I had a guy use a card draw combo to bring thousands of cards into a game and into play. But I used a last word and had a crawlspace out so he couldn't attack with more than 2 creatures and had all his mana tapped. He rage quit and I never saw him again.
@@WingofTech I used to go to tournaments with 2 friends. We used to bring the most stupid deck possible. One of them had a "turbo" divine intervention... I mean you cannot even believe the face people did when it kicked. Drawing is worse than losing it seems, but those time were priceless.
As a physicist and failed mathematician who works as a software developer, I LOVE these kind of situations. I used to spend hours trying to build decks like these just for the sake of it
i would imagine it is all players especially if it is edh so technically you know you won and everyone else on the table knows you won but the game ends in a draw or especially if you know you're losing but want to take someone else out with you and then make everyone rage quit the game at the same time
Wait. This is actually The Professor teaching these combos? I was expecting an end-of-video reveal that it was really The Instructor from Tolarian State University.
i love how you can turn most of those combos into actual win cons with a single addition. "oh i have infinite ETBs. guess i run some drain effect on top"
Y'know, funny you say that. I was just talking to one of my long-time MTG partners about when we first started. We realized that in the group of 10 or so people we played with regularly, plus the randos we played with at the LGS, the ages ranged from 12-54, and nobody batted an eyelash. But whenever you mention that to outside people, non-gamers, they get weird about you playing a game with an underage kid, or that anyone 50+ would be hanging around a game store with underage kids in it. MTG just brings everyone together, regardless of age.
@@endersblade its one of my favorite things about magic. New people come in constantly and even if they don’t stick with the game I have fun introducing them and playing games with them.
This makes me want to build a "draw" deck. It would be hilarious to say to the table that this deck wants to "draw" and confuse them with the double meaning.
Don't forget to run Caged Sun, Ashaya, and a way to animate the Caged Sun. Once Caged Sun is a land, you can end the game in a draw (that can't be responded to [mana abilities])
You can run scute swarm, life and limb and maskwood nexus, with all of those on the field, you drop a land, scute swarm activates and now you have infinite mandatory triggers :)
@Sid The sloth Caged Sun reads "whenever a land's ability adds one or more mana of the chosen color to your pool, add a mana of that color." Because it doesnt specify "tap" it can be abused. Once Caged Sun turns into a land, its own ability will trigger it's own ability, will trigger it's own ability, endlessly.
Just say "I'm running draw-go", if you are playing commander make sure to have a commander with blue in the color identity in order to fully commit to the bit. Then, once you pull off your draw, simply leave. You draw, and go.
Thanks Prof! I definitely won’t put the first two combos and all others that apply in a mono white “if I can’t get good cards then you can’t play” deck!
That first combo reminds me of "Judge Call Turbo" a now errata'd yugioh deck that stopped your opponent from playing a single card because it was illegal to start an infinite loop and in certain circumstances the problem cards wouldn't auto destroy themselves. Still bitter they kept "missing the timing" and non-targeting cards that require choosing a "target".
I love how in order to get the Lich's Mirror combo to work, you have to deal your opponent lethal. Because you're always going to take a draw over a win. Nice.
many of these combos are one piece short of an otk. for example, the marauding raptor/solemnity/persist combo just needs either an etb or death trigger. if the deck also has black, you could use falkenrath noble or blood artist. for day of the dragon, splash in red and run some warstorm surge.
As someone who hasn't played magic since original Innistrad, and never to any sort of large degree, my first thought was "I wonder if/how these combos can be turned into otks". Lol. Thank you for answering my question!
@@saint3614 Pariah and Stuffy Doll is a well known two card combo. Usually you would use it to take out a player of your choice since once the Doll takes damage, the chosen player gets damaged over and over continuously until they die. It would only draw the game if you choose yourself with the ability for some reason. Gotta admit, that's not something I would have thought of. lol
@@jjfitzpatty11 That is legit my favorite flavour text in all of mtg. I considered buying a playset just because of that... Until I saw the actual prize. Still love it.
When I first got into Commander, I misread Ajani's Chosen as a may ability and was running Grand Arbiter Augustin IV as an enchantment stall deck. I accidently did the infinite loop thinking I could stop it and kill everyone with near infinite cats.
It's worth noting that a lot of those non interactive infinite creature loops become instant win conditions with purphoros, which means a lot of them can easily be ran in commander decks, especially the creature combos with green or any with black.
“Life and Limb” and “Sporemound,” then play any land. Infinite loop of saprolings entering the battlefield. Bonus: Both are in green so if you don’t want to stall and just create thousands and thousands of saprolings instead, have an enchantment destroying instant in your hand and enough mana to cast it before playing the land.
@@samaeldarkfire9551 also in mono green, life and limb + karn, the great creator + the maskwood nexus + caged sun naming "green", but you cant interact with it at all because you just tap caged sun to add green, which triggers its mana ability, which triggers its mana ability, which triggers its ma.... nobody has priority ever again. once resolved, you just cant stop it.
Just a note that in the Enchanted Evening combo, instead of Adjani's Chosen, you can also use Archon of Sun's Grace. I mean NO! You should NEVER use that as well!! (also, in the March of the Machines combo, apart from all the other reasons you can't sac the treasures, they also have summoning sickness. ;) )
In commander, victory is accomplishing your goal, its not required to win. I learned this pp positive attitude on this channel. I will now use this positive attitude to "end" to win
@@ninjafished Absolutely true, but since i'm the one who ended the game with a combo, it *feels* like a win, and my feelings don't care about the facts.
Hoopsie, I run the "Ajanis Chosen" and "Enchanted Evening" Combo in my Hanna Enchantment Commander Deck, but I never got them both in play, so until now I did not noticed that this Combo crushes the Game, I just thought i make infinite Tokens and just win, thanks professor for this precious lesson ^^
I also run a deck with a similar combo that uses "Sporemound" and "Life and Limb". My group hates it since I've been able to draw quite a few games with it.
