Excellent idea, but you can’t actually grab anything inside a small frame pillar. It is treated as if it is solid. You can’t access the lower half of the double outlet
Want tight liftplacement? Then try placing lift first and attaching splitter straight to it. Not gonna use the assembler house cuz' that's just WAY to much space for placing just 1 assembler, when I can fit 3 on a single blueprint. But I do really love the manufacturer setup, it's a very interesting take on a 4 input manifold. Not gonna copy it 1 on 1 but I'll definitely take some inspiration from it
You can fit 9 assemblers on one blueprint if you go up! This is wildly space inefficient, but I am going to use my little house to make some neighborhoods in my next big factory. Good luck making your own blueprints
@@DrLootCrate thanx! I know they can stack vertically, but forcing myself to always build assemblers in groups of 9 is gonna get frustrating really fast with ratios. I think I rather keep a low-profile 3 assembler blue print and simply print it three times on top eachother if I want a block of 9 ;) Am curious to see what your sub-urban town will end up looking like
Loving your videos. Your voice would be easier to hear if you compressed it. If that makes too much noise, you can use a gate before the compressor. and if that's still not loud enough, you can use a limiter at the end of the audio chain. Just keep tweaking until it feels right for you, then you can save your audio chain as a preset in your editor!
It funny that you say that, because I updated my software which disabled my VSTs without me knowing, a noise gate, subtracting out the noise from my pc fans, and another noise suppressor. So I recorded most of this video without them being on. I think that I had my game sound a little higher in the mix as well, which has the hover pack drone in the background. so I didn't like my audio as much in this one either! Good tips for sure and I am glad that you are enjoying the vids
ALWAYS USE MARK 1 BELTS IN BLUEPRINTS!!!! (and mark1 powerpoles).. you can then use them in new games without having to reach MK5 belt tier... you can always quickly upgrade them after you place the blueprint. My last restart... i realized I couldnt use any of my blueprints because I needed to unlock aluminum for the mk5 belts. :)
It might better to say use Mk3 belts in blueprints. You don’t get the blueprint designer until tier 4, so you should mk3 belts by then. I haven’t started over since I started making blueprints, but I wouldn’t use them much until I got to mk5 belts. But point taken, especially for blueprints with earlier machines -assemblers and earlier
Seriously, what a weird bug. But that is what you sign up with in experimental I guess. I had actually never gone with the experimental branch for this reason, but I couldn’t wait for the blueprints
Sorry, that is my own laziness. The bug was causing it to use double materials for every blueprint and I just didn't have enough. Glad you liked the ideas and I will probably be putting them in action in my upcoming turbo motor factory
Hi! What a great game! I love it. I play Satisfactory in Boosteroid. Do you hear about them? This is a cloud gaming service. Hey, maybe you can make a video about them?😀😀
Excellent designs I like the Assembler house Idea for making a industrial zone layout. Might revisit your Manufacturer stacker from the first vid. Also for the fiddley frame beams might try dropping a vertical column rather than the conveyor wall it tends to work better for lining it up. It will be outside the designer but you are going to remove anyway.
Thanks! Vertical columns do work better for lining them up, but you can’t put them down right off the edge of the blueprint machine. It has to sit back off the machine and then it is an awkward difference in height. It is a good idea…I tried!
@@DrLootCrate Wonder if the road barrier would work better then. That you can have hanging out in space and it would make adjusting easier since it allows sliding better than the walls.
The construction materials are FREEEE!!! fly away while you can
DrLootCrate, very inspirational ideas. Thank you for sharing them with us.. Keep up the great work!
Thanks! I appreciate the early feedback on a lot of my videos from you
I really like the first one. I can see me using that for sure. Thanks.
Awesome! Thanks Garrick
5:15 Use a double outlet instead, and run the long wire inside the frame pillar
Excellent idea, but you can’t actually grab anything inside a small frame pillar. It is treated as if it is solid. You can’t access the lower half of the double outlet
im definitely going to use the assembler design (not making the house but that is a great modular design
Awesome. I agree that it is a nice compact design inside the uselessly large shell 😉
Want tight liftplacement? Then try placing lift first and attaching splitter straight to it.
