How I Got Started Making an Indie Game | Isle Goblin Devlog #1

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  • Опубликовано: 22 окт 2024

Комментарии • 177

  • @dippingsauce8433
    @dippingsauce8433 3 года назад +57

    This looks so promising! Take as much time necessary, if this ever comes out we’ll patiently wait for the final product!

  • @codinginflow
    @codinginflow 3 года назад +38

    1:53 these characters look really cool, makes me want to learn pixel art

  • @storiesstrauss
    @storiesstrauss 3 года назад +31

    Sold! Finally I can play as a sneaky Goo-blin and fight off stinking intruders.

  • @not_ever
    @not_ever 3 года назад +11

    You seem to be making the game I've been thinking about in my head for a while now but can't be bothered to make myself so I am really excited to play this. Please, please finish it and release. At your own pace obviously but don't give up. It looks like a great game. Best of luck with it.

  • @pangdev7327
    @pangdev7327 3 года назад +11

    In the same boat. Got a full time job and other side projects, but promising myself to spend 30 mins a day on my dream game always turns into longer!

  • @alphapuph
    @alphapuph 2 года назад +1

    Rewatching the way logs for inspiration on a game I will never make

  • @racquelcruz2013
    @racquelcruz2013 3 года назад +9

    This is awesome! I look forward to playing the finish product. Can’t wait for the next video update on the game!

  • @Ar7maniac
    @Ar7maniac 3 года назад +4

    Awesome dude! It’s really cool to hear your insight on the design choices. Looking forward to the next update!

  • @VertiDOOM
    @VertiDOOM Год назад +2

    I had a similar idea, but you play as a demon who is disguised as a human and takes out a kingdom from the inside, and it’s a dungeon crawler and every kingdom is a “floor”

    • @VertiDOOM
      @VertiDOOM Год назад +2

      Nvm it’s not similar at all lol the only similarity is that the protagonist isn’t who you expect

  • @madisonramos6541
    @madisonramos6541 3 года назад +4

    Yay Matt!!!! Tom and I so excited to watch your journey. You are so talented and happy that you are following your dreams!

  • @LeftSoulz
    @LeftSoulz 3 года назад +4

    The game looks pretty cute and really interesting to play, kinda reminds me of Magicite with this dancing animation style.
    Also, would recommend you making a theme song with 8bit style too, it combines perfectly with the game aesthetics.
    Much love from Brazil

  • @gokusupersaiyan6
    @gokusupersaiyan6 2 года назад

    The mechanic where the arrow moves when you move is amazing. It really clicked with me. Good Job!

  • @mudscuffer
    @mudscuffer 2 года назад

    I've watched quite a few game devlogs, and I think this may be the most impressive #1 episode so far. Very promising, great job!

  • @Lord_Zealous
    @Lord_Zealous 3 года назад +1

    The last bit really hits me and thanks for the advice!

  • @WannibeManisha
    @WannibeManisha 3 года назад +3

    This looks great so far! I love how the characters look. Looking forward to more :D

  • @fosterturtle
    @fosterturtle 3 года назад +2

    This looks so awesome so far! I love the art style you ended up with, and the animations on the music is going to give this a really unique feel! Great job!
    - Foster

  • @connordarvall8482
    @connordarvall8482 2 года назад

    It's cool how considerate you are for beginners when explaining things.

  • @grunchchristmas
    @grunchchristmas 2 года назад +7

    I do think it would be a good idea to have a “wait” button so you don’t have to move to make enemies move

  • @jasonx5292
    @jasonx5292 2 года назад

    _came from instagram after seeing one of your post on my explore, this was really cool watch. good luck with the game development_ :)

  • @CactusAmigo
    @CactusAmigo 3 года назад +1

    Man this looks awesome I will buy it when you post it in steam. I hope you will reach 1 million in a few months

  • @Flippohoyyy
    @Flippohoyyy Год назад

    This is actually really inspiring for me who is just starting my game dev journey and want to create something similar to what you are creating one day, thanks for the great content and keep it up!

