[DIABLO 4] THIS Might Surprise You! - Lucky Hit Chance Deep Dive

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  • Опубликовано: 8 июл 2024
  • I always hear "Lucky Hit Chance good". Well it is good, but how good really? And is it more important than other offensive stats? In this video I showcase you how Lucky Hit Chance actually works and how it increases your damage! (with Heartseeker Rogue)
    If you are not familier with this build check out my latest Rogue Guide here:
    • [DIABLO 4] NO UBERS Pi...
    Heartseeker Planner:
    mobalytics.gg/diablo-4/profil...
    0:00 - Intro
    1:35 - My Gear & LH Chance
    3:40 - How Does it work?
    7:43 - LH Chance Damage Deep Dive
    17:00 - Why Vulnerable damage is better on rings
    20:20 - Quick summary & crit chance
    21:58 - Don't forget to leave a Like :)
    #guide #season4 #rogue
  • ИгрыИгры

Комментарии • 154

  • @EfficientRogue
    @EfficientRogue  Месяц назад +5

    Edit: I want to mention that Lucky Hit Chance has some further benefits besides damage, which were not discussed in this video such as faster staggering of Bosses. It also can lead into a smoother gameplay experience since your Victimize will proc more often (especially in lower tier pits).
    The point I wanted to make in this video is that LHC is not as effective for increasing your damage as many people believe and especially on rings its a bit overrated affix imo (so dont spend all your gold on trading sites buying them lol)
    For more details check out my Heartseeker Planner: mobalytics.gg/diablo-4/profile/31b4e2a1-b02e-4c3a-aecb-281076847d6e/builds/4857fb02-f18a-4715-b72c-b4ab3712dc49
    Thank you & Cheers!

    • @iuricassa
      @iuricassa 27 дней назад

      Crit chance is bether than vulnerable damage on tempering?

  • @rivercrying58
    @rivercrying58 Месяц назад +1

    This video changed my view of the game... soooooo helpful! Thank you for the work!

  • @jaythomas7573
    @jaythomas7573 Месяц назад +2

    Huge help, keep up the good work.

  • @papajuan2783
    @papajuan2783 Месяц назад +2

    Swapping moonrise for the basic attack speed I'm able to hit the 11 frame attack speed but loose 80% basic attack damage. I'm a smooth brain but it feels like I'm doing more damage this way. Gear is fairly optimized I'd say but after watching this I probably have to much Lucky hit chance. Adding 2 basic attack gems supplements the loss but I lose 40% vulnerable damage. Also thank you for content and doing the work we don't have time to figure out. LEGEND

  • @Avarilyn
    @Avarilyn Месяц назад +4

    Good video and thanks for the shoutout

    • @dyamiking253
      @dyamiking253 Месяц назад

      Thats a bug, they're patching it so temper two or get more vulnerable conditions.

    • @Avarilyn
      @Avarilyn Месяц назад +4

      @@dyamiking253 I am not sure what you are referencing. I am talking about the affix on items that heartseeker builds uses to maintain vulnerable on the target. The only potential "bug" on that is that the duration goes from 2 > 3 seconds, but that has nothing to do with what I commented :)

    • @immersionHEHE
      @immersionHEHE Месяц назад

      ​@@Avarilyn correct

  • @sdehayes
    @sdehayes Месяц назад

    Thank you. This was a very useful explanation.

  • @mike_qt
    @mike_qt Месяц назад +6

    Basically lucky hit has diminishing returns when it comes to victimize damage. But there’s still lucky hit to cc with the tempers which helps with stagger therefore increasing your dps on bosses and also the chance to apply vulnerable affix

    • @EfficientRogue
      @EfficientRogue  Месяц назад +1

      thats absolutelty true! I did not want to make this video longer than it is but maybe I should have covered some other upsides of LH as well. My main point was to show that other stats can be better at increasing pure DPS which many people find hard to believe

  • @cooxify
    @cooxify 28 дней назад +2

    Besides of all those aspects (cc,stagger,heal, dark shroud ect.) Lucky hit is pretty much only BIS on andy rogue currently (and that only because poisons dont crit). good explanation

  • @kaizer-777
    @kaizer-777 Месяц назад +4

    I think another angle to consider with LH chance is that it will increase the amount of crowd control procs you're getting. It's doing more than just directly scaling your DPS.

