well sony can still do it, they own the IP...or even do like a gran turismo street spin off...i mean devs move around jobs/studios anyways all the time, so any diff talent can tackle the IP, heck with how amazing the jeep and mud deformation in uncharted 4 is, i could see naughty dog tackle the motorstorm IP for example or again a studio like polyphony do things with the driveclub IP also another thing to be fair it's a shame that gamers didn't really support the evo devs much, not purchasing much of their titles for sony to still have felt that it was lucrative to keep the company around...every entry they tried to make just didn't sell all too well, even motorstorm didn't have big time millions of sales as every subsequent entry sold less and less...for me i made sure to get driveclub day 1 because i felt the studio was stagnating, but it seemed like barely anybody else cared nor acted like it existed vs how vocal the constant praise u hear about it now is a little too late right...heck they even made a free version, which I'm guessing still didn't result in the player base/data they were looking for to warrant a new found success and who knows everything else behind the scenes on top that caused the closure ...oh well again i like to think sooner or later when the time is right any IP can make a comeback and i wouldn't be surprised driveclub will be one of them
The Driveclub weather system was on another level and planet! Sony should make Driveclub 2 for the PS5 exclusively! Its an arcade style of driving with its own merits.
The problem is that the game still was completely closed in 2016 Mainly due to them poor sales in trouble launch especially launch was infamous we Cuz they had network issues because too many people crash the game because the more people the entered the more they won’t play it online
IMO driveclub could be the perfect contender against Forza Horizon while GT is the contender against Motorsport. Next Driveclub (if it ever does happen) could very well be open world and have the graphics of the original, or even better graphics while retaining the realistic visual feel. Imagine how cool that'd be.
Nothing beats the rain effect in driveclub.. Even the temporary circular water marks on the windshield from the wiper is present. Such attention to detail...
And what surprises me further is that almost all, if not all the effects in DriveClub are calculated in real time as opposed to being 'baked', according to an article featuring one of the devs. How in the world they pulled off shit like rain drops on the camera in real time confounds me? Anyone know as to how they did that?
@@Sh-hg8kf every rain drop in this game is a physical object, every cloud is a 3D model as well. The game engine considers the natural curvature of Earth. So much little details which make this game an insane way to spend your time
@@griff2162 Holy shit! Raindrops are actual 3d meshes? How did they calculate how said drops deform, coalesce, and Drip down? Wouldn't that be crazy expensive? Also, if you don't mind, where did you read up on this? I'd love to go through it for the sake of curiosity Also 3d clouds? I'd thought most cloud solutions were volumetric. How does it handle light scattering and what not? A complex shader?
It could even run at 60fps and checkerboard 4k on PS4 Pro if you consider the made the game engine run at 60fps stereo for PSVR, and that was on base PS4. They wouldn't have achieved native 4k but with the terrific post processing of the engine it would have looked crisp and smooth at 1440 or 1080p checkerboarded to 4k. But without the team in existence at Sony anymore, some licensing issues with the vehicles leading to the complete delisting from PSN, and a focus on the bigger franchises or brand new ones, I don't see it happening. We didn't even get a PS4 Pro patch for that game.
The issue was the Jaguar processor. I spoke to the lead programner ages ago. Cpu bound. GPU was fine for 60fps on ps4@1080p. But because of cpu they were getting 45fps and decided to cap at 30.
Driveclub is like the PT of racing games. So much potential gone to waste. This game is a unique masterpiece. It's such a true icon af the racing game franchise. The sense of speed and immersion this game gave Is breathtaking & in comparison GT7 feels so lackluster and shockingly boring to watch for a next gen game. I wish Sony bring back the legends who made Driveclub and one day create Driveclub 2. The least would be a true 4K HDR remaster, that would be the dream!
Understand where you’re going with the comparison, but PT wasn’t even a real game. DC is a game on top of a game. It’s amazing. Shocking that Sony would abandon this gem. It had a rough start, but became really special.
The rain drop effects on the windshield in Driveclub is amazing, just perfect. It even simulates how the wipers can't wash away all the water on the windshield surface. Brilliant!
This happens when quantity is preferred and not quality. For companys are the goal to produce every year as quick as possible what means that less time can devs invert into the game and at the same time the company also saves money doing that. The capitalism says hello.
You know a game was advanced when IT is the one that looks more “next gen” than the actual next gen game, despite being a decade old. I hope DriveClub makes a comeback. I don’t know of another game that’s as deserving of a second chance.
GT7 is still a last-gen game with graphical features made to run at 60fps on a base PS4. Driveclub has the advantage because it only needs to run at 30fps.
@@NOWAXWORKS even worse because the new version is just a bugfest, my YT homepage is usually flooded with videos praising new version of either Pure or CSP when they would come out, but with CSP 0.2.1 everyone is just like, avoiding it.
If DriveClub were released today.. it would be easily confused with a newgen game, including native support for Ray Tracing.. Best physics and camera movement system I've ever seen in a racing game.. Great graphics and rain details far ahead. of your time.. I love this game.. to this day I don't have the courage to delete it.. my super classic from PS4
I am not a fan of the fixed camera in 3rd person view in Gran Turismo. The older titles had a more floaty camera, which made the whole racing feel more natural. Now it looks jerky and choppy when cornering with a controller.
8 yrs old game is putting every current racing game to shame in terms of rain visuals/atmosphere. also the lighting in DC is still up there with the current best. sony made a mistake not keeping that studio. imagine how DC2 for PS5 would look like heck, give even DC a 4k/60 update and it would be a top notch arcade racer by todays standards.
Sony should've and could've used the Driveclub developers to make their own rival Forza Horizon style series, instead of shutting the studio down. That way they could've had two different car/racing games like what Xbox offers. Just shutting down the Driveclub developers and cancelling the series etc That was dumb. So brain-dead.
To be fair if they just added raindrops to the screen n stuff it would probs be on par with drive club but I think it's because it's more of a sim racer type game they don't bother and that's why they haven't if that makes sense?
@@henryfinch2694 for me not really. Exactly because its a simulator it should simulate the visuals better, for example spray on the windshield from cars in front.
Found some sketchy links for homebrew version with all the DLCs. I am looking at my 8 years old bearded PS4. Should I risk jalibreaking it; Probably irreversible.
Every time I get a new racing game, I always wait for the moment there's a track in the rain, watch the rain hit the windshield, and... always get disappointed that it's not even close to how incredible it looked in Driveclub. It's fascinating how no game has been able to match the windshield rain physics all these years later, not even close.
Driveclub is almost 10 years old...and the graphics for it are still unbelievably amazing. Truly one of the greatest PS4 titles of all time brought to us by Evolution studios
@@Protato666 no they aren't, car handling models in Driveclub are more accurate than almost every sim. Edit: I don't mean physics but the handling characteristics of every car is so unique and accurate to the real life version and every fast car in Sims feels exactly the same
@@nayyabmughal1123 Gameplay was sick man. Not just that they had different looks but the cars FELT different, like a new experience each car, something hard to capture in racing games.
I bet if i were to show this to a non gamer and ask which one looks better he will choose driveclub and i am not saying this because of the rain effects. The lighting and overall color profile in driveclub is just so true to life.
I think probably because the Drive Club one has a bit of clear sky, while Gran Turismo is literally 100% no clear sky at all Even real life looks like both. It's just up to developers who determined the weather condition, that's all
Then kazunori san should hire them from codemasters and Avalanche studio since most of ex closure evolution team moved to Codemasters even the creator Paul Rustchky build a new studio with Avalanche
Evolution studios closed and who worked there now works at codemasters. Which is now owned by EA. They made Grid Legends which recently came out. And Also Dirt 5 but that game kinda sucks
Imagine drive club running at 4k 60fps with hdr. Even without doing anything to the graphic engine it would blow many current Gen games out of the water.
@@King-Gilamashur2758 right! But if only they would make the cars more grippy. After Gran tursimo 7 i cant drive this iceroad feeling gameplay. Or was it that bad becuse i didnt had the patch of the game?
