For swingcopters, I strongly recommend adding something to make sure both balls dont go in the blue orb corridor, as it can lead to skips. Edit: Not thanking anyone for the likes, I just want to add context. In 2.1 people would create ball duals where one ball was stuck in a corridor with blue orbs and it made the other ball act like the swing.
People underestimate layouts, its really hard to make a good one. It can really carry levels with mid decoration. I do struggle when making layouts, thank you very much for this tutorial!
I see so many people that ONLY make gameplay lol The majority of creators I see are layout creators, so I'm not really sure what youre talking about tbh But I do agree, good gameplay could carry bad deco
Before reading - building only demon layouts is not a good idea to start learning making good gameplay, instead, start making easy gameplay, and if you feel comfortable, move on to making harder stuff only if you feel doing that. Pretty good video for begginers. The thing that I would personally recommend is that to play most recent featured and epic rated levels to indicate what mechanics are common these days. Checking levels from top creator's leaderboard is also a very good idea as it shows a ton of creators that are very familiar with most of the things about simple and fun gameplay (as well as decorations). The last thing, but likely most important one is to see how gameplay in levels is made - check what speed the part has, what structures it uses, what gameplay it uses, etc... For that, I recommend checking less difficult levels (nothing above hard demon for the beginning), to see all mentioned above things. Addictional help would also be to check some uploaded layouts or videos on RUclips, layouts that are not complex and uses small amount of movements. These are very inspiring and probably helped me the most.
yo guys I had the same issue but when registering for an account, make sure the password doesn’t have characters other than letters and numbers. Example: ! or # Hope this helps u bros
11:00 If you want to make a harder/more open swing copter, make a cube go into a one block gap and set a green orb to follow your X and Y position with a Move trigger (put the Green orb and the move trigger on the same Y axis). if you want to stop, use a Toggle trigger. this will delete the orb unless you use an activating Toggle trigger on the same group.
This video was made before 2.2 released, back then, that mode didn't exist as a seperate gamemode and creators had to use that dual ball trick to make swing parts.
Now overall, making good layouts is from experience, Testing out gameplay, Testing out effects, Asking yourself "Does this look good, is this sighreadable, is it synced, is it Fun, is it not bland, is it fit to the theme" if not. Fix it. Takes weeks, be patient. Thats it lol.
You forgot the most notable mistake that people always commit: Trying to make their levels like RobTop's. Main levels are supposed to introduce and showcase mechanics, but when making custom levels you should assume that the people who are gonna play them are already familiar with the game.
Thanks for this! If at all possible, could you make something like this, but more focused on Insane and Extreme Demons? I’m working on an Extreme right now that’s largely timing-based, but I also want to incorporate all types of gameplay (except memory and 2-player). I’m not great at making Extreme Demon gameplay, so something like that would help tremendously. Thanks again!
By the way, the letter blocks actually stand for specific things. Like the D block stands for 'Dart' J block stands for 'Jump' H block stands for 'Hit' S block stands for 'Stop' F block stands for 'Flip'
Nice video, it teaches well the new creators. And a Word from my point of the view. Dont make layouts for be hard or eazyer, do it for express your creativity and your skills
Fascinating, great advice, personally i build a level separately of gameplay (split up) e.g first part 5s then i deco that same 5s and move on to the next parts gameplay, so i don't make the full layout at once so this was helpful, thank you.
My gameplay for my lvl "ClubDeath" that's in progress the lights are off but they will flicker before gameplay so you have to remember what the gameplay is then do it completely blind.
also don’t over decorate your level because for people like me it reduces visibility (the most popular demon atm is barely playable because there are vines in the way of the navy seal camouflaged obstacles)
I can imagine an extreme demon but with fun song and really fun decoration and not look too intimidating but hard as f, tho like for me slow paced song with fast paced gameplay doesn't feel to work much imo
Well I do have 2 minigame tutorials (the ultimate minigame tutorial and the platformer tutorial). What mechanics would you like me to explain in another minigame tutorial? :)
Yo Incidius, I’d love to see Part 2 of the Presidents Rank GD Main Levels. I’ve been waiting for the sequel for a long time since the first part was so damn funny! XD
Oh glad to hear you liked that vid! Unfortunately it didn’t perform very well compared to my other vids so I’m probably not going to make a part 2 sorry. My next meme video will probably be a gd meme awards 2023 :)
this tutorial is very usefull since i already make epic layouts now i can make layouts epic which is very epic making a layout is epic because you are epic and making a layout is very epic and cool
aa great video i am currently working on a layout and this video will help with gameplay and such thank you! also what is that level in the background? 3:03
This Tutorial is Perfect to Me, I’m a New Creator & Player in Geometry Dash, You Help Me Only With a Video and For This, I follow you. Thanks Really Thanks❤🎉
0:02 beestl AYUT evr by bestcredor 0:04 beep boop beep beep by bestcredor 0:07 snik pikof a new lauot by bestcredor 0:09 layut snipik by bestcredor 0:11 stopsaymylevelsuck by bestcredor
whats the rainbow level SONG with the ball part 25% if u know what i mean (u play it everytime u say a tip) I Know the song of the level is walkman but i mean the song ur playing
How did I not know about the start pos edit object feature 😭I used to always frantically place portals and speed portals on the start pos cos it would just default to a 1x speed cube
One thing I must add: Don’t put indicators in the wrong spots on platforms. I can’t even begin to tell you how many times I’ve died because an indicator told me to jump late.
