, because after like 50 hours, I never experienced those problems except when the sensor bar was in an odd place
When you’re 14 and only have 3 games in 2007 for wii, you’re going to put in that amount of time lol
Also originally, the Wii Play bundle was the only way to get a second Wii Remote. You didn't buy Wii Play with a free Wii Remote -- you bought the Wii Remote and got Wii Play as a free extra.
Also Tanks is better than the entirety of wii music so why is it lower?
Cirom Breeze I don’t know what country from you’re from, but that’s definitely far from the truth in the USA.
I saw PLENTY of Wii remotes in 2007 that were NOT bundled with this game.
Right next to the nunchucks 🤷🏻♂️
I will die on my hill of gyro aiming. Every shooter needs gyro support.
You're certainly not dying on a hill with that one. People who think we shouldn't have options are
Gyro controls are really good in Gravity Rush.
Unless you're using a mouse, but yes.
As long as it works well, I'll take my Splatoon 2 controls everyday even in other games
Marmato I usually play Breath if the Wild in portable mode, so when it was docked and I used a pro controller, aiming felt so sluggish in comparison.
Top 10 games that deserve more love.
(I.E, FFIV: Complete Edition, on the PSP. I picked it up last week, and it's a total blast.)
I actually like Mario Party 9 a ton, the minigames are addicting. I owned all of these as my first motion control games.
I liked Mario Party 8, but never played 9.
I don't think any of them are bad, I've enjoyed all of them!
3:28 hey all, Scott here
i think you should do a top 5 of games with GOOD motion controls to kinda balance it, Metroid Prime Trilogy says hi :)
He actually did before this
Christopher Wallace oh swet, imma watch later, thanks dude
Ok, time for the opposite video, of best motion controls, and include No More Heroes 1 and 2.
So many of these games could have worked wonders with a normal control scheme, but you'd be hard pressed to fix Blackwater.
You know I think I got a really good topic for you to talk about. Top Five Tragic Final Bosses. While it can overlap a lot of your previous countdowns, I think the idea of presenting a tragic tale as a final boss, usually a fight meant to gratify and give you a sense of satisfaction, is such a powerful way to amplify a game’s story and be the last heavy hitter for the game's tale. It also would give you the opportunity to talk about some good tragic bosses that you didn’t have a chance before. I got four really good examples:
Nishiki (Yakuza Kiwami): Your former best friend turned enemy who was lead to a dark path because of your attempt to help him. It doesn’t help in the final boss, you actually see flashbacks of the time where both of you use to be friends before it is descent to becoming enemies. I also love the title of the boss theme “For Whose Sake” which contradicts his old boss them in Yakuza “For My Friends Sake” which shows how far Nishiki has fallen and has gone to the point he doesn’t know what purpose he’s fighting for. Top it off the somber theme which contradicts most Yakuza music, it just really is sad, especially the built up throughout the game.
The Boss (Metal Gear Solid 3): I think you know about, but I also think the way you finish the fight as well as the atmosphere should give her a spot here.
Infel and Nenesha (Ar Tonelico 2): A pair shadow archetype of the main heroine's Cloche and Luca, who wants to give the world happiness, but their means is trapping everyone in a dream from a belief that people can never truly be happy with each other, stemming from their past where they failed the same quest the main characters are doing and suffered for it, wishing to prevent the same fate to heroes since they don’t believe it will work. The final boss music happy and peaceful, showing how they both genuinely just want to make the world happy despite their past, doesn’t help in the actual fight both question why you're fighting them since you want peace as well. Seriously though, SUBLIMATION adds a lot to the fight.
Gehrman (Bloodborne): Now this is the big one, a fight between you and your mentor who you just want to free from his suffering and. However, Gehrman is not going to let you do that, trying to kill you because he wants you to be free as well and is not willing to let another take his burden knowing what they’ll have to go through. The flower field, the music, everything really feels like a tragic final act for the best boss in the game for me, in Hunter's Dream which was your sanctuary. This is pretty surprising for a game you fight plenty of horrible monsters and feel triumphant when winning since this is such an outlier.
The final battle of Fire Emblem: Three Houses would fit as well. Whoever you fight as the final enemy could be an ally, friend, sometimes even lover on a different route.
Ahh, I remember playing Wii Play and Music a lot back in the day. I haven’t played either game since more than five years, though, so that says something.
the irony about Wii Music is 2 things: the many wacky instruments you can play with besides the basic stuff like Dog or kung fu and there's a little minigame mode where it does test your ears well enough to help practice music.