  • @SohamShah
    @SohamShah 3 года назад +2

    This is awesome! Good luck dude!

  • @devlawg701
    @devlawg701 3 года назад +2

    Been a fan of the instagram page u manage. amazing to see you transitioning to game dev. the pixel art is looking great too!

    • @WattDesigns
      @WattDesigns  3 года назад +1

      Thanks for sticking around!

  • @arohollow9618
    @arohollow9618 3 года назад

    I love the concept of the bow where the arrow move’s when you do.all in all this is a good game can’t wait to see the second devlog.

  • @liamihasz2681
    @liamihasz2681 3 года назад

    Let's freaking go dude!! I'm pumped to see your work, it looks really great so far!

  • @zachfox5040
    @zachfox5040 3 года назад +2

    God I fucking love you. Keep up the good work love

  • @jakobbeard7828
    @jakobbeard7828 3 года назад +1

    Really cool man, looking out for more of your content!

  • @GalvenGoldwind
    @GalvenGoldwind 3 года назад

    I really like the way the bow works. I think it will be an entertaining game play style.

  • @Kevin-ep8sy
    @Kevin-ep8sy 2 года назад

    You've inspired me! I'm buying this game as soon as you can manage to finish it.

  • @Itaypoo
    @Itaypoo 3 года назад +1

    great video. looking forward for this

  • @ItsJustRick12
    @ItsJustRick12 3 года назад

    Looking forward to watching dev logs for this until you finish!

  • @sergiomoraes9130
    @sergiomoraes9130 3 года назад +1

    Holy sh**. This is looking amazing, man!

  • @Skeffles
    @Skeffles 3 года назад

    This looks like a fantastic start for your game. I love the inspiration you've taken from necrodancer, adding a unique level of strategy.

  • @Augustman22
    @Augustman22 Год назад

    Time to rewatch this series again until another dev log comes out B)

  • @ROCoGames
    @ROCoGames 3 года назад

    Damn. Already looking more polished than most. That was a great devlog.

  • @GhostbitStudios
    @GhostbitStudios 3 года назад

    Oh man so much I can learn from this!! Fantastic job I can't wait for more

  • @HyperEpicGames
    @HyperEpicGames 3 года назад

    Looks interesting allready. Great stuff!

  • @Duckamoly
    @Duckamoly 3 года назад

    This is very cool, I'll definitely be watching the rest! Good job, so talented in the art.

  • @NicTheThicc
    @NicTheThicc 3 года назад

    Cool stuff man! I really dig the animation style. Looking forward to further updates! Keep it up!

  • @lawlessgames3844
    @lawlessgames3844 3 года назад

    Awesome work, soo much progress already. Keep it up, man. I know first hand trying to work on a game with a full-time job is difficult. Art is great too.

  • @mesolagic
    @mesolagic 3 года назад +1

    looking good man!

  • @cup4648
    @cup4648 3 года назад

    So glad this vid was recommended to me, can't wait to see how it goes👍

  • @nyscersul42
    @nyscersul42 2 года назад

    Unity contains a built in solution for your tile map adjacency handling, to place the right sprites based on adjacent tiles.

  • @theaveleation4983
    @theaveleation4983 2 месяца назад +1

    I really like your pixel art style. Can you please tell me what is the canvas size you used for the sprites

  • @Eden5000
    @Eden5000 3 года назад

    Dang only a hundred subscribers? I’ll be sticking around ‘till you get popular so I can make the “I’m one of the OGs” flex

  • @GermyJer
    @GermyJer 3 года назад +1

    Oh okay so devlog #1... basically a whole game ready to go. Humph! Makin me feel bad about my very slow progress on my own game.

    • @WattDesigns
      @WattDesigns  3 года назад +2

      Just keep going! I’ve been using unity for a total of about 5 years now so I have lots of practice.. when I first started, this probably would have taken me over a year. Don’t feel bad! 😊

    • @GhostbitStudios
      @GhostbitStudios 3 года назад

      Omg I was feeling the same way too! 😭

    • @GhostbitStudios
      @GhostbitStudios 3 года назад

      @@WattDesigns that makes sense as to why your game looks incredible and almost finished! I got like what 5 months experience in my game engine. And not really a programmers as well. I got tons to learn and hope to use it to motivate me

  • @SethEric
    @SethEric 3 года назад

    Looking great so far! Interested to see where you take this!