Not gonna use the assembler house cuz' that's just WAY to much space for placing just 1 assembler, when I can fit 3 on a single blueprint.
But I do really love the manufacturer setup, it's a very interesting take on a 4 input manifold. Not gonna copy it 1 on 1 but I'll definitely take some inspiration from it
You can fit 9 assemblers on one blueprint if you go up! This is wildly space inefficient, but I am going to use my little house to make some neighborhoods in my next big factory. Good luck making your own blueprints
@@DrLootCrate thanx! I know they can stack vertically, but forcing myself to always build assemblers in groups of 9 is gonna get frustrating really fast with ratios. I think I rather keep a low-profile 3 assembler blue print and simply print it three times on top eachother if I want a block of 9 ;)
Am curious to see what your sub-urban town will end up looking like
@@marcovanderspek9476 I will probably do the same thing re: "basic" blueprints. I am curious to see what it will look like as well. I hope good!
Loving your videos. Your voice would be easier to hear if you compressed it. If that makes too much noise, you can use a gate before the compressor. and if that's still not loud enough, you can use a limiter at the end of the audio chain. Just keep tweaking until it feels right for you, then you can save your audio chain as a preset in your editor!
It funny that you say that, because I updated my software which disabled my VSTs without me knowing, a noise gate, subtracting out the noise from my pc fans, and another noise suppressor. So I recorded most of this video without them being on. I think that I had my game sound a little higher in the mix as well, which has the hover pack drone in the background. so I didn't like my audio as much in this one either!
Good tips for sure and I am glad that you are enjoying the vids
ALWAYS USE MARK 1 BELTS IN BLUEPRINTS!!!! (and mark1 powerpoles).. you can then use them in new games without having to reach MK5 belt tier... you can always quickly upgrade them after you place the blueprint. My last restart... i realized I couldnt use any of my blueprints because I needed to unlock aluminum for the mk5 belts. :)
It might better to say use Mk3 belts in blueprints. You don’t get the blueprint designer until tier 4, so you should mk3 belts by then.
I haven’t started over since I started making blueprints, but I wouldn’t use them much until I got to mk5 belts. But point taken, especially for blueprints with earlier machines -assemblers and earlier
@@DrLootCrate good point
great ideas \o/ not so awesome bug :D
Seriously, what a weird bug. But that is what you sign up with in experimental I guess.
I had actually never gone with the experimental branch for this reason, but I couldn’t wait for the blueprints
@@DrLootCrate same here budd, also, watch out with placing stuff inside water, i could not get mij foundations back once placed in the water 😥
That is a major bug! I know, its Ficmas time so Snutt turned into the grinch and stole all your parts!
Haha! Luckily they have fixed it in a patch since then, but that was definitely pretty weird!
a bit disappointed that at the end I still not seeing how exactly u hookup the manufacturer belts as they are inside frames, but good design ideas!
Sorry, that is my own laziness. The bug was causing it to use double materials for every blueprint and I just didn't have enough.
Glad you liked the ideas and I will probably be putting them in action in my upcoming turbo motor factory
Guys hit H it will give you the option to nog objects it's a life saver
Hi! What a great game! I love it. I play Satisfactory in Boosteroid. Do you hear about them? This is a cloud gaming service. Hey, maybe you can make a video about them?😀😀
Pay me enough and I might!
very cool but the house is too inefficient
I agree! I am going to use them to make a little “neighborhood” amongst some city towers, but it is going to take a lot of room
Excellent designs I like the Assembler house Idea for making a industrial zone layout. Might revisit your Manufacturer stacker from the first vid. Also for the fiddley frame beams might try dropping a vertical column rather than the conveyor wall it tends to work better for lining it up. It will be outside the designer but you are going to remove anyway.
Thanks! Vertical columns do work better for lining them up, but you can’t put them down right off the edge of the blueprint machine. It has to sit back off the machine and then it is an awkward difference in height. It is a good idea…I tried!
@@DrLootCrate Wonder if the road barrier would work better then. That you can have hanging out in space and it would make adjusting easier since it allows sliding better than the walls.
@@cdm96247 worth a shot. I will give it a try