That transition clip of the baby dancing is really mesmerising for some reason.
For a potential future topic, how about something (I think) Josh tackled once:
Top 5/10 Games People Love and Hate (i.e., games that are highly praised in some areas and heavily criticized in others)
He already kinda did that with Top 5 Polarising games
Rabbid, I hate to tell you this, but hairline isn't inherited from your father.
Where was my reminder to subscribe and ring the bell for notifications? It’s the highlight of my week
7:28 okay. That "meat substitute" joke was hilarious.
i'm actually baffled by the inclusion of wii play. i've never had any trouble with the motion controls in wii play and i think it does the job if you consider it a $10 game since it comes with a wiimote. i mean it was the demo i played at the mall that convinced me the wii was cool and good so i think i'm just biased.
There is a jazz cover of September in the endslate and I feel like this warrants discussion.
Where can I find this brilliance
I grinned at the small cameo from Action Girlz Racing, cause that was just so broken.
Wayyyyy off topic, but that song clip sounds waaaaaaaaaay familiar to me. Lol a certain group of children forced into heroic deeds against ridiculous aliens, comes to mind.
The transition song on this one SLAPS
Or, instead of using "Keeps", you ask your doctor to prescribe you the 5mg Finasteride generic, 1/4 of a pill daily. It will cost you literal pennies.
Source: Am doctor, and have been taking it myself ever since I turned 20.
I'll play Devil's Advocate for Farsight Studios: they did at least bring us Pinball Arcade, which was awesome until they lost the license to all the Bally tables.
My favorite thing to mess with a Kinect game is to sit down and pretend my character was driving an air bike
Ah, Lair. The number of hours I sunk into that game as a kid was unreal. It took me actual months to beat the stage where you have to avoid the spotlights just because the controls were so janky.
And yet, I loved it lmao. The serotonin from 'big dragon flying around and blasting fireballs at things' was powerful enough to override everything that sucked about the controls
I can actually picture a fighting game that'd suit not having a controller. But it wouldn't have motion controls either. It'd be a manager type game where you shout at the screen what you want the fighter to do. I think that would be a laugh, and the technology's much more there and functional so it shouldn't be as tricky to get working either. Of course even in a game like that I'd still have controller controls for pausing and menu navigation.
4:30 I've never heard such disrespect towards Elite Beat Agents
Might just be me but how Rabbid’s new chair looks like he’s strapped down and forced to talk about these crappy motion games really just brings the whole video together
I see RabbidLuigi is a fan of Scott the Woz and his Wii Music video
I was going to get upset at Mario Party 8, but then I remembered when I first got the game. The very first mini game I unlocked was Flip the Chimp, which is easily the worst motion controlled minigame in the whole game.
Most of the games I played on my Wii were light gun games or Gamecube ports of Resident Evil games that had you using the Wiimote like a normal controller. Light gun games like House of the Dead were always my go-to in arcades so I liked being able to play them at home, but I never really cared for motion control games otherwise.
Also the Sixaxis was the absolute worst thing ever. I disabled it in any game that let me. I wasn't surprised that it was mainly used as a gimick in games made early on in the PS3's cycle and then was completely forgotten about by developers, much the same way the touchpad button on the PS4 controller was used as a touchpad in early games like Infamous Second Son and now it's just used as yet another button to bring up your minimap or something in everything else. It also wasn't helpful that the Sixaxis controllers from the early days of the console before they went back to the Dualshock model are extremely sensitive to the point of often screwing you over while you play certain games. I might accidentally have launched myself off a platform to my death in Ratchet and Clank or chucked grenades at myself in every game that has grenades just because I gently caressed the shoulder buttons when I set it down in my lap for a second.
19:30 OMG SHADOWS HAIR DYE GOT ON THE CAMERA
Honestly, you gotta feel somewhat bad for a few of these games...
-Lair got screwed only by Sony.
-Heavy Armor had good intentions.
-And Free Riders got screwed by the Kinect over the BALANCE BOARD!!
(Though under proper maintenance, it does look kind of fun...) 🤔
I see motion controls as just a small puzzle piece needed to finish the puzzle known as VR
About #6 of this list...
I wonder if a survival horror game with motion controls could work 🤔
The idea is not bad just need better execution
That was a pretty nice way of tying in the sponsorship to you as a person and what's going on in your life.
7:30 "meat substitute". Lol, my "back" hurts.
It's official, we not "not just kids anymore" old but we're "being advertised baldness treatments to" old.
Okay knowing both the visuals & music for the transition are separate honorable mentions, what's the music from?