    • @buttonup3522
      @buttonup3522 Месяц назад +2

      yes but what he calculated was multiplying a probability by the damage. so 1 million damage times probability of 1/2 times the proc of 20 million is the average expected statistical damage per second. You wont actually do that amount of damage 6 million that he calculated. Its an average over the procs and non-procs. An average of all the millions and 20 millions

    • @kaizer-777
      @kaizer-777 Месяц назад +2

      @@buttonup3522 I understand what he calculated. I'm simply saying there's more to think about than just raw damage.

    • @buttonup3522
      @buttonup3522 Месяц назад

      @@kaizer-777Oh you meant the immobilise freeze lucky hits. Thought u meant the victimise procs

  • @OneTapMike
    @OneTapMike Месяц назад

    Ty for this videos ❤

  • @Silent-1983
    @Silent-1983 Месяц назад

    Thank you! ❤

  • @Crrrr0wFire
    @Crrrr0wFire Месяц назад +24

    What about Topaz in the weapons?! Giving up 80% vulnerable for 180% basic damage, that join the 160% basic skill dmg from the moonrise imprint and the 120% basic dmg from the adaptability imprint. Gaining about 1/3 more basic damage (where the victimize damage is calculated of) and going down from 452% to 426% in the victimize-tooltip. I get consistently better clear times on the same pit with yellow gems in the weapons.

    • @johnx18
      @johnx18 Месяц назад

      There's a Topaz calculator - docs.google.com/spreadsheets/d/1-qCbq81-8XY-VrW2aQd2kGKEjgAQ89bmtkY1k0P052c/edit#gid=0

    • @pjw4125
      @pjw4125 Месяц назад +2

      I want to know this

    • @Barbaricdave
      @Barbaricdave Месяц назад +3

      Me too the deep dive on this exact situation .. what exact damage percent changes for each ya know

    • @rickybrown8264
      @rickybrown8264 Месяц назад +1

      I been switching back n forth from blue gems to yellow in weapons and I can't tell what's better haha. I heard once you are over 1600% vulnerable then you should use yellow but I swear yellow feel better and I'm only at 1300 so idk...

    • @Barbaricdave
      @Barbaricdave Месяц назад +1

      @@rickybrown8264 yeah it be awesome if a content creator would make a video of showing examples and testing on this cause I’m sure it’s a matter of damage % but everything is crowd controlled so hard to judge but if we all knew one of the two options gave us numbers like 20 mill per hit compared to 30 mill per hit would definitely matter right

  • @Iz_Holy
    @Iz_Holy 28 дней назад

    Great explanation!
    Would you say you’re build is also fine for hardcore ? Or is it not tanky enough ? 😅

  • @HArryvajonas
    @HArryvajonas 26 дней назад

    Did you mention in your previous guide why you recommend Vulnerable/ blue gems for weapons aa opposed to yellow/ Basic skill damage? Thanks for the guides and breakdowns.

  • @Prophecy23JC
    @Prophecy23JC 23 дня назад

    I have a few situations I was curious about, in regard to how significant those extra skill affixes are.
    Are Exploit, Malice, or Frigid significant enough to where it would be better to have one of them if 1 one of the other affixes on the item had to be a useless?
    As the list goes down from Exploit to malice to frigid, would it be better to have an item with say 1 malice compared to 2 frigid?
    Thanks for all your time.

    • @EfficientRogue
      @EfficientRogue  23 дня назад

      Exploit is worth most for sure but frigid and malice are very close in dmg so wouldn’t be worth it

  • @Prophecy23JC
    @Prophecy23JC 23 дня назад

    So, if you could have the chance to make enemies vulnerable on two items instead of lucky hit chance one of them, would that be better?