@@gaboaaa23 no, it's true that the cars were a bit hard to control. I feel they needed to have a sensitivity option for the controller. It's like the left stick is too damn sensitive sometimes. However if you adjust your playing to be more careful with your inputs the handling is quite fun. The thing is, it is in fact quite realistic because if you turn too much in a real car you'll also lose control. I use the more hard core handling option though, maybe the other option gives you more assistance I don't know.
@@King-Gilamashur2758 yes it has to do with the sensitivity! I played it with a t150 wheel and had the fun of my life with it. But with the stick its to sensitive! I have a stick extender and even with that its imposilbe. And in the real car you dont do powerslides when you turn the wheel little agressively. Most of the time it will understeer or little oversteer, but here the point when it starts to slide is just to sudden. way to sudden! Stick sensitivity would be nice., Hardcore isnt made for me because i dont feel the breakingpoints in this game. Its like the brakes dont work. Especially if you consider that you drive a mclaren mp4 or something like that. De graphics department was better then the physics department thats for sure-
You do but to the vehicles feel different in each game. Driveclub felt fast but turning felt like pulling an Ox. There was also more scratches on the cars and the driving feels more intense than GT7. The speed and the turns were more hit or miss is Driveclub. I haven't played Forza recently though do I'm not sure about that.
@@marcosgojira7553 The Order 1886 looks good, but isn't anywhere near the best looking game. It's not even the best looking PS4 game. Driveclub looks amazing in the rain, but it isn't the best looking racing game. That's Forza Horizon 5.
@@BlackParade01 Forza Horizon 3 looks better than 5 in many aspects, specifically the jungle aspect. Also, FH still haven't manage to replicate Driveclubs effects. Have a look at the Order guns effects, lighting and poligon count in indoor missions and you'll know I'm talking CGI level here. So in my opinion the list is: 1- The Order 2- Driveclub 3- Senua Whats your top 3 btw
@@marcosgojira7553 Best looking games I've ever played are: 1. Horizon Forbidden West (PS5) 2. RDR2 (PC) 3. The Last Of Us Part II (PS4) And an honourable mention for Ratchet & Clank: Rift Apart and of course the Matrix PS5 demo.
I just got Driveclub and I must say I was surprised, I doubted it had race replays but finding out that it does it made it perfect for me, it's what I was looking for and didn't know about it until recently
TLDR: GT7 is realistic but DriveClub is the crazy, raucous, drama we all want and loved. Don't get me wrong... GT7 is gorgeous. It is a great looking game, and they really went to work on their color science to really nail exactly what it looks like in real life. Driveclub though... they went and took the drama wheel and just CRANKED that bad boy up until it literally broke and then for added effect just threw some lightning in there because the hell with it, why not at this point? GT7... and... really any GT game... has always taken the route that if it wouldn't exist... it doesn't exist. So, the conditions. Even though you are racing in the rain, if the conditions were to get too bad, most sanctioned racing events would delay the race till conditions improve, or just cancel it all together. Therefor GT7 feels like your driving through not much more than a drizzle or a real light rain... because that's probably exactly what it's modeled on as still racing in those conditions is still realistic... and that's fine. Same with the third person camera. In real life, it doesn't exist, therefor, no water hits it, it has no weight, it doesn't really move around, and it has virtually no drama. It doesn't exist, so there is nothing to really simulate... and again... there is nothing really wrong with that. DriveClub, on the other hand, is, in my opinion, when a theater teacher get's ahold of a racing game and decides to "spice it up" a bit. In real life with the cars you are using, probably no one would ever race in the conditions that DriveClub displays... but its a video game... so who cares? It's cool and presents a challenge, and I LOVE it for that. They never looked at something and were like "yeah... that might not be something you would do in real life so we shouldn't do it either"... no no no... they took the route of "you would have to be insane to do this in real life... lets totally put that in the game!" and we all LOVED IT! When it rained it poured in DriveClub and it was amazing. Also, the third person camera. I have yet to see a game that incorporates the shear amount of drama into the stinking chase camera that DriveClub did. If GT7 feels like a magical floating viewpoint that doesn't interact with anything and is locked to the car, DriveClub feels like some dude piloting a drone the best he can just trying its best to keep up with the car and barely capable of keeping up in the conditions. When the rain hits the camera, it distorts your view. Drones don't have wipers so it stays on screen. The camera has weight and is VERY clearly not locked to the car in any way other than shear determination of the pilot. Stuff flies at the camera, the camera gets shaken around by the weather, and the cars sound, the faster you go the harder its trying to just attempt to keep up.... I could go on and on, but man... its just SO DAMN GOOD. The interior view's I don't have as much to say... for the conditions that GT7 portrays, I think they did a great job and really nailed the look and feel. The only downside is that GT7's cars seem to be waxed to utter perfection. The wipers clear everything perfectly, no rain really sticks to the car in any manner and everything just rolls right off. The faster you go though the more rain hits the car and the louder it gets though... so sound and feel they really nailed. Could have used some more rain hitting the windscreen when tailing a car though... but still. DriveClub though is a much dirtier game. These cars are driven hard and not washed to perfection and it shows. Rain doesn't just roll off the windows but instead holds on for dear life as the wind tries its best to rip it from the vehicle. The water pooling up on the wipers and then deposited on the side of the windscreen... mua (chefs kiss)... its just glorious... plus the water getting pulled about by the G forces? Literal masterclass for visuals. Not to even mention little things like the streaks from the wipers going over droplets that just don't want to be wiped from the clean windshield... its just SO DAMN GOOD!!! So... conclusion GT7 is realistic (shock)... but man... we all want DriveClub and the drama.
I agree. And I love your analysis on the game. They both look good but certain details in driveclub makes it stand out. The rain . The water how it moves on the window. Hell even the environments look photorealistic even in the distance.
@@spabble yeah, that's true, but it is still a mainstream game on a console so it needs to be enjoyable. That said, I think it is a pretty fun game so far.
30fps1080p vs 60fps 4k lighting is more realistic in gt7 car models, physics wet surfaces looks way better, more realistic in gt7. Rain drops from the inside of the car looks, and behave better in driveclub
My favourite bit of trivia involving the sound design is some car manufacturers requested the recorded audio for their own archives because they were that good.
Photomode in Driveclub was insane still to this date i can’t find any game with so much details on the cars when zoomed all the way in. Imagine Driveclub 2 openworld
Can you believe this ??? After 8 years now, and GT7 is barely on par, with all the technology advancing you would expect something substantial. I was waiting to see the end result, and this comparison just proves Driveclub was out of this world, and still is. 🏁
driveclub is still amazing its one of the best driving games ever, visuals are off the chain even today and the controls are tight and the races and tracks are a perfect balance.
And to think that Driveclub is a game from 2014 and having such realistic effects, and to date it is still the video game with the best climate system and that makes me think that companies today only focus on the graphics and not the details...
Sony missed a trick here... Polyphony makes the track/sim games (vs Forza Motorsport) Evolution Studios makes the open world racers (vs Forza Horizon). From the style of Driveclub it was just itching to be open world. Too beautiful to be confined to a track. The arcade style controls would work better in an open area too.
To be fair, GT7 got the wet road just right. During moderate or heavy rainfall, roads cannot be as reflective as glass because of the raindrops constantly breaking the tension of the water covering the road so they become blurred and hazy. Reflections only happen if the rain lightens up or has stopped.
I’m noticing this as well. I’ve been watching Drive to Survive since it started up again. Driveclub is 100% “prettier”, but GT7 looks infinitely closer to those actual races. 3rd person camera is another story.
That's what I was looking for a sensed response. Drive club looks prettier but gt7 lighting is more realistic with an overcast rain day, in drive club it looks like the sun is peaking through rain clouds because the light on the road is too bright, it looks exactly as you said, when it stops raining and the sun start to get through and lighten the ambience.
Driveclub is like nothing else. I rare gem that happens only once in about 10-15 years. GT7 is maybe better in physics, but the weather and overall graphics in Driveclub makes you think that what if it was made with a time machine.
Una locura el driveclub no sabía que había un juego de autos que simulará tan bien el efecto de lluvia, no solo en el escenario sino también dentro de la cabina, cada vez que gira izquierda o derecha se ve como afecta el agua sobre el parabrisas, lo mismo que con cada choque como se dispersa. Simplemente genial.
