An Introduction To ZeroSpace

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  • Опубликовано: 17 авг 2023
  • ZeroSpace Kickstarter: www.kickstarter.com/projects/...
    You can join the ZeroSpace Discord here: / discord
    Official Trailer Link: • Video
    PiG Casting a game between me and Scarlett: • NEW RTS?! First gamepl...
    Third Parties opinions on ZeroSpace:
    Winter: • NEW RTS: ZeroSpace - C...
    Harstem: • New RTS Gameplay Reveal
    BeastyQT: • Trying Out Zero Space ...
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Комментарии • 1 тыс.

  • @NotAriieFluffie
    @NotAriieFluffie 9 месяцев назад +1305

    grant went from reacting rts alpha videos to making rts alpha videos

    • @raizan5946
      @raizan5946 9 месяцев назад +52

      He was learning with us.

    • @ZomGear
      @ZomGear 9 месяцев назад +74

      now we need Grant reacting to his own rts alpha video

    • @kasothronos4434
      @kasothronos4434 9 месяцев назад +10

      ​@@ZomGearMeta.

    • @HighLanderPonyYT
      @HighLanderPonyYT 9 месяцев назад +7

      I doubt it's actually pre-alpha. Devs love to throw these terms around, even inaccurately to give the impression that the game has more room to grow than it actually has.

    • @denarte6986
      @denarte6986 9 месяцев назад +23

      Waiting to see Grant doing challenge run on his own game 😂

  • @jimbomcbrostein9230
    @jimbomcbrostein9230 9 месяцев назад +551

    Grant was so underwhelmed by Call Reinforcements in Legacy of the Void that he made a entire game to counteract it, that's dedication

  • @Hopelek
    @Hopelek 9 месяцев назад +599

    I would like to remind you everyone this is a demo, we have a lot of balance work ahead of us, nothing you're gonna see here today is final.

    • @spheroid-collective
      @spheroid-collective 9 месяцев назад +19

      Even if it isn't, I have to say that it looks absolutely amazing (:

    • @raizan5946
      @raizan5946 9 месяцев назад +2

      No need, this is amazing.

    • @EtaCarinaeSC
      @EtaCarinaeSC 9 месяцев назад +11

      this sounds like blizzard in 2008

    • @brianfhunter
      @brianfhunter 9 месяцев назад +10

      I didnt like about the decision of some mechanics, but this is more about personal preference... the game itself is VERY GOOD, the art style is great, not super flashy, very clear view, easy to differentiate units. There is a ton of details I spotted that many people will only notice on a game that doesnt have.
      I hope this game dont get a legal problem, because quality wise, this game will sell like coca cola on release.

    • @Hopelek
      @Hopelek 9 месяцев назад

      @@EtaCarinaeSC Finally someone got the reference :) I do apologise if it seemed that I am affiliated with ZeroSpace... Other than backing them up on kickstarter (and participating in twitch trolls grant) I have nothing to do with them.

  • @JayborinoPlays
    @JayborinoPlays 9 месяцев назад +747

    I didn't expect a gameplay showcase right after the reveal. You all really had your ducks in a row for this and I love it! EDIT: I can already say the plant people will be my people when I play.

    • @7thAce
      @7thAce 9 месяцев назад +26

      With NCO Redux, there's no shortage of ducks!

    • @zaxtonhong3958
      @zaxtonhong3958 9 месяцев назад +1

      Ducks

    • @TheUberjammer
      @TheUberjammer 9 месяцев назад +11

      @@7thAce And considering the Reducks are not player controlled, it's doubly impressive getting them to stand in a row.

    • @deathshot7623
      @deathshot7623 9 месяцев назад +1

      they better put grant the plant as the their god

    • @Ricardo_Rick
      @Ricardo_Rick 9 месяцев назад +1

      i want the robot people, i love robots

  • @GodofGHz
    @GodofGHz 9 месяцев назад +437

    My only real critique is that the Grell units REALLY blend together and are quite difficult to tell apart. I believe some more distinguished design language is needed here to help us tell the medium-small units apart. Four separate times I thought we saw the first unit again, only to realize it was something else entirely

    • @Evilmon2
      @Evilmon2 9 месяцев назад +64

      Especially with the morph ability that can increase a unit's size. Unit design has to be really really clear once variable sizes for each unit come into play.

