Make realistic environment lighting in Blender (in 10 mins)

Поделиться
HTML-код
  • Опубликовано: 4 янв 2025

Комментарии • 117

  • @CGObaid
    @CGObaid  3 года назад +11

    You can get the log cabin project scene for $5 from here- obaidurrahman.gumroad.com/#iPPcv
    If you found this video helpful consider subscribing to the channel for more content 🙂

  • @rsher_digital-art
    @rsher_digital-art 3 года назад +32

    Wow, what an "Illuminating" video! this was so helpful, thank you.

  • @AliBounds
    @AliBounds Год назад +6

    I can’t even make it looks like the first one.😂

    • @CGObaid
      @CGObaid  Год назад +1

      Haha 😅
      But keep practicing and hustling and you can do much more than you think :)

  • @mikelittlenz
    @mikelittlenz 3 года назад +31

    Damn there are some VERY good lighting tips in this. Thank you :)

    • @CGObaid
      @CGObaid  3 года назад

      Happy to help 😊

  • @That_Guy587
    @That_Guy587 3 года назад +4

    This is the first video I watched on your channel and that intro already got me hooked lmao
    wow that mist layer really helps thanks!

    • @CGObaid
      @CGObaid  3 года назад

      So glad!😊 put a lot of effort on that video

  • @harmvandenbrand
    @harmvandenbrand 3 месяца назад

    I didn't know about the "Light Path" node, that's very helpful!
    And I imagine showing one HDRI normally and a different one through glass or another medium, can be a really cool effect to play with.
    Thanks!

  • @sahebfahmi
    @sahebfahmi 3 года назад +11

    So beneficial and creative good man
    I was looking for such info these days.

    • @CGObaid
      @CGObaid  3 года назад

      Glad it was helpful 😀

  • @aloomia826
    @aloomia826 3 года назад +4

    This is some quality stuff! Keep it up!

    • @CGObaid
      @CGObaid  3 года назад

      Thanks, will do!

  • @connectedtonature8299
    @connectedtonature8299 3 года назад +11

    Good work. You have improved much, the way of explaining 👍.

    • @CGObaid
      @CGObaid  3 года назад

      Thanks a lot 😊

  • @Lysenkoal11
    @Lysenkoal11 2 года назад +2

    Thank you, they explained very clearly how it works, the principle itself!

    • @CGObaid
      @CGObaid  2 года назад

      Glad to hear 🤗!

  • @soukyokusen3785
    @soukyokusen3785 3 года назад +1

    これは凄い!!
    まじでライティング大事だな、、、

  • @kidavokado
    @kidavokado 2 года назад +1

    Thank you so much! Liked and subscribed! Keep up the good work :)

    • @CGObaid
      @CGObaid  2 года назад

      Will do my best 😃 Thanks a lot 😊

  • @syedslab
    @syedslab 2 года назад +1

    I have liked your video just by seeing the comparison of first and 2nd. Hope I find this great Subscribed

    • @CGObaid
      @CGObaid  2 года назад

      Awesome! Thank you!

  • @QuickSnipBits-eo5wd
    @QuickSnipBits-eo5wd 2 месяца назад +1

    How do I get that solid view with different colored objects? In your viewport.

    • @CGObaid
      @CGObaid  2 месяца назад

      In the Viewport Shading options, choose Matcap, enable cavity set to Both. This will greatly help in showing the models better with clarity, the edges will appear more popped out and corners will look darker. For the Random Colors, just choose the Random option, by default it's set to Material.

  • @jafarsadiq6226
    @jafarsadiq6226 3 года назад +3

    Thank you so much for sharing very informative video please make more videos.

    • @CGObaid
      @CGObaid  3 года назад

      Thank you, I will

  • @Arthr0
    @Arthr0 2 года назад +7

    0:03 this is also realistic environment but for cloudy and rain coming environment

  • @rsher_digital-art
    @rsher_digital-art 2 года назад +8

    Great videos thank you so much it was easy to follow learned a lot of things that I was looking for and I will look forward to watching more from you.

    • @CGObaid
      @CGObaid  2 года назад

      Great to hear! Thanks a lot😊 ! Here's my latest animation, which I think you'd like as well :) ruclips.net/video/2eIoOZrXtp0/видео.html

  • @antoniosandoval3844
    @antoniosandoval3844 2 года назад +1

    Beast! a lot of so good info in a pretty short video, ty alot

    • @CGObaid
      @CGObaid  2 года назад

      Glad you liked it 😊!

