I love listening to people who know what they're talking about. You sir are one of those people. Looking forward to more content from you. Subscribed, and thank you.
Dude the Atenza finally takes those first few corners the way I want! Appreciate not only the tune but the breakdown of it and showing how the PP system is currently broken. Good shit. 👍
I was sent here from Super Gt. I’ve been struggling so much with tuning. This video helped a ton. You got yourself a new sub. Look forward to seeing your other stuff. Thanks man
Unfreakinbelievable!! Mate, great content, superb advise. Just tried your exact setup in a race at Brands, prior to this I had placed a best of fifth. Straight to the front and no need to check behind. AWESOME!!! Subscribed. :)
Thanks for the vid. It’s frustrating that it seems like this game is turning into a tuning game first rather than a racing game first. Hoping we get races similar to gt sport.
@@Harmonic14 totally agree! However, as a novice I don’t know what I am doing. And there isn’t any “tutorial” in gt7 outside of the text of what each tuning item is. If anything, have a share feature in game for tunes. I think that would be a happy medium.
I love you tune videos. I have a Honda '17 NSX with 4 wheel drive with a ton of HP but I just can not get it to be stable especially on deceleration and when making right turns. I have made progress but I can't get consistency. I could use some tuning advice just like this Mazda video. Any insight on the NXS (not the GR3) would be helpful. I have watched everyone one of your videos and they are the best tuning guides on GT7. Thanks! Bruce
Hey man glad i found you early, your tunes have been really working well for me. Took a bunch of wins last week with all gtr's. Looking forward to more content and your channel growing
These setting are very impressive and amazing! If at all possible, you need to create setting for other cars racing and no racing cars! Thanks for the help! This Atenza drives AMAZING! Keep up the great work! Thanks you!
Yes, the PP system is broken. The reason the PP suddenly shoots up past a certain top speed is that you suddenly get a "Rotational G" score at 150mph, which adds to your PP. If you can't reach that speed, you don't get a score there, which lowers your PP significantly. Very exploitable, yes. Basically, they should still be calculating your 150mph rotational G even if you can't reach that speed. Not sure how feasible that is, but there should be a hack to fix that to avoid this exploit. And yes, that's how simplistic the system really is. From their explanation of this, they gave me the impression that they calculate PP based on how quickly the car runs through a simulation, but that's clearly not the strict truth, as this proves.
Very good find! I'm not sure how GT's system works, but I know Forza used a hidden simulation for their PI system. The simulation track had a very long straight, so adding aero kits to cars actually lowered performance most of the time, and short gearboxes that worked on many tracks seemed to cap your PI and let you put absurd amounts of power into some cars.
@@Harmonic14 Yeah, the question is how to fix this. But at the very least, it's clearly a blatant flaw to not calculate the 150mph rotational G and thus give you more PP headroom. Seems like a pure oversight. Other aspects of how it is poorly balanced in its simulation/calculation aren't quite as big of a problem, I'd say. Maybe GT7 does it better than Forza.
I ran a Daily C today - most using the Atenza and running 2.01-2.04 area . The top driver was a Finnish dude with a Genesis Gr4 … he ran a 1.59.xxx in the race and won pretty comfortably … might be a nice car to try
The problem with that is that the player that starts first has a shorter first lap than everyone else so their first laptime is always very fast 😅 They also have very short gearing to abuse the PP. The Finnish guy also hugely cuts the chicane which this guy does not 😅
Great tune. I still cannot figure out why they allow such blatant corner cutting such as the final chicane. I get that everyone does it and that’s what’s needed to win under PD rules, so No judgement. I just wish they had at least one or two wheels over the black top at all times or penalty system.
Same thing with the bus stop at Daytona. During missions you cant exploit it at all... during races you can fully drive in the grass. Im sure there will be many interesting updates soon.
Can you please do an ideal tuning video for the Jaguar Gr3 and 4 vehicles? They aren’t used as much so I’ve had quite a hard time finding a tune for one. Thank you and great video!
Hey, thanks for your vids, very professional and useful! Congrats on best score in this event. One question - how do you decide if it is better to tackle corner with lower gear and high rpm vs higher gear and lower rpm?
Usually I'll run what I feel like is a decent base lap, and then I'll try different gears in a corner if I'm not sure which one I want to use. Whichever ghost is faster is the gear I go with
You should do an in-depth tuning guide that shows how different parameters affect different layout cars. I think it would do really good because a lot of people would be looking for that insight for this game.