  • @Prophecy23JC
    @Prophecy23JC 23 дня назад

    Is freeze the best for lucky hit chance? Then stun, then daze, and then immobilize?
    If you hit stun quickly would you try to reroll for freeze?
    If you end up with immobilize would you brick the item if you have another that is similar? (Due to them still being able to attack)

    • @EfficientRogue
      @EfficientRogue  23 дня назад

      Ideally you want all of them for faster staggering. Freeze is the best though

  • @DARKCOP2011
    @DARKCOP2011 Месяц назад

    Nice vid and info! Can you plz link the Ava guy info to check formulas out ???

  • @DarthMuse
    @DarthMuse Месяц назад

    I have 66% lucky hit chance with HS without elixir, no greater affix though, haven't been lucky enough but I also have 67% CC with at least 2 dark shroud's up even before SS.

  • @eyezwideshut
    @eyezwideshut Месяц назад +1

    Thanks, now I know my gear is all wrong lol however I do "feel" I hit harder with lucky chance stuff. I never get good GA gear. But I run concealment either so maybe my hold build is off.

    • @EfficientRogue
      @EfficientRogue  Месяц назад

      Haha dont worry it’s not a big difference in the end! Just wanted to prove my point of vuln dmg on rings

  • @bigal1093
    @bigal1093 25 дней назад

    Nice analysis ... Thanks!
    Earns a Subscribe from me 😁

  • @PhrazeMuzik
    @PhrazeMuzik Месяц назад +7

    Have you tried cowl of the nameless? I feel like it's doing some crazy stuff.

    • @EfficientRogue
      @EfficientRogue  Месяц назад +3

      I think how this works is it gives you a multiplicative LH chance bonus so I can imagine it being quite powerful indeed 👀

    • @redflagarmy901
      @redflagarmy901 Месяц назад

      Im using cowl and its going crazy ​@@EfficientRogue

    • @PhrazeMuzik
      @PhrazeMuzik Месяц назад

      @@EfficientRogue Things just disappear with a 25% roll.

  • @TheSnackAttackingSnorlax
    @TheSnackAttackingSnorlax Месяц назад

    I’ve always wanted to make a build around fists of fate…. Seems like it has real potential.

    • @jf2849
      @jf2849 29 дней назад +1

      I’ve never had my lucky hit chance high enough to do anything. It needs to be available on all gear even helmet and chest. I never liked how stats are limited to only certain items.

  • @nek1981
    @nek1981 27 дней назад

    I fell asleep sorry. thanks for the video thoo :)

  • @sebasrodriguez8556
    @sebasrodriguez8556 28 дней назад

    Next question, isnt it better to have at least one dagger with double heartseeker so you can triple cast?

  • @redflagarmy901
    @redflagarmy901 Месяц назад

    Why are you using edgemaster on ring but have innerCalm in the planner ?

  • @iceeeee
    @iceeeee Месяц назад +2

    Does the victimize explosion crits? Coz I only see white numbers from the victimize explosion.

    • @Jellounseen
      @Jellounseen Месяц назад

      It can't no but obv crit is op cuz it scales off hs total dmg

  • @Groosome548
    @Groosome548 Месяц назад +1

    What about crit chance, crit damage and attack speed? what is the % increase with rolling those stats?

    • @EfficientRogue
      @EfficientRogue  Месяц назад

      I Show crit chance at the of the video it’s also about 8,4% per 11% CC. Attack speed is more complicated since breakpoint dependent

  • @Platinkobold
    @Platinkobold Месяц назад +1

    So what is your recommendation? Having one item with LHC is useful but more is not? Did I get it right?

    • @srag2117
      @srag2117 29 дней назад

      It depends on your attack speed etc, I just levelled the build to around 80 and managed to get gloves and ring with greater LH chance affixes, that plus the potion and everything is basically insta frozen. You get to a stage where having more LH chance on gear is just wasted stat potential. Play around and see if things are getting frozen, find the balance.

  • @dealvidit
    @dealvidit Месяц назад +6

    2:42 man really said "some gold" 😭.

    • @VasudevaTheFerryman
      @VasudevaTheFerryman Месяц назад

      That's not even a lot. I'm chilling, sitting on 2B with 2 maxed out chars. And a member of my guild have currently 5B, with 1 kinda max out char.

    • @TheDajmont
      @TheDajmont Месяц назад

      @@VasudevaTheFerryman How u getting that much gold?

