How To Make BlackHole In Geometry Dash 2.2

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  • Опубликовано: 24 дек 2024

Комментарии • 711

  • @BlueNeon16GD
    @BlueNeon16GD  11 месяцев назад +141

    If the black hole effect didn't appear like in the video you should remove group 1 on one of particle obj (it's bc shader only target one obj at the time)
    I pinned this bc many people getting a same problems

    • @BlueNeon16GD
      @BlueNeon16GD  11 месяцев назад +3

      @cat_rbxplayer can you tell the detail about the shader option, and particle obj layer

    • @gavinbaldivia3329
      @gavinbaldivia3329 11 месяцев назад +3

      YO PLZ MAKE TUT ON HOW TO MAKE THE BLACK HOLE AS A BG PLZZZZZZZ NOTICE

    • @BlueNeon16GD
      @BlueNeon16GD  11 месяцев назад +2

      @@gavinbaldivia3329 just setting the shader option only affect on b5 layer and move particle 1 to b5 too and particle 2 on b4

    • @gameautomechanic5545
      @gameautomechanic5545 11 месяцев назад +1

      @@BlueNeon16GDi cant

    • @gameautomechanic5545
      @gameautomechanic5545 11 месяцев назад +1

      @@BlueNeon16GDbc im on gpds

  • @yambakamba7746
    @yambakamba7746 Год назад +837

    Im scared of potential of this editor

    • @LzeniX
      @LzeniX Год назад +126

      It is no longer an editor but a whole game engine

    • @lunarbat6009
      @lunarbat6009 Год назад +24

      ​@@LzeniX That's what I was thinking lmao

    • @zian01000
      @zian01000 Год назад +49

      ​@@LzeniX true:
      Triggers: programming
      Particle effect: unity's particle system.
      Blocks: hitbox
      Player movement: automatically given (exclusive on geometry dash)
      All for 4 dollars.

    • @gdtargetvn2418
      @gdtargetvn2418 Год назад

      ​@@zian01000sfx trigger: fl studio

    • @renegildo4408
      @renegildo4408 Год назад +9

      ​@@zian01000if it has a programming language to make the triggers logic would be perfect

  • @AnaraetheDerg
    @AnaraetheDerg Год назад +223

    How insane will creators go? I have no idea! But I know it will be beyond the scale levels of insane...

    • @youkedym
      @youkedym Год назад +26

      what like easy demon?

    • @beepbitfutures
      @beepbitfutures Год назад +3

      @@youkedym LMAO

    • @youkedym
      @youkedym Год назад

      medium demon?
      i.pinimg.com/736x/be/a5/a1/bea5a16d9ecf16fa22cc8bc68db323fe.jpg

    • @v_AsT
      @v_AsT Год назад +2

      @@youkedym fr💀

    • @youkedym
      @youkedym Год назад

      hard demon?
      data:image/png;base64,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

  • @maxydapurp11210
    @maxydapurp11210 Год назад +294

    If Spu7nix creates a level in 2.2, it's gonna be the most jaw dropping, heart stopping, mind bending paraphernalia you've ever laid your eyes upon. It would just single-handedly beat every other creator's creation.

    • @r3ked272
      @r3ked272 Год назад +38

      And in only 27 objects

    • @underwazar7643
      @underwazar7643 Год назад +9

      He's gonna create the 5th dimension...

    • @cantbepixil
      @cantbepixil Год назад +11

      bro bouta find a way to simulate a 5d cube in 2d with only 1 type of trigger

    • @blazon2191
      @blazon2191 Год назад +1

      It would destroy our devices

    • @oxyriver1
      @oxyriver1 Год назад +11

      me when clear TADC reference (i'm supposed to be addicted to murder drones):

  • @mayuwu4408
    @mayuwu4408 Год назад +384

    THIS IS WITH 1 GROUP AND 5 OBJECTS, 3 OF WHICH ARE TRIGGERS. THIS ALSO IS SUPER SMOOTH AND OPTIMIZED.
    WE HAVE 9999 GROUPS NOW, I CAN'T IMAGINE WHAT WILL BE POSSIBLE ANYMORE OMG

    • @youkedym
      @youkedym Год назад +20

      forgot that the 32-bit integer limit is the build limit?

