Adrian K
Adrian K
  • Видео 30
  • Просмотров 67 820
UE Tile Based Minimap Advanced Tutorial - 10. Interiors
Rendering interiors
Links:
TBM Plugin: www.fab.com/listings/27012ba4-b9df-4e19-a1b5-378bdf9c8088
Envoronment: www.fab.com/listings/e6bae9e3-10eb-4f9f-aa93-c09608e782f9
Discord: discord.gg/7uqwZ8QDgV
0:00 Intro
0:43 Restaurant
6:05 Bank
12:57 Metro
Просмотров: 43

Видео

UE Tile Based Minimap Advanced Tutorial - 9. Capturing tiles (colored)
Просмотров 6614 дней назад
Setting up and capturing colored tiles Links: TBM Plugin: www.fab.com/listings/27012ba4-b9df-4e19-a1b5-378bdf9c8088 Envoronment: www.fab.com/listings/e6bae9e3-10eb-4f9f-aa93-c09608e782f9 Discord: discord.gg/7uqwZ8QDgV 0:00 Intro 0:28 Adding Physical Materials 2:02 Assigning PMs to visual materials 3:10 Setting up colors 5:30 Capturing images 9:28 Setting up background color 10:51 In-game testin...
UE Tile Based Minimap Advanced Tutorial - 8. Replication
Просмотров 6321 день назад
Project fixes and blip replication. Links: TBM Plugin: www.fab.com/listings/27012ba4-b9df-4e19-a1b5-378bdf9c8088 Envoronment: www.fab.com/listings/e6bae9e3-10eb-4f9f-aa93-c09608e782f9 Discord: discord.gg/7uqwZ8QDgV 0:00 Intro 0:23 Project fixes 2:30 Replicating blips
UE Instance Damage System 2.0 Update
Просмотров 19321 день назад
Fab: www.unrealengine.com/marketplace/en-US/product/ed5c2888588741a0b4c10dd07520fe34 Discord: discord.com/invite/dNFNuWyXrf 0:00 Intro 0:20 Hit Force Threshold 0:51 Damage Threshold 1:16 New hiding modes 1:44 Better support 2:22 Networking
UE Tile Based Minimap Advanced Tutorial - 7. Advanced blips
Просмотров 86Месяц назад
Adding waypoint, numbered marker and target blips. Also setting up GPS widget for use with navmesh. Links: TBM Plugin: www.fab.com/listings/27012ba4-b9df-4e19-a1b5-378bdf9c8088 Envoronment: www.fab.com/listings/e6bae9e3-10eb-4f9f-aa93-c09608e782f9 Discord: discord.gg/7uqwZ8QDgV 0:00 Intro 0:36 Defining waypoint and marker blips 5:11 Setting up waypoint blip widget 7:13 Setting up marker blip wi...
UE Tile Based Minimap Advanced Tutorial - 6. Blip hover anim and tooltip
Просмотров 40Месяц назад
Adding blip hover anim and tooltip Links: TBM Plugin: www.fab.com/listings/27012ba4-b9df-4e19-a1b5-378bdf9c8088 Envoronment: www.fab.com/listings/e6bae9e3-10eb-4f9f-aa93-c09608e782f9 Discord: discord.gg/7uqwZ8QDgV 0:00 Intro 0:13 Creating the animated widget 1:14 Making the hover animation 3:24 Creating the blip widget 4:40 Creating the tooltip widget 6:48 Testing 7:03 Custom player blip descri...
UE Tile Based Minimap Advanced Tutorial - 5. Adding menu map widget
Просмотров 58Месяц назад
Adding menu map widget Links: TBM Plugin: www.fab.com/listings/27012ba4-b9df-4e19-a1b5-378bdf9c8088 Envoronment: www.fab.com/listings/e6bae9e3-10eb-4f9f-aa93-c09608e782f9 Discord: discord.gg/7uqwZ8QDgV 0:00 Intro 0:25 Setting up the tile grid widget 2:31 Setting up the menu map widget 4:42 Input setup 8:54 Widget adjustments 11:28 Setting up blip widgets 12:57 Fixes
UE Tile Based Minimap Advanced Tutorial - 2. Capturing tiles (satellite version)
Просмотров 79Месяц назад
Capturing map tiles (satellite) Links: TBM Plugin: www.fab.com/listings/27012ba4-b9df-4e19-a1b5-378bdf9c8088 Envoronment: www.fab.com/listings/e6bae9e3-10eb-4f9f-aa93-c09608e782f9 Discord: discord.gg/7uqwZ8QDgV 0:00 Intro 0:12 Setting up tile renderer 1:56 Grid setup data table 2:31 Color setup data table 4:00 Capturing images 5:50 Importing the captured images
UE Tile Based Minimap Advanced Tutorial - 1. Project Setup (vehicle enter/exit)
Просмотров 100Месяц назад
Setting up the base project for the whole tutorial series Links: TBM Plugin: www.fab.com/listings/27012ba4-b9df-4e19-a1b5-378bdf9c8088 Envoronment: www.fab.com/listings/e6bae9e3-10eb-4f9f-aa93-c09608e782f9 Discord: discord.gg/7uqwZ8QDgV 0:00 Intro 0:16 Project Settings 2:11 Game Mode 3:04 Vehicle enter/exit logic 14:52 Input 18:45 Testing fixes
UE Tile Based Minimap Advanced Tutorial - 4. Adding basic blips
Просмотров 84Месяц назад