the most fun part of making a level is the gameplay, the worst and most satisfying part of making a level is the decoration. I've made so many layouts and never decorate them because I hate the worst part of it 😅
thanks incidius
rummer
@@robianny ronny
J
O
@@Rulmywhat
For swingcopters, I strongly recommend adding something to make sure both balls dont go in the blue orb corridor, as it can lead to skips.
Edit: Not thanking anyone for the likes, I just want to add context. In 2.1 people would create ball duals where one ball was stuck in a corridor with blue orbs and it made the other ball act like the swing.
keys
Trigger orb
Nah just make them die if they don't go to a portal outside of the orb area
Also, make the orbs multi-activate, or just have one multi-activate orb move through the track
Or make it so both balls don't go into the swing section *ahem* Subsystem Scramble
People underestimate layouts, its really hard to make a good one. It can really carry levels with mid decoration.
I do struggle when making layouts, thank you very much for this tutorial!
I see so many people that ONLY make gameplay lol
The majority of creators I see are layout creators, so I'm not really sure what youre talking about tbh
But I do agree, good gameplay could carry bad deco
Before reading - building only demon layouts is not a good idea to start learning making good gameplay, instead, start making easy gameplay, and if you feel comfortable, move on to making harder stuff only if you feel doing that.
Pretty good video for begginers. The thing that I would personally recommend is that to play most recent featured and epic rated levels to indicate what mechanics are common these days. Checking levels from top creator's leaderboard is also a very good idea as it shows a ton of creators that are very familiar with most of the things about simple and fun gameplay (as well as decorations). The last thing, but likely most important one is to see how gameplay in levels is made - check what speed the part has, what structures it uses, what gameplay it uses, etc... For that, I recommend checking less difficult levels (nothing above hard demon for the beginning), to see all mentioned above things.
Addictional help would also be to check some uploaded layouts or videos on RUclips, layouts that are not complex and uses small amount of movements. These are very inspiring and probably helped me the most.
Good advice :)
You're literally the best gd mod that had ever been appeared to this game!
Thank you :)
Ua
Fun fact: repetitive gameplay can actually be good at some times just don't overdo it change of scene is a good example of fun repetitive gameplay
Thanks for this video, Now I can make better minigames!
Also shoutout to Zejoant at 2:19 for collabing with me everytime and getting me CPs
xD
Vesuvius is already amazing at creating minigames; I didn't know it was possible for him to get even better
GETTING YOU WHAT
@@slaxorzzCreater points
@@slaxorzzdam
As an expreienced layout maker I agree with almost everything in this video. Thank you for educating the people in a great way!
5:52 the whole point of memory gameplay is that you have to memorize click patterns in order to pass the section
3:28
Him:avoid long sections where u do nothing
Stereo madness:
Those who don't have gd friends
I don’t have a account and every time I log in it away says log in failed
Can't register
yo guys I had the same issue but when registering for an account, make sure the password doesn’t have characters other than letters and numbers. Example: ! or #
Hope this helps u bros
I have friends
Me
11:00
If you want to make a harder/more open swing copter, make a cube go into a one block gap and set a green orb to follow your X and Y position with a Move trigger (put the Green orb and the move trigger on the same Y axis). if you want to stop, use a Toggle trigger. this will delete the orb unless you use an activating Toggle trigger on the same group.
I wish the levels in the map packs would follow this 😭
JohnathanGD adding a almost frame perfect jump at the end of every 6 minute level he makes: 8:22
Incidius: *tells us how to make good gameplay*
Extreme demon creators: Oh, right! Anyways...
For swingcopters, I strongly recommend adding a yellow portal to make sure that you are using the proper game mechanic, as it can lead to confusion.
This video was made before 2.2 released, back then, that mode didn't exist as a seperate gamemode and creators had to use that dual ball trick to make swing parts.
