How To Save Variables Between Attempts (No Checkpoints) - Item Persist

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  • Опубликовано: 31 янв 2025

Комментарии • 59

  • @thedinosaurzeco
    @thedinosaurzeco Год назад +44

    ROBTOP CONFIRMED CHECKPOINTS ON EXIT MEANING YIU CAN LEAVE LEVEL AND GO BACK AND IT WILL BE SAVED YOUR PROGRESS
    THIS IS IMPORTANT FOR LONG LEVELS AND THE FNAF PLUS REMAKE
    ROBTOP SAID IT MIGHT BE THE DEFAULT SO YOU CAN LEAVE WHENEVER YOU GET A CHECHKPOINT TOO 😃😃😁😁

  • @BerryGo.
    @BerryGo. Год назад +9

    THIS IS THE BEST TUTORIAL THANK YOU! I was wondering what the item pers and edit and comp did... Thanks for explaining!!!

  • @fjaxx
    @fjaxx Год назад +3

    7:07 Tutorial for the 'Item Pers' Trigger (saving variables between attempts)

  • @MINUSdryOLD
    @MINUSdryOLD Год назад +11

    OH MY GOD THANK YOU I WAS LOOKING FOR THIS FOR SO LONG

    • @NobodySeesMe
      @NobodySeesMe Год назад +1

      This video was literaly uploaded 3 minutes ago bruh.

  • @LapdonicLapadonic
    @LapdonicLapadonic Год назад +1

    if you wan tto check whether the value equals a CONSTANT you can just use instant count or count, item comp is mainly for comparing two values (eg. itemid1 == itemid2)

  • @_ego11
    @_ego11 Год назад +6

    pretty good explanation, for my rated platformer that I made in the first few days of the update I didn’t know about spawn ordered, so I had to do a bunch of spawn delay shenanigans 😂😂 it’s a mess if you look at it in the editor

  • @Astrum00561
    @Astrum00561 Год назад +2

    YEEES XCREATORGOAL THANK YOU VEEERY MUCH YOU SAVED MY LEVEL!!! Thanks for the tuto!! :)

  • @halutena
    @halutena Год назад +5

    That tutorial gave me really new ideas. Thanks! :)
    Just a question: would it be also working using Instant Count Trigger Instead of Item Compare? Like Instant Count would do the same I guess. Just curious ^^

  • @axecrimina
    @axecrimina Год назад +33

    ok now i can confidently confirm that geometry dash is better than minecraft

    • @Rageisbackman
      @Rageisbackman Год назад +3

      Minceraft has L updates

    • @akbarg245
      @akbarg245 Год назад +1

      You again

    • @guyonyoutubee
      @guyonyoutubee Год назад +1

      ​@@Rageisbackmanminecraft had w updates

    • @Rageisbackman
      @Rageisbackman Год назад +1

      @@guyonyoutubee name one good one after 1.19

    • @guyonyoutubee
      @guyonyoutubee Год назад

      @@Rageisbackman i said it had w updates

  • @Robotopper
    @Robotopper Год назад +2

    Can you make a tutorial on a door?

  • @fjaxx
    @fjaxx 11 месяцев назад

    TYSM!! This tutorial was amazing, really helpful.

  • @saba5412
    @saba5412 Год назад

    Literally god tier explainer fr

  • @ZenosGoudard-im4si
    @ZenosGoudard-im4si Год назад +7

    The level is HARD DEMON😂

  • @jjgh5421
    @jjgh5421 Год назад +1

    Awesome video and this video was helpful

  • @vinfinityremakerguy
    @vinfinityremakerguy Год назад

    My favorite of the item triggers.

  • @PepsiBong
    @PepsiBong Год назад +1

    So basically you can make secret ways with this. Die 1000 times and the level disappears, free demon.

    • @qoobe
      @qoobe Год назад

      robtop has a thingy where he can see every input you make when you verify a level, which was created to stop secret ways in rated demons / levels in general

    • @hagollow
      @hagollow Год назад

      @@qoobewould he watch you die 1000 times?

    • @qoobe
      @qoobe Год назад

      @@hagollow not sure how it works with platformer mode, but it’s still a possibility that he has something set up

    • @PepsiBong
      @PepsiBong Год назад

      @@qoobe That's interesting I didn't know that

    • @HappyMawMSM
      @HappyMawMSM 11 месяцев назад

      Theres probably a code that checks if theres a move trigger that moves everything 100-inf squares up/down, and maybe even one where a toggle trigger is selected as a group that every object has. Its hard to pull this up, but not impossible.

  • @SYRCX
    @SYRCX Год назад

    I was so confused thanks 😂

  • @cantunaozer5037
    @cantunaozer5037 Год назад +1

    bro just enabled keepinventory in gd

  • @GamingDudeSUS
    @GamingDudeSUS 3 месяца назад

    can i also make it so it persists when i leave the level?

  • @EmeraldEmsiron
    @EmeraldEmsiron Год назад +1

    I wouldnt recommend the LDM thing cus you can VERY easily accidentally grab it

  • @lesnt4449
    @lesnt4449 5 месяцев назад

    thanks

  • @olivergrim7634
    @olivergrim7634 Год назад

    YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

  • @carsondile3805
    @carsondile3805 Год назад +1

    Hi

  • @thegamer-tl1ux
    @thegamer-tl1ux Год назад

    28th comment

  • @end2345
    @end2345 Год назад

    7

  • @nicosourusrex
    @nicosourusrex Год назад

    Im early

  • @thepwrtank18
    @thepwrtank18 Год назад

    thank you xcreatorgoal

  • @thedinosaurzeco
    @thedinosaurzeco Год назад +6

    ROBTOP CONFIRMED CHECKPOINTS ON EXIT MEANING YIU CAN LEAVE LEVEL AND GO BACK AND IT WILL BE SAVED YOUR PROGRESS
    THIS IS IMPORTANT FOR LONG LEVELS AND THE FNAF PLUS REMAKE
    ROBTOP SAID IT MIGHT BE THE DEFAULT SO YOU CAN LEAVE WHENEVER YOU GET A CHECHKPOINT TOO 😃😃😁😁

    • @Deam._.
      @Deam._. Год назад

      This is the thing I hoped for the most for platformer levels

    • @thedinosaurzeco
      @thedinosaurzeco Год назад +1

      @@Deam._. ROBTOP SAID IT MIGHT BE THE DEFAULT SO YOU CAN LEAVE WHENEVER YOU GET A CHECHKPOINT TOO 😃😃😁😁

    • @Deam._.
      @Deam._. Год назад +1

      @@thedinosaurzeco With this feature, making games in gd will be even better. You could make mastergame but 10x better because you won't have to write an annoying code to load progress

    • @thedinosaurzeco
      @thedinosaurzeco Год назад

      @@Deam._. YES YES