The Enchanted Evening combo also works with Archon of Sun’s Grace in the same fashion. Running both that and Ajani in a commander deck would also be something to “not play”.
Question: Prof SAYS I should not play these combos and YET here I am putting them into my Card Kingdom cart using the affiliate code TCC at checkout- how did this happen? 🤔
My favorite combo ever is Caged Sun and something to turn it into a land, for example March of the Machines + Arcane Adaptation (on elf) + Life and Limb. Now the Sun on green can itself tap for green - which as it's a land, triggers it, adding another Mana - which, as it's a land, triggers it to add another Mana - which, as it's a land... This is especially awesome as this happens on Mana ability speed, meaning nobody can intervene, even if they could. Not even yourself.
I thought sporemound + life and limb was well known, I once ended the game with that because it was starting to be a long game. A friend of mine played aether flash and polyraptor and I had to explain it to him a few times how he just drew the game.
Just from the way the prof presented the advertisement for keeps really goes to show you how wholesome and awesome the prof is. You can really tell how genuine he really is and that's something I can really appreciate as it's a breath of fresh air. Please don't ever change prof. The world needs more people just like you. 👍
This concept is something one of my friends started doing. "If I can't win the game, nobody will!" She said that after nuking everybody for over 60 damage...herself included
Great video! One note is that the enchanted evening combo also works with Archon of Sun's Grace. I run it in my Estrid enchantress deck, but I also have included High Market so that I can sacrifice the archon to stop the loop. Then I’m left with infinite 2/2 flyers.
I’d love to make a hostage deck where you play combos like these to threaten the table into a draw while you work on your own win so you either win or draw but don’t lose
When I was building my first deck, I accidentally discovered an infinite which ends the game unless interrupted. If you play Sporemound (has a landfall trigger that creates a 1/1 saproling) combined with Life and Limb (all your forests and saprolings become forests and saprolings in addition to their other type), then as soon as you play a forest, Sporemound will trigger and create a saproling. But because of Life and Limb, this saproling is also a forest, and will trigger Sporemound again. This cycle continues indefinitely and the game ends in a draw, unless the player or an opponent is able to destroy either Sporemound or Life and Limb at instant speed.
Something to note about the combos that function on amassing an unending army of token creatures (such as Ajani's Chosen and Enchanted Evening) is that Magic Online (and Magic Arena, if a similar combo is found there) employ a token limit of 250, where after that point new tokens will simply not be created. You may need to evade some loop detection algorithms by taking additional game actions every now and again like casting instants or activating abilities, but if you manage to make it to 250 you will be left with a terrifying army. This is a case of technical limitations causing a slight gap between the "magic online" rules and the "tabletop magic" rules, but also consider that the inability to demonstrate a loop leaves some perfectly viable combo decks (in paper) a dangerous liability to your clock on mtgo, so this is just the opposite of that effect.
I suspected Polyraptor would make an appearance. Polyraptor and Forerunner of the Empire are in my Sun Empire deck, but since I have the choice of triggering the effect I'm playing them and would encourage others to do the same as this combo is really going to make you a lot of friends!
I already have lich’s mirror in my Blim deck with “you can’t gain life” effects specifically to put one person into a death loop. Why? Because it’s funny and Blim is a comedic genius.
because if it is edh, either the other two players know how to stop you or you end the game in a forced draw while making the person who took the infect and mirror get extra salty also good if you wanna tilt and do the im taking the whole game out with me cause i was losing anyways
And no matter what you do, don't combine the Ajani/Enchanted Evening combo with altar of dementia to mill out all your opponents. That would be terrible!
The feeling when you already run Polyraptor and Marauding Raptor in your dino deck. Luckly I know not to use them together but Gishath sometimes takes that out of my control.
Ummm, so Gruul Rage beast is pretty fun with polyraptor. And as long as the enemy creature you continue to choose as a fight target for polyraptor has indestrucible and can't deal enough damage to kill a polyraptor copy, well.... it just doesn't end
I already have all 3 of those pieces in my Atla Palani dino deck. Guess I'll be adding Warstorm Surge to take advantage of the recursion, if it's not already in there.
Oh, wow, I forgot about the Marauding Raptor + Polyraptor combo. That one actually made it onto MTGA. I can't remember how the client reacted to it. I think it just stalled until someone conceded, which is kind of stupid. That may have been when people first got concerned about adding an "offer a draw" function.
Most of these I don't use/don't intend to use ever, but I love that the Raptors were on here. I actually use Marauding and Polyraptor with Warstorm Surge and Impact Tremors, lol.
As a mono red aficionado, heartless hitsugu with 3x or more damage multipliers and a skull crack or leyline of punishment to prevent damage prevention means everyone loses as soon as heartless taps for its ability
"I'm trusting that everybody here is an adult that can be entrusted with [...]" I think that the Professor is overestimating the common sense and social skills of the average Magic player.
That lich’s mirror one is awesome. Lose forever but you can’t lose. I’d wager you should never run grave Titan because the nitpicking nerds told me not to. I run it but that’s just because it’s awesome.
Solemnity can be exchanged for any card that has the creature enter with a +1/+1 counter, such as *Renata, Called to the Hunt*, or *Grumgully, the Generous*, as the +1/+1 and -1/-1 counters will cancel out and remove each other, meaning the creature dies without any counters, triggering its persist again.
Funnily enough there are similar combos's in Yugioh, however they are straight up illegal to do . In yugioh if you have a card in play, you and your opponent are not allowed to make any moves that would cause an infinite loop with no resolution. So using one of Prof's examples, under Yugioh rules if you had something like Stuffy doll in play you would straight up not be allowed to cast Pariah on it. Former Yugituber Galactic god has several videos explaining this if anyone's curious :ruclips.net/video/6OmTr6J_FWk/видео.html
I've always been on the train that if you knowingly or unknowingly start an unbreakable loop that would result in no changes to the board state, the player that initiated the loop should lose on the spot.
Without knowing if the game concepts translate well enough for this to make sense, if you had chosen an opponent for Stuffy Doll (as almost anyone would ordinarily do) instead of choosing yourself, would you then be able to put Pariah on it in the Yugioh equivalent of this scenario?