When i noticed that the fuckin water streaks on driveclub were dynamic to when the vehicle turns, i was certain that THIS game was peak graphics in racing games.
another attention to detail in driveclub, if you see the gauge cluster when the car got a little bit drifty or oversteer, the traction control light goes on
It hurts me to say this but GT7 still doesn’t look as realistic as a game made nearly a decade ago. GT7 really feels like a high resolution remake of an old game
Driveclub are still miles ahead in terms of rain effects, i'm not saying overall games (of course they're left behinds), thats amazing, said by forza horizon fans 🙏
Driveclubs use screen space reflections more effectively to highlight puddles of water and it's lighting effects are second to none (they even do rainbow like effect on the road when the lighting strike, I never saw that in any other game). And in the cockpit view that 2D fluid simulation, holy shit that things is immersive. While in other game is just a sprite like animation playing with 2D textures. Also drive club clouds are fully volumetric, this contributes to the sense of realism and deep of the scene, especially when the sun is behind cloud cover. The only game with a better cloud/atmospheric simulation that I have seen is Flight Simulator 2020. Hopefully we get a Driveclub 2 in PS5 as Sony answer to Forza Horizon or GT8 exclusive to PS5 will up their game in the cross-gen rough edges. GT7 looks good but they can go well beyond in visual fidelity aiming a lower resolution.
The handling of cars in driveclub was so abysmal for me, could barely get my car under control. Maybe I just never got the hang of it, but I'd always be slipping and sliding without fail. GT7 feels much more comfortable. I wish they'd improve the weather effects though.
When I first tried drive club I thought the same as you. Then I started playing assetto corsa with a wheel and it felt exactly like a real car so it kept a belief that drive club had shit handling. However I recently started playing drive club with a controller and got the hang of it and it's actually great. You just need to be a bit patient. I find it much more fun than gt sport with a controller.
My favorite racing game is Forza Horizon 5, I don't even like Playstation games, but Driveclub had nice graphics, nothing too impressive at least for me, but the rain effects are the best that I've ever seen in a game
To think DRIVECLUB still (In my opinion) still looks better than almost any game and came out on PS4 absolutely blows my mind. For me the lighting is what makes driveclub stand out. Obviously there are parts of the game that look dated (30 FPS, FXAA antialiasing, low anisotropic filtering) but those things to me were only noticeable when you really observed from photo mode. RIP Driveclub, I’m hoping we can get a remaster or a second game
Driveclub looks better, however GT7 looks more realistic. Those mirror like reflections looks great on Driveclub, but that's not how wet roads are in real life
The rain looks better in DC but other than that GT7 as a whole looks better. Cars have more polys and the lighting and reflections are more realistic. Especially at night, GT7 can look like real life at times.
i like gt7 rain effects for what they try to simulate with the traction of the cars and the realistic mist effect as you drive, it spits on forza and any racer on pc from that stand point. also the cloud tech in gt7 is very advanced. it's just that the mighty driveclub is so advanced on so many levels that it's unbeatable graphically. it destroys any racer visually especially that thrash forza and that garbage on pc maxed out can never compete. the clouds in driveclub are on a whole other level, the global illumination in drive club is god level you have no idea. this game can ray trace the entire environment on levels you cannot imagine. it can capture a mountain and it's trees in a puddle that's 1000 feet away with great accuracy. the game is dealing with ray traced global illumination that spits on what pc is trying to do. the lighting in drive club when you turn on the vibrant filter to 100 percent reaches true CGI levels. this game is 20 years ahead of it's time graphically the end
From all the racing games I've played, both playstation and xbox, I can tell you guys, Driveclub stills unbeatable when it comes to details. And I mean pretty much every detail. Gran Turismo is a good Sim game, but graphically its nothing compared to Driveclub. This game deserves a second title, with more cars and new tracks. It'd be a definitive pre-order for me.
Aún a día de hoy Driveclub sigue siendo el juego con mejores efectos de lluvia. Es sorprendente lo adelantado que estaba a su época en este aspecto que incluso a día de hoy no lo he visto replicado en otro videojuego.
@@lauravarona6717 pues no sé si no te has dado cuenta pero estamos justamente en un video de comparación de efecto de luvia y no se jugabilidad, y viendo la comparación es una vergüenza que un juego de lanzamiento de ps4 tenga mejores gráficas y efectos que uno de 2022.
@@lauravarona6717 jaja un fanboy de GT7? Jajajajjajaj se a enojado la niña por alabar el efecto de lluvia de Driveclub en un video de comparativas GRAFICAS. Te pasaste de estvpido XD saludos
To this day I don't understand why Sony closed this studio motorstorm was amazing and Driveclub too, it only had a troubled launch Sony was unhappy to do this now there is no other studio to make racing games other than poliphone.
Mad how the reflections on the track in Driveclub reflect the whole environment including cars in real time. And slightly scraping the car against other cars and walls the paint scrapes away and the body gets damaged compared to GT7 the damage is terrible for a racing sim. Even AC damage model is better the GT7.
Hard to believe DC is on PS4 and GT7 is on PS5, Evolution Studio really done incredible work regarding the optimization. Let alone realistic physics, realistic audio quality, perfect simulation and smooth car control in the same time. I can hardly find any racing game beating it these aspects, conclusion : Driveclub is the Silent Hill P.T of Racing games.
DriveClub is too reflective and bright. The puddles are like mirrors which is not possible when the rain is coming down and disrupting the water surface. If you look up any track rain day on youtube you will see that it actually looks more like GT. I know because I've been on track in the rain a few times and GT reminds me more of it to be honest. Driveclub is what we imagine it looking like in our minds but GT is more like what it looks like in real life.
Being more "realistically styled" does not equate automatically to being "more detailed" at all times. In real world situations, like Movie's and TV Shows are known to spray down water on roads before a shoot to make things look more stylistically interesting. Ex1: CSI Miami does a wet-down process before filming. It is a stylistic choice to not wait for real "rain fall" just for a wet effect. Ex2: Need for Speed(2015) looks visually and stylistically better than NFS PayBack(2017) because it is always wet during the "always nighttime" gameplay. Some even argue NFS-2015 looks better than NFS-Heat at night at times. "I know because I've been on track in the rain a few times" Unneeded anecdotal detail to express. The road is the road, as in, Tarmac is tarmac, Asphalt is Asphalt. You don't need to go to a race track in the rain to know that. ❕By the way, the dynamic weather for DriveClub does have a moment of reflection dispersion around the time rain is stopping(Stops) and dries away, causing more softer Fresnel reflections to occur.
Read comments about the "precipitation" effects on driveclub are pretty impressive... and yeah, they sure are. A early PS4 game looking this good, that's impressive indeed
Dzięki za porownanie 🙂 Troszkę za szybko latają te wycieraczki w GT7. Z czasem może to być denerwujące, a wręcz przeszkadzające 🙂 Być może miało to dodać dodatkowej dynamiki do rozgrywki 🤔
Gran turismo has some of the finest car detailing and physics in racing which is why I choose it. Their attention to realism and racing etiquette is unmatched.
This proves that ray tracing is just a bunch of fluff… bruhhh drive club is like ps6 graphics. That’s the problem with a new console using the same tech as previous gen: All you get is a higher res, and higher frame rate, but the same looking games. It’s like upgrading your PC from a 1080ti to a 2080ti, but the games are the same
Still, in the year 2023, it remains the most carefully crafted driving game out there. It seems unbelievable that it's from the first batch of PS4 games. For those obsessed with 4K and 120hz, check out the marvel done at 1080p and 30fps. Pure perfection...❤
I've commented this a thousand times, but I have to say it again: The photographic approach, camera position/movements, pbr textures, real volumetric clouds, particles/raindrops/windshield, sound, 30 fps (60fps is too irrealistic), color mapping, handling (although it's not realistic, it's heavy and very enjoable) etc. Driveclub is a MASTERPIECE.