Man I kinda wished that I made a tutorial video like this :D
But yours is just so well made and well explained too with important stuff, good job! :)
Now overall, making good layouts is from experience, Testing out gameplay, Testing out effects, Asking yourself "Does this look good, is this sighreadable, is it synced, is it Fun, is it not bland, is it fit to the theme" if not. Fix it. Takes weeks, be patient. Thats it lol.
After months you will get a feeling of what works and what doesn’t.
After that, You can maybe get into the parts of deco?
You forgot the most notable mistake that people always commit:
Trying to make their levels like RobTop's. Main levels are supposed to introduce and showcase mechanics, but when making custom levels you should assume that the people who are gonna play them are already familiar with the game.
'' if you diont have any friends''. 💀
Thanks for this!
If at all possible, could you make something like this, but more focused on Insane and Extreme Demons? I’m working on an Extreme right now that’s largely timing-based, but I also want to incorporate all types of gameplay (except memory and 2-player). I’m not great at making Extreme Demon gameplay, so something like that would help tremendously. Thanks again!
Oo interesting idea, will have to do more research into what top players find fun in extremes :)
thanks so much for this! your such an amazing mod!!! and thanks for playing my challenge :D
No problem, hope it helps :)
@@Incidius it has !
THAT INTRO I'M LAUGHING SO HARD LMAO btw very nice video :)
Man this video really helped me out and the editing is top tier
Extreme demons:
Do I care I will hack your ass off
Good tutorial! I’ve been making layouts for a while now and these tips are definitely stuff I do lol
Now my layouts look INCREDIBLE!! Thanks to u
Cicada3302 is a clear example of how a fun gameplay should be
It's NOT a layout
@@rngstratic Bro I also said in another video that CICADA3302 isn't just a layout, I was just saying that it has a very fun gameplay.
@@LiterallyOnix how am i supposed to know what you said in a different video
@@rngstratic my bad
you can also use blue orb in wave but mainly for hard - extreme demons
how do blue orbs work in wave? I haven't gone for extremes yet.
@@tienminhtrang2865 you switch gravity when you tap on it no matter what game mode
@@tienminhtrang2865 if you click blue orb you switch Gravity
@@tienminhtrang2865changes gravity but can only be touched once but idk wait when he responds
I needed this, ty man
Pretty cool video, pencil at 7:31 was really cool!
thanks brother, this really helped me
Thx inci, I'm learning how to GP and this will be a great help!
By the way, the letter blocks actually stand for specific things.
Like the D block stands for 'Dart'
J block stands for 'Jump'
H block stands for 'Hit'
S block stands for 'Stop'
F block stands for 'Flip'
5:16 Icidus: DON'T PUT OFFSCREEN AND BLINDNTRANSTITION AND NO UNEXPECTED MOVEMENTS
Troll Level:Too Late...
Intro: Crazy ass robot, easy ahh spider, ridiculous straightfly
I mainly focus on art levels but I am trying to make some actual levels this was very helpful thanks.
Thanks for uploading
I like the reference at the start of the other layout tutorial
10:29 the spider also dies when hitting ceilings! so H blocks are also useful there
Oh never noticed that!
THANK YOU SO MUCH this was a masterpiece of art you just made and helped me learn new effects and ways to make decorations to a layout!
Nice video, it teaches well the new creators. And a Word from my point of the view. Dont make layouts for be hard or eazyer, do it for express your creativity and your skills
Fascinating, great advice, personally i build a level separately of gameplay (split up) e.g first part 5s then i deco that same 5s and move on to the next parts gameplay, so i don't make the full layout at once so this was helpful, thank you.
I just realised the background music is from undertale 0:54
Your advice is so good❤
Love when RUclipsrs actually show you gameplay pieces and mechanics u can use. Good video my guy.
1:29 "poteous"
As a player with horrible gameplay, i thoroughly enjoyed this.
1:59 Tysm man I always had to start from the beginning
thank you bro for saving my life with these spams
My gameplay for my lvl "ClubDeath" that's in progress the lights are off but they will flicker before gameplay so you have to remember what the gameplay is then do it completely blind.
You should rename the level to “Unsightreadable”
@@piggygaming3455 bruh that's a good idea
also don’t over decorate your level because for people like me it reduces visibility (the most popular demon atm is barely playable because there are vines in the way of the navy seal camouflaged obstacles)
I think calm music for extreme demons is funny and ironic. If I were to make a demon level I would use a calm music piece with fast paced gameplay.