Adding basic blips explaining how to work with them Links: TBM Plugin: www.fab.com/listings/27012ba4-b9df-4e19-a1b5-378bdf9c8088 Envoronment: www.fab.com/listings/e6bae9e3-10eb-4f9f-aa93-c09608e782f9 Discord: discord.gg/7uqwZ8QDgV 0:00 Intro 0:18 Defining blips 4:32 Defining blip effects 6:21 Adding player blip 8:12 Adding restaurant blip 10:24 Adding north blip 12:04 Fixing the minimap border ...
UE Tile Based Minimap Advanced Tutorial - 3. Adding minimap widget
Просмотров 81Месяц назад
Adding minimap widget in the corner of the screen Links: TBM Plugin: www.fab.com/listings/27012ba4-b9df-4e19-a1b5-378bdf9c8088 Envoronment: www.fab.com/listings/e6bae9e3-10eb-4f9f-aa93-c09608e782f9 Discord: discord.gg/7uqwZ8QDgV 0:00 Intro 0:16 Setting up tile grid widget 2:51 Setting up minimap widget 5:37 Setting up the main UI widget 7:05 Testing
UE5 Tile Based Minimap 2.0 Basic Tutorial
Просмотров 5969 месяцев назад
Note for 2.1 users: 'Radar Colors' and 'Color Tag' have been replaced with just 'Color ID', 'Data Table' and 'Level Tag' have been replaced with 'Grid ID' Basic tutorial showing how to generate minimap tiles, add a minimap widget and player blips to the player's screen using TBM V2 plugin. Marketplace: www.unrealengine.com/marketplace/en-US/product/e6b88a2262524a73a32cbdb3dc4ff275 Discord: disc...
UE5 Tile Based Minimap 2.0 Update
Просмотров 5939 месяцев назад
TBM 2.0 Showcase Marketplace: www.unrealengine.com/marketplace/en-US/product/e6b88a2262524a73a32cbdb3dc4ff275 Discord: discord.gg/7uqwZ8QDgV 0:00 Intro 0:11 New Tile Renderer 2:33 Map Widget improvements 3:50 Blip Components
(OLD) UE5 City Sample + Tile Based Minimap Tutorial
Просмотров 1,3 тыс.Год назад
Tutorial on adding setting up minimap in CitySample using Tile Based Minimap plugin. Marketplace: www.unrealengine.com/marketplace/en-US/product/e6b88a2262524a73a32cbdb3dc4ff275 Discord: discord.gg/7uqwZ8QDgV 0:00 Showcase 1:15 Migration 2:49 Tile Renderer 8:09 Grid Data Table 10:11 Minimap Widget 14:04 Input 15:09 Minimap Settings 16:19 Test 16:59 Blips 21:00 Final Adjustments and Fixes 23:26 ...
UE5 Tile Based Minimap Plugin - Feature Showcase
Просмотров 793Год назад
FAB: www.fab.com/listings/27012ba4-b9df-4e19-a1b5-378bdf9c8088 Demo download: drive.google.com/file/d/1f7FhrnTLmOS3ZgVn_dBgN-7v8tQEaktq/view?usp=drive_link Discord: discord.gg/7uqwZ8QDgV 0:00 Render tiles in editor 2:03 Dynamic loading & texture override 2:23 Minimap features 2:56 Interiors 3:33 Tile limit & LQ image 3:54 Grid data table 4:11 Blips 5:35 Blip effects 6:07 Blip replication 6:59 A...
UE5 Tile Based Minimap Plugin - Demo Gameplay
Просмотров 4,3 тыс.Год назад
UE5 Tile Based Minimap Plugin - Demo Gameplay
UE5 TPWCS2 + IDS
Просмотров 1,7 тыс.Год назад
UE5 TPWCS2 IDS
UE Minimap Test
Просмотров 163Год назад
UE Minimap Test
UE5 Instance Damage System Tutorial
Просмотров 2,8 тыс.2 года назад
UE5 Instance Damage System Tutorial
UE5 Instance Damage System Showcase
Просмотров 2,2 тыс.2 года назад
UE5 Instance Damage System Showcase
UE Saints Row style Chaos minigame using Chaos Destruction
Просмотров 2702 года назад
UE Saints Row style Chaos minigame using Chaos Destruction
UE 4.27/5 TPWCS V2 + ALS Community
Просмотров 3,6 тыс.2 года назад
UE 4.27/5 TPWCS V2 ALS Community
UE 4.27/5 TPWCS V2 ALS Community Integration Tutorial
Просмотров 3,4 тыс.2 года назад
UE 4.27/5 TPWCS V2 ALS Community Integration Tutorial
UE 4 TPWCS V2 Retargeting/Multiple Skeletons
Просмотров 1 тыс.2 года назад
UE 4 TPWCS V2 Retargeting/Multiple Skeletons
UE4 TPWCS V2 Integration Tutorial
Просмотров 6532 года назад
UE4 TPWCS V2 Integration Tutorial
UE4 Third Person Weapon/Combat System Showcase
Просмотров 10 тыс.4 года назад
UE4 Third Person Weapon/Combat System Showcase
GTA 3 UpstateLiberty Mod - Second Town
Просмотров 6 тыс.4 года назад
GTA 3 UpstateLiberty Mod - Second Town
UE4 GTA Style Weapon/Combat System - Public Test Video
Просмотров 2,2 тыс.4 года назад
UE4 GTA Style Weapon/Combat System - Public Test Video
GTA 3 UpstateLiberty Mod - First Ride
Просмотров 20 тыс.4 года назад
GTA 3 UpstateLiberty Mod - First Ride
GTA 3 UpstateLiberty Mod - Dirt track test
Просмотров 6 тыс.6 лет назад
GTA 3 UpstateLiberty Mod - Dirt track test