@@TheStephenation I know but they should. It's weird that someone attempting to actually ruin the fun of a game just gets to drag everyone down with them.
@@bobby45825 I don't think your idea is tenable. There are several ways in which the game could end in a draw. Some of them are done by only one person, and some of them are the result of actions taken by multiple players. The simplest ones are simply mass-damage effects like Earthquake. The rules have to handle this in some way. It was and is seen as more intuitive that a draw is the outcome in these cases. And it's been the established precedent for 28 years. There are even cards that explicitly cause the game to end in a draw. Just because you personally find it "weird" doesn't mean the rules should change for everyone else!
I am actually running pitiless plunderer and march of the machines in my Eloise deck! The plunderer isn't part of the intended combo- but it does work the exact same way with Eloise! The idea is to have something like blood artist or disciple of the vault out when the infinite goes off! :)
One I used to run before I discovered it was one of these was "Life and Limb" in combination with "Spore mound". Play a land or make a saproling? Life and limb makes all forest Saprolings and all Saprolings Forests, infinitely triggering Spore Mound's landfall ability of "make a saproling".
Oh me oh my! Thanks for this! I used to run Teferi & Knowledge Pool/Possibility Storm. Also Stasis &Wilderness Reclamation. My personal favorite lately has been Opalescence & Out of Time. So I'm definitely going to run Day of the Dragons. I've also been running Enchanted Evening with Cleansing Meditation/Calming Verse so Ajanis Chisen makes sense to add
Wow last week I wrote a comment mentioning the poly raptor combo. It's really cool how it was showcased here. I learned of that combo when I accidentally played it, not knowing it would break the game.
The first on is something I discovered in my binder years ago. Just returning to the game for a bit of commander it's good to know that's still a staple.
I believe that I was the one to suggest the Lich's Mirror combo in a previous video's comments (I believe the one where the Professor took an internship at Tolarian State University) along with my favorite mono-green game glitch Life and Limb and Sporemound!
I actually did a infinity combo draw by accident while playing commander with my friends, I was playing with my Toski deck, and had Scurry Oak and Chitterspitter on the field, and had 3 Squirrel tokens 1/1, so my friend who was playing a vampire tokens deck, casted a Coat of Arms for he's vampires to get stronger, but when we got to my turn again, I made another squirrel token, who with the other 3 tokens pumped everyone to 4/4, but since Scurry Oak gets a +1/+1 everytime a creature stronger than it enter the battlefield, and every time it gets a +1/+1 it creates another squirrel, I got stuck with an infinite amount of squirrels being made and every time they entered the battlefield stronger making more and more squirrels, by the way Coat of Arms says that every creature gains a +1/+1 for each creature that shares at least one creature type with it in the battlefield, but thankfully another friend had a removal and destroyed my Scurry Oak, at the end we agreed that I had 6 squirrels 7/7 because my Toski was on the field too. (In the end I won the game haha)
if you want to choose when you force a draw, you can cast heartless hidetsugu, equip neko-te and have any damage doubling effect on the field. heartless hidetsugu has "tap: deal damage to each player equal to half their life total rounded down" so with the damage doubled. that will kill every player with an even life total (including yourself). the important part of neko-te says "when equipped creature deals damage to a player, that player loses 1 life) witch will finish off anyone with an odd life total.
One I've actually played on myself, Life and Limb plus Sporemound. Since life and limb makes sporting into lands, when one enters, it triggers the landfall on Sporemound, which makes a sporting, which is a forest, which triggers landfall.... and EDH crashes
14:10 Correct me if I'm wrong, but if you stack the triggers right, you can make sure the Persist creature gets hit first before Melira. Then, before the next thing on the stack resolves (the Raptor damage), Persist enters the stack above it and resolves first. Then the Persist creature enters and the Raptor triggers above the old trigger, beginning a loop. So yes, Protean Hulk has the option to cause a draw just in case.
A couple days ago I bought a celestial convergence, hex parasite, repay in kind and phyrexian unlife for a future Krav and Regna life gain/manipulation deck. Bought them as win cons and didn’t even think of such a combo.
Don't forget with plunder and March of the machines if you add Mycosynth Lattice the you add lands into that mix in which case it prevents your opponents from using any cards to counter you
As an alternate to the pitiless plunderer in the last combo you can use the new Eloise, Nephalia Sleuth. She would also work as a commander since she is already blue black.
Once had a friend resolve Ajani's Chosen with Enchanted Evening on the table. At the time we didn't know better so we ruled that they just had to choose an arbitrary stopping point for creating cat tokens. I've learned better about the game since but I still prefer to make that house ruling when it does come up.
One I found by accident, dunno how well-known it is, is worldgorger dragon and animate dead. You target worldgorger with animate dead, which exiles everything you control, including animate dead, with its etb ability. When animate dead leaves, the creature is put back into the graveyard, which triggers worldgorger's ltb ability bringing everything back.
I had an interaction with my nephew I thought was interesting; I'll make it simple for simplicity sake here though. Two indestructible creatures, one with enrage ability that makes it fight the other (Apex Altisaur was what was used in my case)
Another combo you should /never/ play is Bond of Discipline (tap all opponent creatures) followed by Phage the Untouchable (if target player is hit by Phage for even 1 damage they automatically lose) I'm tooooootally not going to play that in Friday night matches 👀 (we ironically do play MTG on Fridays just cause of our work schedules xD which I find infinitely amusing given how Wizards has the whole "Friday Night Magic" thing going) Sidenote: I've kind of been building this combo since I was 6 (I'm now 26 if that says anything 😂) my uncle gave me his cards when he went off to college and I was fascinated by Phage due to the lore of the card "Swat" and other cards referencing Serra and Phage. I ordered a Phage card from eBay a few days ago and pulled a hard trade to get Bond after getting absolutely shut down by it after a hour long match last week (I even buffed my creatures to save myself, then lost when a +5 card was added last minute, my body physically hurt from that) it's going to taste so sweet pulling that out 😂 THAT is my win condition
In Grimgrin, Corpse Born (commander), I run Liliana, Untouched by Death, Rooftop Storm, and Gray Merchant of Asphodel (Gary and additional etb zombies that will mill or kill). It's a lot to get out, though, so it's often a commander damage affair despite having some tutors to aid in assembly. Best to note the "redundant" effects like the Prof says. Like this one could use redundant free sac outlets (but needs rooftop in play and the plainswalker's -3 ability).
