Crystal Oscillators in 1 Blueprint! - Guide in Satisfactory Update 7

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  • Опубликовано: 19 окт 2024

Комментарии • 69

  • @Fa11out
    @Fa11out 26 дней назад +1

    I know this video is old now but you can condense this even further. I used your build as a reference but inside an mk2 blueprint machine. if you bring ingots instead of ore, and quartz crystal instead of raw quartz it allows you to fit this entire layout on 1 floor instead of needing 2. This works great if you're already set up with some kind of central location where refined materials are being brought in via train/truck/drone.
    you have to get a little tricky with the belts that carry ingots/crystals but it remains modular so you can just keep plopping them down next to each other to make as many oscillators you need

  • @pinstripedzebra
    @pinstripedzebra Год назад +14

    This is just the kind of builds I like, inventive and 'self-contained' little units, cool stuff! Keep up the designsideas!

    • @DrLootCrate
      @DrLootCrate  Год назад +4

      Thanks Zebs. It is a fun little challenge to get everything to fit in neatly

  • @ethangarofolo8170
    @ethangarofolo8170 4 дня назад

    Excellent video and still relevant after 1.0!
    Key takeaway for me here: scale production with these 1-click factories by building more of them, rather than trying to cram more into them.
    I was trying to get a factory with two assemblers running stitched iron plates and couldn’t make it fit without 1-meter floors or lots of clipping.
    Have a blueprint with half the production and build two of them.
    These blueprints end up being a new type of production machine that’s a compound of constructors, assemblers, and manufacturers.

  • @moonchild8642
    @moonchild8642 Год назад +7

    +1 for tackling this topic, its like omg game-changing advice!

    • @DrLootCrate
      @DrLootCrate  Год назад +2

      Thanks moony! and thanks for the feedback. fun to have a little conversation

  • @robbiesmith79
    @robbiesmith79 Год назад +2

    Thank you! I made a few modifications but it works great! For example. I shortened the first floor Wire Belt so that I could bring in a conveyor lift down to snap to that splitter. Otherwise the wire would never go up and over to the assembler.

    • @DrLootCrate
      @DrLootCrate  Год назад +2

      No prob Rob. Modifications are welcome and encouraged. Glad you got it working

  • @daniellclary
    @daniellclary Год назад +2

    I was thinking about doing something like this. Mini factory modules. Perfectly balanced in the start, and you just add what you need.

    • @DrLootCrate
      @DrLootCrate  Год назад +1

      I think you should. It was fun to think about how to fit everything in. I want to see if it is possible with heavy modular frames....but would probably have to do a bit of clipping.

    • @daniellclary
      @daniellclary Год назад

      @@DrLootCrate I had thoughts of doing it for Super Computers. But what I was going to do was have Computer MKI module, then put Computer MKII module on top of that. Designing them to stack.
      I am planing to use these modules in the new base I am building. It looks like a Star Destroyer in the sky.

    • @DrLootCrate
      @DrLootCrate  Год назад +1

      @@daniellclary that modular stack thing is a great idea.
      I think I have seen your star destroyer on Reddit….if it is the one I saw, it looks incredible!

    • @daniellclary
      @daniellclary Год назад

      @@DrLootCrate I don't have a redit, and have not uploaded my progress online, so it would not be mine. I may upload images somewhere at some point. That is if the thing don't lag real bad when finished.
      I'm not making an exact copy of a star destroyer, mostly using it as inspiration. One could say a variant. It is about 2 Kilometers wide, and no idea how long it is. I am laying out the rail system inside, for trains to bring in resources and ship things all around the ship.

