Its cool to see you making those tutorials but here's a thing.... organize your triggers PLEASE i entered the hollow dungeon and i DIED seeing those triggers EVERYWHERE 😭😭
@@ConcernedGDWell, there is definately a lot more ground space in 2.2 to put triggers in, so I'll take either. Except I put them IN the level because i'm a war criminal
Here’s my tip: -If the player is near or on the ground, put triggers below the ground -Otherwise out the triggers above or below the targets -Avoid putting triggers on deco
Thank u, this is super useful, I would like to create a spike ball that is hanging from a chain, how do I make it move (in loop) like a hanging obj u know
Ahh, I see how this works now, whenever I hit the crate loop, things didn’t come out in the order I wanted it to, but now that I watched your video, now I know, thanks once again creatorgoal!
hey xcreatorgoal I had a problem with the scale trigger yesterday, I don't know if it's just me, let's say we will enlarge or reduce an object and this will be a loop, but when I do it, the result of this causes the object to shrink or grow continuously.
Happens to me too. Keep in mind that the scale trigger doesn't change it to a specific size like the scaling in the editor. It multiplies the scaling. For example, if you have "x2.00" and then "x1.0" in loop, to make it bigger and smaller over and over again, it will first multiply it's size by 2 (if the original size is 1.00, it will become 2.00), then multiplies it by 1, which obviously does nothing, then multiplies by 2 again which changes the size from 2.00 to 4.00, and if you change the 1 to 0.5, then it will first multiply by 2 (1.00 > 2.00) then multiply by 0.5, basically make it half the size (2.00 > 1.00).
For example, while scalex-scaley was 1.0000, I made two of them 1.2000 and the other scale trigger 0.8000 and naturally it should return to its original size and it does, but when it is done as a loop, it goes crazy.
Omg I didn't know i could do that and I tested it with a test level(called 'Test 002') and to my surprise it worked! Thanks to you I've posted that level and you can check it out. Anyways, thanks for your help in this amazing tutorial.
I want to have a sfx when it hits the ground but the sfx keep making its sound when it should not and I have tried to fix it but it doesn’t work, do you know how to fix it?
1. place sfx trigger and click "Edit Object" 2. choose the sfx you want 3. select spawn trigger (bottom left) and multi trigger (bottom right) 4. add the sfx trigger in a group (i recommend a group without anything else in it) 5. place event trigger and click "Edit Object" 6. in the part where it says "Group ID", set it to the number of the group number of the SFX trigger 7. click the button on the top right 8. select the first 5 options it should work i think
Remember me? (i helped some people on one of your video like the video was "How To Make An Moving Platform In Geometry Dash 2.2 Editor" but i was sosoul but now im Vipram :D)
You literally didn't explain what group the spawn triggers have to be in themselves. I copied exactly this and it doesn't work! You skipped multiple steps and you just had the spawn triggers appear out of nowhere, and you cut to that part. You should have shown yourself placing them because know I don't know what group activated the spawn trigger
spawn triggers are easy when done in platformer mode. sorry if i dont explain correctly 1. make a bunch of spawn triggers with the same group but different target 2. make the targets another spawn triggers that spawn normal triggers 3. make each one of them have more and more delay (watch a youtube video if u dont understand i tried to make it as simple as possible)
The fact that we need full length classes for geometry dash now is crazy.
More like clubs, they can’t take over class periods
Connor pugs pfp?
Its cool to see you making those tutorials but here's a thing.... organize your triggers PLEASE i entered the hollow dungeon and i DIED seeing those triggers EVERYWHERE 😭😭
Haha yeah he should take design cues from gd colon
Personally I prefer putting triggers above the level it’s way better
@@ConcernedGDWell, there is definately a lot more ground space in 2.2 to put triggers in, so I'll take either. Except I put them IN the level because i'm a war criminal
Here’s my tip:
-If the player is near or on the ground, put triggers below the ground
-Otherwise out the triggers above or below the targets
-Avoid putting triggers on deco
@@jackys_handle triggers underground seem more organised
This will definetly help me to make my 1st platformer level. Thanks a lot and love your tutorial videos ❤
Good luck and I hope it will get attention it deserves
@@Mikrofalówka27273 Thanks. I'm making my 3rd level named "Euphoria" first but then I'll start with platformer
I already know the stuff that he is explaining, but I'm uncreative as fuck. Good luck executing your ideas man 😭
It didn't help😀🤫😏🥳😟🦅😕🥰 I'm gon a be dead tomorrow. ❤🍆😕😕🙏🥛🙏❤😞🇦🇿😞🪑🙂🙂🪑😞🪑😞🪑🪑🪑
Already knew ho to loop things, but remapping was such a revelation
Me too
Thanks man thats helpmed so much
Thank you very much for the tutorial, especially for the stopping loop! Really helped me out :)
Thank u, this is super useful, I would like to create a spike ball that is hanging from a chain, how do I make it move (in loop) like a hanging obj u know
Ahh, I see how this works now, whenever I hit the crate loop, things didn’t come out in the order I wanted it to, but now that I watched your video, now I know, thanks once again creatorgoal!
