Frame Trap - Episode 37 "A Real Hot One"

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  • Опубликовано: 28 июл 2024
  • We suffer through the scorching Los Angeles heat to bring you another sizzling episode of Frame Trap. On this episode, we discuss Everybody's Golf, Absolver, Agents of Mayhem, Life is Strange: Before the Storm, Ys VIII, Mario + Rabbids Kingdom Battle, and more!
    TIMESTAMPS
    09:05 - What has Huber been playing?
    09:20 - Uncharted: The Lost Legacy
    28:22 - Everybody's Golf
    49:47 - Absolver
    01:03:40 - Caught in a Frame Trap: How long is it?
    01:16:31 - What has Blood been playing?
    01:16:49 - Agents of Mayhem
    01:39:27 - Severed
    01:46:32 - Hellblade
    01:59:16 - Life is Strange: Before the Storm
    02:09:42 - What has Ben been playing?
    02:10:10 - Ys VIII: Lacrimosa of Dana
    02:27:07 - Mario + Rabbids Kingdom Battle
    02:34:30 - HOTTAKE: How can games more effectively communicate mental illness and what are the benefits?
    02:58:26 - Emails
    SPONSORS
    Our Ghosts of War - / ourghostsofwar
    Greg "TheDarkKnight" Kettering
    SoundCloud link - / frame-trap-episode-37-...
    Support us through Patreon: / easyallies
    Schedule: easyallies.com/
    Merchandise: shop.spreadshirt.com/easyallies
    Live streams - / easyallies
    Stream archives - / easyalliesplays
    / easyallies
    / easyallies
    / easyallies
  • ИгрыИгры

Комментарии • 196

  • @Largentina.
    @Largentina. 6 лет назад +32

    What's with the short episode?

  • @kleinessteinchen1903
    @kleinessteinchen1903 6 лет назад +17

    I know that you don't do to many goofy categories in you're Game Of The Year Awards, but "Best fishing 2017" would be glamorous!

  • @Erlaxis
    @Erlaxis 6 лет назад +7

    Love the Blood/Huber combo in Frametrap. Thanks for the episode, guys.

    • @DavidWoods255
      @DavidWoods255 6 лет назад +1

      Me too dude. People who aren't morons get it

  • @Kefra92
    @Kefra92 6 лет назад +11

    I did the same thing with Lost Legacy. Was just going to play it for a little while, and then suddenly 9 hours have passed and and the credits starts to roll. Such an amazing game! Really enjoyed the last chapter 😁

  • @MrDannyWright
    @MrDannyWright 6 лет назад +6

    Thanks for the sponsor text on the screen, I always thought Ben was saying "Argos of War"

  • @SuperPowerPainter
    @SuperPowerPainter 6 лет назад +2

    My favorite podcast ever! L&R

  • @chrisredfield8548
    @chrisredfield8548 23 дня назад

    Wow their routines are so unbelievable. I mean, stuff like waking up mid morning, having coffee, working out and such? Totally did not expect that.

  • @charoleawood
    @charoleawood 6 лет назад

    Dear Ben, keep dem long Frame Trap episodes coming, you and Blood and Huber made 3&1/2 hours of my life very enjoyable this week and they flew by like no time at all :)

  • @Aerimaxe
    @Aerimaxe 6 лет назад +1

    My brother and i also worked out the runes from the hobbit so that we could read the map. Then for the last 25 years we have also been writing to each other in Runic. So i felt the same as Blood when i played Hellblade

  • @ArcaneDesperado
    @ArcaneDesperado 6 лет назад +1

    Regarding Agents of Mayhem and the cores/crystals. You need upgrade cores after level 20 on a character to progress to level 40. You'll need 23 cores a character to max them out.

  • @nadnerbssac4229
    @nadnerbssac4229 6 лет назад +2

    Can you imagine if Valve just shadow dropped a title just called 3 on steam and it was all of the sequels in one.

  • @neojd
    @neojd 6 лет назад +1

    Blood pretty nailed how I felt after playing Before the Storm ep 1. Interested in seeing what Huber thinks when he plays it.

  • @ShowlidSnake
    @ShowlidSnake 6 лет назад

    Finally... been waiting all night

  • @joshray3855
    @joshray3855 6 лет назад

    Man on that second question all I could think in response to the patron's brother was "there isn't a universe where the review score would be my deciding factor between a Hellblade or a Crash Bandicoot."
    Like, I can understand comparing games with a similar objective, but when the complaint comes out of a pair up that is so tonally and mechanically different, it's hard to even take seriously.