Funny in GTsport you did have some leeway in the daily race compared to the FIA races. FIA track limits were crazy strict. In some morbid irony i wonder if the track limits in GT7 under FIA will be so much as touch the edge of a track would incur a penalty
I figured out the 150mph limit on PP calc the other day, unless you've got another PP trick out there. Really only works on short tracks and slower cars. I don't like the PP limits though, power/weight limits are much better.
Trying to use the Huracan for this race but having a hard time tuning it. Do you think a similar setup to the suspension and differential will work since they are both 4WD?
Huracan is mid engine, Atenza is front engine, they arent even remotely the same as far as balance. Not to mention power delivery (V10 vs turbo 4), aero etc etc. You can try it, but it is very doubtful that the best settings for a totally different type of car will help.
The tunes will be entirely different because of how different the cars are. The weight balance, engine placement, drivetrain, etc. all play a role into setting up a car
I'm one of the few, it seems, driving the Huracan Gr.4 in this race. I'm doing quite well with it, though, but I'm only DR "C" ranked, yet. Haven't tried the Atenza, but I do see most of the top qualifiers in my races uses it. I'm hoping it isn't as overpowered as the Aqua S was, last week...! I qualify at 2:07:300, give or take, but I'm also not great at this game, and I'm using a PS4 controller. Still, it's enough to put me in the top 3 in C-ranked matches.
@@Harmonic14 Huracan is 4WD, 30:70 ratio. But yes, I'm doing quite well. I seem to have an acceleration advantage in that car. As for the exploit, I actually can't say for 100% sure that I'm not unintentionally using it. It''s possible that I went for acceleration and that I crossed that 150mph cutoff, I don't remember. Still, 2 mins 7 secs is very far from the 2min flat you're doing.
@@Harmonic14 Turns out I was using the PP exploit, after all. Still, I put in a 2:05:900, give or take. But that's probably the limit of my driving skill. :P
I've thought about it, and I wonder if the PP calculator uses only the metrics displayed on the setup sheet (on the left). If that's the case, it may be possible to reverse-engineer the PP calculator and chart out what value changes have what effect.
It is easier to be fast with controller than it is on wheel. It is easier to be smooth on wheel. Controller gives you full lock to lock steering instantly, while you have to work the wheel a LOT to do the same. That said, I almost exclusively play with my TM t300rs... because that is what takes the game from fun to epic.
@@focussport while that may be true, hairpins are actually faster on wheel because of how controller inputs are filtered. I ran the wheel on Deep Forest and instantly knocked 4 tenths off my best last sector split 😬
@@Harmonic14 great stuff. I have subscribed :). Saw your name on the leaderboard before I saw the utube vid. I'm managing a 2:09.051 with my current tune with the Aston. I have taken inspiration from your tune ^^^. If you have a tune for this car please let me know? :)
Hey, I love to see you getting so many build out there! But since a day or 3 I can't purchase any car on gt7 ps5. After a purchase, the game will crash. Do you have the same problem now or is it just me?
I think daily races are a bit buggy. I haven't had your specific issue, but I've had multiple races where my game freezes on the loading screen before race, and I have to restart it
7.07 was a short cut lol and as for pp i was glad it was back so that the issue we hade in gt sport was low weight car was so dam over powered compare to other cars so i thought pp will fix that issue and polyphony with new pp brought lot more problems instead of fixing them
@@Harmonic14 yes i seen many videos they do massive short cuts and game don't see it lol gt 7 is fk broken in many ways and pp hack with is possible with transmission and high rpm turbo kit hack and tyres hack. gt 7 is full of hacks
The exploit used for this doesn't work anymore, but there are still gearing exploits that are arguably worse than this one that might make it work. The Tomahawk tunes running around make use of it
My issue is it's based more on tuning skill than driving skill in most cases now. People win because they out tuned you. They didn't out drive you. It will level out soon though I'm sure. Maybe have tuning races, and non tuning races.
Tuning is a skill in itself, so I think there should be a place where people can exercise that. I do 100% agree that non-tuning races need to be more common though
Someone, anyone, please answer this question for me!!!! How is it FAIR for me to start in 16th place and have to overcome 15 cars to win?!?!? yet car #1 has a 19 second lead on me as soon as the race starts and they have open and clear road with no obstacles.
Problem is thats all useless cause when u get BoP appliated the car settings go to default again, at least its what I see when i open the setting menu in sport race, and this sucks onestly!