    • @ValiantPlays937
      @ValiantPlays937 Год назад +7

      @@youkedymthat’s still big

    • @uhhhhhhhhhhhhhhhhhhhhhhhhidk
      @uhhhhhhhhhhhhhhhhhhhhhhhhidk Год назад +25

      @@youkedymOmw to use 4 billion objects in my average level

    • @imburrnin4495
      @imburrnin4495 Год назад +2

      ​@uhhhhhhhhhhhhhhhhhhhhhhhhidk YASS

    • @ginqus
      @ginqus Год назад +2

      ​@@ValiantPlays937i think he _was_ trying to say that this is extremely big

  • @SiriuX4727
    @SiriuX4727 Год назад +59

    2.1 tutorials were just like "how to make 3d spinning cylinder effect" and then 2.2 came out and now you can make an accurate black hole with 5 objects

    • @BlueNeon16GD
      @BlueNeon16GD  Год назад +11

      Well it's not that really accurate 😅

  • @EliBarlow-xu7up
    @EliBarlow-xu7up Год назад +42

    Tutorials before 2.2: "How to activate trigger."
    Tutorials after 2.2: "How to create a black hole."

  • @MVS_Kevrainpain
    @MVS_Kevrainpain Год назад +55

    That looks beautiful! And we didnt even utilize the particle edit or its shaders to its full potential either xD cant wait to get home and experiment with this later! You are ingenious bro! Thank you 😊

  • @GG-cv3np
    @GG-cv3np Год назад +28

    This is insane. In 2.1 this would have required an insane amount of objects

  • @gamekid2959
    @gamekid2959 Год назад +52

    To make the particles stay still, you can use the radius option aswell.

    • @xd3athclawx554
      @xd3athclawx554 Год назад

      with the radius option you still have to make the Rad spin and speed 0 so its basically the same thing anyways

  • @JuxGD
    @JuxGD Год назад +15

    CuLuC and Bli gonna go CRAZY with this, they'll be making bangers with like 2 objects

  • @febrizz1759
    @febrizz1759 Год назад +11

    This update is a blessing for art and effect creators

  • @Q-1337
    @Q-1337 Год назад +6

    Amazing tutorial, i had a lot of problems with those 2 shaders and 4 failed attempts of creating black hole, honestly this deserves way more

  • @OmgRodYT
    @OmgRodYT 6 месяцев назад +2

    That’s insane! There’s lots of potential with the particle editor! Thanks for this tutorial!

  • @cuteboy1969
    @cuteboy1969 Год назад +7

    THANK YOU BRO I WAS LOOKING FOR THIS SUCH A LONG TIME AGO

  • @firecandle7
    @firecandle7 Год назад +4

    instructions unclear, blew up malaysia.

  • @thebrickbroszone
    @thebrickbroszone 3 месяца назад +1

    Amazing! Thanks for the help!

  • @8bitbunnie936
    @8bitbunnie936 Год назад +2

    Great tutorial dude! I appreciate how quick and to the point it is.

  • @lmxd7844
    @lmxd7844 11 месяцев назад +3

    Thx I needed this and btw I subscribed to you

  • @KyevXGD
    @KyevXGD 11 месяцев назад +2

    You are a genius bro, just one of the best cretors

  • @Easy_8316
    @Easy_8316 6 месяцев назад +3

    Thanks man, you deserve a sub!❤

  • @DohGla
    @DohGla 5 месяцев назад +1

    The particle block just the effects possible in this game on a whole new without even sacrificing much performance.

  • @JoaoLourenco-ce3xc
    @JoaoLourenco-ce3xc 2 месяца назад +2

    Thank you very much for the build idea you are the best builder in geometry dash 😊

  • @NightRose32_GD_VT
    @NightRose32_GD_VT 15 дней назад +1

    amazing :O. i'm using it in my space gauntlet entry (if i can) :D. thanks for the tutorial!

  • @Jos_jis_jas
    @Jos_jis_jas 7 месяцев назад +1

    This is the best background ever!!!!

  • @pixeldragon4247
    @pixeldragon4247 Год назад +2

    wow the particle system is a lot more useful than I ever imagined

  • @void_bloxgaming8261
    @void_bloxgaming8261 Год назад +2

    Came in with high expectations,
    Left with expectations met

  • @ZaphyAba-a
    @ZaphyAba-a 5 месяцев назад +1

    Tysm! This really helped me out you're underated

  • @fw.phxtom
    @fw.phxtom 5 месяцев назад +2

    your actually a legend bro thank you

  • @Biz-hippo
    @Biz-hippo 10 месяцев назад +1

    congratulations on 1 k subscribers!

  • @fin4L921
    @fin4L921 Год назад +2

    i was working on a level called ton 618, but i wasent able to find a tutorial on how to make a black hole, tysm bro!