I had no Idea about the Ajani's chosen and Enchanted Evening, i may need to adjust my Estrid deck now. That last one however, seems like if there are any aristocrat pieces it might just be a finisher. Def a stall if nothing else is out though, no doubts there.
So, I put these two cards in my EDH Deck. Originally the combo was supposed to be "Ilharg, the Razor-Boar" launching "Ulamog, the Ceaseless Hunger" every attack phase. Later on (I'm constantly making small changes) I added a "Soul Foundry". I didn't notice combo-ing Ulamog & Soul Foundry until one day I actually drew the two cards. Originally, I wanted "Soul Foundry" to combo with "Feral Hydra", but I was told that that wasn't going to work (alas I so hoped for) and that's how it happened, instead of the "Feral Hydra-Tokens", I was about to drop a Ulamog-Token (Following Legendary Creature rules of course) every turn, except my buddy conceded the match before the next turn I could combo off a second time.
another really cool one is spark double with garruk relentless. When spark double is a garruk with 2 loyalty counters it tries to transform, but can't because it doesn't have a back side. It then puts that trigger on the stack infinitely and makes the game end in a draw. Spark double also nicely layers with the persist combos since a spark double with a persist creature in play can behave exactly like a persist creature with solemnity in play. Just make sure there aren't other creatures in play so you don't have a choice.
Head to keeps.com/tolarian to get 50% off your first order of hair loss treatment.
Everypony wins the game.
Cry about losing your hair when playing with the playgroup and make it so awkward no one wants to play anymore and nobody wins.👍
Shining, gleaming
Streaming, flaxen, waxen
Target yer op with stuffy doll, duh.
4:47 Arcane Sanctum or Isolated Tower gets around shroud/hexproof
Thanks for the heads up about these dangerous combos. I bought several of them, to safely put into binders and never run in my decks.
Gotta keep 'em safely tucked away from players who might abuse them!
Right! They'll be much safer in my decks! Uh, I mean binders.
*Wink wink*
@@IQuarent He is doin' gods work
Keep a safety on those things!!
Gotta love the commitment to the bit. I could never pull off a 20-minute implied wink
Perhaps not Dev, but you could certainly pull off a suit & tie like you did in that recent video.
Pay 2 tap a white and a red source activate Devs’ Rap. You win the game..
30 or 45 seconds maybe? 😆
Lol
I've been looking for a way out of my playgroup without having to quit, these combos are a surefire way to not get invited back again! Thanks Prof!
Wow! Can't even find a play group.😣
A commander that says “if the game would end in a draw, you win instead” could be quite hilarious.
I had a guy use a card draw combo to bring thousands of cards into a game and into play. But I used a last word and had a crawlspace out so he couldn't attack with more than 2 creatures and had all his mana tapped. He rage quit and I never saw him again.
You win and are also a bird
It will make Divine Intervention a STAPLE
@@WingofTech I used to go to tournaments with 2 friends. We used to bring the most stupid deck possible. One of them had a "turbo" divine intervention... I mean you cannot even believe the face people did when it kicked. Drawing is worse than losing it seems, but those time were priceless.
@@DrJambonius Buahahaha that sounds like a great time indeed. “Turbo Divine Intervention” sounds like my deck “Quantum Cycling”.
Guys, I think he’s trying to tell us that he wants us to play these combos
no no no no
@@TolarianCommunityCollege The instructor from Tolarian State is getting very good at disguising himself as the professor
I heard the same thing. These should definitely be payed in a taxes shell.
Reverse psychology, play the combos
@@SlaShWiFiBattles yep
As a physicist and failed mathematician who works as a software developer, I LOVE these kind of situations. I used to spend hours trying to build decks like these just for the sake of it
Hey I'm a failed chemist who works as a software developer
@@dgoosen4878 I'm a software developer :D
5:01
Prof uses the word "instructing" here, revealing that The Instructor forced him to do this video!
DON'T BE FOOLED! THIS VIDEO IS PURE EVIL!
The real professor is… the instructor
I can only imagine the amount of salt a player would exude after that lich's mirror combo...
i would imagine it is all players
especially if it is edh so technically you know you won and everyone else on the table knows you won
but the game ends in a draw
or especially if you know you're losing but want to take someone else out with you and then make everyone rage quit the game at the same time
SaffronOlive did an Against the Odds episode where he successfully pulled off the Lich's Mirror + Harmless Offering combo in Modern and broke MTGO.
I thought the rules said if it's a unresolvable endless loop you just skip ahead. Which means a draw in that case
@@bennycostello2472 it is a draw. But it is a you forced the game to draw draw. So technically you won.
how to make someone have infinite losses
Wait. This is actually The Professor teaching these combos? I was expecting an end-of-video reveal that it was really The Instructor from Tolarian State University.
ah but you see, he's only teaching us these combos so we can know better than to put them in a deck together
We should find a way to fit all of these heinous combos into a single commander deck, for containment reasons of course.
My pheldagriff deck runs a lot fo them
Run one of the Jodah cards as commander, stack every combo. Also Cursed Mirror + Astral Dragon
i already saw the lich mirror one
i gotta say, it's awful, but an infinite loop of state based actions is really fascinating to be honest
i love how you can turn most of those combos into actual win cons with a single addition. "oh i have infinite ETBs. guess i run some drain effect on top"
Adults don’t play magic, silly professor. Magic is for wizards!