    • @TheExplodingCore
      @TheExplodingCore 26 дней назад +1

      ​@@TheDajmontsell swords with vuln and life/strength to the barbs. They are paying extra. Sold double greater for 1.4B yesterday

  • @mikehud22
    @mikehud22 27 дней назад

    Yelp, i have 1000%+ vulnerable damage and not making ask much dmg, my dmg stitting aroung 56k. Not using topaz on weapon maybe i shoud swap since ihave tones of Vul %?

    • @EfficientRogue
      @EfficientRogue  26 дней назад

      With 56k dmg you mean attack power? Pls forget about this value because it’s meaningless unfortunately. The best way to increase your dmg is by adding more vuln dmg, attack speed and crit/Lh

  • @danper0809g
    @danper0809g Месяц назад +5

    so whats the ideal percenatge of lucky hit chance a rogue should have ?

    • @_bAAm_
      @_bAAm_ Месяц назад

      idk.. but i feel like im clearing my dungeons better with more LH chance. my heartseeker tooltip says 78% without flask. i think u have to find the sweet spot by urself. i would say atleast 65%.

  • @PineapplePizzaBiS
    @PineapplePizzaBiS Месяц назад +1

    This is weird lol. I just swapped vuln for LH to stun bosses faster and have jumped 11 levels over my previous pit ceiling 🤔

  • @ir0nm0nkey123
    @ir0nm0nkey123 Месяц назад

    I don’t even used the shacko, I used the anderil vasaige helmet with the tyrils might and oh boy it’s crazy, you just fly through the pit👍. You don’t need shacko I have two and I don’t even used it.

  • @Luckiest-Pinky
    @Luckiest-Pinky Месяц назад

    victimize will not proc if the target is not vulnerable. that is the condition

  • @marvindreier4363
    @marvindreier4363 29 дней назад

    Hey i found the rapid fire ring and i want to sell the ring but i dont know for how much gold and i will ask u the ring got ga cc and 4 to rapid fire 6% imbuent cdr and 10,5% attack speed after dodging a attack and 20%

  • @ex0r007
    @ex0r007 Месяц назад +1

    Tolles Video mal wieder. Darf ich dir zwei Fragen stellen? Ich habe 4 Items mit Chance auf CC (3x freeze 1x immo) - Ich habe leider den Stun nicht getroffen. Habe ich dadurch Nachteile, weil 3x Freeze? Zweite Frage: Ich habe ein Amulett nur mit Exploit drauf. Soll ich lieber auf ein Amu gehen mit LH, Crit Chance, bis ich Amulett mit 2 oder 3 +2/3 gefunden habe?

    • @EfficientRogue
      @EfficientRogue  29 дней назад +2

      🙏🏼 1) soweit ich weiß staggert man Bosse am schnellsten mit unterschiedlichen CC Quellen, kannst ja mal vergleichen wie lange es ca bei dir dauert und bei mir. 2) exploit ist schon sehr wichtig, da es doppelt gezählt wird momentan mit victimize. Würd sagen ein amu mit 2 exploit und LH / crit ist besser als eins ohne exploit

    • @ex0r007
      @ex0r007 29 дней назад +1

      @@EfficientRogue Hab es mit einem alternativen Item getestet: das staggern ist um welten besser mit 2x 1x 1x Verteilung

  • @bigdogang
    @bigdogang Месяц назад +4

    Andy’s Uber is op guys!!!

    • @EfficientRogue
      @EfficientRogue  Месяц назад +1

      Yeah I was also planning making a guide for that!

    • @ryanm.9396
      @ryanm.9396 Месяц назад

      @@EfficientRogueAndy’s Uber?

    • @bigdogang
      @bigdogang Месяц назад +1

      @@EfficientRogue yea xarrio is the goat rn first person to make it op !! Instant loving it!!! So fun 10-10

    • @user-yn6qd5me1f
      @user-yn6qd5me1f Месяц назад

      @@EfficientRogueI would like to see your take on this style of build. I’m using your barrage levelling for my alt to then use for heartseeker and it’s very fun so far.