  • @cheterete5043
    @cheterete5043 3 года назад +2

    Amazing man!

    • @CGObaid
      @CGObaid  3 года назад

      Thanks! 😃

  • @ashokp9260
    @ashokp9260 2 года назад +1

    Thanks for the wonderful tips

    • @CGObaid
      @CGObaid  2 года назад

      You are so welcome!

  • @nuke2625
    @nuke2625 Год назад +1

    The outro.👌👌

  • @thewahoo
    @thewahoo 2 года назад +9

    great video, I like how in depth you go in these tutorials. It really helps!

    • @CGObaid
      @CGObaid  2 года назад

      Glad it was helpful!😊😀

  • @ujkos_who
    @ujkos_who 2 года назад +1

    You are a legend. what a video funny + education

    • @CGObaid
      @CGObaid  2 года назад

      Thank you so much for the feedback, it really makes me happy 😀

  • @MissaelKaban
    @MissaelKaban 3 года назад +2

    u got my subscription

  • @honeybadger8264
    @honeybadger8264 2 года назад

    Thanks bro i found the fog and the double hdri method very helpful and creative

    • @CGObaid
      @CGObaid  2 года назад

      Glad it helped 😊!

  • @HorusTheFalconX
    @HorusTheFalconX 3 года назад +3

    Thank you, very informative video :) keep the good stuff !

    • @CGObaid
      @CGObaid  3 года назад

      Thanks, will do!

  • @Khaled-lv9ml
    @Khaled-lv9ml 3 года назад +2

    thank you man!

    • @CGObaid
      @CGObaid  3 года назад

      Happy to help!

  • @BleakStreet
    @BleakStreet 2 года назад +1

    The goat got me 😂

    • @CGObaid
      @CGObaid  2 года назад

      lol can't get them to stop screaming 😂

  • @dcry1003
    @dcry1003 Год назад +1

    hi can i ask how come when using the hdri method theres no shadow being cast *just a little bit but not as much as when im using the sun lamp/light for shadow* how do i add shadow? for like mountains etc.

    • @CGObaid
      @CGObaid  Год назад +1

      You maybe using the Eevee render engine, unfortunately in eevee hdris can't cast shadows on objects. So you have to use Cycles.

  • @daliaelrashidy5044
    @daliaelrashidy5044 Год назад +1

    What do you add in the add on list ? i cant hear you or read what was written

  • @kedvenckeke
    @kedvenckeke 2 года назад +1

    you are awesome!

  • @basejumperdx4573
    @basejumperdx4573 2 года назад +1

    So helpful

    • @CGObaid
      @CGObaid  2 года назад

      So glad!😊

  • @kurtrexrodt3938
    @kurtrexrodt3938 2 года назад +1

    your channel is a gold mine. can you tell me how to achieve the painterly effect cycles has when rendering in your viewport?

    • @CGObaid
      @CGObaid  2 года назад

      Thanks 😊! Glad you liked it . What do you mean by the painterly effect ?

    • @kurtrexrodt3938
      @kurtrexrodt3938 2 года назад

      @@CGObaid when your cycles renders, the regular pixel noise seems to be rendered as "blurry" strokes

    • @tjseries3057
      @tjseries3057 2 года назад

      @@kurtrexrodt3938 it's the denoiser that is causing the blurry effects since there is so much noise to remove due to low sample count

  • @bhimborde5384
    @bhimborde5384 3 года назад +3

    great work btw use ctr + b for crop viewport view it will speed up ur preview

    • @CGObaid
      @CGObaid  3 года назад +1

      Thanks for the tip. I knew it but I then forget the hotkey to disable it 🤣

  • @marcuskeil420
    @marcuskeil420 Год назад +1

    My HDRI is super dark in the viewport and render scene. Any resolutions to this, i've tried everything, including turning up exposure, that doesn't really help. It's a daylight HDRI so it's a little strange!

    • @marcuskeil420
      @marcuskeil420 Год назад +1

      I think I resolved it, kind of.

    • @CGObaid
      @CGObaid  Год назад

      In the Viewport Rendering options in the upper right corner of the Viewport, make sure that Scene Lights and Scene world are checked on .
      Ok, how did you solve it?