I can imagine an extreme demon but with fun song and really fun decoration and not look too intimidating but hard as f, tho like for me slow paced song with fast paced gameplay doesn't feel to work much imo
Can you do a tutorial when you help us for minigames mechanics. I know you have already did a video on this. But another one will be super helpful :)
Well I do have 2 minigame tutorials (the ultimate minigame tutorial and the platformer tutorial). What mechanics would you like me to explain in another minigame tutorial? :)
thanks Incidius, as I am now educated on the ways of level creating.
I love making layouts, it's because of the fact that I know how to make gameplay fun but I can't decorate
TIP: If you run out of ideas for a part, change the gamemode.
Good .
Nice vido, i'm working in a lvl, one of your videos can be useful for me!!!!
Yo Incidius, I’d love to see Part 2 of the Presidents Rank GD Main Levels. I’ve been waiting for the sequel for a long time since the first part was so damn funny! XD
Oh glad to hear you liked that vid! Unfortunately it didn’t perform very well compared to my other vids so I’m probably not going to make a part 2 sorry. My next meme video will probably be a gd meme awards 2023 :)
This will definitely help me with the level I'm working on
this tutorial is very usefull since i already make epic layouts now i can make layouts epic which is very epic making a layout is epic because you are epic and making a layout is very epic and cool
Thank you for this tutorial
Im making a layout rn and you helped me a lot today…
The best tutorial I watched! Thanks!
At least 50% of featured level creators don't know any of this
layouts r rlly fun to make but i get stuck on what to build sometimes, so this helped a lot :D
aa great video i am currently working on a layout and this video will help with gameplay and such thank you!
also what is that level in the background? 3:03
Thanks! The level is starpunk by ferdefunky :)
@@IncidiusYou really like Starpunk, don't you?
@@IncidiusSTARPUNK IS TRASH
TYSM my levels sucked, you helped so much.
Thanks. I will keep this in mind for the rest of Courtesy and all of Otis and Focus
2:22 thank you for noticing the people that don't have any friends or at least have friends that don't play gd
This helped me make a great layout! Thanks!
Thanks for the tutorial btw happy New year ❤️
2:25, my layout is there, in my friend’s (Tinsnuts’) Twitch thumbnail!!!
"Or, if you don't have any friends"-
got me on the floor
4:00 I usually makes the click sync with the music, but sometimes, i uses click as another music instrument for the song.
This Tutorial is Perfect to Me, I’m a New Creator & Player in Geometry Dash, You Help Me Only With a Video and For This, I follow you. Thanks Really Thanks❤🎉
thanks, this tutorial helped me a lot, and btw, i love the undertale music vibes
Epic layout + epic deco + epic song and good theming= best level
4:20 mad dummy ptsd
0:02 beestl AYUT evr by bestcredor
0:04 beep boop beep beep by bestcredor
0:07 snik pikof a new lauot by bestcredor
0:09 layut snipik by bestcredor
0:11 stopsaymylevelsuck by bestcredor
whats the rainbow level SONG with the ball part 25% if u know what i mean (u play it everytime u say a tip) I Know the song of the level is walkman but i mean the song ur playing
Great job with the video layout and definitely taught me many things I’m gonna need to know! Thank you 🙏
How did I not know about the start pos edit object feature 😭I used to always frantically place portals and speed portals on the start pos cos it would just default to a 1x speed cube
You have a good taste in music!
This is gonna help me massively,Thank you.
I understand why you made this but I recommend to everyone that they follow what gameplay they like making
One thing I must add: Don’t put indicators in the wrong spots on platforms. I can’t even begin to tell you how many times I’ve died because an indicator told me to jump late.
Yoo Sick video! What was that cartoon style level played in the bg of the video? Looks fun!
Thanks! The level was Swift Run by MrKoolTrix :)
I figured it'd be from MrKoolTrix, I like his style
These are actually good tips
This made my level called spike master easier to make thanks bro
My “layouts” are really good in my opinion
bro. this poped up on my fyp, and this shet is EXACTLY what i need bruh
W tutorial, easy to understand
My favourite custom game mode is when a green or black orb follow the ship with multi activate
as a layout and gameplay artist, this tutorial is entirely accurate.
hi
the most fun part of making a level is the gameplay, the worst and most satisfying part of making a level is the decoration. I've made so many layouts and never decorate them because I hate the worst part of it 😅
Man, the nostalgia from the Undertale music...
Anyways, this was a very good video :D
Incidious: “making good gameplay is escencial for making a good rated level”
Generation Retro: “hehe I just cheated..”
Generation retro is the worst featured
Nock Em has an unexpected movement at the beginning, leading to the Predator Or Pray Nock Em Out part.
Really helpful video, thanks a lot!
what app did you do?