  • @kaizoaudio1798
    @kaizoaudio1798 6 лет назад

    I'm with you Blood, I used to know so much about Nordic Runes. I was so fascinated with them when I was a kid.

  • @christophersanders7877
    @christophersanders7877 6 лет назад +1

    I do respect Blood's opinion on Agents Of Mayhem but I personally love it. It is repetitive but I found the combat and character swapping so addicting that I couldn't stop playing. While I can agree that collecting the shards are not required, I think that exploring the city was so satisfying because I didn't find the controls "clunky" at all. The city (while dull in the way of NPCs) was also interesting to traverse with the agents.
    Its one of those games where if you like the combat you can overlook the some of the bigger issues but if you find the combat boring you will not like this game at all.

  • @shajita
    @shajita 6 лет назад +9

    The reason why you can't see the problems with Uncharteds combat, is because you're mistaking adequate for excellent.
    Uncharted is a cover-based shooter. This is the first thing we need to establish, and I think we can all agree with that.
    This comes with a number of issues. First off, cover-based shooters are inherently lacking in depth because they're tailor-made to limited control schemes, and that comes with further issues.
    When playing on anything above Easy, Nate takes too much damage, which limits your mobility options. Run and gun is not a viable strategy for most of the game. You honker down, hide your head, pop up when the enemy gets tired of waiting, and return to cover when your screen loses all of it's colors because health bars aren't part of the cinematic vision.
    You can't bring special weapons with you because you're limited to a two-weapon limit, so you're always limited to the tools the developers wants you to have. This limits depth and strategy, because you're always given a sniper and a riffle when the opposition demands it. This is different from Gears of War, which has universal ammo-cashes spread throughout the game. When played in co-op, I would always bring the Gnasher while my friend would use the Longshot, and we've basically kept those for the entire game, safe for special occasions when stuff like the Hammer of Dawn was required. Uncharteds design DOES demand experimentation, but none of the weapons in Uncharted goes above or beyond "aim at guy, pull trigger" Some weapons may do more damage and have less ammo, but that is hardly a trade-off when compared to Gears' crossbow, Retro-Lancer and the Hammerburst, which all have more varied functionality from the standard Lancer, compared to Uncharteds range of weaponry.
    Uncharted is also a game that has you sitting behind cover, but never using said cover in an interesting manner. Enemies are idiots and the only tool they have to flush you out is grenades, bullet-sponge enemies or, in the case of Uncharted 3, randomly spawning guys with riffles behind you. Compared to Halo with intelligent enemy AI that uses flankroutes, snipers and grenades to hunt you down, or Splatoon (yes, seriously) where your mobility/safe options are tied to the games main mechanic, Uncharted is shockingly lackluster. You only need to look at the Gears of War 2 section where your cover, is an actual, living, highly armored worm that moves around to see how Uncharteds rocks lacks interesting mechanics tied to it.
    To be fair, Uncharted 4 has gone to some length to fix this via the stealth and grappling hook. First off, the hook. It's great. It gives you a fast mobility option and a fun attack-from-above maneuver. The hook, by itself, improve Uncharted immensely. The stealth is a joke though. Enemies lose complete sight of you if you run behind a rock and dive into grass. You're also lacking any options outside of "break neck." Unlike actual stealth games, you don't have interesting tools to fool around with enemy AI. You either kill them, or get spotted and THEN kill them, but loudly. And I know what you're thinking. "Uncharted isn't a stealth game, so why should the stealth be AS good as Metal Gear or Splinter Cell?" And that's my point with the original paragraph. You're mistaking adequacy for excellency.
    Because Uncharteds combat, much like its Simon Says "platforming" and its puzzles that forces a strategy-guide up your face, is adequate. Its simple, its easy, its laid back, its chill. Its not a demanding experience, but a very, very relaxed one. And this is a game series where our good-lookin' white boy bathes in the blood of the innocent for treasure, so it was never supposed to be deep, engaging stuff. All of the elements of Uncharted forms together to make a fun, relaxing game as a whole, mostly carried by a likable and well-voiced set of characters. And I think adequate combat as part of a greater whole is perfectly acceptable. I just don't agree that it is 10/10, GOTY, sets the standard. Because that standard is pretty low compared to other shooters on the market.

    • @chocobo92
      @chocobo92 6 лет назад

      really great comment, summarizes a lot of the complaints. Totally forgot about the health vs. aggressive gameplay. I think some of the enemies do take flanking routes but maybe I'm confusing it for the behind the player enemy spawns..man uncharted 3 had a lot of issues.