  • @Baker_333
    @Baker_333 Год назад +4

    Definitely gonna do smth similar to this tysm for teaching me the particle editor lol

  • @alexcontreras2846
    @alexcontreras2846 Год назад +11

    WOW I didn't know you can use shaders on objects 😮 nice 👍

  • @Veldus12
    @Veldus12 Год назад +3

    YOOOOO THANKS BROOO I'VE BEEN WANTING TO MAKE THESE!

  • @-EXTINCTION-
    @-EXTINCTION- Год назад +22

    Normaly, the accretion disk is blue not orange but this is cool :)

    • @kackdackel9170
      @kackdackel9170 Год назад +7

      saggittarius a* wants to know your location

    • @HHHHHHHHHHHHHHHHHHHHHHH-w9p
      @HHHHHHHHHHHHHHHHHHHHHHH-w9p Год назад +3

      @kackdackel9170 yes

    • @EaZea
      @EaZea Год назад +2

      Accretion disk is usually orange

    • @bvssmouq6gamingofficialyt
      @bvssmouq6gamingofficialyt Год назад +3

      Actually, if you were to stand near a black hole it would be blue due the to light moving so fast It appears blue

    • @lorax2076
      @lorax2076 Год назад +2

      @@bvssmouq6gamingofficialyt Because it's doppler effects, standing far means you can see high frequency lights better then low frequency and near it is the reverse of it

  • @zxzero9
    @zxzero9 Год назад +4

    Mantap bro keren banget tutorialnya👏

  • @juanceto954
    @juanceto954 Год назад +3

    Now I know how to make this great decoration for my level, thanks!

  • @BobChess
    @BobChess Год назад +1

    Space theme gonna be so wild after this

  • @deseoselasticos2349
    @deseoselasticos2349 Год назад +1

    Robtop maybe make us wait for years but this is absolutely crazy

  • @Hibban.
    @Hibban. Год назад +2

    Woiii bang kamu pandai sekali... kita temenan yuk 😊

  • @yaoyorozu-no-kami_
    @yaoyorozu-no-kami_ Год назад +2

    ton 618 boutta be bussin frfr

  • @xarildri1302
    @xarildri1302 Год назад +3

    level optimization is gonna be so insane

  • @arandomperso4438
    @arandomperso4438 Год назад +2

    33 subs only? Underrated

  • @maximilianomartincastrocor8883
    @maximilianomartincastrocor8883 Год назад +3

    Ok now somebody put that as the bg of the ton 618 remake

  • @im_a_tide_pod
    @im_a_tide_pod Год назад +8

    thanks! Now I can destroy the universe with ease

  • @Kaptin_GD
    @Kaptin_GD Год назад +1

    I thought 2.2 would be a breakthrough for me but the editor just has so much potential now that I can't even navigate it like before

  • @juanmiguel7709
    @juanmiguel7709 11 месяцев назад +2

    I love how it literally bends light because of the bluge effect...

  • @miontox6269
    @miontox6269 11 месяцев назад +1

    Great idea!! I will use it, ok?

    • @BlueNeon16GD
      @BlueNeon16GD  11 месяцев назад +1

      Feel free to use it on any level you want!

  • @IDontKnowWhatDoICallThisSoYes
    @IDontKnowWhatDoICallThisSoYes Год назад +1

    We boutta be the next bli with these new stuff

  • @Imbecoimganalpha-2662
    @Imbecoimganalpha-2662 11 месяцев назад +1

    This is actually cool bro 😮

  • @EsprittosTV
    @EsprittosTV Год назад +2

    Very nice tutorial

  • @DaadirHusseinRoorow
    @DaadirHusseinRoorow Год назад +9

    Make it a functional one too, so that it will suck you in and devour you if you get too close 😂

  • @евгешонсмайл
    @евгешонсмайл Год назад +1

    This is insane
    I havent tried particle trigger but now i want to try to make sometging interesting with it
    I subscribed

  • @Mia-p6p8z
    @Mia-p6p8z Год назад +1

    Wow bro thanks for this guide, I just needed a black hole for the level and I don't know how to decorate

  • @elpanaandy
    @elpanaandy Год назад +3

    Grax watching how something he took hours to make now can be done in 2 minutes: 😬🧐💀

  • @TheUnnamed198
    @TheUnnamed198 Год назад +4

    The possibilities of 2.2 is endless

  • @modnik1388
    @modnik1388 Год назад +4

    "How to build a nuclear bomb.. in Geometry Dash 2.2"

  • @gamergod_yt3053
    @gamergod_yt3053 Год назад +1

    Dammn dude, now i can use this info just for decorate some old levels and maybe with luck getting rated, Thanks :D.

  • @pieseł2137ඞ
    @pieseł2137ඞ 11 месяцев назад +1

    Liked and subscribed!