    • @brentramsten249
      @brentramsten249 9 месяцев назад +41

      id personally recommend a second "non-player color" color for each of the units. their design looks fine, but some fine detail would do wonders for readability

    • @squidmanfedsfeds5301
      @squidmanfedsfeds5301 9 месяцев назад +6

      Hm yeah I can see your point I was thinking it’s nice that they all had a similar look and the green coloring would make it easy to tell what faction that unit belongs too, especially if there are gonna be more alien factions with perhaps similar looking units
      I can’t really think of anything to differentiate the units more tho

    • @twZera413
      @twZera413 9 месяцев назад +16

      I think they need to borrow a page from SC1's design where the zerg often had white bones and spikes to distinguish themselves, it's also the main reason why marines and ghosts could be distinguished so easily as well. Wouldn't need much of a visual rework, just changing the texture maps a tiny bit.

    • @The-jy3yq
      @The-jy3yq 9 месяцев назад +9

      @@twZera413 Zerg also had a plethora of different designs with different color palletes
      Lurkers are reminiscent of Hydralisks, but are not carbon copies of them; Zergles(and other units) resemble other Zerg, but are easily recognizable due to their one-of-a-kind size; Scourge are smolla Mootas with a different color scheme, etc
      Even their buildings are completely different(apart from some similarities between Queen's Nest and Zerg TH)

  • @victorecheverria8213
    @victorecheverria8213 9 месяцев назад +221

    Elements of Starcraft, Warcraft and C&C? This team know their stuff. Can't wait to see more!

    • @BVasquezp
      @BVasquezp 9 месяцев назад +9

      I see very little of C&C here

    • @probablypragmatic6893
      @probablypragmatic6893 9 месяцев назад

      That top bar stuff is extremely C&C@@BVasquezp

    • @bass-dc9175
      @bass-dc9175 9 месяцев назад +32

      @@BVasquezp The top bar.
      It is similar to Tech-Unlocked abilities on the sidebar. But instead of costing money, they are used as a comeback mechanic.
      Especially the reinforcements ability. I can practically hear EVA tell me "Reinforcements have arived"
      Also: Veteracy

    • @ericjeon2727
      @ericjeon2727 9 месяцев назад +6

      Then Zerospace takes a page from red alert 3 and has a transport launch infantry out of a cannon.

    • @vonriel1822
      @vonriel1822 9 месяцев назад +18

      @@bass-dc9175 Also also, the Overlord tank could upgrade itself to get either a propaganda speaker or a gatling gun turret, with the former buffing nearby units and the latter giving it an anti-infantry and anti-air option. It didn't show up too much, but Generals also used proximity-cloaking, although I can only remember it for sure on the Chinese hacker unit.
      And then going back to RA2, the disruptor tank is very remniscient of the prism tanks, at least in visual design. A lot of that factions' units, in fact, have a bit of C&C dna in their visual design.

  • @WikiHL
    @WikiHL 9 месяцев назад +70

    Godspeed, Grant and the team. That trailer really got me excited, and I hope my RTS buds get interested too.
    And thank you for the unit breakdown, of course

  • @7thAce
    @7thAce 9 месяцев назад +70

    This was a lot of fun to make! The tree shown in the final battle is one of my favorite abilities in the game. It revives units immediately on impact and then slowly over time while also providing an excellent point to anchor an attack. It's so cool!

    • @AtticusKarpenter
      @AtticusKarpenter 9 месяцев назад +3

      Skydropping Malfurion ultimate! Cool! :0

    • @squidmanfedsfeds5301
      @squidmanfedsfeds5301 9 месяцев назад +2

      Agreed the tree ability was awesome
      It stood out to me immediately and even the grass growing around it in a circle is such a nice touch

  • @arsonthebee
    @arsonthebee 9 месяцев назад +33

    Grant has talked lightly about how he's been working on this game a few different times but I was absolutely blown away with this reveal. It's clear that although this is still very subject to change, the game is already being well thoughtout and love is being poured into it. I just hope the game can meet the big promises it is making. Best of luck to Grant and the rest of the Starlance team

  • @ValtheJean
    @ValtheJean 9 месяцев назад +126

    I absolutely love that you're doing this in the same style as SC2's battle reports (guess we know why that was on your mind, heh.) This has convinced me to back this project. RTS isn't dead, passionate devs are....well, were. Because it looks like you're bringing them back with a fire and fury that rivals any protoss bombardment.

    • @MYCUH6
      @MYCUH6 9 месяцев назад +2

      Dustin Browder would be proud

  • @zaratousta1
    @zaratousta1 9 месяцев назад +26

    Grant just building a community around RTS and then using it to do necromancy on the genre. You're one of the best thing that happen to the game industry in a long long time. Will definitly suport the Kickstarter, that game look great even at the preAlpha stage and the promesses are just mouth watering.

    • @volodymyr_budii
      @volodymyr_budii 9 месяцев назад

      This game will indeed help to ressurect the genre, but I am more hyped for the Sanctuary: Shattered sun.