    • @Largentina.
      @Largentina. 6 лет назад +3

      Shajita I hope Huber sees this. This is perfect and I agree 100%.

    • @charoleawood
      @charoleawood 6 лет назад +3

      I hate tag teaming Huber, I think he should celebrate his game, but I've never been a fan of Uncharted or the New Tomb Raiders (I'm a fan of the classic Tomb Raiders), when you said "Simon Says Platforming" I lost it a little and you made me smile :) That being said, I AM a huge fan of The Last Of Us in spite of the very Uncharted nature of the problems in it.

    • @odinj647
      @odinj647 6 лет назад +1

      This is a very well written comment

    • @raynesolsounds4690
      @raynesolsounds4690 6 лет назад

      Damn, you hit the nail on the head. I agree. The only bit I disagree with is on Crushing when you hide behind cover or run into grass after being seen the enemy definitely does not lost sight of you completely. If you manage to stay hidden for a while then yeah they'll say "where did they go?" and lose the tracking. I think this is true for any difficulty mode.

  • @AdmiralCapybara
    @AdmiralCapybara 6 лет назад +1

    Donkey Kong + Shovel Knight, let's go!

  • @dotapark
    @dotapark 6 лет назад +7

    You start with saying that was real hot day and recorded over three hours podcast. Work too hard or love games too much? :D

  • @user-kg2ql5sh8u
    @user-kg2ql5sh8u 6 лет назад

    most people play through hellblade and don't realize there's a bunch of untold mechanics: charge attacks, running attacks, tackles

  • @charoleawood
    @charoleawood 6 лет назад +3

    3:03:43 Alright Huber!! The people's hero! :) Woot

  • @jgswweet
    @jgswweet 6 лет назад +3

    Really glad to hear some positivity surrounding Ys VIII... though it's a little depressing to hear that Ben wasn't too enthralled with the story. I thought it was great in the Japanese release, but everything I've heard/seen/played from NISA's Ys VIII release seems to point to the translation actively harming how folks are perceiving the story and characters.

    • @jgswweet
      @jgswweet 6 лет назад

      That's fair, and it's not like the characters are super deep even in the Japanese release - just that it feels like the translation might not've done them much justice. :/
      On another note, Ys Seven and Memories of Celceta are both similar to Ys VIII's gameplay. Neither of them have the neat castaway thing going on, but they're definitely still worth going back to! Might be hard without a jump button, though.

    • @solidsnake3064
      @solidsnake3064 6 лет назад

      I advise you to play Ys I&II, The Oath in Felghana and The Ark of Napishtim before playing Ys7 or Memories of Celceta so you won't get burned out.

    • @Cobaltios
      @Cobaltios 6 лет назад

      To be fair, Ys games have pretty throw-away characters that are just there for the sake of being there. Unless they have something integral to the story. Otherwise, Ys is a story about Adol Christin getting shipwrecked onto new regions and thwarting whatever evil forces is threatening the place.

    • @solidsnake3064
      @solidsnake3064 6 лет назад

      I wouldn't say they are throw aways since most have a stake in the events of the story but they're don't take the attention away from Adol, i'm curious which characters did you find "throw away" in the Ys games, Elena(OiF), Tia(Y7), Gies(Y6&7) to name a few definitely are not throw aways.

    • @VGJunky
      @VGJunky 6 лет назад +1

      I felt like the party in Celceta was pretty likable too

  • @SparklngCyanide
    @SparklngCyanide 6 лет назад

    I love Frame Trap, it's one of my Most favorite EASY Allies podcasts. :D

  • @tvPH-
    @tvPH- 6 лет назад

    The whole runes thing is fucking amazing. Well done, Blood! Hahaha.

  • @sloppyjimboxiuxiu
    @sloppyjimboxiuxiu 6 лет назад +8

    "I want to know what the first thing you do in the morning is" - Jeffrey Dahmer

  • @amichaelson10
    @amichaelson10 6 лет назад +1

    Watch out for those "Y'knows" Huber

  • @17Haru17
    @17Haru17 6 лет назад +1

    Barnes priest is a ton of fun. I think Huber would have a lot better success with HS if he read Icy Veins' decklists. They explain most of them well with budget lists and different options.
    And yes, Blizzard is still doing the minimum amount of upkeep to their games for the maximum price tag. They announced changes will come to druid, but they still haven't announced what those changes are. And when they do come they'll probably kill a deck without addressing the root (jade) of the problem (just like patron warrior and all of the Naxx deathrattle aggro decks).

