I actually liked the Broly movie character art style more than the regular super art. I felt like the character's movie art style was like a modern version of dragon ball Z
Yes that is Toriyama but his style changed along with the anime’s so it could better reflect the art seen in episodes - here he takes inspiration from Yamamuro/ Nakatsuru and in turn they build off of his art
The scene of Goku and Vegeta fusing with the help of Piccolo isn't even bad looking, it looks the way it does because it's a less serious moment, and the key animator for that scene, Naoki Tate, is just very loose with his drawings in favor of more lively animation, the guy has done plenty of good work in Dragonball and other shows like Onepiece, and while I get that his approach might not be for everyone there's nothing really bad about it, it's just a lot looser than your average Dragonball art, though I would argue his style looks better when there's lots of fast movement, as his still art can look a bit weird. Another thing to not is that unlike Yamamuro, the supervisor for the Broly film wasn't as hands on with correcting artwork, so you can see the art styles of the different animators like Naotoshi Shida, Yuya Takahashi, and Naoki Tate more clearly, Dragonball Super got lots of uncorrected artwork because of time constraints so Yamamuro couldn't make the same amount of corrections he would normally, but if you look at his work in Z and the Battle of Gods and Revival F movies, you'll see just how pedantic he got with correcting perfectly fine if not outright anazing artwork to look 100% accurate to his model sheets and art style, which isn't necessarily a bad thing consistency wise, but it kinda smothers other animators' work and slows down the animation process People seem to forget that anime is an animated show, not a slide show, yeah the 3 tone detailed stuff looks great, but it's not practical to keep it 24/7 without seriously limitations the animation, and it's outright just not needed for every scene, like you said, when the mood lightens up it makes sense to sacrifice detail in favor of better character acting, 3 tone shading and detailed line art would only get in the way of animating the bouncy movement needed to convey the comedy of those scenes, it's all about intent and knowing how to work with limitations, Yamamuro did the same back in the day, but that unfortunately lead to pretty limited animation throughout, with the exception of SOME fight moments, and pretty much everything that wasn't a fight scene got stiffer and often uninteresting all to keep that detail and consistency, while Shintani's style is really flexible, and allows for multiple scenes to shine in their own way.
@@jasonone8726 again I get his art style is very loose but it's not outright badly drawn, the hands look a not babish as a result of the perspective used and Tate's looseness, and you can definetly argue that it's not of your liking but the fundamentals of drawing are still there, just not exactly in the exact form we kind of expect to see in Dragon Ball.
I love db and all its art styles. Super looks more like db than gt did so idky people shit on it the most. Dbs art is modern and updated for today's expectations. Dbs is the natural evolution of db,prime example take a look at pre super content of the 2010s and late 2000s it's basically the same. I feel the main reason people prefer shintani it's due to the fact that there's less shine on the skin and therefore reflects a more similar look to dbz.
super started with character's basically looking like they were plastic and yet the art style gradually upgraded which then culminated in the TOP which felt more alive that's basically why people shit on early to mid dbs
2:12 Hello, can you please explain the difference here between the two tone and one tone a slide earlier? I still see only one shadow tone on the Broly profile shot
The caption states near enough - it wouldn’t make sense from an art stand point for that scene to be one tone completely with the portrayed lighting in the ship so shading must be present but it is nowhere near as drastic as earlier
Takahashi. He uses the shintani character models but adds his own features such as the darker shadows and more pointed body features (nose and eyes) and natural hair movements
@@8BitPreston Ohh... yeah I think Takashi seems more serious, in my personal opinion I like him way more than Shintani. Shintani's art feels way too light hearted for me, W video btw
The 3 different shades of the same colour. For example: super Saiyan hair is usually depicted with 3 tones. Dark yellow, golden yellow and a pale yellow
Forget about Facebook's group on anime man it's literally a graveyard of idiots. I mean then again Dragon Ball fans can't read in general but will scream bloody murder so that's pretty nice.
Honestly, I love shintani style. The artstyle is absolutely amazing, not to mention in battle scenes... Dear god the man is a legend.
I actually liked the Broly movie character art style more than the regular super art. I felt like the character's movie art style was like a modern version of dragon ball Z
Dbs broly's art style is my favorite art style in any anime
Dbz fusion reborn art style is just exquisite !
Agree 👍🏻 💯
Not related to the videos topic but im loving the sonic music hah, this was a nice vid.
Sonic OSTs really are just a vibe. Thank you :)
It doesn’t matter if the guy that made Fusion Reborn worked on super. He may have deficiencies in working with digital tools vs traditional.
Fusion reborn looks so good bro
3:49 Toriyama, did this picture, didn't he?