    • @DrLootCrate
      @DrLootCrate  Год назад

      That sounds so awesome!
      Here is a link to the other:
      www.reddit.com/r/SatisfactoryGame/comments/xzfm7r/imperial_star_destroyer_11_scale_no_mods_used/

  • @LColUK
    @LColUK Год назад +1

    I built my crystal oscillator factory a few weeks ago (20 per min, overclocking 10 manufacturers) and it's a massive 5 floor blight on the landscape, I've never managed to get it to run 100% efficiently, and I've STILL got the issue of sending oscillators where I need them. This is a much better idea - with a bit of tweaking and external beltwork I could have had 4 vertical silos of 5 each for the same thing and it would look way cooler. Or even better, just drop a few where I need them and transport the crystal.
    This is definitely going into my game, many thanks!

    • @DrLootCrate
      @DrLootCrate  Год назад +1

      No probs, Lee. I have my ugly 5 floor factory at the end of this vid and I definitely agree that this is much better. It would be sweet to see the stacked cube version of this!

  • @moonchild8642
    @moonchild8642 Год назад +10

    also, generally to the satisfactory comunity, DrLC's build for this is incredibly important, it will 3x increase your motor production, its way cool because it solves a problem in a reproducible way +1 DrLC :)

    • @DrLootCrate
      @DrLootCrate  Год назад +1

      looking forward to using it in a turbo motor plant soon!

  • @mrmichaellatham
    @mrmichaellatham Год назад +3

    love this design. if i may though; middle mouse clicking allows you to copy what you are pointing at so you don't have to keep pressing 'Q' to go into your build menu. very useful for your awesome walls/ceilings. :)

    • @DrLootCrate
      @DrLootCrate  Год назад +5

      Dude that is so funny that you say that. I discovered that my accident in one of my last few videos and I got ROASTED for not knowing it already. Haha.
      I am just not in the habit of doing it yet, but I am glad that it exists! And glad you like the design

    • @mrmichaellatham
      @mrmichaellatham Год назад +6

      @@DrLootCrate when i learned about it i had to consciously make myself do it. now it is a habit. I have bookmarked your video so i can copy it in my world. make more of these!

    • @DrLootCrate
      @DrLootCrate  Год назад +4

      @@mrmichaellatham will do!

    • @KiemPlant
      @KiemPlant Год назад +1

      @@mrmichaellatham That's pretty funny. I'm used to it being the same in Minecraft so once I read it on the wiki by accident I couldn't stop using it.

  • @johnrtrucker
    @johnrtrucker Год назад

    I never even thought going with these blueprints I just build one with all 30 smelters, or 24 constructors etc but now I got even more experimenting to do lol and I'm getting a ton of ideas!

    • @DrLootCrate
      @DrLootCrate  Год назад

      Awesome! That is part of the reason for the video. The first thing my mind went to was the same thing…a pile of smelters or constructors - but this is a little more fun

    • @johnrtrucker
      @johnrtrucker Год назад

      @@DrLootCrate most definitely and FAR easier to set up a line oscillators or something when I get more free time I'm most certainly gonna play around with this sort of idea

    • @DrLootCrate
      @DrLootCrate  Год назад

      @@johnrtrucker let me know what you come up with

    • @johnrtrucker
      @johnrtrucker Год назад +1

      @@DrLootCrate I definitely will and so far the only cool thing of any significance borrowed from imkibitz is the personal storage box layout lol

  • @moonchild8642
    @moonchild8642 Год назад +1

    Some feedback after drinking the cool-aide... I just took my take on your design for a test drive... It is a good little design you have, and the use of ceiling mounts is actually a bit of a game-changer as I get used to using them. The design itself however has a bit of a shortcoming, in that it takes the factory *forever* to start running at 100% (it does eventually, but the stack size of copper wire takes nearly 2 hours to overflow - really one of the nasty parts of the stiched iron plate recipe).
    If you use a smart splitter to split the wire, prioritizing the RIP output, it converges on full efficiency in about an hour instead of 2, at the cost of producing nothing but wire internally.
    The other tweaks I made to your design were to overclock a single smelter, and overclock a single wire constructor, which allowed me to move the quartz constructor downstairs, and the design became much more walkable, imho.
    Thanks again for posting the inspiration however, this sorta stuff is great to see people post.... It *almost* feels like cheating to have a stout supply of oscillators (seriously, it took me 10 minutes to unlock Phase 4).