  • @WatchThemFall
    @WatchThemFall 6 лет назад +2

    You guys should do the howlongtobeat game again except have each person guess an amount and see who is closest. I think the choices make it too easy :P

  • @Iamcorrupt91
    @Iamcorrupt91 6 лет назад

    I'm sure it's been brought up but Blood at lvl 20 you use upgrade cores to further level up "max" level characters from 20-> 40

  • @VectoredPromise
    @VectoredPromise 6 лет назад +2

    Sunday morning hunts

  • @renatofontenla9048
    @renatofontenla9048 6 лет назад +2

    I want that Lightning

  • @DavidWoods255
    @DavidWoods255 6 лет назад +9

    Huber, your reviews lately have been god-tier. You kicked your writing game up a gear and I appreciate the hell out of that. The other EZA reviewers are of course top-shelf and just everyone's contributions as a whole are fantastic. Proud to be a patron and watch 100% of your content

  • @17Haru17
    @17Haru17 6 лет назад +3

    Excellent FT panel. Good luck staying cool / not getting heat stroke!

  • @DontEatWhales
    @DontEatWhales 6 лет назад +2

    >Ex-Aid got a mention.
    I dunno who you are fellow KR fan, but thank you

  • @danielquinlan945
    @danielquinlan945 6 лет назад

    I'm always interested by the grounded and fleshed out perspective that Bloodworth has to offer, but he does say 'like' so much that it can get a little bit distracting. In saying that, keep up the awesome analysis, L&R!

  • @blackbokuto
    @blackbokuto 6 лет назад +3

    Is frame trap the let's play part of the channel?

  • @kuriringdjdhc8352
    @kuriringdjdhc8352 6 лет назад

    Hey Ben, im playing Ys games aswell. Play Oath in velgana next, great game.

  • @kif1983
    @kif1983 6 лет назад

    I loved Lost Legacy, I just wish it was longer and had more of the chapter 4 type areas. It took one Sunday to finish. On the first play through I found almost all the treasures and when I have so many other untouched games I don't see any replay value, even with all the unlocks. However, I understand it's a DLC that grew into a full game. Just have to be patient for the next Naughty Dog game.

  • @DarkSingin
    @DarkSingin 6 лет назад +1

    can someone link me that jones rant?

    • @ajtrink
      @ajtrink 6 лет назад

      thedarkchocolate4 I'd love to see it too.

  • @J_Themborn
    @J_Themborn 6 лет назад

    I like how before the storm makes the relationship with Chloe and Rachel more obvious than just subtext in season 1, they are doubling down on the gay, and it can't be hand waved away.

  • @nitaiginzburg8689
    @nitaiginzburg8689 6 лет назад +2

    Alan Wake is off steam because licenses for music expired. That's a game still worth playing today. That's sad.

    • @Largentina.
      @Largentina. 6 лет назад

      nitai g I never understood the love for Alan Wake. I'm glad you think it still holds up, though. That sucks it got taken down for music copyrights.

    • @alejandroduarte990
      @alejandroduarte990 6 лет назад

      I actually discovered my favorite band because of Alan Wake. Poets of The Fall rocks

  • @Kamina1492
    @Kamina1492 6 лет назад

    Arale from Dr Slump should be the crossover character in DB Fighterz

  • @LymusIll
    @LymusIll 6 лет назад

    Ys veterans will probably start on Nightmare, from what i played of the demo it's just the right kind of hard. While Inferno is the true challange, oh boy.

  • @treelobster7912
    @treelobster7912 6 лет назад +19

    I love Huber's little side admission to Ben about his love for Uncharted.

  • @jipostus
    @jipostus 6 лет назад

    Seriously, I could listen you to talk about just about anything, and I would listen happily. Music, Movies, Anime, TV, Whatever.

  • @qudi8265
    @qudi8265 6 лет назад

    Huber im 100% behind you with Lost Legacy. I love Uncharted gameplay. Make a Spoilercast about Lost Legacy!

  • @Bman54X
    @Bman54X 6 лет назад

    I have the exact opposite feeling of the combat encounters in Uncharted. I actually love the constant barrage of enemies in encounters, and that's why I like 1-3 far more than I do 4 and Lost Legacy. Most of the latter games' encounters are based around the possibility of stealthing them, and I just don't find those encounters nearly as fun because of it. Lost Legacy had even less fights than 4, so that's a big reason it's probably my least favourite so far (besides Golden Abyss)

  • @mariopikaman1
    @mariopikaman1 6 лет назад +2

    man it's a hot one

  • @Ben-do1bf
    @Ben-do1bf 6 лет назад +1

    Any idea if the PAX Panel will still be uploaded on RUclips?