  • @hampoof6087
    @hampoof6087 9 месяцев назад +124

    This looks insane for pre-alpha

    • @HighLanderPonyYT
      @HighLanderPonyYT 9 месяцев назад +10

      I doubt it's actually pre-alpha. Devs love to throw these terms around, even inaccurately to give the impression that the game has more room to grow than it actually has.

    • @SchemingGoldberg
      @SchemingGoldberg 9 месяцев назад +23

      @@HighLanderPonyYT Programming takes up a LOT more time than you think, especially fixing bugs. Don't judge the game based on its visual completeness.

    • @blakedake19
      @blakedake19 9 месяцев назад +5

      @@SchemingGoldbergVisual completeness is usually one of the last things you do though

    • @TheArbieo
      @TheArbieo 9 месяцев назад +7

      ​@@HighLanderPonyYT Alpha and beta don't refer to a level of completeness but rather milestones for interaction with the wider public. For the game they want to make and the data they want to gather, this requires a high level of completeness to get meaningful input back from external sources.

    • @HighLanderPonyYT
      @HighLanderPonyYT 9 месяцев назад +2

      @@SchemingGoldberg All I know is that back in the day when devs said "alpha" all they had was gray cubes bumping into each other. No textures, no SFX, barely anything.
      There were cases where the devs said their game was in the early stages to give the impression that it could "still turn out for the better in the future" to calm the masses. It's a known tactic.

  • @gorkemaykut5230
    @gorkemaykut5230 9 месяцев назад +51

    i think grell needs a little bit of design update for release as I think some of the units are way too hard to distinguish from each other but other than that it looks great and cant wait for its release
    I don't think that will be a problem for you guys since from design stand point protectors are pretty well designed and easy to understand at a glance so you know what you're doing

    • @GodofGHz
      @GodofGHz 9 месяцев назад +3

      My thoughts exactly, they really do blend together and are quite difficult to tell apart. But other than that, it looks dope!

    • @TheArbieo
      @TheArbieo 9 месяцев назад +3

      The base unit also needs to be way more distinct and emotive. It's the unit that we'll see the most so it will be the faction's representative.
      But nothing here is final so I'm sure we'll see everything improve across the board!

    • @LddStyx
      @LddStyx 9 месяцев назад +3

      Maybe they could play with the side coloring highlights and units base colors, or something. Like SC2 roaches are purple and hydras are greenish brown, banes bright green regardless of the faction identity.

  • @eduardoserpa1682
    @eduardoserpa1682 9 месяцев назад +14

    This recent wave of SC and C&C inspired RTS games has been amazing to keep up with, and I hope the best for everyone involved in ZeroSpace.

  • @theskinnyscampuss6435
    @theskinnyscampuss6435 9 месяцев назад +81

    As mentioned under the other video - It looks great.
    As a well-intended critique: I really like the Gameplay-mechanics for example the unique-upgrade possiblities, but many units resemble SC-Units a lot. Like Roaches-Marines in the beginning followed up by Siege-Tanks. As a big fan of Sci-Fi I hope we will see some more funky alien-designs also in regards to the campaign.

    • @pigzard01
      @pigzard01 9 месяцев назад +30

      The starcraft and C&C references in the unit designs are too on the nose for me as well. The protectorate units look like a fusion of starcraft and C&C units while the grel look like zerg roach and locust spin-offs. I do hope they get around to redesigning each faction to be truly unique. Still they have a lot of potential with this.

    • @singlenator9138
      @singlenator9138 9 месяцев назад +33

      @@pigzard01 I see what y'all are saying but personally I like that they have identifiable inspirations, it makes it a little easier to pickup and follow. I'm sure they will end up walking a line between the two perspectives, and we'll see a lot more variability in composition and the rest.
      (also, I am always a fan of Guy With Gun and Big Tank, so I might be biased on those)

    • @mishazerg
      @mishazerg 9 месяцев назад +9

      I see nothing bad in some units looking like units from other games, also if they don't lie about amount of other units it's not a problem at all.

    • @Blutwind
      @Blutwind 9 месяцев назад +20

      Guy with gun, swarming insect aliens and honorable psionic aliens might have been made popular by star craft but its hardly the same as imventing it (wich sc didn't)

    • @theskinnyscampuss6435
      @theskinnyscampuss6435 9 месяцев назад +3

      @@singlenator9138 And there is nothing wrong with being biased towards shiny toys.😄
      Do not misunderstand - I am a big fan of Sci-Fi, RTS-Games and specifically campaigns. I have no doubt, that this game is in good hands, particularly gameplay-wise.
      My concerns if you want to call it that are more about the scale of the project - it looks very ambitious - and casual fans, that will stumble over this video. RTS-Fans like us are pretty easy won over, especially when we see people from the industry (Grant, Pig, Winter etc.) being involved on a project like that. However casual fans will definitely put more emphasis on the story and could brand this as a Starcraft-Clone.
      I think Starcrafts tremendous commercial success is in no small part due to its incredible cinematics and original story of the campaign. It was something the people did not really associate with the RTS-Genre back then.
      I apologize for my critical look on things I just really want this project to succeed.