It’s the first RUclipsr that explain as perfect!
Omg tysm i subscribed because of how much tutorials your pumping out i really needed this qnd you explain it so good for beginners thx
If only I knew about remapping earlier, I could have saved like 5k triggers of my battle cats level. Amazing tutorial!
I just remembered that I also don't know if you can remap pickup IDs. Is it possible?
You play battle cats?
Based ngl 🗿
me who doesnt even have gd: today i will watch this
I cant believe that i have learned in THIS video the duration lines that i have searched for like 1 year
can you teach us everything on how to use camera controls nicely
I already knew how to loop it but the duration line helped me so much thx
Cool video! And thank you for this
Thanks very helpful
hey xcreatorgoal I had a problem with the scale trigger yesterday, I don't know if it's just me, let's say we will enlarge or reduce an object and this will be a loop, but when I do it, the result of this causes the object to shrink or grow continuously.
Happens to me too. Keep in mind that the scale trigger doesn't change it to a specific size like the scaling in the editor. It multiplies the scaling.
For example, if you have "x2.00" and then "x1.0" in loop, to make it bigger and smaller over and over again, it will first multiply it's size by 2 (if the original size is 1.00, it will become 2.00), then multiplies it by 1, which obviously does nothing, then multiplies by 2 again which changes the size from 2.00 to 4.00, and if you change the 1 to 0.5, then it will first multiply by 2 (1.00 > 2.00) then multiply by 0.5, basically make it half the size (2.00 > 1.00).
For example, while scalex-scaley was 1.0000, I made two of them 1.2000 and the other scale trigger 0.8000 and naturally it should return to its original size and it does, but when it is done as a loop, it goes crazy.
@@specificvux Try putting 0.83333333334 as the other value.
Calculation:
1.00 > 1.2
1.2×0.8 = 0.96 (0.04 less than required)
1.2×0.83333333334 = 1.00
@@specificvux If you cant put more than 2 decimal places, just change the first value from 1.2 to 1.25 and keep the other as 0.8, it should work.
owh ty@@CubePVZ
Such an epic moment of time
Fun fact: select the triggers you want to loop and open the pause menu and click “create loop” 💀
Found you :)
Seven months with one reply and seven likes is crazy💀💀💀
Very useful information dude! thanks alot :D
Thank you for me learning this
This was so helpful, Thank you!
Thanks for the looping but I want a remapping tutorial too :)
Very helpful tutorial, thanks!
Thank you so much, this helped a lot
Bro thank you so much now Im ganna show my brother
this helped alot, thanks!
Yesssssssssssss this is exactly what I needed
Thanks but how can you make an object to loop again in circulation pattern like in the tower? Thank you ^___^
Omg I didn't know i could do that and I tested it with a test level(called 'Test 002') and to my surprise it worked! Thanks to you I've posted that level and you can check it out. Anyways, thanks for your help in this amazing tutorial.
Remap was pretty cool, also pls item edit & item persistant tutorial pls
I want to have a sfx when it hits the ground but the sfx keep making its sound when it should not and I have tried to fix it but it doesn’t work, do you know how to fix it?
1. place sfx trigger and click "Edit Object"
2. choose the sfx you want
3. select spawn trigger (bottom left) and multi trigger (bottom right)
4. add the sfx trigger in a group (i recommend a group without anything else in it)
5. place event trigger and click "Edit Object"
6. in the part where it says "Group ID", set it to the number of the group number of the SFX trigger
7. click the button on the top right
8. select the first 5 options
it should work i think
@@KeaneJ123 ok I will try
@@Cool-Vinnieostis did it work?
@@DanceFacilityyes it worked
BRO THANK YOU FOR THIS
thank you so much you're a life saver
THANKS!!!!
