UE5 Instance Damage System Tutorial

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  • Опубликовано: 29 янв 2025

Комментарии • 6

  • @sk.mahdeemahbubsamy2857
    @sk.mahdeemahbubsamy2857 2 года назад +1

    Thx man👍

  • @MxT333
    @MxT333 Год назад

    Great purchase! Thanks for the video, works well! few questions is it possible to set the meshes to anchor points? When I try to put an Initialization Field to the BP_Chaos_Object1 it doesn't let me save the file. If no anchor it compiles and saves fine. And where would be the best place to put a dissolve effect?

    • @adriank2352
      @adriank2352  Год назад +1

      I'm not sure if anchor fields are even possible on dynamically spawned GCs. As for dissolve I'd probably put it in the actor itself after some delay (just make sure the delay is smaller than removal timer so the effect plays before the actor is destroyed)

  • @ionut4372
    @ionut4372 Год назад

    discord?

    • @adriank2352
      @adriank2352  Год назад

      In the description

    • @ionut4372
      @ionut4372 Год назад

      @@adriank2352 doesnt work, invite expired