If sans was smart he would just camp right outside the entrance to hotland and just throw the human into the lava with telekinisis everytime they show up.
Have you guys read CANON? for Example in canon insanity sans's lore, insanity literally blasts frisk's balls at snowdin. Those fangames actually nerfs the characters.
the only reason i like Dusttale is because of the endless potential it gives for interpretation. The concept of being stuck in an endless loop and remembering and experiencing everything, turning all of your memories of your friends and family suddenly not feel real making it so you may do anything extreme to escape the suffering is quite the interesting concept. But dusttale focuses on one thing, and one thing only: - "we like this character and we want to see him kill people."
@DarkLordsServantthis is such a funny mental image welcome to the genocide race!!!! whoever can kill the most monsters gets like bragging rights next run i guess
@@notnintendo We can make it multiplayer..... We have 5 locations.... You only need to kill a specific amount of monsters then fight the boss of that area.... Who ever finishes fighting Asgore wins.....
4:37 I beg to differ. When one resets, they reset to back when they first got the power, as shown with both Flowey and Frisk. So if Sans (hypothetically) got enough DT and resetted, he'd be stuck in a state AFTER he killed everyone. Which is even worse than just the human coming back.
@@KrisCrossssssChara’s spirit was also with them (based on the narrator’s familiarity with New Home, The Locket, and them saying “it’s me, [name chosen at the start].” when interracting with a mirror on a Genocide note), which might’ve increased their determination in a ‘two heads are better than one’ kind of way
@@underquestreview yeah I meant that, sorry that came off more rude than i intended It was still in the early stages of the fandom so it gets a little more leeway for being like this
@@Insert_Creativity_Here it was an epidemic of people wanting to write sans without actually understanding sans, which was really funny i think fan games about the darker sides of undertale can work but it's no coincidence that the best ones pay tribute to the game as a whole, and aren't just "le genocide is le bad" simulators case in point undertale yellow, or that pacifist sans battle from a few years ago that almost felt like an outtake from the official game
@@firechargeogname he makes mention of your resets he doesn't nearly the amount of knowledge that Frisk, Chara, and Flowey have on resets but he has a good enough understanding of what they are what they do.
@@Zora-jr2lk No. Chara isn't evil ur the one who's evil (in game anyways) its basically like what we see in Deltarune you control Frisk and have them do all these horrible deeds and Chara is simply there along for the ride. Helping you out each step of the way unless you decide to turn against them.
I hate how Flowey is completely shafted in dusttale because I feel like he could be a really interesting addition to the story if done right. And considering sans doesn't seem to know flowey exists in regular undertale it doesn't make sense that flowey would get killed off that fast (he thinks that someone is playing tricks on papyrus with an echo flower rather than the actual truth.)
@@Military_base01 sir you're talking about fanon dusttale (this horrible fangame), canon dust/murder sans can't even get into the ruins (although he can still get to lv 20 and can kill the human over and over)
You're a real one for this video Always thought Dusttale's entire premise was off-putting and very out of character, but I've seen nobody talk about it. I've always seen Sans more as the type to not provide the player with any new content (If they did remember the past events of routes) as you continue on and on. After all, the game's initial purpose in the Genocide route is to bore you and steer you out of it, is it not?
the flaws do make it bad, but this was many years ago and this sparked a whole bloodline of dust sanses i'm glad it got reworked although the concept is nice
Honestly, I think if someone made an actual canon Dusttale game it would be awesome, I think having the mechanic of sans changing his attack patterns every death is pretty cool, though it would be unfair as heck if it were canon, but would still make a cool game at least
uh...if there is an canon dusttale fan game,you cant even pass snowdin,canon dust sans (murder sans) strong enought to oneshot player,combined with changeing attack patterns every death,it will get same similar situation as lostbread renewed 👆🤓
@@tomvanhungnguoiban2423 true In canon Dusttale, the human kinda tries to avoid encountering Murder Sans as much as possible, bc they knows they cant kill Sans unless they are strong enough, i think I might be wrong
@@Sans_the_skeleton_real yes exactly The only thing matters to Murder Sans is the win against the human. He doesn’t care about how he wins Thats why he would change attack patterns everytime the human dies, set traps everywhere in the underground, or hide the equipment and food so the human cant find them, or ambush them anywhere if he can make a quick kill
I do agree that Dusttale was not that good and might be the reason that people think sans remembers resets but it was a blank slate that people could mold to how they want and believe it or not I think Dusttales being bad actually gave the people more of a reason to make it better and make their their own Dusttale games and aus and Dusttale being so barebones gave us the general idea to work off of and revamp so in essence Dusttale was a double edged sword it being bad made the game fall off but the idea of sans doing this was kinda unique even though yes it is stupid, was what made it popular and birthed so many games since it had so much potential sorry for the long rant just want to give my opinion on it since I kinda have a soft spot for Dusttale since it was actually the first au I found out about
Yeah. I honestly kinda hate Dusttale because a big part of me feels like it’s a MASSIVE spreader (not the only one or the biggest one, but still a big one) of fandom misconceptions. Such as Sans remembering resets, Evil Chara and Good Frisk, and the idea that Sand could do anymore than 1 damage to Toriel, since she wouldn’t have any LV.
tbf he's gonna be dealing a lot more than just 1 damage, but i genuinely refuse to believe that toriel just rolled over and let sans kill her. (dusttale is so mid)
i tried telling someone who only knows dusttale for this fangame (clearly) that murder sans can’t use other monsters’ attacks, as stated by *literally dusttale’s creator* and i got a long equivalent of “nuh uh”. anyway this game sucks raaargh
I did some research and found a question on Tumblr: "Canonically Murder! Sans can't use the magic of other monsters, but here comes my first question he could copy the bosses' magic more clearly, example: Asgore's trident serious made of bones, Undyne's spears would be bones only sharper, Mettaton's bombs would be bone blasts, etc. " And the creator's answer was: "Well, he could do that. But he doesn't have a reason for that."
@@NightmareArbuserTrue, as he could try copy other monsters magic with his own but its also makes sense as "why would he even try?" When he can already summon bones, blasters, blue soul manipulation and etc But papyrus does that (that orange sword made out of bones)
My own version of dusttale is flowery kills everyone to kill you because it’s kinda in character if he remembered all the times you killed him he wouldn’t support you anymore and want revenge
why would you swap sans for flowey when the AU is more focused on sans? Besides, flowey has already done genocide routes in UT and the idea is that the murder is a random monster, who has never done or had an idea to kill his own kind
@@XxAflredoxXthat's the point, sans has never done something like this. It I'd really out of character Plus, no monster is capable of remembering you're genocides. Wanna know a character who is fine with genocide and can remember resets? Flowey.
@@ClumsyRowlet-np8ii It's a bit stupid the idea that flowey kills everyone , when it's shown from the beginning of the game that he can easily kill the player if Toriel hadn't saved him (although the same goes for sans)
I’d prefer the idea that Sans uses the machine in his basement. I’d imagine it going like this. After one beginning of a genocide route, Sans notices the expression on the human’s face and sees the carnage left behind by the human. To stop the genocide, he’s instead has a different plan. Using the Time Machine, he travels to the various past genocide routes to try and stop everything before the human does, and returns to the present timeline, however, in some timelines, he begins to realise, whilst he was able to successfully warn the human to not commit genocide, after having returned to those timelines after travelling to other ones to do the same, they’d be destroyed regardless, as the human would eventually do what they set out to do. Feeling betrayed and with no other option, he tried doing multiple things in multiple timelines such as warning Asgore etc, but every single time it would fail, with his plans becoming even more violent and irrational, until he had an idea. What if he were to beat the human at their own game and stop every single genocide route, by killing everything before the human falls down, meaning in the present timeline, they’d have no past memories of the genocide, and he’d be powerful enough to return to the present with his new power and get revenge on the human. I say revenge, as the constant flashbacks of betrayal in other timelines from the human killing past versions of himself began to break him, and it didn’t help that his plan involved stooping to the humans low. With this newfound powers, he went mad, but having accomplished his goals, he returned to the current timelines past, and warned Asgore to evacuate the monsters, and to absorb the souls to kill the human the second they fall in the underground. He then returned to the point he left during the beginning and waited to see of the human wouldn’t commit genocide. Surprisingly, the first few routes were peaceful because of Sans’ actions, however the guilt of what he had to do still lingered with him, with the resets now becoming something he remembered now due to him getting more LV and EXP, something of which he didn’t anticipate, which only further destroyed him, with his hate for the human growing stronger, as instead of killing everyone over and over, they were resetting the timeline for basically no reason, with a possible genocide route being inevitable. In the next reset Sans had finally broken, but he didn’t plan on killing anymore monsters. Instead he had a different plan. He once again warned the monsters of an impending attack, but also warned of the human specifically wanting to target Toriel and Asgore. Asgore getting pissed as hell, would once again proclaim his support for a war on humans. Whilst things would be hopeful at first with San’s having gifted multiple souls to Asgore as a fail safe, he still felt empty. Whilst he wants the bloodshed to end, he now has an excuse to do what he wants now. Asgore can use the dozens of human souls in case he were to fail, and the monsters had seemingly been evacuated, with only some being scattered across the underground. Sans plans to kill the human over and over not out of a need for justice anymore, but because of revenge, as the amount of killing he had to do in all the previous timelines to erase the human’s past experiences broke him, as he only began to realise now that in the timelines that he failed to save using the machine, the human would mercilessly kill him in every single one, which made him realise that the human doesn’t give a crap about his pleas for them to reset. Here Sans and the human would meet a stalemate. Due to Sans’ high LV and EXP and the human having little to none, their fight would basically occur forever, with both remembering every single time, with everyone else having no idea of what was going on. Because of this, Sans’ perfect revenge plan had finally succeeded, however after one to many battles and resets, something would change that would drastically change the battle altogether. Papyrus would show up…
heres some fun facts about this game from when i first played it: if you go up to the room with the fishing line in snowdin, theres a chance gaster somehow calls you without a phone and talks to you. if you keep doing genocide routes over and over: chara will talk to you in the throne room about how theyre starting to not remember everything either. theres also a secret quote unquote pacifist route where things change if you resist chara: attempting to spare whimsum, grabbing a golden flower in the ruins and placing it where muffet died not moving when sans kills papyrus, refusing to kill undyne. it all leads up to something special in the final corridor if ya wanna check it out and also: if you go upstairs in alphys lab, theres a key behind the poster that gives you true lab access, maybe you can check that out?