  • @boop_games
    @boop_games 3 года назад

    such a nice artstyle

  • @ProperGoblinGames
    @ProperGoblinGames Год назад

    I like your character design, very goblin

  • @masha8770
    @masha8770 2 года назад

    Imgur says hi! The "moving when your enemy moves" thing reminds me of a little game called Sproggiwood. Had some fun with that, so this is looking interesting. Wishlisted! :D

  • @IChizukoI
    @IChizukoI 3 года назад

    On one hand I'm happy to see a game with goblin as a main character

  • @watercat1248
    @watercat1248 2 года назад

    good luck with your project

  • @jacobnowlan8884
    @jacobnowlan8884 2 года назад

    Great advice at the end! Game looks superb :)

  • @UzelOTD
    @UzelOTD 3 года назад +3

    Can’t wait🔥🔥

  • @isto_inc
    @isto_inc 3 года назад

    Welcome to the world of devlogs! :)

    • @WattDesigns
      @WattDesigns  3 года назад +1

      Happy to be here! I love your stuff, keep up the good work!

  • @ProjectShinkai
    @ProjectShinkai 2 года назад

    I love your devlogs

  • @brulivert
    @brulivert 3 года назад +1

    Looks beatiful, youre a beast

  • @cccrit
    @cccrit 2 года назад +2

    subbed at 0:45

  • @monkephrog5984
    @monkephrog5984 3 года назад

    You should add a feature a challenge that you should protect the temple it matches perfectly

  • @zXMOSZXz
    @zXMOSZXz 3 года назад

    Love it. Subbed. Can't wait to watch progress.

  • @ProdigyDH
    @ProdigyDH 3 года назад

    Cool! Looking forward to the next one

  • @mrfrog0913
    @mrfrog0913 2 года назад

    Yes and the humans are probably the "heros" of a game. 0:41

  • @Gunzier
    @Gunzier 3 года назад

    Great work!

  • @ProjectShinkai
    @ProjectShinkai 2 года назад

    Man im right there with you

  • @jstnvgts1151
    @jstnvgts1151 3 года назад +1

    You could make dungeons to farm and get items and add some bosses like albion online it could be interesting :)

  • @ElizabethZR
    @ElizabethZR Год назад +1

    Love your work and all that you've documented here for us. What did you mean when you referred to 'daily start on instagram' 1:46?

    • @WattDesigns
      @WattDesigns  Год назад

      Thanks! I did 500 daily drawings where I’d take a prompt and do a 100x100 pixel art drawing each day. If you scroll back far enough on my Instagram you’ll be able to see all of them 😊

  • @cz3p962
    @cz3p962 3 года назад

    Woah awesome art man

  • @Mrfroggy_
    @Mrfroggy_ Год назад

    Starting out from the beginning

  • @micyoz5283
    @micyoz5283 3 года назад +1

    “We will watch your career with great interest...”

  • @Jayant5k
    @Jayant5k 3 года назад +1

    so underrated

  • @stylextv
    @stylextv 3 года назад

    Holy shit, looks really really nice. Please finish this ;)

  • @felixjonsson4471
    @felixjonsson4471 2 года назад

    Yo Im super curious how your custom tile script work, you did'nt use unity's tilemap at all?

  • @nichegames9590
    @nichegames9590 3 года назад

    Ha, my movement based system works exactly the same way. Game looks good.

  • @LOL_V8
    @LOL_V8 3 года назад

    Wow man this is awesome! This isn't really my type of game yet I'm already sucked in on the art style and wanting to play anyway

  • @voltairetops9279
    @voltairetops9279 3 года назад

    This is awesome!

  • @decybruh9999
    @decybruh9999 2 года назад

    Hey great devlog! I’m not sure if it says anywhere, but I was wondering what software you use for your pixel art?