Комментарии

  • @vasilecavaleru9519
    @vasilecavaleru9519 25 дней назад

    Post more videos with Upstate Liberty

  • @guifamar
    @guifamar 26 дней назад

    I'm using the TPWCS. Can I implement this logic with other vehicle assets?

  • @guifamar
    @guifamar 26 дней назад

    Hey man. How to integrate this UE Tile Based Minimap with the Third Person Weapon/Combat System V2?

    • @adriank2352
      @adriank2352 26 дней назад

      Start with TPWCS project and add TBM on top. You can join the discord server if you need help with that.

    • @guifamar
      @guifamar 26 дней назад

      @ I will

    • @guifamar
      @guifamar 26 дней назад

      @ ruclips.net/video/xj6Wnc9KVNs/видео.htmlsi=frgkZgOJ-OrQuuyu

  • @leehuang4050
    @leehuang4050 Месяц назад

    where can I download this?

  • @PGGamers1
    @PGGamers1 Месяц назад

    Thanks for video. Good tuts. Please, make a video for the blips area and the navigator. It would also be nice to show how control points are created on the map.

    • @adriank2352
      @adriank2352 Месяц назад

      I'll cover that too. There will be a few more videos.

    • @PGGamers1
      @PGGamers1 Месяц назад

      @@adriank2352 Nice! im wait))

  • @BeastEdits778
    @BeastEdits778 2 месяца назад

    can i use the demo in my game and is it non copyrighted

    • @adriank2352
      @adriank2352 Месяц назад

      @@BeastEdits778 you can use it

  • @ivannuggetreal
    @ivannuggetreal 2 месяца назад

    This III project is so impressive, nice! Seeing the latest work you posted on r/GTA makes me very eager to see the final product. I'd say it's the most intriguing Upstate mod I've seen, from all the other attempts from over the years. This map makes it feel like an expansion pack for III from a alternate dimension lol. Keep it going! 👍

  • @alexzaitcev8435
    @alexzaitcev8435 5 месяцев назад

    Update your documentation. If you change key points, at least add text with information!! Radar colors no longer exist. Why is it needed?