Yes that is Toriyama but his style changed along with the anime’s so it could better reflect the art seen in episodes - here he takes inspiration from Yamamuro/ Nakatsuru and in turn they build off of his art
The scene of Goku and Vegeta fusing with the help of Piccolo isn't even bad looking, it looks the way it does because it's a less serious moment, and the key animator for that scene, Naoki Tate, is just very loose with his drawings in favor of more lively animation, the guy has done plenty of good work in Dragonball and other shows like Onepiece, and while I get that his approach might not be for everyone there's nothing really bad about it, it's just a lot looser than your average Dragonball art, though I would argue his style looks better when there's lots of fast movement, as his still art can look a bit weird.
Another thing to not is that unlike Yamamuro, the supervisor for the Broly film wasn't as hands on with correcting artwork, so you can see the art styles of the different animators like Naotoshi Shida, Yuya Takahashi, and Naoki Tate more clearly, Dragonball Super got lots of uncorrected artwork because of time constraints so Yamamuro couldn't make the same amount of corrections he would normally, but if you look at his work in Z and the Battle of Gods and Revival F movies, you'll see just how pedantic he got with correcting perfectly fine if not outright anazing artwork to look 100% accurate to his model sheets and art style, which isn't necessarily a bad thing consistency wise, but it kinda smothers other animators' work and slows down the animation process
People seem to forget that anime is an animated show, not a slide show, yeah the 3 tone detailed stuff looks great, but it's not practical to keep it 24/7 without seriously limitations the animation, and it's outright just not needed for every scene, like you said, when the mood lightens up it makes sense to sacrifice detail in favor of better character acting, 3 tone shading and detailed line art would only get in the way of animating the bouncy movement needed to convey the comedy of those scenes, it's all about intent and knowing how to work with limitations, Yamamuro did the same back in the day, but that unfortunately lead to pretty limited animation throughout, with the exception of SOME fight moments, and pretty much everything that wasn't a fight scene got stiffer and often uninteresting all to keep that detail and consistency, while Shintani's style is really flexible, and allows for multiple scenes to shine in their own way.
The part when Goku had his hand up to Vegeta looked like it was drawn by a 6 year old. Naoki Tate's art style is just weird looking.
@@jasonone8726 again I get his art style is very loose but it's not outright badly drawn, the hands look a not babish as a result of the perspective used and Tate's looseness, and you can definetly argue that it's not of your liking but the fundamentals of drawing are still there, just not exactly in the exact form we kind of expect to see in Dragon Ball.
Nice video I really like how you talked about the animation. I can tell that you know what you are talking about
This deserves more views
I love db and all its art styles. Super looks more like db than gt did so idky people shit on it the most. Dbs art is modern and updated for today's expectations. Dbs is the natural evolution of db,prime example take a look at pre super content of the 2010s and late 2000s it's basically the same. I feel the main reason people prefer shintani it's due to the fact that there's less shine on the skin and therefore reflects a more similar look to dbz.
super started with character's basically looking like they were plastic and yet the art style gradually upgraded which then culminated in the TOP which felt more alive that's basically why people shit on early to mid dbs
Sa2 menu music?
Ngl nothing beats dbz art style. Hands down my fav.
That doesn't mean you can't like this.
2:12 Hello, can you please explain the difference here between the two tone and one tone a slide earlier? I still see only one shadow tone on the Broly profile shot
The caption states near enough - it wouldn’t make sense from an art stand point for that scene to be one tone completely with the portrayed lighting in the ship so shading must be present but it is nowhere near as drastic as earlier
I loved it and didn't mind it at all.
However 90s style solos
Great video man
I have a question, in the Broly movie, that part where Vegeta fights Broly... is that Shintani?
Takahashi. He uses the shintani character models but adds his own features such as the darker shadows and more pointed body features (nose and eyes) and natural hair movements
@@8BitPreston Ohh... yeah I think Takashi seems more serious, in my personal opinion I like him way more than Shintani. Shintani's art feels way too light hearted for me, W video btw
@loth1184 everyone on this movie used the same style with their own attributes which is why I love it so much. Thank you i appreciate it 🙏🏻🙏🏻
Thank you
Can u explain 3 tone ?
The 3 different shades of the same colour. For example: super Saiyan hair is usually depicted with 3 tones. Dark yellow, golden yellow and a pale yellow
It's not ignorance. It's the ability to recognize good art and bad art. Shintani is lazy and his art is abysmal compared to DBZ
Forget about Facebook's group on anime man it's literally a graveyard of idiots.
I mean then again Dragon Ball fans can't read in general but will scream bloody murder so that's pretty nice.