Y'know, funny you say that. I was just talking to one of my long-time MTG partners about when we first started. We realized that in the group of 10 or so people we played with regularly, plus the randos we played with at the LGS, the ages ranged from 12-54, and nobody batted an eyelash. But whenever you mention that to outside people, non-gamers, they get weird about you playing a game with an underage kid, or that anyone 50+ would be hanging around a game store with underage kids in it. MTG just brings everyone together, regardless of age.
@@endersblade its one of my favorite things about magic. New people come in constantly and even if they don’t stick with the game I have fun introducing them and playing games with them.
This makes me want to build a "draw" deck. It would be hilarious to say to the table that this deck wants to "draw" and confuse them with the double meaning.
Don't forget to run Caged Sun, Ashaya, and a way to animate the Caged Sun. Once Caged Sun is a land, you can end the game in a draw (that can't be responded to [mana abilities])
You can run scute swarm, life and limb and maskwood nexus, with all of those on the field, you drop a land, scute swarm activates and now you have infinite mandatory triggers :)
@Sid The sloth Caged Sun reads "whenever a land's ability adds one or more mana of the chosen color to your pool, add a mana of that color." Because it doesnt specify "tap" it can be abused. Once Caged Sun turns into a land, its own ability will trigger it's own ability, will trigger it's own ability, endlessly.
Just say "I'm running draw-go", if you are playing commander make sure to have a commander with blue in the color identity in order to fully commit to the bit. Then, once you pull off your draw, simply leave. You draw, and go.
Thanks Prof! I definitely won’t put the first two combos and all others that apply in a mono white “if I can’t get good cards then you can’t play” deck!
This made me laugh so hard...
That first combo reminds me of "Judge Call Turbo" a now errata'd yugioh deck that stopped your opponent from playing a single card because it was illegal to start an infinite loop and in certain circumstances the problem cards wouldn't auto destroy themselves.
Still bitter they kept "missing the timing" and non-targeting cards that require choosing a "target".
I think "Judge Call Turbo" is the funniest deck name I've ever seen
Opalescence, DotD and Purpharos would actually be a fun combo. Thanks prof 😂
Purphoros turns almost any Oops, Infinite Creatures™ combo into a wincon tbh
I love how in order to get the Lich's Mirror combo to work, you have to deal your opponent lethal. Because you're always going to take a draw over a win. Nice.
Technically, that's only a single opponent and you may have 2 more at the table
many of these combos are one piece short of an otk. for example, the marauding raptor/solemnity/persist combo just needs either an etb or death trigger. if the deck also has black, you could use falkenrath noble or blood artist. for day of the dragon, splash in red and run some warstorm surge.
Impact tremors
Purphoros God of the forge
As someone who hasn't played magic since original Innistrad, and never to any sort of large degree, my first thought was "I wonder if/how these combos can be turned into otks". Lol.
Thank you for answering my question!
@@saint3614 Pariah and Stuffy Doll is a well known two card combo. Usually you would use it to take out a player of your choice since once the Doll takes damage, the chosen player gets damaged over and over continuously until they die. It would only draw the game if you choose yourself with the ability for some reason. Gotta admit, that's not something I would have thought of. lol
@@christopherlundgren1700 So... Use Brash Taunter instead of SD?
When urza asked the viashino what it did, they answered, "It hums."
Thran turbine? My first ever magic dec, the gruul precon had that in it, and I loved it.
@@WRanger87 the one with Echo? echo echo echo
Gerrard: "But it doesn't do anything!"
Hanna: "No-it does nothing."
@@jjfitzpatty11 That is legit my favorite flavour text in all of mtg. I considered buying a playset just because of that... Until I saw the actual prize. Still love it.
@@jjfitzpatty11 Null Rod, correct?
When I first got into Commander, I misread Ajani's Chosen as a may ability and was running Grand Arbiter Augustin IV as an enchantment stall deck. I accidently did the infinite loop thinking I could stop it and kill everyone with near infinite cats.
"Release the lions!" - Grand Arbiter Augustin IV
Put in Arenson's Aura and you can sacrifice Ajani's Chosen when you've reached a suitable number of cats.
It's worth noting that a lot of those non interactive infinite creature loops become instant win conditions with purphoros, which means a lot of them can easily be ran in commander decks, especially the creature combos with green or any with black.
“Life and Limb” and “Sporemound,” then play any land.
Infinite loop of saprolings entering the battlefield.
Bonus: Both are in green so if you don’t want to stall and just create thousands and thousands of saprolings instead, have an enchantment destroying instant in your hand and enough mana to cast it before playing the land.
I was hoping someone would say this!
Very nice, very evil combohausen
Then add slimefoot and a sac outlet. infinite loop of saprolings becomes infinite damage.... won a few games with that :)
@@samaeldarkfire9551 also in mono green, life and limb + karn, the great creator + the maskwood nexus + caged sun naming "green", but you cant interact with it at all because you just tap caged sun to add green, which triggers its mana ability, which triggers its mana ability, which triggers its ma.... nobody has priority ever again. once resolved, you just cant stop it.
I had that combo in mind
I broke out with sac a creature abilities to kill sporemound
Just a note that in the Enchanted Evening combo, instead of Adjani's Chosen, you can also use Archon of Sun's Grace. I mean NO! You should NEVER use that as well!!
(also, in the March of the Machines combo, apart from all the other reasons you can't sac the treasures, they also have summoning sickness. ;) )
Caged Sun + Ashaya + March of the Machines, is a really fun way to end the game (also special since the ability can't be responded to)
Eloise + March of the Machines is neat too. Infinite investigate, infinite death, infinite surveil.
If I manage to "crash" a tabletop game, I see that as a victory.
404: cardboard not found
In commander, victory is accomplishing your goal, its not required to win. I learned this pp positive attitude on this channel. I will now use this positive attitude to "end" to win
But it's not. You dont win. It's a draw.
@@ninjafished its worth it cause its funny
@@ninjafished Absolutely true, but since i'm the one who ended the game with a combo, it *feels* like a win, and my feelings don't care about the facts.