If you do try going to the True Lab, Alphys tries to fix Sans with the DT extractor, but it malfunctions and Dust kills Alphys. Fairly sure it's just an extra and probably happens in the background even if you don't go in the True Lab
Can i just say that sans somehow losing after all that is the single stupidest thing. Like sans is lvl.19 or 20 and killed almost everyone and THATS WHAT WE GET?
He definetly was not that far in the fan game frisk killed a few people And for LV20 You need everyone including sans himself at most he was LV18 Still makes sense it did nothing because A frisk can just reload untill they finally kill him B LV literally doesn't make you stronger in canon its just a way to measure how distanced you are from yourself and how likely you are to continue hurting others. The more distanced you are the less you'll let others harm you ( HP and defense increases ) while the snowdin librarby mentions monsters are weak to the intentions of the attacker the more who attacks them wants to hurt them the more damage it deals ( the attack increase ) So LV against a human or flowey would be nothing And it shows LV20 frisk takes multiple hits to kill flowey and in the Photoshop flowey fight if you get there at LV1 or LV19 it doesn't matter you still don't do more damage LV literally only matters against monsters
fun fact: evan dusttale isn't canon! canon dusttale is made by a korean ask blog called "Ask-DustTale", with some semi-official novels by Calvateyla (one of Dusttale's creators). Canon Dusttale/Novels are actually really good and arguably one of the best written AUs I've seen! (tho obv sans killing doesn't make a TON of sense, but oh well) tl;dr: evan dusttale sucks, canon murder solos all dusttale takes
Canon chara can be used to decipher the lore, understand the game, and make theories. Fanon chara is used to make comics, animations like Glitchtale, and AUs in general. They both have they're ups and downs, but when you say "OOHHH CHARA HAS I FINITE DAMAGE AND IS THE STRONGEST AND CAN ONE SHOT ANYTHING!!!!" those people are the bad ones.
@@Tmitric Indeed, Chara does not have infinite power, they just erase the connection the player has with the game, making them incapable of continuing further.
@@josuebarba9361 Chara erased the world, not the connection to the game. On the second genocide path, Chara does the same thing with the difference that he immediately brings the world back. The game literally talks about this as the destruction and return of the world.
to be a bit fair there was no team involved in this game and evan probably didnt put much thought into undertale lore so it was just the absolute last of his priority that aside i would KILL for a dusttale fan game where you are sans seriously this is such a fun concept that like 2 people are actually considering i would also like to sacrifice a bit of logic in the game ending after chara dies (not happening logically) to make it much larger since i feel it would just leave everyone wanting more
i must agree with every point you made in this video however evans dusttale was my first introduction to dusttale and murder sans wich is now one of my favorite AUs ik that it was bad but its kinda nostalgic ya know?
Heres a take on dusttale, you stop doing ERASES and do normal resets when you beat sans. Flowey is not happy. He pretty much goes back to his roots and kills evryone by controlling the most vulnerable monster, ruins is toriel, snowdin is sans, waterfall is monster kid(in this part Flowey has enough lv to heavy weight the monsters he controls) hotland/core is alphys(manipulating to use traps on monsters, killing them) and finally he uses six souls aswell as his lv to pretty much just win
THIS IS WHAT I'VE BEEN THINKING. FLOWEY IS RIGHT THERE, CAN REMEMBER RESETS AND UNLIKE SANS, IT'S PERFECTLY IN CHARACTER FOR HIM TO PULL THIS KIND OF THING
@@thisisausername9356 and dust belief for this is simple, sans and Flowey get killed by papyrus, but Flowey is able to get one good hit to implement the idea, but not the control, and papyrus only kills the necessary kills
It was one of the first Dusttale fan games ever to exist which made it good back in the day. Making any decent attack was a big achievement. The storytelling was definitely off, even though it was back in the day. The only thing I can predict for the argument of Chara getting stronger, is the fact Sans was unaware of this factor as he only remembered a chunk of his memories
@@JustStrikez69Dude first of all dusttale wasn't even finished when it first came out so there wasn't a canon fangame so how can you say stuff is canon and not canon
Plus the creator of Dusttale changed his name to Dust sans he used to be murders sans only meaning they are the same character idk why people keep being like they are separated characters
* gotta say, I love that you’re ONLY criticizing specific fangames, and not just the entire concept, especially the part about sans not being able to remember resets. it would make much more sense if something triggered it, and he doesn’t just wake up and go “oh hey I died over 300 times.”
After learning about the story of the comic, I divided Dusttale's Sans into two version. The Fanon's Dust!Sans and the canon Murder!Sans. By the time Murder!Sans started killing Monsters (Starting from New Home to Snowdin), he had exhausted all possible ways to stop the human. This ultimately led him to begin by killing Asgore and figuring out how much LV he needed to kill the human. Eventually, when he reached Undyne, through unknown means, he acquired Determination (the red in his eyelights), which allowed him to kill the fish woman. The final Monster he actually killed before he was strong enough to break the human was Papyrus (which broke him). It's left a little ambiguous if Sans broke their will or if they come back (and since Murder can remember Resets, he can outright kill the player in hundreds or different ways. Dust!Sans is portrayed as an edgy psychopath most of the time, who can also steal the magic attacks of other Monsters because of [reason not given].
personally yet to see a better dusttale. I don't really mind the sans suddenly remembering resets since its an au it doesn't really need to follow the canon, it can do whatever. And i think chara controlling you fits thematically (tho the pacifist ending cheapens it all even if it has some stuff i like) I like that it has 2 encounters and thats it (even if they're pretty mediocre by today's standards), lots of new dusttale takes will have an encounter for every character and area, and i think that cheapens the impact of the final encounter and the overall story (mettaton being interrupted was really surprising too and me like it) Writing for the characters is good too, i think you can kinda justify sans killing everyone by him not liking to rely on other people and not wanting to use the determination extractor (i do admit that its mostly just an excuse to have a cool "game turns against you" story). I liked Sans' dialogue a lot tho, it had a sans charm while really feeling like he was going insane. Everyone else felt really consistent with their ut personalities too and the ending hits hard, liked the way it justified Chara's character in the fangame. gameplay is meh but it is a fully completed game in exchange
I can see chara doing this if you did enough genocides Chara isn't evil but becomes that when you do your first genocide, so although you'd have to bridge this gap on your own I can see Chara becoming worse and worse slowly over like 60 something genocides until it happens
While I do agree with a lot of these points in the video, I do believe that Dusttale doesn't deserve half the harsh critisism it gets Its mainly down to it being a product of its time, being created in the VERY early days of the Undertale fandom where Chara was still known as just the "genocidal murder child" (which is another plotpoint in Killer!Sans/Something New but I don't see people dogging on that) and that Sans was just perfectly aware of any Reset. But that doesn't mean it doesn't deserve its critiques and I respect anyone who does or doesn't love this AU Great video all around!
The only version of dusttale I like and would work is RUINS since mostly no monster knows anything about the people living there, like if Sans tried to do genocide somewhere like in Snowdin he'd probably get immediately whopped by the Royal Guard and Undyne.
Canon sans kind of knows about resets. If you do genocide and kill papyrus and then go on a pacifist route and talk to sans before the town, he'll say this: "Here's a tip about fighting my brother. Do not."
most monsters get some form of deja vu like sans does (e.g. toriel “having a feeling” you like cinnamon or butterscotch, papyrus feeling like you’re an old friend) i suppose sans just understands it more, since he’s one of the few monsters aware that you are even capable of saving, loading and resetting in the first place. doesn’t immediately mean he remembers resets ofc, he just understands what these hunches mean
@@funkymonkey7252 I'm of the opinion that sans doesn't remember anything & doesn't even get deja Vu like other monsters, but he's so good at putting things together and reading faces that he can just accurately _guess_ what's going on.
Canon dusttale is made from people that already knew that chara wasn't evil which is why the player is the villain (i warn you, if you tell me about this fangame then i'll have to bombard you with links of the ask dusttale blog which are canon to dusttale)
Chara from AUS doing the genocidal route 5643 times in a row for no reason even if it doesn't make sense with the character: 😈😈 Chara from Undertale after *you* do the genocidal route for the second time: *stop it, get some help*
It’s such a shame too. Murder Sans is my favourite and dusttale is such a unique concept! The fan game doesn’t do it enough justice I’d love to see another one go so much more in depth
Tbh, even if dust sans ain't well written, to me he would be a fun character to play as in a roblox game and nothing else, also play dust sans simulator the remake it got a update please play it.
I don’t think many people appreciate that he states to papyrus that it’s almost over, and that one just hits me in the feels. He’s so desperate for another ending that he must exclaim, but ultimately fails.
I agree. tbh, I think dusttale would work alot better if sans didn't just remember everything randomly, it throws people off. I'd make it so that flowey (who CAN remember resets) manipulates sans, telling him about the timelines, thus making sans snap completely. Flowey has manipulated other monsters before, so why would he not do it now. I also think it would work better as a horror-style game that breaks the fourth wall, since sans is aware now. It would be creepy af to see this unhinged sans try to talk to us directly, rather than just spew out bs like 'uhhhh its human fault!! you kill brother!!!' I could yap more about my imaginary dusttale take but this comment is getting too long. Keep up the good work
You should have mentioned Halo Dustbelief! Instead of gaster, Flowey kinda explains it to papyrus instead, which i feel is not the best but better than a character we know nothing about.
I think thats probably the best way,Flowey is very good at manipoulating people and is already papyrus's "friend" so it would actually make somewhat sense
The game also gave a bad reputation to Dusttale Because everybody thinks this game is the first Dusttale ever but the original Dusttale by ask Dusttale (which is a far better take on Dust Sans) was made in 2016 while this game was made in 2018.
But like others said, Flowey would be a far better protagonist for Dusttale, and it would make sense for him to be able to kill everybody because he's done it before, and he knows each and every character's flaws and weaknesses (think of him as like Batman with prep time)
5:18 basically killing drives him insane and he suddenly lost enough braincells to not understand how2get free kills (also he goes insane so much that he literally just decides he wants to do a normal fight lol)
Buddy, Chara did that as a way to show you that actions has consequences, and Chara doesn't have a pronoun, anyways, Chara showed you that there was no way to escape your actions, after a few genocide runs, Chara told us to stop for god's sake.