    • @Ben-do1bf
      @Ben-do1bf 6 лет назад

      Yup, just saw, thanks! Hopefully next time you can get it on stream and potentiality also get new viewers through that!

  • @NegativNein
    @NegativNein 6 лет назад +2

    CS:GO is basically Counter Strike: Source 2, or CS3 if you want to look at it that way instead.

  • @hugo59208
    @hugo59208 6 лет назад

    1:51:13 probably a templar running away from a assasin

  • @PKton509
    @PKton509 6 лет назад

    I knew it was only a matter of time before Kamen Rider got mentioned in this podcast.

  • @angelinalisa1
    @angelinalisa1 6 лет назад

    Omg you guys are based in LA, I always thought that you were based in Texas. Nice.

  • @BaldTheAvenger1
    @BaldTheAvenger1 6 лет назад

    But seriously, Huber thinks everything is the best ever. Every year is the best year, every character is the best ever, 10's out of 10's all over the place lol Love ye Hubes.

  • @UltrosTako
    @UltrosTako 6 лет назад +1

    Sunday Morning Huuuunts! :D

  • @MrDannyWright
    @MrDannyWright 6 лет назад

    It wasn't Dota 2 that changed Valve, it was TF2.

  • @Ukrist0
    @Ukrist0 6 лет назад

    Did Huber just make a subtle comment on leg day at the beginning?

  • @VGJunky
    @VGJunky 6 лет назад

    Didn't mention the Ys VIII music!

  • @lystic9392
    @lystic9392 6 лет назад +36

    Dock the points for bad microtransactions. Do it. You reviewers are one of the few bastions protecting consumers against these terrible trends. They are important to the gamers. Don't just pretend they're not there like so many past game reviews on the web.

    • @yasmush5733
      @yasmush5733 6 лет назад +1

      That's why someone with a mind such as Kyle's having a little "eye on the industry"-show was such a precious thing. His opinions and those of the others are still there of course but you really have to dig through multiple-hour podcasts or be lucky about an up-to-date issue coming up on a random stream which is kind of a bummer
      And please let Kyle finally do reviews if he wants to. This way we could have some reviews of games many people might not be aware of. It might even work as a supplement to the "don't skips" (or as a polar opposite ^^). Just let him write a personal disclaimer or something and make it happen - the corporate shackles are long gone my friends

    • @yasmush5733
      @yasmush5733 6 лет назад

      Ok then it's just a Kyle thing? My bad. I mean he's critically looking at every aspect of the games he plays 100% of the time. But yeah, I can see how he wouldn't like to adhere to review conventions which he could imo easily ignore but wouldn't because he is who he is and also it's more or less deadline work and I can see how he would be turned off by that.

    • @yasmush5733
      @yasmush5733 6 лет назад +1

      Also I wrote "if he wants to" - I have no idea why you think I think he'd want to :P Not trying to ruffle your feathers here Blood ;) Thanks for the response anyway

    • @lystic9392
      @lystic9392 6 лет назад +1

      It was a comment I posted because it seems people feel quite strongly about micro transaction systems, yet I was of the impression that they were regularly ignored in reviews. I now took the time to read several reviews of games like Evolve, and have actually been positively surprised by the number of critics who don't just describe, but also criticize the DLC and micro transaction practices.
      Personally I hope that their resolve will stay strong, because I would much rather pay slightly more for a full game than have them introduce all these systems that are not only less fun, but lead me to second guess their designs and my enjoyment.

    • @dotapark
      @dotapark 6 лет назад

      Maybe I think this way because I am not enough to be a "gamer", but I honestly think that we can talking about bad microtransactions after up the price of video games. This opinion will changing if I saw some hard arguments, but at least this one is my take right now.

  • @generalwoofles6240
    @generalwoofles6240 6 лет назад +5

    The problem with Nadene's character is that they made her an unstoppable badass in Uncharted 4 that when I was playing Lost Legacy I don't understand how she didn't take everyone down without my (Chloe's) help. I think Lost Legacy is a better game than 4 but that really bugged me in 4 and hurts Lost Legacy because of it.

    • @kitatran9275
      @kitatran9275 6 лет назад

      If this was a consistent and realstic videogame then I would agree with you, but it's not. Nathan and Sully killed countless of hardass trained military men in the series and neither of them died, or even got seriously injured. Then Nadine ross shows up kicking his ass even though Nathan went hand to hand (without a gun) with guys much bigger and stronger than her, sometimes with body armor too. I'm not looking this up but there was an interview with naughty dog somewhere saying that they took a year to make this game and was thinking about using their daughter as a main, charater, chloe/cuttter, or even have Nathan as a support character. They eventually settled on Nadine for some reason.