    • @adriank2352
      @adriank2352 5 месяцев назад

      Radar Colors and Color Tag have been replaced with just Color ID, Data Table and Level Tag have been replaced with Grid ID, I'll update the description.

  • @diaopuesto7082
    @diaopuesto7082 5 месяцев назад

    Do we have a tutorial for the latest update? things look a bit different, I don't have the options from 4:48 , Level tag is missing

    • @adriank2352
      @adriank2352 5 месяцев назад

      'Level Tag', 'Color Tag' and 'Data Table' options were replaced with 'Grid ID' and 'Color ID'. The rest should work the same way as before.

    • @diaopuesto7082
      @diaopuesto7082 5 месяцев назад

      @@adriank2352 Perfect! I just copied the entire example sample project and captured my map with it, works perfectly, thank you!

  • @FabricadeBoloGloria
    @FabricadeBoloGloria 6 месяцев назад

    does it support first person view?

  • @ChasterProductions
    @ChasterProductions 9 месяцев назад

    looks exactly like grand theft auto SA maps

  • @MediuMummy
    @MediuMummy 9 месяцев назад

    good shit!

  • @amerboss99
    @amerboss99 11 месяцев назад

    how is performance

  • @estoicocurioso
    @estoicocurioso 11 месяцев назад

    Make a tutorial for Wanted Level System?

  • @justboy5182
    @justboy5182 Год назад

    Hey Adrian, I have read that your plugin only supports the GPS drawing, but would it be possible if you could also add a dynamic GPS route calculation. I think this could maybe be achieved with an dynamic overlay over every map tile and a predifined paths/ roads map, which is invisible to the player but used in an abstract way by the dynamic system to calculate the shortest distance along the predefined path/ road tiles's. Idk if a GPS route calculation system can be achieved this way, or if it even would perform good, just let me know what you think about it ;)

    • @adriank2352
      @adriank2352 Год назад

      It's possible to use the UE's pathfinding system with TBM, I even left an example in the Example Project. However when it comes to a GPS system like in eg. GTA this is something the traffic system would do, ie. you'd ask the traffic system to calculate the route from point A and point B then you'd plug the result into the TBM GPS widget. I'm definetly not doing that since it would be more advanced than the whole plugin itself. It is an idea for a separate asset though.

    • @justboy5182
      @justboy5182 Год назад

      @@adriank2352 great, would love to see something like this. Would also be helping me out a bit. I' am tying to create a prototype for a truck simulation game. A ready to run GPS calculation system, implemented into the map/ mini map would thus be really time saving for a GPS System

  • @itscharlieschannel
    @itscharlieschannel Год назад

    11:15 you skip so many steps. There is no explaining where that component comes from, or how to put the settings into your spawned minimap. Poorly explained.

    • @adriank2352
      @adriank2352 Год назад

      It comes from the City Sample project

  • @doowopsoprano9867
    @doowopsoprano9867 Год назад

    This must be Chris's Town or Aaronsville 😂

  • @qarboncu1057
    @qarboncu1057 Год назад

    Tile Based Minimap Instance Damage System Third Person Weapon/Combat System, is there a chance you can pack all of these and sell them in the market?

  • @CookinSoda
    @CookinSoda Год назад

    Wow

  • @CHECKMATE-s7c
    @CHECKMATE-s7c Год назад

    Is there any missions in this mod?

  • @rsandjs7633
    @rsandjs7633 Год назад

    backrooms level

  • @KadeMarkoux
    @KadeMarkoux Год назад

    This is incredible, gives me an idea for a game lol

  • @فلاش_ام_بي_اف
    @فلاش_ام_بي_اف Год назад

    Very nice, thank u for sharing. How did u do the enter into car animation??

    • @adriank2352
      @adriank2352 Год назад

      I didn't do it. It's from Epic's CitySample project.

  • @parthsikka3816
    @parthsikka3816 Год назад

    when I test my minimap is just showing the bg colour. I've checked everything's fine but I don't know why the map is not visible but only the bg color is. pleaase help

    • @adriank2352
      @adriank2352 Год назад

      Please use my discord server for support. It'll be easier to help you.

  • @parthsikka3816
    @parthsikka3816 Год назад

    Hi Does this contain the functionality which allows you to zoom and the map will not get blur? I've a big world map and want that functionality in it Kinda like Google maps

  • @chakibchemso
    @chakibchemso Год назад

    cool, gta sa ;)

  • @Ravecat27
    @Ravecat27 Год назад

    How Shoresade Vale have to look.