  • @SKORPIO_WITH_A_K_3344
    @SKORPIO_WITH_A_K_3344 2 года назад +1

    I have
    Mapping
    Co. Texture
    Environment texture
    But I cant find background, where fo you find it
    Unless I'm just dumb

    • @CGObaid
      @CGObaid  2 года назад

      In the shader editor you need to switch to the mode from object to World 🌎

    • @SKORPIO_WITH_A_K_3344
      @SKORPIO_WITH_A_K_3344 2 года назад +1

      @@CGObaid ohhhh,thanks pal ,really needed it

    • @CGObaid
      @CGObaid  2 года назад

      No problem :D

  • @Anubis7169
    @Anubis7169 Год назад +3

    1:27 "Ctrl D" does nothing. I have wrangler addon. Bit of "Rest of the owl" here.

    • @seanlowwei
      @seanlowwei Год назад +1

      DUDE!!! I was stuck there too. I checked the Node Wrangler Hotkeys list. it is actually Ctrl + T haha

    • @CGObaid
      @CGObaid  Год назад

      Sorry, for the confusion. I said Ctrl T and not D, hehe 😅

  • @rmanimation7031
    @rmanimation7031 2 года назад +1

    sorry im bad for english, but what you use for render? Evee or Cycles

    • @CGObaid
      @CGObaid  2 года назад +1

      No need to sorry I'm also bad at English :D. I use Cycles

    • @rmanimation7031
      @rmanimation7031 2 года назад

      @@CGObaid thankyou:D

  • @animedamv8210
    @animedamv8210 2 года назад +1

    the first one was more realistic for me 😂😂 it was like a cloudy day and a with a high contrast filter butafter adding the lightning I can tell it's 3D , but great work though thanks

    • @CGObaid
      @CGObaid  2 года назад

      What 😂? Thanks!

  • @ThaneKios
    @ThaneKios 2 года назад +19

    You get a like just for the first 20 seconds. 😂

    • @CGObaid
      @CGObaid  2 года назад +1

      That means Successful intro 😀!

  • @OgreProgrammer
    @OgreProgrammer 2 года назад +11

    Thanks for the video, and I learned some things about lighting. Since you are studying for realism, some light criticism on the models: the buildings are not realistic in some important ways. I grew up in an environment like that.
    Based on my great grandparents log house, and considering usability, put the door where the window is, though closer to the corner, the door opens inwards against the wall. Bring the roof line down on door side, or add an abutment. A shallower roof angle is okay, and the roof doesn't need to be equal sizes on both sides, and often wasn't because of how space was utilized. Make the building a bit wider. Put the window on the sunny wall, same height, centred on wall. They were outside during the day, they wanted light as long as possible on afternoons, it saved on lantern fuel. Keep the chair and deck where they are, it wouldn't be left in the way of the door anyway.
    1. The scene would be a region that gets snow, and for that, the roof overhangs are not large enough, either on the eaves, nor the rakes/gable ends.
    2. The window and door frames should either be slightly inset from the outside surface of the wall, and/or have more of a bar across the top to shed rain (and snow). Especially, the frame holes would be cut to the centerline of the logs, then framed in, and the window casing inserted into that, and glass panes installed in the casing. The idea of a nicely painted window frame is a correct touch, but the colour looks plastic-y, it is too uniform and bright for painted wood, almost seems self illuminating. The windows are the correct height from the ground, but too far from the roof overhang.
    3. There no sign of a chimney or stove pipe, and that could be coincidental camera angle, but still, it is conspicuous in absence.
    4. This is a tricky one: the logs are too uniform. But I think many people would make them too irregular if they tried. I say leave it, and if you recess the doors and window frame, that will be less obvious.
    5. Very minor detail. For a one storey building, it seems a bit too tall, for a 1.5 story, it is too short. Definitely, the building is too narrow. Remember that it is easier to build wide with logs than taller because hand construction traditionally involves manipulating logs of hundreds of kilograms over one's head, and a really narrow building means cutting valuable straight and uniform logs short; extra cutting.
    Mixed building styles were/are possible, you don't need logs on the short end to have a log house, or up around the gables if you do. Put a square beam across the gable end where you change the log direction(and really, don't switch the log direction like that), or switch to lapped joint log corners and get rid of the corner posts.