  • @BlueOctopusDev
    @BlueOctopusDev 3 года назад +1

    AMAZING i LOVE it

  • @kayleyanderson3534
    @kayleyanderson3534 3 года назад

    This is a really cool and original idea! Will there be options on what race of monster you play (I love how you can play a little goblin ❤️)? I particularly like the idea of the effects that the new humans have on the environment. You’ve done a great job so far and I’m excited about what’s to come! No rush though, Making a game is hard work!

    • @WattDesigns
      @WattDesigns  3 года назад +1

      Thanks! I’d love to have different monsters you can play as with different strengths and weaknesses to help add replayability, and of course it would be fun to be able to customize them. I’m saving that for later, but I’m excited to get there!

    • @kayleyanderson3534
      @kayleyanderson3534 3 года назад

      @@WattDesigns Its great to hear that you want to add different lil monsters! Customizable characters would also be awesome! The different strengths and weaknesses would be a great addition in my opinion as well! Creature specific skills would be a cool addition if you don’t mind me sharing ideas! Such as a faster type creature being able to click the skill before moving and move one free block before returning to the original order (kinda like a dash I guess?). Of course this is just brainstorming so don’t feel pressured at all to include any of these ideas! I’ll like the end result no matter what!

    • @WattDesigns
      @WattDesigns  3 года назад +1

      @@kayleyanderson3534 I’m always looking for ideas, I like the idea of a race based skill that could be used on a cool down 🤔 I’ll add it to my list

    • @kayleyanderson3534
      @kayleyanderson3534 3 года назад

      @@WattDesigns that’s good to hear! Also thank you for responding to me! I look forward to seeing your next update video if you do another :)

  • @evilmurlock
    @evilmurlock 2 года назад

    7:32 Hi, I would like to ask how you made the animations with/without Armor on. Did you draw the Armor animations separately and then overplayed it over the body sprite?

  • @jillianrosie9149
    @jillianrosie9149 3 года назад

    Please do a video on how you equipped armor, are they completely different sprites or are you layering?

    • @WattDesigns
      @WattDesigns  3 года назад +1

      I’m layering, they’re all pretty much the same animator being told to do the same thing. And they’re on different sorting layers so they show over each other. Then whenever I change the outfit, I restart the animations. That way they don’t ever get out of sync.
      I’ll consider adding a tutorial!

    • @jillianrosie9149
      @jillianrosie9149 3 года назад

      @@WattDesigns thanks! Haven’t come across a good tutorial so it would be much appreciated ☺️

  • @legitchrisv
    @legitchrisv 3 года назад

    New sub! Great stuff, good luck man!

  • @emanueltejadacoste2250
    @emanueltejadacoste2250 2 года назад

    How did you implemented the armour stuff to show or not on your character sprite? Did you use bones animation or sprite sheet?

    • @WattDesigns
      @WattDesigns  2 года назад

      Sprite sheet! Each piece of armor is on a separate sorting layer, and I give it the exact same animation controller as the player. Then if I ever make the player animate, I animate all the armor at the exact same instant so you can’t tell that they’re overlaid

  • @royorgames771
    @royorgames771 3 года назад

    Really nice for the first DevLog, how much time did this take?
    Looking forward for the next one.

    • @WattDesigns
      @WattDesigns  3 года назад

      Thanks! This is about 2 months of work 😊
      and if you meant the video, it was about 7 hours of drawing/capturing the video clips, and however long it took Mike to edit (7 more hours maybe?)

    • @royorgames771
      @royorgames771 3 года назад

      @@WattDesigns That is awesome. You have made the same progress I have, but in about a 1/6 of the time!
      It is also nice to know, how much time the video took to create, mine are horrible in comparison. I do not know, if I should invest so much time in that. You are lucky to have Mike with you :D

  • @frogije
    @frogije 3 месяца назад

    Crypt if the WHAT dancer?!