People easily confuse rudimentary effects with realism. GT7 looks much better. The water particles are like mist, the light reflects in them, the track isn't like some mirror with water all over, but how asphalt actually looks when it's wet, the sky is more realistic because you're actually in the rain, so the clouds are "heavy" and low leaving barely any visibility. The only thing where drive club is actualy more realistic is the windshield raindrop physics, and even then the realistic look would be somewhere between gt7 and DC. Every racing game where rain is represented as a BUNCH of standing water on the track, with a big sky box, and mirror-like reflections without any diffusion people go "omg it looks so much better". No, it looks fake as f*** and you people have never been outside, let alone on a road driving a car in the rain.
Driveclub, a freaking game released in 2014 still looks visually better. Cry about it. Do gt7 have mirage effects? No. Do they have particle physics? No. Do they have 3d clouds? Nope.
@@dansimrgcompare2780 Bro I have both i can confirm you that in video driveclub is better but when playing it, gran turismo 7 is absolutely gorgeous, the sun reflect, the road, the cockpit view... and it's clean as hell, not like driveclub which is kinda pixelated. Both games are great but I have more fun on Gran Turismo 7.
@@ekysboham we are comparing a game from last year to a game from almost 10 years ago. Driveclub is amazing for 2014, even today. Ofcourse in cleaness and detail though, this gen's racing games are better, but visually, driveclub does it better with its limited resources
Still loving the anger-inducing, eye-hurting, causing headache, but beautiful rain effect in DC. Also, they probably need to re-apply the rain repellent coating on the windshield lol
Unironically, GT7 looks more accurate to reality. Driveclub is epectacular, yes, but its effects are implemented mostly for effect value. I don't think I've ever seen a tarmac as shiny as that, and its puddles defy gravity (they seem immutable even over inclined ground). No surprise that for an untrained eye DC looks better. :/
finally ive been waiting to hear this, driveclub looks far more aesthetic and cinematic but irl what you get is more similar to gt7 with the slight mist following the back tires,Also we also have to take into account that gt7 is sim racer/ semi sim in an actual race if it started to pour down and lightning struck violently the race would 100% be cancelled unlike in driveclub. Driveclub does a much better job immersing the player as well with that filter of water droplets over the screen which may also be contributing to the bias
Still the best driving game. Not many people played with a wheel. With a wheel and all the assists off it was and still is one of the most realistic driving experiences.
There is no speed sense in GT7 at all. No camera shaking, no blur, no any speed effects. Water splash behind the cars looks like a smoke. GT7 looks lika an expensive but plastic toy. Driveclub has still the best rain effects in racing games, shaking camera and the realistic sense of speed. Where are the 8 years of evolution? PS4 game looks and plays better than PS5 game. Короче говоря, GT7 разочаровала. Ещё и многочасовой гринд никуда не делся.
I played Driveclub a lot in the early PS4 days originally to just hold me over until GT released a PS4 title. But honestly while GT is still my childhood and my go-to, Driveclub impressed me enough to keep playing it alongside GT
Bought GT7 on PS4 and when I saw the rain effects while playing, couldn't believe how terrible it is. Also have to add the vehicle physics/dynamics of GT7 is comparable to my PS3/GT5 game, it mostly feels numb on the PS4 control pad even if you tweak the force feedback on the menu system. Great comparison with DriveClub ( from 2014 !! - just think about that ). The rain, even the lightning and sound of thunder on DriveClub still astounds me. With Driveclub you can really feel a sense of liveliness and excitement in spades with the physics. The roughness and bumps on the roads is just there.
Shutting down Evolution Studios was one of Sony's biggest mistake. Driveclub could have been PlayStation's "Forza Horizon."
well sony can still do it, they own the IP...or even do like a gran turismo street spin off...i mean devs move around jobs/studios anyways all the time, so any diff talent can tackle the IP, heck with how amazing the jeep and mud deformation in uncharted 4 is, i could see naughty dog tackle the motorstorm IP for example or again a studio like polyphony do things with the driveclub IP
also another thing to be fair it's a shame that gamers didn't really support the evo devs much, not purchasing much of their titles for sony to still have felt that it was lucrative to keep the company around...every entry they tried to make just didn't sell all too well, even motorstorm didn't have big time millions of sales as every subsequent entry sold less and less...for me i made sure to get driveclub day 1 because i felt the studio was stagnating, but it seemed like barely anybody else cared nor acted like it existed vs how vocal the constant praise u hear about it now is a little too late right...heck they even made a free version, which I'm guessing still didn't result in the player base/data they were looking for to warrant a new found success and who knows everything else behind the scenes on top that caused the closure
...oh well again i like to think sooner or later when the time is right any IP can make a comeback and i wouldn't be surprised driveclub will be one of them
If only gran turismo remade all of their ps2 era cars, and made an open world spin off, and added more unique customization, that would be unbeatable.
Facts.... Want to cry
Making just another racing game or making new Motorstorm? Mistake was made long before release of Driveclub.
This game would be better appreciated on other platforms than with the rubbish pro-playstars :/
The Driveclub weather system was on another level and planet! Sony should make Driveclub 2 for the PS5 exclusively! Its an arcade style of driving with its own merits.
Agree
Ps5 sucks
The problem is that the game still was completely closed in 2016 Mainly due to them poor sales in trouble launch especially launch was infamous we Cuz they had network issues because too many people crash the game because the more people the entered the more they won’t play it online
IMO driveclub could be the perfect contender against Forza Horizon while GT is the contender against Motorsport. Next Driveclub (if it ever does happen) could very well be open world and have the graphics of the original, or even better graphics while retaining the realistic visual feel.
Imagine how cool that'd be.
Graphics looks better in driveclub than GT7, which is insane.
You can catch a cold just by rewatching a Driveclub weather video. That’s how good it still is.
I bet the guy inside that mercedes is cold even though its just a game
Wow, what a comment 💯 🤧
This comment deserves more likes
Nothing beats the rain effect in driveclub.. Even the temporary circular water marks on the windshield from the wiper is present. Such attention to detail...
Absolutely!!! 🏁🏁🏁
On gt7 there's no effect whatsoever
And what surprises me further is that almost all, if not all the effects in DriveClub are calculated in real time as opposed to being 'baked', according to an article featuring one of the devs. How in the world they pulled off shit like rain drops on the camera in real time confounds me? Anyone know as to how they did that?
@@Sh-hg8kf every rain drop in this game is a physical object, every cloud is a 3D model as well. The game engine considers the natural curvature of Earth. So much little details which make this game an insane way to spend your time
@@griff2162 Holy shit! Raindrops are actual 3d meshes? How did they calculate how said drops deform, coalesce, and Drip down? Wouldn't that be crazy expensive?
Also, if you don't mind, where did you read up on this? I'd love to go through it for the sake of curiosity
Also 3d clouds? I'd thought most cloud solutions were volumetric. How does it handle light scattering and what not? A complex shader?
Driveclub is still ahead of its time in some areas, they should deserve another go at racing games!
Well- most of that team has been part of Codemasters for a while and they have put out OnRush and Dirt 5 since....
@@patfer1189 and now their joining ea in making nfs 2022
@@patfer1189 and those games weren't up to Driveclub, i know, are different genres, but god, DiRT 5 was too stuffy
@@masonevans4334 Hopefully that makes nfs 2022 the open world driveclub we never got a chance to see.
Check Grid legends out
driveclub could run easily at 60FPS dynamic 4K on PS5, and it would look awesome just with a FPS and res bump.
It could even run at 60fps and checkerboard 4k on PS4 Pro if you consider the made the game engine run at 60fps stereo for PSVR, and that was on base PS4. They wouldn't have achieved native 4k but with the terrific post processing of the engine it would have looked crisp and smooth at 1440 or 1080p checkerboarded to 4k.
But without the team in existence at Sony anymore, some licensing issues with the vehicles leading to the complete delisting from PSN, and a focus on the bigger franchises or brand new ones, I don't see it happening. We didn't even get a PS4 Pro patch for that game.
The issue was the Jaguar processor. I spoke to the lead programner ages ago. Cpu bound. GPU was fine for 60fps on ps4@1080p. But because of cpu they were getting 45fps and decided to cap at 30.
agree and all the content it got later, definitely would be a great package to play on PS5
we need a PC release for Driveclub to unlock all the potential of that game.