Man these tune vids are seriously impressive and the times are backing it up ... keep it up ... I was running 2.08 in a Supra before seeing this
I love listening to people who know what they're talking about. You sir are one of those people.
Looking forward to more content from you.
Subscribed, and thank you.
Dude the Atenza finally takes those first few corners the way I want! Appreciate not only the tune but the breakdown of it and showing how the PP system is currently broken. Good shit. 👍
do you know how you ibtained the car??
@@idleryder1118 Buy it from Mazda in Grand Central
Thank You! Looking forward to the in depth tuning video.
You are gonna blow up my friend thanks for the tuning info and help. Super GT reco’d you in his live stream
Thanks! Met Steve a couple times at some Forza events back in the F4H days, super cool guy
Congrats bro!!! I been waiting on this. I ran a 2:04.3 qualifying and run around 2:07 consistent! New to racing
I was sent here from Super Gt. I’ve been struggling so much with tuning. This video helped a ton. You got yourself a new sub. Look forward to seeing your other stuff. Thanks man
Thankyou so much. I can now race competetively again, You sir are one bright guy !
Trying my first sport races ever this weekend. So stoked to use your tunes. Big thanks.
Thank you Harmonic for sharing the settings. Very helpful. Keep up the good work.
Unfreakinbelievable!! Mate, great content, superb advise.
Just tried your exact setup in a race at Brands, prior to this I had placed a best of fifth. Straight to the front and no need to check behind. AWESOME!!!
Subscribed. :)
Thanks for the vid. It’s frustrating that it seems like this game is turning into a tuning game first rather than a racing game first. Hoping we get races similar to gt sport.
To be fair, tuning is a big part of racing, but I would definitely like to see some more proper BoP/stock tune races
@@Harmonic14 totally agree! However, as a novice I don’t know what I am doing. And there isn’t any “tutorial” in gt7 outside of the text of what each tuning item is. If anything, have a share feature in game for tunes. I think that would be a happy medium.
Dude that lap is absurd, well played.
It has been beaten since - someone found an incredibly gross line through the last chicane. Lol
Been loving your vision tune, thanks for sharing these. Suuuper helpful!!
Can’t say it enough love the knowledge👍🏾👍🏾
I love you tune videos. I have a Honda '17 NSX with 4 wheel drive with a ton of HP but I just can not get it to be stable especially on deceleration and when making right turns. I have made progress but I can't get consistency. I could use some tuning advice just like this Mazda video. Any insight on the NXS (not the GR3) would be helpful. I have watched everyone one of your videos and they are the best tuning guides on GT7. Thanks! Bruce
You're nutty! Keep up the good work
Great job, PD! Adding tuning to make the meta less important and actually encouraging people to play by the meta instead.
Insane lap time, awesome job! 😁
Hey man glad i found you early, your tunes have been really working well for me. Took a bunch of wins last week with all gtr's. Looking forward to more content and your channel growing
Thanks for sharing dude, these videos make everyone faster!
These setting are very impressive and amazing! If at all possible, you need to create setting for other cars racing and no racing cars!
Thanks for the help! This Atenza drives AMAZING!
Keep up the great work! Thanks you!
Great vid mate
Yes, the PP system is broken. The reason the PP suddenly shoots up past a certain top speed is that you suddenly get a "Rotational G" score at 150mph, which adds to your PP. If you can't reach that speed, you don't get a score there, which lowers your PP significantly.
Very exploitable, yes.
Basically, they should still be calculating your 150mph rotational G even if you can't reach that speed. Not sure how feasible that is, but there should be a hack to fix that to avoid this exploit.
And yes, that's how simplistic the system really is. From their explanation of this, they gave me the impression that they calculate PP based on how quickly the car runs through a simulation, but that's clearly not the strict truth, as this proves.
Very good find! I'm not sure how GT's system works, but I know Forza used a hidden simulation for their PI system. The simulation track had a very long straight, so adding aero kits to cars actually lowered performance most of the time, and short gearboxes that worked on many tracks seemed to cap your PI and let you put absurd amounts of power into some cars.
@@Harmonic14 Yeah, the question is how to fix this.
But at the very least, it's clearly a blatant flaw to not calculate the 150mph rotational G and thus give you more PP headroom. Seems like a pure oversight.
Other aspects of how it is poorly balanced in its simulation/calculation aren't quite as big of a problem, I'd say. Maybe GT7 does it better than Forza.
A separate "simulated PP" was shown in some of the preview videos, but it seems to have been cut. Maybe until they finish Sophy, whenever that is...