    • @omanitoo
      @omanitoo Месяц назад +1

      Yeah, I'm having a blast rn with AV

  • @DaDangla
    @DaDangla 13 дней назад

    How do you get LHC on your skills i cant figure that out

    • @EfficientRogue
      @EfficientRogue  13 дней назад

      Probably you need to active the advanced skill tooltip option in the settings

  • @azawestie123
    @azawestie123 Месяц назад +1

    I’m not sure why, but I was matching your build very close and Pit 100’s I was doing in 5 mins.
    Swapped to a full lucky hit build and now I clear in sub 3 mins.
    I absolutely take your word for it, but the lucky hit build just felt way more consistent across the board and bosses just melt.
    Would there be a reason for that?

    • @EfficientRogue
      @EfficientRogue  Месяц назад

      idk exactly maybe with different setups / gear / playstyle you get different results but actually vulnerable dmg should be even better if you character is not perfected yet. maybe also small sample size (LH is obviously very random)

  • @fammud1192
    @fammud1192 29 дней назад +1

    Seeing as you're doing these deep dives into heartseeker buids, aren't crossbows technically higher DPS than bows for heartseeker?
    If you reach 15 frames with an xbow vs 13 with a bow, you should be doing quite a bit more damage, no? And there's a vuln implicit, and possibly weapon mastery is better if you have enough crit chance?

    • @EfficientRogue
      @EfficientRogue  29 дней назад +1

      You might have a point there! I did not compare it since the AS breakpoints were revelead but I know that m1py is currently running a crossbow for pit pushing so maybe you re right

  • @zPhasezzy
    @zPhasezzy Месяц назад

    good

  • @thailandsniper4444
    @thailandsniper4444 27 дней назад +1

    If only blizzard at DPS check on the dummy. Then we no longer need to do this super difficult math

  • @jl5177
    @jl5177 Месяц назад +1

    I'd like to know how you got such a good amulet lol. I've been farming for hours and spent 100m and cant get them rolls :(

    • @HasturLaVishnu
      @HasturLaVishnu Месяц назад

      probably bought from a trading website :)

  • @gaborvass5584
    @gaborvass5584 Месяц назад +1

    This disregards the dps loss from all the crowd control/status effect multipliers all over the talent tree/aspect/paragon tree as a result of less lucky proc all over those effects. I would love to see a path of building for diablo 4 to figure all these out.

    • @EfficientRogue
      @EfficientRogue  Месяц назад +1

      Yeah but then things get too complicated even for me 😂 at least with my setup I’m still freezing everything instant

  • @stevenroglen2583
    @stevenroglen2583 26 дней назад

    How do we calculate the first damage number?

    • @EfficientRogue
      @EfficientRogue  26 дней назад

      1 million is just an assumption to make it easy. The damage formula is quite complex if wanna go deep into it

    • @stevenroglen2583
      @stevenroglen2583 26 дней назад +1

      @@EfficientRogue Thanks! I'm easy, so I'm happy with "More Vulnerable Damage more boom boom". Thanks for breaking it down!

  • @Chris-vm3ym
    @Chris-vm3ym 27 дней назад

    Should your lucky hit chance be at least 30% for the build to work properly?

  • @Tomukas99
    @Tomukas99 26 дней назад

    Brother why your mobalytics pit farmer guide says cutthroat skill damage on items? They do not benefit

    • @EfficientRogue
      @EfficientRogue  26 дней назад

      Sry it’s bugged currently. I’ve tried to change it but it doesn’t work

    • @Tomukas99
      @Tomukas99 26 дней назад

      @@EfficientRogue welp all my maxed gear fcked up .. next time if you can add notes on build to see for other player as this is worst thing what could happened

    • @EfficientRogue
      @EfficientRogue  26 дней назад

      @@Tomukas99 I’m very sorry :( I have already fixed it yesterday but now it happened again it’s weird

  • @Qabardaj
    @Qabardaj 28 дней назад

    Bro help me.i got 60k attack power with my heartseeker rogue..2k dex.1200-1300 vulne..i still cant see 4-5m dmg...help me guys what i need for hit 4-5m shot?