It's potential created many new AUs Especially my favorite: Dustbelief There is a fangame called Dustbelief Papyrus Rebirth where you play as Papyrus, killing everyone on your way in an unique fighting style rather than classic RPG based battle system of Undertale It even has some minigames like Papyrus sliding down a mountain or surfing at Waterfall (all are canon events btw) It is kinda short, but will be longer as other chapters release It has an epic Undyne The Undying boss as well, which is kinda difficult but still beatable Free on Gamejolt, recommend you to check out
the fangame is a relic of its time, and its *not* canon to Murder!sans to begin with, which is something ive noticed that the comments don't really address. *Canonically* most of murder!sans'es well, murders are based on him abusing a stat advantage or catching people off guard, hell in the novel his largest kills come from a betrayal kill.
I always thought when you reset you can only go back to when you got the power, so even if dust sans succeeded he’s stuck in an empty cave until seven more humans fall (assuming he can even live that long) because it’s implied the six other souls were destroyed/released
dude why do your opinions become so inconsistent? bashing on the emotional sans games, shitting on the deserved lb renewed, then this? you're absolutely crazy...
You..you're right..after closely reading your comment I realized that evans dusttale is a masterpiece.. Thank you for this enlighting constructive observation of my work.
Hello creator of Disbelief with Dust here; I just want to say I agree with basically everything said in this video (except the part where you said that Sans can't remember and doesn't know what a Reset is, in his fight he straight up uses the word "reset", while he doesn't remember like Flowey does, looking at your face gives him more memories/flashbacks than others are able to get). The motto of my dev team is "if you hate something, do it yourself" which is exactly why I wanted to reimagine both Dustbelief and Dusttale. Once I will be done with DwD I am planning to work on a "Dusttale Rewritten" fangame which rather than being a take, it'll just be Evan's Dusttale but modern edition, with me cleaning up the sprites, overhauling the writing and filling plot holes, while keeping the story the same as much as I can (will change some stuff here and there). It'll also be the prequel to DwD so it's worth looking into it
@@goldendarius then it would basically follow canon dusttale on which sans kills everyone before the human falls down and not being able to go in the ruins
I disagree in some aspects: *Sans remembering resets suddenly isn't a problem in undertale:* Undertale is heavly based on several different timelines, and someone could still feel a deja vu after a reset, so several deja vus together could cause them to form a clear memory on what happened. Also, there's possibilities of timeline lapses. *Sans gaining DT is possible:* no, he wouldn't melt, because: 1. It isn't an artificial determination, it's his own determination growing on his body. 2. Gaining LV makes a monster stronger, also increasing his DT, his body would be more resistant and be able to sustain that, it isn't the same thing of someone at death door just receinvinf abnormal quantities. 3. LOVE is an natural thing in Undertale universe, and everyone can gain it, so saying that Monsters could melt by doing something on their biology wouldn't even make sense. *This is the best plan* Sans probally doesn't know about the core, dragging Frisk to true lab, perfectly alligned to the extractor, and perfectly using it bedore they try to destroy it is too far fetched. And probally Asgore wouldn't be able, either, Frisk defeated Omega Flowey, Omega Asgore wouldn't be that strong. *Sans IS able to do this:* not only LV1 Sans prove to be stronger than Asgore, an Sans with higher LV would be able to easly wipe everyone, his only true challenges being Undyne the Undying. But she would probally gave her guard lowered down and be killed before the transformation ended, if Canon Sans is aready a hell of a fight, imagine LV 15+ Sans. *Ghost Papyrus:* Monsters can actually create constructs by magic, it's only a clone, notnthe rral concious of them, but actually possible in UT universe. Edit: Genocide Undertale games ignores timeline erasure, because otherwise, there would be no further geno runs, so just treat it as resets and not erasures.
Ey man sorry to leave this to ya but people only make fangames for fun, and you can't just give bad hope to the developers, wouldn't you think of the goods and the bads if it gets cancelled? Not trying to change your opinion tho.
Ngl i never heard some criticize or review about an undertale before until i saw this in my recommendations and I’m actually glad cause my brain can finally start thinking again and rewind what i usually play thats undertale au related.
@@Sansundertale0183 nah we can replace dust with insanity at the start and just replace Powers with Psychopath on phase 2 And about DustDust, we’ll just find some artist to design InsanityInsanity, KillerKiller and HorrorHorror then
Atleast dusttale is a semi original au unlike some au’s where it’s just Underswap but fell or something although I do agree with some points like how dust would lose to the original ut I think undyne might win against him since he is still kinda weak as waterfall or maybe papyrus if he decided not to show mercy although that is unlikely since sans is his bro and papyrus was willing to show mercy to a stranger who killed everyone along with the fact that the attacks are uncreative and that he can steal attacks for some reason?? The fight ended early and phantom pap is weird but I do think there is a lot of things which can be left for this au and possibly expanded on and it is definitely is misinterpreted by the fandom a lot like how people think dust sans is incredibly strong and that the canon ending is that he kills you even though that isn’t the case although it is the original geno fan game and it birth all the bad geno fan games
Dusttale as a concept has the potential to be really cool, but the narrative this fangame builds executes the idea poorly. This is what I personally would change about it to make it better. - For starters, reduce the amount of Genocides. Enough that it is believable for someone who just really likes replaying the genocide route or maybe is a speed runner or something who resets often. - Make it Flowey who informs Sans about the endless loop they are in. Flowey would probably grow tired of the player doing the same thing over and over again, so will approach Sans with the knowledge of resets and the fact that the timeline is doomed to be in an endless loop of death forever. Sans’ motivation for doing what he does is now to simply break the loop and correct the time space continuum, while Flowey gets to be entertained by watching Sans kill people, something he never got to see before. - Make it so Sans feels guilt about what he is doing, but has convinced himself that it is for the greater good and that it won’t be permanent. He hasn’t gone mad, he just sees it as a necessary evil to save his world. - I think Chara can still be snarky about Sans stealing your exp, but they aren’t fully in control or even really evil. The player is still the one who was always enacting the killing. - During the final battle, have Sans always give the player an option right before the fight to reset, but with a catch. The catch is that the human never climbs Mount Ebott and the timeline is allowed to finally be free of the loop. The following fight is then extremely difficult. The player has the choice to put in the work to beat the game, or choose to truly give up, reset, and then be locked from ever playing the game again (unless they delete all save data for the game on their computer of course). - Finally, make sure Sans is still funny. Have him taunt the player frequently in order to try and demotivate them more. Anyway, that’s my idea lol
honestly the original dusttale is still better, because sans doesn't kill the monsters because yes, sans kills them because he once became aware of the resets, he tried absolutely every method to stop the human including allying himself with undyne or evacuating the monsters before , but one way or another the human won with trial and error, and finally after he tried absolutely every method to stop the player, he finally decided to kill the monsters after thinking in how much LV had to get to defeat the human And about being funny, I think it would be better if being funny were through a copying mechanism, more than lol funny bone man
@@ELstudiosGaming ikr, because the other dusttales ignore the part that killing the monsters was his last option after having tried everything including allying with all the bosses but losing anyway because the fact that he could remember doesn't change that the rest would still follow having attack patterns, becoming predictable because of the "trial and error" of the player, bcs yeah in canon dusttale there's no Chara, just the player
The story literally makes sense Sans trying to get stronger to defeat chara at least dusttale is different and actually do something interesting unlike mostly every au that is just frisk doing Genocide
I do honestly like the idea of it, but the fangame definitely caused a lot misconceptions which are kinda stupid looking back (sandals steals attacks, papyrus is a real ghost with real attacks, fanon interpretations of characters, etc). I still think it has potential to work if used well though if people use it well. Maybe instead of wing gaster, the royal scientist you could have the silly flower guy convince him to kill people to stop you, partially because he's bored of the constant killing everyone thing and partially because he wants to see what would happen. Also while I'm here, if he only gets the ability to reset after killing the human, AFTER everyone else is dead, won't he only be able to reset back to when he first got the ability? So he'd be stuck in an empty underground forever.
What I like about this game is how it allows redemption even after all of this. Portraying Chara as the one to carry out genocides starting from 9th onwards is weird, and I would not make it this way, but it kinda has some grqin of sense to it: the player has really spoiled Chara, and player needs to srep over their own bloodlust to let it stop. Ironically, the "neutral" run makes this genocide game shine.
3:00 To be fair, resetting does not erase all memories completely, instead giving characters some sort of deja vu (like toriel remebering your pie preference on second playthrough or papyrus saying that he "knows this human from somewhere". Obviously this could imply that after damn ton of resets of genocides, someone would finally break and start doing something. One thing is uncertain however is why only Sans remebered we are genocides. This whole story would have made a lot more sense if Sans was replaced by Flowey, which would totally have been in character, but ig fandom has decided that Mary Suns is the one monsterkind should pray for, while rest of the characters are just EXP and Sans's angst farms.
It's interesting that the first dusttale fangame completely throws away the canon stuff. I actually think canon Murder!sans is pretty good too. Also why don't people read Ask-Dusttale all the canon is right there??? There's even a semi canon novel too.
I LOVE YOUR VIDEOS, I totally agree with the opinion of this old fangame, what surprised me most is that you have good points, refreshing to see commentators on undertale fangames
I'll be going to type a explanation why I agree with you and your opinion, but also explain the true story of Dusttale itself. For one, Dusttale is a AU focusing on implication of the consequences of what happened, and the cause and effect that it brings by repeating Genocide. Basically, either Gaster told Sans, or a glitch occur where Sans remembers by uses of the generated DT he is not suppose to have, and yet the repeated loop grants that, allows him to remember. Either way, Sans didn't starts killing people right away, but instead it explores Sans's many options and decisions to stop the human, which is we the Player. But in the end, all of them failed and Sans became desperate, with him breaking down due to repeating genocide. Sans then began to start his own Genocides after he tried everything as he can't take the loop anymore. Dusttale follows Sans and his moral implication of him killing his friends, and him forcing himself to do it in order to stop the loop. This follows his premise of the consequences of repeating Genocides and repeating evils we commit. The thing I agree with you is that in the game, this makes absolutely no sense, with Sans immediately kills people after remembering, and with him being stupid, and overall him not being the representation of what Dusttale really is. Sans is also calculated fellow who pulls out traps and steals items or weapons and in general stopping us while he himself grows stronger through each kill. He may not have the magic of others, yet he can certainly copied their attacks, but doesn't need it as he can already kick ass. If anything, with his stats + his I frames, he would one shot us in seconds and always change his pattern of attacks which makes it impossible for us to predict. Another thing is that people said Flowey could work, but they forgot that Flowey literally supporting us doing Genocide for instance. Flowey, while he can remember, isn't against us or even want the loop to end, that's not his character, nor anything that actually makes sense. Plus, Sans already beat Flowey in the past and is actually the one who break Flowey's Determination, which is the reason why Frisk was able to took the timeline. If anything, Sans is the better choice than Flowey, in terms of strength, LV, and tactics as he can actually beat us in seconds. In conclusion: I agree that Evan's Dusttale makes absolutely no sense while the actual Dusttale makes absolutely sense given it's rules. Also, stop saying Flowey is the better role as, A) that's not his character at all, and B) he is too weak to even be a suitable option for the Dusttale role.