  • @juliusrobertjuico6322
    @juliusrobertjuico6322 9 месяцев назад +9

    7 minutes and you've already shown a large number of things that have basically become the mainstay discoveries of RTS games. So excited to see how ZeroSpace gets developed!

  • @Claeymore
    @Claeymore 9 месяцев назад +8

    Grant, I absolutely love how you've filmed this the same way the Starcraft 2 alpha footage was filmed. Such a great homage to one of the best RTS demonstrations.

  • @Sigskogi
    @Sigskogi 9 месяцев назад +9

    Ayo? Grant being super meta with his analysis of the SC2 first looks, doing his own before finishing all 3 lol. This looks incredible. Well done to the team so far!
    7thAce mention!?!

  • @aveshatesit
    @aveshatesit 9 месяцев назад +11

    This game looks so readable! I can tell what's happening and how right away, and the possibility to customise is insane. More hyped than stormgate IMO, good luck zerospace team! We're waiting..

  • @imalator935
    @imalator935 9 месяцев назад +9

    It looks like a fusion between starcraft and command and conquer

    • @karelzabijak321
      @karelzabijak321 9 месяцев назад

      Warcraft Is the best
      StarCraft Is very good
      C&C Is too best
      Until EA killed IT
      And both together OH BOI!

    • @avsbes98
      @avsbes98 9 месяцев назад

      Some things also remind me a bit of Halo Wars, which is not necessarily a bad thing

    • @imalator935
      @imalator935 9 месяцев назад

      @@karelzabijak321 EA killed everything they touched and I feared the same will happen with Blizzard

    • @karelzabijak321
      @karelzabijak321 9 месяцев назад

      @@imalator935 EA has Midas Hand
      Except Its not gold buz greedy gold that Will rot
      Blizzard has the same Hand Now

  • @redwings13400
    @redwings13400 9 месяцев назад +10

    I see why you've been reacting to the sc2 alpha showcase videos recently! You've been trying to figure out what they did right there to replicate it.
    This looks pretty good so far! I'm really excited to see what you and everyone on the team can do here!

  • @Ser_Matticus
    @Ser_Matticus 9 месяцев назад +8

    This is promising, and I love the fact the RTS fans are making the new RTS games

  • @ExValeFor
    @ExValeFor 9 месяцев назад +2

    Man it's like you looked at how Frost Giant showed off Stormgate and righted all their wrongs, this is amazing

  • @NevermindThee
    @NevermindThee 9 месяцев назад +1

    Wow. This already spoke more to me than the Stormgate video did. Also, I like the art style way better.
    Congratulations, so far.

  • @lolgorwow
    @lolgorwow 9 месяцев назад +4

    This looks pretty cool for a pre-alpha, it for sure has a lot of potential! The first kickstarter ever that i want to support lol. Only (constructive) criticism i'd have so far is to not name some units so similarly so it doesn't cause confusion on newcomers. I hope ZeroSpace becomes a big success!!

  • @eterickstonely8548
    @eterickstonely8548 9 месяцев назад +3

    I love that this video is just, “But wait, there’s more!” Am so here for this. With two enticing RTS games on the horizon now, I think it’s time I got that PC I’ve been considering.