I ran a Daily C today - most using the Atenza and running 2.01-2.04 area . The top driver was a Finnish dude with a Genesis Gr4 … he ran a 1.59.xxx in the race and won pretty comfortably … might be a nice car to try
The problem with that is that the player that starts first has a shorter first lap than everyone else so their first laptime is always very fast 😅 They also have very short gearing to abuse the PP. The Finnish guy also hugely cuts the chicane which this guy does not 😅
Great lap💪 im at 2.01.7 and hope ur setup give me the 0😊 thx for sharing
Great tune.
I still cannot figure out why they allow such blatant corner cutting such as the final chicane.
I get that everyone does it and that’s what’s needed to win under PD rules, so No judgement.
I just wish they had at least one or two wheels over the black top at all times or penalty system.
I 100% agree. Every time I run a track on GT, I'm absolutely mind blown at how generous the limits are, and that's coming from a Forza player... Haha
im shocked! every time i run to the right of the pole i get a penalty. i try to cut close every time to no avail
@@chromeposites it seems like you can get away with cutting the exit more if you brake a bit later and cut the entry less
Same thing with the bus stop at Daytona. During missions you cant exploit it at all... during races you can fully drive in the grass.
Im sure there will be many interesting updates soon.
This channel is gonna get huge
Can you please do an ideal tuning video for the Jaguar Gr3 and 4 vehicles? They aren’t used as much so I’ve had quite a hard time finding a tune for one. Thank you and great video!
This is why he's the GOAT
Awesome work. Would love to see what you do with the 917 Living Legend, that car is a handful.
Hey, thanks for your vids, very professional and useful! Congrats on best score in this event. One question - how do you decide if it is better to tackle corner with lower gear and high rpm vs higher gear and lower rpm?
Usually I'll run what I feel like is a decent base lap, and then I'll try different gears in a corner if I'm not sure which one I want to use. Whichever ghost is faster is the gear I go with
Another good setup...
Thanks mate knocked 10s off my time
Good stuff man. Any chance you could throw up a tune for the Supra?
I can try it. Might not make a video, but message me on PSN and I can send you numbers if I get something good
You should do an in-depth tuning guide that shows how different parameters affect different layout cars. I think it would do really good because a lot of people would be looking for that insight for this game.
That will take quite a bit of work, but I'll try to put something up in the future! Maybe break it down by sections
@@Harmonic14 that would be awesome
Funny in GTsport you did have some leeway in the daily race compared to the FIA races.
FIA track limits were crazy strict.
In some morbid irony i wonder if the track limits in GT7 under FIA will be so much as touch the edge of a track would incur a penalty
Life saver, thanks
can you make a video explaining how the suspension settings work and how they affect the car?
That will take some time to put together, but I'm hoping to do something like this soon!
@@Harmonic14 no problem, I have my post notifications on
I figured out the 150mph limit on PP calc the other day, unless you've got another PP trick out there. Really only works on short tracks and slower cars. I don't like the PP limits though, power/weight limits are much better.
Trying to use the Huracan for this race but having a hard time tuning it. Do you think a similar setup to the suspension and differential will work since they are both 4WD?
Huracan is mid engine, Atenza is front engine, they arent even remotely the same as far as balance. Not to mention power delivery (V10 vs turbo 4), aero etc etc.
You can try it, but it is very doubtful that the best settings for a totally different type of car will help.
@@focussport Thanks. New to the tuning aspect of things and have so much to learn.
The tunes will be entirely different because of how different the cars are. The weight balance, engine placement, drivetrain, etc. all play a role into setting up a car
I'm one of the few, it seems, driving the Huracan Gr.4 in this race. I'm doing quite well with it, though, but I'm only DR "C" ranked, yet.
Haven't tried the Atenza, but I do see most of the top qualifiers in my races uses it.
I'm hoping it isn't as overpowered as the Aqua S was, last week...!
I qualify at 2:07:300, give or take, but I'm also not great at this game, and I'm using a PS4 controller. Still, it's enough to put me in the top 3 in C-ranked matches.
2:07 is very solid for RWD and no exploit
@@Harmonic14 Huracan is 4WD, 30:70 ratio.
But yes, I'm doing quite well. I seem to have an acceleration advantage in that car.
As for the exploit, I actually can't say for 100% sure that I'm not unintentionally using it. It''s possible that I went for acceleration and that I crossed that 150mph cutoff, I don't remember.