@@VLO450 Yes, and surprisingly better feats in not just comparing to Flowey, but Fanon Dust Sans as well. For one, Murder's capabilities of destructive power is the same as a LV20 human in Dusttale, and in Dusttale, the Human was capable of destroying the Underground with their sheer DT alone, which also later one transfer to Sans in his DT and LV. He has a Mach 3 speed with his bone attacks because he can snipe Undyne miles away in seconds, which means his attacks are damn fast. He can also kill Toriel, destroy the Door, and a few Monsters in the Ruins in one Gaster Blaster which is also impressive considering this is LV1, the start of his massacre.
Yeah, dusttale has huge flaws, including that after each genocide we erase instead of resetting, but it was made like, in 2016 or smth, everyone thought chara was evil, sans could remember timelines and stuff
5:02 I was about to agree that he could've use that determination extractor until I forgot to point out that it was shown in the original game that it doesn't work
Of all the things that don't make sense about Dusttale when comparing it to the cannon, the main thing that everyone forgets to this day is that LOVE doesn't make you stronger. The original game tells you directly that exp and lv aren't like traditional rpgs where you get stronger, but rather a representation of Frisk (and by extension you) getting desensitized to killing more and more until you no longer hold back and attack at full force.
The Dusttale fangame made by Evan is not the actual Dusttale In the credits, it says it was inspired by a concept made by another person, and he just made the fangame in the way he thinks the story would go The Fangame being made in 2016 also clarifies some of the stereotypical stuff in the game I guess Edit: Nevermind, watched the entire video and now realised he knows about this 💀
well we can't hate on it TOO much, I mean, it practically helped founding some pretty good dt games like stretche's take, dustbelief and ofc dusttale renewed
im just saying i think you fail to realize that its a Undertale AU meaning its not going to be the exact same as undertale for example sans cant remember resets in undertale but in DUSTTALE he did Edit: im stupid its an alternate timeline LOL my bad
Honestly Dusttale is my favorite AU even though it doesn't make much sense, I just think of it as what would happen if Sans became desperate and had no choice but to kill everyone with the hope of overpowering the human and somehow resetting the world with enough determination
3:16 he can't, perfectly remember but just like every other monster he has a feeling or daysavu remembering what happen in anothe timeline.only fragments tho
The DustTale fangame is indeed garbage, but then again, It also doesn't follow Canon Murder!Sans where he's an alcoholic who still makes puns, albeit dark ones.
This will be a long comment lol Idk why but I think that a good Dusttale fan game should be centred in multiplayer One person could control Sans Another person could control Frisk There could be two types of gameplays One on the overworld (During the intermission as Sans you could place traps in some rooms of the sections like four traps per room and you could have like 16 traps for every section) As Frisk, you should search Sans and dodging the traps, if you get caught by a trap, you will need to dodge some attacks, (like when you get hit by a laser in hot lands) The other one could be like Underverse Battles. When you find Sans, you can have an encounter with him Frisk Lv is 1 and 20 hp Sans Lv is 20 and 80 hp You will have a normal battle gameplay as Frisk obviously you have to dodge Sans different attacks As Sans you could have a menu like frisk For example: Attack (Melee weapon, the strongest attack but easy to dodge dmg if Frisk is hit 7-10) Magic ((Needs Tp) There are 3 types of attacks Bones, Gaster Blasters, Telekinesis, each type of attack would have four random different patterns that appear each time you use them Dmg per bone (1, but it’s continuous) Dmg per Blaster (5 if hit, after that 1 dmg continuous until you get out of the beam)) Item (Same as Ut) Flee (25% of success) Also as Sans you have to dodge Frisk’s attacks (5-20 dmg if hit) In the overworld you can find food, weapons and armour Both Sans and Frisk can equip armour and weapons increasing their dmg (melee dmg in case of Sans) and also increasing their defence) Food can heal Sans and Frisk But if you heal you can’t attack during that turn Sans wins if he kills Frisk 5 times Frisk wins if they kill Sans I know this may be a bad idea, but it was fun to think about it.
“As if anyone has the patience to do 329 genocides”
Undertale speed runners:
Shayy was secretly fanon Chara all along
@@emirturkmen4524 were so jover
LOLOLOLOLOLOLOLOLOLOLOL
true
-but they have been doing less
found it
2:09
If sans was smart he would just camp right outside the entrance to hotland and just throw the human into the lava with telekinisis everytime they show up.
Or just fill the box with a bonezone.
@@demiraykodal468He can only do that with a betrayal kill, which can only be used when the opponent's guard is down
@@fedethegreat88he doesnt really betray you sans clearly umply in ut that if you spare he will kill you so you can reset
Have you guys read CANON?
for Example in canon insanity sans's lore, insanity literally blasts frisk's balls at snowdin.
Those fangames actually nerfs the characters.
@@AntError_exist maybe cause half the au are sans goes muder bruh now im invicible and one shit gors bruh
2:17
That dusttale fangame is probably Shayy’s copy of UnderTale with how many genocide routes it has
the only reason i like Dusttale is because of the endless potential it gives for interpretation.
The concept of being stuck in an endless loop and remembering and experiencing everything, turning all of your memories of your friends and family suddenly not feel real making it so you may do anything extreme to escape the suffering is quite the interesting concept.
But dusttale focuses on one thing, and one thing only:
- "we like this character and we want to see him kill people."
That concept could work on flowey ngl
@@spineratack8470 i really doubt flowey would even be surprised that the player would do such a thing, after all, he's done the same thing before
@DarkLordsServantthis is such a funny mental image
welcome to the genocide race!!!! whoever can kill the most monsters gets like bragging rights next run i guess
@DarkLordsServant that actually would be a really fun fangame idea, how has no one thought of that?
@@notnintendo We can make it multiplayer..... We have 5 locations.... You only need to kill a specific amount of monsters then fight the boss of that area.... Who ever finishes fighting Asgore wins.....
4:37 I beg to differ.
When one resets, they reset to back when they first got the power, as shown with both Flowey and Frisk. So if Sans (hypothetically) got enough DT and resetted, he'd be stuck in a state AFTER he killed everyone. Which is even worse than just the human coming back.
True
So did frisk not have determination before entering the underground or is the barrier insulated from the determination of the humans outside?
@@jackwilliams8399 all humans have determination, the barrier completely separates the human world and the underground
@@KrisCrossssssChara’s spirit was also with them (based on the narrator’s familiarity with New Home, The Locket, and them saying “it’s me, [name chosen at the start].” when interracting with a mirror on a Genocide note), which might’ve increased their determination in a ‘two heads are better than one’ kind of way
@@You-are-definitely-right-but trueee… Not only that but the Waterfall flashback too after undyne chases you
Dusttale is just those "Human, I remember you're genocides" memes but taken seriously
Human, I remember you're *dating my brother*
It would be good if it was thought out.
Wtf my phone be traveling through time and space i just replied and it showed me a reply from 2 minutes ago
Im pretty sure its the first tho
@@Not-marisahuman... I remember you're google history search
Listen to be fair this was like one of the first Dusttale games
Fandom was still in its chronically edgy sans phase back then
@@Insert_Creativity_Here yea I do agree but give it some slack
@@underquestreview yeah I meant that, sorry that came off more rude than i intended
It was still in the early stages of the fandom so it gets a little more leeway for being like this
@@Insert_Creativity_Here it was an epidemic of people wanting to write sans without actually understanding sans, which was really funny i think
fan games about the darker sides of undertale can work but it's no coincidence that the best ones pay tribute to the game as a whole, and aren't just "le genocide is le bad" simulators
case in point undertale yellow, or that pacifist sans battle from a few years ago that almost felt like an outtake from the official game
Sans actually know what resets are, but he don't remember them, he is just aware of them
Really? It's been awhile since I've seen gameplay of undertale so I don't remember a whole lot
@@firechargeogname he makes mention of your resets he doesn't nearly the amount of knowledge that Frisk, Chara, and Flowey have on resets but he has a good enough understanding of what they are what they do.
@@AJotasticGamer oh
Just a question ¿Chara is not evil? I'm asking because the last thing I understand about the character was that a long time ago
@@Zora-jr2lk No. Chara isn't evil ur the one who's evil (in game anyways) its basically like what we see in Deltarune you control Frisk and have them do all these horrible deeds and Chara is simply there along for the ride. Helping you out each step of the way unless you decide to turn against them.
Why doesn’t sans just eat the human? Is he stupid?
He doesn't think like horror sans
I mean, he's stupid, just not into vore
this guy gets it
@@brad377and horror doesnt wanna eat humans
OOOOOOOOOOOOHHHHHHHHHHHHHH 🦇👱
I hate how Flowey is completely shafted in dusttale because I feel like he could be a really interesting addition to the story if done right. And considering sans doesn't seem to know flowey exists in regular undertale it doesn't make sense that flowey would get killed off that fast (he thinks that someone is playing tricks on papyrus with an echo flower rather than the actual truth.)
In canon dusttale Flowey is still alive despite anything. He's like uh hiding all the time lol, but I guess it could be what you want
@@Military_base01 sir you're talking about fanon dusttale (this horrible fangame), canon dust/murder sans can't even get into the ruins (although he can still get to lv 20 and can kill the human over and over)
Fanon canon is bullshit anyways dusttale hasnt had a good take until dustale the murderous comedy
If Flowey was careful and would do it properly, then yes, but Flowey admits Sans killed him a lot of times.
in canon undertale his eyes go black when papyrus says a flower helped him, meaning he knows exactly who flowey is and what hes capable of.
You're a real one for this video
Always thought Dusttale's entire premise was off-putting and very out of character, but I've seen nobody talk about it. I've always seen Sans more as the type to not provide the player with any new content (If they did remember the past events of routes) as you continue on and on.