  • @abaddonarts1129
    @abaddonarts1129 9 месяцев назад +1

    A few super interesting details I've spotted! The tanks on the Protectorate's side seem to lose their top halves when killed, but the treads and base still remain. I get the vibe it might let Engineers rebuild the unit on the old treads of the previous one, hence the name 'Avenger' as each one is getting revenge for the previous tank? Maybe even combines with the Disruptors, as they're both similar tank designs?
    I do really dig the Grell's vibe, and I'm curious how things balance as they look very very durable (maybe the combat feels much slower than SC2 so they feel tankier) though it took me a moment to spot the differences of the units in the moment. I think it's cool that they're a bit different from Zerg and feel more like one species with some different ways to grow, rather than how the Swarm incorporates foreign DNA into itself.
    There's also a sort of plant vibe that we really saw from the Thresher (the AOE around it where grass began to grow?) so I wonder if that's a buff/debuff, and how it ties into the lore! Also in the final fight, we see what I assume to be a top-bar ability that makes a tree? It has the same grassy radius, which feels like the creep/a regen area for the Grell, and seems to consistently spawn the littlest unit to harass (or respawn units that die in its radius)
    Overall, while initially I thought the Grell felt like they were invading the planet against the Protectorate, the fact that their siege unit results in life flourishing around it makes me feel like they're the natural species on the planet and the humans are the ones invading. (Akin to the Glyphids from Deep Rock Galactic).
    I believe that unit we see with a yellow circle around them in the end of the video is a Grell Hero unit, as it's the closest thing to humanoid we've seen so far. Very cool to include it for a moment.
    I'm very very excited to see more as this develops, the details are already outstanding (even if it's not the final decisions) and I also really hope there's a robust campaign for us players that aren't too hot in the competitive scene.
    Having read the Kickstarter, I think it's INSANE that we're getting 4 main factions as well as a few smaller mercenary factions, that's going to provide so many ways to play, especially if each has different ways to play through the campaign.

  • @MrGreg242
    @MrGreg242 9 месяцев назад +2

    YOOOOO LETSGO GGG! The RTS renaissance is upon us!

  • @cris4870
    @cris4870 9 месяцев назад +3

    this looks amazing!! i've been starved for a good rts with great art direction, and this seems more to my liking than the cartoon-ish way stormforge decided to go. i'm very hyped to see the final release

    • @volodymyr_budii
      @volodymyr_budii 9 месяцев назад

      If you like art design, you should check out Sanctuary: Shattered sun. It is very different in gameplay to these 2 games, but cool in many others

  • @user-gw5qi5zu8i
    @user-gw5qi5zu8i 9 месяцев назад +6

    It really feels like you took inspiration from SC2 alpha videos ahahah

  • @fulguratingbean9489
    @fulguratingbean9489 9 месяцев назад +1

    I love how you took direct inspiration from the Starcraft 2 alpha showcases Very nice callback

  • @zemaddok8755
    @zemaddok8755 9 месяцев назад +1

    I am now more interested in this than in Stormgate. While both games are still in their infancy and require a lot of TLC to get them where they want to be, the ambition and scope of ZeroSpace rekindled my hope in seeing good, new RTS games where the people who makes them are gamers and understand what is fun !
    Cheers and godspeed to the ZeroSpace developpers !

  • @SonorianBnS
    @SonorianBnS 9 месяцев назад +4

    I can see why you were studying the sc2 trailers lol

  • @karlbergman5678
    @karlbergman5678 9 месяцев назад +3

    I realllllyyy like this. My only concern is its similarity to sc2, but I'm expecting it to differentiate itself a lot more

  • @spoopy_island
    @spoopy_island 9 месяцев назад +1

    After checking the patreon videos, I am in love with this already and I heavily hope this gets the attention it deserves. Cheers to you and the entire team.

  • @chippy_the_monk
    @chippy_the_monk 9 месяцев назад

    I love how bright and clear it is to see! So many rts try to be dark and gritty and it just makes me have to up my monitor brightness.

  • @kardrasa
    @kardrasa 9 месяцев назад +4

    The designs of the alien units are a little underdeveloped I'd say. Everyone imagines themselves as the Spacemarines shooting the bugs and not as the bugs getting shot... Starcraft was able to overcome that problem to some degree. Zerg has a lot of personality, design and lore that makes it cool, but here we just have plain looking bugs with wacky abilities that don't make too much sense. Who would wanna play as them? Give me the bad-ass looking mechs any day.

    • @nevermore7285
      @nevermore7285 9 месяцев назад

      Eh, personal taste. I’ve always found the ‘human’ factions to boring and preferred anything else.

  • @SergiuHellDragoonHQ
    @SergiuHellDragoonHQ 9 месяцев назад +5

    Awesome game! I'd love to cover it on my channel!

  • @crimsonpastabox1117
    @crimsonpastabox1117 9 месяцев назад

    I can happily say that after the few years I've enjoyed your content, I can finally help a little ! Ty and the team for your wonderful work, looking forward to test the game

  • @Nawyria
    @Nawyria 9 месяцев назад +1

    Just a few weeks ago we revisited to SC2 Alpha gameplay videos on this channel and now it's Grant's time to channel that Dustin Browder energy. Showing off unit counters and ending on gigantic battle as tradition dictates. All we need is some '... these Reavers just don't have the firepower to stand up to the Disruptors' charged laser beam and are forced to retreat' to complete the circle.
    Keep up the good work, looking forward to this game.