    • @EfficientRogue
      @EfficientRogue  26 дней назад

      Do you play with the same aspects as I do? Especially retribution is currently bugged giving 60% dmg vs stunned and knocked down enemies

    • @Qabardaj
      @Qabardaj 26 дней назад

      I did a build with damage % added to bow and duals..%250 dmg. And i having 70k dmg. I want to ask you is it effecting to vulne dmg ?? I have now on victimize 2.200%

    • @Qabardaj
      @Qabardaj 26 дней назад

      ​@@EfficientRogueyea aspects are same as you.

  • @jf2849
    @jf2849 29 дней назад +1

    I always thought lucky hit chance was useless unless you are using things that need lucky hit chance to proc. Even then it’s still useless unless you have a ton of it I don’t know maybe 40-50%. I assumed it would never proc if your chance was too low.

    • @ver2cal2010
      @ver2cal2010 27 дней назад +1

      This is how it is understood with infinimist Necromancer. Before 50% or more, LH doesn’t accomplish what you need it to for the build to function properly.

    • @jf2849
      @jf2849 27 дней назад +1

      @@ver2cal2010 I find it very difficult for most builds to get 50% lucky hit chance so I’ve always stayed away from anything that procs only on lucky hit. I could be wrong but for me personally lucky hit chance has never been reliable.

  • @WolfOfKrypton
    @WolfOfKrypton Месяц назад

    unless I'm looking at the wrong planner, it shows you using lucky hit chance on your rings.

    • @frustrated0goat
      @frustrated0goat Месяц назад +2

      He explained in the video why it's on the ring. He was actually not trying to roll but RNG stepped in lol

    • @WolfOfKrypton
      @WolfOfKrypton 28 дней назад

      @@frustrated0goat I saw that in the video. But my statement is about the planner he's linked. He states in the video that the planner doesn't show lucky hit chance on the rings. Which clearly in his planner it shows lucky hit chance. I was hoping he would fix his planner to show his recommended affix for the rings. If not for watching this video, I would have never realized he doesn't recommend lucky hit chance on his rings.

    • @WolfOfKrypton
      @WolfOfKrypton 28 дней назад

      It looks like now it's been fixed.

    • @frustrated0goat
      @frustrated0goat 28 дней назад

      ​@WolfOfKrypton ohhhhh gotcha now. sorry I misunderstood

  • @ClipperRoad
    @ClipperRoad Месяц назад

    Link to your Mobilitics?

  • @cyntax
    @cyntax Месяц назад

    where can i found the guide ?

    • @EfficientRogue
      @EfficientRogue  Месяц назад

      Link in description

    • @cyntax
      @cyntax Месяц назад +1

      @@EfficientRogue 10 days before still legit do ? THNX ! Great videos amigo.

    • @EfficientRogue
      @EfficientRogue  Месяц назад

      @@cyntax nothing really changed since I already made the "perfect" heartseeker setup imo haha

  • @BryantWoo
    @BryantWoo Месяц назад

    How can we join your discord to learn more ?

    • @BryantWoo
      @BryantWoo Месяц назад

      don't see any link to your mobylitics

    • @EfficientRogue
      @EfficientRogue  Месяц назад

      I dont have an active discord server yet. you can ask me anything in the comments though

  • @toasterstruddle3807
    @toasterstruddle3807 29 дней назад

    My victimized damage percentage is at 1783% and my lucky hit chance is at 60% with potion due to uber helm. Without uber helm i sit at 60% without potion. I still dont clear as fast as you im trash i guess 😅

  • @frost171
    @frost171 Месяц назад

    doesn't this mean you don't even need lucky hit on gears? since heartseeker already has lucky hit

    • @EfficientRogue
      @EfficientRogue  Месяц назад

      I can recommend it on gloves and amu cuz its hard to find one with 3 skill ranks

  • @Prophecy23JC
    @Prophecy23JC Месяц назад +1

    The thing is what about people that are in Tier 3 that are only around level 60? Shouldnt I be adding lucky chance more, because mine are lower % for adding on to gear? Thats my thing where is the point you can start playing this.
    All the guides out are geared around people in Tier 4 with at least close to 925 gear and full Paragon boards. What the hell do you do prior to.