After all, the game's initial purpose in the Genocide route is to bore you and steer you out of it, is it not?
Hello kat
@@levisiqueira745 Hi
@@LightCats658 ka's revertswap is peak
The actual canon dusttale is better than this but yeah i kinda agree
I think Sans would try to figure out why the player was doing the Genocide playthroughs.
the flaws do make it bad, but this was many years ago and this sparked a whole bloodline of dust sanses
i'm glad it got reworked although the concept is nice
Honestly, I think if someone made an actual canon Dusttale game it would be awesome, I think having the mechanic of sans changing his attack patterns every death is pretty cool, though it would be unfair as heck if it were canon, but would still make a cool game at least
stretch's dusttale:
uh...if there is an canon dusttale fan game,you cant even pass snowdin,canon dust sans (murder sans) strong enought to oneshot player,combined with changeing attack patterns every death,it will get same similar situation as lostbread renewed 👆🤓
@@tomvanhungnguoiban2423 true
In canon Dusttale, the human kinda tries to avoid encountering Murder Sans as much as possible, bc they knows they cant kill Sans unless they are strong enough, i think
I might be wrong
* it ain’t gonna be unfair, he quite literally just murdered the hell out of everyone, he doesn’t care about fair game
@@Sans_the_skeleton_real yes exactly
The only thing matters to Murder Sans is the win against the human. He doesn’t care about how he wins
Thats why he would change attack patterns everytime the human dies, set traps everywhere in the underground, or hide the equipment and food so the human cant find them, or ambush them anywhere if he can make a quick kill
I do agree that Dusttale was not that good and might be the reason that people think sans remembers resets but it was a blank slate that people could mold to how they want and believe it or not I think Dusttales being bad actually gave the people more of a reason to make it better and make their their own Dusttale games and aus and Dusttale being so barebones gave us the general idea to work off of and revamp so in essence Dusttale was a double edged sword it being bad made the game fall off but the idea of sans doing this was kinda unique even though yes it is stupid, was what made it popular and birthed so many games since it had so much potential sorry for the long rant just want to give my opinion on it since I kinda have a soft spot for Dusttale since it was actually the first au I found out about
same!
Yeah. I honestly kinda hate Dusttale because a big part of me feels like it’s a MASSIVE spreader (not the only one or the biggest one, but still a big one) of fandom misconceptions. Such as Sans remembering resets, Evil Chara and Good Frisk, and the idea that Sand could do anymore than 1 damage to Toriel, since she wouldn’t have any LV.
I think the reason sans is able to kill toriel is because it was kind of a betrayal kill
@@aol9936 he use the toy knife with 3 ATK, it still possible sans can dodge her fire attack, but I still don’t get it how he can kill the Fish
tbf he's gonna be dealing a lot more than just 1 damage, but i genuinely refuse to believe that toriel just rolled over and let sans kill her. (dusttale is so mid)
It seems that he was using the toy knife to kill her, it also could have had the same affect as when the player does a betrayal kill in undertale.
It is i racist dustdust
The reason dusttale is like that bc the whole fangame is fanon.
Exactly, the game doesn't even follow the comic that introduced Murder!Sans.
@@Magma-Idiot-2001there's a comic?
@@firechargeogname Yeah, 'Ask-Dusttale', or something along those lines, I haven't looked at it myself, but I know it's the origin of Murder!Sans.
@@Magma-Idiot-2001 oh
Bruh Dusttale wasn't even finished when it first came out people just randomly started saying stuff and making stuff so it's not the au fault
i tried telling someone who only knows dusttale for this fangame (clearly) that murder sans can’t use other monsters’ attacks, as stated by *literally dusttale’s creator*
and i got a long equivalent of “nuh uh”. anyway this game sucks raaargh
I did some research and found a question on Tumblr: "Canonically Murder! Sans can't use the magic of other monsters, but here comes my first question he could copy the bosses' magic more clearly, example: Asgore's trident serious made of bones, Undyne's spears would be bones only sharper, Mettaton's bombs would be bone blasts, etc. "
And the creator's answer was: "Well, he could do that. But he doesn't have a reason for that."
@@NightmareArbuserTrue, as he could try copy other monsters magic with his own but its also makes sense as "why would he even try?"
When he can already summon bones, blasters, blue soul manipulation and etc
But papyrus does that (that orange sword made out of bones)
@@NightmareArbuser yes, that’s the exact post i was referring to lol
That's your opinion dude let people like the character how would you feel if someone shitted on your favorite au
@@VibinSouls becasue hes right?
Canon Murder cant even use other monster attacks which stated by dusttale's own author.
My own version of dusttale is flowery kills everyone to kill you because it’s kinda in character if he remembered all the times you killed him he wouldn’t support you anymore and want revenge
why would you swap sans for flowey when the AU is more focused on sans? Besides, flowey has already done genocide routes in UT and the idea is that the murder is a random monster, who has never done or had an idea to kill his own kind
@@XxAflredoxXthat's the point, sans has never done something like this. It I'd really out of character
Plus, no monster is capable of remembering you're genocides. Wanna know a character who is fine with genocide and can remember resets? Flowey.
@@ClumsyRowlet-np8ii It's a bit stupid the idea that flowey kills everyone , when it's shown from the beginning of the game that he can easily kill the player if Toriel hadn't saved him (although the same goes for sans)
Flowey wouldn't remember genocide routes because it's a true reset
I'm pretty sure there's a dusttale fangame in the works that is just like this, and even has an ost. Can't remember what it's called though.
I’d prefer the idea that Sans uses the machine in his basement.
I’d imagine it going like this.
After one beginning of a genocide route, Sans notices the expression on the human’s face and sees the carnage left behind by the human. To stop the genocide, he’s instead has a different plan.
Using the Time Machine, he travels to the various past genocide routes to try and stop everything before the human does, and returns to the present timeline, however, in some timelines, he begins to realise, whilst he was able to successfully warn the human to not commit genocide, after having returned to those timelines after travelling to other ones to do the same, they’d be destroyed regardless, as the human would eventually do what they set out to do. Feeling betrayed and with no other option, he tried doing multiple things in multiple timelines such as warning Asgore etc, but every single time it would fail, with his plans becoming even more violent and irrational, until he had an idea.
What if he were to beat the human at their own game and stop every single genocide route, by killing everything before the human falls down, meaning in the present timeline, they’d have no past memories of the genocide, and he’d be powerful enough to return to the present with his new power and get revenge on the human. I say revenge, as the constant flashbacks of betrayal in other timelines from the human killing past versions of himself began to break him, and it didn’t help that his plan involved stooping to the humans low.
With this newfound powers, he went mad, but having accomplished his goals, he returned to the current timelines past, and warned Asgore to evacuate the monsters, and to absorb the souls to kill the human the second they fall in the underground.
He then returned to the point he left during the beginning and waited to see of the human wouldn’t commit genocide. Surprisingly, the first few routes were peaceful because of Sans’ actions, however the guilt of what he had to do still lingered with him, with the resets now becoming something he remembered now due to him getting more LV and EXP, something of which he didn’t anticipate, which only further destroyed him, with his hate for the human growing stronger, as instead of killing everyone over and over, they were resetting the timeline for basically no reason, with a possible genocide route being inevitable.
In the next reset Sans had finally broken, but he didn’t plan on killing anymore monsters. Instead he had a different plan. He once again warned the monsters of an impending attack, but also warned of the human specifically wanting to target Toriel and Asgore. Asgore getting pissed as hell, would once again proclaim his support for a war on humans. Whilst things would be hopeful at first with San’s having gifted multiple souls to Asgore as a fail safe, he still felt empty.
Whilst he wants the bloodshed to end, he now has an excuse to do what he wants now. Asgore can use the dozens of human souls in case he were to fail, and the monsters had seemingly been evacuated, with only some being scattered across the underground. Sans plans to kill the human over and over not out of a need for justice anymore, but because of revenge, as the amount of killing he had to do in all the previous timelines to erase the human’s past experiences broke him, as he only began to realise now that in the timelines that he failed to save using the machine, the human would mercilessly kill him in every single one, which made him realise that the human doesn’t give a crap about his pleas for them to reset.
Here Sans and the human would meet a stalemate. Due to Sans’ high LV and EXP and the human having little to none, their fight would basically occur forever, with both remembering every single time, with everyone else having no idea of what was going on. Because of this, Sans’ perfect revenge plan had finally succeeded, however after one to many battles and resets, something would change that would drastically change the battle altogether. Papyrus would show up…
respectfully, i aint readin allat
heres some fun facts about this game from when i first played it:
if you go up to the room with the fishing line in snowdin, theres a chance gaster somehow calls you without a phone and talks to you.
if you keep doing genocide routes over and over: chara will talk to you in the throne room about how theyre starting to not remember everything either.
theres also a secret quote unquote pacifist route where things change if you resist chara:
attempting to spare whimsum, grabbing a golden flower in the ruins and placing it where muffet died
not moving when sans kills papyrus, refusing to kill undyne. it all leads up to something special in the final corridor if ya wanna check it out
and also: if you go upstairs in alphys lab, theres a key behind the poster that gives you true lab access, maybe you can check that out?
If you do try going to the True Lab, Alphys tries to fix Sans with the DT extractor, but it malfunctions and Dust kills Alphys. Fairly sure it's just an extra and probably happens in the background even if you don't go in the True Lab
Can i just say that sans somehow losing after all that is the single stupidest thing. Like sans is lvl.19 or 20 and killed almost everyone and THATS WHAT WE GET?