@@SeaNBlack what u mean like modding, yeah sure would be cool, kind of like what mods have done for assetto corsa, i can def see it
Driveclub is like the PT of racing games. So much potential gone to waste. This game is a unique masterpiece. It's such a true icon af the racing game franchise. The sense of speed and immersion this game gave Is breathtaking & in comparison GT7 feels so lackluster and shockingly boring to watch for a next gen game. I wish Sony bring back the legends who made Driveclub and one day create Driveclub 2. The least would be a true 4K HDR remaster, that would be the dream!
Understand where you’re going with the comparison, but PT wasn’t even a real game.
DC is a game on top of a game. It’s amazing.
Shocking that Sony would abandon this gem.
It had a rough start, but became really special.
@@bebomac5 GT7 is not next-gen,it's a PS4 game improved for the PS5
The rain drop effects on the windshield in Driveclub is amazing, just perfect. It even simulates how the wipers can't wash away all the water on the windshield surface. Brilliant!
This happens when quantity is preferred and not quality. For companys are the goal to produce every year as quick as possible what means that less time can devs invert into the game and at the same time the company also saves money doing that.
The capitalism says hello.
You know a game was advanced when IT is the one that looks more “next gen” than the actual next gen game, despite being a decade old. I hope DriveClub makes a comeback. I don’t know of another game that’s as deserving of a second chance.
P.T. (Silent Hills)?
GT7 is still a last-gen game with graphical features made to run at 60fps on a base PS4. Driveclub has the advantage because it only needs to run at 30fps.
Project Gotham Racing!
Juiced and Midnight Club... Want them back
@Calx Yes !
Driveclub has still the best rain effect in a driving game. Period.
In any game
Only Custom Shader Patch can top it, but that's cheating because it's a mod.
FXXK YES 🏁🏁🏁🏁
@@NOWAXWORKS even worse because the new version is just a bugfest, my YT homepage is usually flooded with videos praising new version of either Pure or CSP when they would come out, but with CSP 0.2.1 everyone is just like, avoiding it.
If DriveClub were released today.. it would be easily confused with a newgen game, including native support for Ray Tracing.. Best physics and camera movement system I've ever seen in a racing game.. Great graphics and rain details far ahead. of your time.. I love this game.. to this day I don't have the courage to delete it.. my super classic from PS4
Where the Raytracing at?
@@eeeehuu2130 no! but would easily deceive
I am not a fan of the fixed camera in 3rd person view in Gran Turismo. The older titles had a more floaty camera, which made the whole racing feel more natural. Now it looks jerky and choppy when cornering with a controller.
You can loosen it up in the camera options
Camera options and the problem is solved. Simple!
@@Mothman1111 Thanks for the feedback, this actually makes me happy. Looking foreward to eventually playing GT7.
@@Mothman1111 It's not quite the same thing unfortunately, it is still more rigid than GT Sport was. I've played both games very recently.
@@KratosNoir what camera settings do you recommend? For me its still so choppy
8 yrs old game is putting every current racing game to shame in terms of rain visuals/atmosphere.
also the lighting in DC is still up there with the current best.
sony made a mistake not keeping that studio. imagine how DC2 for PS5 would look like
heck, give even DC a 4k/60 update and it would be a top notch arcade racer by todays standards.
Sony should've and could've used the Driveclub developers to make their own rival Forza Horizon style series, instead of shutting the studio down. That way they could've had two different car/racing games like what Xbox offers. Just shutting down the Driveclub developers and cancelling the series etc That was dumb. So brain-dead.
To be fair if they just added raindrops to the screen n stuff it would probs be on par with drive club but I think it's because it's more of a sim racer type game they don't bother and that's why they haven't if that makes sense?
@@henryfinch2694 for me not really. Exactly because its a simulator it should simulate the visuals better, for example spray on the windshield from cars in front.
Complete bs
@@bigfatchubbybritboy9445 wrc evolved was brillant.
My only regret is that I did not purchase all of Driveclub's DLCs. The game is one of a kind. Time capsule material.
If I'm correct you can buy the "season pass" trough the store inside the game. Only the season pass still available (with price)
@@Maurkneve its not correct
@@norbertomarano8035 you're right. I tested yesterday and doesn't work anymore. Unfortunately.
Only way to get dlc is to get a pirated ps4 and game. I read it somewhere. But base game is available.
Found some sketchy links for homebrew version with all the DLCs. I am looking at my 8 years old bearded PS4. Should I risk jalibreaking it; Probably irreversible.
Every time I get a new racing game, I always wait for the moment there's a track in the rain, watch the rain hit the windshield, and... always get disappointed that it's not even close to how incredible it looked in Driveclub. It's fascinating how no game has been able to match the windshield rain physics all these years later, not even close.
Driveclub is almost 10 years old...and the graphics for it are still unbelievably amazing. Truly one of the greatest PS4 titles of all time brought to us by Evolution studios
Drive club looks like the new racing game we're comparing to an old one.
Driveclub deserved so much more. I would pay for a ps5 patch.
Gameplay sucked though. Loved the graphics
@@nayyabmughal1123 gameplay was awesome
Driveclub graphics with Gran turismo or ACC physics would make for the ultimate racer . Driveclub physics are a joke
@@Protato666 no they aren't, car handling models in Driveclub are more accurate than almost every sim.
Edit: I don't mean physics but the handling characteristics of every car is so unique and accurate to the real life version and every fast car in Sims feels exactly the same
@@nayyabmughal1123 Gameplay was sick man. Not just that they had different looks but the cars FELT different, like a new experience each car, something hard to capture in racing games.
I bet if i were to show this to a non gamer and ask which one looks better he will choose driveclub and i am not saying this because of the rain effects. The lighting and overall color profile in driveclub is just so true to life.
I think probably because the Drive Club one has a bit of clear sky, while Gran Turismo is literally 100% no clear sky at all
Even real life looks like both. It's just up to developers who determined the weather condition, that's all
@Tesla Adverts yeah because of the resolution , poor driveclub still running at 1080p.
So true! 😭🏁🏁🏁🏁
2014 game still looks better in 2022 and it's mind blowing. They did fantastic job
My oh my...Polyphony should hire the rain / weather effect team from Evolution Studios. That droplet still amaze me until now.
Droplets like driveclub wound cancel the race
Sorry, Evo studios joined Codemaster and EA bought Codemaster
Then kazunori san should hire them from codemasters and Avalanche studio since most of ex closure evolution team moved to Codemasters even the creator Paul Rustchky build a new studio with Avalanche
Evolution studios closed and who worked there now works at codemasters. Which is now owned by EA. They made Grid Legends which recently came out. And Also Dirt 5 but that game kinda sucks
@@TheDude-xp4vb yeah but seems there no much difference, Grid Legends still can't reach Driveclub
who ever did the rain and light effects on driveclub deserves an oscar fot his work! looks outstanding to this day and even without HDR.
Imagine drive club running at 4k 60fps with hdr. Even without doing anything to the graphic engine it would blow many current Gen games out of the water.
@@King-Gilamashur2758 right! But if only they would make the cars more grippy. After Gran tursimo 7 i cant drive this iceroad feeling gameplay.
Or was it that bad becuse i didnt had the patch of the game?
@@gaboaaa23 no, it's true that the cars were a bit hard to control. I feel they needed to have a sensitivity option for the controller. It's like the left stick is too damn sensitive sometimes. However if you adjust your playing to be more careful with your inputs the handling is quite fun. The thing is, it is in fact quite realistic because if you turn too much in a real car you'll also lose control. I use the more hard core handling option though, maybe the other option gives you more assistance I don't know.
@@King-Gilamashur2758 yes it has to do with the sensitivity! I played it with a t150 wheel and had the fun of my life with it. But with the stick its to sensitive! I have a stick extender and even with that its imposilbe.
And in the real car you dont do powerslides when you turn the wheel little agressively. Most of the time it will understeer or little oversteer, but here the point when it starts to slide is just to sudden. way to sudden!
Stick sensitivity would be nice.,
Hardcore isnt made for me because i dont feel the breakingpoints in this game. Its like the brakes dont work. Especially if you consider that you drive a mclaren mp4 or something like that.