That baby's weird dance while getting powdered during the transitions was just ... disturbing.
It feels nostalgic remembering when they had Wii games in the supermarket
That's not a dart in your head, it's a subscribe button that you can click to receive notifications of every new video if you like the content.
With Wii shovelware, you expect the motion controls to be bad. The real pain comes from games that have motion controls tacked on. Games that are also on PS3/360 that play fine with buttons to attack and stuff but the Wii just HAS to have motion controls to do basic actions. Take Spider-Man Web of Shadows on Wii. I enjoyed it but shaking the Wiimote to attack was a pain on the arms. Waving the Wiimote to swing was cool but the novelty wears off quick and I can't tell you how many times I died during QTEs due to unresponsive motion controls.
The Wii Music track at the end XD hahahaha
The baby had me cracking up!
Me too
I’m going to assume that Rabbid is doing this in order from least worst to most worst. Hence, the countdown. But I just figured that Steel Battalion would be no. 1.
Did I miss your creative inclusion of "If your enjoying this video please subrscribe and hit the notifcation bell"
Sonic Free Riders deserves to be on this list. That game is just fucking unplayable. To Sonic fans out there wondering why Sega hasn't made another Sonic Riders game, blame Free Riders for killing the franchise entirely.
My boy being sponsored by hair loss ads. 2020 is the end of the world
step 1 with the kinect: take it, and snap it in half cleanly with your fists balled up around it.
Step 2 with kinect: Glue it back together with as many hot rivets as you'd like, anywhere from 25 to 1,000
Step 3 with the kinect: Put this on a billboard to microsoft and @ them saying "NOW it's better with the kinect"
Honestly, I think Sonic & Secret Rings should've taken Mario Party 8's placed. Yeah. Some of the minigames motion controls in MP8 aren't the best. But at least they weren't on AUTO-PILOTED. Not to mentioned that Secret Rings is one of the worst Sonic games out there and MP8 was at least decent IMO. Better than 9 & 10.
This is the first Rabbidluigi video this year that doesn't have a reminder that you should subscribe and press the bell for notifications of every new upload. if you enjoyed this video, make sure you subscribe and press the bell for notifications of every new upload.
I was hoping to watch the actual plot filled game of Fable the Journey. Part of the reason why we lost the Fable Series for too long.
I didn't find Lair to be that bad, though I turned off motion controls when playing it, so there's that.
Yeah... the only horror game I kinda think could possibly work with motion controls would be Fatal Frame- the concept spinning around with you switch as a carmera trying to fend off ghosts seem like it could be something... but the WiiU tried it and it wasn’t well executed in the slightest.
The worst part about Lair is it basically killed a very good game company, Factor Five, and all because Sony forced this on them. You could even call it murder.
What’s the music during the transitions?
And here I am wondering why the ever-loving fuck hasn't there been a motion control setup that has the player put 2-3 bluetooth cameras around their "virtual gamespace" so that games can peoperly register *_actual depth?_*
I actually liked Wii Play back in the day. I was fortunate enough to not have any difficulties with the controls, though.
You think "Mario Party 8" would've stood a better chance had Nintendo allowed the GameCube controller as an option?
15:15 They should’ve renamed this game, Steel Batallion GET YOUR F*CKING HAND OFF THAT!
Some how Wii Sports Boxing worked better on the Wii than it did on the WiiU where it required you to use two Wii Motion Plus controllers. It was the only 1st party game I could never get to work consistently.
Do you really think I wouldn't notice Scott the Woz's mii in the wii music part?
Cause I did.
Mario Party 8 is the MP game I've played the most, and I find that...most of the time the controls are perfectly fine. It's just when you need to do something precise, like that graffiti block minigame shown, that it can be a bit frustrating. Also, where are you getting the idea that it was originally a Gamecube game from? I can't find anything about that
Why does this sponsored video have like a dozen midroll ads?
Sonic Free Riders depresses me because it was the only Riders game with Vector as a playable character. :(
Holy cow, a full top 10?! It feels like it’s been years!
is it weird that i immediately noticed the scott the woz footage in the wii music part.
I'm surprised Red Steel wasn't here considering the control issues i've heard about it, though i also heard Red Steel 2 was much better because of Wii Motion Plus.
I was always disappointed we never got a star wars or indiana jones or castlevania for the wii controlling the whips and light sabers with the wiimote. I really wanted something like that when the wii came out
i swear i saw the title alone and cried, simply because i knew there was never going to be another riders game :(
3:27 isn't that Scott the Woz' Mii?