    • @DrLootCrate
      @DrLootCrate  Год назад

      Good feedback. Kind of funny that I never even consider how long it takes to ramp up, probably because I am using oscillators as intermediate products at this point, not for unlocks.
      I normally just go put a stack in the machine to start it overflowing right away if I need it to go faster.
      Great notes. Keep ‘em coming!

  • @rremnar
    @rremnar Год назад +2

    I got my crystal oscillator design made, creating 12 of them per minute. It was to feed the next door building that makes motors (rigor motor alternate recipe) and also to provide me with some as building materials. It is a huge tower with a mushroom top lol. It would have been a very high tower if I added more layers for the manufacturers, and if I included the processing of quartz (done in a separate building). Edit: I did not use blueprints. It was a project I started during update 6.

  • @rremnar
    @rremnar Год назад

    +1 for working in a very confined space and getting things to work with a few tricks. But if devs listened to us, and give us higher dimensions we can unlock, you wouldn't have had to do that.

    • @DrLootCrate
      @DrLootCrate  Год назад

      I kinda like the challenge of squeezing it in, but I do like the idea of u locking a huge blueprint machine for the last phase

  • @MightyElemental
    @MightyElemental Год назад +1

    It's pretty interesting how this one change (blueprints) have changed the design landscape entirely.

    • @DrLootCrate
      @DrLootCrate  Год назад

      I agree. Most of the builds I have been working on I start the “old” way and end up noticing halfway through that I could have used blueprints for a lot of it.
      You can tell why Coffee Stain considered this change very carefully and for a very long time.

  • @moonchild8642
    @moonchild8642 Год назад +1

    i'm going to add i have a 8x3 design for a RIP plant, that i wish to use your work on top of, good thinking :)

    • @DrLootCrate
      @DrLootCrate  Год назад

      Good point that bottom floor is a good little RIP blueprint. I wish I would have saved it before I added the 2nd floor!

  • @MrHaggyy
    @MrHaggyy Год назад +1

    Really enjoy these videos. Making these builds is not my cup of tea. I rather have space and chain enough machines for like 60 oszilators in one row. But i like to see those awesome modules.

    • @DrLootCrate
      @DrLootCrate  Год назад +1

      Thanks Manuel! I think I prefer “traditional” building as well, especially for looks, but it has been fun to try and figure these out.

  • @anesia707
    @anesia707 Год назад +1

    I love that blueprints justify otherwise mediocre alt recipes.

    • @DrLootCrate
      @DrLootCrate  Год назад

      Yep. There are use cases for about every recipe, some are just convenient because they mesh with what you are already making. Everything but automated miner lol

  • @moonchild8642
    @moonchild8642 Год назад +1

    @DrLC, do splitters really snap to mergers/splitter's like that?

    • @DrLootCrate
      @DrLootCrate  Год назад +1

      splitters/mergers don't snap to each other. are you talking about the lifts?

  • @moonchild8642
    @moonchild8642 Год назад +1

    perhaps you can help with this... i'm trying to modularize HMF's with blueprints, even 3/min is like a huge factory, and its sorta spiralling away from a tight buid as i run the numbers, the steel rod recipe helped lots, but like i'm still looking at a ~40 constrtuctor ~10 assembler thing without using the compacted steel ingot recipe
    you can just plunk down an assembler to bui;d them for you, and that's the tact i've taken in many play-throughs, it is a huge beast feeding a single manufacturer off of iron, concrete and oil, like world-sucking huge build to do even 15/min hmf's, i'm wondering if your game on collabing on a design for it as a modular factory.