De graphics department was better then the physics department thats for sure-
@@gaboaaa23 yeah I agree in everything
Another thing I love about Driveclub is you can feels the weight of the car
Does that mean u can't it GT?
@@Free_Hugz in forza too
@@Lordicus21
?
You do but to the vehicles feel different in each game. Driveclub felt fast but turning felt like pulling an Ox. There was also more scratches on the cars and the driving feels more intense than GT7. The speed and the turns were more hit or miss is Driveclub. I haven't played Forza recently though do I'm not sure about that.
@@Free_Hugz no, hope they improve in GT 7
It's crazy how a 8 years old game is still a reference in graphics terms today
Driveclub and The Order 1886 are still the best games graphically ever. Maybe Senua comes close and that's about it
@@marcosgojira7553 The Order 1886 looks good, but isn't anywhere near the best looking game. It's not even the best looking PS4 game.
Driveclub looks amazing in the rain, but it isn't the best looking racing game. That's Forza Horizon 5.
@@BlackParade01 Forza Horizon 3 looks better than 5 in many aspects, specifically the jungle aspect. Also, FH still haven't manage to replicate Driveclubs effects. Have a look at the Order guns effects, lighting and poligon count in indoor missions and you'll know I'm talking CGI level here. So in my opinion the list is:
1- The Order
2- Driveclub
3- Senua
Whats your top 3 btw
@@marcosgojira7553 Best looking games I've ever played are:
1. Horizon Forbidden West (PS5)
2. RDR2 (PC)
3. The Last Of Us Part II (PS4)
And an honourable mention for Ratchet & Clank: Rift Apart and of course the Matrix PS5 demo.
@@BlackParade01 Cool. I still don't have a PS5. I'll wait for the PS4 death so the crossgen bullshit stops
Weather and lighting are amazing on Driveclub, and it’s pretty much a PS4 launch title. It’s insane.
To this day Driveclub still somehow looks like one of those tech demos with visuals and movement that we would never actually get in a game.
I just got Driveclub and I must say I was surprised, I doubted it had race replays but finding out that it does it made it perfect for me, it's what I was looking for and didn't know about it until recently
9:26 look at that water slide when there's a hard turn. It's beautiful.
How many more years must pass before there is a more graphically impressive game than Drive Club? I mean, we've been waiting for 10 years.
TLDR: GT7 is realistic but DriveClub is the crazy, raucous, drama we all want and loved.
Don't get me wrong... GT7 is gorgeous. It is a great looking game, and they really went to work on their color science to really nail exactly what it looks like in real life. Driveclub though... they went and took the drama wheel and just CRANKED that bad boy up until it literally broke and then for added effect just threw some lightning in there because the hell with it, why not at this point?
GT7... and... really any GT game... has always taken the route that if it wouldn't exist... it doesn't exist. So, the conditions. Even though you are racing in the rain, if the conditions were to get too bad, most sanctioned racing events would delay the race till conditions improve, or just cancel it all together. Therefor GT7 feels like your driving through not much more than a drizzle or a real light rain... because that's probably exactly what it's modeled on as still racing in those conditions is still realistic... and that's fine. Same with the third person camera. In real life, it doesn't exist, therefor, no water hits it, it has no weight, it doesn't really move around, and it has virtually no drama. It doesn't exist, so there is nothing to really simulate... and again... there is nothing really wrong with that.
DriveClub, on the other hand, is, in my opinion, when a theater teacher get's ahold of a racing game and decides to "spice it up" a bit. In real life with the cars you are using, probably no one would ever race in the conditions that DriveClub displays... but its a video game... so who cares? It's cool and presents a challenge, and I LOVE it for that. They never looked at something and were like "yeah... that might not be something you would do in real life so we shouldn't do it either"... no no no... they took the route of "you would have to be insane to do this in real life... lets totally put that in the game!" and we all LOVED IT! When it rained it poured in DriveClub and it was amazing. Also, the third person camera. I have yet to see a game that incorporates the shear amount of drama into the stinking chase camera that DriveClub did. If GT7 feels like a magical floating viewpoint that doesn't interact with anything and is locked to the car, DriveClub feels like some dude piloting a drone the best he can just trying its best to keep up with the car and barely capable of keeping up in the conditions. When the rain hits the camera, it distorts your view. Drones don't have wipers so it stays on screen. The camera has weight and is VERY clearly not locked to the car in any way other than shear determination of the pilot. Stuff flies at the camera, the camera gets shaken around by the weather, and the cars sound, the faster you go the harder its trying to just attempt to keep up.... I could go on and on, but man... its just SO DAMN GOOD.
The interior view's I don't have as much to say... for the conditions that GT7 portrays, I think they did a great job and really nailed the look and feel. The only downside is that GT7's cars seem to be waxed to utter perfection. The wipers clear everything perfectly, no rain really sticks to the car in any manner and everything just rolls right off. The faster you go though the more rain hits the car and the louder it gets though... so sound and feel they really nailed. Could have used some more rain hitting the windscreen when tailing a car though... but still. DriveClub though is a much dirtier game. These cars are driven hard and not washed to perfection and it shows. Rain doesn't just roll off the windows but instead holds on for dear life as the wind tries its best to rip it from the vehicle. The water pooling up on the wipers and then deposited on the side of the windscreen... mua (chefs kiss)... its just glorious... plus the water getting pulled about by the G forces? Literal masterclass for visuals. Not to even mention little things like the streaks from the wipers going over droplets that just don't want to be wiped from the clean windshield... its just SO DAMN GOOD!!!
So... conclusion GT7 is realistic (shock)... but man... we all want DriveClub and the drama.
I agree. And I love your analysis on the game. They both look good but certain details in driveclub makes it stand out. The rain . The water how it moves on the window. Hell even the environments look photorealistic even in the distance.
At the end of the day, video games should be fun experiences. When they strive for over realism, they are no longer fun.
@@winterwolfryan gt7 is a simulator, optimised for simulation.
@@spabble yeah, that's true, but it is still a mainstream game on a console so it needs to be enjoyable. That said, I think it is a pretty fun game so far.
@@winterwolfryan well gt7 strives for realism and still remains fun, so, point disproven
(except for those vision gts)
The presentation and camera angles are so much better in drive club aswell as the sounds
30fps1080p vs 60fps 4k lighting is more realistic in gt7 car models, physics wet surfaces looks way better, more realistic in gt7. Rain drops from the inside of the car looks, and behave better in driveclub
@@diamonds972 I was talking about camera angles and presentation not performance
My favourite bit of trivia involving the sound design is some car manufacturers requested the recorded audio for their own archives because they were that good.
Photomode in Driveclub was insane still to this date i can’t find any game with so much details on the cars when zoomed all the way in. Imagine Driveclub 2 openworld
I still love and play DriveClub because it gives me that Sweet RUSH while driving.i really hope that DriveClub 2 comes out.
Driveclub was just an amazing game and it’s hard to beat I really hope they make another one
Can you believe this ??? After 8 years now, and GT7 is barely on par, with all the technology advancing you would expect something substantial. I was waiting to see the end result, and this comparison just proves Driveclub was out of this world, and still is. 🏁
The studio went under a number of years back. I loved their WRC games back in the day too- pushed the PS2 in a similar way.
driveclub is still amazing its one of the best driving games ever, visuals are off the chain even today and the controls are tight and the races and tracks are a perfect balance.
And to think that Driveclub is a game from 2014 and having such realistic effects, and to date it is still the video game with the best climate system and that makes me think that companies today only focus on the graphics and not the details...
Sony missed a trick here...
Polyphony makes the track/sim games (vs Forza Motorsport)
Evolution Studios makes the open world racers (vs Forza Horizon).
From the style of Driveclub it was just itching to be open world. Too beautiful to be confined to a track. The arcade style controls would work better in an open area too.
That's what made it special, racing focused, instead of another generic open world title.
Open world sucks for racing.