Hoopsie, I run the "Ajanis Chosen" and "Enchanted Evening" Combo in my Hanna Enchantment Commander Deck, but I never got them both in play, so until now I did not noticed that this Combo crushes the Game, I just thought i make infinite Tokens and just win, thanks professor for this precious lesson ^^
I mean, you DO make infinite tokens, you arent wrong there. You just didnt notice you cant stop once you start lmao.
if you have another etb trigger it can make you win though
I also run a deck with a similar combo that uses "Sporemound" and "Life and Limb". My group hates it since I've been able to draw quite a few games with it.
"I'm trusting that everybody here is an adult that can be entrusted with -"
Imma stop you right there, Prof, I gotta laugh XD XD XD
Ye. Imma kid
The Enchanted Evening combo also works with Archon of Sun’s Grace in the same fashion. Running both that and Ajani in a commander deck would also be something to “not play”.
Question: Prof SAYS I should not play these combos and YET here I am putting them into my Card Kingdom cart using the affiliate code TCC at checkout- how did this happen? 🤔
reverse psychology
:troll
Along with some "when creature dies, deal damage to each opponent" cards I hope?
If you really want to upset people. Just play counter spell board wipe chulane then combo out. It’s funny watching them salt.
My favorite combo ever is Caged Sun and something to turn it into a land, for example March of the Machines + Arcane Adaptation (on elf) + Life and Limb. Now the Sun on green can itself tap for green - which as it's a land, triggers it, adding another Mana - which, as it's a land, triggers it to add another Mana - which, as it's a land... This is especially awesome as this happens on Mana ability speed, meaning nobody can intervene, even if they could. Not even yourself.
I thought sporemound + life and limb was well known, I once ended the game with that because it was starting to be a long game. A friend of mine played aether flash and polyraptor and I had to explain it to him a few times how he just drew the game.
Just from the way the prof presented the advertisement for keeps really goes to show you how wholesome and awesome the prof is. You can really tell how genuine he really is and that's something I can really appreciate as it's a breath of fresh air. Please don't ever change prof. The world needs more people just like you. 👍
This concept is something one of my friends started doing. "If I can't win the game, nobody will!" She said that after nuking everybody for over 60 damage...herself included
Great video! One note is that the enchanted evening combo also works with Archon of Sun's Grace. I run it in my Estrid enchantress deck, but I also have included High Market so that I can sacrifice the archon to stop the loop. Then I’m left with infinite 2/2 flyers.
I’d love to make a hostage deck where you play combos like these to threaten the table into a draw while you work on your own win so you either win or draw but don’t lose
When I was building my first deck, I accidentally discovered an infinite which ends the game unless interrupted. If you play Sporemound (has a landfall trigger that creates a 1/1 saproling) combined with Life and Limb (all your forests and saprolings become forests and saprolings in addition to their other type), then as soon as you play a forest, Sporemound will trigger and create a saproling. But because of Life and Limb, this saproling is also a forest, and will trigger Sporemound again. This cycle continues indefinitely and the game ends in a draw, unless the player or an opponent is able to destroy either Sporemound or Life and Limb at instant speed.
Mono green mill!
Add Altar of the Brood
Love this vid. Feels like a good lecture from my favorite teacher
Honestly. I could watch this mans vids all day
Something to note about the combos that function on amassing an unending army of token creatures (such as Ajani's Chosen and Enchanted Evening) is that Magic Online (and Magic Arena, if a similar combo is found there) employ a token limit of 250, where after that point new tokens will simply not be created. You may need to evade some loop detection algorithms by taking additional game actions every now and again like casting instants or activating abilities, but if you manage to make it to 250 you will be left with a terrifying army. This is a case of technical limitations causing a slight gap between the "magic online" rules and the "tabletop magic" rules, but also consider that the inability to demonstrate a loop leaves some perfectly viable combo decks (in paper) a dangerous liability to your clock on mtgo, so this is just the opposite of that effect.
No one wins and everybody draws? I thought EDH players liked group hug decks
I like how most of these are Blood Artist or Impact Tremors combos, but without any win condition in play.
Thanks, Prof. I was thinking in making a 5 color "Jodraw" commander! No wincons, just drawcons!
I really liked the use of the Commander (2016?) symbol as a way to show Shroud. Great thinking!
Prof you know exactly what you’ve done. Thank you for the spicy combos.
I suspected Polyraptor would make an appearance. Polyraptor and Forerunner of the Empire are in my Sun Empire deck, but since I have the choice of triggering the effect I'm playing them and would encourage others to do the same as this combo is really going to make you a lot of friends!
I already have lich’s mirror in my Blim deck with “you can’t gain life” effects specifically to put one person into a death loop. Why? Because it’s funny and Blim is a comedic genius.
because if it is edh, either the other two players know how to stop you or you end the game in a forced draw while making the person who took the infect and mirror get extra salty
also good if you wanna tilt and do the im taking the whole game out with me cause i was losing anyways
@@madhatten00 Blim was never meant to win in the first place
Your ads are the only ones I listen to. They're so classy!
And no matter what you do, don't combine the Ajani/Enchanted Evening combo with altar of dementia to mill out all your opponents. That would be terrible!
I really appreciated the AD read. Best Keeps AD I've seen on YT.
The feeling when you already run Polyraptor and Marauding Raptor in your dino deck.
Luckly I know not to use them together but Gishath sometimes takes that out of my control.
Ummm, so Gruul Rage beast is pretty fun with polyraptor. And as long as the enemy creature you continue to choose as a fight target for polyraptor has indestrucible and can't deal enough damage to kill a polyraptor copy, well.... it just doesn't end
I already have all 3 of those pieces in my Atla Palani dino deck. Guess I'll be adding Warstorm Surge to take advantage of the recursion, if it's not already in there.
I'm pretty sure this is my new favorite video on RUclips. I will now only play decks featuring these combos. Thanks!!
Instructions unclear, immediately cramming some of these combos into my commander decks.