  • @Termenit
    @Termenit 4 месяца назад +1

    thank you so much man finally! :D

  • @Wrinley
    @Wrinley 9 месяцев назад +2

    I wanted to make an semi realistic space event but I didn't want to be like others just slap a supermassive black hole on there and say I'm done so I'm just going to use this video as help then experiment with particles tilli get what I want thank you :D

  • @KimDare75
    @KimDare75 Год назад +1

    2.1 let us create anything we want.
    2.2... made us omnipotent.

  • @leonvamen4565
    @leonvamen4565 Год назад +1

    ton 618 going to be wild

  • @uscn_
    @uscn_ Год назад +3

    this looks so good

  • @Epic4ce4098
    @Epic4ce4098 Год назад +3

    I wonder what the next kocmoc/space inspired demon or top 1 level will look like

    • @KimDare75
      @KimDare75 Год назад

      beautiful

    • @Epic4ce4098
      @Epic4ce4098 Год назад +1

      especially that 2nd wave part with the background

  • @-Ryal
    @-Ryal Год назад +1

    Absolutely crazy 😮

  • @briondeman5095
    @briondeman5095 Год назад +4

    Fun fact" did you know a black hole is actually blue? That is because that is the most energetic color. The red you see on pictures is just to indicate the energy levels (the more yellow the more energy

    • @underwazar7643
      @underwazar7643 Год назад

      Vsauce made a video saying the most energetic color was lavender

    • @graycatsaderow
      @graycatsaderow Год назад

      Its not to indicate energy levels,but the filters we used were thermal

    • @gespnit
      @gespnit 11 месяцев назад +1

      that's not the actual black hole, that's the accretion disk, caused by light being bent around it due to the mass and gravitational force

    • @graycatsaderow
      @graycatsaderow 11 месяцев назад

      @@gespnit no shit sherlock

  • @domi-no1826
    @domi-no1826 10 месяцев назад +1

    ton618 2.2 ver gonna be crazzyy

  • @ElAnakino
    @ElAnakino 11 месяцев назад +2

    Nah bro it's amazing 💀

  • @xenon9717
    @xenon9717 Год назад +1

    This is great for my space level ty!!!

  • @thiagoborda2952
    @thiagoborda2952 Год назад +4

    Si la comunidad en la 2.11 hizo hasta fisicas dentro del juego no me quiero imaginar que van a hacer con esto.

  • @FIN4L324
    @FIN4L324 Год назад +3

    Alright so if I am correct, here are the steps to make a black hole,
    1.put a particle object
    2.make the particle object's PosVar 0 and its speed 0 (so that it aint going anywhere)
    3.Select the Visuals tab, set the StartSize, Endsize and the +/- of them both to 50
    4. Set the StartSpin to 0, its +/- to 50, The EndSpin to 100, it's +/- to 150

    • @FIN4L324
      @FIN4L324 Год назад +3

      5.Make startR 0 (+/- 0) StartG 1.0 (+/- 1.0) StartB 1.0 (+/- 1.0)
      6.Make EndR 0 (+/- 0) EndG 0 (+/- 0) EndB 1.0 (+/- 0)
      7.Activite StartRGB Var Sync and QuickStart on
      Accretion disc finished!

    • @FIN4L324
      @FIN4L324 Год назад +3

      8.Use warp scale and make it wide (exit the particle editor)
      9. Rotate the black hole slightly (35° is best, this is optional)
      10.Add group I'd 1 to the disc
      11. Copy+paste the disc, remove the group, put it on t2 (if the original disc is on b4)
      12.Add the shader trigger, make the shader affect layer [whatever the second disc was on]
      13.1.Add pinch trigger, set targetX to 1.5, TargetY to 1.5, check both boxes (use x and use y)

    • @FIN4L324
      @FIN4L324 Год назад +3

      HOW LONG IS THIS THING AAAAAA!
      13.2.Check the Target box, write 1 in the Center-Id box, make sure the radii (radius) is set to 0.15
      14.Finally add the bulge trigger, Make the strength to 1.5, Radius 0.17, remember to check Target box and set the target ID to 1.

    • @FIN4L324
      @FIN4L324 Год назад +3

      Feel free to correct me, This is literally there for convenience.