@@feliperc4805 first modern open world is racing and combat outer space video game year 1960
In 2013 when played drive club in the living room as a kid my parents sometimes thought i was looking to real car vids
To be fair, GT7 got the wet road just right. During moderate or heavy rainfall, roads cannot be as reflective as glass because of the raindrops constantly breaking the tension of the water covering the road so they become blurred and hazy. Reflections only happen if the rain lightens up or has stopped.
I’m noticing this as well. I’ve been watching Drive to Survive since it started up again. Driveclub is 100% “prettier”, but GT7 looks infinitely closer to those actual races.
3rd person camera is another story.
That's what I was looking for a sensed response. Drive club looks prettier but gt7 lighting is more realistic with an overcast rain day, in drive club it looks like the sun is peaking through rain clouds because the light on the road is too bright, it looks exactly as you said, when it stops raining and the sun start to get through and lighten the ambience.
On Driveclub, the realistic movement of wipers and the way water moves whilst turning, braking, accelerating is just MIND-BLOWING!!!
GT7 rain driving looks like a racing horror movie , I was really looking forward to it but I changed my mind.
If only they could’ve made a 60fps / performance RT patch for PS5, DriveClub would look even more incredible
Driveclub is like nothing else. I rare gem that happens only once in about 10-15 years. GT7 is maybe better in physics, but the weather and overall graphics in Driveclub makes you think that what if it was made with a time machine.
Una locura el driveclub no sabía que había un juego de autos que simulará tan bien el efecto de lluvia, no solo en el escenario sino también dentro de la cabina, cada vez que gira izquierda o derecha se ve como afecta el agua sobre el parabrisas, lo mismo que con cada choque como se dispersa. Simplemente genial.
It's crazy how DriveClub blew every game out the water with their real time rain effects, and in 2022 no game has been able to match it.
When i noticed that the fuckin water streaks on driveclub were dynamic to when the vehicle turns, i was certain that THIS game was peak graphics in racing games.
You can switch the release years of the two and everyone would believe it
another attention to detail in driveclub, if you see the gauge cluster when the car got a little bit drifty or oversteer, the traction control light goes on
It hurts me to say this but GT7 still doesn’t look as realistic as a game made nearly a decade ago. GT7 really feels like a high resolution remake of an old game
It looks like a late-generation PS3 game.
I want whatever you guys are smoking
Hahahahahaha 😂😂😂😂 nice joke
It looks way more realistic, and for that reason is less impressive
Literally every racing game still couldn't catch up to this. So far only F1 2021 and GT7 came close
Driveclub are still miles ahead in terms of rain effects, i'm not saying overall games (of course they're left behinds), thats amazing, said by forza horizon fans 🙏
Deiveclub is justly insane.
😭🏁🏁🏁🏁
Driveclubs use screen space reflections more effectively to highlight puddles of water and it's lighting effects are second to none (they even do rainbow like effect on the road when the lighting strike, I never saw that in any other game). And in the cockpit view that 2D fluid simulation, holy shit that things is immersive. While in other game is just a sprite like animation playing with 2D textures. Also drive club clouds are fully volumetric, this contributes to the sense of realism and deep of the scene, especially when the sun is behind cloud cover. The only game with a better cloud/atmospheric simulation that I have seen is Flight Simulator 2020. Hopefully we get a Driveclub 2 in PS5 as Sony answer to Forza Horizon or GT8 exclusive to PS5 will up their game in the cross-gen rough edges. GT7 looks good but they can go well beyond in visual fidelity aiming a lower resolution.
Wow, it's funny how much better Driveclub looks compared to new Gran Turismo. RIP GT IP.
The handling of cars in driveclub was so abysmal for me, could barely get my car under control. Maybe I just never got the hang of it, but I'd always be slipping and sliding without fail.
GT7 feels much more comfortable. I wish they'd improve the weather effects though.
When I first tried drive club I thought the same as you. Then I started playing assetto corsa with a wheel and it felt exactly like a real car so it kept a belief that drive club had shit handling. However I recently started playing drive club with a controller and got the hang of it and it's actually great. You just need to be a bit patient. I find it much more fun than gt sport with a controller.
My favorite racing game is Forza Horizon 5, I don't even like Playstation games, but Driveclub had nice graphics, nothing too impressive at least for me, but the rain effects are the best that I've ever seen in a game
Polyphony digital should've taken notes while making their game that claims to be "the realistic driving simulator"
To think DRIVECLUB still (In my opinion) still looks better than almost any game and came out on PS4 absolutely blows my mind. For me the lighting is what makes driveclub stand out.
Obviously there are parts of the game that look dated (30 FPS, FXAA antialiasing, low anisotropic filtering) but those things to me were only noticeable when you really observed from photo mode.
RIP Driveclub, I’m hoping we can get a remaster or a second game
The second game would be the best looking game ever
Fun fact: The cars in DriveClub reflect the mirrors and spoiler in the bodywork without the use of ray tracing.
also fun fact: GT7 does not use ray tracing in any of its gameplay (racing) only replays and in the menu
GT7 really looks good for a mobile game.
after 8 years, driveclub still a masterpiece 🔥
9, nothing changed lol. Still the best racing simulator on the market.
Driveclub looks better, however GT7 looks more realistic. Those mirror like reflections looks great on Driveclub, but that's not how wet roads are in real life
The rain looks better in DC but other than that GT7 as a whole looks better. Cars have more polys and the lighting and reflections are more realistic. Especially at night, GT7 can look like real life at times.
i like gt7 rain effects for what they try to simulate with the traction of the cars and the realistic mist effect as you drive, it spits on forza and any racer on pc from that stand point. also the cloud tech in gt7 is very advanced. it's just that the mighty driveclub is so advanced on so many levels that it's unbeatable graphically. it destroys any racer visually especially that thrash forza and that garbage on pc maxed out can never compete. the clouds in driveclub are on a whole other level, the global illumination in drive club is god level you have no idea. this game can ray trace the entire environment on levels you cannot imagine. it can capture a mountain and it's trees in a puddle that's 1000 feet away with great accuracy. the game is dealing with ray traced global illumination that spits on what pc is trying to do. the lighting in drive club when you turn on the vibrant filter to 100 percent reaches true CGI levels. this game is 20 years ahead of it's time graphically the end
Your hate for forza is on another level
@@Tad4546 u made laugh as fk haha so true. Liked both comments
Everything about driveclub is amazing
❤️ 🧡❤️ 🧡❤️ 🧡
Rain effects in Driveclub is just built different and ahead of its time.
Bad Sony decision to shutdown this franchise, it could be the direct rival to the Forza Horizon
Blame Yoshida and Layden.
How? Driveclub is not open world
8 years old, running on BASE ps4, and still looks better than a new game running on ps5. Unbelievable.
From all the racing games I've played, both playstation and xbox, I can tell you guys, Driveclub stills unbeatable when it comes to details. And I mean pretty much every detail. Gran Turismo is a good Sim game, but graphically its nothing compared to Driveclub. This game deserves a second title, with more cars and new tracks. It'd be a definitive pre-order for me.
If they re released the remasterd version of driveclub on ps5
Or a new game driveclub 2
Aún a día de hoy Driveclub sigue siendo el juego con mejores efectos de lluvia. Es sorprendente lo adelantado que estaba a su época en este aspecto que incluso a día de hoy no lo he visto replicado en otro videojuego.
Yo quiero jugar, no me interesa la lluvia, sea el juego que sea, o tú juegas con la lluvia ?
@@lauravarona6717 pues no sé si no te has dado cuenta pero estamos justamente en un video de comparación de efecto de luvia y no se jugabilidad, y viendo la comparación es una vergüenza que un juego de lanzamiento de ps4 tenga mejores gráficas y efectos que uno de 2022.
@@lauravarona6717 jaja un fanboy de GT7? Jajajajjajaj se a enojado la niña por alabar el efecto de lluvia de Driveclub en un video de comparativas GRAFICAS. Te pasaste de estvpido XD saludos
To this day I don't understand why Sony closed this studio motorstorm was amazing and Driveclub too, it only had a troubled launch Sony was unhappy to do this now there is no other studio to make racing games other than poliphone.
It's obvious that Driveclub will be better!