We could also merg the spawn triggers all together for all of them ti go up and down for better and smoother experience
There was a problem. While I was making my level, I regrouped the object and tried to loop it but for some reason it wasn't working.
im new and this rlly helps, thanks :)
Perfect for my level !
Thanks for the tut :D
Hey could you please talk about that replay system we were meant to have in 2.2??? It seems like everyone's forgotten about it
2.2K views? That must surely mean that 2.2 is coming out soon!
I wanna be like you when im going viral. You are my goal, Ycreatorgoal😍❣❤❤
how do you add sound effects with it?
sound effect trigger
Create Loop Button :
Are you kidding me bruv? I'M THERE and you never use me? You serious?
I have a question
What if my loop dont work? I use create loop button, but sometimes it doesn't work. What mistakes i making?
Thank you ! And also‚ FIRE IN THE HOLE
Cool!
Bruh u didn’t watch the vid
Lol fr @@Qw4ack77
thank you
So so so so so helpful
Remember me? (i helped some people on one of your video like the video was "How To Make An Moving Platform In Geometry Dash 2.2 Editor" but i was sosoul but now im Vipram :D)
i cant believe i tried for so long to try to get a loop working just for it to be a simple button
why is this guy better than the other youtubers DEFINITE SUB how did this guy help me more than the others
Yooo thanks now I can make my superbuffed dry out plat( by you) I just need to know how to make my account
How about classic mode?
can u make a tutorial of how to make a fire shoot like in the first level of The towers
2.207 broke create loop
My question is how loop on keyframe for example the tower final the main levels how loop saw 2.2 can you explain pls🥺
How do you delay until the next loop?
Edit: nvm I figured out, you just add delay to the last spawn
Thank u
How do you make the line of the move trigger be sideways like that? Im mobile btw.
thx bro
Thanks
thanks this help me ! :)
My DBD rotten brain cells kicked in when you said looping lmao
ily bro
do you know how to use the spawn particle trigger?
Thanks! Really Helped! Gonna Watch More!
Someone help, I set up my move triggers but when I create loop the whole thing completely breaks.
Next can you do a tutorial on the adv random trigger?
So, how long do 1 block take time
i thought it was the secuence trigger... ITS SO EASY JUST "CREATE LOOP IS CONVINELY THERE LOL TY TY XCREATORGOAL
My head is hurting while watching😂
sound effects wont loop with set loop
please tell how to fix it since it stops for 10 seconds then goes
I imagine this would also work for the keyframe trigger?
I never understand how create loop button works. I did exactly what you did in the tutorial and it still didn’t work :(
1:36 Lenny face bottom right corner
Why does it go in the ground 1 block every time ? It doesn’t work
You literally didn't explain what group the spawn triggers have to be in themselves. I copied exactly this and it doesn't work! You skipped multiple steps and you just had the spawn triggers appear out of nowhere, and you cut to that part. You should have shown yourself placing them because know I don't know what group activated the spawn trigger
Can you please do Reverse trigger next, I dont understand the order.
Pls do the arrow trigger next, im having trouble using it in my level
please please PLEASE make an updated counter trigger (the 0 thingy) and an item edit tutorial please they are so useful in platformer
I needed this idk how to use spawn triggers not even loop 😭
spawn triggers are easy when done in platformer mode. sorry if i dont explain correctly
1. make a bunch of spawn triggers with the same group but different target
2. make the targets another spawn triggers that spawn normal triggers
3. make each one of them have more and more delay
(watch a youtube video if u dont understand i tried to make it as simple as possible)
if you know programming a spawn trigger is basically a function call
How is there a line by the move trigger
why did i see a lenny face at 1:36
IDK
Can you show us how to make rotation loops?
More lenny faces! There is a lenny face when he says that there is a lot of settings when you first enter the move trigger menu
please do a tuto on the rotate trigger with looping because it doesn't work
Understandable
gooble
How make boss fights?
can you do a pulsing tutorial becuase that helps me much
Can you make a static trigger? One next
Doing a rotate loop like this doens't work for me wdym
Can you PLEASEEEEE make a tutorial on camera im kinda having a hard time figuring it out
You taking insanely long to show us, but it’s OK me when I’m waiting😭😭😭
I love so much geometry dash ahhhhhhhhh
THANNNNNKKYPOUUUU
No ones gonna talk about weird thing on the corner 1:34
( ͡° ͜ʖ ͡°)