Oh, wow, I forgot about the Marauding Raptor + Polyraptor combo. That one actually made it onto MTGA. I can't remember how the client reacted to it. I think it just stalled until someone conceded, which is kind of stupid. That may have been when people first got concerned about adding an "offer a draw" function.
If you decide to play these combos, just remember to bring participation ribbons for everyone at the table.
Most of these I don't use/don't intend to use ever, but I love that the Raptors were on here. I actually use Marauding and Polyraptor with Warstorm Surge and Impact Tremors, lol.
"I'm trusting that everyone here is an adult."
See, that was your first mistake.
As a mono red aficionado, heartless hitsugu with 3x or more damage multipliers and a skull crack or leyline of punishment to prevent damage prevention means everyone loses as soon as heartless taps for its ability
My Hidetsugu loves Fiery Emancipation. I consider it a glorious pyrric victory.
Ew, combos. The only “combo” I need is *big power creature turns sideways.*
👼 🐉 👿 🐈
"Not Gruul?"
My favorite combo is Skullbriar + Elvish Spirit Guide :P
Just picked up my new commander deck, thanks Professor!
"I'm trusting that everybody here is an adult that can be entrusted with [...]"
I think that the Professor is overestimating the common sense and social skills of the average Magic player.
I use Enchanted Evening with Aura Thief in Commander with a sac outlet to say everything you own is now mine! I use it in my Tuvasa Bantress deck!
That lich’s mirror one is awesome. Lose forever but you can’t lose.
I’d wager you should never run grave Titan because the nitpicking nerds told me not to. I run it but that’s just because it’s awesome.
I've got a fun one:
Cast Thieves' Auction. A pita card by itself, but then cast Dualcaster Mage in response, targeting the Auction.
The Pitiless plunderer combo actually would end the game if you had a Zulaport or something like that out so I don't think its thaaaaaaaaat bad :)
ikr, this video has convinced me to add that combo to my meren deck, since it already has lots of "when creature dies" abilities
Surprised I didn't see Sporemound & Life and Limb make an appearance here
prof: "I am trusting that everyone here is an adult"
me: *laughs in 14*
same lmao
Solemnity can be exchanged for any card that has the creature enter with a +1/+1 counter, such as *Renata, Called to the Hunt*, or *Grumgully, the Generous*, as the +1/+1 and -1/-1 counters will cancel out and remove each other, meaning the creature dies without any counters, triggering its persist again.
Funnily enough there are similar combos's in Yugioh, however they are straight up illegal to do . In yugioh if you have a card in play, you and your opponent are not allowed to make any moves that would cause an infinite loop with no resolution. So using one of Prof's examples, under Yugioh rules if you had something like Stuffy doll in play you would straight up not be allowed to cast Pariah on it. Former Yugituber Galactic god has several videos explaining this if anyone's curious :ruclips.net/video/6OmTr6J_FWk/видео.html
I've always been on the train that if you knowingly or unknowingly start an unbreakable loop that would result in no changes to the board state, the player that initiated the loop should lose on the spot.
@@bobby45825 That is not how the Magic rules work now, nor has it ever been.
Without knowing if the game concepts translate well enough for this to make sense, if you had chosen an opponent for Stuffy Doll (as almost anyone would ordinarily do) instead of choosing yourself, would you then be able to put Pariah on it in the Yugioh equivalent of this scenario?
@@TheStephenation I know but they should. It's weird that someone attempting to actually ruin the fun of a game just gets to drag everyone down with them.
@@bobby45825 I don't think your idea is tenable. There are several ways in which the game could end in a draw. Some of them are done by only one person, and some of them are the result of actions taken by multiple players. The simplest ones are simply mass-damage effects like Earthquake. The rules have to handle this in some way. It was and is seen as more intuitive that a draw is the outcome in these cases. And it's been the established precedent for 28 years. There are even cards that explicitly cause the game to end in a draw. Just because you personally find it "weird" doesn't mean the rules should change for everyone else!
I am actually running pitiless plunderer and march of the machines in my Eloise deck! The plunderer isn't part of the intended combo- but it does work the exact same way with Eloise! The idea is to have something like blood artist or disciple of the vault out when the infinite goes off! :)
Your subtle attempt at reverse-psychology won't work on me! I can't afford most of those cards...
One I used to run before I discovered it was one of these was "Life and Limb" in combination with "Spore mound". Play a land or make a saproling? Life and limb makes all forest Saprolings and all Saprolings Forests, infinitely triggering Spore Mound's landfall ability of "make a saproling".
"End the game in a tie" so the best n trolliest combos :P I actually went on a spree making decks around several combos like this. Just for funzys
Oh me oh my! Thanks for this! I used to run Teferi & Knowledge Pool/Possibility Storm. Also Stasis &Wilderness Reclamation. My personal favorite lately has been Opalescence & Out of Time. So I'm definitely going to run Day of the Dragons. I've also been running Enchanted Evening with Cleansing Meditation/Calming Verse so Ajanis Chisen makes sense to add
On that final question, yes, I know about a whole subset of cards that should never be played in a commander table, they are called "stax pieces"
Wow last week I wrote a comment mentioning the poly raptor combo. It's really cool how it was showcased here. I learned of that combo when I accidentally played it, not knowing it would break the game.
The first on is something I discovered in my binder years ago. Just returning to the game for a bit of commander it's good to know that's still a staple.
I believe that I was the one to suggest the Lich's Mirror combo in a previous video's comments (I believe the one where the Professor took an internship at Tolarian State University) along with my favorite mono-green game glitch Life and Limb and Sporemound!