He definetly was not that far in the fan game frisk killed a few people
And for LV20 You need everyone including sans himself at most he was LV18
Still makes sense it did nothing because
A frisk can just reload untill they finally kill him
B LV literally doesn't make you stronger in canon its just a way to measure how distanced you are from yourself and how likely you are to continue hurting others. The more distanced you are the less you'll let others harm you ( HP and defense increases ) while the snowdin librarby mentions monsters are weak to the intentions of the attacker the more who attacks them wants to hurt them the more damage it deals ( the attack increase )
So LV against a human or flowey would be nothing
And it shows LV20 frisk takes multiple hits to kill flowey and in the Photoshop flowey fight if you get there at LV1 or LV19 it doesn't matter you still don't do more damage
LV literally only matters against monsters
and in conclusion
that is why stretch's dusttale is good
ellens dusttale in question
@@Jesz56Team Delusional’s basically
TD!Dusttale on top
Dustbelief Papyrus Rebirth is far better
@@AnDeviGG ok nerd…
The dusttale game is just a shabby recreation of the original murder sans
Fr
fun fact: evan dusttale isn't canon! canon dusttale is made by a korean ask blog called "Ask-DustTale", with some semi-official novels by Calvateyla (one of Dusttale's creators). Canon Dusttale/Novels are actually really good and arguably one of the best written AUs I've seen! (tho obv sans killing doesn't make a TON of sense, but oh well)
tl;dr: evan dusttale sucks, canon murder solos all dusttale takes
sans who kills people vs sans who kills people
I actually have a copy of the story translated in a Google doc it’s a bit confusing tho but pretty good
@@NamelessDragon21 I mean yeah translation usually creates errors, however i love it so much
@@NamelessDragon21can you send me the google doc? Much appericared if you can!
@@lugycorn2933 I mean I can send the files from discord what’s your discord username
Canon chara: 🗿
Fanon chara: 🗿
People who use an overexaggerated version of chara: 🤓
uh you heavy wrong, fanon chara actually is: 🍑. ok jokes aside fanon chara its in this game
why? people already do that inside and outside
Canon chara can be used to decipher the lore, understand the game, and make theories.
Fanon chara is used to make comics, animations like Glitchtale, and AUs in general.
They both have they're ups and downs, but when you say "OOHHH CHARA HAS I FINITE DAMAGE AND IS THE STRONGEST AND CAN ONE SHOT ANYTHING!!!!" those people are the bad ones.
@@Tmitric Indeed, Chara does not have infinite power, they just erase the connection the player has with the game, making them incapable of continuing further.
@@josuebarba9361 Chara erased the world, not the connection to the game. On the second genocide path, Chara does the same thing with the difference that he immediately brings the world back. The game literally talks about this as the destruction and return of the world.
to be a bit fair there was no team involved in this game and evan probably didnt put much thought into undertale lore so it was just the absolute last of his priority
that aside i would KILL for a dusttale fan game where you are sans
seriously this is such a fun concept that like 2 people are actually considering
i would also like to sacrifice a bit of logic in the game ending after chara dies (not happening logically) to make it much larger since i feel it would just leave everyone wanting more
Someone did make something like this, except it's Dustbelief and with a COMPLETELY different gameplay
i must agree with every point you made in this video however evans dusttale was my first introduction to dusttale and murder sans wich is now one of my favorite AUs ik that it was bad but its kinda nostalgic ya know?
and the pacifist dusttale ending?
I though about mentioning it but I dont like the Chara bossfight and didnt think the pacifist ending was THAT emotional
It’s kindof sad that undertale collapsed went on a hiatus the creator is currently developing a storyshift au
dude really people thinks first fan game is canon for many things but they doesnt even know murder exist before that fangame in askdusttale forum
Heres a take on dusttale, you stop doing ERASES and do normal resets when you beat sans. Flowey is not happy. He pretty much goes back to his roots and kills evryone by controlling the most vulnerable monster, ruins is toriel, snowdin is sans, waterfall is monster kid(in this part Flowey has enough lv to heavy weight the monsters he controls) hotland/core is alphys(manipulating to use traps on monsters, killing them) and finally he uses six souls aswell as his lv to pretty much just win
THIS IS WHAT I'VE BEEN THINKING. FLOWEY IS RIGHT THERE, CAN REMEMBER RESETS AND UNLIKE SANS, IT'S PERFECTLY IN CHARACTER FOR HIM TO PULL THIS KIND OF THING
@@thisisausername9356 and dust belief for this is simple, sans and Flowey get killed by papyrus, but Flowey is able to get one good hit to implement the idea, but not the control, and papyrus only kills the necessary kills
It was one of the first Dusttale fan games ever to exist which made it good back in the day. Making any decent attack was a big achievement. The storytelling was definitely off, even though it was back in the day. The only thing I can predict for the argument of Chara getting stronger, is the fact Sans was unaware of this factor as he only remembered a chunk of his memories
And yet the dusttale novel (which came out in 2016) is better than this
@@JustStrikez69Dude first of all dusttale wasn't even finished when it first came out so there wasn't a canon fangame so how can you say stuff is canon and not canon
Plus the creator of Dusttale changed his name to Dust sans he used to be murders sans only meaning they are the same character idk why people keep being like they are separated characters
@@VibinSouls people use dust for fanon while they use murder for canon
@@JustStrikez69 But still they are the same character why would the Creator make their names the same then if they wanted sans to be different
* gotta say, I love that you’re ONLY criticizing specific fangames, and not just the entire concept, especially the part about sans not being able to remember resets. it would make much more sense if something triggered it, and he doesn’t just wake up and go “oh hey I died over 300 times.”
I mean it’s got good music, the game aged for sure but what can you expect from a really really old fangame
The only dusttale original song is Red megalovania which at the time was fine but it aged very badly
@@Military_base01Well despite that, it gave us something to play with am i right?
After learning about the story of the comic, I divided Dusttale's Sans into two version.
The Fanon's Dust!Sans and the canon Murder!Sans.
By the time Murder!Sans started killing Monsters (Starting from New Home to Snowdin), he had exhausted all possible ways to stop the human. This ultimately led him to begin by killing Asgore and figuring out how much LV he needed to kill the human. Eventually, when he reached Undyne, through unknown means, he acquired Determination (the red in his eyelights), which allowed him to kill the fish woman. The final Monster he actually killed before he was strong enough to break the human was Papyrus (which broke him). It's left a little ambiguous if Sans broke their will or if they come back (and since Murder can remember Resets, he can outright kill the player in hundreds or different ways.
Dust!Sans is portrayed as an edgy psychopath most of the time, who can also steal the magic attacks of other Monsters because of [reason not given].
personally yet to see a better dusttale. I don't really mind the sans suddenly remembering resets since its an au it doesn't really need to follow the canon, it can do whatever. And i think chara controlling you fits thematically (tho the pacifist ending cheapens it all even if it has some stuff i like)
I like that it has 2 encounters and thats it (even if they're pretty mediocre by today's standards), lots of new dusttale takes will have an encounter for every character and area, and i think that cheapens the impact of the final encounter and the overall story (mettaton being interrupted was really surprising too and me like it)
Writing for the characters is good too, i think you can kinda justify sans killing everyone by him not liking to rely on other people and not wanting to use the determination extractor (i do admit that its mostly just an excuse to have a cool "game turns against you" story). I liked Sans' dialogue a lot tho, it had a sans charm while really feeling like he was going insane. Everyone else felt really consistent with their ut personalities too and the ending hits hard, liked the way it justified Chara's character in the fangame.
gameplay is meh but it is a fully completed game in exchange
I can see chara doing this if you did enough genocides
Chara isn't evil but becomes that when you do your first genocide, so although you'd have to bridge this gap on your own I can see Chara becoming worse and worse slowly over like 60 something genocides until it happens
While I do agree with a lot of these points in the video, I do believe that Dusttale doesn't deserve half the harsh critisism it gets
Its mainly down to it being a product of its time, being created in the VERY early days of the Undertale fandom where Chara was still known as just the "genocidal murder child" (which is another plotpoint in Killer!Sans/Something New but I don't see people dogging on that) and that Sans was just perfectly aware of any Reset. But that doesn't mean it doesn't deserve its critiques and I respect anyone who does or doesn't love this AU
Great video all around!
The only version of dusttale I like and would work is RUINS since mostly no monster knows anything about the people living there, like if Sans tried to do genocide somewhere like in Snowdin he'd probably get immediately whopped by the Royal Guard and Undyne.
Canon sans kind of knows about resets. If you do genocide and kill papyrus and then go on a pacifist route and talk to sans before the town, he'll say this: "Here's a tip about fighting my brother.
Do not."
No i think its just if you kill papyrus, doesnt have to be the genocide route.
@@angryhal09 oh mb I just accidentally got it on genocide
most monsters get some form of deja vu like sans does (e.g. toriel “having a feeling” you like cinnamon or butterscotch, papyrus feeling like you’re an old friend)
i suppose sans just understands it more, since he’s one of the few monsters aware that you are even capable of saving, loading and resetting in the first place. doesn’t immediately mean he remembers resets ofc, he just understands what these hunches mean
@@funkymonkey7252 I'm of the opinion that sans doesn't remember anything & doesn't even get deja Vu like other monsters, but he's so good at putting things together and reading faces that he can just accurately _guess_ what's going on.
Buddy this fangame was made back when the "Chara is evil" theory was popular
Canon dusttale is made from people that already knew that chara wasn't evil which is why the player is the villain (i warn you, if you tell me about this fangame then i'll have to bombard you with links of the ask dusttale blog which are canon to dusttale)
It's not a theory
@@JustStrikez69 i like how this fangame have original songs
@@night6905moro actually, this game basically stole songs plus the one used for the last dust sans encounter isn't even made for dusttale
@@JustStrikez69 that's wasn't what i was expecting
Chara from AUS doing the genocidal route 5643 times in a row for no reason even if it doesn't make sense with the character: 😈😈
Chara from Undertale after *you* do the genocidal route for the second time: *stop it, get some help*
It’s such a shame too. Murder Sans is my favourite and dusttale is such a unique concept! The fan game doesn’t do it enough justice I’d love to see another one go so much more in depth
"That's not how that works, at all!" the AU
That's true. Dusttale does not work like this
Tbh, even if dust sans ain't well written, to me he would be a fun character to play as in a roblox game and nothing else, also play dust sans simulator the remake it got a update please play it.
I don’t think many people appreciate that he states to papyrus that it’s almost over, and that one just hits me in the feels. He’s so desperate for another ending that he must exclaim, but ultimately fails.
I hate how so many ppl think chara is evil and everything is charas fault. It‘s absurd
I hate how the dusttale fangame misinformed all people and foreshadowed the actual dusttale canon. It's absurd
I Do not think so. Let us hope that When Deltarune releases kris will change how ppl look at Chara.
I agree. tbh, I think dusttale would work alot better if sans didn't just remember everything randomly, it throws people off. I'd make it so that flowey (who CAN remember resets) manipulates sans, telling him about the timelines, thus making sans snap completely. Flowey has manipulated other monsters before, so why would he not do it now. I also think it would work better as a horror-style game that breaks the fourth wall, since sans is aware now. It would be creepy af to see this unhinged sans try to talk to us directly, rather than just spew out bs like 'uhhhh its human fault!! you kill brother!!!'