Still, 2 mins 7 secs is very far from the 2min flat you're doing.
@@Harmonic14 Turns out I was using the PP exploit, after all. Still, I put in a 2:05:900, give or take. But that's probably the limit of my driving skill. :P
I've thought about it, and I wonder if the PP calculator uses only the metrics displayed on the setup sheet (on the left). If that's the case, it may be possible to reverse-engineer the PP calculator and chart out what value changes have what effect.
Could you please make a tune for the Mitsubishi GTO twin turbo. I just got that car from getting gold in all b license tests.
I can't believe you top1 with a dualsense lol
It is easier to be fast with controller than it is on wheel. It is easier to be smooth on wheel. Controller gives you full lock to lock steering instantly, while you have to work the wheel a LOT to do the same.
That said, I almost exclusively play with my TM t300rs... because that is what takes the game from fun to epic.
@@focussport while that may be true, hairpins are actually faster on wheel because of how controller inputs are filtered. I ran the wheel on Deep Forest and instantly knocked 4 tenths off my best last sector split 😬
Mmmhhhh... So you can cut the chicane right?
Wait until you see my next video...
I don't have the credits for the Atenza. I already bought the V8 Aston Martin for group 4. How do I know how to tune it?! :(
I'll have something coming soon for some gift cars!
@@Harmonic14 great stuff. I have subscribed :). Saw your name on the leaderboard before I saw the utube vid.
I'm managing a 2:09.051 with my current tune with the Aston. I have taken inspiration from your tune ^^^. If you have a tune for this car please let me know? :)
Hey, I love to see you getting so many build out there! But since a day or 3 I can't purchase any car on gt7 ps5. After a purchase, the game will crash. Do you have the same problem now or is it just me?
I don't have that problem... You might need to delete the game and reinstall it, unfortunately
Do you know why for me other cars are not moving in race? I just get results in the end?
I think daily races are a bit buggy. I haven't had your specific issue, but I've had multiple races where my game freezes on the loading screen before race, and I have to restart it
Thanks for reply, keep up the good work!
Question do you have a car and set up for the gt4 money races
any1 can tell me a good GR 4 car?
Any of the 4WD options should be decent. I think the Viper is a solid RWD pick too
hi i couldn get thet settings
7.07 was a short cut lol
and as for pp i was glad it was back so that the issue we hade in gt sport was low weight car was so dam over powered compare to other cars so i thought pp will fix that issue
and polyphony with new pp brought lot more problems instead of fixing them
The chicane cut isn't even bad compared to what's actually allowed. This would've been a 59 easily if I went as far as you can go
@@Harmonic14 yes i seen many videos they do massive short cuts and game don't see it lol
gt 7 is fk broken in many ways and pp hack with is possible with transmission and high rpm turbo kit hack and tyres hack.
gt 7 is full of hacks
@@Harmonic14 by the way i didn't mean you were bad driver in any way lol
Not working anymore huh? PP now 645,59 with these settings.
The exploit used for this doesn't work anymore, but there are still gearing exploits that are arguably worse than this one that might make it work. The Tomahawk tunes running around make use of it
My issue is it's based more on tuning skill than driving skill in most cases now. People win because they out tuned you. They didn't out drive you. It will level out soon though I'm sure. Maybe have tuning races, and non tuning races.
Tuning is a skill in itself, so I think there should be a place where people can exercise that. I do 100% agree that non-tuning races need to be more common though
@@Harmonic14 if they had a driver tuning rating, and paired tuning races based that with the driver rating could be interesting.
Someone, anyone, please answer this question for me!!!! How is it FAIR for me to start in 16th place and have to overcome 15 cars to win?!?!? yet car #1 has a 19 second lead on me as soon as the race starts and they have open and clear road with no obstacles.
Aren't this cut in the last section illegal?
Nope, you can get away with a lot more, but I decided not to. I have a video highlighting the problem
Problem is thats all useless cause when u get BoP appliated the car settings go to default again, at least its what I see when i open the setting menu in sport race, and this sucks onestly!
BoP races are intended to be that way. You can't run setups or upgrades in those
how do you get this car
buy it
Why power is on 99?
To get it under 630 PP. You can probably find a way to get it to 100 though
Damn... if I take this stats exactly over, i get 653.51 PP. Might be because im in EU and its somewhat different
You might need to play with the aero or gearing a few clicks because of rounding errors. Shorten 6th a click or 2 and see if that helps
I'm getting the same thing. Same setup much higher PP
Don't cut! Cheat!