  • @justdoit4348
    @justdoit4348 6 месяцев назад +3

    Why do all RTS games need to look so cute. Give us a grim, dark setting. Unit design is good though. But man these kitty league graphics. Same with stormgate and aoe4

  • @Viltreta
    @Viltreta 9 месяцев назад +4

    So it's the Not-Terran vs the plant zerg :p. It looks like it has a lot of potential and you've earned my trust as someone who does understand rts games. I look forward to seeing your vision in it's totality and hope it turns into an awesome game.

  • @dreww1459
    @dreww1459 9 месяцев назад

    You have me intrigued. I shall visit the Kickstarter and other videos later. I noticed many elements from the various mod playthroughs that you enjoy in this demo so I'm glad that heart is finding its way in.

  • @jiado6893
    @jiado6893 9 месяцев назад

    I'm rewatching this on a bigger screen, and I saw the sparking arteries in the Grell bodies. That's amazing.

  • @meneither3834
    @meneither3834 8 месяцев назад +3

    Yeah.... this looks way too much like sc2

  • @QueerSupervillain
    @QueerSupervillain 9 месяцев назад

    your recent look backs at the starcraft 2 intros makes so much more sense now. very fun, i like this

    • @QueerSupervillain
      @QueerSupervillain 9 месяцев назад

      i hope you spearhead the second resurgence of the RTS genre, building upon the foundation that Blizzard once built many years ago. Let us hope we get get a beautiful new generation of RTS games

  • @velocirapper
    @velocirapper 9 месяцев назад

    I love this video Grant, this is so nostalgic of those sc2 unit intro videos. I feel like you primed us for this by reviewing them recently

  • @golemgolden4670
    @golemgolden4670 9 месяцев назад

    The little hops that the bastions walk with makes me love them a lot, please never change that walk cycle

  • @hiage66666
    @hiage66666 9 месяцев назад

    The top bar is such a good idea to make this game more accessible to everyone. You’re getting wrecked? Here’s your chance to get back in there!
    golden design, I love it. I can’t wait to see more!

  • @splerch5793
    @splerch5793 9 месяцев назад

    Your pre-alpha looks more polished than many AAA releases. I can't wait for this.

  • @toddclawson3619
    @toddclawson3619 9 месяцев назад

    The top bar being related to how many of your men die making it more of a way to come back from defeat is an interesting concept. It kind of reminds me of End War where the side on the verge of defeat gets access to their WMD first as a last-ditch effort to win.

  • @gyppygirl2021
    @gyppygirl2021 9 месяцев назад

    I can already see the units' personalities showing in the gameplay sample here - a sign of a true passion project. I'll definitely have to check out what other content creators think of this one!

  • @Toyhouze
    @Toyhouze 9 месяцев назад

    This game looks incredibly clean and has beautiful art. Just backed you all on kickstarter and hoping for the best for ZeroSpace!

  • @QuestionableObject
    @QuestionableObject 9 месяцев назад +1

    The core infantry unit being called the "commando" is pretty funny considering commandos are supposed to be elite infantry, usually working alone (at least in popular depiction)

  • @silas13013
    @silas13013 9 месяцев назад

    Looks great. You really have your ear to the ground when it comes to making enjoyable RTS content. Anything you have a major say in is going to be fun. Backed and looking forward to eventual release

  • @plankbro
    @plankbro 9 месяцев назад

    I love that this feels like a parody of the Starcraft 2 Alpha Gameplay videos you've covered about a month back.

  • @DaveTestaSC
    @DaveTestaSC 9 месяцев назад

    Love your explanation, Grant! Keep up the good work! I'm really excited about ZeroSpace!

  • @brentritchie6199
    @brentritchie6199 4 месяца назад

    Such a talented creator amazing, I am always astounded at how people can make such amazing games virtually singlehanded in a lot of cases.
    My hat is off.

  • @notapairofjeans1076
    @notapairofjeans1076 9 месяцев назад

    I made a Kickstarter account just for this. Never before have I seen a project so well done in pre-alpha and it seemed like a good way to pay y'all back for all the wonderful mods and content the community has been making recently. I'm already hyped to play the beta :), especially with Winter's seal of approval.

  • @srtfrostbite
    @srtfrostbite 9 месяцев назад

    Wow. Truly surprised!
    I was wondering why Grant was always so busy, and thought he was doing some advisory work on the side, but this is huge!
    Congrats Grant and the team, and I hope you deliver an incredible RTS and a breath of fresh air to the genre.
    God speed.

  • @ameranthine661
    @ameranthine661 9 месяцев назад

    I'm a bit late, currently checking out BQT, Winter and Harstem's videos about this game and It looks amazing! Can't wait to try it for myself, keep up the great work!