  • @RuneRelations
    @RuneRelations 6 лет назад

    I just thought about the YS series is basically playable One Piece

  • @Celicagame13
    @Celicagame13 6 лет назад

    It is most certainly time for a Left 4 Dead stream. The first one though!

  • @daniel-ve7yp
    @daniel-ve7yp 6 лет назад

    I wish uncharted 4 had more shooting sequences. Oh well, at least there's the underrated multiplayer

  • @TheRainySky
    @TheRainySky 6 лет назад +1

    Sweet

  • @serenjorange1184
    @serenjorange1184 6 лет назад

    I wish Blood was right about GT Sport and Forza being comparable this year. It's a shame GT doesn't really have a career mode, has a small selection of cars, and doesn't even feature car buying/upgrading.

  • @dannybski9620
    @dannybski9620 6 лет назад

    @Huber I don't think it's fair how you attacked the marvel movies. I do agree that big action blockbusters with guns will always be first for the public because of their nature (not for me personally, but yes in the public's eyes). Marvel, however took charge of their own movies and niche and really exploded it out by pumping in quality. They are huge now because of that I think, not just the guns.

  • @davidbalfour7217
    @davidbalfour7217 6 лет назад

    1:51:30 Most Bloodworthy moment ever

  • @Thuriazs
    @Thuriazs 6 лет назад

    ad hottake: I'd just generally like to see more tragic characters and more abrasive games. I always come back to the example of Silent Hill 2, which is a fundamentally sad and fucked up game, with the abrasive music and twisted visuals tying up the gut-wrenching experience. I haven't played Hellblade yet and I'd like to, but it sounds like it is kind of in that vein, where you are actually experiencing despair. I'd like more games to take a subtle approach of psychosis and have a negative emotional effect on the player. I want more games to leave me emotionally exhausted and hollow after the credits. Kind of reminds me of Laidlaw's Epistle 3, it ends on a note of hopelessness and cosmic horror, something I hope more developers will try to evoke. Which reminds me, the next Hottake absolutely has to be about Valve, the biggest fall from grace in video game history.

  • @brogantrull
    @brogantrull 6 лет назад

    U4/LL combat is great; I think most of the combat complaints come from earlier uncharted games when it was a lot worse

  • @boldlyfumblin
    @boldlyfumblin 6 лет назад

    Man it's a hot one. Like seven inches from the midday sun.

  • @ajaxmgs7454
    @ajaxmgs7454 6 лет назад

    Delsin Rowe in DBFZ

  • @matthewmigler1623
    @matthewmigler1623 6 лет назад

    Don't worry Huber, saying this year is the best year of gaming is not that crazy. You would have to be incredibly jaded or like very few things to say this year has done nothing for you gaming wise.

  • @AstreaGT
    @AstreaGT 6 лет назад

    On their point of paid dlc needing to be unlocked, it reminded me of some dlc from FF13-2. You paid i think $6-10 for arena matches against characters which you could in turn unlock to use if you got lucky (5% chance?) that bugged me but I still did it anyway... I'm a sheep.

  • @guillermo5050
    @guillermo5050 6 лет назад

    Huber getting bullied by big priest. Hearthstone is so bad right now.

  • @bobd5866
    @bobd5866 6 лет назад

    Playing Ys on Inferno. Only way.

  • @Frumlock
    @Frumlock 6 лет назад

    I would like to formally challenge Mr. Huber to a Duel in Absolver.
    Come... Do you think your Khalt style can defeat me?
    *On Guard!*
    I'll let you sample my Windfall/Stagger style.
    ✌ L&R

  • @vistas5823
    @vistas5823 6 лет назад

    Is FrameTrap a permanent podcast on EZA? Just curious.

  • @Spinx3r
    @Spinx3r 6 лет назад +2

    Greed will imprison us all
    3:03:43

  • @GOONGGWP
    @GOONGGWP 6 лет назад +4

    Huber was baked for this podcast Kappa

  • @FrothingFanboy
    @FrothingFanboy 6 лет назад

    I'll bet tonight's Dodgers game wasn't so soothing... :P

  • @1boshow
    @1boshow 6 лет назад

    Can I make a request for a 4 man podcast, please? You guys talked about Agents of Mayhem a 3* game for almost 30 minutes. Don't understand why fewer people mean more talk time for mediocre games. Also when someone else comes on the podcast that wasn't on before they talk about a previous game and having a fourth person could combat that. L & R.