    • @exodus3504
      @exodus3504 11 месяцев назад

      Shoreside vale is still such a vibe ngl very beautiful

  • @Muhfariztopvideosshortsstats08

    Grove Street Families CJ Sweet Ryder Big Smoke GTA 3??

  • @MxT333
    @MxT333 Год назад

    Great purchase! Thanks for the video, works well! few questions is it possible to set the meshes to anchor points? When I try to put an Initialization Field to the BP_Chaos_Object1 it doesn't let me save the file. If no anchor it compiles and saves fine. And where would be the best place to put a dissolve effect?

    • @adriank2352
      @adriank2352 Год назад

      I'm not sure if anchor fields are even possible on dynamically spawned GCs. As for dissolve I'd probably put it in the actor itself after some delay (just make sure the delay is smaller than removal timer so the effect plays before the actor is destroyed)

  • @Piotr_P
    @Piotr_P Год назад

    To jest mega

  • @imjusttellingstories1688
    @imjusttellingstories1688 Год назад

    niezła robota👍Przydałoby się to w mojej grze,ale nie mam kasy niestety😂

  • @v8matey
    @v8matey Год назад

    How does one go about showing the hidden holstered weapons on the character?

    • @adriank2352
      @adriank2352 Год назад

      You can loop trough the inventory to get the stored weapon names, then you can find the weapon meshes from the weapon data table using that name.

  • @RobTheAlchemist
    @RobTheAlchemist Год назад

    Is the color error only when playing as the red mannequin? Also are you switching the mannequin from red to blue during this or is that also from error? The blue mannequin doesn't seem to have issues with the color

  • @sadmankhan9630
    @sadmankhan9630 Год назад

    Man, I want all the upstate liberty countryside mods to collab with each other. Making the perfect mod ever!!! The tunnel will have 2 parts. 1 part leads us to the liberty city bank/ghost town. The main road leads us to the countryside hills. In that hills, we have small high quality textured villages. There are also small family houses and one of them is Claude's own house which has interiors from SA/Vice city. The ammunation should be available to purchase weapons. From the hills, we should be able to see the Francis Internation Airport. There is a little bridge in the downside of the hills. There should be a boat down there. We could take the speedboat and reach Shoreside Vale's Francis Internation Airport!!!!

  • @ionut4372
    @ionut4372 Год назад

    discord?

    • @adriank2352
      @adriank2352 Год назад

      In the description

    • @ionut4372
      @ionut4372 Год назад

      @@adriank2352 doesnt work, invite expired

  • @maddiehad
    @maddiehad Год назад

    reminds me of Carmageddon.

  • @frayhua9716
    @frayhua9716 Год назад

    This is GTAs version of Wisteria Lane only it's a Ghost Town.

  • @superbotte1706
    @superbotte1706 2 года назад

    looks like a shitty place tbh

  • @ДмитрийТрифонов-з9г

    What is this mod about? I don't understand.

  • @linuxtuxvolds5917
    @linuxtuxvolds5917 2 года назад

    Crazy people still make mods for a game from 2001

  • @sk.mahdeemahbubsamy2857
    @sk.mahdeemahbubsamy2857 2 года назад

    Thx man👍

  • @mohammedalhassnawi5448
    @mohammedalhassnawi5448 2 года назад

    But why are the streets empty there are no drivers or people ' this place is a ghost town

  • @Analog_Mind47
    @Analog_Mind47 2 года назад

    MFs done Gentrified Grove Street

  • @HikikomoriDev
    @HikikomoriDev 2 года назад

    Would be nice to have a Mario Kart race here.

  • @LoverOfManyArts
    @LoverOfManyArts 2 года назад

    Beautiful to me

  • @vect0r804
    @vect0r804 2 года назад

    any chance of backporting this to 4.27?

    • @marc-unreal
      @marc-unreal 2 года назад

      i literally just asked that =)

    • @adriank2352
      @adriank2352 2 года назад

      I think there should be no problem backporting the plugin itself. The example project though, I don't know how different Chaos Destruction is between 4.27 and 5.0 so no promises.

    • @adriank2352
      @adriank2352 2 года назад

      I was wrong unfortunately. Porting the plugin to 4.27 is too much work mainly due to TObjectPtr.

  • @marc-unreal
    @marc-unreal 2 года назад

    any chance of backporting this to 4.27?

  • @yetanotheruser1989
    @yetanotheruser1989 2 года назад

    "I'm from up state, ok?! You's a happy bunny now? I not real Latin, but I provide real Latin passion!"