  • @spheroid-collective
    @spheroid-collective 9 месяцев назад +1

    Hell yes, I love the way you design rts and I hope that you have all the freedom and support you need (:
    And I hope your team has all that too (:

  • @ross.metcalf
    @ross.metcalf 9 месяцев назад

    Thank you so much for making this video and taking time to explain things more slowly. Most of the other videos have been going at full game speed and they didn't have enough time to explain everything. Getting a better understanding, slowed down like this, has made me appreciate what you guys have made even more! I'm more excited than before. Would you consider making an economy video?

  • @GodofGHz
    @GodofGHz 9 месяцев назад

    Really clear, well-organized showcase! And great content too! Looks like a lot of fun

  • @Lucius_Shiro
    @Lucius_Shiro 9 месяцев назад

    Nah bro, with those Avenger's upgrades you 100% got me. That's so awesome.

  • @rickrida123
    @rickrida123 9 месяцев назад

    Never have i ever thought that I would go from never supporting a Kickstarter to supporting one in seven minutes

  • @craigbox6918
    @craigbox6918 9 месяцев назад

    So checked out the kickstarter page, looks good. One big thing that stands out is that while stretch goals are mentioned a lot there isn't anything telling people the details or level of donations needed to actually unlock them like there is in many other kickstarters I've seen. Like it mentions that the name and details of the two other main factions and three minor factions (Cause unless I got it wrong only the details are hidden behind stretch goals and that they'll appear in the game either way) will be revealed via a stretch goal it doesn't actually give anyone a clue how far it needs to be funded to actually get those details.
    Unless I somehow managed to miss the part where that is shown, wouldn't put it past me.

  • @KairoStark
    @KairoStark 9 месяцев назад

    Man, this is amazing. I'm glad you're doing this: some genres really need people who loved them to revitalize them.
    I really, really like this. Hopefully you'll reach the hidden rewards at the very least.

  • @Randy7777
    @Randy7777 9 месяцев назад

    Good and clear presentation is all I need, thank you!

  • @griffoncs6431
    @griffoncs6431 6 месяцев назад

    The spider butt mortars are straight out of Starship Troopers and i am HERE for it. 😂 This game looks amazing.

  • @vyq6014
    @vyq6014 9 месяцев назад

    This looks really cool! Finally a new RTS that looks good! Can't wait to try it out!

  • @TheLuigi545
    @TheLuigi545 9 месяцев назад

    This already looks amazing! I love the ideas presented here and the veriety they come in. Every new unit made me go 'woah, that' s cool!'. And something I also noticed is the phsyic based enemy destruction, which looks really good. Thisbis something I adore in Starcraft, and made most other RTS that came out after it feel less impactful in their battles.
    I am highly interested in this, happy developing!

  • @Buznik_
    @Buznik_ 9 месяцев назад +1

    I can't tell if Grant including Warp In Reinforcements was chaotic good for trying to improve it or chaotic evil for inflicting it on the players even if it isn't. Genius.

  • @ianrust3785
    @ianrust3785 9 месяцев назад

    this really looks incredible. Great job.
    Biggest thing to get right I'd say is... the control and physics of the units. If you nail that... I think this game has so much potential, the design looks just so well thought out and so creative.
    TBH I'm more excited about this than stormgate. Definitely will buy, I hope it takes off.

  • @Y0G0FU
    @Y0G0FU 9 месяцев назад

    This looks pretty good.. and the talent behind the game actualy understands the RTS genre. I wish you the best of luck and cant wait for more :D

  • @akoba1520
    @akoba1520 9 месяцев назад

    Looks amazing! A zerg like faction that’s focused on the spread of forest seems fire as hell.
    Looking forward to the story mode and Ajax references lmaoo

  • @gruuuaaa
    @gruuuaaa 9 месяцев назад

    Both this and the trailer video over on the main channel look great. I cannot wait to give this a try when it is out!

  • @MrCharliebrown62
    @MrCharliebrown62 9 месяцев назад

    its really nice to see small time groups trying to make a change in the current game market. fight the good fight. hold on to 'want to make something incredible' for as long as you can.

  • @sinfuriated6899
    @sinfuriated6899 9 месяцев назад

    I am very intrigued by this, and Grant himself being part of it and backing it only reassures.
    Really looking forward to more!

  • @davidfraser9550
    @davidfraser9550 9 месяцев назад

    You absolutely deserve to be recognized by yours and your teams abilities. This game is an extremely welcomed piece of art in the RTS world. I've played SO many RTS games from SC, WC, AoE, mainstream games to Northegarde and There are Billions indie RTS, can't forget about what we've seen for Stormgate either. This game you and your team are making, has fluidity, pacing, strategy, etc in here. Something a lot of RTS games lack. They're all good, don't get me wrong, but there isn't a real fluidity. I appreciate everything you do Grant! Thank you!