  • @xechs88
    @xechs88 6 лет назад

    Ys vet usually play on nightmare. Nightmare relies more on the guards and parry instead of items. So it's the basis to play the actual game mechanic. The stat balance favours it. Also it's recent trend in games where normal was like yester years easy mode. Doom 2016, Fire emblem and Platnium games normal mode is the hard mode usually, why do you thing they have silly names for the actual challenging difficulties. Ben being vet in JRPG or ARPG you really should have started hard which is more like normal back in the day.

  • @CatastropheX0
    @CatastropheX0 6 лет назад

    I would like a Persona 5 Spoiler mode please!

  • @charoleawood
    @charoleawood 6 лет назад +1

    1:14:59 Dude, Huber, I love Ninja Gaiden, I can beat it on Master Ninja ---- I find the Souls series to be waaaaaay harder than 2004 Ninja Gaiden (vanilla). I love the combat in Ninja Gaiden and I don't love the Souls combat, that's key. Ninja Gaiden is Unlabored Flawlessness, and Ninja Gaiden 2 is even better. However, I will say that Ninja Gaiden Black is much harder than vanilla Gaiden, it could be that you played Black.

  • @LetsSmokeAboutIt
    @LetsSmokeAboutIt 6 лет назад +3

    I would like the whole Frame Trap idea a lot more if Ben wrote the trigger word on a piece of paper in an envelope before the show and pulled it out when it was said. If it's just a bit where Ben is choosing random words that just got said as the trigger, maybe reframe the bit to be a touch more honest by making the frame trap about you getting hung up on a phrase that was just said, rather than pretending it was a phrase you had predetermined.

  • @jonflores1972
    @jonflores1972 6 лет назад

    if there will ever be any character crossover in dbz fighterz, it will be shonen jump manga characters. luffy from one piece, toriko, etc.

  • @hoopyy782
    @hoopyy782 6 лет назад

    Old Gametrailers employee Shane Satterfield has started a patreon to keep his company SIFTD afloat. Please consider helping him out because SIFTD is a pretty good site and he's old friend of the allies.
    www.patreon.com/SIFTD

  • @AlexanderArts
    @AlexanderArts 6 лет назад

    I was refreshing my subs for a while looking for this one.

    • @charoleawood
      @charoleawood 6 лет назад

      You can click on the notification bell on the Easy Allies youtube page to get notified when something new pops up.

  • @miszczogrzmot5549
    @miszczogrzmot5549 6 лет назад

    so i've got a gripe with the last uncharted games (3 & 4) - they became boring. You get into a first enemy encounter on your own terms like 4hrs into Uncharted 4 and there's only like 25 of those encounters total in a 20hr game (all available from the main menu). And they're not even evenly spread out - like i said 4hrs nothing, and then the final level it's like 8 encounters one after another. The storytelling and acting is great, but going through slow story-driven levels, that Drake usually can't even run in, is a pain in the ass (especially when you know the story and are replaying the game). Climbing and running around alone is not enough to carry the whole game - it became a walking simulator, or an interactive movie if you will. It all started in uncharted 3, and it was a problem there on subsequent campaign playthroughs, but in unchated 4 i was really frustrated with the game's pacing even on the first one.
    This is why U2 is considered to be the best one - the brisk pacing, character interactions, and lots of memorable set pieces. U3 & U4 only tick some of those boxes.
    And when it comes to combat - these games kinda fall apart on crushing (i've just beaten the ps4 collection, too). They just don't feel as tight as they should - wether it's the ai, or the arenas. It's a shame that, with Drake's vertical set of moves, most of the encounters boil down to hiding behind cover, avoiding sniper's lasers, trying to get the snipers before the guys on the ground flank you, and changing cover when a grenade is thrown at you. U4 did away with that, but it was too little too late.
    The aiming was kinda floaty in the first game and the combat was kinda simplistic (esecially melee combat). I remember that ak47 sounded like a miningun in the ps3 version, too.
    U2 was a big improvememnt - we got an overhaul of melee combat, new weapons, a more stellar stealth system was introduced, drake could pull guys from ledges, over obstacles, around the corners, you could throw gas tanks and shoot them in the air, new enemies were introduced (guys with shields, brutes with miniguns, etc.). U2 was great.
    U3 further tightened the aiming, but the melee combat got gimped - once you initiated combat you got locked on to one enemy, and you had to punch him several times and counter his moves until he was dead, which left you completely open to enemy fire for a few seconds. This was enough to get you killed every time you initiated melee combat out in the open on higher difficulties, essentailly rendering it useless. Then there was the new ability to grab guys and throw them with "O", which was unfortunately mapped to the the same button that was used for rolling. Now when you pressed "O", instead of rolling away from danger, Drake would jump straigth at the enemies standing in the open to grab them, if they were too close. The result was, of course, an instant death on crushing difficulty from 3 snipers and 2 grenade explosions at the same time.
    So, yeah, combat in PS3 uncharted games is far from perfect, though u2 comes close.
    The combat in u4 was good from what i remember, stealth aproach became a viable option now, but i don't think i'll ever replay that game since it was so damn boring.