Thx for the video, i immediately bought a second hand Drive Club for playing as its cheap. 😆
Mad how the reflections on the track in Driveclub reflect the whole environment including cars in real time. And slightly scraping the car against other cars and walls the paint scrapes away and the body gets damaged compared to GT7 the damage is terrible for a racing sim. Even AC damage model is better the GT7.
Hard to believe DC is on PS4 and GT7 is on PS5, Evolution Studio really done incredible work regarding the optimization. Let alone realistic physics, realistic audio quality, perfect simulation and smooth car control in the same time. I can hardly find any racing game beating it these aspects, conclusion : Driveclub is the Silent Hill P.T of Racing games.
DriveClub is too reflective and bright. The puddles are like mirrors which is not possible when the rain is coming down and disrupting the water surface. If you look up any track rain day on youtube you will see that it actually looks more like GT. I know because I've been on track in the rain a few times and GT reminds me more of it to be honest. Driveclub is what we imagine it looking like in our minds but GT is more like what it looks like in real life.
Being more "realistically styled" does not equate automatically to being "more detailed" at all times.
In real world situations, like Movie's and TV Shows are known to spray down water on roads before a shoot to make things look more stylistically interesting.
Ex1: CSI Miami does a wet-down process before filming.
It is a stylistic choice to not wait for real "rain fall" just for a wet effect.
Ex2: Need for Speed(2015) looks visually and stylistically better than NFS PayBack(2017) because it is always wet during the "always nighttime" gameplay.
Some even argue NFS-2015 looks better than NFS-Heat at night at times.
"I know because I've been on track in the rain a few times"
Unneeded anecdotal detail to express. The road is the road, as in, Tarmac is tarmac, Asphalt is Asphalt. You don't need to go to a race track in the rain to know that.
❕By the way, the dynamic weather for DriveClub does have a moment of reflection dispersion around the time rain is stopping(Stops) and dries away, causing more softer Fresnel reflections to occur.
Read comments about the "precipitation" effects on driveclub are pretty impressive... and yeah, they sure are. A early PS4 game looking this good, that's impressive indeed
gt7: plastic bullshit
driveclub: real life footage
Deiveclub was such a good game and looks still better that gt7 and forza
Driveclub nadal wymiata, po tylu latach!
that wind effect on the rain drops on the window is amazing
Driveclub it's the perfect definition of "simcade" and it's beautiful
Driveclub is 100% arcade
@@RafaSantosTCG not entirely, the car handling physics are the most accurate out of any game.
@@RafaSantosTCG midnight club is 100% arcade
@@manveerghuman5276 lmao someone has never driven any car
@@dma968 actually I own a M4 Comp lol
How about a Driveclub remaster for ps5 with all the dlc on disc. Who wants to sign a petition??
Dzięki za porownanie 🙂 Troszkę za szybko latają te wycieraczki w GT7. Z czasem może to być denerwujące, a wręcz przeszkadzające 🙂 Być może miało to dodać dodatkowej dynamiki do rozgrywki 🤔
Gran turismo has some of the finest car detailing and physics in racing which is why I choose it. Their attention to realism and racing etiquette is unmatched.
This proves that ray tracing is just a bunch of fluff… bruhhh drive club is like ps6 graphics. That’s the problem with a new console using the same tech as previous gen: All you get is a higher res, and higher frame rate, but the same looking games. It’s like upgrading your PC from a 1080ti to a 2080ti, but the games are the same
The real difference is the cars are static in GT7 and does not bump on the road as compared to Driveclub.
There's literally no rain drops in GT7, almost looks like a bug. Hope they improve the rain effects because they're awful.
Still, in the year 2023, it remains the most carefully crafted driving game out there. It seems unbelievable that it's from the first batch of PS4 games. For those obsessed with 4K and 120hz, check out the marvel done at 1080p and 30fps. Pure perfection...❤
4K is a marketing scam, but only few people know that.
I've commented this a thousand times, but I have to say it again: The photographic approach, camera position/movements, pbr textures, real volumetric clouds, particles/raindrops/windshield, sound, 30 fps (60fps is too irrealistic), color mapping, handling (although it's not realistic, it's heavy and very enjoable) etc. Driveclub is a MASTERPIECE.
Yeah, sad to see this game wrecked just because bad gameplay physics
People easily confuse rudimentary effects with realism. GT7 looks much better. The water particles are like mist, the light reflects in them, the track isn't like some mirror with water all over, but how asphalt actually looks when it's wet, the sky is more realistic because you're actually in the rain, so the clouds are "heavy" and low leaving barely any visibility.
The only thing where drive club is actualy more realistic is the windshield raindrop physics, and even then the realistic look would be somewhere between gt7 and DC.
Every racing game where rain is represented as a BUNCH of standing water on the track, with a big sky box, and mirror-like reflections without any diffusion people go "omg it looks so much better". No, it looks fake as f*** and you people have never been outside, let alone on a road driving a car in the rain.
Driveclub, a freaking game released in 2014 still looks visually better. Cry about it. Do gt7 have mirage effects? No. Do they have particle physics? No. Do they have 3d clouds? Nope.
@@dansimrgcompare2780 lmfaoooo bro u so salty about a comparaison
@@ekysboham had to say it
@@dansimrgcompare2780 Bro I have both i can confirm you that in video driveclub is better but when playing it, gran turismo 7 is absolutely gorgeous, the sun reflect, the road, the cockpit view... and it's clean as hell, not like driveclub which is kinda pixelated.
Both games are great but I have more fun on Gran Turismo 7.
@@ekysboham we are comparing a game from last year to a game from almost 10 years ago. Driveclub is amazing for 2014, even today. Ofcourse in cleaness and detail though, this gen's racing games are better, but visually, driveclub does it better with its limited resources
Such a huge shame that Driveclub is gone....
Still loving the anger-inducing, eye-hurting, causing headache, but beautiful rain effect in DC. Also, they probably need to re-apply the rain repellent coating on the windshield lol
Unironically, GT7 looks more accurate to reality. Driveclub is epectacular, yes, but its effects are implemented mostly for effect value. I don't think I've ever seen a tarmac as shiny as that, and its puddles defy gravity (they seem immutable even over inclined ground). No surprise that for an untrained eye DC looks better. :/
100%…they made everything look like a mirror, it looks good but not realistic
finally ive been waiting to hear this, driveclub looks far more aesthetic and cinematic but irl what you get is more similar to gt7 with the slight mist following the back tires,Also we also have to take into account that gt7 is sim racer/ semi sim in an actual race if it started to pour down and lightning struck violently the race would 100% be cancelled unlike in driveclub. Driveclub does a much better job immersing the player as well with that filter of water droplets over the screen which may also be contributing to the bias
Driveclub seriously needs a 4k60 update that will unfortunately never happen.
gt7's rain is just depressing in comparison
Still the best driving game. Not many people played with a wheel. With a wheel and all the assists off it was and still is one of the most realistic driving experiences.
There is no speed sense in GT7 at all. No camera shaking, no blur, no any speed effects. Water splash behind the cars looks like a smoke. GT7 looks lika an expensive but plastic toy.
Driveclub has still the best rain effects in racing games, shaking camera and the realistic sense of speed.
Where are the 8 years of evolution? PS4 game looks and plays better than PS5 game.
Короче говоря, GT7 разочаровала. Ещё и многочасовой гринд никуда не делся.
I played Driveclub a lot in the early PS4 days originally to just hold me over until GT released a PS4 title. But honestly while GT is still my childhood and my go-to, Driveclub impressed me enough to keep playing it alongside GT
Nonostante gli anni drive club non ha rivali . Secondo me era troppo avanti e li hanno fermati
Bought GT7 on PS4 and when I saw the rain effects while playing, couldn't believe how terrible it is. Also have to add the vehicle physics/dynamics of GT7 is comparable to my PS3/GT5 game, it mostly feels numb on the PS4 control pad even if you tweak the force feedback on the menu system.
Great comparison with DriveClub ( from 2014 !! - just think about that ). The rain, even the lightning and sound of thunder on DriveClub still astounds me.
With Driveclub you can really feel a sense of liveliness and excitement in spades with the physics. The roughness and bumps on the roads is just there.
😭😭😭🏁🏁🏁🏁