    • @BlueNeon16GD
      @BlueNeon16GD  Год назад +2

      @@FIN4L324 just some note you can make your own color variation of accretion disk by changing Start R,G,B and End R,G,B

  • @Hon38148
    @Hon38148 Год назад +1

    Holyyy that's beautifull

  • @HHHHHHHHHHHHHHHHHHHHHHH-w9p
    @HHHHHHHHHHHHHHHHHHHHHHH-w9p Год назад +9

    I Really like this but i just want to say something thats probally explained in the video but i dont understand : we dont need the particles you mentioned at the start because not All Black holes have a ring thingy around Them called an acretion disk. Also, you can make the acretion disk any color.
    Its just a thing i wanted to say thats probaly explained.

  • @abhinavdoesntexistt
    @abhinavdoesntexistt Год назад +1

    the fact that it only needed 5 objects shows how much you can do with the new editor

  • @Gli1ch297
    @Gli1ch297 11 месяцев назад +1

    Wow, this is so amazing

  • @effortless4588
    @effortless4588 Год назад +3

    Time for DOOM to be remade in GD

  • @MoRtAdA..
    @MoRtAdA.. Год назад +1

    BRO JUST ACTUALLY MADE IT 💀

  • @Strishik_TV
    @Strishik_TV Год назад +1

    Please lay out this level, it's an incredible job!

  • @NiffirgkcaJ
    @NiffirgkcaJ Год назад +3

    You just need to hide the back part of the accretion disk and it'll be close to the renders of a black hole!

    • @BlueNeon16GD
      @BlueNeon16GD  Год назад +1

      I tried that's why you need add another particle to hide it but it's still can see tho no matter what you use the animation obj instead of particle if you want more control over a shader it really similar use like bop doing in his video

    • @NiffirgkcaJ
      @NiffirgkcaJ Год назад +1

      @@BlueNeon16GD yeah, I saw his version and it looks phenomenal. Thank you for the tutorial though.

  • @konapepe
    @konapepe Год назад +4

    You should use the interstellar theme as background music

  • @BlasterSonic
    @BlasterSonic Год назад +1

    Thanks, now i can make it in my uncoming level!

  • @NauticalTheProto
    @NauticalTheProto Год назад +1

    I Litterally Saw This The Day After I Made One Lol. Yours Has Better Optimization Though, As Mine Used Nine Objects

  • @MuhIbnuAbbas.
    @MuhIbnuAbbas. Год назад +2

    Gila keren bet

  • @gujztawo3653
    @gujztawo3653 Год назад +1

    *Ton 618 fans taking notes*

  • @OmegaChaosGD
    @OmegaChaosGD 6 месяцев назад +1

    In 2.3 we gotta be creating new multiverse with gd editor ngl...

  • @LamerGuy
    @LamerGuy 11 месяцев назад +1

    this simple 3 minute craft would take hours back in 2.1
    insane

  • @rolageentertainment982
    @rolageentertainment982 5 месяцев назад +1

    I used this for one of my level and it looks insane

  • @Littlesprunki
    @Littlesprunki Год назад +1

    Bro the players if scared them the BlackHole:☠☠☠

  • @davudzahirkiratli6618
    @davudzahirkiratli6618 4 месяца назад +1

    2.2 is so crazy for the editor... i Wonder how far it can go in 2.3

  • @50Steaks68
    @50Steaks68 Год назад +3

    It would literally take them 5 objects to add the actual black hole in ton 618

  • @Rickshaker
    @Rickshaker 8 месяцев назад +1

    making a level based off phoenix a thank you bro

  • @MineBloxStudios_
    @MineBloxStudios_ Год назад +2

    so sad it's not 100% accurate to a blackhole, but its still dope even if its 90% accurate

  • @seansweetjohnson69
    @seansweetjohnson69 11 месяцев назад +1

    Ton618 boutta get a new revamp 🗣️

  • @Phroggie2
    @Phroggie2 Год назад +1

    I added this to my gaming music playlist just bc of the backround music in this vid 💀

    • @BlueNeon16GD
      @BlueNeon16GD  Год назад

      Bruh if you want the music it's Discovery by Meganeko tho

    • @Phroggie2
      @Phroggie2 Год назад +1

      @@BlueNeon16GD alr thx lol. Also nc build, has a lot of creativity.

  • @sonicwaveinfinitymiddwelle8555
    @sonicwaveinfinitymiddwelle8555 Год назад +2

    It is crazy how 5 objects in 2.2 look better than 1 object in 2.1

  • @DeluquicraftYT
    @DeluquicraftYT 9 месяцев назад +1

    Simply beautiful

  • @kompromatt888
    @kompromatt888 11 месяцев назад +1

    fire in the hole

  • @drxkthxrr
    @drxkthxrr Год назад +1

    ayo this thing is crazy

  • @Maiz_bien_rico
    @Maiz_bien_rico 11 месяцев назад +1

    fire in da black hole