    • @darknoob89
      @darknoob89 Месяц назад +1

      You don't level with this build, this is an end game stuff. Before you have a critical mass of vuln damage, AS, and LH you can't play this. You have to play something else

    • @thepennsylvanianamerican9215
      @thepennsylvanianamerican9215 Месяц назад

      Use barrage until you're 100
      Farm helltown for 10 hours and you're ready for endgame

    • @ikuma8291
      @ikuma8291 Месяц назад

      @@darknoob89 I leveled with this build just fine in helltide. around lvl 70 I had good enough gear to clear t40- 50 nightmare dungeons.

    • @SMHTFTI
      @SMHTFTI 29 дней назад +1

      I been using heartseeker since lvl 50 to 100 but i started with barrage too.

    • @Prophecy23JC
      @Prophecy23JC 23 дня назад +1

      I started running it right after this question just fine. Worked better than barrage for sure.

  • @animago81
    @animago81 Месяц назад +2

    Man darf halt bei der schadensberechnung auch nicht die anderen vorteile von glückstreffern beachten. Z.b. hat victimize ja auch einen AOE im gegensatz zu den normalen treffern. Demnach ist eine erhöhte lucky hit chance auch vorteilhaft dafür. ich treffe ja schließlich vielleicht 5 gegner gleichzeitig (bei bossen ja aber irrelevant). Zudem natürlich die ganzen crowd control procs über lucky hit, die den boss ja auch staggern. Sowas ist nur schwer zu berechnen.

    • @EfficientRogue
      @EfficientRogue  Месяц назад

      das stimmt deshalb hab ich mehr auf den boss kampf bezogen. aber ja im grunde ist es viel komplexer wie du sagst

    • @animago81
      @animago81 Месяц назад +1

      @@EfficientRogue war trotzdem ne nette rechnung, die mir sicher helfen wird. Leider kommt da noch crit und dex mit in die rechnung. Ich versuche mich an einer version mit viel ausweichen und da ist auch dex nicht unwichtig. Aber wie du selber im video sagst. Zu viel von einem stat reduziert den buff den man davon bekommt. Das gleichgewicht muss da sein. Beim vul dmg haben wir beide auch etwa den gleichen wert. Manche habe ich da schon mit 2000+ gesehen. War schon schwierig 1400 zusammen zu bekommen

    • @EfficientRogue
      @EfficientRogue  29 дней назад

      Dex ist auf jeden Fall der schwächste Wert für damage aber crit chance ist auch wichtig wegen dem aktuellen double dipping von deadly ambush

  • @sacerdor7467
    @sacerdor7467 Месяц назад +1

    I don't think you went too deep into it. Maybe a bit too slow, but it wasn't too hard to follow. I was surprised about your emphasis on vulnerable damage in comparison to vulnerable damage, because of the diminishing return effect when you stack a big amount of the same stat, which is what we do when tempering vulnerable damage everywhere. But I think you made a mistake when it comes to crit-chance, since you can't double-dip from it. But a higher crit-chance should have a good enough effect with increasing the procs of umbrous and siphoning strikes. It also seems like that if you're not using the Elixir of Advantage but the Holy Bolts one, things might change a little bit.

    • @EfficientRogue
      @EfficientRogue  Месяц назад +1

      as far as I understood there is some buggy interaction going on with Deadly Ambush Node and Victimize so it can actually "crit" leading into double dipping. but not 100% sure on that

    • @sacerdor7467
      @sacerdor7467 Месяц назад

      @@EfficientRogue Interesting. Does it maybe still show the damage numbers in white? Because I'm getting a huge amount of white numbers on a victims proc.

    • @EfficientRogue
      @EfficientRogue  29 дней назад

      That’s my guess but I need to ask Ava for that

  • @pd1jdw630
    @pd1jdw630 Месяц назад +1

    Imma go back to enjoy the game. Cause my head is spinning.

  • @raybandzhurd9576
    @raybandzhurd9576 28 дней назад

    My rogue is disqusting as is even better than urs with lucky on rings I’ll give it a try tho we’ll see I do 100s in about 2 mins

  • @danielray6060
    @danielray6060 Месяц назад +1

    Dude, you can tell you don’t even fully understand it, bro someone who did understand would not have a problem conveying your knowledge