I could yap more about my imaginary dusttale take but this comment is getting too long. Keep up the good work
Problem Flowey doesn't remember true resets and probably the world getting erashed
@@Bowser6495It doesn't have to be genocide runs. It can be neutral runs and stuff like that, which have ended badly
@@thro0 I don't think he would care in the slightest
@@Bowser6495 He would find it boring. That's why I say that he would manipulate sans, for his own wicked sense of 'fun'.
@@thro0 eh to each their own I guess
You should have mentioned Halo Dustbelief!
Instead of gaster,
Flowey kinda explains it to papyrus instead, which i feel is not the best but better than a character we know nothing about.
I think thats probably the best way,Flowey is very good at manipoulating people and is already papyrus's "friend" so it would actually make somewhat sense
@@Military_base01 Exactly
BeliefDust (deviant) aswell
Basically papyrus saw human killed sans and flowey "teaching" him
And PLEASE everyone has to remember something: Evans Dusttale in NO WAY reflects Canon-Dusttale.
Also I wish that dusttale explained why sans got the fire ability instead going 'YEET'
I also wish that this fangame was more revolved around actual canon murder sans and not this wannabe called dust sans
Undertale To Dust is a take by ItsDoku on Evan's Dusttale and
Its basically trying to improve Evan's story. Thoughts on it?
The game also gave a bad reputation to Dusttale
Because everybody thinks this game is the first Dusttale ever but the original Dusttale by ask Dusttale (which is a far better take on Dust Sans) was made in 2016 while this game was made in 2018.
But like others said, Flowey would be a far better protagonist for Dusttale, and it would make sense for him to be able to kill everybody because he's done it before, and he knows each and every character's flaws and weaknesses (think of him as like Batman with prep time)
5:18 basically killing drives him insane and he suddenly lost enough braincells to not understand how2get free kills (also he goes insane so much that he literally just decides he wants to do a normal fight lol)
And murder loses almost no braincells even after he kills everyone 20 times, W
Just noticed how many ppl think Chara is completely innocent in the comments, like come on people, she did kill everyone in after genocide pacifist 😭🙏
Buddy, Chara did that as a way to show you that actions has consequences, and Chara doesn't have a pronoun, anyways, Chara showed you that there was no way to escape your actions, after a few genocide runs, Chara told us to stop for god's sake.
It's potential created many new AUs
Especially my favorite: Dustbelief
There is a fangame called Dustbelief Papyrus Rebirth where you play as Papyrus, killing everyone on your way in an unique fighting style rather than classic RPG based battle system of Undertale
It even has some minigames like Papyrus sliding down a mountain or surfing at Waterfall (all are canon events btw)
It is kinda short, but will be longer as other chapters release
It has an epic Undyne The Undying boss as well, which is kinda difficult but still beatable
Free on Gamejolt, recommend you to check out
It also has fire soundtrack, for example fighting theme: Grim Reaper
I mentioned it here and in my top 5 fangames I even put it at third place,its a really good fangame
this dusttale fangames brings alot of nostalgia fr
and now you know there's alot of dusttale takes
the fangame is a relic of its time, and its *not* canon to Murder!sans to begin with, which is something ive noticed that the comments don't really address.
*Canonically* most of murder!sans'es well, murders are based on him abusing a stat advantage or catching people off guard, hell in the novel his largest kills come from a betrayal kill.
if this game were to be made today and not 7 years ago i think the story and stuff would be way better
And maybe it would be following canon dusttale
I always thought when you reset you can only go back to when you got the power, so even if dust sans succeeded he’s stuck in an empty cave until seven more humans fall (assuming he can even live that long) because it’s implied the six other souls were destroyed/released
dude why do your opinions become so inconsistent?
bashing on the emotional sans games, shitting on the deserved lb renewed, then this? you're absolutely crazy...
He striking the fanon games down
@@Xenodrad5301 this particular one deserved it since it ruined many's perspectives on murder sans
@@Xenodrad5301 new megalo dropped
and the sad part it's that i tought that this was one of the best undertale fangames a time, thankfully things changed
Alternate video title : Why im NOT based and im just meatriding on a concept made by someone else for views
You..you're right..after closely reading your comment I realized that evans dusttale is a masterpiece..
Thank you for this enlighting constructive observation of my work.
Hello creator of Disbelief with Dust here;
I just want to say I agree with basically everything said in this video (except the part where you said that Sans can't remember and doesn't know what a Reset is, in his fight he straight up uses the word "reset", while he doesn't remember like Flowey does, looking at your face gives him more memories/flashbacks than others are able to get). The motto of my dev team is "if you hate something, do it yourself" which is exactly why I wanted to reimagine both Dustbelief and Dusttale. Once I will be done with DwD I am planning to work on a "Dusttale Rewritten" fangame which rather than being a take, it'll just be Evan's Dusttale but modern edition, with me cleaning up the sprites, overhauling the writing and filling plot holes, while keeping the story the same as much as I can (will change some stuff here and there). It'll also be the prequel to DwD so it's worth looking into it
So fanon dusttale but cooler? Nice
@@JustStrikez69 canon accurate I'd say
@@goldendarius then it would basically follow canon dusttale on which sans kills everyone before the human falls down and not being able to go in the ruins
@@JustStrikez69 not really, "canon accurate" is referred to undertale's canon, I don't care about dusttale nothing of it follows the canon
@@goldendarius i was talking about canon dusttale, not this game that was never canon to dusttale
considering what dusttale has done to this community
i wish it never happened
You mean what this game has done? Because this fangame was never canon to dusttale (murder sans can't even gain others abilities)
But we would have never got racist dust-dust.
@@Looona_fan fair
canon dusttale is actually good
@@Lancqster true
I disagree in some aspects:
*Sans remembering resets suddenly isn't a problem in undertale:* Undertale is heavly based on several different timelines, and someone could still feel a deja vu after a reset, so several deja vus together could cause them to form a clear memory on what happened.
Also, there's possibilities of timeline lapses.
*Sans gaining DT is possible:* no, he wouldn't melt, because:
1. It isn't an artificial determination, it's his own determination growing on his body.
2. Gaining LV makes a monster stronger, also increasing his DT, his body would be more resistant and be able to sustain that, it isn't the same thing of someone at death door just receinvinf abnormal quantities.
3. LOVE is an natural thing in Undertale universe, and everyone can gain it, so saying that Monsters could melt by doing something on their biology wouldn't even make sense.
*This is the best plan* Sans probally doesn't know about the core, dragging Frisk to true lab, perfectly alligned to the extractor, and perfectly using it bedore they try to destroy it is too far fetched.
And probally Asgore wouldn't be able, either, Frisk defeated Omega Flowey, Omega Asgore wouldn't be that strong.
*Sans IS able to do this:* not only LV1 Sans prove to be stronger than Asgore, an Sans with higher LV would be able to easly wipe everyone, his only true challenges being Undyne the Undying.
But she would probally gave her guard lowered down and be killed before the transformation ended, if Canon Sans is aready a hell of a fight, imagine LV 15+ Sans.
*Ghost Papyrus:* Monsters can actually create constructs by magic, it's only a clone, notnthe rral concious of them, but actually possible in UT universe.
Edit: Genocide Undertale games ignores timeline erasure, because otherwise, there would be no further geno runs, so just treat it as resets and not erasures.
Ey man sorry to leave this to ya but people only make fangames for fun, and you can't just give bad hope to the developers, wouldn't you think of the goods and the bads if it gets cancelled? Not trying to change your opinion tho.
The game was already finished 7 years ago lol
“People only make fangames for fun”
Sonic Omens: nope.
Ngl i never heard some criticize or review about an undertale before until i saw this in my recommendations and I’m actually glad cause my brain can finally start thinking again and rewind what i usually play thats undertale au related.
IT RELEASED IN 2018 WHAAA
I disagree opinion handled without this character we wouldn't have murder time trio dustdust or some goofy memes
"stfu im on my kill streak"
@@Sansundertale0183 nah we can replace dust with insanity at the start and just replace Powers with Psychopath on phase 2
And about DustDust, we’ll just find some artist to design InsanityInsanity, KillerKiller and HorrorHorror then
Ask dusttale (canon) so much better than this game
This fangame totally fanon and that why it suck, and novel dusttale is literally the better one and its canon
Atleast dusttale is a semi original au unlike some au’s where it’s just Underswap but fell or something although I do agree with some points like how dust would lose to the original ut I think undyne might win against him since he is still kinda weak as waterfall or maybe papyrus if he decided not to show mercy although that is unlikely since sans is his bro and papyrus was willing to show mercy to a stranger who killed everyone along with the fact that the attacks are uncreative and that he can steal attacks for some reason?? The fight ended early and phantom pap is weird but I do think there is a lot of things which can be left for this au and possibly expanded on and it is definitely is misinterpreted by the fandom a lot like how people think dust sans is incredibly strong and that the canon ending is that he kills you even though that isn’t the case although it is the original geno fan game and it birth all the bad geno fan games
"what did you do to my memories?? i can't remember killing everyone anymore" basically murder sans's last words
Dusttale as a concept has the potential to be really cool, but the narrative this fangame builds executes the idea poorly. This is what I personally would change about it to make it better.
- For starters, reduce the amount of Genocides. Enough that it is believable for someone who just really likes replaying the genocide route or maybe is a speed runner or something who resets often.
- Make it Flowey who informs Sans about the endless loop they are in. Flowey would probably grow tired of the player doing the same thing over and over again, so will approach Sans with the knowledge of resets and the fact that the timeline is doomed to be in an endless loop of death forever. Sans’ motivation for doing what he does is now to simply break the loop and correct the time space continuum, while Flowey gets to be entertained by watching Sans kill people, something he never got to see before.
- Make it so Sans feels guilt about what he is doing, but has convinced himself that it is for the greater good and that it won’t be permanent. He hasn’t gone mad, he just sees it as a necessary evil to save his world.
- I think Chara can still be snarky about Sans stealing your exp, but they aren’t fully in control or even really evil. The player is still the one who was always enacting the killing.
- During the final battle, have Sans always give the player an option right before the fight to reset, but with a catch. The catch is that the human never climbs Mount Ebott and the timeline is allowed to finally be free of the loop. The following fight is then extremely difficult. The player has the choice to put in the work to beat the game, or choose to truly give up, reset, and then be locked from ever playing the game again (unless they delete all save data for the game on their computer of course).