Thanks for the update, a few of those can be turned into actual infinites though by adding one card 🤔 (feels like that may've been hinted at though 🤣)
I actually did a infinity combo draw by accident while playing commander with my friends, I was playing with my Toski deck, and had Scurry Oak and Chitterspitter on the field, and had 3 Squirrel tokens 1/1, so my friend who was playing a vampire tokens deck, casted a Coat of Arms for he's vampires to get stronger, but when we got to my turn again, I made another squirrel token, who with the other 3 tokens pumped everyone to 4/4, but since Scurry Oak gets a +1/+1 everytime a creature stronger than it enter the battlefield, and every time it gets a +1/+1 it creates another squirrel, I got stuck with an infinite amount of squirrels being made and every time they entered the battlefield stronger making more and more squirrels, by the way Coat of Arms says that every creature gains a +1/+1 for each creature that shares at least one creature type with it in the battlefield, but thankfully another friend had a removal and destroyed my Scurry Oak, at the end we agreed that I had 6 squirrels 7/7 because my Toski was on the field too. (In the end I won the game haha)
if you want to choose when you force a draw, you can cast heartless hidetsugu, equip neko-te and have any damage doubling effect on the field. heartless hidetsugu has "tap: deal damage to each player equal to half their life total rounded down" so with the damage doubled. that will kill every player with an even life total (including yourself). the important part of neko-te says "when equipped creature deals damage to a player, that player loses 1 life) witch will finish off anyone with an odd life total.
Much love and respect to you and your channel. I hope all is well for you and your family and friends.
One I've actually played on myself, Life and Limb plus Sporemound.
Since life and limb makes sporting into lands, when one enters, it triggers the landfall on Sporemound, which makes a sporting, which is a forest, which triggers landfall.... and EDH crashes
14:10 Correct me if I'm wrong, but if you stack the triggers right, you can make sure the Persist creature gets hit first before Melira. Then, before the next thing on the stack resolves (the Raptor damage), Persist enters the stack above it and resolves first. Then the Persist creature enters and the Raptor triggers above the old trigger, beginning a loop.
So yes, Protean Hulk has the option to cause a draw just in case.
A couple days ago I bought a celestial convergence, hex parasite, repay in kind and phyrexian unlife for a future Krav and Regna life gain/manipulation deck. Bought them as win cons and didn’t even think of such a combo.
thank you for the PSA, Prof. and this is why you should run removal in commander, especially enchantment removal (if possible)
Don't forget with plunder and March of the machines if you add Mycosynth Lattice the you add lands into that mix in which case it prevents your opponents from using any cards to counter you
why does the professor not have 1 million subs GET THIS MAN ANOTHER PLAY BUTTON THIS IS THE BEST CONTENT
As an alternate to the pitiless plunderer in the last combo you can use the new Eloise, Nephalia Sleuth. She would also work as a commander since she is already blue black.
Once had a friend resolve Ajani's Chosen with Enchanted Evening on the table. At the time we didn't know better so we ruled that they just had to choose an arbitrary stopping point for creating cat tokens. I've learned better about the game since but I still prefer to make that house ruling when it does come up.
One I found by accident, dunno how well-known it is, is worldgorger dragon and animate dead. You target worldgorger with animate dead, which exiles everything you control, including animate dead, with its etb ability. When animate dead leaves, the creature is put back into the graveyard, which triggers worldgorger's ltb ability bringing everything back.
I had an interaction with my nephew I thought was interesting; I'll make it simple for simplicity sake here though. Two indestructible creatures, one with enrage ability that makes it fight the other (Apex Altisaur was what was used in my case)
Another combo you should /never/ play is Bond of Discipline (tap all opponent creatures) followed by Phage the Untouchable (if target player is hit by Phage for even 1 damage they automatically lose)
I'm tooooootally not going to play that in Friday night matches 👀 (we ironically do play MTG on Fridays just cause of our work schedules xD which I find infinitely amusing given how Wizards has the whole "Friday Night Magic" thing going)
Sidenote: I've kind of been building this combo since I was 6 (I'm now 26 if that says anything 😂) my uncle gave me his cards when he went off to college and I was fascinated by Phage due to the lore of the card "Swat" and other cards referencing Serra and Phage. I ordered a Phage card from eBay a few days ago and pulled a hard trade to get Bond after getting absolutely shut down by it after a hour long match last week (I even buffed my creatures to save myself, then lost when a +5 card was added last minute, my body physically hurt from that) it's going to taste so sweet pulling that out 😂 THAT is my win condition
In Grimgrin, Corpse Born (commander), I run Liliana, Untouched by Death, Rooftop Storm, and Gray Merchant of Asphodel (Gary and additional etb zombies that will mill or kill). It's a lot to get out, though, so it's often a commander damage affair despite having some tutors to aid in assembly. Best to note the "redundant" effects like the Prof says. Like this one could use redundant free sac outlets (but needs rooftop in play and the plainswalker's -3 ability).
I cannot wait to try these combos, thanks Professor!!
I had no Idea about the Ajani's chosen and Enchanted Evening, i may need to adjust my Estrid deck now. That last one however, seems like if there are any aristocrat pieces it might just be a finisher. Def a stall if nothing else is out though, no doubts there.
your confidence in my self control is... admirable
When those end credits kicked in I swore we were going to start restoring an antique power tool.
(Hand Tool Rescue's opening theme is that exact song)
So, I put these two cards in my EDH Deck. Originally the combo was supposed to be "Ilharg, the Razor-Boar" launching "Ulamog, the Ceaseless Hunger" every attack phase. Later on (I'm constantly making small changes) I added a "Soul Foundry". I didn't notice combo-ing Ulamog & Soul Foundry until one day I actually drew the two cards.
Originally, I wanted "Soul Foundry" to combo with "Feral Hydra", but I was told that that wasn't going to work (alas I so hoped for) and that's how it happened, instead of the "Feral Hydra-Tokens", I was about to drop a Ulamog-Token (Following Legendary Creature rules of course) every turn, except my buddy conceded the match before the next turn I could combo off a second time.
I feel that the Pariah and Stuffy doll combo is a must in my Jared Carthalion monarch deck.
another really cool one is spark double with garruk relentless. When spark double is a garruk with 2 loyalty counters it tries to transform, but can't because it doesn't have a back side. It then puts that trigger on the stack infinitely and makes the game end in a draw. Spark double also nicely layers with the persist combos since a spark double with a persist creature in play can behave exactly like a persist creature with solemnity in play. Just make sure there aren't other creatures in play so you don't have a choice.