    • @DrLootCrate
      @DrLootCrate  Год назад

      It is seriously a huge undertaking. I have 8 HMF in my fused modular frames factory and it takes up a lot of room.
      I think the encased heavy frame recipe is one of the best alts in the game - basically replaces your screws with concrete and is better than the original in almost every way, including having fewer buildings.
      Encased industrial pipe will simplify things a lot as well because that will eliminate the need for steel beams.
      Using steeled frame for the modular frames will let you use steal pipes for that as well.
      That combo of recipes let’s you have three of the four items be based on steel pipes and the last one is only concrete. It really simplifies the chain.
      Stitched iron plate and iron wire complete the set
      I just looked it up and you could easily fit 1 HMF per minute in two blue prints
      The first has 7 constructors, 2 smelters, and 2 foundries
      The 2nd 3 assemblers and a manufacturer.
      Maybe with overclocking can you do it in one? I should mess around and find out

    • @moonchild8642
      @moonchild8642 Год назад

      @@DrLootCrate yeah, that's taking my cycles at the moment :) is there a place we can correspond? i've gotten to six modular frame/min as a blueprint, but HMF's are like 10x the size and i think off two pure iron nodes the theoretical limit is about 20, your eyes bulge at the size of an HMF factory... i'm looking to correspond and asking for help in that design.

    • @moonchild8642
      @moonchild8642 Год назад

      also as lolz, here's a funny about the U7 bugginess: i.imgur.com/gEtMh8K.png

  • @MyFuzzyAfterlife
    @MyFuzzyAfterlife Год назад +1

    Are your blueprints on Patreon ?

  • @witchdoctorblues1009
    @witchdoctorblues1009 Год назад

    I feel like you skipped a step about underclocking.
    plates go out at 8.33/m
    iron wire stays at 22.5 for both,
    cables to 14,
    stitched plates to 2.5
    and crystals to 18.

  • @TheDiggidee
    @TheDiggidee Год назад +1

    Have you uploaded this to the calculator?

    • @DrLootCrate
      @DrLootCrate  Год назад +2

      I haven’t and I didn’t know that was a thing. You are talking about satisfactory-calculator.com?

    • @Pim-Emporix
      @Pim-Emporix Год назад +1

      @@DrLootCrate i had the same question. Loved the vid! But a link to the download would complete it :)

    • @rogerhuijbens4990
      @rogerhuijbens4990 Год назад

      @@DrLootCrate yes

    • @TheDiggidee
      @TheDiggidee Год назад

      @@DrLootCrate Yes buddy. There's a new section under blueprints now for people to upload them to

    • @DrLootCrate
      @DrLootCrate  Год назад +2

      @@Pim-Emporix @TheDiggidee I will check it out and probably get a few up there for everybody's enjoyment. In the meantime, you can build it ya self if you got that kind of time

  • @Alx56
    @Alx56 Год назад

    This was the simplest build ever i didnt even watch more than 2 min all my build requires is 50 Iron Ore and 18 Quartz Crystal via Truck or Train station) to make 1 oscillator/min. So all you need is 1 Impure Iron ore with mk.2 miners overclocked and a truck stop to make 3 oscillators/min

  • @deathspade187
    @deathspade187 Год назад

    Where can I download these

    • @DrLootCrate
      @DrLootCrate  Год назад

      The actual blueprint files (and my saves) are exclusive to my patreons. I like to give my biggest backers something special. If you don't want to join, no big deal. I just gave you a free step by step tutorial on how to make it yourself.

    • @deathspade187
      @deathspade187 Год назад

      @DrLootCrate Well, how much to get the blueprints, I dont mind supporting if it's not excessive

    • @anova167
      @anova167 Год назад

      @@deathspade187 check the link in the description. About as low as you can go

  • @Rambrus0
    @Rambrus0 Год назад

    I love how youe builds look, but not very scaleable

    • @DrLootCrate
      @DrLootCrate  Год назад

      Thanks dude! Can you elaborate on how think this isn’t scalabale?

  • @Ybby999
    @Ybby999 8 месяцев назад

    Provide the blueprint file!!!!!!!!!! This is forcing us to click along with every single step.