- Finally, make sure Sans is still funny. Have him taunt the player frequently in order to try and demotivate them more.
Anyway, that’s my idea lol
honestly the original dusttale is still better, because sans doesn't kill the monsters because yes, sans kills them because he once became aware of the resets, he tried absolutely every method to stop the human including allying himself with undyne or evacuating the monsters before , but one way or another the human won with trial and error, and finally after he tried absolutely every method to stop the player, he finally decided to kill the monsters after thinking in how much LV had to get to defeat the human
And about being funny, I think it would be better if being funny were through a copying mechanism, more than lol funny bone man
@@Emuotori_fr oh wait yeah that is definitely a much better explanation lol
@@ELstudiosGaming ikr, because the other dusttales ignore the part that killing the monsters was his last option after having tried everything including allying with all the bosses but losing anyway because the fact that he could remember doesn't change that the rest would still follow having attack patterns, becoming predictable because of the "trial and error" of the player, bcs yeah in canon dusttale there's no Chara, just the player
The story literally makes sense Sans trying to get stronger to defeat chara at least dusttale is different and actually do something interesting unlike mostly every au that is just frisk doing Genocide
I do honestly like the idea of it, but the fangame definitely caused a lot misconceptions which are kinda stupid looking back (sandals steals attacks, papyrus is a real ghost with real attacks, fanon interpretations of characters, etc). I still think it has potential to work if used well though if people use it well.
Maybe instead of wing gaster, the royal scientist you could have the silly flower guy convince him to kill people to stop you, partially because he's bored of the constant killing everyone thing and partially because he wants to see what would happen.
Also while I'm here, if he only gets the ability to reset after killing the human, AFTER everyone else is dead, won't he only be able to reset back to when he first got the ability? So he'd be stuck in an empty underground forever.
Something i like aboug this fangame is the papyrus death, which is a fairly good recreation of a very old dusttald comic.
What I like about this game is how it allows redemption even after all of this. Portraying Chara as the one to carry out genocides starting from 9th onwards is weird, and I would not make it this way, but it kinda has some grqin of sense to it: the player has really spoiled Chara, and player needs to srep over their own bloodlust to let it stop. Ironically, the "neutral" run makes this genocide game shine.
3:00 To be fair, resetting does not erase all memories completely, instead giving characters some sort of deja vu (like toriel remebering your pie preference on second playthrough or papyrus saying that he "knows this human from somewhere". Obviously this could imply that after damn ton of resets of genocides, someone would finally break and start doing something. One thing is uncertain however is why only Sans remebered we are genocides. This whole story would have made a lot more sense if Sans was replaced by Flowey, which would totally have been in character, but ig fandom has decided that Mary Suns is the one monsterkind should pray for, while rest of the characters are just EXP and Sans's angst farms.
It's interesting that the first dusttale fangame completely throws away the canon stuff.
I actually think canon Murder!sans is pretty good too.
Also why don't people read Ask-Dusttale all the canon is right there??? There's even a semi canon novel too.
I LOVE YOUR VIDEOS, I totally agree with the opinion of this old fangame, what surprised me most is that you have good points, refreshing to see commentators on undertale fangames
Hey, I started working on a Dusttale take recently and I appreciate you saying that not ALL Dusttale takes are bad, just this one that you talk about
We must remember this was one of the major catalyst for many others
I'll be going to type a explanation why I agree with you and your opinion, but also explain the true story of Dusttale itself.
For one, Dusttale is a AU focusing on implication of the consequences of what happened, and the cause and effect that it brings by repeating Genocide. Basically, either Gaster told Sans, or a glitch occur where Sans remembers by uses of the generated DT he is not suppose to have, and yet the repeated loop grants that, allows him to remember. Either way, Sans didn't starts killing people right away, but instead it explores Sans's many options and decisions to stop the human, which is we the Player. But in the end, all of them failed and Sans became desperate, with him breaking down due to repeating genocide.
Sans then began to start his own Genocides after he tried everything as he can't take the loop anymore. Dusttale follows Sans and his moral implication of him killing his friends, and him forcing himself to do it in order to stop the loop. This follows his premise of the consequences of repeating Genocides and repeating evils we commit.
The thing I agree with you is that in the game, this makes absolutely no sense, with Sans immediately kills people after remembering, and with him being stupid, and overall him not being the representation of what Dusttale really is.
Sans is also calculated fellow who pulls out traps and steals items or weapons and in general stopping us while he himself grows stronger through each kill. He may not have the magic of others, yet he can certainly copied their attacks, but doesn't need it as he can already kick ass. If anything, with his stats + his I frames, he would one shot us in seconds and always change his pattern of attacks which makes it impossible for us to predict.
Another thing is that people said Flowey could work, but they forgot that Flowey literally supporting us doing Genocide for instance. Flowey, while he can remember, isn't against us or even want the loop to end, that's not his character, nor anything that actually makes sense. Plus, Sans already beat Flowey in the past and is actually the one who break Flowey's Determination, which is the reason why Frisk was able to took the timeline.
If anything, Sans is the better choice than Flowey, in terms of strength, LV, and tactics as he can actually beat us in seconds.
In conclusion: I agree that Evan's Dusttale makes absolutely no sense while the actual Dusttale makes absolutely sense given it's rules. Also, stop saying Flowey is the better role as, A) that's not his character at all, and B) he is too weak to even be a suitable option for the Dusttale role.
A LV20 Sans is way better suited for killing the human with higher stats, removal of I frames & KR than a hypothetical LV20 Flowey is
@@VLO450 Yes, and surprisingly better feats in not just comparing to Flowey, but Fanon Dust Sans as well.
For one, Murder's capabilities of destructive power is the same as a LV20 human in Dusttale, and in Dusttale, the Human was capable of destroying the Underground with their sheer DT alone, which also later one transfer to Sans in his DT and LV.
He has a Mach 3 speed with his bone attacks because he can snipe Undyne miles away in seconds, which means his attacks are damn fast.
He can also kill Toriel, destroy the Door, and a few Monsters in the Ruins in one Gaster Blaster which is also impressive considering this is LV1, the start of his massacre.
Yeah, dusttale has huge flaws, including that after each genocide we erase instead of resetting, but it was made like, in 2016 or smth, everyone thought chara was evil, sans could remember timelines and stuff
0:24 с этого момента все слова слова которые он напишет можно пересказать под музыку! Прямо до момента где появляется 1 глава
5:02 I was about to agree that he could've use that determination extractor until I forgot to point out that it was shown in the original game that it doesn't work
Of all the things that don't make sense about Dusttale when comparing it to the cannon, the main thing that everyone forgets to this day is that LOVE doesn't make you stronger. The original game tells you directly that exp and lv aren't like traditional rpgs where you get stronger, but rather a representation of Frisk (and by extension you) getting desensitized to killing more and more until you no longer hold back and attack at full force.
bro expects an unupdated old ahh fangame to have a well written story
The Dusttale fangame made by Evan is not the actual Dusttale
In the credits, it says it was inspired by a concept made by another person, and he just made the fangame in the way he thinks the story would go
The Fangame being made in 2016 also clarifies some of the stereotypical stuff in the game I guess
Edit: Nevermind, watched the entire video and now realised he knows about this 💀
Dusttale is now a real person and you can't change my mind
well we can't hate on it TOO much, I mean, it practically helped founding some pretty good dt games like stretche's take, dustbelief and ofc dusttale renewed
Tbh, I mostly want to play this AU for the sake of nostalgia, specially since it's among the first UT AU fangames I remember coming across
Also, I'm surprised you didn't talk about the Pacifist ending the fangame has
im just saying i think you fail to realize that its a Undertale AU meaning its not going to be the exact same as undertale for example sans cant remember resets in undertale but in DUSTTALE he did
Edit: im stupid its an alternate timeline LOL my bad
tbh, Dust Sans is like Sonic.exe but with an attempt to explain why he is suddenly bad
Honestly Dusttale is my favorite AU even though it doesn't make much sense, I just think of it as what would happen if Sans became desperate and had no choice but to kill everyone with the hope of overpowering the human and somehow resetting the world with enough determination
3:16 he can't, perfectly remember but just like every other monster he has a feeling or daysavu remembering what happen in anothe timeline.only fragments tho
The DustTale fangame is indeed garbage, but then again, It also doesn't follow Canon Murder!Sans where he's an alcoholic who still makes puns, albeit dark ones.
phantom papyrus is a shikigami from sans's determination, thats why he can attack but hes not corporeal
Tbh, I feel like the character that goes on the murder spree should've rather been Undyne or Flowey
Very good video, now what do you think is the best undertale au concept and why I would love to know.
Sketches Dusttale has the original sans personality making it a bit better then dusttale, so try checking that out!
This will be a long comment lol
Idk why but I think that a good Dusttale fan game should be centred in multiplayer
One person could control Sans
Another person could control Frisk
There could be two types of gameplays
One on the overworld (During the intermission as Sans you could place traps in some rooms of the sections like four traps per room and you could have like 16 traps for every section)
As Frisk, you should search Sans and dodging the traps, if you get caught by a trap, you will need to dodge some attacks, (like when you get hit by a laser in hot lands)
The other one could be like Underverse Battles.
When you find Sans, you can have an encounter with him
Frisk Lv is 1 and 20 hp
Sans Lv is 20 and 80 hp
You will have a normal battle gameplay as Frisk obviously you have to dodge Sans different attacks
As Sans you could have a menu like frisk For example:
Attack (Melee weapon, the strongest attack but easy to dodge dmg if Frisk is hit 7-10)
Magic ((Needs Tp) There are 3 types of attacks Bones, Gaster Blasters, Telekinesis, each type of attack would have four random different patterns that appear each time you use them
Dmg per bone (1, but it’s continuous)
Dmg per Blaster (5 if hit, after that 1 dmg continuous until you get out of the beam))
Item (Same as Ut)
Flee (25% of success)
Also as Sans you have to dodge Frisk’s attacks (5-20 dmg if hit)
In the overworld you can find food, weapons and armour
Both Sans and Frisk can equip armour and weapons increasing their dmg (melee dmg in case of Sans) and also increasing their defence)
Food can heal Sans and Frisk
But if you heal you can’t attack during that turn
Sans wins if he kills Frisk 5 times
Frisk wins if they kill Sans
I know this may be a bad idea, but it was fun to think about it.