    • @CGObaid
      @CGObaid  2 года назад +1

      Glad you find it helpful & thanks for the suggestions ! My goal wasn't to make it as believable as it can but to demonstrate the purpose of lighting & also I've never been in an environment like that.

  • @EMNM66
    @EMNM66 3 года назад +2

    We’re you using cycles? How was it rendering so quick.

    • @CGObaid
      @CGObaid  3 года назад +1

      Yes,I was using Cycles (with denoiser), but it was taking long to render so after recording the video I cut out the parts where it was taking long so the viewers don't get bored.

    • @EMNM66
      @EMNM66 3 года назад +1

      @@CGObaid viewport rendering?

    • @CGObaid
      @CGObaid  3 года назад

      Yes

  • @lerodeurdunord7295
    @lerodeurdunord7295 2 года назад +1

    You save me thx !

    • @CGObaid
      @CGObaid  2 года назад

      Happy to help

  • @it_doesent_matter121
    @it_doesent_matter121 2 года назад +1

    Which gpu you used

  • @alexanderjahnkeweddings7936
    @alexanderjahnkeweddings7936 Год назад +1

    Nice video, could you make a video about how to make a realistic surrounding for exterior renders? I have this problem a lot where the modeled house looks good but the surrounding is just not convincing

    • @CGObaid
      @CGObaid  Год назад

      That's a really great video idea Alex, I'll look into that. Thanks a lot for watching the video and leaving a very nice comment 😀!

  • @sayidhudan5084
    @sayidhudan5084 2 года назад +1

    why my nishida not aviable?

    • @CGObaid
      @CGObaid  2 года назад

      You need to be in Cycles in order to use Nishita sky texture

  • @FloppyFish
    @FloppyFish 2 года назад +1

    7:21 I have to know where you found this Footage. 🤣

    • @CGObaid
      @CGObaid  2 года назад +1

      Haha that clip is from the 8k meme - ruclips.net/video/dCO89JvatxQ/видео.html

    • @FloppyFish
      @FloppyFish 2 года назад +1

      @@CGObaid Ha ha, I love that, thank you for sharing me where you found it. The Tips in this Video were also rather useful to know. Keep up the good work. 😁👍

    • @CGObaid
      @CGObaid  2 года назад +1

      @@FloppyFish No problem man! Will do my best, Thanks a lot! 😊

  • @timelessjostudio3504
    @timelessjostudio3504 3 года назад +2

    subscribed for more tutorials !!

  • @SanOcelotl
    @SanOcelotl 2 года назад +1

    what are your pc specs?

    • @CGObaid
      @CGObaid  2 года назад

      Here are my computer specs -
      CPU - i5 9500k
      RAM - 8 gb
      GPU - GTX 1660
      GPU RAM - 6 gb
      For more details you can read the description :)

  • @DinoDonoz
    @DinoDonoz 6 месяцев назад

    1:25 ngl bro i thought he say ctrl d

    • @CGObaid
      @CGObaid  5 месяцев назад

      Haha, sorry for the confusion 😂

    • @DinoDonoz
      @DinoDonoz 5 месяцев назад

      @@CGObaid its alr, i already figured it out tho:)

  • @supratimdas5083
    @supratimdas5083 2 года назад

    Great video man ... But please drop that accent 😐

    • @CGObaid
      @CGObaid  11 месяцев назад

      Haha, I think it's much better now :D

  • @HARRYMASONNmusic
    @HARRYMASONNmusic 2 года назад

    Thanks. You have a great accent. I almost died watching this, please learn the correct pronunciation

    • @CGObaid
      @CGObaid  2 года назад

      Thanks, but I didn't understand. First you praise my I accent then you tell me to learn the correct pronunciation. Was this a sarcasm ?

    • @HARRYMASONNmusic
      @HARRYMASONNmusic 2 года назад

      ​@@CGObaid
      This is Russian toxic sarcasm

    • @CGObaid
      @CGObaid  2 года назад

      How's your accent? like a goat :p

    • @samcarter2629
      @samcarter2629 Год назад

      кэфтемэ

  • @Norman_Peterson
    @Norman_Peterson 2 года назад

    Starting the video with stupid, time-wasting memes is not the right style to teach something.
    There is a time to joke, others to be serious. Either teach or be a joke make up your mind.

    • @CGObaid
      @CGObaid  2 года назад

      Don't waste your time commenting on this video, if you don't like it just don't watch it