  • @jaredcrandall9145
    @jaredcrandall9145 9 месяцев назад

    Just hearing about this now and I am sure I'll get this when it eventually releases. Keep up the good work

  • @PoeticJusticeSC
    @PoeticJusticeSC 5 месяцев назад +1

    OMG this looks so much better that StormGate. I'm looking forward to seeing more.

  • @minibeast21
    @minibeast21 6 месяцев назад

    Great to see Stormgate, zerospace, tempest rising, BAR & stargate terran command nicely bringing back RTS genre back from the brink

  • @botancitil92
    @botancitil92 9 месяцев назад

    I think 90% of the developers wanted to see StarCraft 3 happen at some point in their life, and they wanted to do their own game. This game looks like a product of a heartfelt team. I am looking forward to play it.

  • @ragganmore6113
    @ragganmore6113 9 месяцев назад +1

    I'm not sure if i like or hate how similar this seems to SC2 & WC3. But i am 100% sure that i love the Project you've started and am 110% hyped to get to know more about it.

  • @flavvsdasilver6442
    @flavvsdasilver6442 9 месяцев назад

    I find it interesting that one can tell immediately at first-glance which units are tier 1 or 2 or 3, and that everything is intuitive and coherent in the language of video games and RTS.

  • @NotSoGentleJester
    @NotSoGentleJester 9 месяцев назад

    Good Job man! That looks actually really dope and that really does mean something, you know that better than anyone else Grant!

  • @martinrasmussen567
    @martinrasmussen567 9 месяцев назад

    As a cnc gamer by heart myself, as well as sc2 gamer. i have never been more happy by seing a rts game being made, i cant even begin to tell u how much i am gonna play this. it looks absolutly amazing, keep working on it and i promise you that you will atleast have me as a buyer

  • @Ropius777
    @Ropius777 9 месяцев назад

    Really looks great! look forward to seeing more.

  • @arneb23
    @arneb23 9 месяцев назад

    This looks super cool so far! There's a lot of interesting things at play here, such as the top bar mechanic and the minimum range on iconic units.
    If you guys would accept critique, however, the names of the Protectorate units feel a bit too similar-if you swapped some names away from the "verber" convention, it'd feel more unique and easier to tell apart. Also, a bit more color diversity on the other faction would help as well-maybe pulling off of fruits or even insects for inspiration?
    I'm interested to see what you guys have in store in the future!

  • @pswitzeny
    @pswitzeny 9 месяцев назад

    This is, by far, the most promising new RTS game. Really, really good work!

  • @edesbalazs
    @edesbalazs 9 месяцев назад

    As a long time competitive SC2 WATCHER (not really player) the feedback I can give is this: Make units visually distinctive, and immediately recognizeable in the final game! To me the "Terran" tank and the charge shooting vehicle look almost identical. The "Zerg" guys look very similar at a first glance too.

  • @Scoopa
    @Scoopa 9 месяцев назад +1

    Just a few things, which came to my mind while watching this.:
    - The units of the alien race all look very similar in shape, which makes them fairly boring to look at.
    - The human artillery fire is way to distracting for the eye. It''ll be a pain to manage anything in the line of fire of these things.

  • @gamersurvivorguide
    @gamersurvivorguide 9 месяцев назад

    how does this game already look so good?! this is your alpha?! I don't think I've been so excited for a game in a very long time. As of writing this comment, the kick starter has just blown past its goal, and I'm freaking stoked man.

  • @shilohlee4332
    @shilohlee4332 9 месяцев назад

    Thank you for this!!!
    I'm excited!
    Here's hoping I can figure out a way to join the kickstarter.
    Regardless, thank you guys for this, and wishing you all the best!

  • @eclipseeffigy
    @eclipseeffigy 9 месяцев назад

    Excited to see where this will go!

  • @Nekoyashiki-san
    @Nekoyashiki-san 9 месяцев назад

    Looks like something that will let peoples have fun and go crazy in a campain and custom maps. But it will probably ask a lot of work on the balancing front with all the cool stuff and four factions.
    Thanks for showcasing. ^^
    PS: And good luck in the developpment. :)

  • @chelfyn
    @chelfyn 9 месяцев назад

    This looks amazing. will definitely buy this when it comes out fully.

  • @Ragerunner2020
    @Ragerunner2020 9 месяцев назад

    Wow for early development this is really impressive. Excited to see where it goes.

  • @thesolidangel3086
    @thesolidangel3086 9 месяцев назад

    Grant?? I had no idea you were working on this! This makes me so excited. Thanks for sharing! I'll be sure to send it to folks I know. :)