  • @protodrew5731
    @protodrew5731 3 года назад

    based theme. Love the concept and I can't wait to see the progress. easiest subscribe I've ever done

  • @BigKevYoutubeViewer
    @BigKevYoutubeViewer 3 года назад

    looks cool!

  • @arealgoblin
    @arealgoblin Год назад

    hell yea goblins rock

  • @bobobobob2
    @bobobobob2 3 года назад

    This looks awosome! Though I think the grass is to harsh... maybe add a texture to the grass?

    • @WattDesigns
      @WattDesigns  3 года назад +1

      Hmmm I see what you mean… I’ll look into some options 🤔

  • @Eden5000
    @Eden5000 3 года назад +1

    Since you have slimes as enemies are you planning to make them products of pollution? I guess it would make sense for evil gross goey monsters to be created from waste

    • @WattDesigns
      @WattDesigns  3 года назад +1

      Yeah I love that idea, pollution and like sewage. And then maybe the pollution also makes the local (less intelligent) monsters more crazy and angry, like wolves and such. It would be boring if the whole game was just fighting humans all the time

  • @Rubberduckerino
    @Rubberduckerino 2 года назад

    you should have a little armor icon udner the health like minecraft has

  • @letuce7979
    @letuce7979 3 года назад

    keep it up man!

  • @Yoni123
    @Yoni123 Год назад

    How'd you make the enemies move only when the player moves?

  • @sebastianwardana1527
    @sebastianwardana1527 3 года назад

    its like pokemon mystery dungeon then :) i love the watch...

  • @vedangjavdekar4857
    @vedangjavdekar4857 2 года назад

    Hey! Well done! I really liked your art and the game feel. Keep it up!
    Regarding the unity's in-built input system, I guess they have introduced the new input system, which does seem to be more flexible and might suffice for your needs. Do check it out! Brackeys and Jason Weimann have nice tutorials on the new input system.

    • @WattDesigns
      @WattDesigns  2 года назад +1

      Nice! I’ll take a look at it, thanks :)

  • @neenaw
    @neenaw 3 года назад

    I love it.

  • @m1iles
    @m1iles 3 года назад

    Here before the video blew up.

  • @gwarner7070
    @gwarner7070 2 года назад

    So, you used Unity to pull it all together, but what program were you drawing the sprites in, in the first few bits?

    • @WattDesigns
      @WattDesigns  2 года назад +1

      Aseprite! The best pixel art software imo 😊

    • @gwarner7070
      @gwarner7070 2 года назад

      @@WattDesigns Thank you! Watching your Goblin Island vids is what's convinced me that maybe I can make a game, too. Haven't done pixel art in years, though, so... this'll be interesting, haha
      Eta: crap it's $20 lol

  • @coolxd512
    @coolxd512 3 года назад

    i don't know if you know that but unity already has a rule tile system

    • @WattDesigns
      @WattDesigns  3 года назад

      I had looked into it, but wanted a bit more control over animations and how the tiles connect to other tiles, along with how they refreshed if the tile so changed. Since I wanted everything to be able to move on beat in a synchronized way it was easier to just do it from scratch.
      In hindsight I probably could have modified the existing rule tile stuff, but Matt of 2 months ago wasn’t as confident 👀… or smart, look at that disgusting train of “If”s lmao
      But thanks for pointing it out! I love to hear about stuff that I may have missed

  • @arctiformgames
    @arctiformgames 3 года назад

    This is awesome! It's so great to see other indie devs out there. If I may suggest, and I could just be an idiot, but maybe shooting arrows should be instant and just cover a 3 space length? Then having limitations to arrows would make maybe a fun dynamic with the extra power but limitations for a bow. Anyway, I'm excited to see more! Also, if you're interested, I am also a developer myself and am working on a souls like game. Check us out! :)

    • @WattDesigns
      @WattDesigns  3 года назад +1

      Yeah I like the idea, I think I’ll try mocking up both and seeing how it goes 🤔 these kinds of decisions are the most difficult for me, it’s sometimes tough to know what will be more fun. Keep up the good work with your project!

  • @filip21313
    @filip21313 3 года назад

    Yes