  • @christianeddins
    @christianeddins 6 лет назад

    I've never played a Final Fantasy game

  • @YoungsterSkaymore
    @YoungsterSkaymore 6 лет назад

    It was a little easy
    More like it was a little YS-y

  • @bashful_michael
    @bashful_michael 6 лет назад

    If anyone should be in Smash from Ubisoft it should be Rayman! Rabbids could be an assist trophy!

  • @karloluffy
    @karloluffy 6 лет назад

    #bringback4personframetrap

  • @PanamaPunk1
    @PanamaPunk1 6 лет назад

    Weekly hunts? Monster Hunter at least deserves daily hunts

  • @scorpioedc7979
    @scorpioedc7979 6 лет назад

    About the HoTaKe, to me a product for enjoyment is different from a product for investment - a high demand on a product for enjoyment does not necessarily mean that the product is your cup of tea. For instance, a market population with more females than males, the product of choice will be skewed towards female preference - the same applies to a population with kids and adults etc.
    Let's say it another way, if swines are satisfied with slops why bother to feed them with something better than slops. If there is a trend of high demand on Marvel heroes, why invest on something new other than the heroes. Paying to make money is not necessarily the same as paying to make yourself happy.
    As stated in the following article, Konami now makes more money by paying less:
    www.technobuffalo.com/2017/02/14/konami-profits-2016/
    In other words, for investment, one will definitely want this non-stop demand and supply of Marvel heroes, FPS, remakes or mobile games.
    The reality is that in a democratic society, the majority wins - I don't like Mario but I am just a minority. Fortunately, I don't invest in game industry.

  • @nadnerbssac4229
    @nadnerbssac4229 6 лет назад

    Am I the only one thats like "A love letter to world war 2" thats kind of a weird thing to advertise your game with. A love letter to a horrible real war.. I dunno I get what they mean but its kind of strange.

  • @SnakeEyes327
    @SnakeEyes327 6 лет назад

    Huber the reason Uncharted's combat feels like it fell out of a dog's ass is because there is no weight behind it, and the sound design for the weapons is sub par. It's not satisfying to get into a combat scenario because the combat doesn't sound or feel good.

  • @alef321
    @alef321 6 лет назад

    the warp tokkens make no difference . it's so minimal plus the mode give no real rewards.

  • @LS-Lizzy
    @LS-Lizzy 6 лет назад

    I'm with Huber, the combat in Uncharted is top tier! I've been playing Gears and Uncharted since the first entry and I think both games are the two best third person shooters in the industry. Both series have their strengths and weakness but the gameplay of both is fun and engaging, never get bored of playing either.

  • @odinj647
    @odinj647 6 лет назад

    RANT INCOMING
    If you want your audience to recognize that your review is personal and subjective, don’t add a rating. If you want your audience to think about games in a comprehensive, nuanced way, don’t add a rating. If you want your audience to stray away from reductive arguments about X game being better than a completely different Y game, don’t add a rating. Arbitrary numbers or stars don’t encourage meaningful discussions about video games, not to mention it being a confusing system. Blood answered that he leaned toward the questioner’s stance as opposed his brother’s (Ben and Huber didn’t really answer the question). If you can’t say that one game is better than another based on the rating, what even is the point of having a rating? For example, the only game Blood has given 5 stars to is the Last Guardian. Is it not reasonable then for the audience to assume that Blood thinks the Last Guardian is better than every other game he has reviewed up to this point? If the audience can’t assume that, what is the purpose of having ratings? I don’t think scoring video games is beneficial in any way (why are we scoring art as if it’s some math test), but if you must do it, at least give it some meaning. I don’t understand why so much of games media (EZA included) holds on to this archaic rating system. Putting a number/star at the end adds absolutely nothing to a review. More outlets should follow Kotaku’s lead and get rid of ratings altogether. If not, at least follow stuff like ACG’s rating system that has a clear purpose.